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* TookALevelInBadass: By far had the biggest buff of all characters in the 1.0.4 patch for ''3DS'', with nearly all of his attacks being boosted to deal slightly more damage.
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* ADogNamedDog: Quite literally. A trophy depicting the 8-bit Dog lists his name as "Dog".
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One of the main characters of ''Fire Emblem Awakening'', she comes from the same world as Marth - and is one of his descendants - around one thousand years later, wielding a reforged version of the Falchion. She plays as a MovesetClone of Marth, but lacks the sweetspot on the tip of her sword. As such, she does more damage overall, but Marth still does more damage when landing tippers.

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One of the main characters of ''Fire Emblem Awakening'', she comes from the same world as Marth - and is one of his descendants - around one thousand years later, wielding a reforged version of the Falchion. She plays as a MovesetClone of Marth, but lacks the sweetspot on the tip of her sword. As such, she does more the damage overall, her sword does is regulated and higher than Marth's without tippers, but Marth still does more damage when landing tippers.hits with the tip.

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* ChargedAttack: Sun Salutation, a projectile that can be stored. When fully charged, it heals Wii Fit Trainer for 1%.



* ChargedAttack: Luma Shot, dealing more damage and sending Luma flying farther the longer it's charged.



* ChargedAttack: His neutral B, Straight Lunge. The longer it's charged, the more damage it does and the farther it sends Mac upon being unleashed. Fully charging it leaves Mac wide open after it's used, however.



* ChargedAttack: Water Shuriken, a projectile. Deals more damage, is larger, and goes farther the longer it's charged, but also moves much slower.



* ChargedAttack: When using his/her neutral special, he/she charges it, which allows him/her to charge their Thunder spell to a more powerful version ([[SpellLevels Thunder, Elthunder, Arcthunder, and Thoron]]), and pressing the button again releases the charge. Guarding during the charge mode cancels it, but he/she keeps the current charge.

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* ChargedAttack: When using his/her neutral special, he/she charges it, which allows him/her to charge their Thunder spell to a more powerful version ([[SpellLevels Thunder, Elthunder, Arcthunder, and Thoron]]), and pressing the button again releases the charge. Guarding during the charge mode cancels it, but he/she keeps it and lets them keep the current charge.



One of the main characters of ''Fire Emblem Awakening'', she comes from the same world as Marth - and is one of his descendants - around one thousand years later, wielding a reforged version of the Falchion.

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One of the main characters of ''Fire Emblem Awakening'', she comes from the same world as Marth - and is one of his descendants - around one thousand years later, wielding a reforged version of the Falchion. She plays as a MovesetClone of Marth, but lacks the sweetspot on the tip of her sword. As such, she does more damage overall, but Marth still does more damage when landing tippers.



* ArmorPiercingAttack: Shield Breaker, same as Marth. It busts the shield of anyone who tries to block it, leaving them stunned and wide open.



* ChargedAttack: Shield Breaker. A fully charged one is guaranteed to shatter shields and is Lucina's most powerful non-Final Smash attack.



* DamnYouMuscleMemory: Shield Breaker punishes this the same way Marth does, wrecking any players whose first instinct is to shield against charged attacks.



* ChargedAttack: His Bow can be briefly charged for more damage and speed, same as Pit's. Compared to Pit's, it deals more damage but it's harder to control the arrows.



* ChargedAttack: Neutral B, Clown Cannon. Fires a cannonball, dealing more damage and moving faster the longer it's charged.



* ChargeAttack: Bonus Fruit. It changes projectiles the longer it's charged, culminating in the Key which deals high damage, high knockback, and moves incredibly fast when thrown.



* ConfusionFu: The Fruit Toss special can come out as eight possible projectiles; cherries, strawberry, tangerine, apple, melon, [[TheLastOfTheseIsNotLikeTheOthers Galaxian, bell, and key]], charged in that order. Each one has different properties, such as the bell causing stun and the key flying scarily fast. This is taken UpToEleven with the custom specials for the Fruit Toss, which further alter the properties of every single projectile.

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* ConfusionFu: The Bonus Fruit Toss special can come out as eight possible projectiles; cherries, strawberry, tangerine, apple, melon, [[TheLastOfTheseIsNotLikeTheOthers Galaxian, bell, and key]], charged in that order. Each one has different properties, such as the bell causing stun and the key flying scarily fast. This is taken UpToEleven with the custom specials for the Fruit Toss, which further alter the properties of every single projectile.
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* OffModel: In order to make them [[PurelyAestheticGender 100% equal on the battlefield]], female Robin's size and physique was changed to be identical to male Robin's, as opposed to ''Awakening'' where she's shorter and thinner than her male counterpart. This ends up affecting male Robin too - to make sure he matched female Robin's height, he winds up shorter than he was in ''Awakening'', and Lucina is taller than him here in ''Smash''.

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* OffModel: In order to make them [[PurelyAestheticGender 100% equal on the battlefield]], female Robin's size and physique was changed to be identical to male Robin's, as opposed to ''Awakening'' where she's shorter and thinner than her male counterpart. This Interestingly, this ends up affecting male Robin both genders too - to make sure he matched female Robin's height, he male Robin winds up shorter than he was in ''Awakening'', and Lucina is taller than him here in ''Smash''.''Smash'', unlike their home game.
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** "Time to tip the scales!" and female Robin's gloating "Ha, checkmate!" reference two of their critical hit lines in ''Awakening''.
* OffModel: In order to make them [[PurelyAestheticGender 100% equal on the battlefield]], female Robin's size and physique was changed to be identical to male Robin's, as opposed to ''Awakening'' where she's shorter and thinner than her male counterpart.

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** "Time to tip the scales!" and female Robin's gloating "Ha, checkmate!" reference two of their Robin's critical hit lines in ''Awakening''.
* OffModel: In order to make them [[PurelyAestheticGender 100% equal on the battlefield]], female Robin's size and physique was changed to be identical to male Robin's, as opposed to ''Awakening'' where she's shorter and thinner than her male counterpart. This ends up affecting male Robin too - to make sure he matched female Robin's height, he winds up shorter than he was in ''Awakening'', and Lucina is taller than him here in ''Smash''.



** In a non-magic example, the Bronze Sword is terrible StarterEquipment in his/her home series. In fact, here in ''Smash'', Robin is the only sword-wielding character in the series to not have a blade that is considered legendary or unique. As such, its power has been bumped up to be on par with the swords other characters fight with. This is most notable with fellow ''Fire Emblem'' representatives Marth and Lucina, when just a glance at the weapon stats in those games shows that their sword, Falchion, is a much stronger weapon.

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** In a non-magic example, the Bronze Sword is terrible StarterEquipment in his/her home series. In fact, here in ''Smash'', Robin is the only sword-wielding character in the series (besides Young Link) to not have a blade that is considered legendary or unique. legendary. As such, its power has been bumped up to be roughly on par with the swords other characters fight with. This is most notable with fellow ''Fire Emblem'' representatives Marth and Lucina, when just a glance at the weapon stats in those games shows that their sword, Falchion, is a much stronger weapon.
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Greninja\'s weight is 94 which just barely above average (average weight being 93.541) making him not a glass cannon. He also doesn\'t qualify for Lightning Bruiser because his weight is well average.


* GlassCannon: As with any ninja, Greninja has high mobility and power, but gets knocked around easily.
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You can\'t be both a Glass Cannon and a Jack of al Stats. Jack of all Stats has average stats in everything, while glass Cannon has a high offense and low defense. The way Robin\'s being described, he\'s neither


* GlassCannon / JackOfAllStats: Robin has the attack power of a GlassCannon paired with the speed and defense of a JackOfAllStats. He/she is capable of doing ''Massive'' burst damage in the hands of the right player. Robin weight is just slightly above average because he/she's tied with Sonic and Pac-Man as being the 24th, 25th, and 26th heaviest character in the game out of the 48 (not counting Miis and Shulk Monado stances) and the average character weight out the 48 characters is 93.541 and Robin weighs in at 95.
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* GlassCannon/JackOfAllStats: Robin has the attack power of a GlassCannon paired with the speed and defense of a JackOfAllStats. He/she is capable of doing ''Massive'' burst damage in the hands of the right player. Robin weight is just slightly above average because he/she's tied with Sonic and Pac-Man as being the 24th, 25th, and 26th heaviest character in the game out of the 48 (not counting Miis and Shulk Monado stances) and the average character weight out the 48 characters is 93.541 and Robin weighs in at 95.

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* GlassCannon/JackOfAllStats: GlassCannon / JackOfAllStats: Robin has the attack power of a GlassCannon paired with the speed and defense of a JackOfAllStats. He/she is capable of doing ''Massive'' burst damage in the hands of the right player. Robin weight is just slightly above average because he/she's tied with Sonic and Pac-Man as being the 24th, 25th, and 26th heaviest character in the game out of the 48 (not counting Miis and Shulk Monado stances) and the average character weight out the 48 characters is 93.541 and Robin weighs in at 95.

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Robin doesn\'t quite qualify as a squishy wizard since he ranks #24th, 25th, & 26th heaviest character out of 48. He\'s also barely pushing Glass Cannon since the average character weight out of the 48 is: 93.54 and Robin Ranks 95 which is just slightly above average.


* GlassCannon: Robin is capable of doing ''Massive'' burst damage in the hands of the right player. He/She is also tied with Sonic and Pac-Man as being the 24th, 25th, and 26th heaviest character in the game out of the 48 (not counting Miis and Shulk stances).

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* GlassCannon: GlassCannon/JackOfAllStats: Robin has the attack power of a GlassCannon paired with the speed and defense of a JackOfAllStats. He/she is capable of doing ''Massive'' burst damage in the hands of the right player. He/She Robin weight is also just slightly above average because he/she's tied with Sonic and Pac-Man as being the 24th, 25th, and 26th heaviest character in the game out of the 48 (not counting Miis and Shulk stances).Monado stances) and the average character weight out the 48 characters is 93.541 and Robin weighs in at 95.



* SquishyWizard: The bulk of their strength comes from their powerful offensive spells and the elemental strength of the Levin Sword. However, their use is restrictive to compensate for this power, and they are not the strongest when it comes to dealing with opponents directly without these tools.
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* AntiFrustrationFeatures: If Mac uses a KO Uppercut on a fighter who just got KO'd, then the punch will be drastically weaker.

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Xenoblade makes it a explicit point that the Monado I can\'t hurt sentient being of the Bionis, not sentient organic beings in general. Since Shulk is the only Homs around, no rules are being broken, and since this is made explicit, no Fridge Billiance is at play. Also, examples have to stand for themselves.


* SquishyWizard: See GlassCannon above.

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* SquishyWizard: See GlassCannon above. The bulk of their strength comes from their powerful offensive spells and the elemental strength of the Levin Sword. However, their use is restrictive to compensate for this power, and they are not the strongest when it comes to dealing with opponents directly without these tools.



* PowerCreepPowerSeep:
** The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack.
** On the Power Creep side, Shulk is using the original Monado, which in ''Xenoblade'' proper [[AsLethalAsItNeedsToBe can't hurt sentient organic beings]]. Since this would make Shulk useless against everyone besides R.O.B. and Mega Man, we can assume the Monado has been tweaked to ignore this restriction (or [[FridgeBrilliance sentient beings]] ''[[FridgeBrilliance not]]'' [[FridgeBrilliance from Bionis don't count]]).

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* PowerCreepPowerSeep:
**
PowerCreepPowerSeep: The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack. \n** On the Power Creep side, Shulk is using the original Monado, which in ''Xenoblade'' proper [[AsLethalAsItNeedsToBe can't hurt sentient organic beings]]. Since this would make Shulk useless against everyone besides R.O.B. and Mega Man, we can assume the Monado has been tweaked to ignore this restriction (or [[FridgeBrilliance sentient beings]] ''[[FridgeBrilliance not]]'' [[FridgeBrilliance from Bionis don't count]]).

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* PowerCreepPowerSeep: The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack.

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* PowerCreepPowerSeep: PowerCreepPowerSeep:
**
The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack.

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* PowerCreepPowerSeep: The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack. On the Power Creep side, Shulk is using the original Monado, which in ''Xenoblade'' proper [[AsLethalAsItNeedsToBe can't hurt sentient organic beings]]. Since this would make Shulk useless against everyone besides R.O.B. and Mega Man, we can assume the Monado has been tweaked to ignore this restriction.

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* PowerCreepPowerSeep: The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack.
**
On the Power Creep side, Shulk is using the original Monado, which in ''Xenoblade'' proper [[AsLethalAsItNeedsToBe can't hurt sentient organic beings]]. Since this would make Shulk useless against everyone besides R.O.B. and Mega Man, we can assume the Monado has been tweaked to ignore this restriction.restriction (or [[FridgeBrilliance sentient beings]] ''[[FridgeBrilliance not]]'' [[FridgeBrilliance from Bionis don't count]]).
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* PowerCreepPowerSeep: The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack.

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* PowerCreepPowerSeep: The Monado's abilities are greatly toned down in ''Smash''. Instead of just granting [[MultiformBalance buffs and debuffs]], Shulk's Monado Arts in ''Xenoblade'' are powerful buffs and attacks. In their original forms, "Speed" allows its target to dodge any and all physical attacks, "Shield" allows the party to NoSell the next enemy Tallent Art, and "Buster" grows the Monado's blade even larger for a devastating attack. On the Power Creep side, Shulk is using the original Monado, which in ''Xenoblade'' proper [[AsLethalAsItNeedsToBe can't hurt sentient organic beings]]. Since this would make Shulk useless against everyone besides R.O.B. and Mega Man, we can assume the Monado has been tweaked to ignore this restriction.
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* DynamicEntry: Robin's debut trailer has him interrupting Captain Falcon's (in)famous ''Falcon Punch'' by dropping two Elwind slashes on him while hovering in the air.

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* ArchaicWeaponForAnAdvancedAge: Robin's brings a Bronze Sword to battle despite it being obsolete even by ''Fire Emblem'' standards.



* GlassCannon: ''Massive'' damage potential in the hands of the right player, but he/she has a light weight and gets sent flying fairly easily.

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* GlassCannon: Robin is capable of doing ''Massive'' burst damage potential in the hands of the right player, but he/she has a light weight player. He/She is also tied with Sonic and gets sent flying fairly easily.Pac-Man as being the 24th, 25th, and 26th heaviest character in the game out of the 48 (not counting Miis and Shulk stances).



* WeakButSkilled: An unusual example: Robin's skill with a sword is very unconventional and lacking compared to the other sword wielders for balance purposes. But he/she has an assorted repertoire of spells that can strike from afar and he/she can compensate for his/her lack of sword skill by wielding the Levin Sword on his strongest and/or most useful sword attacks to boost them with added power and range, provided he/she has uses left. The "Skilled" part comes from the fact that he/she has to know when to use them and when to hold back so that he/she isn't stuck using just the Bronze Sword which has poor reach and KO power making it very difficult KO other opponents.

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* WeakButSkilled: An unusual example: Robin's skill with a sword Bronze Sword is very unconventional justifiably short and lacking since it is an obsolete weapon from the Bronze Age compared to the other sword wielders for balance purposes. whose blades are longer and are forged from materials stronger than bronze. But he/she has an assorted repertoire of spells that can strike from afar and he/she can compensate for his/her lack of sword skill the Bronze Sword's power by wielding the Levin Sword on his strongest and/or most useful sword attacks to boost them with added power power, range and range, aerial combat, provided he/she has uses left. The "Skilled" part comes from the fact that he/she has to know when to use them and when to hold back so that he/she isn't stuck using just the Bronze Sword which has poor reach and KO power making it very difficult KO other opponents.

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Mighty Glaciers need good defenses and Glass Cannons are allowed to be slow.


* MightyGlacier: Poor running speed coupled with very powerful ranged and smash attacks make Robin this. Unlike most examples in ''Smash'', though, Robin is not also a StoneWall, and [[GlassCannon can get sent flying fairly easily]]. This, along with their slow speed and fairly high knockback on weak attacks[[note]]Generally not powerful enough to KO, but plenty strong enough to give Robin a bit of breathing room[[/note]], encourages them to weaken enemies from afar before using their Levin Sword to finish the opponent off.



* SquishyWizard: See GlassCannon and MightyGlacier above.

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* SquishyWizard: See GlassCannon and MightyGlacier above.
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* SquishyWizard: See GlassCannon and MightyGlacier above.

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Her weight makes her a Glass Cannon


* GlassCannon: Palutena's movement and attack execution are noticeably lacking in speed compared to most of the other characters, and her hitbox is quite large. That said, however, her attacks have a wide range, and they all hit hard, and while she's fairly light she has a counter and a reflector, allowing her to survive much longer than others of her weight class.



* MightyGlacier: Palutena's default option, due to most of her faster attacks and speed-boosting options coming from custom specials. While she isn't ''terribly'' slow, her movement and attack execution are still noticeably lacking in speed compared to most of the other characters, and her hitbox is very unflattering. That said, however, her attacks have a wide range, and they all hit hard, and while she's fairly light she has a counter and a reflector, allowing her to survive much longer than others of her weight class.
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* MightyGlacier: Palutena's default option, due to most of her faster attacks and speed-boosting options coming from custom specials. While she isn't ''terribly'' slow, her movement and attack execution are still noticeably lacking in speed compared to most of the other characters, and her hitbox is very unflattering. That said, however, her attacks have a wide range, and they all hit hard.

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* MightyGlacier: Palutena's default option, due to most of her faster attacks and speed-boosting options coming from custom specials. While she isn't ''terribly'' slow, her movement and attack execution are still noticeably lacking in speed compared to most of the other characters, and her hitbox is very unflattering. That said, however, her attacks have a wide range, and they all hit hard.hard, and while she's fairly light she has a counter and a reflector, allowing her to survive much longer than others of her weight class.
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* MilestoneCelebration: His announcement trailer was released on February 2014, a full 30 years since the American release of the original arcade ''Punch-Out!!''.

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* {{Adorkable}}: She keeps her humorous, playful, trollish and adorable personality from ''Uprising'', which is especially apparent when Pit activates her Guidance taunts.

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* {{Adorkable}}: She keeps her humorous, playful, trollish and adorable personality from ''Uprising'', which is especially apparent when Pit activates her Guidance taunts. And just like Greninja, the embarrassed expression on her face during her Screen KO is absurdly cute.



* ArtEvolution: Palutena's current design debuted in ''Brawl'', appearing as an NPC and during Pit's Final Smash, although her face was slightly more stern- and wise-looking than her current depictions. The fourth game gives her a cuter, softer face and a more prominent red trim on her dress.

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* ArtEvolution: Palutena's current design debuted in ''Brawl'', appearing as an NPC and during Pit's Final Smash, although her face was slightly more stern- and wise-looking than her current depictions. The fourth game gives her a cuter, softer face face, darker green hair (more apparent during gameplay than in artwork), and a more prominent red trim on her dress.



* AuthorityEqualsAsskicking: She's the Goddess of Light, and the leader of the forces of Skyworld.

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* AuthorityEqualsAsskicking: She's the Goddess of Light, and the leader of the forces of Skyworld. And she finally gets to kick some major ass here, without the influence of [[spoiler: [[PuppeteerParasite the Chaos Kin]]]].



* HotGod: Her trailer emphasizes this.

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* HotGod: Her trailer emphasizes this.this through shots of her hips and chest; see MsFanservice below.



* MightyGlacier: Palutena's default option. While she isn't ''terribly'' slow, her movement and attack execution are still noticeably lacking in speed compared to most of the other characters, and her hitbox is very unflattering. That said, however, her attacks have a wide range, and they all hit hard.

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* MightyGlacier: Palutena's default option.option, due to most of her faster attacks and speed-boosting options coming from custom specials. While she isn't ''terribly'' slow, her movement and attack execution are still noticeably lacking in speed compared to most of the other characters, and her hitbox is very unflattering. That said, however, her attacks have a wide range, and they all hit hard.


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* TsurimeEyes: Has slightly angular eyes to emphasize her trickster nature. This is more obvious in her anime reveal trailer than in the game itself.
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* BarrierWarrior: Her "Reflect" attack summons a floating barrier of light which reflects projectile attacks and pushes enemies back.


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* DifficultButAwesome: Her default moveset has both a reflector and a counter attack, meaning that a good Palutena player literally has a way to counter any enemy attack. However, as she's one of the lightest characters and not particularly fast without Lightweight, any slip-up has the potential to be incredibly costly. Additionally while most of her Smash attacks have pretty solid range and power (her Up-Smash in particular has some of the best vertical range in the entire series), she's also left very vulnerable if she misses.
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-->"[WhereIsYourXNow ''Where's your goddess now?'']]"

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-->"[WhereIsYourXNow -->"[[WhereIsYourXNow ''Where's your goddess now?'']]"
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* DragonWithAnAgenda: His "Palutena's Guidance" conversation reveals that he's working for Viridi, but only because "their interests overlap" for the moment.
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* UnexpectedCharacter: Thanks to a certain leak that up until then perfectly predicted a lot of characters, Lucina appearing instead of Chrom was a big shock.

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* UnexpectedCharacter: Thanks to a certain leak that up until then perfectly predicted a lot of characters, Lucina appearing instead of Chrom was a big shock. Her trailer {{lampshade}}s this by having a [[ConfusedQuestionMark question mark]] in her FlavorText.
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* OutOfCharacter: Robin (particularly the male version) comes off as a bit cockier than he/she does is in his/her home game, similar to Marth. One of male's quotes upon winning matches comments on how he's always three steps ahead of his opponent(s), and he lets out a mocking laugh when catching opponents in Nosferatu. Less cockily but even more out of character, female Robin will deliver a harsh insult to Lucina, who is very devoted to protecting Chrom, if she beats her, in stark contrast to male Robin's more apologetic one. This is ''even further'' out of character if she's interpreted as Lucina's parent, since it goes against her doting mother character.

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* OutOfCharacter: Robin (particularly (especially the male version) comes off as a bit cockier than he/she does is in his/her home game, similar to Marth. One of male's quotes upon winning matches snidely comments on how he's always "always three steps ahead of his opponent(s), ahead", and he lets out a mocking laugh when catching opponents in Nosferatu. Less Somewhat less cockily but even more out of character, female Robin will deliver a harsh insult to Lucina, who is very devoted to protecting Chrom, if she beats her, in stark contrast to male Robin's more apologetic one. This is ''even further'' out of character if she's interpreted as Lucina's parent, since it goes against her doting mother character.



** In Fire Emblem, each tome can only cast one type of spell. Here, Robin can use one elemental tome to possibly cast multiple spells like using four different kinds of Thunder spells with just one Thunder tome.

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** In Fire Emblem, ''Fire Emblem'', each tome can only cast one type of spell. Here, Robin can use one elemental tome to possibly cast multiple spells like using four different kinds of Thunder thunder spells with just one Thunder tome.
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* SerratedBladeOfPain: Robin's Levin Sword which the blade's jagged edges is shaped like a lightning bolt.

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* SerratedBladeOfPain: Robin's The Levin Sword which the blade's jagged edges is Sword, shaped like a lightning bolt.
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* ElementalPunch: A fully-charged up smash deals fire damage. In addition, the Firespin Lunge variation of his neutral special engulfs his fist in [[PlayingWithFire flame]], which charges faster but is weaker. Shocking Lunge imbues it with [[ShockAndAwe electricity]], which stuns an opponent when fully charged but lacks super armor.

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* ElementalPunch: A fully-charged sweetspotted up smash deals fire damage. In addition, the Firespin Lunge variation of his neutral special engulfs his fist in [[PlayingWithFire flame]], which charges faster but is weaker. Shocking Lunge imbues it with [[ShockAndAwe electricity]], which stuns an opponent when fully charged but lacks super armor.

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