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Names The Same is no longer a trope


* DivingKick: His Ryuusei Kick (Meteor/Shooting Star Kick). Oddly enough, [[NamesTheSame it also shares the same name as Casshern's variation of it]].

to:

* DivingKick: His Ryuusei Kick (Meteor/Shooting Star Kick). Oddly enough, [[NamesTheSame it also shares the same name as Casshern's variation of it]].it.

Changed: 23

Removed: 37

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* DarkIsNotEvil: She is a [[HornyDevils succubus]], but sits firmly in heroic territory.

to:

* DarkIsNotEvil: She is a [[HornyDevils [[SuccubiAndIncubi succubus]], but sits firmly in heroic territory.



%%* HornyDevils: Both her and Lilith.
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-> The face of the StreetFighter series and ''the'' FightingGame character, Ryu is a wandering warrior seeking to improve his own skills while facing opponents in any part of the world.

to:

-> The face of the StreetFighter Franchise/StreetFighter series and ''the'' FightingGame character, Ryu is a wandering warrior seeking to improve his own skills while facing opponents in any part of the world.
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* ShotoClone: Seems to take [[StreetFighter Ken's]] place, with his fiery Guts Uppercut, and weak but still useful projectile. And much like Ken himself, he's one of the stronger characters on offense with some solid and quick simple moves and mixup.

to:

* ShotoClone: Seems to take [[StreetFighter [[Franchise/StreetFighter Ken's]] place, with his fiery Guts Uppercut, and weak but still useful projectile. And much like Ken himself, he's one of the stronger characters on offense with some solid and quick simple moves and mixup.
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trope def-only


* PantyShot: Definitely avoided. Roll seems to have learned her lesson from ''VideoGame/MarvelVsCapcom'', even quickly covering up if she superjumps too high.
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Rapunzel Hair is no longer a trope


* RapunzelHair
--> '''Chun-Li:''' ''You've got really great hair for a robot... What shampoo and conditioner do you use?''
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cut trope


%%* YouGottaHaveBlueHair: Her hair is green.
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-> The main character of the VideoGame/StreetFighterIII series, he's a New York grappler who holds a grudge against [[BigBad Gill]], after he'd beaten up Alex's trainer, Tom. After it, he decided to continue fighting and improving his skills against new opponents.

* BackStab: Keeping a staple from the VideoGame/StreetFighterIII series, his Flash Chop changes his grab attacks, as his opponent is facing away from him.

to:

-> The main character of the VideoGame/StreetFighterIII ''VideoGame/StreetFighterIII'' series, he's a New York grappler who holds a grudge against [[BigBad Gill]], after he'd beaten up Alex's trainer, Tom. After it, he decided to continue fighting and improving his skills against new opponents.

* BackStab: Keeping a staple from the VideoGame/StreetFighterIII ''VideoGame/StreetFighterIII'' series, his Flash Chop changes his grab attacks, as his opponent is facing away from him.



* BootstrappedTheme: "Jazzy NYC". Another of the thousands of remixes of the NYC level from VideoGame/StreetFighterIII.

to:

* BootstrappedTheme: "Jazzy NYC". Another of the thousands of remixes of the NYC level from VideoGame/StreetFighterIII.''VideoGame/StreetFighterIII''.



-> The main character of the VideoGame/RivalSchools franchise, Batsu is a HotBlooded teen who got transferred to the Taiyo High School, and got involved in many fights going on between his new school and competing education centers.

to:

-> The main character of the VideoGame/RivalSchools ''VideoGame/RivalSchools'' franchise, Batsu is a HotBlooded teen who got transferred to the Taiyo High School, and got involved in many fights going on between his new school and competing education centers.



* BootstrappedTheme: "China Stage" from VideoGame/StreetFighterII.

to:

* BootstrappedTheme: "China Stage" from VideoGame/StreetFighterII.''VideoGame/StreetFighterII''.



-> '''First appearance:''' ''[[VideoGame/MegaMan1 Mega Man]]''

to:

-> '''First appearance:''' ''[[VideoGame/MegaMan1 Mega Man]]''
''VideoGame/MegaMan1''



* {{Irony}}: Roll's storyline emphasizes the fact that Roll was not built for combat. Yet she's totally able to put giant robots, superheroes, monsters, street fighters or [[spoiler:the lord of darkness himself]] in their place. Plus, she has made the most appearances in the VideoGame/CapcomVs series than any other character from the entire franchise.

to:

* {{Irony}}: Roll's storyline emphasizes the fact that Roll was not built for combat. Yet she's totally able to put giant robots, superheroes, monsters, street fighters or [[spoiler:the lord of darkness himself]] in their place. Plus, she has made the most appearances in the VideoGame/CapcomVs ''VideoGame/CapcomVs'' series than any other character from the entire franchise.



-> '''First appearance:''' ''VideoGame/StreetFighter''

to:

-> '''First appearance:''' ''VideoGame/StreetFighter''
''VideoGame/StreetFighterI''



* BootstrappedTheme: The Japan stage theme from VideoGame/StreetFighterII.

to:

* BootstrappedTheme: The Japan stage theme from VideoGame/StreetFighterII.''VideoGame/StreetFighterII''.



* SuspiciouslySimilarSubstitute: His fighting style (with zombies as [[AssistCharacter helpers]]) has been compared to [[Franchise/ResidentEvil Jill's]] in ''VideoGame/MarvelVsCapcom2''.

to:

* SuspiciouslySimilarSubstitute: His fighting style (with zombies as [[AssistCharacter helpers]]) has been compared to [[Franchise/ResidentEvil Jill's]] Jill]]'s in ''VideoGame/MarvelVsCapcom2''.



-> '''First appearance:''' ''VideoGame/MegaManX''

to:

-> '''First appearance:''' ''VideoGame/MegaManX''
''VideoGame/MegaManX1''



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None
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No longer a trope


%%* FingerlessGloves
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None


* AssKickingPose: His level 3 Super uses "Viewtiful Forever" which is, as in his original game, a ''weaponized'' AssKickingPose.

to:

* AssKickingPose: AsskickingPose: His level 3 Super uses "Viewtiful Forever" which is, as in his original game, a ''weaponized'' AssKickingPose.AsskickingPose.



* BulletTime: His Level 3 Super combines both "VFX Zoom" and "VFX Slow", and ends with an AssKickingPose.

to:

* BulletTime: His Level 3 Super combines both "VFX Zoom" and "VFX Slow", and ends with an AssKickingPose.AsskickingPose.
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None


* SwissArmyAppendage: His hand can become an ArmCannon, a [[ThisIsADrill a drill]], and a [[DeflectorShields shield generator]].

to:

* SwissArmyAppendage: His hand can become an ArmCannon, a [[ThisIsADrill a drill]], and a [[DeflectorShields shield generator]].
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None


* SwissArmyAppendage: His hand can become an ArmCannon, a [[ThisIsADrill a drill]] and a [[DeflectorShields shield generator]].

to:

* SwissArmyAppendage: His hand can become an ArmCannon, a [[ThisIsADrill a drill]] drill]], and a [[DeflectorShields shield generator]].
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None


-> '''Voiced by:''' HiromiIgarashi

to:

-> '''Voiced by:''' HiromiIgarashiCreator/HiromiIgarashi
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zettai ryouiki has been made Definition Only; no on-page examples


%%* ZettaiRyouiki
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None


!!Yami
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* PlayingWithFire: His third form super uses a {{Frickin Laser Beam|s}} engulfed in fire.

to:

* PlayingWithFire: His third form super uses a {{Frickin [[EnergyWeapon Frickin' Laser Beam|s}} Beam]] engulfed in fire.
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None


%% * References like MythologyGags, CaptainErsatz, ContinuityNods, Expy, "NoCelebritiesWereHarmed",

to:

%% * References like MythologyGags, MythologyGag, CaptainErsatz, ContinuityNods, ContinuityNod, Expy, "NoCelebritiesWereHarmed",
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None

Added DiffLines:

* WritingAroundTrademarks: The PTX's ending strongly suggests that the mech's nameless, faceless pilot is indeed Wayne Holden, ''Lost Planet's'' protagonist. He's just being unidentified to keep from having to pay royalties to Wayne's actor.
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None

Added DiffLines:

* SwitchOutMove: His Dropkick special forces a Snapback, forcing his opponent's partner to take over. He is the only solo fighter capable of using a Snapback, since the only others are Lightan and PTX.
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None


--> '''Kaijin No Soki:''' ''Ah... If only Jubei had your poise and charm.''

to:

--> '''Kaijin -->'''Kaijin No Soki:''' ''Ah... If only Jubei had your poise and charm.''



* GlassCannon: If you make her sweep her own puddle, she binks, giving her a permanent damage buff for ALL of her attacks. You can sweep up to five puddles, wherein she's about as strong as Tekkaman. [[ButWaitTheresMore And that's not all]]: you can gain the maximum buff of five puddles while sweeping only one puddle if you use her Sweep Turbo super move!
** On top of that, one of her specials serves the purpose of granting a damage buff to her next special. So.. Yeah. ''Really'' damaging if you play her right (and she can even deal decent damage without her buffs as well). Can't take much punishment, though, as her health is just above Karas' by one tier.

to:

* GlassCannon: If you make her sweep her own puddle, she binks, giving her a permanent damage buff for ALL of her attacks. You can sweep up to five puddles, wherein she's about as strong as Tekkaman. [[ButWaitTheresMore And that's not all]]: you can gain the maximum buff of five puddles while sweeping only one puddle if you use her Sweep Turbo super move!
**
move! On top of that, one of her specials serves the purpose of granting a damage buff to her next special. So.. Yeah. ''Really'' damaging if you play her right (and she can even deal decent damage without her buffs as well). Can't take much punishment, though, as her health is just above Karas' by one tier.tier.
* HealThyself: One of Roll's hypers allows her to heal some of her health back.



* LethalJokeCharacter: She has a disjointed hitbox, a Level 1 healing hyper move, and very damaging attacks. Unlike some examples, she's not this by mistake, that's for sure.

to:

* LethalJokeCharacter: She has a disjointed hitbox, a Level 1 healing [[HealThyself healing]] hyper move, and very damaging attacks. Unlike some examples, she's not this by mistake, that's for sure.
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None


* VocalDissonance: The voice actor in this game sounds very different from Terence J. Rotolo's original portrayal that defined Frank's character. He sounds much more nasally and comical in this game, which sounds strange on a burly middle-aged zombie slayer.

to:

* VocalDissonance: The voice actor in this game sounds very different from Terence J. Rotolo's original portrayal that defined Frank's character. He sounds much more nasally and comical in this game, which sounds strange on doesn't quite fit with his image as a burly middle-aged zombie burly, rough-around-the-edges journalist/zombie slayer.

Added: 60

Changed: 926

Removed: 90

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None


* BadassNormal: To some extent. He fights {{Humongous Mecha}}s with a baseball bat and some Zombies.

to:

* BadassNormal: To some extent. He fights {{Humongous Mecha}}s with a baseball bat and some Zombies.zombies.



%%* CombatPragmatist



%%* KamehameHadouken: His "Real" Mega Buster.
%%* MegatonPunch: His zombie punch in his Level 3 Hyper Combo. ("THAT'S HILARIOUS!")

to:

%%* KamehameHadouken: His "Real" Mega Buster.
%%*
* InkSuitActor: Strangely, his in-gameplay likeness appears to be a dead-ringer for Creator/NicolasCage of all people, and looks nothing like his artwork or his original ''Dead Rising'' design.
*
MegatonPunch: His zombie He uses his opponent's head to punch through a horde of zombies in his Level 3 Hyper Combo. ("THAT'S HILARIOUS!")



%%* ShotgunsAreJustBetter: How he finishes his Level 3 super against the giants.
%%* StuffBlowingUp: His Level 3 super against Gold Lightan or PTX-40A.

to:

%%* ShotgunsAreJustBetter: How he finishes his Level 3 super against the giants.
%%*
* StuffBlowingUp: His He can perform a unique Level 3 super Hyper Combo against Gold Lightan or PTX-40A.the giant characters in which he distracts them with some zombies, [[{{Hammerspace}} plants a massive amount of gas canisters}}]] around them before blowing them up from a distance with a shotgun, a la ''Film/Jaws''.



%%* WaveMotionGun: His Real Mega Buster, again.
%%* WrestlerInAllOfUs: Can use suplexes, the Great Swing, etc.

to:

%%* * VocalDissonance: The voice actor in this game sounds very different from Terence J. Rotolo's original portrayal that defined Frank's character. He sounds much more nasally and comical in this game, which sounds strange on a burly middle-aged zombie slayer.
*
WaveMotionGun: His Real Mega Buster, again.
%%*
Buster. How the hell he can fire a genuine laser beam with a toy Mega Buster is anyone's guess.
*
WrestlerInAllOfUs: Can use suplexes, the Great Swing, etc.
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None


* {{Irony}}: Roll's storyline emphasizes the fact that Roll was not built for combat. Yet she's totally able to put giant robots, superheroes, monsters, street fighters or [[spoiler:the lord of darkness himself]] in their place. Plus, she has made the most appearances in the VideoGame/CapcomVsWhatever series than any other character from the entire franchise.

to:

* {{Irony}}: Roll's storyline emphasizes the fact that Roll was not built for combat. Yet she's totally able to put giant robots, superheroes, monsters, street fighters or [[spoiler:the lord of darkness himself]] in their place. Plus, she has made the most appearances in the VideoGame/CapcomVsWhatever VideoGame/CapcomVs series than any other character from the entire franchise.

Added: 141

Changed: 284

Removed: 839

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None


%%* BadassNormal



--> ""Right away!""



* ShotoClone: Seems to take [[StreetFighter Ken's]] place, with his fiery Guts Uppercut, and weak but still useful projectile. And much like Ken himself, he's one of the more stronger characters on offense with some solid and quick simple moves and mixup.

to:

* ShotoClone: Seems to take [[StreetFighter Ken's]] place, with his fiery Guts Uppercut, and weak but still useful projectile. And much like Ken himself, he's one of the more stronger characters on offense with some solid and quick simple moves and mixup.



%%* GoombaStomp: Her iconic Yousoukyaku (Hawk Claw Leg) command normal and her Kakukyaku Raku (Crane Leg Fall) command normal.
* EnergyBall[=/=]KiAttacks: Her Kikouken (Qigong Fist) and Kikoushou (Qigong Palm) fire a slow moving projectile and generate a giant SphereOfDestruction in front of her, respectively.

to:

%%* * GoombaStomp: Her iconic Yousoukyaku (Hawk Claw Leg) command normal and her Kakukyaku Raku (Crane Leg Fall) command normal.
normal have her stomping on her enemies mid-jump.
* EnergyBall[=/=]KiAttacks: EnergyBall: Her Kikouken (Qigong Fist) and Kikoushou (Qigong Palm) fire a slow moving projectile and generate a giant SphereOfDestruction in front of her, respectively.



%%* KickChick

to:

%%* KickChick* KickChick: Much like in her home series, her fighting style heavily prioritizes kicks, as exemplified by her signature Hyakuretsukyaku and Spinning Bird Kick specials.



%%* SphereOfDestruction: Her Kikoushou.



* HealThyself: Absorbing/catching the Oni souls either heals him or also steals his opponent's super bar energy to extend his transformation.



* LateArrivalSpoiler: For those who haven't played ''VideoGame/OnimushaDawnOfDreams'', Soki is [[spoiler:the {{reincarnation}} of the Omnipotent God of Darkness]], hence his powers.

to:

* LateArrivalSpoiler: For those who haven't played ''VideoGame/OnimushaDawnOfDreams'', Soki is [[spoiler:the {{reincarnation}} reincarnation of the Omnipotent God of Darkness]], hence his powers.



** HealThyself[=/=]ManaDrain: Absorbing/catching the Oni souls either heals him or also steals his opponent's super bar energy to extend his transformation.



* AntiClimaxBoss: Can turn [[spoiler: Yami]] into this. Step 1: Step back. Step 2: Spam machine gun. Step 3: Win.



* CloseRangeCombatant / LongRangeFighter: Like the original Mega Man himself in previous crossovers, Volnutt is a solid fighter with both close combat and long range zoning, and is able to throw off his opponents very well by going back and forth between either playstyle. Though since he doesn't specialize in either field as well as others, he can't afford to stick around on one style for too long.



* MoreDakka: To some extent, his "Machine Gun Sweep" Level 1 super has him shooting a plenty amount of bullets from his ArmCannon.

to:

* MoreDakka: To some extent, his His "Machine Gun Sweep" Level 1 super has him shooting a plenty amount of bullets from his ArmCannon.



* ThisIsADrill: Another of his Level 1 supers transforms his ArmCannon into another drill.

to:

* ThisIsADrill: Another of his His second Level 1 supers Hyper Combo transforms his ArmCannon into another a drill.



* AmericanKirbyIsHardcore: Averted, she's positively beaming in her ''Ultimate All-Stars'' art.



* SexyBacklessOutfit: Obscured by the wings, but yes.

to:

* %%* SexyBacklessOutfit: Obscured by the wings, but yes.

Changed: 2063

Removed: 112

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c


* BadassNormal
* BattleStrip: In his intro pose.

to:

* %%* BadassNormal
* %%* BattleStrip: In his intro pose.



* BrooklynRage

to:

* %%* BrooklynRage



* FingerlessGloves

to:

* %%* FingerlessGloves



* MartialArtsHeadband
* MeteorMove: His "Hyper Bomb".

to:

* %%* MartialArtsHeadband
* %%* MeteorMove: His "Hyper Bomb".



* WalkingShirtlessScene

to:

* %%* WalkingShirtlessScene



* ButtonMashing: Her Lightning Kick.
* ChineseGirl: The original, in fact.
* DoubleJump: Triple Jump, actually.
* GoombaStomp: Her iconic Yousoukyaku (Hawk Claw Leg) command normal. Also her Kakukyaku Raku (Crane Leg Fall) command normal as well.
* EnergyBall[=/=]KiAttacks: Her Kikouken (Qigong Fist) and Kikoushou (Qigong Palm).

to:

* ButtonMashing: Her Lightning Kick.
Kick is triggered by mashing the attack buttons, much like in her home series.
* ChineseGirl: The original, One of the most famous examples in fact.
all media.
* DoubleJump: Triple One of the few members of the cast who can perform a ''Triple'' Jump, actually.
* %%* GoombaStomp: Her iconic Yousoukyaku (Hawk Claw Leg) command normal. Also normal and her Kakukyaku Raku (Crane Leg Fall) command normal as well.
normal.
* EnergyBall[=/=]KiAttacks: Her Kikouken (Qigong Fist) and Kikoushou (Qigong Palm).Palm) fire a slow moving projectile and generate a giant SphereOfDestruction in front of her, respectively.



* KickChick

to:

* %%* KickChick



* {{Odango}}: Covered variant.

to:

* %%* {{Odango}}: Covered variant.



* SheFu
* SphereOfDestruction: Her Kikoushou.

to:

* %%* SheFu
* %%* SphereOfDestruction: Her Kikoushou.



* PlayingWithFire: His Joukaken (Purification Sword) Level 1 Hyper Combo.

to:

* %%* PlayingWithFire: His Joukaken (Purification Sword) Level 1 Hyper Combo.



* RedOniBlueOni: Invoked by his theme songs.
* TheRival: Karas.
* ShockAndAwe: Again, his Oni Senjutsu.

to:

* %%* RedOniBlueOni: Invoked by his theme songs.
* TheRival: Karas.
*
Karas. They are both swordsmen with a demonic motif, and are seen crossing swords in the game's opening cinematic.
%%*
ShockAndAwe: Again, his Oni Senjutsu.



* PoweredArmor: A feature of his transformation.

to:

* %%* PoweredArmor: A feature of his transformation.



* RedEyesTakeWarning: During his Level 3

to:

* %%* RedEyesTakeWarning: During his Level 3



* AntiClimaxBoss: Can turn [[spoiler: Yami]] into this. Step 1: Step back. Step 2: Spam machine gun. Step 3: Win

to:

* AntiClimaxBoss: Can turn [[spoiler: Yami]] into this. Step 1: Step back. Step 2: Spam machine gun. Step 3: WinWin.



* AwesomeButImpractical: Her Level 1 Hypers are not as good in this game, especially her Finishing Shower.

to:

* AwesomeButImpractical: Her Level 1 Hypers are not as good in this game, especially her Finishing Shower. Neither can be comboed into, but if they somehow land they deal as much damage as a Level 3 Hyper.



* CapeWings
* CombatStilettos

to:

* %%* CapeWings
* %%* CombatStilettos



* DarkIsNotEvil

to:

* DarkIsNotEvilDarkIsNotEvil: She is a [[HornyDevils succubus]], but sits firmly in heroic territory.



* HornyDevils: Both her and Lilith.

to:

* %%* HornyDevils: Both her and Lilith.



* MacrossMissileMassacre: Her Finishing Shower Level 1 super.
* MsFanservice
* NoblewomansLaugh

to:

* %%* MacrossMissileMassacre: Her Finishing Shower Level 1 super.
* %%* MsFanservice
* %%* NoblewomansLaugh



* PowerFloats

to:

* %%* PowerFloats



* ShapeshifterWeapon: Her wings.

to:

* %%* ShapeshifterWeapon: Her wings.



* WingedHumanoid
* WrestlerInAllOfUs: Her [[SpinningPiledriver Vector Drain]] special.
* YouGottaHaveBlueHair: Her hair is green.

to:

* %%* WingedHumanoid
* %%* WrestlerInAllOfUs: Her [[SpinningPiledriver Vector Drain]] special.
* %%* YouGottaHaveBlueHair: Her hair is green.



* ChainsawGood: One of its specials. Also, one of its Level 1 (Tactical Calibur) Supers.
* DoABarrelRoll: Its crouching fierce.

to:

* %%* ChainsawGood: One of its specials. Also, one of its Level 1 (Tactical Calibur) Supers.
* %%* DoABarrelRoll: Its crouching fierce.



* GatlingGood
* HumongousMecha

to:

* %%* GatlingGood
* %%* HumongousMecha



* HyperspaceArsenal

to:

* %%* HyperspaceArsenal



* OneManParty: It can't be paired with anyone due to it's own power.

to:

* OneManParty: It can't be paired with anyone due to it's its own power.



* RealRobot

to:

* %%* RealRobot



* GlacierWaif

to:

* %%* GlacierWaif



* LittleMissBadass

to:

* %%* LittleMissBadass



* RobotGirl

to:

* %%* RobotGirl



* ZettaiRyouiki

to:

* %%* ZettaiRyouiki



* BadassArmFold: His victory pose.

to:

* %%* BadassArmFold: His victory pose.



* DoesNotLikeShoes
* DramaticWind
* EnergyBall: His Hadouken, of course!

to:

* %%* DoesNotLikeShoes
* %%* DramaticWind
* EnergyBall: His Hadouken, of course!course! The Shinku version is turned into a WaveMotionGun, though.



* HurricaneKick

to:

* HurricaneKickHurricaneKick: The TropeNamer, and this time it gets a Hyper that summons a real hurricane.



* MartialArtsHeadband

to:

* %%* MartialArtsHeadband



* {{Shoryuken}}

to:

* {{Shoryuken}}{{Shoryuken}}: His main anti-air special, with a buffed up version acting as his level 3 Hyper.



* TheStoic

to:

* %%* TheStoic



* AndTheAdventureContinues: Her ''UAS'' ending.

to:

* %%* AndTheAdventureContinues: Her ''UAS'' ending.



* BadassNormal

to:

* %%* BadassNormal



* ChargedAttack: One of her specials.

to:

* %%* ChargedAttack: One of her specials.



* SmallGirlBigGun: She carries one all the time.
* WaveMotionGun: One of her Level 1 Supers.

to:

* %%* SmallGirlBigGun: She carries one all the time.
* %%* WaveMotionGun: One of her Level 1 Supers.



* CoolHelmet
* DialogueTree: He tries to convince Polymar to autograph his helmet and the robot pilots to make him try their mechas.

to:

* %%* CoolHelmet
* DialogueTree: He tries to convince Polymar Polimar to autograph his helmet and the robot pilots to make him try their mechas.



* GratuitousEnglish

to:

* %%* GratuitousEnglish



* ScarfOfAsskicking

to:

* %%* ScarfOfAsskicking



* SuperSpeed: His "Mach Speed" Level 1 Super.

to:

* %%* SuperSpeed: His "Mach Speed" Level 1 Super.



* CombatPragmatist

to:

* %%* CombatPragmatist



* KamehameHadouken: His "Real" Mega Buster.
* MegatonPunch: His zombie punch in his Level 3 Hyper Combo. ("THAT'S HILARIOUS!")

to:

* %%* KamehameHadouken: His "Real" Mega Buster.
* %%* MegatonPunch: His zombie punch in his Level 3 Hyper Combo. ("THAT'S HILARIOUS!")



* SecretCharacter: In ''[=UAS=]''.
* ShoppingCartAntics
* ShotgunsAreJustBetter: How he finishes his Level 3 super against the giants.
* StuffBlowingUp: His Level 3 super against Gold Lightan or PTX-40A.

to:

* %%* SecretCharacter: In ''[=UAS=]''.
* %%* ShoppingCartAntics
* %%* ShotgunsAreJustBetter: How he finishes his Level 3 super against the giants.
* %%* StuffBlowingUp: His Level 3 super against Gold Lightan or PTX-40A.



* WaveMotionGun: His Real Mega Buster, again.
* WrestlerInAllOfUs: Can use suplexes, the Great Swing, etc.

to:

* %%* WaveMotionGun: His Real Mega Buster, again.
* %%* WrestlerInAllOfUs: Can use suplexes, the Great Swing, etc.



* BadassBack: His pre-fight intro and exit.

to:

* %%* BadassBack: His pre-fight intro and exit.



* BroughtToYouByTheLetterS

to:

* %%* BroughtToYouByTheLetterS



* ColourCodedTimestop: His "Dark Hold" Level 3 Super.

to:

* %%* ColourCodedTimestop: His "Dark Hold" Level 3 Super.



* GroundPound: His "Rekkouha" Level 1 Super.

to:

* GroundPound: His "Rekkouha" Performs one during "Rekkouha", Level 1 Super.Super. This produces light beams that cover the entire screen.



* MyHeroZero

to:

* %%* MyHeroZero



* SecretCharacter: In ''[=UAS=]''.
* {{Shoryuken}}: His Ryuuenjin (Dragon Flame Blade).
* TheStoic
* TimeStandsStill: His "Dark Hold" Level 3 Super.

to:

* %%* SecretCharacter: In ''[=UAS=]''.
* {{Shoryuken}}: His Ryuuenjin (Dragon Flame Blade).
*
Blade), which was originally a ShoutOut to the Street Fighter series in his own game, is featured here, and is even performed with the same action command.
%%*
TheStoic
* %%* TimeStandsStill: His "Dark Hold" Level 3 Super.



* BigBad
* BlowYouAway: One of his third form's specials creates a tornado.
* CollisionDamage: One of his supers. The whole combo does 58 hits!!!
* DarkIsEvil: And screws reality.
* DropTheHammer: In his first form.
* EldritchAbomination

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* %%* BigBad
* BlowYouAway: One His third form can stir up a tornado with a flick of his third form's specials creates a tornado.
*
fingers.
%%*
CollisionDamage: One of his supers. The whole combo does 58 hits!!!
* DarkIsEvil: And screws reality.
His name literally means "darkness". In his game, he is the source of all evil plaguing Japan. In this one, he proceeds to screw reality itself.
* DropTheHammer: In his first form.
form, he can project a hammer from his armour, which can unleash shockwaves.
* EldritchAbominationEldritchAbomination: The three forms he assumes in this game are alien by themselves, but his true nature is even more bizarre: [[spoiler:Yami's true appearance is a small fetus-like creature hidden inside the robot]].



** Totally averted in ''[=UAS=]'', since most of the endings refer [=him=] as the manipulator of reality.
* GroundPound: One of his third form's specials.
* MechanicalLifeforms
* OneWingedAngel

to:

** Totally averted in ''[=UAS=]'', since most of the endings refer to [=him=] as the manipulator of reality.
* %%* GroundPound: One of his third form's specials.
* %%* MechanicalLifeforms
* %%* OneWingedAngel



* PoweredArmor

to:

* %%* PoweredArmor



* ChainsawGood: In his first form.
* SequentialBoss
* ShockAndAwe: One of his third form's specials involves him throwing a huge EnergyBall composed of electricity.

to:

* ChainsawGood: In his SequentialBoss: He is fought in three separate phases, first form.
* SequentialBoss
as a sphere that can unfold into chainsaws, missiles and hammers, then a giant mecha with lightning bolts for limbs, and finally as a demonic hand.
* ShockAndAwe: One His second form fights with whips made of electricity. Also, one of his third form's specials involves him throwing a huge EnergyBall composed of electricity.



* TronLines

to:

* %%* TronLines



* TheVoiceless

to:

* TheVoicelessTheVoiceless: Much like in his series, he doesn't at all, but can roar in anger.
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-> '''First appearance:''' ''VideoGame/{{Onimusha}}: Dawn of Dreams''

to:

-> '''First appearance:''' ''VideoGame/{{Onimusha}}: Dawn of Dreams''
''VideoGame/OnimushaDawnOfDreams''



* LateArrivalSpoiler: For those who haven't played ''VideoGame/{{Onimusha}}: Dawn of Dreams'', Soki is [[spoiler:the {{reincarnation}} of the Omnipotent God of Darkness]], hence his powers.

to:

* LateArrivalSpoiler: For those who haven't played ''VideoGame/{{Onimusha}}: Dawn of Dreams'', ''VideoGame/OnimushaDawnOfDreams'', Soki is [[spoiler:the {{reincarnation}} of the Omnipotent God of Darkness]], hence his powers.
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* SuperpoweredEvilSide: His Level 3 hyper combo consists of him [[DarkIsNotEvil tapping into his Oni powers]] and transforming into his "Black Oni" Onimusha form (though at the cost of losing his ability to use his partner). This, along with PowerGlows and MaskOfPower, is a sign to ''get as far away as possible''.

to:

* SuperpoweredEvilSide: His Level 3 hyper combo combo, Oni Kakusei (Ogre Awakening), consists of him [[DarkIsNotEvil tapping into his Oni powers]] and transforming into his "Black Oni" Onimusha form (though at the cost of losing his ability to use his partner). This, along with PowerGlows and MaskOfPower, is a sign to ''get as far away as possible''.
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Added DiffLines:

** Also ties into MeaningfulName, where it literally means "Pale Ogre of the Embers". Guess what color Soki is decked out in and the color of his primary sword.

Changed: 87

Removed: 128

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* ImmuneToFlinching: A unique shtick of his is that he has super armor on some of his moves, while his Level 3 transformation has full-on Hyper Armor for the duration.

to:

* ImmuneToFlinching: A unique shtick of his is that he has super armor on some of his moves, while his Level 3 transformation has full-on Hyper Armor for the duration. His Tetsu Saiha (Iron Smash Crush) shoulder tackle is one prime example of the former.



* SuperArmor: A ton of his moves provide him with this. His Tetsu Saiha (Iron Smash Crush) shoulder tackle is one prime example.

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