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The newest type, introduced in ''VideoGame/PokemonXAndY''. Introduced to combat the growing power of the Dragon-type and to boost the offensively-weak Poison- and Steel-types, Fairy-type Pokémon represent practically every culture's interpretation of [[OurFairiesAreDifferent fairies]] (whether it's the cute, harmless, benevolent sprites or the more mischievous, often meaner tricksters). Sprites, cute critters, and mystical otherworldly beings often represent the type. Despite their adorable appearances, they're effective against the more "hardcore" Pokémon.

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The newest type, type that doesn't require Terastalization, introduced in ''VideoGame/PokemonXAndY''. Introduced to combat the growing power of the Dragon-type and to boost the offensively-weak Poison- and Steel-types, Fairy-type Pokémon represent practically every culture's interpretation of [[OurFairiesAreDifferent fairies]] (whether it's the cute, harmless, benevolent sprites or the more mischievous, often meaner tricksters). Sprites, cute critters, and mystical otherworldly beings often represent the type. Despite their adorable appearances, they're effective against the more "hardcore" Pokémon.
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->''"In this cavern, I have witnessed the Terastal phenomenon occurring in a way I've never seen aboveground--Terastallization that appears to hold the power of every known type. I have dubbed this Tera Type the Stellar type for now. Could Terapagos's influence be at play?"''
-->-- Professor Sada/Turo's journal entry


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[[caption-width-right:512:"This is [[TitleDrop the Hidden Treasure of Area Zero!]]"]]
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* LaterInstallmentWeirdness: Unlike every other type, Stellar Type isn't an actual type of a specific Pokémon, nor is it actually introducing a new type, it's simply a Tera-Type that harnesses the power of all regular types.
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[[quoteright:512:https://static.tvtropes.org/pmwiki/pub/images/home1024s.png]]
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* PredatorsAreMean: [[DownplayedTrope Kind of.]] Despite being the EVIL type in the original language, Dark-types can be just as heroic as any other type the trainer chooses. However, many Dark-types are [[JerkAss jerks]], or at least more aggressive than other types, to varying degrees, and the majority of them are predators. The exceptions are scavengers (Honchkrow, Mandibuzz, and Mightyena lines), herbivores (Pangoro line, although Pancham's ''Sword'' Dex entry mentions it hunting for prey), and the Dark/Ghost dual-types (Sableye eats gemstones, and Spiritomb doesn't technically need food to begin with).

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* PredatorsAreMean: [[DownplayedTrope Kind of.]] Despite being the EVIL type ''Evil''-type in the original language, Dark-types can be just as heroic as any other type the trainer chooses. However, many Dark-types are [[JerkAss jerks]], or at least more aggressive than other types, to varying degrees, and the majority of them are predators. The exceptions are scavengers (Honchkrow, Mandibuzz, and Mightyena lines), herbivores (Pangoro line, although Pancham's ''Sword'' Dex entry mentions it hunting for prey), and the Dark/Ghost dual-types (Sableye eats gemstones, and Spiritomb doesn't technically need food to begin with).
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* PredatorsAreMean: [[DownplayedTrope Kind of.]] Despite being the EVIL type in the original language, Dark-types can be just as heroic as any other type the trainer chooses. However, many Dark-types are [[JerkAss jerks]], or at least more aggressive than other types, to varying degrees, and the majority of them are predators. The exceptions are scavengers (Honchkrow and Mandibuzz lines), herbivores (Pangoro line, although Pancham’s ''Sword'' Dex entry mentions it hunting for prey), and the Dark/Ghost dual-types (Sableye eats gemstones, and Spiritomb doesn't technically need food to begin with).

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* PredatorsAreMean: [[DownplayedTrope Kind of.]] Despite being the EVIL type in the original language, Dark-types can be just as heroic as any other type the trainer chooses. However, many Dark-types are [[JerkAss jerks]], or at least more aggressive than other types, to varying degrees, and the majority of them are predators. The exceptions are scavengers (Honchkrow (Honchkrow, Mandibuzz, and Mandibuzz Mightyena lines), herbivores (Pangoro line, although Pancham’s ''Sword'' Dex entry mentions it hunting for prey), and the Dark/Ghost dual-types (Sableye eats gemstones, and Spiritomb doesn't technically need food to begin with).



* ScavengersAreScum: Several Pokémon based off real life scavengers are Dark-typed. At this moment we have the vultures Vullaby and Mandibuzz and the crows Murkrow and Honchkrow.

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* ScavengersAreScum: Several Pokémon based off real life scavengers are Dark-typed. At this moment we have the vultures Vullaby and Mandibuzz and Mandibuzz, the crows Murkrow and Honchkrow.Honchkrow, and the hyenas Poochyena and Mightyena.
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Spelling/grammar fix(es)


* DifficultButAwesome: [[ActionInitiative Sucker Punch]]. This move has the user only move and hit first with a respectable base power 70 move, but only if the opponent attacks back (and only if the user ''actually'' moves before the target, so other ActionInitiative moves might thwart it). This results in several mind-games where you need knowledge of the attacking moves of the opposing Pokémon, whether or not they are going to use said attacking moves (as for instance, they may be a SupportPartyMember who uses status moves, or a Pokémon who would rather flee from the match-up), and the opponent's playstyle and own knowledge. Guessing wrong effectively gives the opponent a free turn or switch-in, but Sucker Punch has the potential to allow its user to blindside the enemy.
* DoubleTap: Assurance deals double damage if the target has already been hurt during the same turn. Its Japanese name translates to "Make Sure," which, given the Dark-type preference for underhanded tactics, implies that the doubled damage comes from hitting the target exactly where they were hit the first time.

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* DifficultButAwesome: [[ActionInitiative Sucker Punch]]. This move has the user only move and hit first with a respectable base power 70 move, but only if the opponent attacks back (and only if the user ''actually'' moves before the target, so other ActionInitiative moves might thwart it). This results in several mind-games where you need knowledge of the attacking moves of the opposing Pokémon, whether or not they are going to use said attacking moves (as for instance, they may be a SupportPartyMember who uses status moves, or a Pokémon who would rather flee from the match-up), and the opponent's playstyle and own knowledge. Guessing wrong effectively gives the opponent a free turn or switch-in, but Sucker Punch has the potential to allow its user to blindside the enemy.
* DoubleTap: Assurance deals double damage if the target has already been hurt during the same turn. Its Japanese name translates to "Make Sure," Sure", which, given the Dark-type preference for underhanded tactics, implies that the doubled damage comes from hitting the target exactly where they were hit the first time.



* EvilMakesYouUgly: In contrast to their Fairy-type foils, many Dark-types aren't exactly pretty-looking, perhaps to add to their intimidating appearance. Quite a few Dark-Types in particular possess the [[FaceOfAThug Intimidate]] ability, which lowers the attack of the opponent when they enter battle.

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* EvilMakesYouUgly: In contrast to their Fairy-type foils, many Dark-types aren't exactly pretty-looking, perhaps to add to their intimidating appearance. Quite a few Dark-Types Dark-types in particular possess the [[FaceOfAThug Intimidate]] ability, which lowers the attack of the opponent when they enter battle.



** In ''Platinum, [=HeartGold, and SoulSilver=]'', if Pursuit [=KOed=] a Pokémon that switched out while certain battle conditions were in effect, a [[http://bulbapedia.bulbagarden.net/wiki/Acid_rain bizarre glitch]] occurred that caused ''all weather to take effect at once.'' This also caused every Pokémon except Swinub, Piloswine, and Mamoswine[[note]]as Ice/Ground dual-types, they were immune to all weather damage, something no other Pokémon could claim in Generation IV[[/note]] to take damage at the end of every turn four times, with the damage apparently caused by their Ability. Bothersome enough, but if Cherrim or Castform was sent into battle, they kept switching between forms indefinitely until the game was turned off.

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** In ''Platinum, [=HeartGold, and SoulSilver=]'', if Pursuit [=KOed=] a Pokémon that switched out while certain battle conditions were in effect, a [[http://bulbapedia.bulbagarden.net/wiki/Acid_rain bizarre glitch]] occurred that caused ''all weather to take effect at once.'' once''. This also caused every Pokémon except Swinub, Piloswine, and Mamoswine[[note]]as Ice/Ground dual-types, they were immune to all weather damage, something no other Pokémon could claim in Generation IV[[/note]] to take damage at the end of every turn four times, with the damage apparently caused by their Ability. Bothersome enough, but if Cherrim or Castform was sent into battle, they kept switching between forms indefinitely until the game was turned off.



* ImprovisedWeapon: Fling has the user throw their currently held item at the foe to deal damage (and possibly inflict a secondary effect depending on the item). Flinging an Iron Ball has the highest Power of all Dark-Type attacks (130), but ItOnlyWorksOnce as the item is lost after that, unless you also know the move Recycle (and alternating Fling and Recycle is [[CoolButInefficient about as practical as Hyper Beam]]).

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* ImprovisedWeapon: Fling has the user throw their currently held item at the foe to deal damage (and possibly inflict a secondary effect depending on the item). Flinging an Iron Ball has the highest Power of all Dark-Type Dark-type attacks (130), but ItOnlyWorksOnce as the item is lost after that, unless you also know the move Recycle (and alternating Fling and Recycle is [[CoolButInefficient about as practical as Hyper Beam]]).



** The type's name itself is originally called the "Evil"-type, hence why they mostly lack [[CastingAShadow darkness-related powers]] outside a few like Dark Pulse and Dark Void.

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** The type's name itself is originally called the "Evil"-type, hence why they mostly lack [[CastingAShadow darkness-related powers]] outside a few moves like Dark Pulse and Dark Void.



* MagicallyIneptFighter: Not to the same extent as the Fighting type, and certain offensively-inclined Dark-types like Hydreigon and Zoroark, as well as Dark [[OlympusMons Legendaries]], are just as effective on the special side if not more so. However, most Dark-types tend to favor Attack over Special Attack. The list of Dark-type attacks supports this, as only three are Special attacks, with one being Zoroark's [[SecretArt Night Daze.]]

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* MagicallyIneptFighter: Not to the same extent as the Fighting type, and certain offensively-inclined Dark-types like Hydreigon and Zoroark, as well as Dark [[OlympusMons Legendaries]], are just as effective on the special side if not more so. However, most Dark-types tend to favor Attack over Special Attack. The list of Dark-type attacks supports this, as only three are Special attacks, with one being Zoroark's [[SecretArt Night Daze.]]Daze]].
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* InfinityPlusOneSword: Intended as such for Terrastalization, as it always deals super effective damage against Terrastalized opponents and has the added benefit of giving you more freedom in how to boost your moves.

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* InfinityPlusOneSword: InfinityPlusOneElement: Intended as such for Terrastalization, Terastallization, as it always deals super effective damage against Terrastalized Terastallized opponents and has the added benefit of giving you more freedom in how to boost your moves.
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Trope was cut/disambiguated due to cleanup


* BeautyIsBad: While there are a handful of cute and friendly Fairy-types, there are some cutesy Fairy-types that are quite dangerous. The Hatenna line, for example, is notoriously violent, contrary to their pastel colors and appearance. While Hatenna flees from emotions, Hattrem will ''beat the living daylights'' out of strongly emotional beings, and Hatterene will rip into anyone being "too loud" near it. The Tinkatink line, who look like cute little sprites, are scrappy and hostile and are known to attack others unprovoked with their [[DropTheHammer brutish-looking hammers]]. Tinkaton is responsible for threatening the likes of ''Corviknight'' out of the sky, necessitating a different bird to run the Flying Taxi services in Paldea out of safety.

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* BeautyIsBad: While there are a handful of cute and friendly Fairy-types, there are some cutesy Fairy-types that are quite dangerous. The Hatenna line, for example, is notoriously violent, contrary to their pastel colors and appearance. While Hatenna flees from emotions, Hattrem will ''beat the living daylights'' out of strongly emotional beings, and Hatterene will rip into anyone being "too loud" near it. The Tinkatink line, who look like cute little sprites, are scrappy and hostile and are known to attack others unprovoked with their [[DropTheHammer brutish-looking hammers]].hammers. Tinkaton is responsible for threatening the likes of ''Corviknight'' out of the sky, necessitating a different bird to run the Flying Taxi services in Paldea out of safety.
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* AuraVision: Not a capability Shadow Pokemon have, but rather, one of two ways to detect them, and the only way without specialized technology.

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* AuraVision: Not a capability Shadow Pokemon have, but rather, one of two ways to detect them, and Without specialized technology, the only way without specialized technology.to tell most Shadow Pokémon from normal members of their species is through the ability to see auras, as showcased by Rui in ''Colosseum''.
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* AuraVision: Not a capability Shadow Pokemon have, but rather, one of two ways to detect them, and the only way without specialized technology.
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!!Stellar-Type (ステラタイプ Stella type)

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!!Stellar-Type (ステラタイプ Stella type)''Stella Taipu'')
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!!Stellar-Type (ステラタイプ Stellar type)

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!!Stellar-Type (ステラタイプ Stellar Stella type)



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* InfinityPlusOneSword: Intended as such for Terrastalization, as it always deals Supereffective damage against Terrastalized opponents and has the added benefit of giving you more frredom in how to boost your moves.
* SuperMode: Terapagos, the only Pokémon that has this Tera-Type in the wild, gains a Mega Evolution like power boost while transformed.

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* InfinityPlusOneSword: Intended as such for Terrastalization, as it always deals Supereffective super effective damage against Terrastalized opponents and has the added benefit of giving you more frredom freedom in how to boost your moves.
* SuperMode: Terapagos, the only Pokémon that has this Tera-Type Tera Type in the wild, gains a Mega Evolution like Evolution-like power boost while transformed.
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* BeautyEqualsGoodness: Fairy-Types are generally very charming and [[CuteMonsterGirl attractive]], like Gardevoir, Florges, and Primarina, and they have the appropriate benevolence to associate with their beauty/cuteness. On the opposite end of this are the [[LightIsNotGood Not-Good]] Fairy-types such as Mimikyu (a borderline EldritchAbomination who [[IJustWantToHaveFriends just wants to be loved]]), Shiinotic (freakish and alien-looking mushrooms that sap the vitality of their slumbering prey), and the Dark/Fairy Grimmsnarl (hideous and intimidating imp-ogre beings that thrive on negative energy).

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* BeautyEqualsGoodness: Fairy-Types are generally very charming and [[CuteMonsterGirl attractive]], like Gardevoir, Florges, and Primarina, and they have the appropriate benevolence to associate with their beauty/cuteness. On the opposite end of this are the [[LightIsNotGood Not-Good]] Fairy-types such as Mimikyu (a borderline EldritchAbomination who [[IJustWantToHaveFriends just wants to be loved]]), Shiinotic (freakish and alien-looking mushrooms that sap the vitality of their slumbering prey), and the Dark/Fairy Grimmsnarl (hideous and intimidating imp-ogre beings that thrive on negative energy).energy), and Tinkaton (adorable but sadistically and gratuitously violent dwarven humanoids that bludgeon passerbys with giant hammers).
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[[folder:Stellar]]
!!Stellar-Type (ステラタイプ Stellar type)
A Type introduced in Generation IX, the Stellar Type is unique amongst Types in that it only exists as a Tera-Type, with no Pokémon naturally having it as their regular typing.
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* AllYourPowersCombined: "Stellar" basically harnesses the power of all regular types to boost the power of the first move the transformed Pokémon uses.
* InfinityPlusOneSword: Intended as such for Terrastalization, as it always deals Supereffective damage against Terrastalized opponents and has the added benefit of giving you more frredom in how to boost your moves.
* SuperMode: Terapagos, the only Pokémon that has this Tera-Type in the wild, gains a Mega Evolution like power boost while transformed.

[[/folder]]

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* BattleAura: In ''GO'', Shadow Pokémon have an aura of [[PurpleIsTheNewBlack purple]] flames shrouding them.



** After being purified in ''GO'', they trade out their GlassCannon trait in exchange for a +2 to all their [=IVs=]. Being a Glass Cannon is very powerful and relevant for the Raid Battles the game features, where beating the boss as fast as possible gives better chances to catch them. The only situation where you don't want to keep them as a Shadow is if you plan on Mega Evolving them, as Mega Evolved Pokémon are almost always stronger and Shadow Pokémon can't Mega Evolve.

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** After being purified in ''GO'', they trade out their GlassCannon trait in exchange for a +2 to all their [=IVs=]. Being a Glass Cannon is very powerful and relevant for the Raid Battles the game features, where beating the boss as fast as possible gives better chances to catch them.them, and having a small IV boost won't make up for the DPS loss. The only situation where you don't want to keep them as a Shadow is if you plan on Mega Evolving them, as Mega Evolved Pokémon are almost always stronger and Shadow Pokémon can't Mega Evolve.

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[[center: [- [[Characters/{{Pokemon}} Main Character Index]] > [[Characters/PokemonTypes Pokemon Types]] > [[Characters/PokemonPhysicalTypes Physical Types]] | [[Characters/PokemonSpecialTypes Special Types]] | '''Later Types''' -]]]

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[[center: [- [[Characters/{{Pokemon}} Main Character Index]] > [[Characters/PokemonTypes Pokemon Types]] Characters/PokemonTypes > [[Characters/PokemonPhysicalTypes Physical Types]] | [[Characters/PokemonSpecialTypes Special Types]] | '''Later Types''' -]]]



* AnthropomorphicFood: The Swirlix, Milcery, and Fidough lines are all based on sweets.



* CastFromHitPoints: The DummiedOut Light of Ruin deals damage to the user equal to 1/2 of the damage dealt to the target.

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* CastFromHitPoints: The DummiedOut Light of Ruin Ruin, exclusive to the unreleased Eternal Flower Floette, deals damage to the user equal to 1/2 of the damage dealt to the target.



** Shadow Sky: DamageOverTime for non-Shadow Pokemon for 5 turns.

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** Shadow Sky: DamageOverTime for non-Shadow Pokemon Pokémon for 5 turns.

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** Tachyon Cutter hits twice with each strike always hitting.



* KryptoniteIsEverywhere: In the context of competitive battling, at least. The Steel type has 10 resistances and one immunity to only 3 weaknesses... but a lot of the types it resists, like Bug, Flying, Normal and Steel itself, are not very widely used, while the types it is weak to, such as Fighting and Ground, are omnipresent.

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* KryptoniteIsEverywhere: In the context of competitive battling, at least. The Steel type has 10 resistances and one immunity to only 3 weaknesses... but a lot of the types it resists, like Bug, Flying, Normal and Steel itself, are not very widely used, while the types it is weak to, such as Fire, Fighting and Ground, are omnipresent.omnipresent. In a roundabout way, a major reason why said types are common is ''because'' they are super-effective against Steel, which would otherwise be difficult to take down via several other types.

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* MakeMeWannaShout: The move Snarl deals damage by having the user "[yell] as if it is ranting about something."



* SuperScream: The move Snarl deals damage by having the user "[yell] as if it is ranting about something."



* MakeMeWannaShout:
** Disarming Voice is a sound-based attack, though its damage-dealing ability is more due to inflicting "emotional damage" than the power of the sound itself.
** Every Pokémon that can have the Pixilate Ability is capable of learning Hyper Voice, which can deal serious damage thanks to Pixilate's power boost and the STAB bonus from it.


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* SuperScream:
** Disarming Voice is a sound-based attack, though its damage-dealing ability is more due to inflicting "emotional damage" than the power of the sound itself.
** Every Pokémon that can have the Pixilate Ability is capable of learning Hyper Voice, which can deal serious damage thanks to Pixilate's power boost and the STAB bonus from it.
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* KryptoniteIsEverywhere: In the context of competitive battling, at least. The Steel type has 10 resistances and one immunity to only 3 weaknesses... but a lot of the types it resists, like Bug, Flying, Normal and Steel itself, don't see too much use in the metagame, while the types it is weak to, such as Fighting and Ground, are omnipresent, with basically every physical attacker that has access to Earthquake running it.

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* KryptoniteIsEverywhere: In the context of competitive battling, at least. The Steel type has 10 resistances and one immunity to only 3 weaknesses... but a lot of the types it resists, like Bug, Flying, Normal and Steel itself, don't see too much use in the metagame, are not very widely used, while the types it is weak to, such as Fighting and Ground, are omnipresent, with basically every physical attacker that has access to Earthquake running it.omnipresent.

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