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* AmbiguouslyGay: Murray is the [[PinkIsForSissies pink]], [[TheBigGuy team muscle]], who [[MenDontCry cries more]] than the other guys, [[BloodKnight enjoys a good fight]], has cross dressed at least three times, and is the only one of the trio to not have a LoveInterest.
** WordOfGay: Murray was originally planned to have his sexuality stated as bisexual but the concept was dropped because during development, several test players were confused by the dialogue Murray said that concerned his bisexuality. Its extremely downplayed in the actual games themselves, but heavily hinted at by [[WordOfGod the developers and voice actor]].

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* AmbiguouslyGay: Murray is the [[PinkIsForSissies pink]], pink]] [[TheBigGuy team muscle]], who [[MenDontCry cries more]] than the other guys, [[BloodKnight enjoys a good fight]], has cross dressed at least three times, and is the only one of the trio to not have a LoveInterest.
** WordOfGay: Murray was originally planned to have his sexuality stated as bisexual but the concept was dropped because during development, several test players were confused by the dialogue Murray said that concerned his bisexuality. Its It's extremely downplayed in the actual games themselves, but heavily hinted at by [[WordOfGod the developers and voice actor]].



* TheDriver: He's the primary driver

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* TheDriver: He's the primary driver driver, and originally the only one who could drive stick.



* FourTemperamentEnsemble: The Sanguine
* GentleGiant: Subverted. While Murray starts as this and remains pretty nice to his friends, he gets more and more vicious as the series goes on.

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* FourTemperamentEnsemble: The Sanguine
Sanguine.
* GentleGiant: Subverted. While Murray starts as this and remains pretty nice to his friends, he gets more and more vicious as the series goes on.



%%* HotBlooded

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%%* HotBlooded* HotBlooded: As part of his character development from the first game. Murray started as a meek goofball, and then by the second game became the hotblooded masked bruiser due to a confidence boost.



* NoodleIncident: In the third game, he mentions that his master, The Guru, is not in his hut because of the 'Unspeakable'. All we know is that there's purple smoke, and that Murray had to apologize for a whole month before he was forgiven.
* OneHitPointWonder: In the first game, he was no more durable than Sly, even cowering from enemies. In the second game onwards, thanks to the last adventure boosting his confidence, he could take more hits than any other member of the team, and gained huge strength to boot. By the third game, Dr. M even states that Murray was far stronger than the previous Cooper Gang's heavy hitter, [=McSweeney=].

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* NoodleIncident: In the third game, he mentions that his master, The Guru, is not doesn't live in his hut anymore because of the 'Unspeakable'.an incident Murray calls "the Unspeakable". All we know is that there's purple smoke, and that Murray had to apologize for a whole month before he was forgiven.
* OneHitPointWonder: In the first game, he was no more durable than Sly, Sly and even cowering cowers from enemies. In the second game onwards, thanks to the last adventure boosting his confidence, he could take more hits than any other member of the team, and gained huge strength to boot. By the third game, Dr. M even states that Murray was far stronger than the previous Cooper Gang's heavy hitter, [=McSweeney=].
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murray's wiki trivia on the sly cooper wiki stated that he was planned by developers to be bisexual


* AmbiguouslyGay: Murray is the [[PinkIsForSissies pink]], [[TheBigGuy team muscle]], who [[MenDontCry cries more]] than the other guys, [[BloodKnight enjoys a good fight]] and is the only one of the trio to not have a LoveInterest.
** WordOfGay: Its extremely downplayed in the actual games themselves, but heavily hinted at by [[WordOfGod the developers and voice actor]].

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* AmbiguouslyGay: Murray is the [[PinkIsForSissies pink]], [[TheBigGuy team muscle]], who [[MenDontCry cries more]] than the other guys, [[BloodKnight enjoys a good fight]] fight]], has cross dressed at least three times, and is the only one of the trio to not have a LoveInterest.
** WordOfGay: Murray was originally planned to have his sexuality stated as bisexual but the concept was dropped because during development, several test players were confused by the dialogue Murray said that concerned his bisexuality. Its extremely downplayed in the actual games themselves, but heavily hinted at by [[WordOfGod the developers and voice actor]].

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* ArbitrarySkepticism: Averted. Despite his scientific outlook, he has apparently found verifiable paranormal activity even before the first game, and does not hesitate to act upon it and utilize it to his advantage. He is slightly skeptical of the Mask of Dark Earth's importance in the second level of the third game, however, but doesn't overlook it as a threat because of all the ghosts and demons they've encountered thus far. Played straight again in the fourth game, where he doubts the Moat Monster is real. [[spoiler:He turns out to be partly right: there is a monster, but it's a giant machine, not a flesh-and-blood creature.]]

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* ArbitrarySkepticism: Averted. Despite his scientific outlook, he has apparently found verifiable paranormal activity even before the first game, and does not hesitate to act upon it and utilize it to his advantage. Taken even further in the second game, where he is perfectly willing to fight one of the villain's black magic with "bad mojo" bombs and camera-rolls filled with ghosts. He is slightly skeptical of the Mask of Dark Earth's importance in the second level of the third game, however, but doesn't overlook it as a threat because of all the ghosts and demons they've encountered thus far. Played straight again in the fourth game, where he doubts the Moat Monster is real. [[spoiler:He turns out to be partly right: there is a monster, but it's a giant machine, not a flesh-and-blood creature.]]


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** WordOfGay: Its extremely downplayed in the actual games themselves, but heavily hinted at by [[WordOfGod the developers and voice actor]].
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* HeelFaceTurn: Three of the recruits in the third game (Penelope, Panda King, and Dimitri) started off as villains in their debut. [[spoiler:Penelope eventually returns to villainy]].

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* HeelFaceTurn: Three of the recruits in the third game (Penelope, Panda King, and Dimitri) started off as villains in their debut. [[spoiler:Penelope eventually returns to villainy]].villainy, in '''another''' Black-themed persona]].
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** By ''Thieves in Time'', Carmelita begins to acknowledge that despite being on opposite sides, Cooper still has a strong sense of justice like hers.

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* AmbiguouslyGay: Murray is the [[PinkIsForSissies pink]], [[TheBigGuy team muscle]], who [[MenDontCry cries more]] than the other guys, [[BloodKnight enjoys a good fight]] and is the only one of the trio to not have a LoveInterest.



* HeroicBSOD: In-between ''Band of Thieves'' and ''Honor Among Thieves'', he goes through one because he [[spoiler:blames himself for Bentley's crippling injury at the hands of Clock-La. He gets over it during the fight with Octavio]].



* HeroicBSOD: In-between ''Band of Thieves'' and ''Honor Among Thieves'', he goes through one because he [[spoiler:blames himself for Bentley's crippling injury at the hands of Clock-La. He gets over it during the fight with Octavio]].

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* HeroicBSOD: In-between ''Band of Thieves'' and ''Honor Among Thieves'', he goes through one because he [[spoiler:blames himself for Bentley's crippling injury at the hands of Clock-La. He gets over it HeroicSeductress: A {{Crossdressing}}, PlayedForLaughs example during the fight with Octavio]].''Thieves In Time'' when he had to pose as a geisha and do a dance to distract some guards.
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* ParentalAbandonment: The main trio.
** Sly's father was murdered and his mother is never spoken of.
** Bentley and Murray are both orphans and the games give no information about how they became so.
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* NonActionGuy: In the first game.
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* TrueCompanions: Sly, Bentley, and Murray have been together since they were young children, and explicitly call one another family on multiple occasions.

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* TrueCompanions: Sly, Bentley, and Murray have been together since they were young children, and explicitly call one another family on multiple occasions. Near the end of the third game, Sly even calls the new recruits family as well [[spoiler:(even if Penelope turned out to be a FalseFriend later on)]].
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* CriminalAmnesiac: Inverted and subverted; [[spoiler: he only pretends to have amnesia to hook up with Carmelita.]]

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* CriminalAmnesiac: Inverted and subverted; [[spoiler: he [[spoiler:he only pretends to have amnesia to hook up with Carmelita.]]



* EasyAmnesia: Subverted in [[spoiler: the ending of the third game, where he only fakes amnesia to get with Carmelita.]]

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* EasyAmnesia: Subverted in [[spoiler: the [[spoiler:the ending of the third game, where he only fakes amnesia to get with Carmelita.]]



* PreciousPhoto: Carries one of him and Carmelita during happier times during the events of ''Thieves in Time.'' [[spoiler: It ends up in Carmelita's possession after he disappears in the end.]]

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* PreciousPhoto: Carries one of him and Carmelita during happier times during the events of ''Thieves in Time.'' [[spoiler: It [[spoiler:It ends up in Carmelita's possession after he disappears in the end.]]



* TrappedInThePast: By the end of ''Thieves In Time'', [[spoiler: he's been stranded in Ancient Egypt.]]

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* TrappedInThePast: By the end of ''Thieves In Time'', [[spoiler: he's [[spoiler:he's been stranded in Ancient Egypt.]]



* BreakTheCutie: Literally in [[spoiler: the end of Sly 2. Brutally straight in Sly 4]]. See HeroicBSOD below]].

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* BreakTheCutie: Literally in [[spoiler: the [[spoiler:the end of Sly 2. Brutally straight in Sly 4]]. See HeroicBSOD below]].below.



* GeniusCripple: In [[spoiler: the third game onwards, due to Clock-La crippling him with her beak at the second game's climax.]]

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* GeniusCripple: In [[spoiler: the [[spoiler:the third game onwards, due to Clock-La crippling him with her beak at the second game's climax.]]



* HeroicBSOD: Once Bentley realized that [[spoiler: the reason why Penelope vanished in the beginning of Sly 4 was because she was TheMole for Le Paradox and that she betrayed him and the gang. Needless to say, he did not take it well, tucking inside of his shell. Due to this, Carmelita, Sly, and Sir Galleth were the ones narrating the chalk talk plan, which was usually exclusive to Bentley being the planner and all]].
* HeroicSecondWind: He gets over his HeroicBSOD soon enough and [[spoiler: shows up to take Penelope on himself with his own MiniMecha, JustInTime to stop her from killing Sly. As pointed out in Sly's narration afterwards, he bounced back stronger than ever]].

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* HeroicBSOD: Once Bentley realized that [[spoiler: the [[spoiler:the reason why Penelope vanished in the beginning of Sly 4 was because she was TheMole for Le Paradox and that she betrayed him and the gang. Needless to say, he did not take it well, tucking inside of his shell. Due to this, Carmelita, Sly, and Sir Galleth were the ones narrating the chalk talk plan, which was usually exclusive to Bentley being the planner and all]].
* HeroicSecondWind: He gets over his HeroicBSOD soon enough and [[spoiler: shows [[spoiler:shows up to take Penelope on himself with his own MiniMecha, JustInTime to stop her from killing Sly. As pointed out in Sly's narration afterwards, he bounced back stronger than ever]].



** And in the fourth game, [[spoiler: Penelope repeats this as the reason she betrayed the team. Bentley, once again, rejects the offer.]]

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** And in the fourth game, [[spoiler: Penelope [[spoiler:Penelope repeats this as the reason she betrayed the team. Bentley, once again, rejects the offer.]]



* PairTheSmartOnes: Him and Penelope at the end of the third game...[[spoiler: not so much the fourth game.]]

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* PairTheSmartOnes: Him and Penelope at the end of the third game...[[spoiler: not [[spoiler:not so much the fourth game.]]



* ScarsAreForever: There's a reason why [[spoiler: he's in that wheelchair...]]

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* ScarsAreForever: There's a reason why [[spoiler: he's [[spoiler:he's in that wheelchair...]]



* SuperWheelChair: Due to the events of [[spoiler: ''Band of Thieves''.]] He updates it with stuff like bombs and rocket boosters. In ''VideoGame/PlaystationMoveHeroes'', he's updated to a full-fledged hoverchair. It also gives him a better melee attack than before.

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* SuperWheelChair: Due to the events of [[spoiler: ''Band [[spoiler:''Band of Thieves''.]] He updates it with stuff like bombs and rocket boosters. In ''VideoGame/PlaystationMoveHeroes'', he's updated to a full-fledged hoverchair. It also gives him a better melee attack than before.



* EmotionalBruiser: He certainly cries more than the other members of the Cooper Gang. He is also deeply affected when [[spoiler: Bentley loses his ability to walk. As a result, he leaves the gang, overcome with guilt at not being able to save his friend.]]

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* EmotionalBruiser: He certainly cries more than the other members of the Cooper Gang. He is also deeply affected when [[spoiler: Bentley [[spoiler:Bentley loses his ability to walk. As a result, he leaves the gang, overcome with guilt at not being able to save his friend.]]



* HeroicBSOD: In-between ''Band of Thieves'' and ''Honor Among Thieves'', he goes through one because he [[spoiler: blames himself for Bentley's crippling injury at the hands of Clock-La. He gets over it during the fight with Octavio]].

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* HeroicBSOD: In-between ''Band of Thieves'' and ''Honor Among Thieves'', he goes through one because he [[spoiler: blames [[spoiler:blames himself for Bentley's crippling injury at the hands of Clock-La. He gets over it during the fight with Octavio]].



* MyGreatestFailure: [[spoiler: He blamed himself for Bentley's injuries at the End of Band of Thieves and quits the gang to try and find a more peaceful way of life during the time between the second and third games.]]

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* MyGreatestFailure: [[spoiler: He [[spoiler:He blamed himself for Bentley's injuries at the End end of Band of Thieves and quits the gang to try and find a more peaceful way of life during the time between the second and third games.]]

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* NiceGuy: Despite being a thief, he's a pretty decent, friendly guy.



* OnlySaneMan: Despite Bentley being the brains of the team, Sly often keeps a cool head and thinks rationally in situations.

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* OnlySaneMan: Despite Bentley being the brains of the team, Sly often keeps a cool head and thinks rationally in situations.acts as the voice of reason.
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* ChickMagnet: He's very popular with the ladies due to his charismatic nature.



* OnlySaneMan: Often plays this role especially in crisis.

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* OnlySaneMan: Often plays this role especially Despite Bentley being the brains of the team, Sly often keeps a cool head and thinks rationally in crisis.situations.



%%* RedOniBlueOni: Sly is the blue to Carmelita's red. He is also in-between Bentley's blue and Murray's red.

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%%* * RedOniBlueOni: Sly is the laid-back, snarky blue to Carmelita's hot-headed red. He is also in-between Bentley's blue and Murray's red.
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* TheLeader: Levelheaded and Charismatic Type.
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* SympathyForTheDevil: In the second game, he expresses pity of Jean Bison due to his FishOutOfTemporalWater status.
-->'''Sly''': He's just a regular guy from the 1850s. Back in his day, he'd be a hero. But in modern times... he's a villain.
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* CaperCrew: Smaller than a usual crew, but the team gets by. Sly generally covers any jobs that requires sneaking, burglary or disguises. Bentley covers tech-based jobs such as demolitions or hacking while Murray serves as the team muscle/driver. In the third game, the Guru is recruited as a supernatural specialist, the Panda King is a dedicated demo man, Penelope is an RC vehicles expert and Dimitri is a scuba diver.

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* CaperCrew: Smaller than a usual crew, but the team gets by. Sly generally covers any jobs that requires sneaking, burglary or disguises. Bentley covers tech-based jobs such as demolitions or hacking while Murray serves as the team muscle/driver. In the third game, the Guru is recruited as a supernatural specialist, the Panda King is a dedicated demo man, Penelope is [[spoiler:was]] an RC vehicles expert and Dimitri is a scuba diver.



* TokenEvilTeammate: The Panda King is this, as he had been a member of the Fiendish Five who killed Sly's parents, and had buried villages in snow in the first game. Sly still refuses to forgive him.

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* TokenEvilTeammate: The Panda King is this, as he had been a member of the Fiendish Five who killed Sly's parents, and had buried villages in snow in the first game. Sly still refuses to forgive him. [[spoiler:However, Penelope retroactively takes his place as the true Token Evil Teammate before she defects to Le Paradox's group.]]
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* HeelFaceTurn: Three of the recruits in the third game (Penelope, Panda King, and Dimitri) started off as villains in their debut. [[spoiler:Penelope eventually returns to villainy]].


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* RuleOfSeven: The group expands to seven by the end of the third game, with The Guru, Penelope, the Panda King, and Dimitri joining. [[spoiler:Penelope's betrayal reduces the number to six]].


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* TokenEvilTeammate: The Panda King is this, as he had been a member of the Fiendish Five who killed Sly's parents, and had buried villages in snow in the first game. Sly still refuses to forgive him.

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* MultinationalTeam: Sly, Bentley, and Murray are Americans, Dimitri is French, Penelope is Dutch, the Guru is Australian, and Panda King is Chinese.

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* MultinationalTeam: Sly, Bentley, and Murray are Americans, Dimitri is French, Penelope is Dutch, the Guru is Australian, and Panda King is Chinese.Chinese. Former member Penelope was Dutch.


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* TheSmurfettePrinciple: Penelope was the only female in the team for awhile. [[spoiler:However, she pulls a FaceHeelTurn, leaving the team as an all-male group again]].

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* DisappointedByTheMotive: How Sly viewed Le Paradox's motive for the whole time debacle in ''Sly 4''. He would have at least accepted Le Paradox [[AvengingTheVillain doing it in revenge for what happened to his father]], but when he heard the [[EvilIsPetty real reason]], Sly just calls him an idiot. See TheReasonYouSuckSpeech below.

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* DisappointedByTheMotive: DisappointedByTheMotive:
** In ''Sly 2'', he initially believes that Arpeggio reassembled Clockwerk's body and plans to take it over simply because he can't fly, outright calling him pathetic. Of course, that's before he discovers that [[ImmortalitySeeker Arpeggio actually wants to achieve immortality through Clockwerk's frame]].
**
How Sly viewed Le Paradox's motive for the whole time debacle in ''Sly 4''.''Thieves in Time''. He would have at least accepted Le Paradox [[AvengingTheVillain doing it in revenge for what happened to his father]], but when he heard the [[EvilIsPetty real reason]], Sly just calls him an idiot. See TheReasonYouSuckSpeech below.
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* ChallengeSeeker: One of the reasons they only steal from other criminals. As Sly puts it, stealing from innocent people is boring, and the ''real'' challenge comes from beating criminals at their own game.
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The main characters of the series who form the core of the Cooper Gang are listed here. Sneak through [[Characters/SlyCooper here]] to get back to the other character pages. '''Warning: unmarked spoilers ahead'''.
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* Chick Magnet

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* Chick MagnetChickMagnet: He's very popular with the ladies due to his charismatic nature.
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* Chick Magnet:

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* Chick Magnet:Magnet
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* Chick Magnet: Most women he has come across have found him attractive. Also Penelope, Carmelita, and Neyla have all been attracted to towards him.

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* Chick Magnet: Most women he has come across have found him attractive. Also Penelope, Carmelita, and Neyla have all been attracted to towards him.Magnet:
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* OnlySaneMan: Often plays this role especially in crisis.

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%%* TheCharmer
%%* ChivalrousPervert: Around Carmelita, of course.

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%%* * TheCharmer
%%* * Chick Magnet: Most women he has come across have found him attractive. Also Penelope, Carmelita, and Neyla have all been attracted to towards him.
*
ChivalrousPervert: Around Carmelita, of course.
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->'''Voiced by:''' Kevin Miller (games); [[Creator/IanJamesCorlett Ian James Corlett]] (film)

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->'''Voiced by:''' Kevin Miller (games); [[Creator/IanJamesCorlett Ian James Corlett]] Creator/IanJamesCorlett (film)
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[[foldercontrol]]
[[folder:The Cooper Gang]]

Our protagonists. They were initially a PowerTrio, but by the third game their ranks had grown to seven, [[spoiler:but then reduced to six as of the fourth game]].
----
* BlackAndGreyMorality: They're professional thieves, yes, but they ''only'' steal from other criminals, never civilians. Most of their targets are crooks worse than they are, such as murderers and "[[GRatedDrug spice]]" dealers. In ''Sly 2'', the Contessa describes their morality as "lopsided."
* CaperCrew: Smaller than a usual crew, but the team gets by. Sly generally covers any jobs that requires sneaking, burglary or disguises. Bentley covers tech-based jobs such as demolitions or hacking while Murray serves as the team muscle/driver. In the third game, the Guru is recruited as a supernatural specialist, the Panda King is a dedicated demo man, Penelope is an RC vehicles expert and Dimitri is a scuba diver.
* ChildhoodFriends: Sly, Bentley, and Murray grew up together in the same orphanage.
* JustLikeRobinHood: They occasionally donate some of their wealth into charities like orphanages.
* MultinationalTeam: Sly, Bentley, and Murray are Americans, Dimitri is French, Penelope is Dutch, the Guru is Australian, and Panda King is Chinese.
* PowerTrio: The original group, Sly, Bentley, and Murray.
* SuperDrowningSkills: Sly, Bentley, and Murray can't swim, it was lampshaded in the manuals that they probably shouldn't have skipped swimming lessons during their orphanage days.
* TrueCompanions: Sly, Bentley, and Murray have been together since they were young children, and explicitly call one another family on multiple occasions.
[[/folder]]

[[folder: Sly Cooper]]
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/7128_Sly2_2588.jpg]]
->''"The Thievius Raccoonus doesn't create great thieves. It takes great thieves to create the Thievius Raccoonus."''
->'''Voiced by:''' Kevin Miller (games); [[Creator/IanJamesCorlett Ian James Corlett]] (film)

An American raccoon, and the last member of an incredibly ancient family of master thieves who preyed upon criminals. His parents were killed by a gang of five criminals when he was young, leaving him to be adopted by the Happy Campers Orphanage, where he met Bentley and Murray, his lifelong friends and co-members of the Cooper Gang.
----
* AcePilot: Seems to have become one of these by the third game.
** UniversalDriversLicense: Seems pretty handy with a submersible and hovercraft in the first game, and can fly a customized biplane in the third game.
* AlwaysSaveTheGirl: Both Clockwerk and Le Paradox have used this against him, knowing that if Carmelita is in danger, Sly will rescue her no matter how obvious the trap is.
* AmnesiacLover: Played with. [[spoiler:He fakes amnesia in order to finally get together with Carmelita in the third game.]]
* AncestralWeapon: His cane.
* AntiHero: Sly may be a thief, but he's a thief with a heart. He and his pals only ever steal from other crooks, and most of the people that they take on are criminals that are worse than they are, like murderers and drug dealers.
* BackStab: The best way for him to clear out enemy {{mooks}}. The NonLethalKO nature of the game means no actual stabbing is involved, but the concept is the same.
* {{Badass}}
* BlatantBurglar: Domino mask, burglar-style cap... yep, he's a thief.
* BlowYouAway: Sly's upgraded stealth kill has him run ''very'' fast around his enemy, making a small tornado and sucking them into it, which won't alert the other guards.
* BreakingTheFourthWall: In the ''Sly 2'' commercial, Sly taps the screen, asking if you're in or out.
* BrownEyes
* ButNotTooForeign: Sly was born in America and has roots in England, Japan, Egypt, Arabia, Scotland, Germany, and quite possibly more.
* CallingCard: Literally. He even made a calling card out of a ''laser beam security''. At one point in ''3'', he used said calling card to his advantage to trick Carmelita into arresting General Tsao.
* CaneFu: That crescent-hooked cane of his isn't just his most reliable tool; it's also his primary weapon, and he knows how to use it.
* CantStayNormal: While he clearly loves [[spoiler:spending time with Carmelita, by the fourth game he admits he can't resist the itch to pull a heist again and was even planning on doing a solo job before the bigger picture was revealed.]]
%%* TheCharmer
%%* ChivalrousPervert: Around Carmelita, of course.
* [[ChronicVillainy Chronic Thievery]]: Part of the reason he comes out of retirement in the fourth game. Despite having a chance to live happily ever after with Carmelita, he can't resist taking OneLastJob.
* ConvenientlyAnOrphan: Very much averted. He may be one, but it's a major plot point, and his family plays a enormous role in the history of the series as a collective PosthumousCharacter.
* CriminalAmnesiac: Inverted and subverted; [[spoiler: he only pretends to have amnesia to hook up with Carmelita.]]
* DatingCatwoman: His relationship with Carmelita amounts to this; they may be on opposite sides of the law (he being a master thief and she being a cop), but for him, that's no excuse to resist flirting with her.
* DeadpanSnarker: Dips into this in his conversations.
* DisappointedByTheMotive: How Sly viewed Le Paradox's motive for the whole time debacle in ''Sly 4''. He would have at least accepted Le Paradox [[AvengingTheVillain doing it in revenge for what happened to his father]], but when he heard the [[EvilIsPetty real reason]], Sly just calls him an idiot. See TheReasonYouSuckSpeech below.
* DominoMask: He has never been seen without it outside of some of his disguises, even as a child, while disguised for Rajan's ball and [[spoiler:while faking amnesia to get with Carmelita]].
** And, of course, being a raccoon, he still has a similar mask even when he's not wearing one.
* EasyAmnesia: Subverted in [[spoiler: the ending of the third game, where he only fakes amnesia to get with Carmelita.]]
* EnemyMine: With Carmelita during the final level of each game, sans ''Thieves in Time''.
* EverythingIsBetterWithSpinning: His rolls and his spin attacks.
* EveryoneHasStandards: Being a thief, Sly has no problems with stealing, but limits his targets to other crooks. He's utterly disgusted with General Tsao, stating that out of all the bad men he's dealt with, Tsao is undoubtedly the worst of them all.
* FamilyHonor: The Cooper lineage is a line of honorable thieves, and Sly intends to preserve that aspect.
* FirstPersonSnapshooter: Though one mission involved him posing as a professional one.
* FoeRomanceSubtext: With Carmelita. Not only does he like having her chase him, he states that his thefts wouldn't be as fun without her.
* FourTemperamentEnsemble: The Phlegmatic
* FunPersonified: Makes an effort to have fun or make fun in any scene appears in, unless [[OOCIsSeriousBusiness he's serious for some reason]].
* GentlemanThief: Fits several aspects of the trope: he steals for the challenge of it, leaves behind {{Calling Card}}s, limits his targets to other crooks, and often halts the operations of more dangerous crooks.
* GreaterNeedThanMine: Near the end of ''Sly 4'', [[spoiler:Sly tells Bentley and Murray to take Carmelita and get off of the blimp before it collapses while he goes to finish Le Paradox himself.]]
* HalfDressedCartoonAnimal: Maybe. It's possible he's wearing pants, but it's kinda hard to tell. One artbook with a "how to draw Sly" tutorial refers to him as wearing frayed grey pants.
** Definitely played straight in ''Thieves in Time'', which adds fur streaks to his texture and makes it obvious. [[BreadEggsBreadedEggs Unless he wears furry frayed grey pants?]]
* HardLight: In a sense. Sly's father somehow managed to create a modified railwalk/slide that allowed him to do so on ''laser beams'' as if they were solid rails. Sly was quite surprised by this. This becomes a ChekhovsSkill as it's used again in the fight with Ms. Decibel one game later (however, none of the ''other'' laser beams in the game can be walked on).
* HartmanHips: In his ''Thieves in Time'' design.
%%* TheHero
* HooksAndCrooks: His family cane.
* HonorBeforeReason: His main motive, along with the Cooper Family's, for centuries.
* InASingleBound: In ''Sly 4'', when Sly wears the Saber-tooth fur, it somehow grants him the ability to jump great distances provided there's a target for him to pounce on.
* ItsPersonal: In ''Sly 4'', Sly says this verbatim when [[spoiler:the gang learns of Penelope's betrayal. It's one thing to betray their trust and friendship, but she crossed the line by betraying Bentley's heart]].
* IUhYouToo: A double-whammy exchange at the end of ''Thieves in Time'':
-->[[spoiler:'''Carmelita:''' Sly, I, uh...]]\\
[[spoiler:'''Sly:''' I know. Me too.]]
* JustAStupidAccent: As lampshaded by Bentley, Sly does a ''very'' terrible Italian accent while disguised as a Venetian crook. Does this again in Sly 4, and even more awkward since he was supposed to be disguised as an Arabian deliveryman.
--> '''Bentley''': "It's a good thing we're in Arabia, Sly, because if we were in Italy, that accent would be considered a felony!"
* JustLikeRobinHood: He's occasionally shown donating his purloined wealth to charitable causes such as orphanages. Considering the rich, evil sorts that he steals from, and the fact that he sends said evil rich sorts ''and their underlings'' to jail more often than not, leaving the treasure unguarded, they must donate a fair amount; the Cooper Gang pretty much lives in their van (though they do have [[WhereDoesHeGetAllThoseWonderfulToys some pretty wonderful toys]]).
* KarmicThief: He usually only steals from dangerous criminals.
* KissOfDistraction: Sly is quite fond of these, using them on Carmelita. First in the first game's ending where he kisses Carmelita, while at the same time cuffing her to the railing to prevent her from following him. Second time in the special "Timing is Everything" short when Carmelita has Sly at point-blank gunpoint, then he takes her by surprise and kisses her before escaping.
* LineageComesFromTheFather: Much is made of Sly's father and his thieving antics and how much Sly resembles him. Either his mother was not a thief (perhaps DatingCatwoman is InTheBlood?), or this trope is in effect.
* NiceHat: In the first game, you can even make it into a bomb!
* NiceJobBreakingItHero: Near the end of ''Sly 2'', [[spoiler:he attempts to stop Clockwerk's reassembly by reversing the polarity on the magnetic fields they are using to do so in the hopes that Clockwerk will be pulled apart. Instead, he only ends up locking the Clockwerk parts together]].
* NoGuyWantsToBeChased: Inverted in the most literal sense of the idea: Sly absolutely ''loves'' the game of cat-and-mouse he and Carmelita play.
* NotSoDifferent: Sly makes this exchange with Carmelita in the comic, as he only targets criminals and crime lords they are technically on the same side. Carmelita, however, is quick to point out that since said criminals nonetheless steal the loot that Sly steals for himself, he's still breaking the law regardless.
* OneHitPointWonder: He was this in the first game, and could gain up to 2 extra hitpoints with horseshoes. He gains a health meter in later games.
* OOCIsSeriousBusiness: If he drops his fun loving DeadpanSnarker demeanor, it means he's getting serious.
* OrphansPlotTrinket: His cane, the symbol by which the Fiendish Five recognize his identity. It's also the key to the Cooper Vault.
* PaperThinDisguise:
** When showing up for Rajan's ball in the second game, he wears a tuxedo and ditches his hat and shoes, but keeps his mask.
** In the third game, the fact that he is far less bulky than the Venetian flashlight guards and the Blood Bath Bay lantern-carrying guards he impersonates may explain the constant password requests from the guards. Strangely, his wedding photographer disguise in the same game's fourth level still works even after General Tsao identifies him.
** In the fourth game, he manages to pass himself off as a samurai officer in the Japan stage, even referring himself as "Major Muggshot".
* PhantomThief
* PowerUpMagnet: One of Sly's unlockable abilities in the first game. Seems to have stuck with him into other games, as you start with the ability to pick up coins from a slight distance.
* PreciousPhoto: Carries one of him and Carmelita during happier times during the events of ''Thieves in Time.'' [[spoiler: It ends up in Carmelita's possession after he disappears in the end.]]
* RascallyRaccoon: Obviously.
%%* RedOniBlueOni: Sly is the blue to Carmelita's red. He is also in-between Bentley's blue and Murray's red.
* RollingAttack: One of his unlockable special moves in the first game.
** ShockAndAwe: And later he gets an upgrade that allows him to channel electricity while rolling. Another upgrade allows him to charge electricity in his cane for instant [=KOs=].
* ScrewTheMoneyIHaveRules: Sly makes it a rule to never steal from honest citizens as not only is it not fun or challenging, it is also immoral and wrong.
* StarCrossedLovers: Him and Carmelita. [[spoiler:It's played with in the first game with Carmelita's MercyLead, and he is rescued by his friends just as Carmelita was about to break out a glass of wine for the occasion of his arrest with him in the second. In the third game, he fakes amnesia after being injured by Dr. M. and ends up with Carmelita in Paris. In the fourth game, he vanishes without a trace to ancient Egypt as Carmelita and the Cooper Gang try to bring him back home]].
* StealthHiBye: He's a master at this, somehow he's been able to: [[spoiler:handcuff Carmelita to a rail after the ten second head start -- 9 he used to get to her and one to kiss her on the lips, no less! -- escape Rajan's palace and leaving a calling card in her hair, and even escape just as Carmelita wakes up from being possessed by an ancient mask.]]
* StickyFingers: Though he seems to enjoy his thievery and [[KarmicThief limits his targets to other criminals]], ''Thieves in Time'' shows it's a bit of a compulsion: while he gave it up at the end of Sly 3, he's got the itch to pull another heist even before Bentley informs him of the historical mishaps.
* StrongAsTheyNeedToBe: When Sly wears the jailbird outfit in Sly 4, he can use a huge ball and chain as a weapon. The ball is nearly as big as he is, and yet he's able to throw it far and with enough force to break things. You'd think if he were this strong, he'd be able to grand-slam enemies with his fists.
* SuperDrowningSkills: He can't swim.
* TaughtByExperience: Sly basically had to learn his thieving skills on his own before completing himself once acquiring all of the Thievius Raccoonus.
* TeethClenchedTeamwork: In Sly 3 with Panda King. Both eventually get over this.
* TheReasonYouSuckSpeech: In Sly 4, Sly gives this to Le Paradox [[spoiler:when told of his revenge plan regarding the Cooper lineage -- to be known as the world's greatest thief by stealing their canes. Sly calls him out on this, pointing out that Le Paradox never did the ''actual'' stealing; rather, he got his "partners" to do all the dirty work before tossing them aside and claiming credit for what ''they'' did. Furthermore, Sly also mentions that going after the Cooper line for such a petty reason -- for no other purpose than to feed his ego -- was just downright stupid, because it not only ended up drawing Sly's attention (and thus interference) in the first place, it also drew Carmelita's attention to his stolen treasure smuggling ring. Put straight, Le Paradox lost everything because he couldn't resist showing off.]]
* TimeMaster: Downplayed for the most part, but three of the unlockable special moves in the first game were the ability to speed up time (to make long, boring heists and stake-outs go by in a flash), slow down time (in order to more easily dodge traps and security lasers), and stop time (causing all enemies to freeze for a few seconds). The Thief costume in the fourth game allows him to slow down time by using the powers of a genie.
* TookALevelInBadass: See OneHitPointWonder.
* TrappedInThePast: By the end of ''Thieves In Time'', [[spoiler: he's been stranded in Ancient Egypt.]]
* VariableLengthChain: ''Thieves in Time'' includes a jailbird costume with a ball and chain, which can of course be thrown as a weapon or used as a tool to move or demolish obstacles. Possibly played with, as the chains themselves don't change length, but the disconnected ends behave as if they are connected by an invisible, elastic band of variable length.
** PrecisionGuidedBoomerang: Despite the fact that the chain on Sly's ankle and the chain on the giant metal ball '''are not connected''', the ball always comes back instead of stopping where it hit. It also somehow manages to not take Sly along for the ride, despite being as big as he is and likely heavier. Bentley never comments on this unusual turn of physics.
* VisibleInvisibility: Type 3 while utilizing the invisibility power from his ancient Egyptian ancestor.
* VitriolicBestBuds: With Bentley.
* WeaponOfChoice: The Cooper Cane. His father's version, anyway.
* WhenAllYouHaveIsAHammer: In Sly 4, Sly is locked in an area, facing off against a giant mech knight. He managed to destroy the huge thing using only arrows sniped at crucial points.
* WouldHitAGirl: Sly has no qualms about smacking the female antagonists with his cane.
* WoundedGazelleGambit: Does this in Sly 3 with Carmelita where he had to charge up a battery, and how? By getting Carmelita to shoot him. He pretends to be down for the count, but once the battery is fully charged, he makes an easy escape.
** In Sly 4 when he wears the saber-tooth fur he can play dead before pouncing on unsuspecting targets.
* YouNeverDidThatForMe: In ''Sly 4'', Sly seemed a little jealous when Carmelita goes to follow Galleth to see if he's all right during his mission.
--> '''Sly:''' I don't recall you ever watching my back on any jobs.\\
'''Carmelita:''' Only when I'm trying to catch you.
[[/folder]]

[[folder: Bentley Turtle]]
[[quoteright:280:http://static.tvtropes.org/pmwiki/pub/images/s23685_ps2_11_4114.jpg]]
->''"It doesn't take an engineer to figure out how to blow up a bridge."''
->'''Voiced by:''' Matt Olsen

An American [[CaptainObvious turtle]], and the brains of the Cooper Gang. He appeared solely in radio comms and in a hacking level in the first game, then TookALevelInBadass and played an active role in the second game and beyond.
----
* {{Adorkable}}: A nerdy turtle who stayed in Mission Control and then mustered the courage to go into the front lines to save his friends. [[spoiler:Even after being in a wheel chair, he still has the strength to continue on.]]
* AnnoyingArrows: The worst you can do with his crossbow in the second game is put {{mooks}} to sleep. You can supplant this, however, by either just sneaking past the mook or blowing him up with a timed bomb.
* ArbitrarySkepticism: Averted. Despite his scientific outlook, he has apparently found verifiable paranormal activity even before the first game, and does not hesitate to act upon it and utilize it to his advantage. He is slightly skeptical of the Mask of Dark Earth's importance in the second level of the third game, however, but doesn't overlook it as a threat because of all the ghosts and demons they've encountered thus far. Played straight again in the fourth game, where he doubts the Moat Monster is real. [[spoiler:He turns out to be partly right: there is a monster, but it's a giant machine, not a flesh-and-blood creature.]]
* {{Badass}}
** BadassBookworm: From the second game onwards, he's become a competent field man, but remains the MissionControl and brains of the operation.
** HandicappedBadass: In the third game and beyond. [[spoiler:A wheelchair doesn't stop him from risking his life in the field and he has a much more useful melee attack.]]
* BarefootCartoonAnimal: One of the few characters who does not wear any sort of soled shoe, opting instead for just a pair of white spats. [[spoiler:Makes sense after the end of ''Sly 2'', in which case his feet are no longer useful for walking on.]]
* BerserkButton: Jean-Bison, never ever tell the genius turtle in front of you about your opinion of their intelligence; it just ends badly.
** Also, judging by his reactions to Don Octavio and the Australian miners, harming the environment does not sit well with him.
* BreakTheCutie: Literally in [[spoiler: the end of Sly 2. Brutally straight in Sly 4]]. See HeroicBSOD below]].
* BreakingTheFourthWall: In Sly 4, when Bentley fights against [[spoiler:Penelope]], he will sometimes taunt, "That mech design is so 2005!", which was the release year of Sly 3.
* BreakoutCharacter: He started out as MissionControl, then took an active role in the field. By the third game, he's pretty much the NumberTwo of the Cooper Gang.
* CassandraTruth: In Sly 2, he explains that the water tower in the Contessa's prison area is a robot. Sly doesn't believe him until the end of the mission.
-->'''Bentley:''' What did I tell you? [[PunctuatedForEmphasis Giant. Attack. ROBOT!]]
* DemolitionsExpert: He serves as the main demolition of the crew and can utilize bombs to blow up both obstacles and enemies, though in the third game the gang is forced to hire the Panda King since he's better with explosives than even Bentley.
* {{Deuteragonist}}: Becomes more evident by the third game.
* EyeGlasses: They change shape with his expressions.
* FiringInTheAirALot: When he completes a hacking level in ''Thieves in Time'', he spins the turret on his tank wildly firing in all directions for sheer glee.
* FourTemperamentEnsemble: The Melancholic
* GeniusCripple: In [[spoiler: the third game onwards, due to Clock-La crippling him with her beak at the second game's climax.]]
%%* GuileHero
* HeroicBSOD: Once Bentley realized that [[spoiler: the reason why Penelope vanished in the beginning of Sly 4 was because she was TheMole for Le Paradox and that she betrayed him and the gang. Needless to say, he did not take it well, tucking inside of his shell. Due to this, Carmelita, Sly, and Sir Galleth were the ones narrating the chalk talk plan, which was usually exclusive to Bentley being the planner and all]].
* HeroicSecondWind: He gets over his HeroicBSOD soon enough and [[spoiler: shows up to take Penelope on himself with his own MiniMecha, JustInTime to stop her from killing Sly. As pointed out in Sly's narration afterwards, he bounced back stronger than ever]].
* JetPack: Available to him in the second game, and he gets rockets in the third.
* TheLancer: Though, as the series goes on, he practically becomes the unofficial leader of the Cooper Gang.
* MissionControl: Mostly in the first game, but he still has this role in the sequels.
%%* NerdGlasses
* NotSoDifferent: Dr M. points out that they both [[spoiler:play the same role in the Cooper Gang, a role for which Dr M. felt marginalized. Bentley, though, gives a ShutUpHannibal in response.]]
** And in the fourth game, [[spoiler: Penelope repeats this as the reason she betrayed the team. Bentley, once again, rejects the offer.]]
* OnlyOneName: His SpeciesSurname is [[AllThereInTheManual only mentioned in supplementary materials]].
* OpaqueNerdGlasses: The only time we actually see his eyes, he's pulled inside his shell and not wearing glasses.
* PairTheSmartOnes: Him and Penelope at the end of the third game...[[spoiler: not so much the fourth game.]]
* PistolWhip: His melee attack in the second game. It is more a last resort than anything.
%%* PlayfulHacker
* PowerUpMagnet: A literal magnet on a fishing pole used to draw coins and keys from an enemy's back pocket. In Sly 4, he uses another literal magnet on a fishing pole to catch fish, and ''did''.
%%* RedOniBlueOni: The blue to Murray's red, with Sly in-between.
* RemovableShell: While he's never seen outside of it, he's capable of withdrawing all his limbs and sitting curled up inside it with room to spare in Sly 4. It's definitely BiggerOnTheInside.
* TheResenter: He comes close to this to Sly in the third game. [[spoiler:He gets over it before it can become a problem with a little help from Murray.]]
* ScarsAreForever: There's a reason why [[spoiler: he's in that wheelchair...]]
* ShockAndAwe: Bentley can upgrade his crossbow darts and bombs to be electrical in Sly 4.
* ShoutOut: To the Franchise/TeenageMutantNinjaTurtles in Sly 4:
--> '''Bentley:''' Interesting. The last time I was down in these sewers I was a teenager.
%%* SpeciesSurname
%%* TheSmartGuy
* SquishyWizard: He takes more damage than Sly and a ''lot'' more than Murray. Which is funny, considering that he's a turtle.
* TheStrategist: He's the brains of the Cooper Gang, and often comes up with the plans.
* SuperDrowningSkills: Ironic, even though he's a ''turtle''. However, this becomes justified from ''Sly 3'' onwards.
* SuperWheelChair: Due to the events of [[spoiler: ''Band of Thieves''.]] He updates it with stuff like bombs and rocket boosters. In ''VideoGame/PlaystationMoveHeroes'', he's updated to a full-fledged hoverchair. It also gives him a better melee attack than before.
* TookALevelInBadass: As per above.
* TrickArrow: Sleep darts, electrical ones, and so on.
* TurtlePower
* UndyingLoyalty: Twice in the series, he's offered a chance to join the opposing faction rather than work with Cooper (In 3 by Dr. M and [[spoiler:in 4 by Penelope]]). Both times he refuses.
* VitriolicBestBuds: With Sly.
* WeakButSkilled: He's weaker than Sly, and much weaker than Murray, in hand-to-hand combat, but makes up for it with his high intellect and great arsenal of gadgets, from timed bombs to sleeping darts.
* WhamLine: The line that shocked everyone just as Clock-La had been defeated. [[spoiler:"Pick me up, I can't walk!"]]
* WhyDidItHaveToBeSnakes: In Sly 4, Bentley really doesn't like penguins for some reason.
[[/folder]]

[[folder: Murray Hippo]]
[[quoteright:280:http://static.tvtropes.org/pmwiki/pub/images/Murryay_H_2011.jpg]]
->''"The "Thunder Flop" knows neither friend nor foe, only [[LargeHam DESTRUCTION!]]"''
->'''Voiced by:''' Chris Murphy

An American [[CaptainObvious hippo]], and TheBigGuy of the team. He plays a supporting role as a truck racer and key retriever in the first game, and [[TookALevelInBadass takes about 10 levels in badass]] starting from the second.
----
* AchillesInHisTent: The third game, due to his guilt over Bentley's crippling. It stops when [[spoiler:Murray sees Octavio kick Bentley out of his wheelchair, and he exclaims that the Murray is back.]]
* {{Acrofatic}}: He's able to pull off some impressive ice-skating maneuvers in ''Thieves in Time''.
* AscendedFanboy: Murray is apparently a superhero fan, as he sports a hood, mask, and a ScarfOfAsskicking where he becomes "The Murray".
* AttractiveBentGender: When he disguises himself as a geisha in ''Thieves in Time'' and dances for the guards, just about ''every'' guard in the place is damn near drooling over him.
* BadassDriver: Shown in the games, [[spoiler:and he's a professional race car driver at the end of the third game.]]
** In the fourth game, Sly mentions that he becomes very infamous for his destruction in the pro-circuit. When he couldn't find any sponsors, he went to demolition derbies where he's been undefeated until Bentley comes and requests his help.
* BigEater: He's only outmatched by Bob Cooper and Salim al Kupar.
%%* BigFun
%%* TheBigGuy
* BerserkButton: Do not call him weak, harm Bentley, or harm the team van.
* BloodKnight: By the second game onwards, Murray's rather eager to jump into the fray.
%%* BoisterousBruiser
* BoundAndGagged: In the third game, when tied to a bomb in China. A rare case where a character isn't gagged.
* BrainwashedAndCrazy: In Sly 2 when he was in solitary confinement in The Contessa's correctional facility where he was turned into a raging berserker. Sly managed to break him out of it, though.
* BreakTheCutie: The last few levels of ''Sly 2'' put him through the wringer.
* CallingYourAttacks: "THUNDER FLOOOOOP!"
* CarFu: With the Cooper Van.
* CharacterizationMarchesOn: In the original game he had little personality besides being a coward and the getaway driver. The second turned him into the LargeHam that would play a more active role in the series, and the cowardice was dropped.
* CompanionCube: The team van. [[spoiler:It even had a part to play in getting the Panda King to be a member of the team and extremely essential to the team in the fourth game.]]
* DepartmentOfRedundancyDepartment: This exchange between him and Octavio during their fight in ''Honor Among Thieves'':
-->'''Octavio''': "You may have more tar, but [[TheGlovesComeOff I'm-a not holding back no longer!]] Listen to the [[MakeMeWannaShout song]]-a your ''death''!"\\
'''Murray''': "The Murray knows no song except the triumphant horn section of his own triumph!"
* DisguisedInDrag: In Sly 3's in-game hidden short, "Goodbye My Sweet", Murray is dressed as a bar maid, complete with blonde curly locks.
** In ''Thieves in Time'', he's disguised as Madame Geisha, a prominent member of the geisha house during the Feudal Japan chapter. Could be seen as AmbiguouslyGay when he seemed a little ''too'' willing to offer to disguise himself as a belly dancer when Carmelita voiced her displeasure of dressing up as one (but she was made to anyway, thank goodness).
* TheDriver: He's the primary driver
* DudeWheresMyRespect: Feels this way in the Ice Age level when Bob is relied upon more than him. But he gets over it by the end of the level and fight with Grizz.
* DumbMuscle: A semi-heroic example (he IS a thief, remember).
* ElementalPunch: Includes fire, lightning, and explosions.
* EmotionalBruiser: He certainly cries more than the other members of the Cooper Gang. He is also deeply affected when [[spoiler: Bentley loses his ability to walk. As a result, he leaves the gang, overcome with guilt at not being able to save his friend.]]
* ExtremityExtremist: Fights almost exclusively with punches.
* FourTemperamentEnsemble: The Sanguine
* GentleGiant: Subverted. While Murray starts as this and remains pretty nice to his friends, he gets more and more vicious as the series goes on.
** Oh, and let's not forget ''Honor Among Thieves''. [[spoiler:He was a total pacifist and wouldn't engage in a fight until Octavio kicked Bentley out of his wheelchair.]]
* GoodOldFisticuffs: Murray's style of fighting is relying on his two fists.
* GrievousHarmWithABody: Can pick up and throw enemies at others.
* GroundPound: "THUNDER FLOP!!"
* HalfDressedCartoonAnimal: His lack of pants is immediately noticeable. Murray even addressed the issue in one of the [[https://www.youtube.com/watch?v=BwB0Ew9MmEA promotional videos]] for ''Thieves in Time.'' It's apparently because he can't find any pants that fit a husky hippo frame.
* HeroicComedicSociopath: Verges on this in ''Honor Among Thieves'', to the extent that he ''gleefully'' throws mine guards to a crocodile in the second level of the game.
* HeroicBSOD: In-between ''Band of Thieves'' and ''Honor Among Thieves'', he goes through one because he [[spoiler: blames himself for Bentley's crippling injury at the hands of Clock-La. He gets over it during the fight with Octavio]].
* HesBack: "THE MURRAY RETURNS!" [[spoiler:when he fights Octavio]].
%%* HotBlooded
* InstantWakingSkills: Just look at the safe houses in ''Sly 4''. If Murray isn't selected by the player, he'd just be seen snoozing in his chair. The ''second'' the cursor selects him, he's geared up and ready to go.
* LargeHam: By the second game onward, he seems to be taking cues from lucha libre wrestlers.
* TheLoad: "Part-time driver and full-time burden" indeed; in the first game, at least. Then he got over it with a blazing pink VENGEANCE!
* LovableCoward: First game only.
* MadeOfExplodium: The Dukes of Dynamite in ''Sly 4''... [[ExactlyWhatItSaysOnTheTin explosive punches]].
* MakeMeWannaShout: The Guttural Roar attack from ''Sly 2'' and ''Sly 3''.
%%* MightyGlacier: Normally less agile than either Sly or Bentley, but much more capable in combat and can take more punches.
* MyGreatestFailure: [[spoiler: He blamed himself for Bentley's injuries at the End of Band of Thieves and quits the gang to try and find a more peaceful way of life during the time between the second and third games.]]
* NoodleIncident: In the third game, he mentions that his master, The Guru, is not in his hut because of the 'Unspeakable'. All we know is that there's purple smoke, and that Murray had to apologize for a whole month before he was forgiven.
* OneHitPointWonder: In the first game, he was no more durable than Sly, even cowering from enemies. In the second game onwards, thanks to the last adventure boosting his confidence, he could take more hits than any other member of the team, and gained huge strength to boot. By the third game, Dr. M even states that Murray was far stronger than the previous Cooper Gang's heavy hitter, [=McSweeney=].
* OnlyOneName: See Bentley's entry.
* OOCIsSeriousBusiness: No matter how Murray feels, he'll always have a big appetite. In Sly 4, when it was decided that Bob would be better suited for the ice wall climbing (since Murray obviously can't do it), he felt rather dejected. When Bentley tried to cheer him up by offering him food once returning to the hideout, he stated that he wasn't feeling hungry.
--> '''Murray:''' I'm not hungry... whoa, so that's what it feels like.
* PlayingWithFire: One of Murray's upgrades allows him to charge his fists with flame for damaging flame punches.
%%* PluckyComicRelief
* RealMenWearPink: Well, real men ''are'' pink, in his case.
%%* RedOniBlueOni: The red to Bentley's blue, with Sly in-between.
* ScarfOfAsskicking: He sports one as part of his superhero persona as "The Murray".
* ShockAndAwe: One of Murray's upgrades allows him to charge his fists with electricity for shocking punches.
* ShockwaveStomp: How he typically picks things up: he stomps the ground, and the resulting shockwave propels the object into the air and into his arms.
%%* SpeciesSurname
* SpellMyNameWithAThe: He prefers "The Murray," though he's not as big about it as most examples.
* StrappedToABomb: In the third game.
* SuperDrowningSkills: He's a freaking hippo...
** One of the manuals handwaves this by Sly mentioning that the three shouldn't have "skipped those swimming lessons" back at the orphanage.
** Averted in the England job in Sly 4 as he was seen swimming in the castle moat to detonate the drawbridge. Doubles as both GameplayAndStorySegregation and CutscenePowerToTheMax.
** This however should be excused, as hippos cannot swim in real life anyway. They can only stand in water and only as long as their head remains above the surface.
* SuperStrength: While strong enough already, a powerup he gains in ''Sly 2'' is called Atlas Strength, making him able to run while carrying larger enemies at a time.
* TenMinuteRetirement: He quit the gang after ''Sly 2'', but rejoins in the first level in ''Sly 3''.
* TookALevelInBadass: Like whoa. See OneHitPointWonder.
* WhereAreTheyNowEpilogue: Demolition Driver by the end of the 3rd game and Professional Wrestler by the 4th.
* WrestlerInAllOfUs: Though not formally trained, Murray's bulk and strength let him do this. He then becomes one officially in the epilogue of Sly 4.
** In the boxing match of Episode Two, he's even introduced as being from PartsUnknown.
[[/folder]]

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