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* DrivenToSuicide: [[TearJerker Bowser's demonstration video sees him haunted by his past failures at beating Mario and jumping to his doom...]]

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* DrivenToSuicide: [[TearJerker [[http://www.youtube.com/watch?v=fx49ot85IT4&feature=g-vrec&context=G2b16680RVAAAAAAAACg Bowser's demonstration video video]] [[TearJerker sees him haunted by his past failures at beating Mario and jumping to his doom...]]
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* JackOfAllStats: He's quite a challenge to approach due to his improved ranged game and mobility. He's more about endurance and staying solid on the battlefield than all-offense.

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** Forward-tilt was given Young Link's forward-tilt's speed, making it quite dangerous.



* MeteorMove: Down-tilt, though if it isn't timed properly, it would hit the opponent upwards, giving the opposite effect.
* StabTheSky: His U-air.
* SwordPlant: His D-air.

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* MeteorMove: Down-tilt, though if it isn't timed properly, it would hit the opponent upwards, giving the opposite effect.effect.
** Grounded up-B's weak hit is a semi-spike.

* StabTheSky: His U-air.
up-aerial.
* SwordPlant: His D-air.down-aerial, which now has much less lag.
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The defining fighter of ''Melee'' [[http://projectm.dantarion.com/characters.php?character=fox is back with a vengeance.]]

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The defining definitive fighter of ''Melee'' [[http://projectm.dantarion.com/characters.php?character=fox is back with a vengeance.]]
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* FlechetteStorm: Her Neutral B.
* LightningBruiser: She is an offensive powerhouse that quickly combos with solid attacks. She can also use her speed and needles to play defensively. Also, her recovery is decent.

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* FlechetteStorm: Her Neutral B.
Neutral-B.
* LightningBruiser: She is an offensive powerhouse that quickly combos with solid attacks. She can also use her speed and needles to play defensively. Also, her recovery is decent.
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* DivergentCharacterEvolution: Inverted, some of his moves were restored to his ''Melee'' animations, which means his animations were taken from Captain Falcon.

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* DivergentCharacterEvolution: Inverted, some Although most of his moves were restored to his ''Melee'' animations, self, which means his animations were taken from is a clone of Captain Falcon.Falcon, was replicated in this mod, ''Brawl'' side-special was retained because it works well in the ''Project M'' environment.
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* CompositeCharacter: He has a combination of the best of his ''Melee'' set and Doctor Mario. For example, his forward-aerial his both like Doc's (at the beginning) and Mario's meteor-punch. (towards the end)

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* CompositeCharacter: He has a combination of the best of his ''Melee'' set and Doctor Mario. For example, his forward-aerial his both is like Doc's strong hit (at the beginning) and Mario's meteor-punch. (towards the end)end).

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* Callback: The new dash attack is the roll from VideoGame/DonkeyKongCountry.

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* Callback: CallBack: The new dash attack is the roll from VideoGame/DonkeyKongCountry.


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* MeteorMove: Forward-aerial and down-aerial are improved meteor smashes. Head Smash (side-special) is now a spike.

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Come back to the main article [[VideoGame/ProjectM here]].



[[http://www.youtube.com/watch?v=fx49ot85IT4&feature=feedu Bowser is built to be the ultimate tank fighter.]] His fighting style is true to his ''Melee'' incarnation, but he has new features that make him a tougher opponent. His moves have armor properties that provide consistent resistance to knockback. He can also rip through shields with his ''massive claws''.

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[[http://www.youtube.com/watch?v=fx49ot85IT4&feature=feedu [[http://projectm.dantarion.com/characters.php?character=koopa Bowser is built to be the ultimate tank fighter.]] His fighting style is true to his ''Melee'' incarnation, but he has new features that make him a tougher opponent. His moves have armor properties that provide consistent resistance to knockback. He can also rip through shields with his ''massive claws''.


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[[folder:Donkey Kong]]
[[quoteright:239:http://static.tvtropes.org/pmwiki/pub/images/donkeykongssbb_5278.jpg]]
!!!!!!Voiced by: None
-> "Groo! Groo!"

[[http://projectm.dantarion.com/characters.php?character=donkey The king of swing]] re-enters the ring. He has new grabs from his cargo hold.

* BareFistedMonk
* Callback: The new dash attack is the roll from VideoGame/DonkeyKongCountry.
* EverythingsBetterWithMonkeys: Well, technically he's an ape (since he has no tail).
* EverythingsBetterWithSpinning: Spinning Kong (up-special) and the new dash attack.
* [[LightningBruiser Lightning]] [[MightyGlacier Glacier]]: Though he's not extremely fast, he was buffed well enough to be quite fast for a heavy and strong character.
[[/folder]]
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Information on the ''Brawl'' newcomers can be found [[Characters/ProjectMBrawlNewcomers here]].

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Information on the ''Brawl'' newcomers can could be found [[Characters/ProjectMBrawlNewcomers here]].
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Information on ''Brawl'' newcomers can be found [[Characters/ProjectMBrawlNewcomers here]].

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Information on the ''Brawl'' newcomers can be found [[Characters/ProjectMBrawlNewcomers here]].
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Information on ''Brawl'' newcomers can be found [[Characters/ProjectMBrawlNewcomers here]].
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* MeteorMove: Down-B is a Type A semi-spike and his best meteor move.
** Down-air is a (very weak) Type A spike.

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* MeteorMove: Down-B is a Type A semi-spike and his best meteor move.
semi-spike, often used for shine spiking.
** Down-air is a (very weak) Type A very weak spike.
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* [[GlassCannon Glass]] [[MightyGlacier Glacier]] [[StoneWall Wall]]: A very distinct form of balancing: She has low weight and gravity, which protects her from combos, but that means she's also very susceptible to knockback. She has the second slowest running speed in the game and very powerful attacks. Lastly, despite her strength, defense is her greatest asset, since it's a challenge for her to approach opponents.

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* [[GlassCannon Glass]] [[MightyGlacier Glacier]] [[StoneWall Wall]]: A very distinct form of balancing: She has low weight and gravity, which protects her from combos, but that means she's also very susceptible to knockback. She has the second slowest running speed in the game and very powerful attacks. Lastly, despite her strength, defense is her greatest asset, since it's a challenge for her to approach opponents. she plays best defensively.
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* MeteorMove: Down-air is Type A. Depending on the hitbox used, it could be either a meteor smash or a spike.

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* MeteorMove: Down-air is Type A.Down-air. Depending on the hitbox used, it could be either a meteor smash or a spike. Side-special is a meteor smash.



* MeteorMove: Down-air is a Type A spike, and side-B is a type A meteor smash.

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* MeteorMove: Down-air is a Type A spike, and side-B is a type A meteor smash.



* MeteorMove: Down-air is a Type A meteor smash, and aerial Down-B is a type-A spike.
** Aerial Side-B is a Type B.

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* MeteorMove: Down-air is a Type A meteor smash, and aerial Down-B is a type-A spike.
** Aerial Side-B is a Type B.suicidal plummet of death.



* MeteorMove: Down-air, the finisher of the infamous Ken Combo, is a Type A spike.

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* MeteorMove: Down-air, the finisher of the infamous Ken Combo, is a Type A spike.
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* ShoutOut: Although all ''Smash'' games have some form of super armor, ''Project M'' is the first to use the mechanic in the same way that traditional fighters such as ''StreetFighter IV'' does.[[hottip:*:In traditional fighters, super armor is present on particularly laggy attacks to protect the user.]]

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* ShoutOut: Although all ''Smash'' games have some form of super armor, ''Project M'' is the first to use the mechanic in the same a way similar to that of traditional fighters such as ''StreetFighter IV'' does.IV''.[[hottip:*:In traditional fighters, super armor is present on particularly laggy attacks to protect the user.]]
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* ShoutOut: Super armor originated in ''StreetFighter IV''. Although all ''Smash'' games have some form of super armor, ''Project M'' is the first to use the mechanic in the same way that traditional fighters do.[[Hottip:*:In traditional fighters, super armor is present on particularly laggy attacks to protect the user.]]

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* ShoutOut: Super armor originated in ''StreetFighter IV''. Although all ''Smash'' games have some form of super armor, ''Project M'' is the first to use the mechanic in the same way that traditional fighters do.[[Hottip:*:In such as ''StreetFighter IV'' does.[[hottip:*:In traditional fighters, super armor is present on particularly laggy attacks to protect the user.]]
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* ShoutOut: The idea super armor came from ''StreetFighter'', where it is implemented by the heavyweight fighters.

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* ShoutOut: The idea Super armor originated in ''StreetFighter IV''. Although all ''Smash'' games have some form of super armor, ''Project M'' is the first to use the mechanic in the same way that traditional fighters do.[[Hottip:*:In traditional fighters, super armor came from ''StreetFighter'', where it is implemented by present on particularly laggy attacks to protect the heavyweight fighters. user.]]
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Fixed an outdated reference.


* CompositeCharacter: He has a combination of the best of his ''Melee'' set and Doctor Mario. For example, his side-smash has both fire and electric properties.

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* CompositeCharacter: He has a combination of the best of his ''Melee'' set and Doctor Mario. For example, his side-smash has forward-aerial his both fire like Doc's (at the beginning) and electric properties.Mario's meteor-punch. (towards the end)
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* MightyGlacier: He's faster with his jump cancelable down-b for aerial combat. Other than that, he's still close to ''Melee''-slow, but that should not be a problem due to his new super armor.

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* MightyGlacier: He's faster with his jump cancelable down-b for aerial combat. Other than that, he's still close to ''Melee''-slow, but that should not be a problem due to with his new super armor.

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* MightyGlacier: He's faster with his jump cancelable down-b for aerial combat. Other than that, he's still close to ''Melee''-slow.

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* MightyGlacier: He's faster with his jump cancelable down-b for aerial combat. Other than that, he's still close to ''Melee''-slow.''Melee''-slow, but that should not be a problem due to his new super armor.


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* NoSell: His super armor protects him from being punished for his slow speed and tremendous size when approaching and attacking most of the time.

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Bowser is built to be the ultimate tank fighter. His fighting style is true to his ''Melee'' incarnation, but he has new features that make him a tougher opponent. His moves have armor properties that provide consistent resistance to knockback. He can also rip through shields with his ''massive claws''.

to:

[[http://www.youtube.com/watch?v=fx49ot85IT4&feature=feedu Bowser is built to be the ultimate tank fighter. fighter.]] His fighting style is true to his ''Melee'' incarnation, but he has new features that make him a tougher opponent. His moves have armor properties that provide consistent resistance to knockback. He can also rip through shields with his ''massive claws''.



* DrivenToSuicide: [[http://www.youtube.com/watch?v=fx49ot85IT4&feature=feedu Bowser's demonstration video]] [[TearJerker sees him haunted by his past failures at beating Mario and jumping to his doom...]]

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* DrivenToSuicide: [[http://www.youtube.com/watch?v=fx49ot85IT4&feature=feedu [[TearJerker Bowser's demonstration video]] [[TearJerker video sees him haunted by his past failures at beating Mario and jumping to his doom...]]



Captain Falcon is back with a few new recovery options. Falcon Kick restores the midair jump like it did in Melee, and Raptor Boost can be used to grab ledges, a feature implemented in ''Brawl''.

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[[http://projectm.dantarion.com/characters.php?character=captain Captain Falcon is back with a few new recovery options. options.]] Falcon Kick restores the midair jump like it did in Melee, and Raptor Boost can be used to grab ledges, a feature implemented in ''Brawl''.



The very well respected and equally feared bird of prey of ''Melee''.

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[[http://projectm.dantarion.com/characters.php?character=falco The very well respected and equally feared bird of prey of ''Melee''.
''Melee''.]]



The defining fighter of ''Melee'' is back with a vengeance.

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The defining fighter of ''Melee'' [[http://projectm.dantarion.com/characters.php?character=fox is back with a vengeance.
vengeance.]]



The legendary immortal and awesome King Of Evil.

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[[http://projectm.dantarion.com/characters.php?character=ganon The legendary immortal and awesome King Of Evil.
Evil.]]



One of the top-tier characters in ''Melee'', Jigglypuff returns with a devastating aerial game.

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One of the top-tier characters in ''Melee'', [[http://projectm.dantarion.com/characters.php?character=purin Jigglypuff returns with a devastating aerial game.
game.]]



The star of TheLegendOfZelda as his [[TheLegendOfZeldaTwilightPrincess ''Twilight Princess'']] incarnation.

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[[http://projectm.dantarion.com/characters.php?character=link The star of of]] TheLegendOfZelda as his [[TheLegendOfZeldaTwilightPrincess ''Twilight Princess'']] incarnation.



Mario has the best of ''Melee'' Mario and Doctor Mario in a single moveset.

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Mario has the best of ''Melee'' Mario and Doctor Mario [[http://projectm.dantarion.com/characters.php?character=mario in a single moveset.
moveset.]]



The sword master of ''Melee'' with the devastating Ken Combo.

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[[http://projectm.dantarion.com/characters.php?character=marth The sword master of ''Melee'' ''Melee'']] with the devastating Ken Combo.



The fragile yet strong 2-D fighter.

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[[http://projectm.dantarion.com/characters.php?character=gameandwatch The fragile yet strong 2-D fighter.
fighter.]]



One of ''Melee's'' top-tier threats returns for another round. The few differences between ''Melee'' Sheik and Sheik:M are that only this one can crawl and wall-cling, and her down throw has been altered so that it isn't as abusable, yet just as usable as in ''Melee''.

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[[http://projectm.dantarion.com/characters.php?character=sheik One of ''Melee's'' top-tier threats returns for another round. round.]] The few differences between ''Melee'' Sheik and Sheik:M are that only this one can crawl and wall-cling, and her down throw has been altered so that it isn't as abusable, yet just as usable as in ''Melee''.



The princess of Hyrule.

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[[http://projectm.dantarion.com/characters.php?character=zelda The princess of Hyrule.
Hyrule.]]
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** InterruptedSuicide / SuicidePrevention: [[CrowningMomentOfHeartwarming ...until Project M promises to buff him, restoring his resolve]] [[DeliberatelyMonochrome and the color.]]

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** InterruptedSuicide / SuicidePrevention: InterruptedSuicide: [[CrowningMomentOfHeartwarming ...until Project M promises to buff him, restoring his resolve]] [[DeliberatelyMonochrome and the color.]]
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* DrivenToSuicide: [[http://www.youtube.com/watch?v=fx49ot85IT4&feature=feedu Bowser's demonstration video]] [[TearJerker sees him haunted by his past failures at beating Mario and jumping to his doom...]]
** InterruptedSuicide / SuicidePrevention: [[CrowningMomentOfHeartwarming ...until Project M promises to buff him, restoring his resolve]] [[DeliberatelyMonochrome and the color.]]
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* DivergentCharacterEvolution: Inverted, the animations for most of his moves were taken from ''Melee'', which means they make him more like Fox.

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* DivergentCharacterEvolution: Inverted, Inverted; the animations for most of his moves were taken from ''Melee'', which means they make him more like Fox.
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The very respected and equally feared bird of prey of ''Melee''.

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The very well respected and equally feared bird of prey of ''Melee''.
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* Nerf: Her down-throw was given more knockback so that it wouldn't chain-grab as long. This doesn't hurt her metagame one bit because all that means is that she's slightly more reliant on using more moves than her down-throw.

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* Nerf: {{Nerf}}: Her down-throw was given more knockback so that it wouldn't chain-grab as long. This doesn't hurt her metagame one bit because all that means is that she's slightly more reliant on using more moves than her down-throw.
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* LongRangeFighter: He's great at spacing with his long range. It helps that the sweet-spots of his hitboxes are consistently near the tip of his sword. Also, his grab range is very long.
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[[foldercontrol]]
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* SkillGateCharacter: A textbook example. She is a very good character; she was, at some point, considered the best in ''Melee''. Compared to the other ''Melee'' top-tier characters, she's also very easy to play. However, the metagame has changed, and her few flaws have been exploited well enough by Fox and Jigglypuff to put her on fourth on the tier list; although she can control the ground very well, her aerial game is less than perfect. Her short-hop is too high, and she is much more vulnerable in midair.
** However, she is significantly harder to counter now that she can crawl and wall-cling.

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