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[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]], [[Characters/PokemonRecurringArchetypes Recurring Pokémon Archetypes]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] ([[Characters/PokemonGenerationIIChikoritaToGranbull Chikorita to Granbull]] / [[Characters/PokemonGenerationIIQwilfishToCelebi Qwilfish to Celebi]]) | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] ([[Characters/PokemonGenerationIVTurtwigToBronzong Turtwig to Bronzong]] / [[Characters/PokemonGenerationIVChatotToArceus Chatot to Arceus]]) | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])\\
[[Characters/PokemonLegendsArceus Pokémon Legends: Arceus]]-]]]]]

to:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]], [[Characters/PokemonRecurringArchetypes Recurring Pokémon Archetypes]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] ([[Characters/PokemonGenerationIIChikoritaToGranbull Chikorita to Granbull]] / [[Characters/PokemonGenerationIIQwilfishToCelebi Qwilfish to Celebi]]) | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] ([[Characters/PokemonGenerationIVTurtwigToBronzong Turtwig to Bronzong]] / [[Characters/PokemonGenerationIVChatotToArceus Chatot to Arceus]]) | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha
[[center: [- [[Characters/{{Pokemon}} Main Character Index]] > '''Pokemon Generation VI Families''' >\\
[[Characters/PokemonGenerationVIChespinToHawlucha
Chespin to Hawlucha]] / Hawlucha (650 - 701)]] | [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains
Volcanion (702 - 721)]] [[[Characters/PokemonAuraTrio Aura Trio (Xerneas, Yveltal and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])\\
[[Characters/PokemonLegendsArceus Pokémon Legends: Arceus]]-]]]]]
Zygarde) (#716 - #718)]]] -]]]
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'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]] / [[Characters/PokemonProtagonistsAndRivalsHisui Hisui]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\

to:

'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]] / [[Characters/PokemonProtagonistsAndRivalsHisui Hisui]]) Galar]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\



[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

to:

[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]
Cosmos]])\\
[[Characters/PokemonLegendsArceus Pokémon Legends: Arceus]]-]]]]]

Changed: 140

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[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] ([[Characters/PokemonGenerationIIChikoritaToGranbull Chikorita to Granbull]] / [[Characters/PokemonGenerationIIQwilfishToCelebi Qwilfish to Celebi]]) | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\

to:

[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] ([[Characters/PokemonGenerationIIChikoritaToGranbull Chikorita to Granbull]] / [[Characters/PokemonGenerationIIQwilfishToCelebi Qwilfish to Celebi]]) | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] ([[Characters/PokemonGenerationIVTurtwigToBronzong Turtwig to Bronzong]] / [[Characters/PokemonGenerationIVChatotToArceus Chatot to Arceus]]) | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\
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'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\

to:

'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]]) Galar]] / [[Characters/PokemonProtagonistsAndRivalsHisui Hisui]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
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For other generations, [[Characters/{{Pokemon}} go here]].

to:

For other generations, go [[Characters/{{Pokemon}} go here]].
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Added DiffLines:

**[[Characters/PokemonAuraTrio Aura Trio (Xerneas, Yveltal and Zygarde) (#716 - #718)]]
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Updated navigational template.


[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\

to:

[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] ([[Characters/PokemonGenerationIIChikoritaToGranbull Chikorita to Granbull]] / [[Characters/PokemonGenerationIIQwilfishToCelebi Qwilfish to Celebi]]) | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\
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[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\

to:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\Types]], [[Characters/PokemonRecurringArchetypes Recurring Pokémon Archetypes]])''\\
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[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonGlitches Glitches]]\\

to:

[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] ([[Characters/PokemonGenerationVIIIGrookeyToHatterene Grookey to Hatterene]] / [[Characters/PokemonGenerationVIIIImpidimpToCalyrex Impidimp to Calyrex]]) | [[Characters/PokemonGlitches Glitches]]\\
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Cutlisting.


[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonLegendaryPokemon Legendary Pokémon]] | [[Characters/PokemonMythicalPokemon Mythical Pokémon]] | [[Characters/PokemonGlitches Glitches]]\\

to:

[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonLegendaryPokemon Legendary Pokémon]] | [[Characters/PokemonMythicalPokemon Mythical Pokémon]] | [[Characters/PokemonGlitches Glitches]]\\
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[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonGlitches Glitches]]\\

to:

[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonLegendaryPokemon Legendary Pokémon]] | [[Characters/PokemonMythicalPokemon Mythical Pokémon]] | [[Characters/PokemonGlitches Glitches]]\\
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[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur To Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat To Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly To Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp To Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonGlitches Glitches]]\\

to:

[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur To to Parasect]] / [[Characters/PokemonGenerationIVenonatToCloyster Venonat To to Cloyster]] / [[Characters/PokemonGenerationIGastlyToMiltank Gastly To to Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp To to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To to Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To to Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To to Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To to Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To to Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To to Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To to Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To to Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]] | [[Characters/PokemonGlitches Glitches]]\\
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Updated navigational template.


[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / [[Characters/PokemonGenerationITangelaToMew Tangela to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\

to:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel ([[Characters/PokemonGenerationIBulbasaurToParasect Bulbasaur To Tentacruel]] Parasect]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] [[Characters/PokemonGenerationIVenonatToCloyster Venonat To Cloyster]] / [[Characters/PokemonGenerationITangelaToMew Tangela to [[Characters/PokemonGenerationIGastlyToMiltank Gastly To Miltank]] / [[Characters/PokemonGenerationIMagikarpToMew Magikarp To Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
VIII]] | [[Characters/PokemonGlitches Glitches]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] ([[Characters/PokemonProtagonistsAndRivalsKanto Kanto]] / [[Characters/PokemonProtagonistsAndRivalsJohto Johto]] / [[Characters/PokemonProtagonistsAndRivalsHoenn Hoenn]] / [[Characters/PokemonProtagonistsAndRivalsSinnoh Sinnoh]] / [[Characters/PokemonProtagonistsAndRivalsUnova Unova]] / [[Characters/PokemonProtagonistsAndRivalsKalos Kalos]] / [[Characters/PokemonProtagonistsAndRivalsAlola Alola]] / [[Characters/PokemonProtagonistsAndRivalsGalar Galar]]) | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
Is there an issue? Send a MessageReason:
Adding a convenient index on all Pokémon species and mainline game characters pages.

Added DiffLines:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / [[Characters/PokemonGenerationITangelaToMew Tangela to Mew]]) | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | '''Gen VI''' ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

Changed: 19

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A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total.

to:

A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions (plus two Primal Reversions) for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total.
Is there an issue? Send a MessageReason:
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A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total .

to:

A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total .total.

Changed: 15

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* [[Characters/PokemonGenVIFamiliesDedenneToVolcanion Dedenne to Volcanion (#702 - #721)]]

to:

* [[Characters/PokemonGenVIFamiliesDedenneToVolcanion [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne to Volcanion (#702 - #721)]]

Changed: 15

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* [[Characters/PokemonGenVIFamiliesChespinToHawlucha Chespin to Hawlucha (#650 - #701)]]

to:

* [[Characters/PokemonGenVIFamiliesChespinToHawlucha [[Characters/PokemonGenerationVIChespinToHawlucha Chespin to Hawlucha (#650 - #701)]]

Added: 19

Changed: 289

Removed: 1143

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A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total . For other generations, [[Characters/{{Pokemon}} go here]].
%% Do not place YMMV tropes, use the CallBack, or call something Expy here. This is not the place for that.
%% Zero-context examples will be deleted or commented out. Please try expanding on them if possible.
%% [=TVTropes=] is not a forum; don't start conversation in the main page.
%% Don't use words such as "recently," "lately," or "soon" when adding examples. They won't be recent or upcoming for very long.
%% Don't overuse bold or italics.
%% Be aware of what a trope means before citing it as an example.
%%
%% Sylveon is on the Gen I listings where all the Eeveelutions are.
%% Entries relating to Smogon, competitive Pokémon strategies, or the metagame will be commented out or removed. If they can be rewritten in a more neutral manner, please do so.
%% Please stop comparing the Bunnelby line to Groudon.
%%
%% The numpad code to type an accented "e" (é) is Alt+130 in Windows. To type "é" on a Mac, hold down Option+e and type "e".
%%
%%
%% Names of Pokémon, abilities, moves, trainer classes, and items should be capitalized. Also, the singular and plural forms of every Pokémon species are the same. One Pikachu, two Pikachu.
%%
%%
%% Hawlucha / Dedenne is used as the division point because the legendaries at the end of the dex have many more tropes listed than the families in between, despite looking lopsided just based on National Dex numbers
%%
%%

to:

A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total .

For other generations, [[Characters/{{Pokemon}} go here]].
%% Do not place YMMV tropes, use the CallBack, or call something Expy here. This is not the place for that.
%% Zero-context examples will be deleted or commented out. Please try expanding on them if possible.
%% [=TVTropes=] is not a forum; don't start conversation in the main page.
%% Don't use words such as "recently," "lately," or "soon" when adding examples. They won't be recent or upcoming for very long.
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%% Hawlucha / Dedenne is used as the division point because the legendaries at the end of the dex have many more tropes listed than the families in between, despite looking lopsided just based on National Dex numbers
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A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. That hasn't stopped them from having enough tropes to be broken out into two pages. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total . For other generations, [[Characters/{{Pokemon}} go here]].

to:

A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. That hasn't stopped them from having enough tropes to be broken out into two pages. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. The size of the generation was compensated for with 48 different Mega Evolutions for older Pokémon, as well as the Kalos Pokédex being the absolute largest yet at 457 total . For other generations, [[Characters/{{Pokemon}} go here]].


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A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. Most of this was compensated for with many Mega Evolutions, as well as Pokémon from other generations present. For other generations, [[Characters/{{Pokemon}} go here]].

to:

A list of the Pokémon from the games ''VideoGame/PokemonXAndY''. This game introduced the fewest Pokémon of any generation with a mere 72, more than half of which were revealed pre-release. That hasn't stopped them from having enough tropes to be broken out into two pages. All were unrelated to Pokémon of previous generations, with the exception of new Eeveelution Sylveon. Most The size of this the generation was compensated for with many 48 different Mega Evolutions, Evolutions for older Pokémon, as well as Pokémon from other generations present.the Kalos Pokédex being the absolute largest yet at 457 total . For other generations, [[Characters/{{Pokemon}} go here]].



%% Hawlucha / Dedenne is used as the division point because the legendaries at the end of the dex have many more tropes listed than the families in between, despite looking lopsided just based on National Dex numbers



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[[foldercontrol]]

[[folder: Chespin, Quilladin, and Chesnaught ''[-(Harimaron, Hariborg, and Brigarron)-]'']]
!650: Chespin (Harimaron (ハリマロン ''harimaron''))\\
651: Quilladin (Hariborg (ハリボーグ ''haribohgu''))\\
652: Chesnaught (Brigarron (ブリガロン ''burigaron''))
[[quoteright:253:http://static.tvtropes.org/pmwiki/pub/images/650-651-652-oras_5779.png]]

Kalos's Grass-type starter, Chespin is based on a hedgehog with a chestnut-like helmet. Its first evolution, Quilladin, looks even more like one, with its entire body becoming round and the shell incorporating more into its body. When it reaches its final evolution, it gains the Fighting type, its limbs grow out, its chestnut shell turns brown and grows huge spikes, and it assumes a much more threatening appearance. Alongside the other starters, Xerneas, and Yveltal, Chespin was one of the first Generation VI Pokémon revealed to the public.
----
* BadassAdorable: Chespin, unlike most Grass starters who struggle for moves at the start, gets great coverage moves such as Bite and Rollout early on, making it very useful early in the game.
* BadassBeard: Chesnaught has one.
* BadassCape: The shell on Chesnaught's back evokes the image of a knight's cape.
* BareFistedMonk: Gains the Fighting-type on evolution to Chesnaught.
* BulletProofVest: Their Hidden Ability is Bulletproof, which protects them from ball and bomb attacks.
* CarpetOfVirility: Chesnaught has a nice fuzzy one on its chest despite being covered in armor.
* CastFromHitPoints: The entire line can learn Wood Hammer.
* ConfusionFu: Chesnaught can learn a ''plethora'' of moves. The only types it can't use for moves are Fairy, Water, and Ice. This isn't including Hidden Power.
* CoolHelmet: Chesnaught has a shell on its head that matches the armor.
* CuriousAsAMonkey: It is noted that a lot of them tend to get in trouble often due to their curious nature.
* CuteLittleFangs: Play with Chesnaught in Pokémon-Amie and you'll see them. This notably contrasts with the rest of its line, which have rodent-like buck teeth. Still adorable, though.
* DefendCommand:
** Their former SecretArt Spiky Shield protects the user from most moves, with the added bonus of damaging anybody who uses a contact move on them.
** They can be bred to have Quick Guard, which protects them and their allies from priority attacks in Double and Triple Battles.
* ElementalRockPaperScissors: While starter Pokémon have had the Water -> Fire -> Grass -> Water cycle from the very beginning, these three Gen VI starter Pokémon have an ''extra'' cycle within, going Dark (Greninja) -> Psychic (Delphox) -> Fighting (Chesnaught) -> Dark (Greninja).
* FighterMageThief: The "Fighter" of the starters. Chesnaught is based on a knight, and as knights are often associated with close-range combat, it is Fighting-typed. The other two top-level starter evolutions are similarly themed with respect to their respective subtypes -- Delphox is magician-themed, being Psychic-typed, while Greninja is ninja-themed, being Dark-typed.
* GentleGiant: Chesnaught is known to be quite gentle and cares deeply about its allies, despite its intimidating appearance.
* GreenThumb: Grass-types based off of hedgehogs.
* ImmuneToBullets: Their hidden ability Bulletproof gives them immunity to bomb- and ball- based moves (like Shadow Ball, Aura Sphere, Sludge Bomb, etc), as well as BulletSeed.
* LuckilyMyShieldWillProtectMe: Chesnaught's attack animation when using Spiky Shield depicts it holding up its arm as if using a shield.
* MeaningfulName: "Bōgu" is a kind of armor, fitting considering Quilladin's armor-like shell.
* MightyGlacier: Chesnaught has high physical defense and high attack with middling speed. Unusually, it can alternatively play as a stalling StoneWall, with a wide array of defensive moves, high Defense stat and access to moves like Leech Seed.
* PerpetualSmiler: Chespin is always seen smiling and has a happy look in its artwork.
* PettingZooPerson: Chespin and Quilladin both look pretty hedgehog-like, but Chesnaught looks more like a bulky humanoid wearing armor.
* ThePollyanna: Chespin always keep an optimistic outlook regardless of what happens, and they never worry about the small details. Its artwork shows it having a wide smile too.
* PricklyPorcupine: Its Japanese, German, and French names make reference to it being a hedgehog, but it's hard to tell just from looks alone. It becomes more notable when it can make the leaves on its body sharper.
* RecurringElement: The Kalos Grass Starter.
* RidiculouslyCuteCritter: Chespin and Quilladin are this, Quilladin in a [[{{Adorkable}} dorky]] sort of way.
* StarterMon: The Grass Starter of Kalos. It has a good enough movepool that it can handle itself even against some opponents that it has a defensive disadvantage against in the early game but it gets harder as the player progresses.
* SecretArt:
** Up until ''Omega Ruby'' and ''Alpha Sapphire'', [[TheSpiny Spiky Shield]], which protects Chesnaught from all forms of damage while also dealing damage to contact attackers.
** Up until Gen VII, it also had a Hidden Ability unique to it in [[ImmuneToBullets Bulletproof]], as described above.
** Like the rest of the Grass starters before it, Grass Pledge and Frenzy Plant is available to them.
* StealthPun: Chespin is literally a ''Hedge''-hog.
* SuperStrength: In X's Pokédex entry, a Chesnaught's tackle can flip a ''50 TON TANK''.
* SuperToughness: Chespin is covered in wood armor so thick that it can take a direct hit from ''a truck'' and not be fazed. Chesnaught can withstand a bomb going off by holding its arms over its face. This comes into play with its Hidden Ability of Bulletproof.
* TrapMaster: They can be bred to have the move Spikes, a field effect which will damage opposing Pokémon as they switch in as long as they're not immune to Ground-type attacks.
* TurnsRed: Like all Grass starters, Overgrow boosts the power of Grass-type moves when at low health.
[[/folder]]

[[folder: Fennekin, Braixen, and Delphox ''[-(Fokko, Tairenar, and Mahoxy)-]'']]
!653: Fennekin (Fokko (フォッコ ''fokko''))\\
654: Braixen (Tairenar (テールナー ''teirunaa''))\\
655: Delphox (Mahoxy (マフォクシー ''mafokushii''))
[[quoteright:215:http://static.tvtropes.org/pmwiki/pub/images/653-654-655-oras_4629.png]]

Kalos's Fire-type starter, Fennekin is based on a Fennec fox cub. Unlike most of the previous fire starters (except Cyndaquil), its body is mostly yellow. When it evolves into Braixen, it becomes bipedal, its legs turn black, and a twig appears in its tail. When it evolves again into Delphox (gaining the Psychic type), its skirt grows larger and turns maroon, resembling a wizard's robe. It still keeps its twig in its sleeve and uses it as a wand. Alongside the other starters, Xerneas, and Yveltal, Fennekin was one of the first Generation VI Pokémon revealed to the public.
----
* AnimeHair: Have you seen ''those ears''?
* BadassLongrobe: The fur skirt that it gains as Delphox is evocative of this.
* BalanceBuff: Delphox can learn Dazzling Gleam from ''Omega Ruby and Alpha Sapphire'' onwards, allowing it to inflict some sizable damage to Dark-types and Dragon-types.
* BishounenLine: All three starters become more humanoid as they evolve, but Delphox probably fits this trope best for its more feminine features.
* BlackMagicianGirl: Male or female, it has psychic powers (especially as the mage mentioned below) and is sometimes hot-tempered.
* BreakoutCharacter: In an unusual turn of events, especially for starter Pokémon, it's ''Braixen'', the middle stage, who gets the most attention, being Serena's main Pokémon in the anime, and being a playable character in ''VideoGame/PokkenTournament'' instead of its evolution, Delphox.
* CharacterNameLimits: Delphox is the first Pokémon in National Dex order with more than five kana in its Japanese name.
* CuteLittleFangs: Fennekin has these.
* CuteWitch: Braixen evokes one with its twig sticking out of its tail, resembling a broomstick, and its PsychicPowers.
* DittoFighter: Delphox can learn Role Play in order to copy an opponent's ability.
* ElementalRockPaperScissors: While starter Pokémon have had the Water -> Fire -> Grass -> Water cycle from the very beginning, these three Gen VI starter Pokémon have an ''extra'' cycle within, going Dark (Greninja) -> Psychic (Delphox) -> Fighting (Chesnaught) -> Dark (Greninja).
* EverythingsBetterWithSpinning: Braixen often twirls its wand like a baton during attacks. It doesn't do this as much after evolving into Delphox.
* FantasticFoxes: Fennec Fox flavored. Like [[Characters/PokemonGenerationIBulbasaurToTentacruel Ninetales and]] [[Characters/PokemonGenerationVVictiniToZoroark Zoroark's line]], they are also based on tales about foxes with magical abilities; however, they appear to draw more inspiration from the fabled [[http://en.wikipedia.org/wiki/Reynard Reynard]] from European folklore instead of the Japanese Kitsune.
* FighterMageThief: The "Mage" of the starters. Delphox is based on several kinds of mystical/magical archetypes, such as wizards, oracles, and mages, and is Psychic-typed. The other two top-level starter evolutions are similarly themed with respect to their respective subtypes -- Greninja is ninja-themed, being Dark-typed, and Chesnaught is knight-themed, being Fighting-typed.
* FurIsClothing: Braixen's resembles a skirt, and Delphox's resembles a wizard's robe. Delphox's case is also '''very''' noticeable, as most other animalistic Pokémon that follow this trope aren't very obvious at first, while Delphox's "robe" is a vastly different color than its main fur.
* HoistByHisOwnPetard: They can learn Foul Play through tutoring, a Dark-type attack that uses the opponent's Attack to calculate damage instead of the user's.
* {{Kitsune}}: It's modeled after a fennec fox, but its abilities are similar.
* LightEmUp: ''Omega Ruby and Alpha Sapphire'' gave Delphox the ability to learn Dazzling Gleam and Signal Beam, finally giving it a proper chance to stand against Dark-types.
* MagicWand: Braixen wields the stick in its tail like one during battle, complete with a fiery spark animation when casting attacks. It carries over when it evolves into Delphox.
* MagicalGirl: Braixen's effeminate appearance, particularly its frilly shoulder fur, skirt-like abdomen, and black legs that resemble stockings makes it seem like it's wearing an outfit typical of magical girls.
* NothingUpMySleeve: Delphox hides its stick/wand in the sleeve-like ruffs of fur on its arms when not in use.
* {{Oracle}}: Delphox's name references the Oracle of Delphi, and it can see into the future by staring into the flame at the tip of its wand.
* PettingZooPeople: Second and third evolutions.
* PlayingWithFire: Fire-Type.
* PoorPredictableRock: It has the shallowest move pool of the three starters, cannot learn many [=TMs=] that could cover its weaknesses and/or make use of its great Special Attack like Energy Ball, and only has four known egg moves. ''Omega Ruby'' and ''Alpha Sapphire'' remedied this a bit with the move tutors.
* PreciousPuppies: Fennekin's the size of a lapdog and has a particularly adorable bark.
* PsychicPowers: Despite being pure Fire-types, Fennekin and Braixen can learn Psybeam, Psychic, and Psyshock; Delphox is, meanwhile, part Psychic-type.
* RecurringElement: The Kalos Fire Starter.
* {{Retcon}}: ''Omega Ruby'' and ''Alpha Sapphire'' allow it to learn Dazzling Gleam through TM, even though the TM was also available in ''X and Y''.
* RidiculouslyCuteCritter: Fennekin!
* RobeAndWizardHat: Delphox's ears resemble a hat, and the "dress" it had as a Braixen has become a full fledged robe.
* SecretArt:
** Up until ''Omega Ruby'' and ''Alpha Sapphire'', Mystical Fire, which deals damage while lowering a foe's Special Attack.
** Being a Fire starter, it can learn both Fire Pledge and Blast Burn.
* SecurityBlanket: Braixen keeps its trademark stick wand in its tail whenever it isn't using it to attack, and has a tendency to lose its calm if it isn't there otherwise.
* SensitiveGuyAndManlyMan: Sensitive guy to Charizard's (the other Fire-type starter available in ''X and Y'') manly man; Delphox is a feminine-looking magician fox that uses its fire and psychic powers to act as an {{Oracle}}. Charizard is a RatedMForManly BloodKnight ProudWarriorRaceGuy who searches the land for worthy opponents. That said, they're [[NotSoDifferent both tilted towards being speedy Special Attackers]].
* StarterMon: The Fire Starter of Kalos. Its effective against opponents that it has a clear advantage over, but its surprisingly shallow movepool holds it back.
* SupernaturalIsPurple: In lieu of red and yellow, the line's shiny forms have purple fur in varying shades. Fitting, given how they're based on mages and the like.
* SquishyWizard: Delphox has the second highest Special Attack of all the starters and decent Special Defense, but its Attack and Defense are just average.
* TrademarkFavoriteFood: Fennekin's are sticks, which doesn't make sense for a fox, but definitely for a fire. It stops eating branches once it evolves and uses one as a MagicWand instead.
* {{Tsundere}}: In Pokémon-Amie, towards its trainer. It's so sweet and adorable when you play with it, but if you do something that upsets it, [[http://25.media.tumblr.com/a64e6e78bb5fa74de574a4c9b7561698/tumblr_mubja0fD5o1romni1o6_1280.jpg it'll perform the classic Tsundere gesture of folding its arms across its chest and turning away with a 'Humph!' expression.]]
%%* TsurimeEyes
* TurnsRed: Like all Fire starters, Blaze boosts the power of Fire-type moves when at low health.
* UselessUsefulSpell:
** Their Hidden Ability, Magician. Not only do they have to not hold an item to activate Magician, Delphox already learns Switcheroo from the Move Relearner and Trick via move tutor. Trick and Switcheroo let you still hold an item but allows for potential {{Combo}}s like giving a Physical Attacker a Flame Orb to cripple them while stealing their item, or giving a Choice item to an opponent spamming {{Status Buff}}s or an attack with things immune to it (like Earthquake) so they're forced to switch out.
** The line are capable of learning a lot of physical [=TMs=] such as Power-Up Punch, which runs off and boosts their nigh-abysmal Attack, and most of their tutor moves are just as useless because they are also physical.
* VideoGameStealing: Magician allows them to steal a held item when they attack an enemy as long as they themselves aren't holding one.
[[/folder]]

[[folder: Froakie, Frogadier, and Greninja ''[-(Keromatsu, Gekogashira, and Gekkouga)-]'']]
!656: Froakie (Kerumatsu (ケロマツ ''keromatsu''))\\
657: Frogadier (Gekogashira (ゲコガシラ ''gekogashira''))\\
658: Greninja (Gekkouga (ゲッコウガ ''gekkouga''))
[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/656-657-658-oras_76.png]]

Kalos's Water-type starter, Froakie is based on a frog. It has a cape that is made out of foam. While it seems absent-minded, it's really keeping a close eye on its surroundings. Its first evolution gives it a dark blue and more sleek appearance. Its second one (also a Dark-type) becomes a {{ninja}}, and is even darker and sleeker; it also has an OverlyLongTongue that it uses as a scarf, strangely. Alongside the other starters, Xerneas, and Yveltal, Froakie was one of the first Generation VI Pokémon revealed to the public. A very special Greninja is capable of transforming into a unique and powerful form known as "Ash-Greninja" (so named because it resembles [[Anime/{{Pokemon}} Ash's]] design from the XY anime), courtesy of an ability known as Battle Bond. This ability activates when Greninja defeats an opponent in battle.

Greninja also joins Pikachu, Jigglypuff, Charizard, Lucario, and Mewtwo as a playable character in the Wii U and 3DS ''Videogame/SuperSmashBros'' games.
----
* ActionInitiative: They all learn Quick Attack, and Greninja can pick up [[SecretArt Water Shuriken]] and Shadow Sneak. While the former is usually less than entirely necessary because of Greninja's natural speed, the latter can be used alongside Protean to surprise Fighting-types who thought they had the advantage. Furthermore, Water Shuriken becomes stronger when Greninja becomes Ash-Greninja.
* AwesomeButImpractical: Water Shuriken is a pretty unique move, being a multi-hit priority attack, and is depicted as one of Greninja's coolest attacks in TCG art, [[Anime/{{Pokemon}} the anime]] and ''VideoGame/SuperSmashBros''. In-game, it's often weaker than desirable, and Greninja is fast enough to not really care about the priority. ''VideoGame/PokemonSunAndMoon'' rectify this by making it a Special move and an increase in power while Greninja is transformed into Ash-Greninja, and being guaranteed to hit three times to remove the luck-based aspect of the move.
* BarrierChangeBoss: Their hidden ability Protean allows them to change their type to a move right before they attack. With Hidden Power, it can potentially change into any type except Fairy.
* BilingualBonus: Greninja's name is a combination of "ninja" and "''grenouille''", the French word for frog (the actual animal, not the derogatory term for a French person). [[{{Irony}} Ironically]], its French name ("Amphinobi") doesn't contain any distinctly French roots[[note]]it comes from Latin and Japanese roots instead[[/note]], even though "Greninja" does and isn't distinctly English-sounding itself.[[note]]This is likely due to all foreign names being translated directly from Japanese this gen, so the French translators didn't have a chance to know the name "Greninja".[[/note]]
* BoringButPractical: They can learn every Gen VI HM except Fly, making them excellent choices for navigating both Kalos and Hoenn.
* BreakoutCharacter: The most iconic starter of its generation, due to being Ash's main in the anime and its appearance in ''Smash Bros.'' just like Charizard in Gen I, and to a lesser extent Blaziken in Gen III. It even has an 'Ash-Greninja' special forme that made it to ''Sun and Moon''. Greninja is fact so popular that it ''[[http://www.animenewsnetwork.com/interest/2016-06-07/pokemon-general-election-winner-declared-and-it-isnt-pikachu/.102959 won]]'' the 20th anniversary general election, beating out [[SeriesMascot Pikachu]] and [[{{God}} Arceus]].
* BubbleGun: They can learn Bubble, but not Bubble Beam.
* {{Caltrops}}: Greninja can learn Spikes by taking it to the Move Relearner. The family can also get Toxic Spikes as an egg move.
* CanonImmigrant: Ash-Greninja was first introduced in the [[Anime/{{Pokemon}} Pokémon anime]] during the ''X, Y and Z'' saga, where it was a main focus. Much of the mystery surrounding it was that it a form that's similar to [[SuperMode Mega Evolution]] but [[WrongContextMagic the exact mechanics were unknown]]. This form was later introduced into the main games themselves and the Greninja is greatly implied to actually be the very same Greninja from the anime.
* CombatPragmatist: Greninja gains a secondary Dark typing. The line is also known for picking up and throwing rocks at foes, as evidenced by Smack Down and Fling.
* ConfusionFu:
** Their hidden ability, Protean, lets them change their type to the attack they use. This effectively makes them get STAB on everything. Add in Hidden Power and it gets even more confusing on just what it can change into. They can also learn Water, Ice, Psychic, Dark, Bug, Flying, Ghost, Grass, Ground, and Rock moves. Defending against Greninja becomes very difficult because it's hard to know if it ''doesn't'' have a super effective move, and hitting it for super effective damage is nigh impossible unless one's Pokémon carries a move that's super effective against its own weakness.
** Factor in Ash-Greninja and now facing a Greninja is a guessing game between one that can potentially become 18 types or one that has access a SuperMode.
* DarkIsNotEvil: Greninja is probably the best example of how the Dark-type can represent [[CombatPragmatist combat pragmatism]] rather than [[DarkIsEvil malevolence]] and [[CastingAShadow dark powers]].
* DifficultButAwesome: In order to activate its Battle Bond ability so it can transform into Ash Greninja, Greninja must defeat its opponent by itself, which sometimes can be quite difficult to pull it off. But once it transforms into Ash Greninja, it's pretty difficult to stop the wrath of Ash Greninja.
* DiscOneNuke:
** Ash's Greninja is this for the entirety of the ''Sun & Moon'' special demo. Most Pokémon you encounter are either lower-leveled or are unevolved (mid-stage top) and they don't resist his Night Slash, which is a powerful STAB attack. The only fairly strong Pokémon (that also happens to resist Dark-Type attacks) is Hakamo-o, but it can be easily two-shotted by the super-effective Aerial Ace. During the Totem Hakamo-o battle as well as against every new trainer that can be fought after the main event, there are two Pokémon in the opposing team, guaranteeing that Greninja will always transform into Ash-Greninja.
** Averted in the actual ''Sun & Moon'' game. While Ash-Greninja can be received early on in the game, he won't really obey you until you cleared the second Grand Trial due to him being Level 36, which is unfortunately only one level higher than the level cap of the first Grand Trial's completion.
* ElementalRockPaperScissors: While starter Pokémon have had the Water -> Fire -> Grass -> Water cycle from the very beginning, these three Gen VI starter Pokémon have an ''extra'' cycle within, which goes Dark (Greninja) -> Psychic (Delphox) -> Fighting (Chesnaught) -> Dark (Greninja).
* EyesAlwaysShut: When out of battle in Pokémon Amie, they mostly keep their eyes shut.
* FighterMageThief: The "Thief" of the starters; Greninja is ninja-themed, and, having Dark as its subtype, uses a lot of sneaky tactics as a result. The other two top-level starter evolutions are similarly themed with respect to their respective subtypes -- Chesnaught is knight-themed, being Fighting-typed, while Delphox is magician-themed, being Psychic-typed.
* FragileSpeedster: Greninja is the fastest of all fully-evolved starters and the fastest Water-type Pokémon, but it doesn't take hits very well. Upon transforming to Ash-Greninja, it became slightly faster, but it's still just as frail as usual.
* FrogMen: Greninja is a fairly humanoid frog Pokémon.
* FuumaShuriken: As Ash-Greninja, it carries a large Water Shuriken on its back and it is significantly stronger than the regular, small Water Shuriken.
* GlassCannon: Continuing in fall in line with its Ninja/Thief theme, Greninja is very fast and also very fragile, but unlike a usual thief, Greninja actually hits hard. Particularly and especially if it has its ''Protean'' ability. This is even taken further as Ash-Greninja, gaining a huge boost to both its Attack and Special Attack stat when Battle Bond activates, but both its Defense and Sp.Defense aren't altered at all.
* HandSeals: Fitting with its {{Ninja}} theme, Greninja uses these when performing a special move. Ash-Greninja does a hand seal as its idle animation in battle.
* HotBloodedSideburns: Ash-Greninja has black markings and protrusions on both sides of its face that resemble sideburns. Since this form comes into being during the heat of an intense battle, this addition to Greninja's design is appropriate.
* InASingleBound: It is mentioned that Froakie can jump as high as a three story building, while Frogadier jumps all over the place to confuse its opponents. They even learn the move Bounce. In ''Videogame/SuperSmashBros'' Greninja has the second highest jump of all the characters, only beaten by [[Videogame/StarFox Falco]].
* InformedAbility: Downplayed, but it is explicitly said that Ash-Greninja's legs become so strong after transforming that its speed makes it impossible for your eyes to keep up. While it does become a bit faster, the actual speed boost is rather insignificant in comparison to its offensive boosts.
* MakingASplash: Water-type.
* {{Ninja}}: This is the line's theme. It becomes more prominent with each evolution. With Greninja, it's in the name as well. The line also can learn multiple ninja moves, like [[SmokeOut Smokescreen, Haze]], [[NinjaLog Substitute]], [[StockNinjaWeaponry Mat Block, Spikes, Night Slash, and Water Shuriken]].
* NinjaLog: Greninja can learn Substitute by level-up.
* ObfuscatingStupidity: It appears like it is being absent-minded, but Froakie is actually very observant and keeps an eye on its surroundings, implying it is being invoked.
* OverlyLongTongue: Greninja uses its long tongue as a scarf. Like real-world frogs, Greninja can still use it to grab things that are out of reach.
* PsychicPowers: Greninja can learn Extrasensory by level-up.
* RecurringElement: The Kalos Water Starter.
* RedAndBlackAndEvilAllOver: Averted. Greninja's shiny form is pitch-black with a bright red tongue, but of course it's only an "Evil-type" in Japanese (not an evil Pokémon).
* RuleOfThree: Ash-Greninja's Water Shuriken will always hit three times no matter what.
* ScarfOfAsskicking: Has one made of bubbles as Frogadier. As Greninja, it uses its own tongue.
* SecretArt:
** Until ''VideoGame/PokemonSunAndMoon'', [[DefendCommand Mat Block]], which acts like Protect and Detect for the Pokémon on the user's side, but has no extra priority, will not protect against status-inflicting moves, and only works on the first turn Greninja is in battle (like Fake Out).
** Up until ''Omega Ruby'' and ''Alpha Sapphire'', Water Shuriken, a [[ActionInitiative priority move]] that [[SpamAttack hits 2 to 5 times in a row]].
** As Water-type starters, they have access to Water Pledge and Hydro Cannon.
* SimpleYetAwesome:
** Greninja's Hidden Ability Protean allows it to [[ConfusionFu change its type]] to whatever attack it uses. Simple enough, but this also allows Greninja to have universal STAB on all of it moves, meaning that [[SuperPowerLottery with its movepool]], there are very few Pokémon it ''can't'' hit super effectively.
** As Ash-Greninja, Water Shuriken goes from AwesomeButImpractical to this, being strong enough to actually be a reliable priority attack, and being guaranteed to hit three times.
* StarterMon: The Water Starter of Kalos. Greninja does extremely well against most important battles due to its speed, attacking stats, and its wide move pool.
* SuperMode: First seen in [[Anime/{{Pokemon}} the Pokémon anime]] and made available in the special demo for ''VideoGame/PokemonSunAndMoon'', Ash-Greninja is a special form which occurs when Greninja defeats an opponent in battle. Its power is similar to Mega Evolution, but it's the result of a unique ability called Battle Bond rather than a Mega Stone. The stat increase of this transformation is even slightly ''higher'' than Mega Evolution, jumping from a base stat total of 530 to 640!
* SuspiciouslySimilarSubstitute: Like the Oshawott line last generation, it starts with a fairly dorky- and confused-looking first stage and then gets a sleeker evolution based on a Japanese warrior.
* ThreePointLanding: The evolutionary line has what appears to be this as their standard pose. Averted with Ash-Greninja, which crouches as its default pose.
* TrapMaster: Greninja can learn Spikes and the entire evolution line can be bred to know Toxic Spikes.
* TurnsRed: Like all Water starters, Torrent boosts the power of Water-type moves when at low health.
* UpToEleven: Every Mega Evolution increases a Pokémon's overall stats by 100. When Greninja transform to Ash-Greninja, its overall stats is increased by 110 instead.
%%* UselessUsefulSpell: Water Shuriken in Gen VI, since most of the time, it will only hit two times and it relies on Greninja's lower Attack stat. Gen VII assigns the move to Special instead and Water Shuriken will receive some benefits when it's used by Ash-Greninja.
[[/folder]]

[[folder:Bunnelby and Diggersby ''[-(Horubee and Horudo)-]'']]
!659: Bunnelby (Horubee (ホルビー ''horubii''))\\
660: Diggersby (Horudo (ホルード ''horuudo''))
[[quoteright:180:http://static.tvtropes.org/pmwiki/pub/images/659-660-oras_7749.png]]

This Pokémon appears to fulfill Kalos's "small Normal-type mammal" niche, in this case a rabbit. It uses its spade-like ears to dig around. When it evolves, its ears become muscular fists and it becomes a Normal/Ground type. It's often used in help with construction.
----
* AstonishinglyAppropriateAppearance: Not only do their brown patches on their fur look like dirt stains, but Bunnelby has a small brown ruff that invokes its head poking out of a hole in the ground. Diggersby's furry mid-section invokes it being buried up to its chest.
* BigFun: Diggersby certainly looks the part; look at that grin!
* BoringButPractical: Diggersby makes an excellent HM mule by learning Cut, Rock Smash, Strength, and Surf. Plus it has Pickup.
* BunniesForCuteness: Bunnelby is pretty "daaaw" worthy. Diggersby, not so much unless one is into UglyCute characters.
* ComMons: At this point, players can make an entire team of early-game mammals. However, in contrast to its fellow mammals, the mechanics of the Kalos region's sectors render them suprisingly scarce.
* DiscOneNuke: One of the Bunnelby line's two normal abilities is Pickup, which means an automatic 10% chance of them picking up something useful, like a Poké Ball, Potion, Full Heal, or Escape Rope after ''every'' battle ending with the player victorious. Higher-level Bunnelby or Diggersby with this ability can pick up things like Ultra Balls, Max Revives, Full Restores, Rare Candies, and Leftovers. This makes the entire Bunnelby line useful even as non-battlers as they will spend their time in the player's party occasionally picking up items that the player will more than often find to be of great use.
* DishingOutDirt: It's the "Burrowing Pokémon" that digs with its ears, and is based on a tunneling animal. It gains a Ground type when it evolves into Diggersby.
* {{Expy}}: Diggersby looks just like the mountainmen of the recurring Hiker trainer class.
* EyesAlwaysShut: Diggersby, lending to its lazy, carefree nature.
* {{Gonk}}: Diggersby isn't as cute as Bunnelby, or Lopunny for that matter.
* HyperactiveMetabolism: Its Cheek Pouch ability can restore some of its HP whenever it uses a Berry in battle.
* ItemCaddy: Can have the Pickup ability.
* KillerRabbit: Almost literally, since it's a rabbit with access to Huge Power as an ability.
* LadyLooksLikeADude: The females have the exact same masculine design as the males.
* LethalJokeCharacter: Diggersby may be a goofy-looking [[ComMon early-game mammal]] with relatively low overall stats. However, it is one of the few Pokémon to gain Huge Power (as a hidden ability), allowing it to hit as hard as some Legendary Pokémon can.
* MultiArmedAndDangerous: Their ears are fully prehensile and resemble an extra pair of hands.
* NonElemental: Normal-type.
* PintSizedPowerhouse: Bunnelby and Diggersby are both quite small, but if they're lucky enough to have their hidden ability Huge Power, then dear god, they are going to pack a punch.
* RecurringElement:
** The new small mammal in line with Rattata, Sentret, Bidoof, etc.
** It is the closest successor to the Bidoof line. Both families are {{Gonk}}-looking, make excellent HM mules, gain unique type combinations upon evolution (Water for Bibarel, Ground for Diggersby), and both have hidden abilities that make them {{Lethal Joke Character}}s.
** It's the second rabbit to have Huge Power as an ability, the other being Azumarill.
* SuperStrength: Their Hidden Ability is Huge Power, which doubles their current Attack stat. Those Earthquakes are going to hit ''real'' hard.
* TunnelKing: Bunnelby and Diggersby live in underground tunnels, and are extremely efficient diggers.
[[/folder]]

[[folder: Fletchling, Fletchinder, and Talonflame ''[-(Yayakoma, Hinoyakoma, and Fiarrow)-]'']]
!661: Fletchling (Yayakoma (ヤヤコマ ''yayakoma''))\\
662: Fletchinder (Hinoyakoma (ヒノヤコマ ''hinoyakoma''))\\
663: Talonflame (Fiarrow (ファイアロー ''faiaroh''))
[[quoteright:243:http://static.tvtropes.org/pmwiki/pub/images/661-662-663-oras_7289.png]]

Fletchling is a Pokémon based on a Japanese Robin. It's popular due to its beautiful song and friendly nature, but it's quite ferocious in battle. When it evolves, it gains the Fire-type and looks like a male cardinal. Next evolution, it becomes a falcon, decorated with flame patterns. Its speed is very high, and for some of the evolutionary line, certain moves will go out faster than just about anything else.
----
* ActionInitiative: Its Hidden Ability, Gale Wings, gives priority to Flying-type moves. It also learns Quick Attack naturally. With Gale Wings, Talonflame's Brave Bird becomes the strongest priority attack in the game.
* ArrowsOnFire: Fletchling's name, Talonflame's typing and Japanese name, and the ability to learn fire moves suggest that the line was based off this idea.
* AwesomeMcCoolName: '''Talonflame'''. It's up there with "Skulkraken" (Gyarados's beta name).
* BlowYouAway: Flying-type, like most birds.
* BossBattle: Elite Four Malva's most powerful Mon.
* CastFromHitPoints: Can naturally learn Brave Bird and Flare Blitz.
* CharacterNameLimits: Fletchinder's name is 11 letters long, in case you hadn't already noticed that the 10-character limit from the first five generations has expanded to 12.
* ComMons: You'll run into plenty of Fletchling in the first few areas. However, Talonflame turns out very good, one of the best of its kind -- it's up there with Staraptor and Stoutland in terms of late-game ability.
* ExtraOreDinary: Learns Steel Wing naturally, which is notable since the move is only available to most Pokémon via TM.
* FragileSpeedster: Extremely fast — Talonflame is the fastest Fire-type Pokémon, which is fitting for a Pokémon based closely on the peregrine falcon — and all of its Flying-type moves have +1 priority when paired with its SecretArt, but it doesn't have much raw attacking or defensive power.
* InformedAbility: Despite its ''Y'' Pokédex entry stating that Talonflame finishes off prey with a colossal kick, it doesn't learn any kicking move.
* KillerRabbit: While Fletchling is adorable and its Pokédex entry in ''Y'' states the beauty of its lilting voice, it's merciless to intruders that dare to enter its territory.
* MagikarpPower: For a long time, the line learns very few moves of its types — you're stuck with Peck and Ember until level 39. Aerial Ace and Fly by TM and HM help, but it's when you get to the move relearner that you can learn Flare Blitz, and you can relearn Brave Bird or wait until much later for it. Even if you leave Brave Bird out, you'll still be at the point where Talonflame finally gets Acrobatics as well, so you'll be doing a lot more damage thanks to your newly-gained high-powered moves.
* MundaneUtility: It's easy to find, has the Flame Body Ability when it evolves (early), and can learn Fly, making it the best egg hatcher there is.
* {{Nerf}}: In ''VideoGame/PokemonSunAndMoon'', Gale Wings was changed so that it only works when Talonflame's HP is full.
* NobleBirdOfPrey: Peregrine falcon which hunts other bird-Pokemon.
* NonElemental: Fletchling is part Normal-type. When it evolves to Fletchinder, it changes its Normal-type to Fire-type.
* PlayingWithFire: Fletchinder and Talonflame are part Fire-type and learn several Fire-type moves. Fletchling can learn a few Fire moves as well; pre-release, it was shown using Flame Charge, which [[TrailersAlwaysSpoil clued nearly everyone in that its evolved forms would be Fire type]].
* PoorPredictableRock: Talonflame has a shallow offensive movepool, only getting its STAB attacks, Normal attacks, U-turn, Steel Wing, and Solar Beam.
* RecurringElement: This gen's small bird following the line of Pidgey and the rest.
* SecretArt: The sole user of the ability [[ActionInitiative Gale Wings]].
* UselessUsefulSpell: A frail Pokémon like Fletchling isn't going to get any mileage out of a defense-based ability like Big Pecks after the early-game (where [=NPCs=] tend to spam Defense-lowering moves). It's downplayed for Fletchinder and Talonflame — they also have low defensive stats for their ability Flame Body to kick in without taking lethal damage, but their availability early on in the game and their ability to fly make them great for hatching eggs quickly.
* WeakButSkilled: None of Talonflame's stats except for Speed are very high, but Gale Wings make it difficult for its opponents to get the jump on it.
* WreathedInFlames: Fletchinder and Talonflame can have Flame Body, which burns foes that use contact moves on it. They're also capable of learning Flame Charge, and Talonflame can pick up Flare Blitz for extra punch.
[[/folder]]

[[folder: Scatterbug, Spewpa, and Vivillon ''[-(Kofukimushi, Kofuurai, and Viviyon)-]'']]
!664: Scatterburg (Kofukimushi (コフキムシ ''kofukimushi''))\\
665: Spewpa (Kofuurai (コフーライ ''kofuurai''))\\
666: Vivillon (Viviyon (ビビヨン ''bibiyon''))
[[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/664-665-666-oras_6813.png]]

A three-stage insect line, decorated with pixel patterns. Scatterbug isn't much to write home about, being a little grey caterpillar. When it evolves, it gains a white fluffy protective coat while waiting to evolve again. Vivillon is a butterfly-like Pokémon sporting pixelated wings; the color and patterns vary depending on what part of the world it originated from.
----
* BigCreepyCrawlies: Bug-type. Scatterbug's family are actually the only completely new Bug types in Generation VI.
* BilingualBonus: Vivillon's name is derived from "vivid" and "papillon" (French for butterfly).
* BlowYouAway: Vivillon, a Bug/Flying-type. Look out for its Hurricane.
* BossBattle: Vivillon is Viola's ace, the first leader of Kalos.
* CaptainGeographic:
** The colors of Vivillon's wings are dependent on where the trainer is in [[LeaningOntheFourthWall real-life]] via their 3DS' location settings. For instance -- Sandstorm pattern for players in Arabia, Polar pattern for players in Canada, a southwestern American High Plains pattern for California, and so on. [[http://i.imgur.com/H4tT8oY.png Here are all the patterns, and where the designs change.]]
** The Poké Ball pattern Vivillon averts this, as it is handed out at events. The Fancy pattern was distributed worldwide during the summer of 2014 to celebrate 100 million trades on the GTS.
* CrouchingMoronHiddenBadass: One could easily brush off Vivillon as another CrutchCharacter, but it gets a nice amount of moves to keep itself useful. For instance, like Galvantula, it can augment a high-power move (Hurricane in this case) with Compound Eyes and has a move to screw over any mons that would invoke KillItWithFire with Powder.
* FailureIsTheOnlyOption: People with certain Patterns on the GTS have a '''sickeningly''' high chance to ask for Mythical Pokémon, which are incapable of being traded over, in effortless hopes to complete the Dex this way.
* GlassCannon: Vivillon has low defenses as expected of a mon of its type, but surprisingly good speed and Special Attack for an early bug. Keep one with Compound Eyes around long enough, and it'll learn Hurricane, which has 110 Power with ''91%'' (normally a scant 70%) accuracy. It's no Volcarona, but it's not entirely bad either.
* HoistByTheirOwnPetard: Vivillon's Powder move blows up a foe that attempts to use an otherwise super-effective Fire move against it.
* JustForPun: Vivillon is #666 in the Pokédex and there are 18 patterns in game (6+6+6), though the release of the 19th and 20th pattern screwed it up.
* LastLousyPoint:
** Trying to get all 18 regular Vivillon patterns? Good luck, as several of the patterns are only obtained by Vivillon from ''very'' specific regions (the Ocean pattern is only found by players in ''Hawaii'', for example). There are a lot of Vivillon on the GTS, and even then it'll be hard to find the one you're after, provided you get past the people wanting OlympusMons in return or event lengendaries, [[FailureIsTheOnlyOption which can]] '''[[FailureIsTheOnlyOption never]]''' [[FailureIsTheOnlyOption be traded over the GTS]], and see if you can ''still'' find the Pattern you want.
** Good luck getting a Poké Ball Pattern Vivillon, as that kind is only given at Nintendo events. There's also a 20th Pattern of Vivillon, the Fancy Pattern, that was distributed worldwide for 100 million GTS trades during July 2014.
** Then there's shiny Vivillon. While the regular ones are obtainable via GTS, this one generally isn't because people ask for Mythical Pokémon.
* LuckilyMyShieldWillProtectMe: Spewpa naturally learns Protect.
* NumberOfTheBeast: Vivillon's National Dex Number, [[FauxSymbolism though it's most likely unrelated.]]
* PaletteSwap: Vivillon can come in different wing patterns; this is purely aesthetic and only shows where the mon was generated from (based on real life, with each region getting a pattern).
* PrettyButterflies: Vivillon.
* RecurringElement: An early bug stand-in for the original Caterpie line. Although Caterpie can also be found alongside it.
* SecretArt: Associated with the Bug-type move Powder, a [[ActionInitiative priority move]] which coats the foe in powder that explodes and wastes their turn if they attempt to use a fire move.
[[/folder]]

[[folder: Litleo and Pyroar ''[-(Shishiko and Kaenjishi)-]'']]
!667: Litleo (Shishiko (シシコ ''shishiko''))\\
668: Pyroar (Kaenjishi (カエンジシ ''kaenjishi''))
[[quoteright:188:http://static.tvtropes.org/pmwiki/pub/images/667-668-oras_790.png]]

A Fire/Normal lion cub Pokémon. They are hot-blooded and love starting fights. As they mature, they start living alone. Depending on gender, it evolves into either a large lion with a fiery mane or a lioness with long, fiery hair.
----
* BroughtToYouByTheLetterS: Male Pyroar have yellow streaks as part of their mane. The design forms a kanji that resembles both "fire" (火) and "big"[[labelnote:*]]It's the kanji seen in the move Fire Blast, a reference to the ''daimonji'' festival that has lighting fires on mountains to form the kanji of big[[/labelnote]] (大).
* {{Combos}}: In double battles, Pyroar can use Entrainment to give its partner (such as Garchomp) [[KillStreak Moxie]], allowing a potential sweep with a multi-target move.
* CuteKitten: Litleo -- fiery lion cubs!
* ExactlyWhatItSaysOnTheTin: Litleo's Japanese name is literally "lion cub". Pyroar's Japanese name literally means "Flame Lion".
* FieryRedhead: Both members of the line have red manes. Litleo is HotBlooded, and Pyroar is a ferocious lion. And they have ''literal'' fire powers.
* FlamingHair: Litleo's little mane heats up in battle. It's hazardous to pet in Pokémon-Amie.
* GlassCannon: Pyroar has high Special Attack as well as Speed, but it's pretty frail.
* HotBlooded: Described as having this sort of personality, appropriate for a Fire-type.
* KillStreak: Its Hidden Ability is Moxie, which raises Attack if it knocks out a Pokémon.
* KingOfBeasts: Pyroar. It's known as the "Royal Pokémon".
* MakeMeWannaShout: Learns several moves based on its loud voice, including Hyper Voice, Echoed Voice, Round, and [[MightyRoar Noble Roar]].
* MamaBear: Female Pyroar protect the cubs of their pride.
* NonElemental: Secondary type. Which makes them the second (First in National 'Dex order) Pokémon line with Normal as a secondary type.
* NotCompletelyUseless: In Doubles, a Moxie Pyroar can use Entrainment on its partner, preferably a fast physical sweeper with Earthquake/Rock Slide, allowing its partner to let loose a TotalPartyKill.
* PantheraAwesome: Pyroar, whether male or female.
* PlayingWithFire: Primary type.
* SecretArt: Noble Roar for the line at least until ''VideoGame/PokemonSunAndMoon'', which lowers both the Attack and Special Attack of a foe.
* ShownTheirWork: This line has a skewed gender ratio in favor of females. In real life, a pride of lions may have one to (uncommonly) two males, compared to 6-8 females.
* TertiarySexualCharacteristics: Male Pyroar have a mane akin to male lions, while females have long hair reminiscent of Pidgeot's crest.
* TomboyishPonytail: Female Pyroar's mane looks a bit like one.
* UselessUsefulSpell:
** Its standard abilities are fairly situational. Rivalry boosts the power of the move if its opponent has the same gender as Pyroar, but the effect is reversed if the opponent has the different gender as Pyroar. Unnerve simply prevents the opponent from consuming its berry. Meanwhile, its hidden ability, Moxie, is useless on it as its Attack is too low.
** Outside of the usual Fire-type, Normal-type and Dark-tpe move, Pyroar can learn Wild Charge and Bulldoze, as well as Iron Tail and Bounce through tutoring, but it can't take advantage of these physical moves very well due to its low attack.
[[/folder]]

[[folder: Flabébé, Floette ''[-(Flaette)-]'', and Florges]]
!669: Flabébé (Flabebe (フラベベ ''furabebe''))\\
670: Floette (Flaette (フラエッテ ''furaette''))\\
671: Florges (フラージェス ''furaajesu'')
[[quoteright:213:http://static.tvtropes.org/pmwiki/pub/images/669-670-671-oras_4522.png]]

For some people, when they hear the word "fairy," they think of diminutive, pixie-like critters (some based on small humans or magical animals). This is one such fairy: a Fairy-type Pokémon that lives in flowers. When they're born, they immediately find a flower and live there their whole life. Floette is a bit larger, to the point that they use their old flower as a weapon. A Shiny Stone evolves them into Florges, which pretty much is a flower. Along with Sylveon, they are one in a handful of Pokémon that is the new Fairy type.

One particular Floette was the Pokémon of the ancient King of Kalos. When she died in a war, he built a machine to grant her eternal life. In his grief, the king then transformed the machine into the ultimate weapon to end the war at the cost of thousands of lives, both human and Pokémon. After finding out what her trainer had done, she left him. The ancient king still wanders Kalos in search of her.
----
* BagOfSharing: Their Hidden Ability, Symbiosis, allows them to share their item with allies if theirs is used up.
* BlushSticker: Flabébé has them.
* CombatMedic: Florges has above average Special Attack, letting them hit back while healing.
* ComMons: Flabébé is available on a few routes, and is in multiple flowers and grass patches.
* CripplingOverspecialization: The line effectively has no ability in Single Battles, since both of their abilities[[labelnote:*]]Technically, testing shows that Flower Veil works for the user if they are a Grass-type, which the line is not.[[/labelnote]] only affect ally Pokémon on the field.
* DummiedOut: AZ's Floette, deemed the Eternal Flower Floette by the games, has different stats from other Floette, closer to Florges' but with a more offensive orientation, and she wields the powerful Fairy-type attack Light of Ruin. However, said Floette cannot be encountered in the games, and remains unreleased via events.
* FriendToAllLivingThings: To plants. Their ability Flower Veil protects ally Grass-type Pokémon from stat reductions. They also have Symbiosis as a Hidden Ability, which lets an ally Pokémon use their items.
* GirlishPigtails: Floette look like they sport these.
* GreenThumb: They draw energy from their flower to attack, the line also learns many Grass-type moves, and they have an Ability that only aids Grass-type Pokémon. Bizarrely, the line itself does ''not'' have the Grass typing.
* ImprobableWeaponUser: Flabébé and Floette draw power from the flower they carry around.
* {{Lilliputians}}: Flabébé is as tall as Joltik and weighs as much as Gastly, making it the smallest Pokémon ever. Floette isn't much bigger.
* LongLived: Florges' ''Ultra Moon'' Dex entry states that they can have a lifespan spanning several hundred years, and presumably their earlier forms can live around that long as well, though AZ's Floette is old even for their kind at over 3,000 years.
* TheMedic: Can learn Wish and Aromatherapy to heal allies, and both of their abilities focus on helping their teammates. ''Omega Ruby/Alpha Sapphire'' also adds a plethora of support moves via Move Tutor.
* MissingSecret: AZ's Floette apparently has its own unique stats, model and movepool but is hasn't been made available at all. It even has its own Pokédex entry in ''Ultra Sun and Ultra Moon'' despite it still being unavailable.
* NotCompletelyUseless: Put Florges alongside Trevenant in a Double/Triple Battle, then have Trevenant use Forest's Curse on Florges to give her the Grass-type. Now Florges can reap the effects of its own Flower Veil, no longer able to suffer stat reductions and gaining STAB on her several Grass-type moves due to the type change.
* OneGenderRace: They're always female.
* OurFairiesAreDifferent: Fairy-types with a flower motif. They happen to be one of the very first Fairy-types the player encounters in ''X and Y''.
* PaletteSwap: Depending on the location where they were found, Flabébé have differently-colored flowers. They come in white, red, yellow, orange, or blue.
* PintsizedPowerhouse:
** Florges is 3'07 in height, huge compared to their earlier stages but tiny compared to other fully-evolved Pokémon. That being said, their special defense is the same as ''Lugia's'', and still packs noticeable special attack.
** Eternal Flower Floette is the same size as a regular Floette, but her special attack is comparable to Hydreigon's, and Light of Ruin is even stronger than said Hydreigon's Draco Meteor. Its base stat total is just a single point lower then Florges's.
* PlantPerson: Upon evolution, Florges merges with the flower it holds and pretty much resembles a living flower. Oddly, they're not Grass-types.
* PoorPredictableRock: All they get for offensive options are STAB, Normal-type, and Grass-type attacks. [[MyFriendsAndZoidberg And Psychic]]. [[note]]The attack called Psychic, not Psychic-type attacks in general.[[/note]]
* RidiculouslyCuteCritter: As one of the most recognizable Fairy types. Flabébé is so ''tiny!'' Floette, too.
* SecretArt:
** The Eternal Flower Floette is the only Pokémon to get Light of Ruin, the strongest Fairy-type move in the game (beating out Magearna's Fleur Cannon by ten points) which heavily damages the target, but inflicts recoil equal to half the damage dealt.
** The family's two possible abilities (Flower Veil and Symbiosis) used to be exclusive to them until Generation VII.
* SquishyWizard: Florges has above average Special Attack and their Special Defense stat is the same as [[OlympusMons Lugia's]], but they have average HP and below average Defense.
* UniqueEnemy: You'll never get a Floette that looks like AZ's... [[MissingSecret legitimately, at least]].
* UselessUsefulSpell: Neither of this line's Abilities are ''bad'', per se, but they're designed for Doubles and Triples support and have no effect in Singles whatsoever. Ironically, they debuted in a game where Double battles are extremely rare and Triple battles are impossible to find outside of restaurants and Battle Maison.
[[/folder]]

[[folder: Skiddo ''[-(Meecle)-]'' and Gogoat]]
!672: Skiddo (Meecle (メェークル ''meikuru''))\\
673: Gogoat (ゴーゴート ''gohgohto'')
[[quoteright:123:http://static.tvtropes.org/pmwiki/pub/images/672-673-oras_3915.png]]

Grass-typed goat Pokémon with shrubbery growing on them. They both make excellent mounts. They are guided by their rider's grip on their horns, through which they can also read feelings.
----
* BossBattle: Ramos' signature Mon, being the fourth leader of Kalos.
* ConfusionFu: Has a surprisingly large move-pool for a straight Grass type, learning Bulldoze, Earthquake, Rock Slide, Brick Break, Wild Charge, Milk Drink, and Horn Leech, the latter two notable in having been the SecretArt of a single Pokémon previously, to name a few.
* CoolBike: Their horns resemble bicycle or motorcycle handlebars, to fit with their riding theme.
* CrutchCharacter: Gogoat has all around [[MasterOfNone solid, but not spectacular stats]] and a really large movepool. The fact that it can be caught so early makes it designed for a lot of newer players.
* EarlyBirdCameo: Gogoat was one of the first Gen VI Pokémon to make a proper appearance in the anime. It appears as Alexa's Pokémon, alongside Helioptile. Meanwhile, Skiddo appeared in the [[http://www.pokemonxy.com/_ui/img/_en/screenshots/may_p4_2.jpg screenshot]] for Lumiose City as an [[http://i.imgur.com/RZEsLSu.png?1 "off-hand"]] cameo. Some people speculated that they were bushes, until finally being confirmed as Gogoat's pre-evolution.
* TheEmpath: They can sense the feelings of people touching their horns.
* EnergyAbsorption: With Sap Sipper, they can nullify Grass-type attacks and boost their Attack.
* ExactlyWhatItSaysOnTheTin: Gogoat is a goat that goes!
* GreenThumb: Grass-type.
* HealingFactor: Learns Synthesis and Milk Drink, the latter previously exclusive to Miltank.
* {{Leitmotif}}: A [[http://www.youtube.com/watch?v=0j5ZxpxL9Pk theme]] plays when the PC is riding a Skiddo. [[https://www.youtube.com/watch?v=AeSkDkeyx3A Another version of the theme]] plays when the PC is riding Gogoat in Lumiose City.
* LifeDrain: Can learn Horn Leech, previously exclusive to Sawsbuck.
* MagicKnight: Despite looking the part of a physical attacker, having a natural moveset consisting entirely of physical attacks and an ability that boosts the aforementioned stat, its Special Attack is only 3 points behind its physical Attack, allowing it to dish out pain from either side with equal ease.
* MakingASplash: Uniquely for a Grass-type (excluding the part-Water Ludicolo line), it can learn ''Surf''.
* MightyGlacier: Great HP and Offenses, but is slow. [[{{Irony}} Which is odd]], since a lot of emphasis is placed on how they're ridden and the sheer speed of the Skiddo on Route 12's ranch.
* {{Planimal}}: Grass-type and a goat.
* PowerUpMount: The user can ride around on them. Skiddo can jump over [[InsurmountableWaistHighFence small ledges]] on Route 12 and Gogoat is used primarily for transport in Lumiose City.
* SecretArt: The Grass Pelt Ability is exclusive to this line.
* ShownTheirWork:
** Skiddo is said to be one of the first Pokémon that befriended humans. In real life, goats were one of the earliest animals to be domesticated.
** Gogoat are able to learn Milk Drink regardless of their gender. Male goats are actually capable of lactating in real life.
* SuperToughness: Their Hidden Ability is Grass Pelt, giving them a boost to Defense when fighting on grass (such as if you're in a grassy area in the overworld, or the move Grassy Terrain is in effect). Ironically, it couldn't learn Grassy Terrain itself until ''Ultra Sun and Ultra Moon'', forcing it to rely on its allies to make use of Grass Pelt.
[[/folder]]

[[folder: Pancham and Pangoro ''[-(Yancham and Goronda)-]'']]
!674: Pancham (Yancham (ヤンチャム ''yanchamu''))\\
675: Pangoro (Goronda (ゴロンダ ''goronda''))
[[quoteright:146:http://static.tvtropes.org/pmwiki/pub/images/674-675-oras_9525.png]]

Fighting-type panda Pokémon. Pancham is the unevolved form, depicted with a leaf sticking out of its mouth. It tries to be intimidating but is rarely successful. When you have Pancham and a Dark-type Pokémon in your party, it evolves into an aggressive brawler with a wild temperament, gaining the Dark-type.
----
* ActionInitiative: Pangoro can learn Bullet Punch as of ''Sun and Moon''.
* BadassAdorable: Pancham is, essentially, a baby panda -- and also a capable Fighting-type Pokémon. They struggle to hold onto their thuggish facade when they are pleased and end up breaking into adorable grinning, especially in Pokémon-Amie.
* BareFistedMonk: Fighting-type.
* BearsAreBadNews: Pancham's Japanese name comes from "yancha", which means "naughty". It evolves into the "Daunting Pokémon" and gains a Dark typing, but this ends up being something of a subversion since it turns out to have a good personality.
* TheBerserker: According to its Pokédex entry, it charges into battles uncaring about any hits it might take.
* BlackEyesOfEvil: The black eyes both represent the black eye patches pandas exhibit as well as the "dark eyes" used to portray a typical gangster or delinquent in an anime or manga.
* BruiserWithASoftCenter: Pangoro is characterized as such: It has a wild and aggressive temperament, but won't stand for others bullying the weak.
* BullyHunter: Pangoro isn't exactly a nice guy itself, but it despises bullying and will oppose anyone that does so.
* CoatCape: The fur on Pangoro's back looks like a loose-hanging coat.
* CombatPragmatist: Pangoro gains a Dark type. Their Parting Shot is a rather dirty tactic where they use a threat to lower the foe's offensive ability before exiting and letting a friend take their place.
* DarkIsNotEvil: Pangoro is described as cantankerous and violent, but has a kind heart and doesn't allow anyone to bully the weak.
* FaceOfAThug: Pangoro definitely has the look. The Pokédex states that Pancham are prone to putting this kind of expression up, only to fail.
* IJustWantToBeBadass: Pancham's Dex entry describes it as trying to look intimidating to other Pokémon, [[PerpetualSmiler but it has a habit of smiling]].
* JapaneseDelinquents: With the OralFixation, CoatCape, and BullyHunter tendencies, they're quite clearly based on banchō.
* MightyGlacier: Like the other bears, it hits quite hard (especially with Iron Fist) but it won't outrun much. Unlike its cousins, however, it has no way of working around its poor Speed (as Ursaring does with its Quick Feet Ability, and Beartic does with Swift Swim and Aqua Jet). It doesn't even have access to moves like [[ActionInitiative Sucker Punch or Mach Punch]], despite its typing, although Generation VII at least gave it Bullet Punch.
* MundaneUtility: Like Haxorus, Pangoro gets Mold Breaker and Earthquake, allowing it to take out hordes of Geodude and Graveler in Victory Road with one hit.
* NotCompletelyUseless: Scrappy is normally unnecessary since they have Dark [=STAB=] to deal with Ghost-types, but it lets them hit Sableye and Spiritomb harder since they are neutral to Dark and become weak to Fighting attacks (since they are Dark-types themselves). Pancham and Pangoro are also the only Scrappy-bearing Pokémon that can learn False Swipe[[labelnote:Note]]Normal-type move that always leaves the target with at least 1 [=HP=][[/labelnote]], making them perfect for ''catching'' Ghost-types.
* OralFixation: Pancham has a leaf in its mouth. Pangoro, sticking to its bancho look, now has a twig with leaf that it uses to sense the movements of its opponents. In the anime, Pangoro apparently become distraught should their bamboo shoot be destroyed somehow and they're very picky when it comes to the right one.
* PandaingToTheAudience: The Pancham line is panda-themed. Normal coloration resembles a giant panda, while the shiny palette is light brown, looking like a Qinling or red panda.
* PerpetualFrowner: In contrast to [[SmugSmiler Pancham]], Pangoro never smiles and always looks serious. In Pokémon-amie, its "affection" animation is to chew on the twig in its mouth and look up, as if trying not to smile. Playing "Making Faces" sometimes leads to it making a hilarious grin however.
* RecurringElement: A teddy bear like creature that becomes an intimidating full grown bear like Teddiursa and Cubchoo.
* ScaryTeeth: Pangoro's teeth are very sharp and jagged.
* SecretArt: Pancham and Pangoro are the only Pokémon who have access to Parting Shot at least until ''VideoGame/PokemonSunAndMoon'', a move that cuts the target's Attack and Special Attack before switching the user out.
* SmugSmiler: Pancham always has a condescending smile on its lips. Allegedly though, it's all just a front to look tough.
* StoutStrength: Pangoro has quite the gut, and certainly manages to deliever in strength.
* SwitchOutMove: The line's signature move is Parting Shot, which cuts the target's Attack and Special Attack before switching the user out.
* ToxicFriendInfluence: Pancham needs a bad influence around (that is, you need a Dark-type in your party) to become Pangoro.
* {{Tsundere}}: Pangoro likes to act tough in Pokémon-amie. Even its "affection" reaction is it trying to look tough while twitching its ears as a sign of enjoyment.

[[/folder]]

[[folder:Furfrou ''[-(Trimmien)-]'']]
!676: Furfrou (Trimmien (トリミアン ''torimian''))
[[quoteright:63:http://static.tvtropes.org/pmwiki/pub/images/676-oras_8663.png]]

A Normal-type poodle Pokémon. Players have the option of changing its hairstyle and dying its fur different colors. This Pokémon is held in high esteem in Kalos, and apparently has been since ancient times.
----
* ActionInitiative: Naturally learns Sucker Punch and the new Baby-Doll Eyes move, which reduces the target's Attack.
* BilingualBonus: If you talk to the NPC ones in the game, their dialogue consists of them saying "Ouaf!", the French onomatopoeia for a dog's "Woof!".
* CanineCompanion: Is a very loyal Pokémon that is said to have been the guardian of the ancient King of Kalos.
* CrutchCharacter: Furfrou has an effective base stat total of 532, which is significantly higher than anything that will be available as early as you get it. As you proceed in the game, its offenses fall to below average territory, but it can still fulfill a support role with Thunder Wave and U-Turn.
* DogStereotype: A French standard poodle that can be customized and colored.
* EarlyBirdCameo: Appeared in the second ''Pokémon Direct''. It appeared within only a single frame in that instance, which is really hard to catch. It also appeared in the Pokémon XY anime teaser when Ash comes out of the plane. At first it can be confused as an Absol, but in the episode itself it is confirmed as a Furfrou.
* ImportantHaircut: According to the Pokédex, Furfrou who have been groomed are faster, [[GameplayAndStorySegregation but the ability Fur Coat will remain regardless.]]
* MeaningfulName: Furfrou's Japanese name can be romanized as '''Trim'''mien, which fits its gimmick.
* MisterMuffykins: Averted. It's a standard poodle, not a toy poodle. One NPC is shown to treat his Furfrou like a MisterMuffykins, and the Furfrou clearly hates it.
* NiceHat: Its Dandy, Matron, and Debutante cuts sport one, ostensibly made of its own head fur. These are, surprisingly, ''not'' gender locked.
* NonElemental: A Normal type.
* OjouRinglets: Its La Reine cut adds very large drill hair cuts to its ears. How fitting, because La Reine is French for "the queen".
* PuppyDogEyes: Can learn the move Baby-Doll Eyes, which [[ActionInitiative goes first]] and lowers the foe's attack.
* QuirkyBard: Of its most notable features, its biggest selling point is the ability to be customized. Fortunately, similar to Sawsbuck, Furfrou's customizability gimmick is entirely separate from its battling strategy. While it has an exclusive Ability in Fur Coat, said Ability actually provides a straightforward and useful effect, in stark contrast to many of the other {{Quirky Bard}}s populating the series, like [[WonderTwinPowers Plusle, Minun,]] [[WeatherManipulation Castform,]] and [[BarrierChangeBoss Kecleon,]] whose Ability slots were wasted on their respective gimmicks.
* SecretArt: The only user of the Fur Coat Ability, at least until ''VideoGame/PokemonSunAndMoon'', when Alola Persian also got Fur Coat.
* StoneWall: Furfrou's offensive stats are nothing special, but its Fur Coat-boosted Defense makes it fairly hard to bring down, and its Special Defense and HP aren't too shabby.
* SuperToughness: Has the Ability Fur Coat, which reduces all damage from physical moves by half (this even includes the moves Psyshock, Psystrike, and Secret Sword). It also gets Cotton Guard, cranking it up even further.
* TruthInTelevision: One might wonder why a coat of fur would reduce physical damage; after all, it's not like it's armor or anything. The truth is that many hunting and guard dogs are actually bred to have very long fur because it does indeed protect them from wild animals. Notably, anything that tries to bite such a dog gets a mouthful of fur for its troubles.
[[/folder]]

[[folder:Espurr and Meowstic ''[-(Nyasper and Nyaonix)-]'']]
!677: Espurr (Nyasper (ニャスパー ''nyasupaa''))\\
678: Meowstic (Nyaonix (ニャオニクス ''nyaonikusu''))
[[quoteright:169:http://static.tvtropes.org/pmwiki/pub/images/677-678-oras_5070.png]]

Psychic-type cat Pokémon that use their ears to hold off their psychic powers. Espurr is an almost creepy-looking ragged grey kitten with staring purple eyes. When it evolves into Meowstic, it exhibits the strangest case of BizarreSexualDimorphism yet -- not only do the genders look different, but it also learns different movesets. Females are mostly white and are meant to be attackers, while males are mostly dark blue and meant to be supporters.
----
* ActionInitiative: Male Meowstic get Prankster as a hidden ability, which helps their support role further. Both male and female variants learn Fake Out and Sucker Punch naturally, though their usefulness is hampered by the line's poor physical Attack.
* ArmorPiercingAttack: Able to have Infiltrator as an ability, which bypasses Safeguard, Reflect, Light Screen, and Substitute.
* BerserkButton: It's not a good idea to touch their ears in Pokémon-Amie.
* BizarreSexualDimorphism: When Espurr evolves into Meowstic, not only do both genders have drastically different appearances, but both have different movepools (males have more status moves while females have more attacking moves). They even get different hidden abilities which compliment their preferred play styles.
* BossBattle: Female Meowstic is the seventh gym boss of Kalos, as Olympia's ace.
* CombatAndSupport: Female Meowstic learn offensive moves via level-up while males primarily learn support moves.
* ConfusionFu: [[PsychicPowers Psychic, Psyshock]], [[OurFairiesAreDifferent Disarming Voice]], [[ShockAndAwe Charge Beam]], Signal Beam, [[SoulPower Shadow Ball]]... and that's just Female Meowstic's normal level-up pool.
* CuteKitten: Espurr is a bipedal kitten; it's quite cute, but its ThousandYardStare and dishevelled appearance can be unnerving.
* CuteLittleFangs: This entire line has them. You can see them more clearly in Pokémon-Amie.
* EarlyBirdCameo: Espurr's overworld model was visible in one of the commercials.
* EyesDoNotBelongThere: The things inside Meowstic's ears resemble eyes, especially in the female form. This is the source of their psychic powers, hence why their ears are usually closed. The truth is even creepier: they're apparently ''auxiliary brains''.
* FragileSpeedster: They're decently fast, know a couple of situational priority moves and male Meowstic have [[ActionInitiative Prankster]] as their Hidden Ability, but taking hits isn't their forte.
* GameFavoredGender: Male Meowstic are far more desirable due to the Prankster ability.
* GoldAndWhiteAreDivine: Both Shiny Meowstic have this color scheme.
* GuysSmashGirlsShoot: Subverted. Guys Support, Girls Shoot.
* InformedAbility: Like many, many Pokémon whose Pokédex entries and base stats don't match up, Meowstic is said to have strong enough psychic power to demolish a 10-ton truck, but its Special Attack is unimpressive.
* MasculineLinesFeminineCurves: The Male Meowstic's ears, tail and collar are made up of angular shapes while the female's has more curved shapes.
* MoreDeadlyThanTheMale: Female Meowstic are offensively optimized, while the males are buffers. This is something of an InformedAbility, as Male and Female Meowstic have identical stat spreads, and get the same moves from [=TMs=] and breeding (and many of the useful attacks females get are available via TM anyway), so it's not at all difficult to make an offensive male Meowstic or a female supporter. However, males and females get different Hidden Abilities which do provide distinct advantages to their stated battle styles, and there are a few gems in the natural movepools of both variants. The anime actually brings attention to this, with a male Meowstic whose trainer was a hot-head who only used attacking moves while the female Meowstic's trainer taught it moves like Protect.
* MultipleTailedBeast: Meowstic has two tails, probably to make it resemble a [[{{Youkai}} nekomata]].
* PaleFemalesDarkMales: The male Meowstic has a dark blue color scheme with white details, while the inverse is true for the female Meowstic.
* PowerIncontinence: Espurr's psychic powers are strong enough to blast everything in a 300-foot radius. It has no control over this power, but it keeps its ears folded to prevent it from leaking out.
* PowerLimiter: Their folded ears act like one, to keep in check their ''ridiculously powerful'' psychic powers. Espurr's species name is the "Restraint Pokémon", and Meowstic's is the "Constraint Pokémon".
* PsychicPowers: Psychic-types.
* RecurringElement: Psychic-type nekomata cats, one of which has an "ESP" pun inits name.
* RidiculouslyCuteCritter: They're tiny, humanoid felines that seem designed to look like adorable fraternal twins, along with fluffy tails, ruffs, and shiny eyes.
* TheStoic: They tend not to show their emotions, though in Pokémon-Amie they'll [[WhenSheSmiles become more expressive]] as their affection for you grows higher. [[NotSoStoic And they'll still get angry if you touch their ears.]] While it's expected for cats, their powers are what are really keeping them so guarded.
* SupportPartyMember: Male Meowstic, with Prankster as a Hidden Ability to give priority to its variety of support moves.
* ThousandYardStare: Espurr's default expression (unless you're in Pokémon-Amie).
* TheTrickster: The male Meowstic is characterized as this in ''VideoGame/PokemonSuperMysteryDungeon'', expressing a love for mischief and playing pranks.
* {{Tsundere}}: Meowstic seems to give off this vibe a little: they are usually TheStoic, but occasionally show what is akin to shyness in Pokémon-Amie, such as looking away from you when you make them happy. Like Braixen, the female Meowstic also does the arm-cross when angered.
* WhenSheSmiles:
** Espurr looks a lot less creepy when smiling. [[http://i3.kym-cdn.com/photos/images/original/000/628/609/f2f.jpg Aaawww!]]
** The anime [[http://cdn.bulbagarden.net/upload/3/33/Elise_Espurr.png makes Espurr even more adorable]].
* {{Youkai}}: Meowstic, like [[Characters/PokemonGenerationITangelaToMew Espeon]], is based on a nekomata.
[[/folder]]

[[folder: Honedge, Doublade, and Aegislash ''[-(Hitotsuki, Nidangill, and Gillgard)-]'']]
!679: Honedge (Hitotsuki (ヒトツキ ''hitotsuki''))\\
680: Doublade (Nidangill (ニダンギル ''nidangiru''))\\
681: Aegislash (Gillguard (ギルガルド ''girugarudo''))
[[quoteright:274:http://static.tvtropes.org/pmwiki/pub/images/679-680-681-oras_9180.png]]

A sheathed sword with an ornately-decorated sheath and blue tassel attached to the hilt. It may look like a powerful weapon, but pick it up and you'll quickly learn that this is no ordinary sword. It's a Steel/Ghost type, giving it many resistances. The sword itself resembles a Chinese jian, with a blue tassel serving as an arm. During battle, this sword Pokémon will unsheathe itself. Its evolved form consists of two swords, and their scabbards fuse into a coat-of-arms, while its eyes and tassels turn a vivid fuchsia. For the next evolution, the sword turns gold and its scabbard gains a shield, which allows it to alternate between defensive and high offensive playstyles. Notably, Honedge was the first Pokémon to have its French name (Monorpale) revealed before any of its other foreign names, at a French anime convention.

Aegislash is a playable DLC character in ''VideoGame/PokkenTournament Deluxe''. For more information, see [[Characters/PokkenTournament that game's character page]].
----
* AchillesHeel: King's Shield is a protection move that harshly reduces the Pokemon's Attack stat if they made direct contact with it. However, unlike most protection moves, King's Shield doesn't block any status move, leaving Aegislash wide open to them.
* ActionInitiative: Naturally learn the Ghost-type priority attack Shadow Sneak, which allows them to strike before the opponent.
* AlwaysAccurateAttack: Honedge and Doublade have No Guard, which makes all of the moves they launch and receive never miss.
* AnimateInanimateObject: The line consists of possessed swords.
* ArtifactOfDeath: It drains the life energy of those who carelessly hold it. [[ZigzaggedTrope Zigzagged]] with Aegislash. While it can detect people with leadership qualities, it may help said leaders manipulate the masses.
* AudibleSharpness: The cries of the entire line sound like this. Though Aegislash's sounds a little rusty.
* AwesomeMcCoolname: In spades, particularly the final form.
** Aegislash features the shield of Athena in its name (Aegis).
** Honedge's German name is Gramocles. That's ''two'' legendary weapons there: the SwordOfDamocles, and [[Myth/NorseMythology Gram]]. The German name of Doublade keeps the Damocles reference under Duokles. Aegislash in German is called Durengard, which features Durendal (otherwise known as Durandal), the sword of the paladin Roland.
** Aegislash's French name is Exagide, which has the French names of {{Excalibur}} and Aegis.
** The Japanese name of Aegislash has [[Literature/TheEpicOfGilgamesh Gilgamesh]] and guard.
* BeehiveBarrier: King's Shield shows it throwing up one of these.
* BerserkButton: Honedge does not like having its tassels petted in Pokémon-Amie, as you can see from the reaction, as well as Aegislash being touched on the hilt.
* {{BFS}}: Aegislash is 170cm/5'7" and weighs in at 53kg/116.8 pounds.
* BishonenLine: {{Downplayed|trope}}. Honedge and Doublade are non-anthropomorphic (sets of) possessed swords. Aegislash evokes the image of a humanoid warrior with its upright posture and functional arms that it uses to wield its shield.
* BlackSwordsAreBetter: Aegislash's shiny colouring is black and red.
* BlessedWithSuck: Honedge and Doublade have No Guard, which makes all attacks it uses and those used on it 100% accurate. Problem is, the majority of the moves they learn have 100% base accuracy, which makes it pointless for them.
* BlingBlingBang: Aegislash, which is typically gold-colored.
* BossBattle: Aegislash, as Elite Four Wikstrom's ace.
* ConfusionFu:
** Move-set wise, it can learn Steel, Ghost, Dark, Normal, Fighting, Flying, Rock, and Bug attacks. Aegislash also has 150/150 attacking stats, letting it hit hard on either spectrum.
** In practice, its ability and King's Shield make it very hard to predict what it's going to do each turn. Knowing an opposing Aegislash has King's Shield forces you to be wary of it for fear of a sharp Attack loss, and it has low Speed normally ensuring the second hit but also has Shadow Sneak for priority. In short, Aegislash forces a war of IKnowYouKnowIKnow mindgames for both its user and the opponent, with the former having to be very unpredictable to use it properly.
* CoolSword: The whole line.
* CreepilyLongArms: Aegislash. Its "arms" are attached to the base of its hilt and as long as its blade.
* {{Cyclops}}: Although Honedge and Doublade's two parts appear to have another two "eyes" when sheathed. Aegislash plays this straight.
* DefendCommand:
** Aegislash's SecretArt, the move King's Shield. It's similar to Protect, blocking damage from most sources while lowering the Attack of any Pokémon that tries to use a move that made contact.
** It can be bred Wide Guard, handy in Doubles where said move negates one of its biggest weaknesses (Earthquake) and can be used in succession without fail.
* DiscOneNuke:
** In ''VideoGame/PokemonXAndY'' you can find Honedge in Route 6 way before the second Gym. The type combination of Steel and Ghost is not damaged easily by much until later in the game (and even then it has a ton of resistances to abuse), has pretty high stats at the point you get it, and starts off knowing the [[StatusBuff attacking-boosting move Swords Dance]] and the increasingly lethal Fury Cutter so it can eventually cut through any opponent if given some time.
* TheDividual: Doublade. The two swords will communicate with each other telepathically to carry out complicated attacks together.
* DualWielding: Doublade consists of two swords, meaning it's dual wielding ''itself''.
* EmpathicWeapon: Pokémon that are also swords. It's not a good idea to actually try using it as a weapon, as Honedge and Doublade will try to suck out your soul if you hold them.
* EquippableAlly: Subverted; Honedge's trainer may count as its ally, but if he or she were to try and use it like a sword, [[YourSoulIsMine it would suck his or her life energy instead]]. Aegislash, on the other hand, is more benevolent and can detect the qualities of a king.
* EvilWeapon: Aegislash is said to have helped kings control their kingdoms with less-than-good methods.
* EvolvingWeapon: Rather literally, since it's a Pokémon.
* ExtraEyes: It normally has only one eye, but when sheathed, the blade engravings seen through the holes in its hilt give it the appearance of two more eyes (and teeth).
* ExtraOreDinary: As expected by Pokémon that resemble swords, they are all Steel types.
* FacelessEye: Their eyes are just tacked onto the side of the blade, though Honedge looks like it has a face when sheathed due to the design.
* FlyingWeapon: Animated swords that attack without a wielder. Despite floating, they are not eligible for Sky Battles, and can be hit with Ground-type moves.
* GlassCannon: Aegislash in Sword Forme has very high Attack and Special Attack comparable to OlympusMons, but it will fold to any moderate hits due to its low defenses. In fact, Aegislash's Sword Forme boasts ''the'' single highest Special Attack of all non-Legendary and non-Mega-Evolved Pokémon in the game ''period'' before Gen VII, with an ''utterly monstrous'' 150[[note]]To give one an idea, all the other Pokémon with 150 Special Attack are: Primal Groudon, Primal Kyogre, Rayquaza, Normal Forme Deoxys, Dialga, Palkia and Reshiram[[/note]].
* HungryWeapon: Honedge will try to steal the souls of anyone trying to wield it like and actual sword.
* KryptoniteIsEverywhere: In-game, there are multiple Pokémon that carry Dark, Ground, Fire, and Ghost attacks.
* LuckilyMyShieldWillProtectMe: Aegislash's two sheaths have merged into a shield, just as its two swords from Doublade merged into a big sword. Its King's Shield move protects it from damage as well as lowering the attack of a foe, but it doesn't block StandardStatusEffects or other non-attacking moves like Taunt. Furthermore, its defense is greatly increased in its shield form.
* MagicKnight: Aegislash's Sword Forme has excellent attacking stats on both the physical ''and'' special sides.
* MightyGlacier:
** Honedge and Doublade have good Attack and extremely high Defense[[note]]With an Eviolite and max defense, Doublade manages to beat out ''Shuckle'''s base 230 defense, at an equivalent of 249.1363636[[/note]], but weak Special Defense. Both of them are slow, but they can naturally learn Shadow Sneak to bypass this.
** Aegislash can make very good use of its lack of speed, as Stance Change only works when it moves, meaning it'll switch from the StoneWall mode to the GlassCannon mode after the opponent already attacked, and then switch back at the BEGINNING of the next turn since King's Shield is a priority move.
* MultiformBalance: Aegislash's signature ability, Stance Change, changes its form depending on whether it's attacking or defending. The forms are polar opposites of each other in attacking and defensive stats. Both have low speed, however.
* MyMasterRightOrWrong: Aegislash. If its owner has "the qualities of a king," it will do whatever they want. This includes acts of villainy.
* NamesToRunAwayFromReallyFast: Aegislash's Korean name is ''Kill''-guard.
* NoBiologicalSex: Strangely enough, averted. Unlike most Pokémon that are based on inanimate objects, they can be male or female.
* NotCompletelyUseless:
** The one attack they can abuse No Guard with is Fury Cutter, which had its Power doubled to 40 while retaining its old "get stronger until it misses" effect. Doublade probably has better things to do than throw around a non-STAB Bug attack, but lower-leveled Honedge can reliably turn into wrecking balls.
** No Guard is useful against in-game opponents that spam Double Team or Sand Attack.
* NumericalThemeNaming: H'''one'''dge, '''Doubl'''ad'''e'''. Japanese similarly uses '''Hitotsu'''ki[[labelnote:*]]Japanese for the number one, but used when counting[[/labelnote]], '''Ni'''dangill[[labelnote:*]]Japanese for the number two[[/labelnote]]. The French names also follow a similar concept with Monorpale and Dimoclès, but with an additional theme. Aside from the numerical prefix (mono- and di-), part of the names also refer to a fictional sword ([[Literature/{{Jabberwocky}} Vorpal Sword]] and SwordOfDamocles).
* OnlyTheChosenMayWield: Aegislash acts like Excalibur in that it chooses who is its trainer based on how worthy they are. [[TrueNeutral It doesn't care how their trainer uses them, however]].
* OurGhostsAreDifferent: This one is a sword possessed by an ancient spirit.
* PurpleIsPowerful: Aegislash's tassels are purple, and has the same offensive stats as [[OlympusMons Rayquaza]].
* [[RealMenWearPink Real Possessed Swords Wear Pink]]: All three of them may have feminine colors (teal, pink, and purple), but they're still badass.
* RecurringElement: This Gen's multiplying metal object like Magnemite, Beldum, and Klink.
* RequiredSecondaryPowers: "Stance Change" is Aegishlash's ability which allows it to turn into a GlassCannon while attacking, and a MightyGlacier when defending, and will always be active no matter what. As a result, this has the secondary effect of making Aegislash's ability one of the very few that cannot be copied, suppressed, or changed (making it immune to moves such as Skill Swap, Gastro Acid, and Worry Seed, as well as to abilities such as Trace or Mummy).
* ReverseArmFold: Shield Forme Aegislash seems to be doing this with its tassels.
* SecretArt: Aegislash has King's Shield, which acts like Protect with the added effect of harshly lowering a foe's attack should they use a contact move, but cannot block Status moves. It also has a unique ability, Stance Change, which can't be removed, replaced, or copied, and will not work for a Pokémon who copies it via Transform or Impostor.
** To a lesser extent, there's also the move Sacred Sword, as it's otherwise exclusive to the Swords of Justice.
* SkillGateCharacter: King's Shield's secondary effect makes it easy to abuse against the [=AI=] and less skilled human opponents, but being predictable with it can backfire against smarter adversaries since it doesn't block StandardStatusEffects and can potentially let a GlassCannon come in for free and threaten Aegislash back.
* SoulPower: Ghost Type.
* StoneWall: When in Shield Forme, Aegislash has very good defenses and an amazing defensive typing, but terrible attacking stats.
* SupernaturalIsPurple: Aegislash's tassels are a purple color.
* SwordBeam: Aegislash has a fairly barren Special movepool, but with an absolutely '''monstrous''' Special Attack in its Attack Forme, it can make very good use of the few Special moves it has, such as Shadow Ball and Flash Cannon.
* TakingYouWithMe: They can have Destiny Bond bred onto them via a Yamask/Cofagrigus.
* TechnicolorBlade: Aegislash is a gold-and-silver blade. Somewhat justified as it's meant to be a royal sword. Shiny Honedge and Doublade are red in color.
* TheyCallHimSword: Of course, the theme is reflected in its names as well.
* TooDumbToLive: Any trainer who tries to use Honedge like an actual sword will have their life energy drained.
* UselessUsefulSpell: It can learn Power Trick naturally, which switches its Attack and Defense. This means Aegislash has sky-high Attack in Shield Forme when it cannot attack, and sky-high Defense with pathetic Attack in Blade Forme when it tries to go on the offensive. Doublade has some more utility for it with 110/150 Attack and Defense and no Stance Change to work around.
* UnorthodoxSheathing: It uses its tassel to unsheathe itself and hold the sheath in battle.
* UseYourHead: [[GameplayandStorySegregation Despite lacking anything resembling a proper head]], they learn Iron Head and Head Smash. They most likely utilise these techniques with their hilt[[note]]The most logical choice, as using the pommel of a sword to bash opponents over the head is a proper tactic for swordfighting[[/note]], which seems to be made of metal, or the tip of their blade, in which case... [[ImpaledWithExtremePrejudice yikes]].
* YourSoulIsMine: Read TooDumbToLive again.
[[/folder]]

[[folder: Spritzee and Aromatisse ''[-(Shushupu and Frefuwan)-]'']]
!682: Spritzee (Shushupu (シュシュプ ''shushupu''))\\
683: Aromatisse (Frefuwan (フレフワン ''furefuwan''))
[[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/682-683-oras_4839.png]]

A strange Fairy-type critter that looks like a little pink bird. Known as the Perfumed Pokémon, it uses its scent to mesmerize its opponents. It later evolves into Aromatisse, which looks rather like a flamingo and a can-can dancer that can either give off a pleasant fragrance or an odor so foul that it can turn battles in its favor. They are exclusive to the ''Y'' version.
----
* ChorusGirls: Upon evolution.
* {{Foil}}: To Swirlix, being strange version-exclusive Fairy-types that are themed around senses, support the party in some fashion with their ability, and evolve by trading while holding certain items.
* LifeDrain: It learns Draining Kiss, a Fairy-type version of Mega/Giga Drain.
* MasqueradeBall: Their beaked faces invoke this as well as plague doctors.
* MeaningfulName: Spritzee's name contains "spritz", which refers to spraying of liquids (or in this case, perfume). It also contains the German word "Spritze", which means syringe.
* TheMedic: Has the ability Healer[[note]]which heals an ally's StandardStatusEffects in double/triple battles[[/note]] and knows the move Aromatherapy[[note]]heals all status effects on your team[[/note]]. Fitting, because part of Spritzee's design is based on [[https://en.wikipedia.org/wiki/Plague_doctor plague doctors.]]
* MightyGlacier: Great HP, Special Attack, and good Special Defense, but is as slow as Musharna. Its Defense is also below-average.
* MundaneUtility: Spritzee's ''Y'' Pokédex entry states that instead of using perfume, royal ladies would carry around a Spritzee to waft a preferred fragrance.
* NinjaPirateZombieRobot: A plague doctor bird combined with a perfume bottle squeeze bulb that turns into a flamingo mixed with a can-can dancer.
* OurFairiesAreDifferent: Fairy-type.
* PlagueDoctor: Their faces resemble the masks plague doctors wore in the past.
* RedEyesTakeWarning: They aren't actively malicious, but if they want to they can concoct a painfully overpowering aroma to hinder adversaries while buffing themselves and their teammates with many more. Many trainers are even noted to struggle just being around them as even the smell they give off while passive is rather potent.
* SecretArt: The only users of the Aroma Veil Ability and the Aromatic Mist move (which raises its allies' Special Defense).
* SensoryAbuse: Uses the sense of smell variety to gain an edge in battle. Unfortunately, this occurs passively as well, and some trainers might have trouble being with it.
* SocializationBonus: Needs to be traded while holding a Sachet in order to evolve.
* WaddlingHead: Like [[{{Foil}} Swirlix]], Spritzee is mostly a head on tiptoes with wings.
[[/folder]]

[[folder: Swirlix and Slurpuff ''[-(Peroppafu and Peroream)-]'']]
!684: Swirlix (Peroppafu (ペロッパフ ''peroppafu''))\\
685: Slurpuff (Peroream (ペロリーム ''peroriimu''))
[[quoteright:124:http://static.tvtropes.org/pmwiki/pub/images/684-685-oras_2821.png]]

A strange Fairy-type critter that looks like a big ball of cotton candy, or possibly a poodle. Its entire body has been rendered sticky and sweet like candy due to the fact that it's all it eats. It later evolves into a critter that looks a lot like an anthropomorphic cupcake. They are exclusive to the ''X'' version.
----
* {{Acrofatic}}: With Unburden as their Hidden Ability, a flabby build and an appetite for all things sugar, a Slurpuff will become this if said ability is allowed to kick in.
* AnthropomorphicFood: A ''cotton candy'' poodle Pokémon[[labelnote:*]]and unlike Vanillite, this one actually has the taste of cotton candy from eating it all the time.[[/labelnote]] that evolves into a creature that looks a bit like a puppy combined with a cupcake/whipped cream/some other sort of dessert (called the [[http://en.wikipedia.org/wiki/Meringue Meringue]] Pokémon).
* AwesomeButImpractical: They can combine [[CastFromHitPoints Belly]] [[StatusBuff Drum]] and Unburden to to max their Attack and double their Speed in one turn, but their low base stats mean that they're not impossible to out-speed or take a hit from (especially since they have exactly 3 physical moves to use). Topping this all off, they don't resist most priority attacks, so any attempt to TotalPartyKill can easily be rendered moot by a random Quick Attack or Aqua Jet.
* CuteLittleFangs: Visible whenever either of them opens their mouth.
* DependingOnTheArtist: Swirlix's feet are clearly visible on its in-game model, but they are absent in the anime and official artwork.
* {{Foil}}: To Spritzee. Both are strange version-exclusive Fairy-types that are themed around senses, support the party in some fashion with their ability, and evolve by trading while holding certain items..
* GreenThumb: Naturally learns Aromatherapy, Cotton Spore, Cotton Guard, and EnergyBall.
* InformedAbility: Despite what its dex entry in ''Pokémon X'' says about it using sticky threads to entangle opponents, it never learns String Shot, though it does get Cotton Spore, which does the same thing, and ''Pokémon Ultra Sun and Ultra Moon'' added Sticky Web as an egg move which, while closer to what the dex entry states, it does not affect its current opponent.
* TheInsomniac: Its ability prevents allies from falling asleep. Depending on the situation, this is either very good or very bad.
* JigglePhysics: Slurpuff's flab jiggles ''a lot'' every time it moves.
* LifeDrain: It learns Draining Kiss, a Fairy-type version of Mega/Giga Drain, and can be tutored Drain Punch.
* MakingASplash: Like Bunnelby and Helioptile, they can learn Surf without being Water-types or aquatic. What makes this odd is that they're based off of something that dissolves in water.
* {{Mascot}}: Slurpuff is apparently the main mascot of Malasada shops in [[VideoGame/PokemonSunAndMoon Alola]]... Despite the fact that they aren't native there.
* MasterOfNone: Slurpuff has pretty balanced stats, but none of them are very high.
* MundaneUtility: Chefs use Slurpuff's ''ridiculously powerful'' sense of smell to aid in their cooking.
* TheNoseKnows: Slurpuff's sense of smell is ''a hundred million'' times more sensitive than a human's, letting it detect even the faintest of scents.
* PreciousPuppies: Even when fully evolved, it still has all of the cuteness of a puppy.
* OurFairiesAreDifferent: Fairy-type, and ''very'' different -- it's literally made of sugary stuff.
* SecretArt: The Sweet Veil ability is exclusive to them.
* SocializationBonus: Needs to be traded while holding a Whipped Dream in order to evolve.
* StealthPun: It's based on cotton candy and is a Fairy-type. In Australia (and old American) slang, cotton candy is/was referred to as "''fairy'' floss."
* StickySituation: According to its Pokédex entry in ''Pokémon X'':
-->"To entangle its opponents in battle, it extrudes white threads as sweet and as sticky as cotton candy."
* SweetTooth: It only eats sweets, which makes its body sticky like candy.
* WaddlingHead: They can't be seen in Swirlix's official art, but it does have feet. Slurpuff's feet are more visible than its pre-evolution.
[[/folder]]

[[folder:Inkay and Malamar ''[-(Maaiika and Calamanero)-]'']]
!686: Inkay (Maaiika (マーイーカ ''maaiika''))\\
687: Malamar (Calamanero (カラマネロ ''karamanero''))
[[quoteright:154:http://static.tvtropes.org/pmwiki/pub/images/686-687-oras_1074.png]]

A line of Dark/Psychic bioluminescent vampire squid Pokémon. Inkay can switch its lights on and off like strobe lights to mentally drain its opponents, while Malamar has powerful hypnotic powers with which to manipulate them. They appear to do things in a topsy-turvy way, considering the line's signature move and one of their abilities; Inkay even turns upside-down when it evolves.
----
* AdaptationalVillainy: The anime ascends Malamar from already malicious Pokémon to outright independent super villains. Zigzagged since it also demonstrated that benevolent Malamar exist. There are no villainous Inkay in the anime besides Team Rocket's, ([[PunchClockVillain which expectedly isn't all that evil]]).
* AwesomeMcCoolName: Literally. Malamar's Japanese name Calamanero is similar to "cara maneiro", which is Portuguese for "awesome dude".
* BioluminescenceIsCool: The spots on their bodies can glow, which they can use to manipulate their opponents.
* BitchInSheepsClothing: Inkay, when it isn't being cowardly.
* CombatPragmatist: Dark-typed, and their battle strategy consists of doing things backwards and using the lights on their bodies to brainwash, confuse, and manipulate others.
* ConfusionFu: In addation to Dark and Psychic moves, they naturally learn Flying and Fighting moves in addition to Fire, Poison, Elecrtic, and Rock-types via TM's. Oddly enough, despite being squids, the only Water-type move they can learn is Rain Dance via TM.
* {{Cthulhumanoid}}: Malamar is a family-friendly version, with a humanoid shape, tentacle arms, and tentacle hair. Not to mention its Psychic-type as well, and a powerful mind-manipulator.
* DarkIsEvil: One of the few Pokémon that is outright mentioned as sinister and manipulative.
* EverythingsSquishierWithCephalopods: They're based on vampire squids.
* FlyingSeafoodSpecial: Inkay floats in its animation and is found in tall grass rather than water.
* GuideDangIt: The way to evolve Inkay. Once you see the message that it leveled up to at least 30, physically turn the 3DS you're holding upside down and then continue the messages.
* HoistByHisOwnPetard:
** Malamar specializes in this. Its Contrary Ability causes any attempt to lower its own stats (notably, effects like Intimidate, moves like Crunch and Shadow Ball, and the new Sticky Web entry hazard) to increase them instead, it naturally learns Foul Play, an attack that uses the ''target's'' Attack stat, naturally learns Pluck to use any Berry the target might be carrying, and, of course, its SecretArt Topsy-Turvy, which takes any {{Status Buff}}s its target has used and turns them against it. Unfortunately, Contrary can backfire on it: If you use the moves Swagger or Flatter on it, Contrary will lower the appropriate stat and leave Inkay/Malamar confused on top of it.
** It can be bred to have Power Split, allowing it to leech off the power of opponents with higher offensive stats by averaging its own okay-but-nothing-special strength with them.
* TheHypnotoad: Malamar is notorious for this.
* InterfaceScrew: Inverted. In order to evolve Inkay, you have to turn your 3DS upside down when it hits Level 30.
* JackOfAllStats: Malamar's stats are all-around average, with Attack being the highest.
* LightIsNotGood: Especially when said light is used for brainwashing.
* LovecraftLite: It's a [[DarkIsEvil Dark]]/[[MindRape Psychic]]-type with [[CombatTentacles tentacles]]. Not to mention that Malamar looks like Cthulhu's would-be lover, has strong mind-control powers, and has an arsenal of capabilities (Topsy-Turvy, Contrary) created to render all established rules of the universe null and void. It couldn't be more of a reference to H.P. Lovecraft's Cthulhu if you brought H.P. Lovecraft back from the dead and asked him to create it.
* MakingASplash: Subverted. They are inspired by vampire squids and are in the Water 1[[note]]The only other Pokémon in this group that aren't Water-types are the Dratini line, Delibird, Stunfisk, and a couple Pokémon who evolve into/from Water-types[[/note]] and Water 2[[note]]Inkay and Malamar are the ''only'' Pokémon in this group that aren't Water-types, even though they're based on aquatic animals[[/note]] Egg Groups, yet are not Water-types. They can't even learn any Water attacks outside of Rain Dance.
* MindManipulation: Malamar is said to be able to do this. Inkay to a lesser extent. To quote Malamar's ''X'' entry:
--> "It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants."
* NamesToRunAwayFromReallyFast: Malamar ("mal," one of many prefixes meaning "bad").
* NonindicativeName: In the West at least. There's nothing in the games to imply that Inkay can produce ink. It can't even learn the ideal Octozooka attack, that ''spits ink'' at the opponent. This doesn't seem to have gone unheard in the East, since the anime has actually shown Inkay spitting ink as a defence mechanism.
* PsychicPowers: Psychic-types.
* RidiculouslyCuteCritter: Inkay. It even lacks the malicious or sneaky look that most Dark-types have. Then again, [[BitchInSheepsClothing this could be part of its ability]] [[CuteIsEvil to drain an opponent's will to fight]].
* SecretArt: [[StatusBuffDispel Topsy-Turvy]], a move that reverses stat buffs into stat de-buffs (and vice versa).
* SquishyWizard: By type match-ups alone, Inkay and Malamar have absolutely no resistances, but do have an immunity and two weaknesses (to Bug and Fairy).
* TentacleRope: Both naturally learn Constrict.
* TookALevelInJerkass: When evolving. Inkay is rather cowardly and tries to evade enemies, whereas Malamar is malicious and uses its lights to hypnotize and lure foes in before killing them.
* TruthInTelevision: Cuttlefish (the animal Inkay and Malamar are based on) [[https://www.youtube.com/watch?v=l1T4ZgkCuiM really do use hypnosis and flashing lights to brainwash their prey into submission]].
* UnfortunateName: Malamar sounds ''very'' similar to Mallomar, a dark chocolate and marshmallow cookie sold in America. However, it shouldn't deter from the fact that Malamar is an H.P. Lovecraft fan's dream come true.
* WeakButSkilled: Malamar's stats are quite mediocre all around, but its fighting style involves things like combining Contrary with Superpower to boost its stats at the same time it attacks, turning the stat boosts of an opponent into debuffs in a single turn, turnings the debuffs of a partner into boosts... So it carries its weight.
* WhosOnFirst: Inkay's Japanese name can mean "Oh, all right." Similarly, part of the English and Korean names is "Okay".
[[/folder]]

[[folder: Binacle and Barbaracle ''[-(Kametete and Gamenodes)-]'']]
!688: Binacle (Kametete (カメテテ ''kametete''))\\
689: Barbaracle (Gamenodes (ガメノデス ''gamenodesu''))
[[quoteright:180:http://static.tvtropes.org/pmwiki/pub/images/688-689-oras_664.png]]

A Rock/Water creature consisting of a rock with two barnacles attached to it, that are topped with spikes that make the barnacles resemble hands. If the barnacles don't get along, one of them will simply move to a different rock. When it evolves, it turns into a humanoid monstrosity made of more rocks and barnacles.
----
* BossBattle: Barbaracle is Siebold's strongest Mon.
* ConfusionFu: Barbaracle has a crazy wide movepool; the only types it doesn't get a move for (barring Hidden Power, which it doesn't have the stats to use) are Fire, Electric, Psychic, Fairy, or Steel. It can also put some force behind them with Tough Claws and its high Attack.
* CriticalHitClass: Can have the Sniper Ability, which boosts the power of {{Critical Hit}}s by 50%. It naturally learns Slash, Stone Edge, Night Slash, and Cross Chop, and can be taught Shadow Claw, all of which work best with the Ability.
* {{Cyclops}}: Four of Barbarcle's barnacles have only one eye.
* DishingOutDirt: Primary Rock-type.
* EyelessFace: The barnacles that form Barbaracle's feet don't have eyes at all. Which makes sense since they're going to be on the ground most of the time.
* EyesDoNotBelongThere: Barbaracle has eyes on its hands. Justified in that each limb is a separate creature.
* {{Gonk}}: Binacle has a rather ugly nonstandard facial design. Barbaracle isn't much of a looker either.
* LeaderFormsTheHead: "Barbaracle's legs and hands have minds of their own, and they will move independently. But they usually follow the head's orders."
* MakingASplash: Secondary water type.
* MeaningfulName: The reason why the binacle look like hands is because, in Japanese, the word for barnacle is "turtle's hand."
* MightyGlacier: Barbaracle has high attack (further boosted by Tough Claws) and Defense, but middling speed.
* MultiArmedAndDangerous: Binacle grows more barnacles when it evolves into Barbaracle; four of them become arms while two become legs.
* MultipleHeadCase:
** Subverted with Binacle. According to its X entries, each barnacle can detach itself from the rock and move to another one.
** Barbaracle's hands and legs could technically be those.
* NamesToRunAwayFromReallyFast: Its non-English names all reference it as "death barnacle" or "pain barnacle". Barbaracle's name comes from "barbarian".
* OrganAutonomy: Barbaracle's limbs, due to each of them being a separate creature attached to the same rock "torso".
* OurMonstersAreWeird: Barbaracle's head is a ''hand.'' That's just the start of what's strange about it.
* ShownTheirWork: Barbaracle has high attack and can have the ability Tough Claws to increase contact move damage or Sniper to increases CriticalHit damage. Real life barnacles are razor-sharp and can cause deep cuts. This is also reflected in it learning the move [[ExactlyWhatItSaysOnTheTin Razor Shell]].
* StatusBuff: Can use Shell Smash to boost its Speed and offenses at the cost of its defenses, or Rock Polish to improve its Speed.
* VideoGameStealing: Its Hidden Ability is Pickpocket, which steals the opponent's item if hit with a contact move. [[FragileSpeedster Unlike the other]] [[GlassCannon users of this ability,]] Barbaracle can afford to take a hit.
* WolverineClaws: Barbaracle. Its ability Tough Claws also increases the damage of its contact moves.
* TheWormThatWalks: Barbaracle is made up of multiple barnacles.
[[/folder]]

[[folder: Skrelp and Dragalge ''[-(Kuzumo and Dramidoro)-]'']]
!690: Skrelp (Kuzumo (クズモー ''kuzumoh''))\\
691: Dragalge (Dramidoro (ドラミドロ ''doramidoro''))
[[quoteright:163:http://static.tvtropes.org/pmwiki/pub/images/690-691-oras_4473.png]]

This weedy seadragon may resemble rotten kelp, but woe betide the fish who approaches it, as it will poison and kill them. When it evolves into a leafy seadragon, it becomes much more territorial, attacking ships that trespass the water it resides in. They are exclusive to ''Y''.
----
* DragonsAreDemonic: Dragalge is a Poison/Dragon type who will sink any ships entering its territory with their acidic poison.
* {{Foil}}: To Clauncher, being version-exclusive aquatic Pokémon that have specially-oriented MightyGlacier stat distributions.
* InformedAbility: Despite Dragalge's poison being able to eat through the metal hull of a ship, its Poison-type attacks are still {{No Sell}}ed by Steel types.
* MagikarpPower: Skrelp has a decent but underwhelming typing, bleh movepool, takes forever to level up, evolves at level ''48'', and has [[MasterOfNone balanced yet poor stats]]. When it evolves, it gains a wicked typing and becomes much more durable and hard-hitting.
* MakingASplash: Skrelp's secondary Water type.
* MightyGlacier: It has great Special Defense and good Special Attack, but it is slow and somewhat lacking in Physical Attack. Dragalge's hidden ability, Adaptability, makes its Poison and Dragon attacks deal more damage than normal -- those Draco Meteors and Sludge Bombs are going to be ''painful''.[[note]]Just to give an idea of how powerful it is, Adaptability Dragalge's Draco Meteors and Sludge Bombs are more powerful than those used by ''Latios and Gengar''.[[/note]]
* OddFriendship: Dragalge's ''Ultra Sun'' Dex entry mentions that for some reason it gets along really well with Dhelmise.
* OurDragonsAreDifferent: Dragalge drops the secondary water type for a Dragon type. Makes sense, as it is based off the leafy sea '''dragon'''. Notably, Dragalge is one of the only two Dragon types in the games that are neither a [[OlympusMons Legendary]] nor a [[SuperMode Mega Evolution]] to not have a weakness to Fairy attacks.
* PoisonIsCorrosive: Apparently, Dragalge's poison is strong enough to eat away at tanker hulls.
* PoisonousPerson: Primarily Poison type (the only completely new Poison types in Generation VI, in fact). They can also have Poison Point, which poisons foes that make contact with them, or Poison Touch, which poisons those they use contact moves on.
* RedEyesTakeWarning: There is a reason why you had better pray that you don't accidentally pilot seacrafts into their territory.
* SeaMonster: "Tales are told of ships that wander into seas where Dragalge live, never to return."
* SeahorsesAreDragons: Much like the Horsea family. The Skrelp family is also strongly associated with dragons. Dragalge even becomes a Dragon type upon evolving.
* SeahorseSteed: Skrelp's a bit small to be one, but anything's possible with Surf. Dragalge is much larger, but is rather wiry.
* ShockAndAwe: Can learn Thunderbolt.
* TailSlap: Naturally learns Dragon Tail, Aqua Tail, and Poison Tail. Hell, Dragalge's main physical attack animation shows it delivering a surprisingly hasty swing of its tail.
* TrapMaster: Can be bred to know Toxic Spikes.
* UselessUsefulSpell: Poison Touch is a nice ability, giving an extra chance for contact moves to inflict Poison. However, Dragalge's stats and movepool favor special, non-contact moves.
[[/folder]]

[[folder: Clauncher and Clawitzer ''[-(Udeppou and Bloster)-]'']]
!692: Clauncher (Udeppou (ウデッポウ ''udeppou''))\\
693: Clawitzer (Bloster (ブロスター ''burosutaa''))
[[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/692-693-oras_2577.png]]

A sharp-shooting pistol shrimp with one oversized claw. It uses that claw to attack its prey and defend itself. When it evolves, the claw grows to [[{{BFG}} gargantuan proportions]], allowing it to fire powerful shots and act as a propulsion system. They are exclusive to ''X''.
----
* ArmCannon: Given that it's a pistol shrimp, it's a given that its big pincer is this.
* AwesomeMcCoolname: Clawitzer (claw + Howitzer, a {{BFG}})
* {{BFG}}: Clawitzer's pincer cannon is more than twice the size of its body. There's a reason its ability is called Mega Launcher.
* BoringButPractical: Though it only has five moves to work with, Clawitzer's massive Special Attack combined with the power boost from its ability makes the moves boosted by Mega Launcher very powerful. With the four attacking moves it has decent type coverage, and in double and triple battles it can use Heal Pulse to recover 75% of a partner's HP.
* CombatMedic: Clawitzer gets Heal Pulse, which restores the target's HP upon use. Since Heal Pulse is a pulse-based move, it actually gets boosted by Mega Launcher, healing for 75% instead of the normal 50%. [[TheCobblersChildrenHaveNoShoes Unfortunately, Clawitzer doesn't benefit from the healing itself]].
* {{Foil}}: To Skrelp.
* GiantEnemyCrab: It's rather large compared to real-life pistol shrimps, especially its claw.
* HealingShiv: Clawitzer can learn Heal Pulse (though you'll need to take it to the Move Relearner). Interestingly, Mega Launcher actually ''increases the healing effectiveness'' of the move (from 50% of max HP to 75%).
* KamehameHadoken: Their entire gimmick; Clawitzer's ability Mega Launcher powers up aura and pulse-type moves; namely Aura Sphere, Water Pulse, Dragon Pulse, Dark Pulse, and Heal Pulse.
* MakingASplash: Water-types based off of the pistol shrimp.
* MeaningfulName: Clawitzer is a portmanteau of "claw" and "howitzer".
* MightyGlacier: Clawitzer has very high Special Attack and good defensive stats, but is on the slow side.
* MonsterSuit: That big jagged thing with feelers isn't Clawitzer. The sky blue pipsqueak waving it around is.
* MundaneUtility: Clawitzer can use its huge claw as a propulsion system to get around quickly.
* PoorPredictableRock: Mega Launcher only works with five moves, and since Clawitzer's stats are designed to work with Mega Launcher, it gets limited use out of other moves.
* PowerPincers: While they only have one pincer (since their other arm is just a claw), the singular pincer they have more than makes up for it.
* RecoilBoost: Clawitzer's main mode of transportation is firing backwards. Hence, it can learn [[ActionInitiative Aqua Jet]].
* RightHandOfDoom: A very notable feature of the line is the enormous right claw.
* SecretArt: Like the other crustacean-based Pokémon, they learn Crabhammer.
* UselessUsefulSpell: It can naturally learn Swords Dance and some other physical attacks (like the aforementioned Crabhammer). Too bad it makes use of its Special Attack stat more in conjunction with its ability. Clawitzer's physical movepool also isn't as colorful as its Special movepool.
[[/folder]]

[[folder: Helioptile and Heliolisk ''[-(Erikiteru and Elezard)-]'']]
!694: Helioptile (Erikiteru (エリキテル ''erikiteru''))\\
695: Heliolisk (Elezard (エレザード ''erezaado''))
[[quoteright:129:http://static.tvtropes.org/pmwiki/pub/images/694-695-oras_1858.png]]

An Electric/Normal-type frilled lizard. It can charge its electric powers by basking in the sun, and this gives it enough energy that it usually doesn't need to eat normal food. Helioptile resembles a lizard mixed with a puppy, while Heliolisk has a more dinosaur-like appearance.
----
* BadassAdorable: Helioptile is the latter, Heliolisk the former (also with the latter).
* BossBattle: Heliolisk is the most powerful Mon of Clemont, the fifth gym leader of Kalos.
* CastFromHitPoints: Its Hidden Ability Solar Power increases its Special Attack while in the sun, but it also loses some health each turn.
* ConfusionFu: It has a surprisingly diverse movepool consisting of Dark Pulse, Focus Blast, Bulldoze, Grass Knot, its normal electric and normal-type moves, and Surf. Additionally, its three abilities all do different things depending on the type of weather, variably giving it a power boost, affording it healing every turn, or increasing evasion, and further making it difficult to anticipate what it's going to do when it gets sent out.
* DishingOutDirt: One of Helioptile's level-up moves is ''Bulldoze''.
* EarlyBirdCameo: Was one of the first Gen VI Pokémon to make a proper appearance in the anime. It appears as Alexa's Pokémon, alongside Gogoat and Noivern.
* GlassCannon: Heliolisk has very good speed, special attack, and special defense, but its other stats are lackluster.
* HappyDance: Heliolisk does one when happy in Pokémon-Amie.
* LifeDrain: Learns a new move called "Parabolic Charge" that works like an electric-typed Giga Drain. It's also the only draining move capable of targeting everyone around the user, meaning it'll likely heal a lot of health and help quell the negative aspects of being a GlassCannon.
* MakingASplash: Both of them can learn Surf. They likely able to learn this due to Heliolisk being partly based off of the basilisk; a lizard that is capable of running on water, which also explains its high speed.
* NonElemental: It has Normal as its ''secondary'' type, which, in the many years the ''Pokémon'' franchise has been around, is a first (Or second if one applies to National 'Dex order).
* OurDragonsAreDifferent: They're not Dragon-types, but they belong in the Dragon Egg Group and can learn Dragon Tail via TM.
* PowerOfTheSun: It uses sunlight to build up electric charge, and its Hidden Ability is Solar Power. Helioptile also requires a Sun Stone to evolve. The frills of Heliolisk fan out in a shape similar that of how the sun is depicted in art. Despite this, it can't learn Solar Beam. It's a bit of a different story once Dry Skin gets involved, however.
* RidiculouslyCuteCritter: Helioptile looks like a lizard mixed with a puppy.
* SecretArt: Electrify, which turns the target's next move into an Electric-type move.
* ShockAndAwe: Electric-type.
* UselessUsefulSpell: Electrify makes the target's next move an Electric-type move, but Heliolisk has far better things to do with its time than that since it cannot take advantage of it in any way. It has a bit more utility in team battles, where when partnered with an ally with Lightningrod or Volt Absorb it can play some tricks, but it's still a very gimmicky move that isn't very useful.
* WeatherOfWar: Notable for being the most weather-versatile Pokémon, since each of its abilities and Hidden Ability can work in different weather conditions.
[[/folder]]

[[folder:Tyrunt and Tyrantrum ''[-(Chigoras and Gachigoras)-]'']]
!696: Tyrunt (Chigoras (チゴラス ''chigorasu''))\\
697: Tyrantrum (Gachigoras (ガチゴラス ''gachigorasu''))
[[quoteright:160:http://static.tvtropes.org/pmwiki/pub/images/696-697-oras_5375.png]]

This ''T.rex'' Pokémon lived millions of years ago. While the young Tyrunt is known to be temperamental and [[RoyalBrat bratty]], Tyrantrum is so powerful that nothing could stand up to its powerful jaw, and so it lived like a king. These are the first fossil Pokémon to possess the fabled Dragon type - quite fitting, considering Tyrantrum's king-like nature and how dragonlike ''T. rex'' was in real life. Unlike Tyranitar and Groudon, which are highly stylized dinosaurs with no definite species basis, these guys are pretty clearly the real deal as far as ''T. rex'' goes.
----
* AdiposeRex: Tyrantrum is quite beefy, and is both kingly and a literal "rex".
* AwesomeMomentOfCrowning: Its two "ridges" as Tyrunt becomes crown-like as it evolves into Tyrantrum.
* BadassAdorable: Tyrunt looks like something straight out of ''WesternAnimation/TheLandBeforeTime''.
* BadassBeard: Gains one when it evolves.
* TheBerserker: A favored playstyle, as Tyrantrum has an utterly monstrous Attack stat and two abilities that heavily benefit from it. It also learns Thrash as it levels up, which causes it to lose control for several turns.
* TheCaligula: Highly implied.
* CastFromHitPoints: Learns Head Smash. With their Hidden Ability Rock Head, the recoil is removed.
* TheCharmer: The Tyrunt line can learn Charm; although an odd fit at first glance, the Japanese name for Charm is "Spoiled Pout"; fitting, as Tyrunt is a RoyalBrat.
* ClosestThingWeGot: It's dex entry in ''Ultra Sun'' mentions that complete restoration via fossiles is impossible, as it allegedly had feathers once.
* CombatPragmatist: Naturally learns the Dark-type attacks Bite and Crunch.
* CoolCrown: The orange ridge on Tyrantrum is designed to be like one.
* DinosaursAreDragons: Its secondary type is Dragon. Makes sense, considering the Japanese word for "dinosaur" directly translates to "Terrifying Dragon".
* DishingOutDirt: Rock type.
* DualBoss: With Amaura during Grant's gym battle.
* ErmineCape: Tyrantrum's light underbelly has lines in contrast to the rest of its orange body, all matching up to its shoulders and back with its feathery mane. It gives the royal coat-like look.
* EverythingsBetterWithDinosaurs: Finally, Pokémon has a real ''TyrannosaurusRex''-based species.
* FeatheredFiend: [[ShownTheirWork Much to the delight of paleonuts everywhere]]; essentially a ''TyrannosaurusRex'' with an impressive "mane" of feathers around its neck, as well as a sort of feathery pseudo beard on its chin. In ''Ultra Sun's'' 'dex entry for it, it's claimed that Tyrantrum may have had more extensive plumage back in its home time period.
* FireIceLightning: Can learn all 3 elemental fang moves via breeding.
* GodSaveUsFromTheQueen: Being the ''Despot'' Pokémon, a seldom-seen female Tyrantrum qualifies as this.
* HighCollarOfDoom: Tyrantrum has one.
* KingKoopaCopy: Tyrantrum is a big, beefy king of reptiles with a mouth full of sharp teeth. It bears a passing resemblance to Bowser, the trope progenitor, since a ''Tyrannosaurus'' is one of the many creatures in his MixAndMatchCritter makeup.
* KryptoniteIsEverywhere: Their typing (Rock/Dragon) grants them a total of six different weaknesses.
* LastChanceHitPoint: Tyrunt's Hidden Ability is Sturdy.
* ManBitesMan: The Strong Jaw ability. It boosts the power of all biting moves by a whopping fifty percent.
* MightyGlacier: A number of good Pokémon can easily outspeed Tyrantrum, but it has decent Defense stats to make up for this. Which is to say nothing about its Attack; a good hit from this will take down nearly anything in one shot. This can be added to by breeding it with Curse, boosting its Attack and Defense at the cost of losing what little Speed it has. God help you if you're staring one down and [[OhCrap there's a Trick Room active...]]
* NamesToRunAwayFromReallyFast: Tyrantrum has the title of "Despot Pokémon". Its name also counts.
* NinjaPirateZombieRobot: They're tyrannosaurs ''and'' dragons at the same time, and Tyrantrum has elements of a medieval king.
* OneHitKO: Naturally learns Horn Drill.
* OurDragonsAreDifferent: Quite different, in that this one's a ''T. rex''. Tyrantrum also somewhat resembles a Chinese dragon due to its beard, eyes and red-and-gold coloration.
* PoisonousPerson: Can be bred with Poison Fang. Handy for dealing with those pesky Fairies.
* ThePowerOfTheSun: Evolves at level 39 during the Day.
* RatedMForManly: Tyrantrum is a huge, vicious ''T. rex'' with MoreTeethThanTheOsmondFamily and a BadassBeard.
* RecurringElement: Part of this gen's fossil duo with the Amaura line.
* RequisiteRoyalRegalia: Tyrantrum's design incorporates various objects associated with royalty.
* RoyalBrat: Tyrunt is the "Royal Heir Pokémon", and is known to be selfish and throw fits when it doesn't get its way. Tyrantrum is unlikely to be any better, given how its name combines "tyrant" (a ruthless, totalitarian leader) with "tantrum" (what bratty, ill-behaved kids throw when their parents or any kind of adult figure tries to discipline them/refuses to give them what they want).
* ShownTheirWork:
** It's one of the few examples of a feathered tyrannosaurid in fiction. In fact, Tyrantrum's ''Ultra Sun'' dex entry even relates how it's possible that the feathery covering was originally extensive (referring to how at least some large tyrannosaurids had extensive feathery coverings, though others seemed to have had scales covering at least parts of their bodies) and the more scaly look of the restored animals is because complete restoration is impossible.
** A lot of emphasis is put on Tyrantrum's powerful bite. In real life, ''TyrannosaurusRex'' holds the record for the strongest bite force of any land animal, extinct or extant[[note]]''T. rex's'' bite force ''was'' beat out by certain prehistoric marine predators and crocodilians, hence the qualifier "''land'' animal"[[/note]].
* StatusBuff: It is possible to breed [[StatusBuff Dragon Dance]] on a Tyrunt. Not only will this jack up its offense power, but it will be much faster. It can also learn Rock Polish via TM, which will increase its speed even more than Dragon Dance does, without boosting its attack stat.
* TrapMaster: When you first revive it, Stealth Rock will be in its moveset.
* TyrannosaurusRex: The Tyrunt line is very clearly modelled after the ''T. rex''.
* UseYourHead: Tyrantrum can learn the dreaded Head Smash.
[[/folder]]

[[folder:Amaura and Aurorus ''[-(Amarus and Amaruruga)-]'']]
!698: Amaura (Amarus (アマルス ''amarusu''))\\
699: Aurorus (Amaruruga (アマルルガ ''amaruruga''))
[[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/698-699-oras_2298.png]]

These sauropods lived long ago in the frozen northlands. Unthreatened by predators and calm in nature, they were right at home. Their sails on their head evoke the image of the polar auroras, which become larger when they evolve. Most reptilians aren't usually associated with cold, but these are, and it shows in their Rock/Ice-typing and an ability to power up certain moves to be Ice-type. Today they're extinct, but trainers can find fossil remnants to give to scientists so they can revive the majestic creature. It's a powerful fighter, but its typing gives it major problems.
----
* AwesomeButImpractical: The combination of Rock and Ice lets them hit a lot of Pokémon for super effective damage...at the cost of having one of the worst defensive pairings (Steel and Fighting moves can take it out for 4x damage, and Water, Grass, Ground, and Rock can hit almost as hard with only 2x damage).
* DishingOutDirt: Rock-types.
* DualBoss: With Tyrunt during Grant's gym battle.
* EverythingsBetterWithDinosaurs: An ''[[http://en.wikipedia.org/wiki/Amargasaurus Amargasaurus]]''. Hence the Sail Fossil and the flaps on its head.
* ExpressiveHair: Their sails light up in different colors depending on their mood -- red when attacking or angry (in Pokémon-Amie), green when happy (in Amie), and blue when they faint (possibly when they're upset in general).
* {{Foil}}: As the other set of fossil Pokémon, they are this to the Tyrantrum Line. Both species evolve at mutually exclusive periods (Daytime for Tyrunt, Night for Amara), Amaura and Aurorus seem kinder and gentler than Tyrunt and Tyrantrum, their specialties are on opposite ends of the attack stat spectrum, and while Tyrantrum is based on one of the most popular dinosaurs, ''TyrannosaurusRex'', Aurorus is based on the obscure ''Amargasaurus''. Aurorus' Ice-type moves also counter Tyrantrum's Dragon type, but Tyranturm's Rock-type moves can just as easily defeat an Aurorus. It's visual, too, as Tyrantrum represents toughness and power, while Aurorus represents majestic beauty.
* GentleGiant: Aurorus lives up to the gentle reputation of sauropods.
* AnIcePerson: Not only Ice-types, but their ability Refrigerate turns all Normal-type moves into Ice-type, and powers them up.
* KaleidoscopeHair: Their head sails can change color.
* KryptoniteIsEverywhere: They have 6 weaknesses (Fighting, Steel, Ground, Water, Grass, and Rock, with the first two being double weaknesses), all of which are common during the story mode.
* {{Lunacy}}: Evolves at level 39, but only at night.
* MakeMeWannaShout: They can learn Hyper Voice via move tutor. With Refrigerate, it's almost a Blizzard with base 100% accuracy.
* MeaningfulName: "Aurorus" contains "aurora", a light display commonly seen in the night skies of polar regions (hence its sail colors, Ice-typing, and the whole evolving-only-at-night deal).
* MercurysWings: Amaura's sails on its head resemble wings.
* MightyGlacier: The Amaura line has high HP and Special Attack, and boasts some impressive defenses. It really is too bad about the KryptoniteFactor.
* PowerCrystal: Both of them have tetrahedral crystals on their sides, which emit extremely cold air. They're hazardous to pet in Pokémon-Amie, as they'll freeze your hand. However, they can't learn Power Gem for some reason.
* RealityEnsues: Their fossils can be found in Alola in ''Ultra Sun and Moon''. However, as pointed out by its ''Ultra Moon'' dex entry, even though they can be brought back to life, a dinosaur adapted to cold climates isn't expected to survive for very long in a tropical environment like Alola.
* RecurringElement: Part of this gen's fossil duo with the Tyrunt line.
* RidiculouslyCuteCritter: Both of them look like they came from a Creator/LaurenFaust adaptation of ''WesternAnimation/TheLandBeforeTime''.
* ScissorsCutsRock: They naturally learn Freeze-Dry through level up. Freeze-Dry is a special Ice-Type move inverts the type matchup against Water, and deals super effective damage on Water-Types. Even though these Pokemon are weak to Water-type moves, one should think twice switching Water-types in against them.
* SecretArt: Their ability, Refrigerate, although other lines have abilities that do the same thing for other types.
* SeldomSeenSpecies: ''Amargasaurus'' rarely shows up even in documentaries about dinosaurs.
* ShockAndAwe: Learns Thunder Wave naturally, can use the [=TMs=] for several Electric attacks (only missing out on Volt Switch), and can be bred to have Discharge and Magnet Rise.
* ShownTheirWork:
** Aurorus has the proper foot configuration of a sauropod, having a single large claw on the forefoot, and three on the hindfoot.
** The fact the Amaura lineup live in cold climates is also a reference to polar dinosaurs (though ''Amargasaurus'' is not one of them).
** Auroras are produced when the magnetosphere is battered by solar winds, which references this line's high affinity with Electric moves.
* SignatureMove: Most commonly associated with Freeze Dry.
* StockDinosaurs: Subverted. Rather than being based on well-known sauropods like ''Apatosaurus'' or ''Brachiosaurus'', it is instead designed after ''Amargasaurus''.
* UselessUsefulSpell: Refrigerate can be this, as Aurorus doesn't have many Special Normal-type moves to use with it, just Round, Echoed Voice, and Hyper Beam. However, in on-line matches and in battle facilities, it can use Nature Power as a loophole. Nature Power becomes the Normal Tri Attack in these locations, giving Aurorus the equivalent of a 100% accuracy Blizzard with a chance for Burn, Paralysis, or Freezing. Thankfully, Aurorus got Hyper Voice by Move Tutor in Omega Ruby/Alpha Sapphire.
* WeatherManipulation: Its Hidden Ability is Snow Warning. Seems Game Freak is developing a habit of giving that Ability to Pokémon with the '''''worst''''' defensive typings possible (see also Snover and Abomasnow).
* WhenAllYouHaveIsAHammer: The line's only special Rock-type move is Ancient Power, which only has a measly 5 PP. However, if you're lucky enough to get the universal stat boost, then prepare to start curb-stomping opponents.
[[/folder]]

[[folder: Hawlucha ''[-(Luchabull)-]'']]
!701: Hawlucha (Luchabull (ルチャブル ''ruchaburu''))
[[quoteright:87:http://static.tvtropes.org/pmwiki/pub/images/701-oras_7326.png]]

A Fighting/Flying luchador hawk Pokémon. Despite being small, it moves at blinding speed to take its opponents down. With this Pokémon, the Flying-type has now been paired with ''every'' other type, including itself and the new Fairy-type, thanks to a retcon.
----
* BareFistedMonk: Fighting-type.
* BalanceBuff: Received an indirect and complex one in Gen VII. The addition of the terrain Surge abilities, signatures of the Tapu, and the corresponding terrain seeds was a boon to Pokémon with the Unburden ability [[note]] Previously, Unburden was a situational ability that was difficult to use, but with a terrain seed, Pokémon could now instantly activate Unburden and double their speed [[/note]]. Hawlucha particularly benefited from this with its already fast base Speed of 115, which when doubled to 230 is one of the highest Speed stats in the game [[note]] Fast enough to outspeed Pokémon with Choice Scarf, even than the legendary Deoxys-Speed forme! [[/note]]. Combined with Hawlucha's great [=STAB=] combination [[note]] Plus it can use Acrobatics' doubled power since it lacks a hold item after Unburden takes effect [[/note]] and the terrain seed's boost to its meager defenses, Hawlucha rose greatly in popularity in competitive play.
* BirdPeople: Hawlucha looks more like a person in a bird-themed wrestling costume rather than an actual bird. The fact that it's in the Human-like egg group rather than the Flying egg group drives the point further.
* BlowYouAway: Flying-type. With Hawlucha's introduction (and the Togepi line's type change), Flying became the first type that has been paired with every other at least once. A bit of a subversion that it keeps itself firmly on the ground and in some media it is depicted as unable to fly and instead jumps really high and uses its wings to glide. Indeed, while it can learn the Fly HM, it is interpreted more like it performs a leap and land attack.
* BoringButPractical: Can be used as an in-game HM Slave, as it learns the [=HMs=] Cut, Fly, and Strength and the TM Rock Smash.
* BossBattle: Korrina's strongest Mon (during her gym battle, anyway)
* DeathFromAbove: Their preferred way of attacking foes. The animation for its SecretArt, Flying Press, has it do this to the opponent.
* {{Face}}: Hawlucha's main colors evoke the standard Face design of a luchador.
* FeatherFingers: It's a bird with hands on its wings.
* FragileSpeedster: Speed is its highest stat, with Attack following it. Its defenses aren't that impressive, though.
** GlassCannon: Hawlucha with Unburden can output ridiculous damage with Acrobatics and Hi Jump Kick while outspeeding almost all other Pokémon, even those with Choice Scarf.
* FunnyAnimalAnatomy: It has a beak-like nose, with a human-like mouth underneath.
* HealThyself: Naturally learns Roost.
* HeroicBuild: Not the most aerodynamic of designs, but Hawlucha sports one.
* {{Heel}}: Its shiny colors (red body, black arms, purple wings, green head-feathers) fit the standard Heel design. In fact, when the shiny form of Hawlucha appeared in the anime, it was given the nickname of "Dark Hawlucha" and played a villain character in a theater troupe.
* KryptoniteIsEverywhere: As badass as Hawlucha is, its typing leaves itself wide open for Fairy, Electric, Ice, Psychic, and even its own second type (Flying) to defeat it. On the plus side, Ground-types don't do anything against it, and Rock-types (which have long been the secret to taking down Flying-types -- especially Bug/Flying and Ice/Flying) only deal normal damage against it.
* LargeHam: In Pokémon-Amie, it shows its happiness by waving in a sweeping, grandiose way as though it's greeting an audience. It ''is'' based on a Mexican wrestler, after all.
* MaskedLuchador: Its facial design looks like a Mexican wrestler's mask, and it strikes wrestling poses when attacking.
* SecretArt: Flying Press, which is pretty much a wrestling move. It's a Fighting type move that deals both Fighting and Flying type damage. The only other Pokémon that can learn it is Pikachu Libre, who's also a MaskedLuchador.
* UselessUsefulSpell: While Flying Press sounds cool, being the first dual-typed attack, in practice it's not very useful. There's only a small handful of Pokémon in the entire series that are weak to both Flying and Fighting, compared to many more that are weak to one type and resist the other, including ''every single'' Rock, Bug, and Steel-type. Thus its dual-typing is more a hindrance than a boon, causing Flying Press to have inferior type coverage against enemies that would be weak to normal Fighting or Flying attacks, which Hawlucha can learn plenty of. The result is that Flying Press is more a novelty than a viable move.
* WeakButSkilled: Its ''X'' Pokédex entry, at least, describes it as this; it's small, but its skill enables it to stand up to bigger fighters like Machamp and Hariyama. [[GameplayAndStoryIntegration The aforementioned Flying Press exemplifies this]]. As a Fighting-type move, it would be the most likely choice for Hawlucha to use in a brawl, especially if it sees said brawl as a fighting competition. Due to also doing Flying-type damage, it's super-effective on Fighting types, as an example of Hawlucha using its technical skill to gain the advantage against better fighters without having to rely on any dirty tricks (i.e. non-Fighting moves).
[[/folder]]

[[folder: Dedenne]]
!702: Dedenne (デデンネ ''dedenne'')
[[quoteright:76:http://static.tvtropes.org/pmwiki/pub/images/702-oras_3505.png]]

Every region seems to have their own variety of adorable electric rodent, and this is Kalos' version. It's an Electric/Fairy type hamster, field mouse, or gerbil-type rodent with an electrical cord-like tail. Despite its small size, it uses its antennae-like whiskers to communicate over long distances.
----
* BilingualBonus: Its name is a combination of "denki" (Japanese for "electricity") or "denden" (the Japanese onomatopoeia for electric transmission) and "antenne" (French for "antenna").
* HyperactiveMetabolism: Has the Cheek Pouch ability, which restores some HP whenever it uses a Berry in battle.
* ItemCaddy: Can have the Pickup ability.
* KidAppealCharacter: Shares similarities with Pikachu and Raichu.
* LifeDrain: Apart from the Helioptile line, these guys are the only Pokémon capable of using Parabolic Charge.
* MeaningfulName: It's capable of communicating with far-off allies and it has antennae-shaped whiskers with a name that sounds similar to "denden" (the sound of electrical transmission).
* MythologyGag: Pikachu's original design was somewhat chubbier and more mouse-like, but it was {{retcon}}ned in Gen III to a sleeker design.
* OurFairiesAreDifferent: Fairy-type.
* PowerCordTail: Dedenne can use its tail to absorb electricity from power plants and electrical outlets.
* RecurringElement: The regional cute Electric-type rodent. Interestingly, it bears more of a resemblance to Raichu than Pikachu.
* RidiculouslyCuteCritter: A given, but this one seems shorter and chubbier than the others. It also makes a very cute sound.
* SecretArt: Like the other [[FountainOfExpies Pikachu Expies]], it gets Nuzzle. It's also the only Pokémon outside of the Heliolisk family to get Parabolic Charge.
* ShockAndAwe: Electric-type.
* UselessUsefulSpell: Play Rough is Dedenne's only Fairy-type attack, and it can't even use it effectively due to its lackluster Attack.
* WonderTwinPowers: Its Hidden Ability is Plus, and, like Plusle and Minun, it can use Entrainment to give the Ability to its Allies in a Double or Triple match.
[[/folder]]

[[folder: Carbink ''[-(Melecie)-]'']]
!703: Carbink (Melecie (メレシー ''mereshii''))
[[quoteright:58:http://static.tvtropes.org/pmwiki/pub/images/703-oras_4129.png]]

There are many things that Fairy-types can take inspiration from, ranging from cute creatures to pixies to mystical beings to TheFairFolk. But Carbink is more different than that. It takes on the appearance of a sprite nestled in gem-encrusted rock, hence its Rock/Fairy typing. Its defenses are its highest stats and it can hold off Dragon and Flying-type attacks alike, but it doesn't take hits from Steel-types very well.

Under very rare circumstances, a Carbink can suddenly mutate into Diancie, one of the Mythical Pokémon of this generation. What triggers this transformation is unknown.
----
* DayOldLegend: Non-equipment example. Carbink are said to be millions of years old, but you can still hatch them from Eggs. The freshly-hatched ones are apparently no different than the ancient ones.
* DishingOutDirt: Rock-Type.
* EverythingsBetterWithSpinning: A happy Carbink in Pokémon Amie will flap its [[BuffySpeak ear...thingies]] and twirl around.
* FromBadToWorse: A wild Carbink's attempt to summon help sometimes results in it accidentally getting a Sableye's attention. This results in the Sableye attacking the Carbink.
* GemEncrusted: Has some blue gems stuck in its body, and can even learn Power Gem. Unfortunately, this also makes Carbink Sableye's favorite prey, since Sableye eats gems.
* LastChanceHitPoint: Its Hidden Ability is Sturdy, which gives this effect if they were at full [=HP=] when hit with an attack that could one-shot it.
* NoBiologicalSex: This thing is genderless.
* OurFairiesAreDifferent: Fairy-Type, and ''very'' different indeed. It's based on a carbuncle, a kind of mythical creature associated with gemstones (not the "pus-filled abscess" type of carbuncle, but they do look similar).
* RiddleForTheAges: What exactly triggers a mutation of a Carbink into a Diancie? It's completely unexplained, and if there was a method, it certainly doesn't exist in the games themselves.
* RidiculouslyCuteCritter: The little carbuncle peeking out of the rock is rather adorable.
* StoneWall: Has extremely high defensive stats of 150 (it's in a 5-way tie for 11th highest Defense in the game, and in a 5-way tie for 7th highest Special Defense; notably, its defenses are identical to those of Registeel), but all of its other stats are terrible, at 50 across the board (similar to Shuckle, but a bit less specialized). It can, however, resist the [=STABs=] of ''Reshiram'', a mon that otherwise has unresisted [=STABs=].
* TimeAbyss: Apparently it was born millions of years ago, and only woke up when it was unearthed.
* TrapMaster: Naturally learns Stealth Rock.
[[/folder]]

[[folder:Goomy, Sliggoo, and Goodra ''[-(Numera, Numeil, and Numelgon)-]'']]
!704: Goomy (Numera (ヌメラ ''numera''))\\
705: Sliggoo (Numeil (ヌメイル ''numeiru''))\\
706: Goodra (Numelgon (ヌメルゴン ''numerugon''))
[[quoteright:154:http://static.tvtropes.org/pmwiki/pub/images/704-705-706-oras_5384.png]]

When most people think of dragons, they imagine huge bat-winged lizards with huge claws, jagged teeth, and clad in steel-hard scales. Yet, Goomy isn't like that at all. Instead, it is a tiny, squishy slug. Hard to believe, but if you give this creature enough time and care, it proves that great things can come from small packages.
----
* BattleInTheRain: Sliggoo needs to level up when there is rain in the overworld to evolve, which likely would involve a battle. Also, one of its abilities is Hydration, which automatically cures status ailments, which would likely be inflicted during battle, in the rain. In Alola, Goomy and Sliggoo can only be encountered in the wild if it's raining.
* BewareTheNiceOnes: Akin to its Generation I equivalent Dragonite, Goodra may radiate a [[GentleGiant friendly]] and [[CuddleBug cuddly]] persona along with an adorable appearance, but remember that it's still a [[InfinityMinusOneSword pseudo-legendary]] and is by no means unable to whollop an opponent.
* BigFriendlyDog: Has the personality of a [[AllAnimalsAreDogs big, lovable dog]] and can accidentally cover its trainer in slime just like a particularly slobbery pooch as well.
* BigFun: Goodra is stated to be the friendliest dragon, and it will lovingly embrace its trainer, leaving them [[CoveredInGunge covered in slime]].
* BizarreAlienBiology: Sliggoo's brain and other organs are contained in the shell on its back.
* BlackBeadEyes: The black spots in Goomy's face are its eyes. The rest of the line has green eyes.
* BlobMonster: All of them. Unlike many RPG examples where slime monsters tend to be physically resistant and weak to magic damage, this line is the opposite, though being a dragon, it is weak to Fairy-type.
* BlushSticker: Goomy has a pair of green ones. They're also an uncomfortable spot to touch.
* ConfusionFu: Goodra's attack and special attack are almost even (100 and 110 respectively) and learns a wide array of elemental moves including [[GreenThumb Power Whip]], [[MakingASplash Aqua Tail]], [[DishingOutDirt Earthquake]], [[AnIcePerson Ice Beam/Blizzard]], [[PlayingWithFire Flamethrower/Fire Blast]], [[ShockAndAwe Thunderbolt/Thunder]], and [[PoisonousPerson Sludge Wave]][[note]] works well at punishing fairies who would try to switch in [[/note]].
* CoveredInGunge: What happens to a trainer when Goodra hugs them. The line's Hidden Ability Gooey does this to an opponent that makes physical contact with them, slowing the opponent down.
* CuddleBug: Goodra likes to give its trainer hugs, though it results in the trainer being [[CoveredInGunge covered in slime]] afterwards.
* GentleGiant: Goodra's X Pokédex entry makes note of its friendly attitute, perhaps [[CuddleBug a little]] [[CoveredInGunge too so]].
* HandicappedBadass: The Dex entry for Sliggoo notes that its eyes have devolved enough to leave it blind. Instead, it uses its antennae, which have developed into a highly sensitive and complex radar system. This also means it's an uncomfortable spot to pet in Pokémon-Amie. This changes once it evolves again.
* HornAttack: Goodra has retractable horns hidden in its antennae. It doesn't actually learn any horn-based attacks, though.
* InfinityMinusOneSword: The Kalos region pseudo-legendary.
* InformedAbility: Goomy's ''Y'' Pokédex entry says that all punches and kicks slide off it harmlessly, but in gameplay, they do just as much damage as they'd do normally. Goodra's ''Y'' Pokédex entry says that its punch is as strong as that of one hundred pro boxers, but its Attack stat, while certainly threatening, is actually lower than its Special Attack.
* InformedFlaw: Goomy 's ''X'' Pokédex entry claims it is the weakest Dragon-type Pokémon. If we go by base stat total, that "honor" goes to Noibat.
* MagicKnight: Has above-average offenses, with base 100 Attack and 110 Special Attack.
* MagikarpPower: Goomy is easy to squish. Even its X Pokédex entry pokes fun of it, stating that it is the "weakest of all the Dragon-type Pokémon" [[GameplayAndStorySegregation (despite Noibat being weaker)]]. Once it becomes a Goodra, though, it eats up special attacks like a sponge. Funnily enough, Goodra's stats are only Goomy's stats doubled.
* MakingASplash: Learns a lot of Water-type attacks and can have Hydration as an ability. They are blobs, after all. Sliggoo also evolves if it reaches level 50 while in a rainy area[[note]]Rain Dance or Drizzle rain does not count[[/note]].
* MightyGlacier: Goodra has good mixed offenses and average speed, and although its HP and Defense are only okay, it has an enormous Special Defense stat (it is, in fact, the first pseudo-legend to have its highest stat in a defensive area) and access to the Hydration + Rest method of healing.
* MixAndMatchCritters: BlobMonster [[JustForFun/XMeetsY meets]] OurDragonsAreDifferent.
* OurDragonsAreDifferent: With little to no reptillian traits visually Goomy and Sliggoo are possibly some of the most extreme examples in the series, at first glance. They take inspirations from [[http://en.wikipedia.org/wiki/Glaucus_atlanticus dragon slugs]] and the [[http://en.wikipedia.org/wiki/Lou_Carcolh Lou Carcolh]], a serpent/mollusk monster from France.
* PoisonousPerson: Since they are made of slime, it's understandable that Goodra can learn Sludge Bomb and Sludge Wave. However, it isn't Poison ''typed'', unlike Dragalge.
* RecurringElement: The sixth in a line of three-stage dragon-like pseudo-legendaries following Dragonite. And like its Gen I progenitor, it is also a Pseudo-Legendary family whose members look more cuddly and gentle than unnervingly intimidating.
* RidiculouslyCuteCritter: The whole line was extremely popular for its cuteness when it was first introduced. It's associated with many cutesy or beautiful in game trainers.
* StickySituation: The line's Hidden Ability, Gooey, which reduces the Speed of any Pokémon that makes contact with them.
* TheSwarm: For some bizarre reason, they can be taught ''Infestation''.
* WhipItGood: Goodra naturally learns Power Whip.
[[/folder]]

[[folder: Klefki ''[-(Cleffy)-]'']]
!707: Klefki (Cleffy (クレッフィ ''kureffi''))
[[quoteright:54:http://static.tvtropes.org/pmwiki/pub/images/707-oras_874.png]]

Whenever somebody loses their keys and blames it on a fairy, it's probably the work of this animated key-ring. Klefki is a Steel/Fairy Pokémon that collects keys and refuses to drop them. Ironically, people also use them to safe-keep important keys.
----
* NumberOneDime: Its favorite place to be pet in Pokémon-Amie and Refresh is not actually anywhere on its body, but rather the old-looking brass key that it keeps on its ring. It actually even ''dislikes'' being pet on the key that protrudes from its head.
* ActionInitiative: Prankster allows it to get extra priority on non-attacking moves.
* AnimateInanimateObject: It's a living key-ring. There have been living magnets, candles, and swords, but ''not'' a living key-ring.
* ExtraOreDinary: Steel-Type.
* TheFairFolk: A key-stealing fairy is par for the course for mischievous fae. It happens to have the Prankster ability too, and a Hidden Ability based around stealing.
* HoistByHisOwnPetard: Klefki is a notable Foul Play user, since it has lots of Defense and both of its weaknesses (Fire and Ground) are having their Physical side spotlighted with Gen VI. More often than not, bringing out a super-effective 'Mon to try and take it out quickly only merits [[OneHitKill getting its own face smashed in]].
* LethalJokeCharacter: Its stats aren't the best and, frankly, keychains don't appear all that threatening, but its type pairing resists half the types in the franchise and Klefki can learn a large number of moves that are given priority by Prankster (such as [[{{Caltrops}} Spikes]] and [[ShockAndAwe Thunder Wave]]).
* MasterOfNone: Klefki's stats are pretty evenly distributed, with Defense as the highest, but everything that ''isn't'' Defense is rather unimpressive.
* MeaningfulName: Klefki sounds identical to "Clef-Key", and Clef means key in French.
* OurFairiesAreDifferent: Fairy-Type. This one is a keychain of all things.
* OxymoronicBeing: It's a Fairy that's made out of [[ColdIron what usually kills fairies]].
* SecretArt: Has two: Fairy Lock, which prevents all Pokémon from escaping on the ''next'' turn; and Crafty Shield, which protects Klefki and its allies from status effects for the duration of the turn.
* SupportPartyMember: Thanks to Prankster, its wide array of status moves, and its typing, Klefki can easily find time to support its team.
* VideoGameStealing: Like the Fennekin line, they have Magician, allowing them to steal items whenever they land a blow.
* WeakButSkilled: Klefki's stats aren't anything special. Its array of supportive moves backed by Prankster is another matter entirely.
[[/folder]]

[[folder: Phantump and Trevenant ''[-(Bokurei and Ohrot)-]'']]
!708: Phantump (Bokurei (ボクレー ''bokurei''))\\
709: Trevenant (Ohrot (オーロット ''ohrotto''))
[[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/708-709-oras_3199.png]]

A pair of ghostly forest-dwelling Pokémon. Phantump is the spirit of a child who became lost in the forest, and looks rather sorrowful to back that up. Trevenant first made its appearance in a trailer for ''Pokémon X'' and ''Y'' before the 16th ''Pokémon'' movie, and it resembles an angry one-eyed tree with spindly legs.
----
* AdultFear: Phantump are said to be the souls of children who die after they get lost in the forest.
* AndIMustScream: The penalty for harming a Trevenant's forest. Doing that ensures you're a '''''permanent''''' resident.
* ArborealAbode: Trevenant is happy to be one for several woodland critters.
* AstonishinglyAppropriateAppearance: The Shiny forms reference the classic idea of [[UndeathlyPallor "ghosts are white"]] by basing the colors off of a birch tree, known for its grayish-white bark.
* BerserkButton: Harming its forest. Do that, and it will make sure that you will never get out.
* BewareTheNiceOnes: Trevenant lets smaller Pokémon live in the forest and is genuinely a decent mon. [[GaiasVengeance Harm the forest,]] [[AndIMustScream and expect to be trapped there for a long time]].
* {{Cyclops}}: Much like the Duskull family, Trevenant is outfitted with a giant, glaring, pink eye.
* DarkIsNotEvil: Despite being a haunted tree and making people get lost in the forest, Trevenant allows smaller Pokémon to live inside it and otherwise seems like a genuinely nice, accommodating Pokémon unless you piss it off.
* EarlyBirdCameo: Trevenant first appeared in a trailer after ''Genesect and the Legend Awakened'', in which it was shown in a horde attack. It was never officially revealed, and people didn't know anything about it until leaks before the game's release.
* EvilAlbino: Shiny Phantump and Trevenant invoke this, being based on autumnal birch trees.
* ExpressiveMask: Despite most of their covering being made out of solid bark, Phantump's mouth and Trevenant's eye socket are somehow able to change shape.
* FaceOfAThug: Trevenant is a lot nicer than its scary appearance might imply. But it earns its mean appearance when one puts the forest in danger.
* {{Foil}}: To Gourgeist; a fellow Ghost/Grass type with a SecretArt that give an opponent another type. While Trevenant is a mostly benevolent protector of the forest that just happens to look scary, Gourgeist is a malevolent Mon that enjoys its prey's suffering and happens to look cute.
* FriendToAllLivingThings: Trevenant allows other Pokémon to reside in it and is even kind to them.
* GaiasVengeance: It traps those who try to harm the forest it lives in.
* GradualGrinder: Can learn Leech Seed, Curse, and Will-o-Wisp to cause gradual damage to the opponent. It's also one of the more viable users of [[CastFromHitPoints Ghost-type Curse]] thanks to LifeDrain from Leech Seed and the ability Harvest, which gives it a chance of replenishing a used Sitrus Berry.
* GreenThumb: Grass-type. Trevenant also has the ability to control the trees in the forest, and can make berries grow with the ability Harvest.
* HealThyself: Trevenant is notable for having a number of (stackable) ways to regain lost HP. Horn Leech, Leech Seed, and Ingrain are all learned by level, and a Trevenant with the Harvest hidden ability has a chance of regaining already-eaten Berries at the end of a turn (like the Sitrus Berry that heals 25% of the 'Mon's HP). Played right, Trevenant can heal more damage than the enemies dish out.
* LifeDrain: The aforementioned Horn Leech and Leech Seed.
* TheLostWoods: It is able to control the trees in the forest and make one get lost inside it. Forest's Curse is a visual send-off of this trope.
* MeaningfulName: A [[RevenantZombie revenant]] is an animated corpse believed to have returned from the grave to terrorize the living (like a zombie, only not as hungry for brains) or a wandering spirit that's stuck between the mortal world and the afterlife. Trevenant would be an arboreal (tree-like) version of that.
* MightyGlacier: Has very good attack and okay defenses, along with [[HealThyself a myriad of ways to regain health]]. Its speed, on the other hand, is exactly what you'd expect from a walking tree.
* OurGhostsAreDifferent: Phantump is a spirit in a tree stump, and Trevenant is using its ghostly matter to hold together various parts of a tree.
* RedEyesTakeWarning: Subverted. Both of them are rather nice, but threaten a Trevenant's forest, and you ''will'' pay. Completely averted by Shiny Phantump, whose eyes are [[OccultBlueEyes blue]], and Shiny Trevenant's eye is [[PurpleIsPowerful purple]].
* RidiculouslyCuteCritter: Phantump, with its big eyes, downturned mouth, and small, stubby limbs, though some will be put off by the fact that Phantump is the ghost of a dead child.
* SecretArt: Forest's Curse, which adds the Grass type to the foe by surrounding it with trees.
* SocializationBonus: Needs to be traded to evolve. Interestingly, however, wild Trevenant can be encountered on Route 20.
* SoulPower: Ghost-type.
* {{Treants}}: Trevenant resemble humanoid trees and inhabit [[TheLostWoods the Winding Woods]] of Kalos. Highly protective of their forest, they can control regular trees and show great kindness to the Pokémon that inhabit their land and nest in their bodies, but will ruthlessly attack anyone who exploits their woods. Physically, they're a bit unusual, being about human-sized, walking on six roots instead of legs and being technically the ghosts of humans who died lost in the forest.
* WasOnceAMan: In the same sense as Yamask, Phantump was once a human child. By extension, this also applies to Trevenant.
* WhenSheSmiles: Not exactly a smile, per se, but Phantump looks much happier when playing with it in Pokémon-Amie.
* WhenTreesAttack: By default whenever you find yourself facing one. In the in-game lore, anyone who despoils their forests will face the direct and highly aggressive displeasure of the Trevenants and the trees they can animate and control.
[[/folder]]

[[folder:Pumpkaboo and Gourgeist ''[-(Bakeccha and Pumpjin)-]'']]
!710: Pumpkaboo (Bakeccha (バケッチャ ''bakeccha''))\\
711: Gourgeist (Pumpjin (パンプジン ''panpujin''))
[[quoteright:114:http://static.tvtropes.org/pmwiki/pub/images/710-711-oras_5139.png]]

A ghost inhabiting a pumpkin. It evolves into a much larger pumpkin with a ghost inside. It comes in four different sizes, each of which have varied base stats. The two evolutions' personalities are different, but there's one thing they have in common: they love to go trick-or-treating. Just beware: you may not be the same afterwards...
----
* ActionBomb: Gourgeist naturally learns Explosion. If only its {{Foil}} could do [[VideoGame/EarthBound the same thing]]...
* AstonishinglyAppropriateAppearance: Since the two are very Halloween-inspired Pokémon, and use the black-and-orange colors, the Shiny versions continue the theme by using the secondary "spooky colors" of purple and bright green.
* BrownNote: Gourgeist wanders through town streets on the night of a new moon, and anyone who hears it singing is apparently cursed. ([[GameplayAndStorySegregation But it can't learn Perish Song.]])
* {{Combos}}: Can use Trick-or-Treat to force the Ghost type onto its opponent one turn, then strike hard with STAB Ghost-type moves the next (as long as they're not Normal-type).
* ConfusionFu: Besides Grass and Ghost moves, Gourgeist can learn Psychic, Flamethrower, Fire Blast, Sludge Bomb, Focus Blast, Charge Beam, and Dark Pulse... [[UselessUsefulSpell so GF had to give it a measly base Special Attack of 58]].
* CuteAndPsycho: Gourgeist may be an adorable feminine gourd-'o-lantern, but it's also a sadistic predator who loves its prey's suffering.
* CuteLittleFangs: Pumpkaboo. Also Gourgeist in its Dream World art.
* DarkIsEvil: "Gourgeist sings joyfully as it observes the suffering of its prey."
* DarkIsNotEvil: Pumpkaboo helps lead lost spirits to the Spirit World.
* DepartmentOfRedundancyDepartment: Trick-or-Treat appears multiple times in its level-up moveset, so no matter what level you encounter it at, it'll always have the move. Gourgeist also relearns Shadow Ball at level 70 after previously learning it at level 36 (Pumpkaboo's level-up list stops earlier than Gourgeist's, so it would naturally have Shadow Ball at high levels in the wild anyway)
* {{Foil}}: To Trevenant: A fellow Ghost/Grass type that evolves by trading, with a SecretArt that gives an opponent another type. Bonus points where Trevenant has a more menacing appearance, but is generally more benign, while Gourgeist has a more friendly-like appearance, but is... [[{{Jerkass}} not so benign]].
* FragileSpeedster: Small size Gourgeist have a [[BuffySpeak less Glacier-y]] Speed stat of 99, but they suffer from low HP.
* GlowingFlora: As Grass-type Jack-O'Lantern Pokémon, their body emits rays of light like real Halloween pumpkins would, but they produce the light on their own.
* GoKartingWithBowser: Its move, Trick-or-Treat, is described as [[ExactlyWhatItSaysOnTheTin taking the target (usually the opponent) trick-or-treating]], adding a Ghost-type.
* GreenThumb: Grass-type.
* ItemCaddy: Appropriately enough, it can have the Pickup or Frisk ability. It can learn Thief too.
* MasterOfNone: Pumpkaboo and Gourgeist come in many different shapes and sizes, and their ability to learn many different moves makes them extremely versatile and able to do everything good, but their unimpressive stats besides Defense (and Attack for the bigger sizes), means that they will have trouble doing anything great.
* MightyGlacier: Especially the large and super-sized ones.
* MissingSecret: Its Hidden Ability is Insomnia, but it is only available on Regular Size and Super Size Pumpkaboo an Gourgeist and cannot be obtained in the Small Size and Large Size forms.
* PeekABangs: Gourgeist sports some.
* PlayingWithFire: Notable due to being a Grass type, but Gourgeist can learn a few Fire attacks, and even make some use out of Flame Charge. Makes sense, considering it's based on a jack-o'-lantern.
* PrehensileHair: Gourgeist's hands are made out of its hair.
* {{Psychopomp}}: Pumpkaboo leads spirits back to the Spirit World.
* PumpkinPerson: Both them are ghosts that inhabit pumpkins. However, their pumpkins are their lower bodies rather than their heads.
* RidiculouslyCuteCritter: Pumpkaboo. It takes its opponent trick-or-treating as its signature move, which is pretty cute in itself, and it also helps that its face vaguely resembles that of [[CuteKitten a black cat]]. Gourgeist hasn't lost everything.
* SecretArt: Trick Or Treat, which adds the Ghost-type to the foe by taking it "trick-or-treating". Since Ghost is weak to itself, this is very helpful against threats that Gourgeist has trouble damaging ([[ElementalRockPaperScissors if they aren't Normal-type, at least]]).
* SocializationBonus: Needs to be traded to evolve.
* SoulPower: Ghost-type. It can also give it to other mons via its ability and hit them super-effectively with its own attacks (or turn an existing resistance into a neutral attack).
* StickyFingers: Can have the ability Pickup, which means they'll find useful items like Revives or Poké Balls which can be taken by the player.
* TookALevelInJerkass: Pumpkaboo acts as a helpful {{psychopomp}} that leads wandering spirits to their resting place, but after evolving into Gourgeist it becomes much less benevolent.
* UselessUsefulSpell: Pretty much its entire Special movepool, given that its Special Attack is mediocre.
* YourSizeMayVary: [[{{InvokedTrope}} Invoked]]. The line comes in four different sizes: the bigger they are, the more HP and Attack they have in exchange for lower Speed. Super Size Pumpkaboo and Gourgeist also have lower-pitched cries.
[[/folder]]

[[folder:Bergmite and Avalugg ''[-(Kachikohru and Crebase)-]'']]
!712: Bergmite (Kachikohru (カチコール ''kachikohru''))\\
713: Avalugg (Crebase (クレベース ''kurebeisu''))
[[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/712-713-oras_5926.png]]

If the MightyGlacier trope was visualized as an actual glacier, these Pokémon would be the result. It's the proverbial tip of the iceberg that evolves into the base of the iceberg turtle/aircraft carrier with legs. As would be expected, they're extremely slow but have the physical stats to back that up.
----
* BossBattle: Avalugg is Wulfric's strongest Mon, the final gym leader of Kalos.
* CounterAttack: Can learn Mirror Coat through breeding, which can punish those who try to exploit its awful Special Defense... assuming it survives such an attack.
* EverythingsBetterWithSpinning: Apart from being able to learn Rapid Spin, Bergmite spins in a circle whenever it's happy in Pokémon-Amie.
* {{Foil}}: Stats-wise, Avalugg is this to Gen V's Cryogonal. Whereas Cryogonal is fast with fantastic special stats (but no hope of taking a physical attack), Avalugg is slow with plenty of HP and fantastic physical stats (yet cursed with a pitifully low special defense stat).
* GentleGiant: Avalugg happily lets Bergmite huddle on its back.
* HealThyself: Naturally learns Recover, though it's also an egg move.
* HealingFactor: Can have Ice Body as an Ability.
* AnIcePerson: Ice-type.
* LastChanceHitPoint: Has Sturdy as its Hidden Ability.
* MakingASplash: Can learn Surf -- very fitting for an iceberg/aircraft carrier.
* MightyGlacier: Played straight in both the literal and figurative sense... on the physical side. Its Special Defense is terrible, but it's still got high HP. It's also extremely slow -- it manages to be barely outsped by ''Musharna.'' It naturally learns Curse to exaggerate these stats.
* TurtlePower: Avalugg resembles a shelless tortoise and has the defenses and speed of one.
* UselessUsefulSpell: Own Tempo. Avalugg doesn't naturally learn any moves that would inflict confusion on itself either by normal level-up means or through Technical Machine. And if it ever does get confused, with its Defense it's not like it would take much damage anyway.
[[/folder]]

[[folder: Noibat and Noivern ''[-(Onbat and Onvern)-]'']]
!714: Noibat (Onbat (オンバット ''onbatto''))\\
715: Noivern (Onvern (オンバーン ''onbaan''))
[[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/714-715-oras_7145.png]]

A Flying/Dragon [[NinjaPirateZombieRobot wyvern fruit bat]] Pokémon. Its ears appear to look like stereo speakers and it uses them to launch ultrasonic waves powerful enough to shatter boulders.
----
* ArmorPiercingAttack: Infiltrator bypasses defensive barriers and substitutes, and Noivern can possess that ability. Even a non-Infiltrator Noivern can wreck those barriers and substitutes by using Boomburst or other sound-based attacks because, as of Gen VI, sound attacks also bypass them.
* BatOutOfHell: Not only is Noivern bigger than most adults, it's also a dragon and frighteningly strong.
* BlowYouAway: Part Flying-type. Of note is the fact that it is the first dual-type Flying Pokémon that has Flying as a primary type rather than a secondary type (or, in the case of Tornadus, its only type).
* BossBattle: Elite Four Drasna's strongest Mon.
* EarlyBirdCameo: Alexa has a Noivern in the anime. True to its nature, it was a tad unruly unless she fed it a Spelon Berry.
* {{Foil}}: To the Zubat and Woobat lines, as bat-based Flying-types. Zubat and Noibat have identical stat distributions, just switching their Attack and Special Attack stats. Noivern likewise has identical stats to Crobat with swapped Attack and Special Attack, though its Speed is slightly lower than Crobat in exchange for higher Special Attack than Crobat has Attack. In regards to the Woobat line, they both take the role of random encounters that hide on the rooftops of caves and dive at you when you tread underneath their shadows. Woobat appears in the Coastal areas of Kalos, while Noibat appears in the Mountain areas of the region.
* HairTriggerTemper: As it has a violent disposition, getting close to a Noivern is a very bad idea, unless you happen to have [[TrademarkFavoriteFood fruit]] on hand.
* HealingShiv: Just like Zubat, Noibat can learn Leech Life early on (this is replaced with Absorb in Sun and Moon).
* HealThyself: Both can learn Roost, while Noivern can also learn Moonlight.
* ItemCaddy: One of the few Pokémon who can have the ability Frisk while being able to learn Thief, and has quite a good bit of Speed too.
* MagikarpPower: Noibat's stats are almost identical to Zubat's (it is a special attacker instead of a physical one), making it the weakest Dragon-type in existence (despite what Goomy's X Dex entry may state). Noivern, meanwhile, is a very slightly slower, very slightly heavier hitting special attacking Crobat. Not Golbat, ''Crobat''.
* MakeMeWannaShout: Its SignatureMove, Boomburst, can shatter boulders.
* MeaningfulName: A portmanteau of "Noise" and "Wyvern".
* MixAndMatchCritters: Looks like a cross between a dragon and a bat.
* NinjaPirateZombieRobot: A dragon-wyvern fruit bat with weaponized stereo speakers for ears.
* OurDragonsAreDifferent: This one is bat-like and fires sound waves from its ears. Just like with the Flygon-line, Noibat and Noivern cannot be bred with other dragons. Though whereas Flygon's family is in the Bug egg group, Noivern's is exclusively in the Flying-egg group.
* RidiculouslyCuteCritter: Noibat.
* SignatureMove: The Pokémon most associated with Boomburst, a Normal-type attack that hits everything around the user.
* TrademarkFavoriteFood: Fruit. Enough so that it can be kept calm by feeding it some.
[[/folder]]

[[folder: Xerneas and Yveltal]]
!716: Xerneas (ゼルネアス ''zeruneasu'')\\
717: Yveltal (イベルタル ''iberutaru'')
[[quoteright:205:http://static.tvtropes.org/pmwiki/pub/images/xeryyv.png]]

The Legendary duo of ''Pokémon X'' and ''Pokémon Y''. The life-granting Xerneas resembles a large blue deer with elaborate antlers and acts as the mascot of ''Pokémon X'', while the destructive Yveltal resembles a horned vulture with huge claws on its wings and tail and acts as the mascot of ''Pokémon Y''. Three thousand years ago, one of the two was used to power AZ's ultimate weapon, which had the power to bring back life by taking many more. Xerneas and Yveltal may enter a dormant state once their energy has been spent, with Xerneas taking on the form of a tree while Yveltal resembles a cocoon. Alongside the starters, Xerneas and Yveltal were the first Generation VI Pokémon revealed to the public.

----
* ActionInitiative: Yveltal learns Sucker Punch, a powerful priority attack that only works if the target used a damaging attack on the same turn. Boosted by Dark Aura, STAB, and a fantastic attack stat[[note]]At base 131, Yveltal has the highest attack stat of any Dark-type capable of learning Sucker Punch, with the exception of Mega Absol[[/note]], Yveltal's Sucker Punch is the single strongest priority attack in the game.
* AdaptedOut: Outside of ''Anime/PokemonDiancieAndTheCocoonOfDestruction'', their role in the main animé is severely downplayed from what it was in the games, with Team Flare's plot eschewing AZ and the Ultimate Weapon in favor of a new plan focusing on Zygarde instead, while the cast never even encounter the duo outside of the movies (atypical from how past version mascots were portrayed in previous seasons).
* AdaptationalVillainy: In ''X & Y'', it was implied that they resented being used in Lysandre's evil plan. In ''Ultra Sun and Moon'', after being used to destroy his world, they willingly serve him to help him destroy ''yours''.
* AmazingTechnicolorBattlefield: Despite being encountered in a basement (the basement of an evil stronghold, but a basement nonetheless), the battle against them takes place against an appropriate, otherworldly backdrop, with a bright arena surrounded by a tree branch fence for Xerneas, and a dark, almost cosmic background for Yveltal.
* AnimalGenderBender: Similar to female Sawsbuck, Xerneas has a feminine design and is depicted with a female voice in the anime, but for most RealLife cervids, only the males have antlers. Can be somewhat justified, as there is one species that serves as an exception, which is Reindeer.
* AnimalisticAbomination: Xerneas and Yveltal give a strong otherworldly vibe despite their familiar shapes, a deer and a bird respectively.
* AstonishinglyAppropriateAppearance:
** Xerneas' branching multicolored horns not only have many Xs in them, it has X-shaped pupils and it resembles an X from the front when it splays its legs.
** Yveltal's tail is approximately the same size and shape as its wings, thus it looks like a stylized "Y" when its wings are unfurled; similarly to Xerneas' horns.
* TheAtoner: Xerneas/Yveltal helps you stop [[spoiler:Lysandre because it regrets being used as a WeaponOfMassDestruction, and wants to redeem itself.]]
* BadassInDistress: [[spoiler:Depending on the version, Team Flare is in possession of one of them during the main story. Subverted in that they were resting as a tree or cocoon and proceed to end up breaking themselves free with no effort when they wake up.]]
* BlowYouAway: Yveltal is a Flying-type. Its exact inspiration is difficult to pin down, as it has traits from several bird species.
* CastingAShadow: Yveltal's Dark type manifests in this way rather than in the typical CombatPragmatist way of Dark types. Even the Flying-typed Oblivion Wing gives off this vibe.
* ChromaticArrangement: Their main colors are the primary colors, with Xerneas being blue and Yveltal being red.
* CombatPragmatist: Yveltal learns Dark moves based off dirty fighting via level-up, namely Taunt, Foul Play, and Sucker Punch.
* ConfusionFu: Xerneas naturally learns or can be taught Fairy-, Bug-, Grass-, Dragon-, Fighting-, Steel-, Electric-, Psychic-, Normal-, Ice-, Dark-, and Rock-type attacks. Both Xerneas and Yveltal have identical stats, which includes equal attack and special attack, allowing them to actually put their many different moves to use.
* DarkIsEvil: Yveltal, of course, [[spoiler:at least before Team Flare pushes it to its limits]]. It's known as the Destruction Pokémon and drains the life force out of organisms every time it awakens. However, it's more of a deadly, life-draining force of nature rather than a sinister villain with malicious plans, as many of the human villains are. [[spoiler:In keeping with this, it's the BigBad of ''Anime/PokemonDiancieAndTheCocoonOfDestruction'', but it acts as a deadly force of nature rather than a malevolent schemer.]]
* DarkIsNotEvil: [[spoiler:Yveltal, during the story of ''Y''. Despite being a Dark-type whose theme is death and destruction, Yveltal breaks free and is willing to help the player character. It's also noted Yveltal is not so much an avatar of mindless destruction but of the necessary kind. However, seeing as it drains the life force out of organisms by default, it's entirely possible that it is not outright benevolent, but simply resents being used for more destruction than is necessary, leading to it assisting you against Lysandre.]]
* DeathFromAbove: Yveltal uses Oblivion Wing by flying into the air and shooting a laser beam at a target down below.
* EvenEvilHasStandards: While Yveltal is a very dangerous Pokémon whose very purpose is to bring death and destruction, [[spoiler:its use by Team Flare to wipe out almost all life on the planet is enough to compel it to join the hero's party.]]
* ExoticEyeDesigns: Xerneas' pupils are, fittingly, shaped like the letter X.
* FeatherFingers: Yveltal appears to be sporting these in a similar vein to Lugia, though much more claw-like.
* {{Foil}}: Yveltal's theme is death/destruction as opposed to Xerneas' life/creation. Xerneas is also associated with the land (the horizontal x-axis), while Yveltal is associated with the sky (the vertical y-axis).
* GiantFlyer: Yveltal is almost '''6 metres/19 feet''' in size! Yeah. That's bigger than '''LUGIA'''. However, Yveltal's size could have been measured from wingtip to wingtip or from head to tail. The height stat in ''Pokémon'' is a little dubious at times.
* GodOfEvil: Yveltal is Franchise/{{Pokemon}}'s equivalent of this, being the embodiment of death and destruction.
* TheGrimReaper: Yveltal is essentially this, being the Pokemon world's embodiment of death.
* HornAttack: Xerneas naturally learns moves like Megahorn and Horn Leech. Whenever it uses a Physical attack, it's animated so that it hits the target with its antlers.
* {{Immortality}}: Both of their Pokémon entries indicate they have some form of it. In Xerneas' case, it can grant eternal life. In Yveltal's, it steals life and has ResurrectiveImmortality.
* LifeDeathJuxtaposition: Xerneas and Yveltal represent life and death respectively, which is reflected in how Xerneas is capable of granting everlasting life, while Yveltal absorbs the life force of every living creature in its immediate vicinity upon dying before reverting to its cocoon form.
* LifeDrain:
** Xerneas learn Horn Leech, a damaging Grass-type attack that heals the user for half the damage it dealt.
** Yveltal's SecretArt, Oblivion Wing, heals the user for 75% of the damage is deals. [[spoiler:Yveltal also apparently does this on a massive scale to revive itself.]]
* LightIsGood: Xerneas, as the Pokémon of Life, is portrayed as a benevolent force of nature. It is also the BigGood in ''Anime/PokemonDiancieAndTheCocoonOfDestruction''.
* LightningBruiser:
** Like all the mascot Legendaries, Xerneas' and Yveltal's "bad" stats are only bad in comparison to other OlympusMons. Interestingly, both of them have exactly the same stats: High HP, Attack, and Special Attack and lower, but still good, Defense, Special Defense, and Speed. However, Xerneas' [[StatusBuff Geomancy]] and Yveltal's Sucker Punch make them terrifying {{Lightning Bruiser}}s.
* MagicKnight: Their Attack and Special Attack stats are each 131 (Rivals Scizor's Attack stat, for comparison), and they can learn a decent amount of moves that abuse both.
* TheMarvelousDeer: Xerneas, who's based on a deer and is very otherworldly and graceful.
* MascotMook: Xerneas for ''X'' and Yveltal for ''Y''.
* NamesToRunAwayFromReallyFast: Yveltal itself is based on an archaic spelling of "evil", and its SecretArt is called ''Oblivion Wing'' (or ''Death Wing'' in Japanese, which isn't much better). Oddly enough, though, the move is ''Flying''-type, not Dark/Evil-type.
* NeverSayDie: The name of Yveltal's SecretArt is called "Death Wing" in Japan. It was changed to "Oblivion Wing" in international releases, though that's actually even scarier.
* NoIAmBehindYou: Yveltal learns the [[SoulPower Ghost-type]] Phantom Force, which is visually this. It's shown using it in one of the trailers.
* ObviouslyEvil: While Yveltal [[spoiler:makes a HeelFaceTurn and joins the player's party]], it's not hard to believe that it's the Destruction Pokémon. It is Dark-type, has Dark Aura as its ability, has a [[RedAndBlackAndEvilAllOver red-and-black color scheme]], its SecretArt is called "Oblivion Wing", and one piece of official art [[http://cdn.bulbagarden.net/upload/d/dc/Yveltal_artwork.png shows it destroying castles]].
* OccultBlueEyes: Yveltal and Xerneas; they're both Legendary Pokémon associated with life and death.
* OlympusMons: They're one-of-a-kind beings with control over life and death
* OurFairiesAreDifferent: Xerneas is the first Fairy-Type Legendary Pokémon. It isn't small or cute like most other Fairy-types, but it does have the "otherworldly, numinous, and majestic" characteristics of older depictions of fairies.
* PalsWithJesus: Xerneas and Yveltal are described by Lysandre as opening up their heart to a human when you capture them. Can be invoked with max affection in Pokémon-Amie.
* ThePhoenix: Yveltal is an interesting variant; while it lacks an obvious association with fire and instead embodies death and destruction, it is said that when it is dying, it will sap away life energy from every living thing and revert to a cocoon state in order to be reborn later.
* PowerGlows: Xerneas will take a glowing appareance in battle, while out of it it stays in a more subdued palette, Yveltal's body will glow a bright crimson when preparing to fight or using certain moves.
* PurposelyOverpowered: Banned from the Battle Facility and official tournaments.
* RecurringElement: Legendary version mascots tied into the plot and into the scheme of the evil team. They're also the second duo of cover Legendaries after [[VideoGame/PokemonBlackandWhite Reshiram and Zekrom]] to represent some version of light and darkness, complete with light-up "powered-up" modes.
* RedAndBlackAndEvilAllOver: Yveltal's design embodies this, being the Destruction Pokémon.
* RedOniBlueOni: Yveltal is the destructive and Dark-type Red Oni, while Xerneas is the serene, eternal life-granting, and Fairy-type Blue Oni.
* ResurrectiveImmortality: Yveltal can die, but revives itself into a cocoon and drains the life out of everything in it. [[TakingYouWithMe Including the thing that likely killed it]].
* ScavengersAreScum: Yveltal appears to draw at least some inspiration from vultures and is depicted as a GodOfEvil.
* SecretArt:
** Xerneas gets the move Geomancy, a Fairy-type StatusBuff that increases Special Attack, Special Defense, and Speed by 2 stages when used[[note]]notable as this the first time a mascot's signature move has not been an actual ''attack'', but a status move instead[[/note]]. However, it [[ChargeAttack takes two turns to activate]]. It also has the exclusive ability Fairy Aura, which increases the damage of all Fairy-type moves by 30% when it's on the field.
** Yveltal gets the moves Oblivion Wing and Focus Blast, along with the ability Dark Aura. Oblivion Wing is a Flying-type attack with above-average power that [[LifeDrain heals the user for 75% of the damage it deals to the target]]. Focus Blast is a Fighting-type TM with widespread distribution, but Yveltal is the only Pokémon that learns it via level-up. The Dark Aura ability increases the damage of all Dark-type moves by 30% while Yveltal is on the field.
* SilkHidingSteel: Think Xerneas looks pretty and elegant? It naturally learns [[NoHoldsBarredBeatdown Close Combat]] and [[UnstoppableRage Outrage]]. Geomancy makes its special attacks terrifyingly fast, powerful, and extremely hard to stop too.
* StatusBuff: Geomancy gives a buff equivalent to a double Quiver Dance at the end of the turn after which you use it. Combine with a Power Herb, and [[TotalPartyKill hold on for]] [[{{Pun}} deer]] [[TotalPartyKill life]].
* TakenForGranite: Yveltal's Oblivion Wing has this effect on Pokémon and vegetation in the anime movie, as the attack sucks up the life force out of anything unfortunate enough to be in the shot. Xerneas' powers over life are shown to cancel the effect and revive the victims of the attack.
* SwordOfPlotAdvancement: As with Zekrom and Reshiram, you are forced to capture them. Defeating them won't even give any experience.
* WaveMotionGun: Oblivion Wing has the look.
* WeakButSkilled: Relatively, compared to the previous major Legendary Pokémon. On paper, Yveltal and Xernas lack the raw power most Legendaries before them had. Their abilities, combined with movepools almost perfectly designed to abuse them, however, make them as, or even ''more'' threatening to face in battle.
* XMakesAnythingCool: A recurring motif for Xerneas -- not only is there an "X" in the name, its design incorporates numerous saltires as well (while Yveltal's design essentially does the same with the letter "Y" for an alternate take on the trope).
[[/folder]]

[[folder: Zygarde]]
!718: Zygarde (ジガルデ ''jigarude'')
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/718_sm_beta.png]]

Zygarde is the third Legendary Pokémon found in the Kalos region, resembling a green and black serpent with hexagon patterns, said to bring order between Xerneas and Yveltal. Zygarde, much like Rayquaza, Giratina, and Kyurem, has multiple formes. Each forme is made up of a combination of Zygarde Cells and its "brain", Zygarde Cores. While it usually remains in its serpent-like 50% Forme, in emergencies it can send out a single Core as its 10% Forme, which resembles a dog, and in grave situations it can combine with other Cells and Cores to attain its Complete Forme, which is the most humanoid, but is also gigantic and otherworldly.

[[BreakingOldTrends In a break with series traditions]], Zygarde's formes did not debut in a third version or sequel set in the Kalos region, but rather as part of ''VideoGame/PokemonSunAndMoon''. This, combined with the semi-replacement of Aura Break (a PowerNullifier against Yveltal and Xerneas' Abilities) with Power Construct, seems to suggest that Zygarde has been interpreted as more than just a mediator between Yveltal and Xerneas.
----
* AchillesHeel: It has a rather glaring double weakness to Ice, which will deal 4x damage to it. Even with it's Complete Forme's massive bulk, Ice attacks are still going to hit it incredibly hard.
* ActionInitiative: Zygarde is among the few Pokémon that learn the powerful Extreme Speed, a powerful Normal-type priority attack that goes before other priority attacks.
* AdaptationExpansion: In lieu of another Kalos game, Zygarde and its different formes got much more focus and explanation in the ''[=XY&Z=]'' season of the anime.
* AdvertisedExtra: Trailers and other promotional materials make it look like Zygarde has a prominent role in the seventh generation games. In the actual games, while the quest to collect all the Zygarde Cells can encompass the entire game and post-game, it really doesn't have any impact at all. And the only thing special about the five "rare" Zygarde Cores is that each one stores a powerful move in the Zygarde Cube for it to learn willy-nilly; otherwise they're treated just like the more mundane Cells.
* AnimalisticAbomination: In its 10% Forme, Zygarde resembles a doberman, and in its normal 50% Forme it assumes its regular wormlike shape.
* AntiAir: Its SecretArt Thousand Arrows is a Ground-type move that ignores immunity to Ground moves ''and'' it knocks them down to the ground, leaving them vulnerable to other Ground moves.
* AreaOfEffect: Zygarde's SecretArt, Land's Wrath, hits every adjacent Pokémon on the opposite side of the field, making it safer to use in Double or Triple Battles than Earthquake, although it's slightly weaker.
* TheArtifact:
** ''VideoGame/PokemonXAndY'' place emphasis on Zygarde being the mediator between Xerneas and Yveltal, and the balance between life and death. Its Aura Break Ability even reflects this, as it specifically counters the two's own aura Abilities. But in ''VideoGame/PokemonSunAndMoon'', this relationship is all but ignored (save for Complete Forme Zygarde's Pokédex entry) since the two not only have no role in the plot, but aren't in the game at all.
** Despite Zygarde being relegated to a post-game encounter in ''VideoGame/PokemonUltraSunAndUltraMoon'', it still appears in the middle of the Alola Pokédex. In ''VideoGame/PokemonSunAndMoon'', its strange position made more sense since a player could gather Zygarde Cells as soon as Akala Island, and Zygarde itself could be obtained shortly before Po Town.
* AstonishinglyAppropriateAppearance: Zygarde's letter motif is presented by it resembling a stylized 'Z' in its constant striking position in 50% Forme.
* BadassAdorable: Zygarde Core is almost cuddly, yet can coalesce parts of itself to become an enormous and powerful EldritchAbomination.
* BalanceBetweenGoodAndEvil: Zygarde, between Life and Destruction. This is also reflected in its ability, which turns Xerneas' and Yveltal's auras against them. Likewise, being a Dragon/Ground-type makes it weak against Xerneas's Fairy-type moves and have a hard time against Yvetal's Flying-type.
* BellyMouth: Complete Zygarde has a mouthlike orifice on its chest, which is referred to as such by its ''Ultra Sun'' Dex entry.
* BishonenLine: Zygarde, who goes from some AnimalisticAbomination forms to a HumanoidAbomination [[OneWingedAngel Complete form]].
* BizarreAlienBiology: The way Zygarde's formes work is incredibly unusual and complex, even by Pokémon's standards:
** Zygarde Cells are just that: a tiny fraction of the whole creature. They are non-sentient. Since they can't use any moves, scientists question whether they actually count as Pokémon.
** Zygarde Cores are similar to Zygarde Cells, except they do possess a brain and are self-aware. They can communicate with other Cores and Cells via telepathy. When the ecosystem changes, Cores decide to take action and combine with Cells and other Cores.
** The other formes (10%, 50%, and Complete) come about depending on how many Cores and Cells make up the whole. The more of them, the larger and stronger the forme.
* BonusBoss:
** In ''VideoGame/PokemonXAndY'', Zygarde is fought within an area of Terminus Cave accessible only after becoming the Champion.
** In ''VideoGame/PokemonUltraSunAndUltraMoon'', Zygarde appears in Resolution Cave in its 50% Forme after becoming the Champion.
* BraggingRightsReward: To get a Zygarde with the Power Construct ability, and by extension Complete Forme, you have to scour every inch of Alola for all 100 Zygarde Cells and Cores. Given that some of them can only be found in the post-game, you are very much ''earning'' it. That said, one ''can'' use ''Pokémon Bank'' to transfer a Zygarde from ''VideoGame/PokemonXAndY'' over and use that for an extra 50 Cells to get the forme early.
* BreakingOldTrends: Unlike its predecessors and successor, Zygarde is (so far) the ''only'' third Legendary trio member that didn't receive a game it was a mascot of. It got an appearance in ''Sun/Moon'', but no Gen VI game centered around it was made. At least the animé picked up the slack with ''XY&Z''.
* BroughtToYouByTheLetterS: Core Enforcer fires a laser in Z-pattern, leaving a giant glowing Z on the ground.
* ChromaticArrangement: Zygarde's Complete Forme has colors from its base design with influences from Xerneas and Yveltal, with blue and red on its shoulder extensions.
* ClipItsWings: Thousand Arrows is a Ground-type move that can hit ungrounded Pokémon[[note]] Flying types, any Pokémon with [[PowerFloats Levitate or using Magnet Rise]], under the effects of Telekinesis or holding an [[{{Balloonacy}} Air Balloon]][[/note]] which would otherwise NoSell moves of that type and ground them, also interrupting the phases of Fly, Bounce, and Sky Drop where the user is in the sky.
* CollectionSidequest: In ''Sun and Moon'', Zygarde is split into ninety-five Cells and five Cores, all spread out throughout the Alola region.
* CripplingOverspecialization: Zygarde's ability inverts the buffs that Xerneas' and Yveltal's abilities give, but that's it. Thankfully, gathering all of its cells averts this by allowing it to use the much better Power Construct, which changes its form at half health.
* DamageSpongeBoss: Complete Zygarde has [[JackOfAllStats balanced stats across the board]], with the only real differences between it and a 50 percent Zygarde being a slight increase in Special Attack and a slight decrease in Speed... and packing ''double'' the amount of HP, meaning that nothing short of Ice-Type attacks and very powerful Fairy and Dragon-Type attacks are going to put much of a dent in it.
* DemotedToExtra: It was never a huge part of ''VideoGame/PokemonSunAndMoon'' to begin wth, but players could undergo the CollectionSidequest to get themselves a Legendary Pokémon before the climax. In ''VideoGame/PokemonUltraSunAndUltraMoon'', however, the quest is gone, and Zygarde is encountered as a postgame BonusBoss.
* DetachmentCombat: It has the ability to split itself down to its cores and cells to cover a wide area. It can even split its larger forms into its smaller forms, and recombine itself as necessary. Closely observing its Thousand Arrows and Thousand Waves attacks shows that it fires its cells before recombining them for the former, and coalesces them into a massive wave for the latter.
* DishingOutDirt: Zygarde is a Ground-type.
* DugTooDeep: Zygarde resides at the bottom of Terminus Cave, which the map describes as an AbandonedMine due to a monster living within it.
* DummiedOut:
** Thousand Arrows and Thousand Waves, despite being usable for the first time in ''Sun and Moon'', exist in the code of the Generation VI games.
** Though Zygarde has a Shiny skin like all Pokémon, every game it's obtainable in to date has shiny-locked it, preventing it from being caught in those colors. However, an event in 2018 allowed players to download a Shiny Zygarde.
* EldritchAbomination: Zygarde looks... ''otherworldly'', to say the least. Being made out of multiple creatures also helps to support its otherworldliness. This, in combination with the existence of multiple Zygarde Cores which act independently means that Zygarde functions very differently compared to all other Pokémon. Zygarde's Cells are described as confusing to scientists, as it's unknown whether or not they should even be classified as Pokémon at all, since they are non-sentient and can't use any Pokémon moves.
* {{Foil}}: Serves as a thematic foil to Xerneas and Yveltal, as well as rounding out their red, blue, and green color scheme. Also serves as a visual foil to Lunala and Solgaleo with a black and green color scheme in contrast to their predominately white designs.
* FragileSpeedster: 10% Zygarde has a good speed stat of 115, but both of its defensive stats (especially the physical one) are lower than its higher Formes and its HP base stat is half the amount of 50% Zygarde's.
* FusionDance: Zygarde is comprised of several Cores (each with their own will and thoughts) and Cells that, in emergencies, can split off into its 10% Forme or combine even further into its Complete Forme. When assembling Zygarde, the player can opt to add or subtract Cells from a given Zygarde to change it between 10% and 50%. Compiling all the Cells together to give it Power Construct also permanently prevents the player from disassembling their Zygarde to [[MesACrowd create several of them]].
* GaiasVengeance: In times of environmental disaster, Zygarde will reveal its SecretArt, Land's Wrath, and unleash it on all responsible. In [[GodzillaThreshold worst-case scenarios]], it will absorb all of its scattered cores and cells and assume [[SuperMode Complete Forme]].
* GentleGiant: [[ImpliedTrope It's implied]] that Zygarde is a pretty nice creature, unless you damage the environment and earn its full wrath.
--> '''''Sun''':'' This is Zygarde's form when it has gathered 50% of its cells. It wipes out all those who oppose it, showing not a shred of mercy.
* TheGodsMustBeLazy: For a powerful protector of the ecosystem, Zygarde seems to love not doing its job:
** In ''X and Y'', despite Team Flare obtaining Xerneas/Yveltal and sacrificing many Pokémon to power the Ultimate Weapon (something that would [[DeathWorld wipe out all life excluding Team Flare itself]]), Zygarde doesn't do anything to stop them, or even appear until the postgame (where the entrance to its lair is suddenly free from [[NPCRoadblock the contextless NPC blocking it earlier]]).
** Despite seemingly moving to Alola in response to an imminent threat in ''Sun and Moon'', no mention is made of Zygarde helping out [[spoiler:once the Ultra Beasts arrive in Alola and start wreaking havoc]]. Given its ''modus operandi'' of defending the ecosystem (something that [[spoiler:extradimensional Pokémon]] would definitely impact), its absence is all the more conspicuous.[[labelnote:*]]Even if one justifies it by saying [[NiceJobBreakingitHero the player can collect over half its cells, thus limiting its effectiveness]], there's still a great deal of them in the wild pror to this moment.[[/labelnote]]
** In ''Ultra Sun and Ultra Moon'', [[spoiler:[[BigBad Necrozma]] shows up to drain away the universe's light]]; something just as devastating to the ecosystem as [[spoiler:the appearance of Ultra Beasts]]. And despite Zygarde being in the game, it ''still'' does nothing to help; in fact, thanks to the omission of the CollectionSidequest and Zygarde being restricted to the postgame, it's even ''less'' effective than before!
* GodzillaThreshold: Zygarde ''never'' resorts to using its Complete Forme unless it has no other choice and the familiar form we all know and love has no chance of handling the problem. This even shows in gameplay -- where, rather than being a forme it can change into outside of battle, its alternate ability, Power Construct, lets it morph into its Complete Forme when [[LimitBreak it reaches critical health]].
* GottaCatchThemAll: If the alternate name of its Complete Forme isn't already enough to clue you in, there are ''100'' pieces of Zygarde to find in Alola; 5 Cores, and 95 Cells.
* HeroicSecondWind: Power Construct only activates when a Zygarde with the ability reaches 50% HP, but once it activates, it can easily turn the tide of battle.
* HoistByHisOwnPetard: To make up for the type disadvantages it has against them, Aura Break reverses the effects of Fairy Aura and Dark Aura on Xerneas and Yveltal respectively.
* HumanoidAbomination: In Complete Forme, Zygarde resembles a kaiju-esque HumongousMecha with its mouth on its chest that weighs more than half a tonne.
* HumongousMecha: {{Subverted|trope}} for Complete Forme Zygarde. It's a fully organic being (and therefore skews closer to {{Kaiju}} than this trope), but has some characteristics of stereotypical mecha such as its overall design, its streamers resembling VerticalMechaFins, its [[CombiningMecha "combining"]] gimmick, and the "face" on its chest similar to mecha such as [[Anime/TengenToppaGurrenLagann Gurren Lagann]] and others.
* InformedAbility: Despite supposedly being the balance between Xerneas and Yveltal, Zygarde's typing puts it at a disadvantage against the two (Yveltal's Flying-type makes it immune to Zygarde's Ground-type moves, while the Fairy-type Xerneas can eat Dragon attacks and hit back hard). It can learn some moves to help even the odds, however (including [[AntiAir Thousand Arrows]]).
* InformedFlaw: 10% Forme Zygarde's ''Sun'' Pokédex entry notes that the Zygarde Core cannot maintain its body indefinitely and will fall apart after a period of time. You can create a 10% Zygarde and never have to worry about it collapsing into cells at all.
* JackOfAllStats: 50% Forme Zygarde has good, but not spectacular, stats all around, leaning towards physical defense.
* {{Kaiju}}: 50% Forme and Complete Forme Zygarde are gigantic beasts, with Complete Zygarde in particular resembling an organic take on a HumongousMecha.
* LateCharacterSyndrome:
** While the player is able to collect Zygarde Cells almost as soon as arriving on Akala Island, Zygarde cannot be assembled until Route 16, which is quite a ways into the game. Even then, the best a player can get by then is a Level 30 50% Forme with Aura Break, since some Cells (and therefore a Zygarde with Power Construct -- and by extension its Complete Forme) are locked off until the postgame, [[BraggingRightsReward at which point there's not much it can do with its new power]]. This is, of course, assuming [[CuttingTheKnot one doesn't transfer a Gen VI Zygarde over for extra Cells]].
** In ''VideoGame/PokemonUltraSunAndUltraMoon'', Zygarde becomes a BonusBoss, and as such can't be accessed until becoming the Champion (and dealing with Blacephalon/Stakataka). Though it comes at Level 60, it loses out on much of the game beyond Episode RR -- and strangely enough, it still appears in the middle of the Pokédex.
* LimitBreak: Zygarde's Complete Forme can't be achieved outside of battle. Instead, it has to reach critical health levels before it transforms, regaining all of it ''and doubling it''.
* MesACrowd: A player in ''Sun and Moon'' can split apart and create multiple Zygarde. Once a Zygarde with Power Construct is built (which requires 100 cells and cores), however, it can't be separated.
* MultiformBalance: A Power Construct Zygarde can freely switch between the frail but speedy 10% Forme and the sturdier (and slightly slower) 50% Forme, and both are capable of turning into Complete Forme when Zygarde TurnsRed.
* NonIndicativeName: Given its appearance in ''Sun and Moon'', which have Totem Pokémon and Ultra Beasts that use auras to boost their stats, you'd be forgiven for thinking Aura Break would negate these. Nope, they still only affect the auras of Xerneas and Yveltal (who unlike Zygarde, can't be found in Alola, making the Ability useless).
* NonMaliciousMonster: Zygarde looks alien and somewhat creepy, but it's always monitoring the ecosystem and keeping everything in balance. [[GaiasVengeance If something threatens said ecosystem, however...]]
* ObviousRulePatch: The games won't stop your Zygarde Cube from holding more Zygarde Cells via separating outsider Zygarde, but you can't get the Zygarde Cores through this method.
* OlympusMons: Zygarde is a protector of the environment of Kalos. Showing up in ''Sun and Moon'' implies it's watching over the entire ''world''.
-->'''Dexio:''' Zygarde is said to maintain the order of the Kalos region... then why is it in Alola...? Is it a sign that something is about to happen?
* OneWingedAngel: Starting with ''Sun & Moon'', Zygarde can morph into its Complete Forme when its health reaches critical levels, thanks to its Ability.
* OurDragonsAreDifferent: Zygarde is a bug-like snake and outright alien-looking. Its other forms resemble a blob, a Doberman, and a HumanoidAbomination with a BellyMouth; none of its forms are conventionally dragonlike at all, outside of its vaguely scale-like hexagon motif. Admittedly when it shows off how the ends of its wings can open up to reveal what appear to be mouths it looks a bit more like a multi-headed humanoid dragon.
* ThePiratesWhoDontDoAnything: Zygarde is the protector of the ecosystem, and acts as a mediator between Xerneas and Yveltal while [[GaiasVengeance dealing swift punishment on those that threaten the environment]]. That said, we never see it acting as a mediator, and in the game canon, there are at least ''three'' instances of ecosystem-destroying calamities[[labelnote:*]](Team Flare exploiting the power of Xerneas/Yveltal and the Ultimate Weapon for mass genocide in ''VideoGame/PokemonXAndY'', the Ultra Beasts attacking Alola in ''VideoGame/PokemonSunAndMoon'', and Necrozma draining the light of the Pokémon world ''on top of'' the Ultra Beast invasion in ''VideoGame/PokemonUltraSunAndUltraMoon'')[[/labelnote]] occuring while Zygarde's around, and in all three we never see it do anything to curb them.
* PowerGlows: Zygarde's scales glow in odd patterns while in battle.
* PowerNullifier: Its SecretArt Core Enforcer erases the Abilities of any opponents that have already used a move on the same turn that it’s used. Complete Forme synergizes with it very well due to losing speed in exchange for special attack.
* PurposelyOverpowered: Zygarde is banned from the Battle Facility and official tournaments.
* RainOfArrows: Its SecretArt Thousand Arrows invokes this. Appropriately enough it's a Ground-type move that can even hit Flying-types.
* RecurringElement:
** Defied in a series first. Zygarde is the first built-in third member of a mascot duo to not receive its own game in the same generation. Blastoise rounded out the ''Red, Green, and Blue'' versions in Japan, and Suicune (not even a member of Ho-oh and Lugia's cohort) was made into a mascot for a ''Crystal'' version.
** Like Rayquaza, Giratina, and Kyurem, Zygarde is the third Dragon Legendary in a trio that is found post-game. Zygarde also continues the tradition set by Rayquaza and Giratina, the one who acts to correct any damage caused by the other Legendaries of its generation, and like Giratina and Kyurem, its 'true' form is not shown in the games that its counterparts mascot for.
** A third Legendary related to the title Legendaries who, when "complete", incorporates elements of the other two in its design. Are we talking about Kyurem or Zygarde? The only real difference here is that Zygarde doesn't physically incorporate Xerneas and Yveltal, and it has one complete design that reflects ''both'' of them at once with one blue and one red wing.
* {{Retcon}}: With its inclusion in ''Sun and Moon'', Zygarde has been presented less as a mediator between Xerneas and Yveltal, but as more of an independent force.
* ScissorsCutsRock: Its SecretArt Thousand Arrows is a Ground-type move that hits Flying-types. All other Ground-type attacks normally ''cannot hit'' Flying-types.
* SecretArt: Zygarde has the distinction of having the most signature moves of any Pokémon.
** Initially, Zygarde's exclusive traits were Land's Wrath and the ability Aura Break. Land's Wrath is a Ground-type attack that is slightly weaker than the widespread Earthquake, but will not harm allies if used during a Double or Triple Battle. Its Aura Break ability reverses the effects of Xerneas' Fairy Aura and Yveltal's Dark Aura abilities, causing them to reduce the damage of Fairy- and Dark-type attacks instead of buffing them.
** ''Sun and Moon'' added a couple:
*** Zygarde's other ability introduced in ''Sun and Moon'' was Power Construct, which causes it to enter its 100% form when it is at half health or less.
*** [[YouWillNotEvadeMe Thousand Waves]], a herd-hitting Ground attack which deals damage and prevents foes from fleeing.
*** [[RainOfArrows Thousand Arrows]], a unique herd-hitting Ground attack which has the distinction of not only being able to hit Flying-types or floating Pokemon (who normally NoSell Ground moves), but actually shoot them down and ground them to remove their immunities.
*** [[PowerNullifier Core Enforcer]], a powerful Dragon-type move which deals damage and, if the opponent moved first, disables their Ability.
* SingleSpecimenSpecies: Zygarde zig-zags this -- while it can become one complete being, it is made up of several Cores (each with their own thoughts) and Cells. The player can even create multiple Zygarde -- each with their own unique stats, nickname etc. -- provided they have enough Cells (and they haven't assembled an inseparable Zygarde with Power Construct). However, ''Sun and Moon'' implies that there is only one Zygarde collective, and the one split throughout Alola is explicitly the same one from Kalos.
* SinisterGeometry: [[SubvertedTrope Subverted]] with Zygarde. It really does make the [[JustForPun wyrm]] look creepy, but in reality it's just a nature-loving EldritchAbomination. That, again, will kill you if you harm the environment.
* SlidingScaleOfGameplayAndStoryIntegration: Zygarde is said to only enter its Complete Forme in a GodzillaThreshold situation, where there's no other options and it believes itself outmatched. Gameplay-wise this is how Power Construct works in ''Sun and Moon'', which lets 10% Zygarde or 50% Zygarde assume Complete Forme if its HP reaches a critical level.
* SpiderSense: Strangely enough, Zygarde may have some form of precognition, if it emmigrating all the way to Alola from Kalos just in time for [[spoiler:the invasion of the region's ecosystem by alien creatures from another universe]] is anything to go by. Dexio even believes Zygarde is in Alola because something big is going to go down.
* StatusBuffDispel: Zygarde's Aura Break, which causes Fairy Aura and Dark Aura to weaken their respective moves instead of boosting them.
* StoneWall: Zygarde's Complete Forme, for [[OlympusMons Legendary standards]], having a massive HP stat as well as good defenses, but comparatively low Attack, Special Attack and Speed.
* SuperMode: In dire situtions, Zygarde can reabsorb all of its scattered cores and cells to assume Complete Forme. While its stats are largely the same as the 50% Forme, where it truly shines is its base HP stat of '''216''', [[DamageSpongeBoss making it nigh-impossible to take down]].
* TheSwarm: Thousand Waves shows Zygarde dissembling into Cells and swarming the enemy before reassembling themselves into the whole.
* TookALevelInBadass: Zygarde is weaker than its Legendary brethren and has an Ability that is useless when they're not around (and outright detrimental if they're on Zygarde's side in a Double Battle), but that all changes once it becomes Complete, becoming much stronger than them.
* WaveMotionGun: Zygarde's Complete Forme also has a signature move, called Core Enforcer. Should Zygarde be outsped before launching this attack, it [[PowerNullifier nullifies any enemy abilities currently in effect]].
* UselessUsefulSpell:
** Aura Break might actually be useful if it affected more than two Pokémon, both of which Zygarde will likely never face outside of multiplayer battles. If Xerneas or Yveltal happen to be on the same team as Zygarde, Aura Break will do more harm than good. A broken Dark Aura doesn't hinder Yveltal's Flying-type advantages against Zygarde and it also ends up causing its Crunch to be weaker than usual.
** Land's Wrath is a weaker Earthquake, but has the advantage of not damaging allies in Double Battles. However, [[YouWillNotEvadeMe Thousand Waves]]/[[AntiAir Arrows]] not only do exactly the same thing, but also have beneficial effects that Land's Wrath simply lacks.
** Core Enforcer looks very impressive, and would be quite a dangerous move... if it weren't a special move on a Pokémon that generally favors physical Attack, even after receiving a Special Attack boost in its Complete Forme. Also, its added effect of nullifying a target's Ability only works if the target moves faster than Zygarde, making said effect fairly impractical for 50% Forme Zygarde (who is still faster than average) and outright useless for the 10% Forme.
* WeakButSkilled: In a sense. Other than HP, Complete Forme Zygarde has high, balanced stats that are nonetheless fairly low by Legendary standards. However, [[DamageSpongeBoss its insane amount of HP]] lets it perform a variety of roles, one of which is boosting its offensive stats and Speed to ridiculous proportions with Dragon Dance and/or Coil while having the bulk to perform it multiple times safely. Add in the fact it can use an unavoidable Ground-type Attack with Thousand Arrows, and you've got yourself a ridiculous powerhouse.
* TheWormThatWalks: Zygarde is actually composed of many smaller creatures known as Zygarde Cells, as well as other small creatures called Zygarde Cores, which serve as the "brains".
* YourSizeMayVary: In ''VideoGame/PokemonXAndY'', Zygarde is shown to be [[https://serebii.net/xy/zygarde-ow.jpg noticeably larger than the player in the overworld]]. It has another overworld model in ''VideoGame/PokemonUltraSunAndUltraMoon'', [[https://serebii.net/ultrasunultramoon/zygarde-ow.jpg and it seems to be a fraction of its original size]].
* YouWillNotEvadeMe: One of its {{Secret Art}}s, Thousand Waves, prevents Pokémon hit by it from switching out.
[[/folder]]

[[folder: Diancie]]
!719: Diancie (ディアンシー ''dianshii'')
[[quoteright:163:http://static.tvtropes.org/pmwiki/pub/images/719-oras_932.png]]

A Mythical Pokémon hailing from Kalos, Diancie is unique in that rather than being its own species, it is the result of a mutated Carbink. It is capable of creating diamonds by taking carbon from the air and compressing it with its hands, which it can weaponise with its [[SecretArt unique]] Diamond Storm attack. It also has a Mega Evolution that gets the ability Magic Bounce and better offenses and speed at the cost of its defenses. It is the only Pokémon in Generation VI capable of Mega Evolving.
----
* AntiMagic: Mega Diancie has Magic Bounce as its Ability, reflecting back most non-damaging moves back to the user.
* BadassAdorable: About as adorable as you can get from a rock fairy, and has some very impressive defense and attack power. It's taken a step further with its Mega form, which becomes a full-on ''diamond'' fairy and hits much harder.
* {{BFS}}: In the animated trailer for ''Omega Ruby and Alpha Sapphire'', Mega Diancie is shown forming a diamond sword roughly as large as itself.
* CripplingOverspecialization: Inverted. Unlike Carbink, Diancie is capable of learning Diamond Storm. While it is much more powerful than the Power Gem it replaces, it's a ''physical'' move, meaning that Diancie has lost its only special Rock-Type move. Diancie fortunately has equal attack and special attack, but all of its fairy moves are special, meaning that it's impossible for it to specialize in one category of attacks or the other while still getting to use both of its best [=STABs=] until Gen VII where it is now capable of learning Power Gem.
* CuteMonsterGirl: It's genderless, but still very feminine in design and referred to as a princess. Its Mega Evolution even has what resembles a huge dress.
* DishingOutDirt: A Rock-type with a diamond motif.
* ElementalBaggage: It can literally spin diamonds out of thin air.
* ElementalHair: Made of diamonds.
* EverythingsBetterWithPrincesses: It's referred to as a princess in its InSeriesNickname and actually is one in ''Diancie and the Cocoon of Destruction''.
* GemEncrusted: It has diamonds embedded in its body, as well as a gold nugget on its forehead.
* GemstoneAssault: Can create diamonds effortlessly and fire them at opponents. This is reflected in its Diamond Storm attack.
* InSeriesNickname: According to the official website, it's known as "The Royal Pink Princess" when it's in Mega form.
* KingMook: It's a much stronger, transformed Carbink with a slightly different movepool. The only difference stat-wise is that Diancie has higher offenses. Diancie is highly unusual in that it's both the only Mythical Pokémon known to evolve or transform from a common Pokémon, AND it's one of the few cases where two different Pokémon are known to be directly related via a transformation or evolution that is unavailable for players to trigger in any way.
* KickingAssInAllHerFinery: Like Mega Gardevoir, Mega Diancie looks like it's wearing a huge dress. It's actually faster than the former and over twice as fast as normal Diancie.
* KryptoniteFactor: Diancie doesn't take Steel-type attacks any better than its predecessor.
* LightningBruiser: Mega Diancie is not as bulky as its normal counterpart, but it still has good defenses to go with its offenses (which are higher than Rayquaza's!) and its Speed is nearly double that of its normal state.
* LoopholeAbuse: Diamond Storm has a 50% chance of raising Diancie's Defense for every Pokémon hit, and targets all opposing enemies. [[ExactWords It doesn't say anywhere, however, that the chance only procs once per volley]] -- every target hit will flip the proverbial coin, and multiple good flips means multiple stat boosts at once. If used in a Double or Triple Battle, it can quickly rack up boosts and become very difficult to break on the Physical side. It's made even nastier with Clear Body/Magic Bounce negating/reflecting most attempts to remove the buffs.
* MagicKnight: Mega Diancie's Attack and Special Attack come in to a whopping 160 each, and it has quite the movepool to take advantage of both stats.
* MegaTwintails: They're made of ''gems''. And larger than its head.
* MightyGlacier: A regular Diancie has very strong defense and decent offenses, but it's very slow.
* NoBiologicalSex: Like Meloetta, it has an extremely feminine appearance, but it's genderless.
* OlympusMons: Naturally. It's very rare and has the power to make diamonds out of thin air.
* OurFairiesAreDifferent: This one is made of rocks and diamonds.
* PermanentlyMissableContent: Diancie can only be obtained by downloading it from a limited-tme only event, outside of trading or hacking. Diancite is also this by extension.
* PinkMeansFeminine: It's covered with pink gems and has a very feminine design.
* PimpedOutDress: Mega Diancie sports one, which is made out of giant gems.
* PrincessesPreferPink: It resembles and is called a princess, and has pink gemstones all over its body. Taken UpToEleven with Shiny Diancie, whose "outfit" is a rich magenta.
* PurposelyOverpowered: Diancie cannot be used in the Battle facilities or most official tournaments.
* RealityWarper: Diancie is one of the few Pokémon that naturally learns Trick Room, a field effect that makes slow Pokémon go before fast Pokémon for five turns.
* RecurringElement: One of the cutely designed Mythical Pokémon only available via special distributions.
* RequiredPartyMember: The Japan-exclusive "Diamond Storm" online competition that ran shortly after Diancie's release required having it in your party to participate.
* RiddleForTheAges: What exactly triggers a mutation of a Carbink into a Diancie? It's completely unexplained, and if there was a method it certainly doesn't exist in the games themselves.
* SecretArt: [[GemstoneAssault Diamond Storm]], a physical Rock-type attack with a 50% chance of increasing the user's defense for every successful hit.
* SecretCharacter: Like all Mythicals, it cannot be legally obtained during normal gameplay, only from special distributions. In addition, its use is restricted in Battle facilities and official tournaments.
* ShoutOutThemeNaming: One Diancie event released for ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'' had "Hope" as its Original Trainer, in an apparant reference to the real-life [[https://en.wikipedia.org/wiki/Hope_Diamond Hope Diamond]].
* SingleSpecimenSpecies: One of the few Legendary and Mythical Pokémon to avert this; Diancie is the result of a Carbink undergoing a mutation. The cause of said mutation is never explained, and it's entirely probable it's so rare among Carbink that only one or two would exist at the same time.
* SpontaneousWeaponCreation: [[https://www.youtube.com/watch?v=gqSe5UNPgK0#t=23 In the ''Omega Ruby and Alpha Sapphire'' animated trailer]], Mega Diancie is shown creating [[BlingOfWar a sword out of diamonds]].
* SuperiorSuccessor: To Carbink, both in- and out-of-universe. Something that can create diamonds out of nothing is understandably highly-valued, and its stats and moveset almost match Carbink's point-for-point other than increased power and losing one move for a stronger one.
* SuperMode: By holding Diancite, it can Mega Evolve into Mega Diancie. Notably, it's the first (and so far only) Pokémon introduced in Generation VI to have a Mega Evolution, and the only Mythical Pokémon to have one.
* {{Tsundere}}: Like Braixen and Meowstic, it will fold its arms and look away if you upset it, but is mostly very nice.
[[/folder]]

[[folder: Hoopa]]
!720: Hoopa (フーパ ''fuupa'')
[[quoteright:191:http://static.tvtropes.org/pmwiki/pub/images/720-oras_7892.png]]

One of the Mythical Pokémon of Kalos, Hoopa is a [[RealityWarper reality-warping]] [[TheTrickster trickster]] of the [=Ghost/Psychic=]-type. Known for being a very impulsive and kleptomaniacal thief, it readily steals anything that catches its fancy, aided by its power to create hyperspace portals at will - this is reflected in its ability, Magician, that steals the held item of any Pokémon it hits. It starts out in Confined form; once it is Unbound, its type changes to [=Dark/Psychic=] and it becomes much more powerful and imposing.
----
* AlwaysAccurateAttack: Hyperspace Hole and Hyperspace Fury bypass the checks for accuracy and evasion, so they never miss unless the target is using a move like Fly that removes the user from the field for a turn.
* ArmorPiercingAttack: Hyperspace Hole and Hyperspace Fury also cannot be blocked by Protect, Detect, Spiky Shield, Mat Block, or King's Shield.
* BagOfHolding: Its loop is a portal that allows it to store things it likes. Apparently, the space it keeps things is large enough to fit ''an entire island''.
* BewareTheSillyOnes: Hoopa Confined may be a silly-looking little critter, but that won't stop it from kicking your ass and stealing everything you own while it's at it.
* BizarreAlienBiology: As Hoopa Unbound, the black spots on its torso's sides are actually holes in which it stores its arms when it doesn't need them.
* CheshireCatGrin: Befitting its trickster nature, this is Hoopa's default expression in its normal forme.
* CombatPragmatist: Hoopa Unbound trades its Ghost typing for a Dark typing. In both forms, it steals stuff in battle, as shown by its Magician ability, and Hoopa Unbound's Hyperspace Fury (which hits from all sides and bypasses Protect, Detect, Spiky Shield, Mat Block, and King's Shield) isn't exactly what you would call "fair fighting".
* ChromeChampion: Its shiny forms are a solid palette of gold.
* DangerousForbiddenTechnique: Hyperspace Fury is incredibly powerful and [[UnblockableAttack ignores all shielding moves]], but every use lowers Hoopa's Defense by one stage. Given that [[GlassCannon Defense is Hoopa's lowest stat...]]
* DarkIsEvil: Hoopa Unbound looks and [[EvilLaugh sounds]] the part, and it's an infamous thief that steals anything not nailed down (and it'll even take the stuff that is). In addition, its classification changes from the "Mischief" Pokémon to "Djinn", suggesting Hoopa Unbound doesn't play around.
* DoNotTauntCthulhu: An unnamed criminal organization once attempted to capture Hoopa in an effort to control its powers (key word being "attempted"). Hoopa responded by stealing everything worthwhile that they owned, terrifying them to the point of boarding themselves up in their own headquaters, and then warping said HQ into the middle of a barren desert.
* EldritchAbomination: Hoopa looks downright demonic in its Unbound form. This is further cemented with its SecretArt Hyperspace Fury, which cannot be used by any other Pokémon at all, not even itself in its Confined form, since it involves flinging its arms at the opponent through its ring portals.
* EvilLaugh: Hoopa Unbound's cry is a rather deep-voiced laugh. Especially noticeable when it laughs at the opponent during its Hyperspace Fury move.
* EyesDoNotBelongThere: The loop on Hoopa Unbound's torso and the fur around it make it resemble a giant eyeball.
* FloatingLimbs: Hoopa's arms are detached from its body. It's not that obvious when Hoopa is in its Confined Forme, but it is in its Unbound Forme.
* FogFeet: Hoopa Confined has a little ghost tail.
* GenieInABottle: Implied by its [[FogFeet design]] and its rings, but made much more explicit by the Prison Bottle item which allows Hoopa to become its Unbound Forme.
* TheGiant: Hoopa Unbound is 21'04" or 6.5 meters tall (meaning it's as tall as Gyarados is long), making it the tallest humanoid Pokémon in the entire franchise, the third-tallest Pokémon that's not based on a snake or serpent, and it weighs nearly half a ton!
* GlassCannon: It has a high Special Attack on par with Kyogre's, but isn't very fast and cannot take a hit on the physical side. Its Unbound Form receives a huge boost to its Attack stat, turning it into a MagicKnight, but it's only slightly faster and its poor Defense stat isn't altered.
* GreatGazoo: The powers of hyperspace, reality-warping, and the title of a Mythical Pokémon in the hands of a trouble-maker.
* LetsYouAndHimFight: It's implied that Hoopa is the reason you encounter the Legendary Pokémon at Mirage Spots in ''Omega Ruby and Alpha Sapphire'', as the portals they come out of look like Hoopa's rings.
* ImpossibleThief: Hoopa doesn't always just steal treasure from castles, sometimes it steals the castles themselves. There are a few implications that a castle in Kalos that vanished into thin air 3,000 years ago was Hoopa's doing.
* MakeMyMonsterGrow: Hoopa Confined is about the size of a pillow while its Unbound forme is taller than Primal Groudon!
* MagicKnight: Hoopa Unbound has a combination of such huge attacking stats that they are only below the likes of Deoxys's Attack Forme and Mega Rayquaza.
* MultiArmedAndDangerous: Its Unbound Forme has three pairs of arms and is implied to be malicious.
* NoBiologicalSex: Genderless, but referred to as male in ''VideoGame/PokemonSuperMysteryDungeon''.
* NoHoldsBarredBeatdown: Hyperspace Fury has Hoopa's portals move around the target to allow its arms to strike at all angles.
* NumberOfTheBeast: Six arms, six ribs and six prongs extending from its Unbound form's abdominal ring.
* OlympusMons: It's a Mythical Pokémon with reality-warping powers.
* OurGeniesAreDifferent: Its title is "the Archdjinni of Rings", a ShoutOut to the djinn of the ring (an obscure reference in genie stories) and the lamp (a common reference in genie stories) from the original story of ''Literature/{{Aladdin}}''.
* PermanentlyMissableContent: Yet another Mythical only obtainable via limited time only events. Likewise, the Prison Bottle in ''OR/AS'' is this since one needs a Hoopa in order to get it (it can be found normally in ''Sun and Moon'', however).
* PhantomThief: Quite literally. It uses it powers to steal things that would otherwise be impossible to take like entire castles.
* PowerAtAPrice: Hyperspace Fury is more powerful than Hyperspace Hole and ignores Substitutes, but every use will lower Hoopa Unbound's already bad Defense.
* PowerLimiter: The Prison Bottle, which acts in a similar way to the Kami Trio's Reveal Glass, allows Hoopa to change formes whenever and wherever. However, it can only remain Unbound for three days before automatically reverting. It automatically reverts when deposited into the PC.
* PsychicPowers: A Psychic-type, and it's explicitly a RealityWarper with teleportation powers.
* PunnyName: Not Hoopa itself, but rather, its OT. When obtained as a U.S. UsefulNotes/McDonalds promo, Hoopa's OT is named "Mac".
* RealityWarper: A characteristic of Hoopa's is that it [[VideoGame/{{Portal}} thinks with portals]], using them to send loot from one place to another instantly, even if they're miles apart. It can even do this with itself, as shown by its use of Hyperspace Hole and Hyperspace Fury.
* RecurringElement: As with Shaymin and Keldeo before it, Hoopa is a Mythical Pokémon who only had one form in ''VideoGame/PokemonXAndY'', and Hoopa Unbound didn't exist until the next two games of Gen VI, ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby/Alpha Sapphire]]'', were released. Also like Shaymin, its alternate form can't be retained in the PC, and it reverts after a period of time.
* RestrainingBolt: The transformation to Hoopa Unbound occurs when Hoopa's true strength is unsealed. This is controlled by the player and seems to only last three days at a time before it needs to be done again.
* RingOfPower: It's covered in them. It might be inspired by the lesser-known "Djinni of the Ring" from the classic version of ''Aladdin''.
* RuleOfThree: Hoopa Confined has three rings adorning its body that it uses as portals. Both Hoopa formes are based on genies, which are known for granting whoever frees them three wishes. Using the Prison Bottle will allow it to remain Unbound for three days before it reverts.
* {{Sadist}}: When Hoopa Unbound uses Hyperspace Fury, it will appear behind the opponent and [[EvilLaugh laugh at it]] as it is being pummeled.
* ScrewySquirrel: Most of its pranks and thefts are implied to be because it simply felt like it, and is known as the Mischief Pokémon.
* SealedEvilInACan: Hoopa's Unbound form is the evil, and the Prison Bottle is the can. The Unbound form is its true form; its regular form is what it turned into after having its power sealed away in the Prison Bottle.
* SecretArt:
** The move [[WeaponizedTeleportation Hyperspace Hole]], a special Psychic-type attack that [[AlwaysAccurateAttack never misses]] and even hits past Protect and Detect.
** Hoopa Unbound has the move Hyperspace Fury, a physical Dark-type move with the same effects as Hyperspace Hole with the added ability to ignore Substitutes while dropping Hoopa's Defense with each use. Hyperspace Fury is also unique in that it can only be used by Hoopa Unbound as the move will fail if used by anything else.
* SecretCharacter: It's a Mythical Pokémon not initially revealed until a few years following the release ''VideoGame/PokemonXAndY'', and as such can't be obtained by in-game means.
* SlasherSmile: When it becomes Unbound. It's pretty unnerving thanks to its teeth going from normal to pointy with two orc-like tusks.
* SleepModeSize: Hoopa Confined is an adorable, albeit evil-looking, little ghost. When its true power is unlocked and it transforms into its Unbound forme, it grows to become several stories tall.
* SoulPower: A Ghost-type in its standard forme.
* SpaceMaster: It generates golden rings to teleport things as it pleases. It's also implied to be the one responsible for transporting the Legendary Pokémon of other regions to Hoenn in ''Omega Ruby and Alpha Sapphire'' and moving the Mirage Islands around.
* SquishyWizard: Hoopa Confined has very high Special Attack and Special Defense stats, but its physical Defense is very poor. Hoopa Unbound is also this, with a very high Attack stat added to the mix.
* SummonBiggerFish: In adaptations, it goes out of its way to summon some of the most powerful monsters around through its rings (from who knows where), including, quite pointedly, Primal Groudon, Primal Kyogre, and a Shiny Mega Rayquaza.
* SuperpoweredEvilSide: Hoopa Unbound swaps its Ghost-type for a Dark-type and looks overall more sinister.
* TakesOneToKillOne: The Psychic/Ghost Hoopa Confined happens to have the only type combination with a double weakness to one of its own types (that being Ghost).
* ThirdEye: The loop on its head resembles one, fitting of its type.
* TheTrickster: Deemed the "Mischief Pokémon", it's infamous for being a huge kleptomaniac. At least when Confined; Hoopa Unbound has a different classification, suggesting it's far more serious.
* TreasureRoom: Its secret space is rumored to be filled with piles of stolen treasure like gold. It's implied the [[VideoGame/PokemonXAndY Parfum Palace]] was one of its hits.
* VideoGameStealing: Has Magician as its Ability, which causes it steal the opponent's item if Hoopa isn't holding one when attacking. It's also the only Pokémon with Magician as a normal ability.
* WeaponizedTeleportation: Its SecretArt, Hyperspace Hole, uses a portal to teleport next to the opponent and hit them. Hyperspace Fury goes even further by teleporting Unbound's 6 arms to give a NoHoldsBarredBeatdown to the target.
* WildCard: Since Hoopa is a ScrewySquirrel, annoying whoever it wants to [[ItAmusedMe for its own amusement]], in ''VideoGame/PokemonSuperMysteryDungeon'', Hoopa plays this trope straight as a partner Pokémon. It follows the player around and attacks or summons Legendary Pokémon into the field... except there's no guarantee the Legendary Pokémon will attack the enemy ''or you''.
[[/folder]]

[[folder: Volcanion]]
!721: Volcanion (ボルケニオン ''borukenion'')
[[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/721-oras_7851.png]]

Another Mythical Pokémon hailing from Kalos, and the final Pokémon in its Pokédex. A strange lion-turtle-like creature with a furnace or water-heater aesthetic, Volcanion is notable for being the only Pokémon that's a [[OxymoronicBeing Fire/Water-type]]. With its unique type combination, it has helped the Water-type become paired with ''every'' other type, including itself and the new Fairy-type, thanks to a retcon. This unique combination also gives it the ability to generate steam, which it can use as an attack powerful enough to destroy mountains.
----
* ActionBomb: Volcanion is rumored to have caused the sudden detonation of a mountain range in southern Kalos, and is also capable of learning Explosion.
* BackpackCannon: It has two of them, in fact, and they're used to fire off its steam attacks. When not in use, Volcanion clasps them together into a ring.
* CartoonCreature: Volcanion appears to be based on the Ryukyuan ''shisa'' (シーサー ), or ''komainu'' (狛犬), mythical creatures inspired by lions, tigers, and dogs. Statues of them in pairs are used as guardians that invite good spirits and repel evil ones. Its mechanical appearance and cannon-like "arms" may also draw inspiration from tanks. Its ability to fly using its cannon-like "arms" may also draw inspiration from a steam engine.
* ElementalAbsorption: It absorbs Water-type attacks with its Ability, Water Absorb. Not only does this make it immune to Water-type attacks, but it even heals from them.[[note]]Even if it loses Water Absorb's effect somehow, Water moves still hit Volcanion for neutral damage, and its decent bulk means it's still not going to be taking much in any case.[[/note]]
* GiantSpaceFleaFromNowhere: Much like Heatran, Volcanion doesn't have much of a real legend to it, and it seems to just be a weirdo hanging around mountains, with its only notable aspects being that [[OxymoronicBeing it's a Fire/Water-type]] and its incredible power.
* HavingABlast: Volcanion's steam attacks can be devastating enough to completely gouge a mountain off a given landscape.
* HumansAreTheRealMonsters: It holds this viewpoint in the anime continuity and [[Anime/PokemonVolcanionAndTheMechanicalMarvel its movie]]. It's not known if this holds true for the games, though one of its 'Dex entries notes that it lives in mountains far away from humans, suggesting it at least wants nothing to do with them.
* MagicKnight: Its Attack is good and its Special Attack exceptional, being the third-highest of all Water-types.
* MakingASplash: Because of Volcanion's inclusion, the Water-type has become the second type after Flying to be paired at least once with every other type.
* MeaningfulName:
** Volcanion may be a combination of ''volcano'' and ''lion'', very fitting for a creature like Volcanion. It may also include ''canyon'', referring to its ability to break large landmasses. Additionally, "Canion" may also be a corruption of ''cannon'', as in the two {{backpack cannon}}s Volcanion has.
** The OT for its first Western giveaway is "Helen", seemingly a reference to the real-life volcano [[https://en.wikipedia.org/wiki/Mount_St._Helens Mount St. Helens]].
* MechanicalLifeform: While it isn't a Steel type, it has various features that makes Volcanion appear inorganic, such as pipes.
* MightyGlacier: Has high Attack, Special Attack, and Defense, but it's not that fast.
* MysteriousMist: Volcanion has a tendency to shroud itself in steam in order to conceal itself. It can also learn Mist and Haze.
* OffModel: In an usual case, it's Volcanion's color palette. In its in-game model (shown at the top of this entry), it's a bright orange-red, similar to Groudon in tone. Everywhere else, including its [[http://cdn.bulbagarden.net/upload/4/44/721Volcanion.png official art]] and [[http://cdn.bulbagarden.net/upload/6/6c/Volcanion_anime.png the anime]], it's a much darker shade of maroon.
* OlympusMons: It's a Mythical Pokémon, even if it doesn't have a particularly intriguing lore behind it.
* OxymoronicBeing: Fire and water [[ElementalRockPaperScissors are not known for getting along]], especially in ''Pokémon'', and yet here we are with a Fire/Water-type. Much of its lore revolves around this contradictory typing.
* PermanentlyMissableContent: You won't find this outside of Nintendo events that have passed, and suffice to say, Gen VI isn't getting another one.
* PerpetualFrowner: Volcanion is commonly depicted with a scowl on its face.
* PersonOfMassDestruction: If you obtained Volcanion in ''X'' and ''Y'', an NPC in the Lumiose Press building would read to you from several memos, mostly describing Volcanion's powers, but one in particular marking its historical status. Volcanion is implied by rumor to have obliterated an entire mountain range in a single explosion, creating the plain of Southern Kalos, where it is said to be revered as a "nation builder". Technically, Kalos has little in the way of a proper south, but the settlements appropriately placed on the "southern plain" include Vaniville Town, Aquacorde Town, Santalune City, and Camphrier Town.
* PlayingWithFire: It's part Fire-type. It's notably one of the few Fire-types not weak to Water, and is in fact ''healed'' by it.
* PrimaryColorChampion: Volcanion's color palette is red, blue and yellow.
* RecurringElement: Volcanion is often compared to Heatran, with both being primary Fire-type [[OxymoronicBeing with an odd secondary type]] and an ElementalAbsorption ability, having roughly similar stats [[note]] Balanced across the board, with a focus on Special Attack, though Volcanion sacrifices some of Heatran's durability and speed for increased physical Attack by comparison [[/note]], incorporating mechanical elements into their design, being associated with a subset of their debut region [[note]] Southern Kalos for Volcanion, and the Battle Zone for Heatran [[/note]], and having few legends based on them in comparison to other Legendaries. However, Volcanion is genderless, unlike Heatran [[note]] which is otherwise unique amongst Legendaries for being randomly male or female, unlike all other genderless or set gender Legendaries [[/note]], and because Volcanion is a Mythical Pokémon, it's barred from in-game and official competitions, where Heatran has been quite popular since debuting, due to its versatility and typing.
* ScissorsCutsRock: It only has three weaknesses, and two of them (Ground and Rock) can be easily dealt with thanks to its Water typing. It can even learn Ground moves like Earthquake and Earth Power to deal with Electric-types.
* SecretArt: The Water-type Steam Eruption. It functions as a hybrid of Hydro Pump and Scald, having the same power as Hydro Pump, good accuracy at 95%, and Scald's 30% chance to inflict [[StandardStatusEffects Burn]] on its target.
* SecretCharacter: Like all Mythical Pokémon, you're not getting it unless you download it from a real-life event (or hack the game).
* ShownTheirWork: Volcanoes actually spew a large amount of water vapor, explaining why it's part Water-type. Said vapor is also ''dangerously hot'', hence Steam Eruption's chance to inflict burns.
* WrongContextMagic: Of a sort. Volcanion's OxymoronicBeing status is subject to in-game speculation from an NPC. She theorizes that Volcanion must have an organ that is able to instantly vaporize water into steam. Apparently this is unheard of in Pokémon biology, never mind that Scald (a Water-type attack that can burn) is a move that can be learned by many Pokémon (including Volcanion itself).
* YinYangBomb: It uses Fire and Water attacks; two types you'd never expect a Pokémon to embody at the same time.
[[/folder]]

to:

----

[[foldercontrol]]

[[folder: Chespin, Quilladin, and Chesnaught ''[-(Harimaron, Hariborg, and Brigarron)-]'']]
!650:
* [[Characters/PokemonGenVIFamiliesChespinToHawlucha Chespin (Harimaron (ハリマロン ''harimaron''))\\
651: Quilladin (Hariborg (ハリボーグ ''haribohgu''))\\
652: Chesnaught (Brigarron (ブリガロン ''burigaron''))
[[quoteright:253:http://static.tvtropes.org/pmwiki/pub/images/650-651-652-oras_5779.png]]

Kalos's Grass-type starter, Chespin is based on a hedgehog with a chestnut-like helmet. Its first evolution, Quilladin, looks even more like one, with its entire body becoming round and the shell incorporating more into its body. When it reaches its final evolution, it gains the Fighting type, its limbs grow out, its chestnut shell turns brown and grows huge spikes, and it assumes a much more threatening appearance. Alongside the other starters, Xerneas, and Yveltal, Chespin was one of the first Generation VI Pokémon revealed
to the public.
----
* BadassAdorable: Chespin, unlike most Grass starters who struggle for moves at the start, gets great coverage moves such as Bite and Rollout early on, making it very useful early in the game.
* BadassBeard: Chesnaught has one.
* BadassCape: The shell on Chesnaught's back evokes the image of a knight's cape.
* BareFistedMonk: Gains the Fighting-type on evolution to Chesnaught.
* BulletProofVest: Their Hidden Ability is Bulletproof, which protects them from ball and bomb attacks.
* CarpetOfVirility: Chesnaught has a nice fuzzy one on its chest despite being covered in armor.
* CastFromHitPoints: The entire line can learn Wood Hammer.
* ConfusionFu: Chesnaught can learn a ''plethora'' of moves. The only types it can't use for moves are Fairy, Water, and Ice. This isn't including Hidden Power.
* CoolHelmet: Chesnaught has a shell on its head that matches the armor.
* CuriousAsAMonkey: It is noted that a lot of them tend to get in trouble often due to their curious nature.
* CuteLittleFangs: Play with Chesnaught in Pokémon-Amie and you'll see them. This notably contrasts with the rest of its line, which have rodent-like buck teeth. Still adorable, though.
* DefendCommand:
** Their former SecretArt Spiky Shield protects the user from most moves, with the added bonus of damaging anybody who uses a contact move on them.
** They can be bred to have Quick Guard, which protects them and their allies from priority attacks in Double and Triple Battles.
* ElementalRockPaperScissors: While starter Pokémon have had the Water -> Fire -> Grass -> Water cycle from the very beginning, these three Gen VI starter Pokémon have an ''extra'' cycle within, going Dark (Greninja) -> Psychic (Delphox) -> Fighting (Chesnaught) -> Dark (Greninja).
* FighterMageThief: The "Fighter" of the starters. Chesnaught is based on a knight, and as knights are often associated with close-range combat, it is Fighting-typed. The other two top-level starter evolutions are similarly themed with respect to their respective subtypes -- Delphox is magician-themed, being Psychic-typed, while Greninja is ninja-themed, being Dark-typed.
* GentleGiant: Chesnaught is known to be quite gentle and cares deeply about its allies, despite its intimidating appearance.
* GreenThumb: Grass-types based off of hedgehogs.
* ImmuneToBullets: Their hidden ability Bulletproof gives them immunity to bomb- and ball- based moves (like Shadow Ball, Aura Sphere, Sludge Bomb, etc), as well as BulletSeed.
* LuckilyMyShieldWillProtectMe: Chesnaught's attack animation when using Spiky Shield depicts it holding up its arm as if using a shield.
* MeaningfulName: "Bōgu" is a kind of armor, fitting considering Quilladin's armor-like shell.
* MightyGlacier: Chesnaught has high physical defense and high attack with middling speed. Unusually, it can alternatively play as a stalling StoneWall, with a wide array of defensive moves, high Defense stat and access to moves like Leech Seed.
* PerpetualSmiler: Chespin is always seen smiling and has a happy look in its artwork.
* PettingZooPerson: Chespin and Quilladin both look pretty hedgehog-like, but Chesnaught looks more like a bulky humanoid wearing armor.
* ThePollyanna: Chespin always keep an optimistic outlook regardless of what happens, and they never worry about the small details. Its artwork shows it having a wide smile too.
* PricklyPorcupine: Its Japanese, German, and French names make reference to it being a hedgehog, but it's hard to tell just from looks alone. It becomes more notable when it can make the leaves on its body sharper.
* RecurringElement: The Kalos Grass Starter.
* RidiculouslyCuteCritter: Chespin and Quilladin are this, Quilladin in a [[{{Adorkable}} dorky]] sort of way.
* StarterMon: The Grass Starter of Kalos. It has a good enough movepool that it can handle itself even against some opponents that it has a defensive disadvantage against in the early game but it gets harder as the player progresses.
* SecretArt:
** Up until ''Omega Ruby'' and ''Alpha Sapphire'', [[TheSpiny Spiky Shield]], which protects Chesnaught from all forms of damage while also dealing damage to contact attackers.
** Up until Gen VII, it also had a Hidden Ability unique to it in [[ImmuneToBullets Bulletproof]], as described above.
** Like the rest of the Grass starters before it, Grass Pledge and Frenzy Plant is available to them.
* StealthPun: Chespin is literally a ''Hedge''-hog.
* SuperStrength: In X's Pokédex entry, a Chesnaught's tackle can flip a ''50 TON TANK''.
* SuperToughness: Chespin is covered in wood armor so thick that it can take a direct hit from ''a truck'' and not be fazed. Chesnaught can withstand a bomb going off by holding its arms over its face. This comes into play with its Hidden Ability of Bulletproof.
* TrapMaster: They can be bred to have the move Spikes, a field effect which will damage opposing Pokémon as they switch in as long as they're not immune to Ground-type attacks.
* TurnsRed: Like all Grass starters, Overgrow boosts the power of Grass-type moves when at low health.
[[/folder]]

[[folder: Fennekin, Braixen, and Delphox ''[-(Fokko, Tairenar, and Mahoxy)-]'']]
!653: Fennekin (Fokko (フォッコ ''fokko''))\\
654: Braixen (Tairenar (テールナー ''teirunaa''))\\
655: Delphox (Mahoxy (マフォクシー ''mafokushii''))
[[quoteright:215:http://static.tvtropes.org/pmwiki/pub/images/653-654-655-oras_4629.png]]

Kalos's Fire-type starter, Fennekin is based on a Fennec fox cub. Unlike most of the previous fire starters (except Cyndaquil), its body is mostly yellow. When it evolves into Braixen, it becomes bipedal, its legs turn black, and a twig appears in its tail. When it evolves again into Delphox (gaining the Psychic type), its skirt grows larger and turns maroon, resembling a wizard's robe. It still keeps its twig in its sleeve and uses it as a wand. Alongside the other starters, Xerneas, and Yveltal, Fennekin was one of the first Generation VI Pokémon revealed to the public.
----
* AnimeHair: Have you seen ''those ears''?
* BadassLongrobe: The fur skirt that it gains as Delphox is evocative of this.
* BalanceBuff: Delphox can learn Dazzling Gleam from ''Omega Ruby and Alpha Sapphire'' onwards, allowing it to inflict some sizable damage to Dark-types and Dragon-types.
* BishounenLine: All three starters become more humanoid as they evolve, but Delphox probably fits this trope best for its more feminine features.
* BlackMagicianGirl: Male or female, it has psychic powers (especially as the mage mentioned below) and is sometimes hot-tempered.
* BreakoutCharacter: In an unusual turn of events, especially for starter Pokémon, it's ''Braixen'', the middle stage, who gets the most attention, being Serena's main Pokémon in the anime, and being a playable character in ''VideoGame/PokkenTournament'' instead of its evolution, Delphox.
* CharacterNameLimits: Delphox is the first Pokémon in National Dex order with more than five kana in its Japanese name.
* CuteLittleFangs: Fennekin has these.
* CuteWitch: Braixen evokes one with its twig sticking out of its tail, resembling a broomstick, and its PsychicPowers.
* DittoFighter: Delphox can learn Role Play in order to copy an opponent's ability.
* ElementalRockPaperScissors: While starter Pokémon have had the Water -> Fire -> Grass -> Water cycle from the very beginning, these three Gen VI starter Pokémon have an ''extra'' cycle within, going Dark (Greninja) -> Psychic (Delphox) -> Fighting (Chesnaught) -> Dark (Greninja).
* EverythingsBetterWithSpinning: Braixen often twirls its wand like a baton during attacks. It doesn't do this as much after evolving into Delphox.
* FantasticFoxes: Fennec Fox flavored. Like [[Characters/PokemonGenerationIBulbasaurToTentacruel Ninetales and]] [[Characters/PokemonGenerationVVictiniToZoroark Zoroark's line]], they are also based on tales about foxes with magical abilities; however, they appear to draw more inspiration from the fabled [[http://en.wikipedia.org/wiki/Reynard Reynard]] from European folklore instead of the Japanese Kitsune.
* FighterMageThief: The "Mage" of the starters. Delphox is based on several kinds of mystical/magical archetypes, such as wizards, oracles, and mages, and is Psychic-typed. The other two top-level starter evolutions are similarly themed with respect to their respective subtypes -- Greninja is ninja-themed, being Dark-typed, and Chesnaught is knight-themed, being Fighting-typed.
* FurIsClothing: Braixen's resembles a skirt, and Delphox's resembles a wizard's robe. Delphox's case is also '''very''' noticeable, as most other animalistic Pokémon that follow this trope aren't very obvious at first, while Delphox's "robe" is a vastly different color than its main fur.
* HoistByHisOwnPetard: They can learn Foul Play through tutoring, a Dark-type attack that uses the opponent's Attack to calculate damage instead of the user's.
* {{Kitsune}}: It's modeled after a fennec fox, but its abilities are similar.
* LightEmUp: ''Omega Ruby and Alpha Sapphire'' gave Delphox the ability to learn Dazzling Gleam and Signal Beam, finally giving it a proper chance to stand against Dark-types.
* MagicWand: Braixen wields the stick in its tail like one during battle, complete with a fiery spark animation when casting attacks. It carries over when it evolves into Delphox.
* MagicalGirl: Braixen's effeminate appearance, particularly its frilly shoulder fur, skirt-like abdomen, and black legs that resemble stockings makes it seem like it's wearing an outfit typical of magical girls.
* NothingUpMySleeve: Delphox hides its stick/wand in the sleeve-like ruffs of fur on its arms when not in use.
* {{Oracle}}: Delphox's name references the Oracle of Delphi, and it can see into the future by staring into the flame at the tip of its wand.
* PettingZooPeople: Second and third evolutions.
* PlayingWithFire: Fire-Type.
* PoorPredictableRock: It has the shallowest move pool of the three starters, cannot learn many [=TMs=] that could cover its weaknesses and/or make use of its great Special Attack like Energy Ball, and only has four known egg moves. ''Omega Ruby'' and ''Alpha Sapphire'' remedied this a bit with the move tutors.
* PreciousPuppies: Fennekin's the size of a lapdog and has a particularly adorable bark.
* PsychicPowers: Despite being pure Fire-types, Fennekin and Braixen can learn Psybeam, Psychic, and Psyshock; Delphox is, meanwhile, part Psychic-type.
* RecurringElement: The Kalos Fire Starter.
* {{Retcon}}: ''Omega Ruby'' and ''Alpha Sapphire'' allow it to learn Dazzling Gleam through TM, even though the TM was also available in ''X and Y''.
* RidiculouslyCuteCritter: Fennekin!
* RobeAndWizardHat: Delphox's ears resemble a hat, and the "dress" it had as a Braixen has become a full fledged robe.
* SecretArt:
** Up until ''Omega Ruby'' and ''Alpha Sapphire'', Mystical Fire, which deals damage while lowering a foe's Special Attack.
** Being a Fire starter, it can learn both Fire Pledge and Blast Burn.
* SecurityBlanket: Braixen keeps its trademark stick wand in its tail whenever it isn't using it to attack, and has a tendency to lose its calm if it isn't there otherwise.
* SensitiveGuyAndManlyMan: Sensitive guy to Charizard's (the other Fire-type starter available in ''X and Y'') manly man; Delphox is a feminine-looking magician fox that uses its fire and psychic powers to act as an {{Oracle}}. Charizard is a RatedMForManly BloodKnight ProudWarriorRaceGuy who searches the land for worthy opponents. That said, they're [[NotSoDifferent both tilted towards being speedy Special Attackers]].
* StarterMon: The Fire Starter of Kalos. Its effective against opponents that it has a clear advantage over, but its surprisingly shallow movepool holds it back.
* SupernaturalIsPurple: In lieu of red and yellow, the line's shiny forms have purple fur in varying shades. Fitting, given how they're based on mages and the like.
* SquishyWizard: Delphox has the second highest Special Attack of all the starters and decent Special Defense, but its Attack and Defense are just average.
* TrademarkFavoriteFood: Fennekin's are sticks, which doesn't make sense for a fox, but definitely for a fire. It stops eating branches once it evolves and uses one as a MagicWand instead.
* {{Tsundere}}: In Pokémon-Amie, towards its trainer. It's so sweet and adorable when you play with it, but if you do something that upsets it, [[http://25.media.tumblr.com/a64e6e78bb5fa74de574a4c9b7561698/tumblr_mubja0fD5o1romni1o6_1280.jpg it'll perform the classic Tsundere gesture of folding its arms across its chest and turning away with a 'Humph!' expression.]]
%%* TsurimeEyes
* TurnsRed: Like all Fire starters, Blaze boosts the power of Fire-type moves when at low health.
* UselessUsefulSpell:
** Their Hidden Ability, Magician. Not only do they have to not hold an item to activate Magician, Delphox already learns Switcheroo from the Move Relearner and Trick via move tutor. Trick and Switcheroo let you still hold an item but allows for potential {{Combo}}s like giving a Physical Attacker a Flame Orb to cripple them while stealing their item, or giving a Choice item to an opponent spamming {{Status Buff}}s or an attack with things immune to it (like Earthquake) so they're forced to switch out.
** The line are capable of learning a lot of physical [=TMs=] such as Power-Up Punch, which runs off and boosts their nigh-abysmal Attack, and most of their tutor moves are just as useless because they are also physical.
* VideoGameStealing: Magician allows them to steal a held item when they attack an enemy as long as they themselves aren't holding one.
[[/folder]]

[[folder: Froakie, Frogadier, and Greninja ''[-(Keromatsu, Gekogashira, and Gekkouga)-]'']]
!656: Froakie (Kerumatsu (ケロマツ ''keromatsu''))\\
657: Frogadier (Gekogashira (ゲコガシラ ''gekogashira''))\\
658: Greninja (Gekkouga (ゲッコウガ ''gekkouga''))
[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/656-657-658-oras_76.png]]

Kalos's Water-type starter, Froakie is based on a frog. It has a cape that is made out of foam. While it seems absent-minded, it's really keeping a close eye on its surroundings. Its first evolution gives it a dark blue and more sleek appearance. Its second one (also a Dark-type) becomes a {{ninja}}, and is even darker and sleeker; it also has an OverlyLongTongue that it uses as a scarf, strangely. Alongside the other starters, Xerneas, and Yveltal, Froakie was one of the first Generation VI Pokémon revealed to the public. A very special Greninja is capable of transforming into a unique and powerful form known as "Ash-Greninja" (so named because it resembles [[Anime/{{Pokemon}} Ash's]] design from the XY anime), courtesy of an ability known as Battle Bond. This ability activates when Greninja defeats an opponent in battle.

Greninja also joins Pikachu, Jigglypuff, Charizard, Lucario, and Mewtwo as a playable character in the Wii U and 3DS ''Videogame/SuperSmashBros'' games.
----
* ActionInitiative: They all learn Quick Attack, and Greninja can pick up [[SecretArt Water Shuriken]] and Shadow Sneak. While the former is usually less than entirely necessary because of Greninja's natural speed, the latter can be used alongside Protean to surprise Fighting-types who thought they had the advantage. Furthermore, Water Shuriken becomes stronger when Greninja becomes Ash-Greninja.
* AwesomeButImpractical: Water Shuriken is a pretty unique move, being a multi-hit priority attack, and is depicted as one of Greninja's coolest attacks in TCG art, [[Anime/{{Pokemon}} the anime]] and ''VideoGame/SuperSmashBros''. In-game, it's often weaker than desirable, and Greninja is fast enough to not really care about the priority. ''VideoGame/PokemonSunAndMoon'' rectify this by making it a Special move and an increase in power while Greninja is transformed into Ash-Greninja, and being guaranteed to hit three times to remove the luck-based aspect of the move.
* BarrierChangeBoss: Their hidden ability Protean allows them to change their type to a move right before they attack. With Hidden Power, it can potentially change into any type except Fairy.
* BilingualBonus: Greninja's name is a combination of "ninja" and "''grenouille''", the French word for frog (the actual animal, not the derogatory term for a French person). [[{{Irony}} Ironically]], its French name ("Amphinobi") doesn't contain any distinctly French roots[[note]]it comes from Latin and Japanese roots instead[[/note]], even though "Greninja" does and isn't distinctly English-sounding itself.[[note]]This is likely due to all foreign names being translated directly from Japanese this gen, so the French translators didn't have a chance to know the name "Greninja".[[/note]]
* BoringButPractical: They can learn every Gen VI HM except Fly, making them excellent choices for navigating both Kalos and Hoenn.
* BreakoutCharacter: The most iconic starter of its generation, due to being Ash's main in the anime and its appearance in ''Smash Bros.'' just like Charizard in Gen I, and to a lesser extent Blaziken in Gen III. It even has an 'Ash-Greninja' special forme that made it to ''Sun and Moon''. Greninja is fact so popular that it ''[[http://www.animenewsnetwork.com/interest/2016-06-07/pokemon-general-election-winner-declared-and-it-isnt-pikachu/.102959 won]]'' the 20th anniversary general election, beating out [[SeriesMascot Pikachu]] and [[{{God}} Arceus]].
* BubbleGun: They can learn Bubble, but not Bubble Beam.
* {{Caltrops}}: Greninja can learn Spikes by taking it to the Move Relearner. The family can also get Toxic Spikes as an egg move.
* CanonImmigrant: Ash-Greninja was first introduced in the [[Anime/{{Pokemon}} Pokémon anime]] during the ''X, Y and Z'' saga, where it was a main focus. Much of the mystery surrounding it was that it a form that's similar to [[SuperMode Mega Evolution]] but [[WrongContextMagic the exact mechanics were unknown]]. This form was later introduced into the main games themselves and the Greninja is greatly implied to actually be the very same Greninja from the anime.
* CombatPragmatist: Greninja gains a secondary Dark typing. The line is also known for picking up and throwing rocks at foes, as evidenced by Smack Down and Fling.
* ConfusionFu:
** Their hidden ability, Protean, lets them change their type to the attack they use. This effectively makes them get STAB on everything. Add in Hidden Power and it gets even more confusing on just what it can change into. They can also learn Water, Ice, Psychic, Dark, Bug, Flying, Ghost, Grass, Ground, and Rock moves. Defending against Greninja becomes very difficult because it's hard to know if it ''doesn't'' have a super effective move, and hitting it for super effective damage is nigh impossible unless one's Pokémon carries a move that's super effective against its own weakness.
** Factor in Ash-Greninja and now facing a Greninja is a guessing game between one that can potentially become 18 types or one that has access a SuperMode.
* DarkIsNotEvil: Greninja is probably the best example of how the Dark-type can represent [[CombatPragmatist combat pragmatism]] rather than [[DarkIsEvil malevolence]] and [[CastingAShadow dark powers]].
* DifficultButAwesome: In order to activate its Battle Bond ability so it can transform into Ash Greninja, Greninja must defeat its opponent by itself, which sometimes can be quite difficult to pull it off. But once it transforms into Ash Greninja, it's pretty difficult to stop the wrath of Ash Greninja.
* DiscOneNuke:
** Ash's Greninja is this for the entirety of the ''Sun & Moon'' special demo. Most Pokémon you encounter are either lower-leveled or are unevolved (mid-stage top) and they don't resist his Night Slash, which is a powerful STAB attack. The only fairly strong Pokémon (that also happens to resist Dark-Type attacks) is Hakamo-o, but it can be easily two-shotted by the super-effective Aerial Ace. During the Totem Hakamo-o battle as well as against every new trainer that can be fought after the main event, there are two Pokémon in the opposing team, guaranteeing that Greninja will always transform into Ash-Greninja.
** Averted in the actual ''Sun & Moon'' game. While Ash-Greninja can be received early on in the game, he won't really obey you until you cleared the second Grand Trial due to him being Level 36, which is unfortunately only one level higher than the level cap of the first Grand Trial's completion.
* ElementalRockPaperScissors: While starter Pokémon have had the Water -> Fire -> Grass -> Water cycle from the very beginning, these three Gen VI starter Pokémon have an ''extra'' cycle within, which goes Dark (Greninja) -> Psychic (Delphox) -> Fighting (Chesnaught) -> Dark (Greninja).
* EyesAlwaysShut: When out of battle in Pokémon Amie, they mostly keep their eyes shut.
* FighterMageThief: The "Thief" of the starters; Greninja is ninja-themed, and, having Dark as its subtype, uses a lot of sneaky tactics as a result. The other two top-level starter evolutions are similarly themed with respect to their respective subtypes -- Chesnaught is knight-themed, being Fighting-typed, while Delphox is magician-themed, being Psychic-typed.
* FragileSpeedster: Greninja is the fastest of all fully-evolved starters and the fastest Water-type Pokémon, but it doesn't take hits very well. Upon transforming to Ash-Greninja, it became slightly faster, but it's still just as frail as usual.
* FrogMen: Greninja is a fairly humanoid frog Pokémon.
* FuumaShuriken: As Ash-Greninja, it carries a large Water Shuriken on its back and it is significantly stronger than the regular, small Water Shuriken.
* GlassCannon: Continuing in fall in line with its Ninja/Thief theme, Greninja is very fast and also very fragile, but unlike a usual thief, Greninja actually hits hard. Particularly and especially if it has its ''Protean'' ability. This is even taken further as Ash-Greninja, gaining a huge boost to both its Attack and Special Attack stat when Battle Bond activates, but both its Defense and Sp.Defense aren't altered at all.
* HandSeals: Fitting with its {{Ninja}} theme, Greninja uses these when performing a special move. Ash-Greninja does a hand seal as its idle animation in battle.
* HotBloodedSideburns: Ash-Greninja has black markings and protrusions on both sides of its face that resemble sideburns. Since this form comes into being during the heat of an intense battle, this addition to Greninja's design is appropriate.
* InASingleBound: It is mentioned that Froakie can jump as high as a three story building, while Frogadier jumps all over the place to confuse its opponents. They even learn the move Bounce. In ''Videogame/SuperSmashBros'' Greninja has the second highest jump of all the characters, only beaten by [[Videogame/StarFox Falco]].
* InformedAbility: Downplayed, but it is explicitly said that Ash-Greninja's legs become so strong after transforming that its speed makes it impossible for your eyes to keep up. While it does become a bit faster, the actual speed boost is rather insignificant in comparison to its offensive boosts.
* MakingASplash: Water-type.
* {{Ninja}}: This is the line's theme. It becomes more prominent with each evolution. With Greninja, it's in the name as well. The line also can learn multiple ninja moves, like [[SmokeOut Smokescreen, Haze]], [[NinjaLog Substitute]], [[StockNinjaWeaponry Mat Block, Spikes, Night Slash, and Water Shuriken]].
* NinjaLog: Greninja can learn Substitute by level-up.
* ObfuscatingStupidity: It appears like it is being absent-minded, but Froakie is actually very observant and keeps an eye on its surroundings, implying it is being invoked.
* OverlyLongTongue: Greninja uses its long tongue as a scarf. Like real-world frogs, Greninja can still use it to grab things that are out of reach.
* PsychicPowers: Greninja can learn Extrasensory by level-up.
* RecurringElement: The Kalos Water Starter.
* RedAndBlackAndEvilAllOver: Averted. Greninja's shiny form is pitch-black with a bright red tongue, but of course it's only an "Evil-type" in Japanese (not an evil Pokémon).
* RuleOfThree: Ash-Greninja's Water Shuriken will always hit three times no matter what.
* ScarfOfAsskicking: Has one made of bubbles as Frogadier. As Greninja, it uses its own tongue.
* SecretArt:
** Until ''VideoGame/PokemonSunAndMoon'', [[DefendCommand Mat Block]], which acts like Protect and Detect for the Pokémon on the user's side, but has no extra priority, will not protect against status-inflicting moves, and only works on the first turn Greninja is in battle (like Fake Out).
** Up until ''Omega Ruby'' and ''Alpha Sapphire'', Water Shuriken, a [[ActionInitiative priority move]] that [[SpamAttack hits 2 to 5 times in a row]].
** As Water-type starters, they have access to Water Pledge and Hydro Cannon.
* SimpleYetAwesome:
** Greninja's Hidden Ability Protean allows it to [[ConfusionFu change its type]] to whatever attack it uses. Simple enough, but this also allows Greninja to have universal STAB on all of it moves, meaning that [[SuperPowerLottery with its movepool]], there are very few Pokémon it ''can't'' hit super effectively.
** As Ash-Greninja, Water Shuriken goes from AwesomeButImpractical to this, being strong enough to actually be a reliable priority attack, and being guaranteed to hit three times.
* StarterMon: The Water Starter of Kalos. Greninja does extremely well against most important battles due to its speed, attacking stats, and its wide move pool.
* SuperMode: First seen in [[Anime/{{Pokemon}} the Pokémon anime]] and made available in the special demo for ''VideoGame/PokemonSunAndMoon'', Ash-Greninja is a special form which occurs when Greninja defeats an opponent in battle. Its power is similar to Mega Evolution, but it's the result of a unique ability called Battle Bond rather than a Mega Stone. The stat increase of this transformation is even slightly ''higher'' than Mega Evolution, jumping from a base stat total of 530 to 640!
* SuspiciouslySimilarSubstitute: Like the Oshawott line last generation, it starts with a fairly dorky- and confused-looking first stage and then gets a sleeker evolution based on a Japanese warrior.
* ThreePointLanding: The evolutionary line has what appears to be this as their standard pose. Averted with Ash-Greninja, which crouches as its default pose.
* TrapMaster: Greninja can learn Spikes and the entire evolution line can be bred to know Toxic Spikes.
* TurnsRed: Like all Water starters, Torrent boosts the power of Water-type moves when at low health.
* UpToEleven: Every Mega Evolution increases a Pokémon's overall stats by 100. When Greninja transform to Ash-Greninja, its overall stats is increased by 110 instead.
%%* UselessUsefulSpell: Water Shuriken in Gen VI, since most of the time, it will only hit two times and it relies on Greninja's lower Attack stat. Gen VII assigns the move to Special instead and Water Shuriken will receive some benefits when it's used by Ash-Greninja.
[[/folder]]

[[folder:Bunnelby and Diggersby ''[-(Horubee and Horudo)-]'']]
!659: Bunnelby (Horubee (ホルビー ''horubii''))\\
660: Diggersby (Horudo (ホルード ''horuudo''))
[[quoteright:180:http://static.tvtropes.org/pmwiki/pub/images/659-660-oras_7749.png]]

This Pokémon appears to fulfill Kalos's "small Normal-type mammal" niche, in this case a rabbit. It uses its spade-like ears to dig around. When it evolves, its ears become muscular fists and it becomes a Normal/Ground type. It's often used in help with construction.
----
* AstonishinglyAppropriateAppearance: Not only do their brown patches on their fur look like dirt stains, but Bunnelby has a small brown ruff that invokes its head poking out of a hole in the ground. Diggersby's furry mid-section invokes it being buried up to its chest.
* BigFun: Diggersby certainly looks the part; look at that grin!
* BoringButPractical: Diggersby makes an excellent HM mule by learning Cut, Rock Smash, Strength, and Surf. Plus it has Pickup.
* BunniesForCuteness: Bunnelby is pretty "daaaw" worthy. Diggersby, not so much unless one is into UglyCute characters.
* ComMons: At this point, players can make an entire team of early-game mammals. However, in contrast to its fellow mammals, the mechanics of the Kalos region's sectors render them suprisingly scarce.
* DiscOneNuke: One of the Bunnelby line's two normal abilities is Pickup, which means an automatic 10% chance of them picking up something useful, like a Poké Ball, Potion, Full Heal, or Escape Rope after ''every'' battle ending with the player victorious. Higher-level Bunnelby or Diggersby with this ability can pick up things like Ultra Balls, Max Revives, Full Restores, Rare Candies, and Leftovers. This makes the entire Bunnelby line useful even as non-battlers as they will spend their time in the player's party occasionally picking up items that the player will more than often find to be of great use.
* DishingOutDirt: It's the "Burrowing Pokémon" that digs with its ears, and is based on a tunneling animal. It gains a Ground type when it evolves into Diggersby.
* {{Expy}}: Diggersby looks just like the mountainmen of the recurring Hiker trainer class.
* EyesAlwaysShut: Diggersby, lending to its lazy, carefree nature.
* {{Gonk}}: Diggersby isn't as cute as Bunnelby, or Lopunny for that matter.
* HyperactiveMetabolism: Its Cheek Pouch ability can restore some of its HP whenever it uses a Berry in battle.
* ItemCaddy: Can have the Pickup ability.
* KillerRabbit: Almost literally, since it's a rabbit with access to Huge Power as an ability.
* LadyLooksLikeADude: The females have the exact same masculine design as the males.
* LethalJokeCharacter: Diggersby may be a goofy-looking [[ComMon early-game mammal]] with relatively low overall stats. However, it is one of the few Pokémon to gain Huge Power (as a hidden ability), allowing it to hit as hard as some Legendary Pokémon can.
* MultiArmedAndDangerous: Their ears are fully prehensile and resemble an extra pair of hands.
* NonElemental: Normal-type.
* PintSizedPowerhouse: Bunnelby and Diggersby are both quite small, but if they're lucky enough to have their hidden ability Huge Power, then dear god, they are going to pack a punch.
* RecurringElement:
** The new small mammal in line with Rattata, Sentret, Bidoof, etc.
** It is the closest successor to the Bidoof line. Both families are {{Gonk}}-looking, make excellent HM mules, gain unique type combinations upon evolution (Water for Bibarel, Ground for Diggersby), and both have hidden abilities that make them {{Lethal Joke Character}}s.
** It's the second rabbit to have Huge Power as an ability, the other being Azumarill.
* SuperStrength: Their Hidden Ability is Huge Power, which doubles their current Attack stat. Those Earthquakes are going to hit ''real'' hard.
* TunnelKing: Bunnelby and Diggersby live in underground tunnels, and are extremely efficient diggers.
[[/folder]]

[[folder: Fletchling, Fletchinder, and Talonflame ''[-(Yayakoma, Hinoyakoma, and Fiarrow)-]'']]
!661: Fletchling (Yayakoma (ヤヤコマ ''yayakoma''))\\
662: Fletchinder (Hinoyakoma (ヒノヤコマ ''hinoyakoma''))\\
663: Talonflame (Fiarrow (ファイアロー ''faiaroh''))
[[quoteright:243:http://static.tvtropes.org/pmwiki/pub/images/661-662-663-oras_7289.png]]

Fletchling is a Pokémon based on a Japanese Robin. It's popular due to its beautiful song and friendly nature, but it's quite ferocious in battle. When it evolves, it gains the Fire-type and looks like a male cardinal. Next evolution, it becomes a falcon, decorated with flame patterns. Its speed is very high, and for some of the evolutionary line, certain moves will go out faster than just about anything else.
----
* ActionInitiative: Its Hidden Ability, Gale Wings, gives priority to Flying-type moves. It also learns Quick Attack naturally. With Gale Wings, Talonflame's Brave Bird becomes the strongest priority attack in the game.
* ArrowsOnFire: Fletchling's name, Talonflame's typing and Japanese name, and the ability to learn fire moves suggest that the line was based off this idea.
* AwesomeMcCoolName: '''Talonflame'''. It's up there with "Skulkraken" (Gyarados's beta name).
* BlowYouAway: Flying-type, like most birds.
* BossBattle: Elite Four Malva's most powerful Mon.
* CastFromHitPoints: Can naturally learn Brave Bird and Flare Blitz.
* CharacterNameLimits: Fletchinder's name is 11 letters long, in case you hadn't already noticed that the 10-character limit from the first five generations has expanded to 12.
* ComMons: You'll run into plenty of Fletchling in the first few areas. However, Talonflame turns out very good, one of the best of its kind -- it's up there with Staraptor and Stoutland in terms of late-game ability.
* ExtraOreDinary: Learns Steel Wing naturally, which is notable since the move is only available to most Pokémon via TM.
* FragileSpeedster: Extremely fast — Talonflame is the fastest Fire-type Pokémon, which is fitting for a Pokémon based closely on the peregrine falcon — and all of its Flying-type moves have +1 priority when paired with its SecretArt, but it doesn't have much raw attacking or defensive power.
* InformedAbility: Despite its ''Y'' Pokédex entry stating that Talonflame finishes off prey with a colossal kick, it doesn't learn any kicking move.
* KillerRabbit: While Fletchling is adorable and its Pokédex entry in ''Y'' states the beauty of its lilting voice, it's merciless to intruders that dare to enter its territory.
* MagikarpPower: For a long time, the line learns very few moves of its types — you're stuck with Peck and Ember until level 39. Aerial Ace and Fly by TM and HM help, but it's when you get to the move relearner that you can learn Flare Blitz, and you can relearn Brave Bird or wait until much later for it. Even if you leave Brave Bird out, you'll still be at the point where Talonflame finally gets Acrobatics as well, so you'll be doing a lot more damage thanks to your newly-gained high-powered moves.
* MundaneUtility: It's easy to find, has the Flame Body Ability when it evolves (early), and can learn Fly, making it the best egg hatcher there is.
* {{Nerf}}: In ''VideoGame/PokemonSunAndMoon'', Gale Wings was changed so that it only works when Talonflame's HP is full.
* NobleBirdOfPrey: Peregrine falcon which hunts other bird-Pokemon.
* NonElemental: Fletchling is part Normal-type. When it evolves to Fletchinder, it changes its Normal-type to Fire-type.
* PlayingWithFire: Fletchinder and Talonflame are part Fire-type and learn several Fire-type moves. Fletchling can learn a few Fire moves as well; pre-release, it was shown using Flame Charge, which [[TrailersAlwaysSpoil clued nearly everyone in that its evolved forms would be Fire type]].
* PoorPredictableRock: Talonflame has a shallow offensive movepool, only getting its STAB attacks, Normal attacks, U-turn, Steel Wing, and Solar Beam.
* RecurringElement: This gen's small bird following the line of Pidgey and the rest.
* SecretArt: The sole user of the ability [[ActionInitiative Gale Wings]].
* UselessUsefulSpell: A frail Pokémon like Fletchling isn't going to get any mileage out of a defense-based ability like Big Pecks after the early-game (where [=NPCs=] tend to spam Defense-lowering moves). It's downplayed for Fletchinder and Talonflame — they also have low defensive stats for their ability Flame Body to kick in without taking lethal damage, but their availability early on in the game and their ability to fly make them great for hatching eggs quickly.
* WeakButSkilled: None of Talonflame's stats except for Speed are very high, but Gale Wings make it difficult for its opponents to get the jump on it.
* WreathedInFlames: Fletchinder and Talonflame can have Flame Body, which burns foes that use contact moves on it. They're also capable of learning Flame Charge, and Talonflame can pick up Flare Blitz for extra punch.
[[/folder]]

[[folder: Scatterbug, Spewpa, and Vivillon ''[-(Kofukimushi, Kofuurai, and Viviyon)-]'']]
!664: Scatterburg (Kofukimushi (コフキムシ ''kofukimushi''))\\
665: Spewpa (Kofuurai (コフーライ ''kofuurai''))\\
666: Vivillon (Viviyon (ビビヨン ''bibiyon''))
[[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/664-665-666-oras_6813.png]]

A three-stage insect line, decorated with pixel patterns. Scatterbug isn't much to write home about, being a little grey caterpillar. When it evolves, it gains a white fluffy protective coat while waiting to evolve again. Vivillon is a butterfly-like Pokémon sporting pixelated wings; the color and patterns vary depending on what part of the world it originated from.
----
* BigCreepyCrawlies: Bug-type. Scatterbug's family are actually the only completely new Bug types in Generation VI.
* BilingualBonus: Vivillon's name is derived from "vivid" and "papillon" (French for butterfly).
* BlowYouAway: Vivillon, a Bug/Flying-type. Look out for its Hurricane.
* BossBattle: Vivillon is Viola's ace, the first leader of Kalos.
* CaptainGeographic:
** The colors of Vivillon's wings are dependent on where the trainer is in [[LeaningOntheFourthWall real-life]] via their 3DS' location settings. For instance -- Sandstorm pattern for players in Arabia, Polar pattern for players in Canada, a southwestern American High Plains pattern for California, and so on. [[http://i.imgur.com/H4tT8oY.png Here are all the patterns, and where the designs change.]]
** The Poké Ball pattern Vivillon averts this, as it is handed out at events. The Fancy pattern was distributed worldwide during the summer of 2014 to celebrate 100 million trades on the GTS.
* CrouchingMoronHiddenBadass: One could easily brush off Vivillon as another CrutchCharacter, but it gets a nice amount of moves to keep itself useful. For instance, like Galvantula, it can augment a high-power move (Hurricane in this case) with Compound Eyes and has a move to screw over any mons that would invoke KillItWithFire with Powder.
* FailureIsTheOnlyOption: People with certain Patterns on the GTS have a '''sickeningly''' high chance to ask for Mythical Pokémon, which are incapable of being traded over, in effortless hopes to complete the Dex this way.
* GlassCannon: Vivillon has low defenses as expected of a mon of its type, but surprisingly good speed and Special Attack for an early bug. Keep one with Compound Eyes around long enough, and it'll learn Hurricane, which has 110 Power with ''91%'' (normally a scant 70%) accuracy. It's no Volcarona, but it's not entirely bad either.
* HoistByTheirOwnPetard: Vivillon's Powder move blows up a foe that attempts to use an otherwise super-effective Fire move against it.
* JustForPun: Vivillon is #666 in the Pokédex and there are 18 patterns in game (6+6+6), though the release of the 19th and 20th pattern screwed it up.
* LastLousyPoint:
** Trying to get all 18 regular Vivillon patterns? Good luck, as several of the patterns are only obtained by Vivillon from ''very'' specific regions (the Ocean pattern is only found by players in ''Hawaii'', for example). There are a lot of Vivillon on the GTS, and even then it'll be hard to find the one you're after, provided you get past the people wanting OlympusMons in return or event lengendaries, [[FailureIsTheOnlyOption which can]] '''[[FailureIsTheOnlyOption never]]''' [[FailureIsTheOnlyOption be traded over the GTS]], and see if you can ''still'' find the Pattern you want.
** Good luck getting a Poké Ball Pattern Vivillon, as that kind is only given at Nintendo events. There's also a 20th Pattern of Vivillon, the Fancy Pattern, that was distributed worldwide for 100 million GTS trades during July 2014.
** Then there's shiny Vivillon. While the regular ones are obtainable via GTS, this one generally isn't because people ask for Mythical Pokémon.
* LuckilyMyShieldWillProtectMe: Spewpa naturally learns Protect.
* NumberOfTheBeast: Vivillon's National Dex Number, [[FauxSymbolism though it's most likely unrelated.]]
* PaletteSwap: Vivillon can come in different wing patterns; this is purely aesthetic and only shows where the mon was generated from (based on real life, with each region getting a pattern).
* PrettyButterflies: Vivillon.
* RecurringElement: An early bug stand-in for the original Caterpie line. Although Caterpie can also be found alongside it.
* SecretArt: Associated with the Bug-type move Powder, a [[ActionInitiative priority move]] which coats the foe in powder that explodes and wastes their turn if they attempt to use a fire move.
[[/folder]]

[[folder: Litleo and Pyroar ''[-(Shishiko and Kaenjishi)-]'']]
!667: Litleo (Shishiko (シシコ ''shishiko''))\\
668: Pyroar (Kaenjishi (カエンジシ ''kaenjishi''))
[[quoteright:188:http://static.tvtropes.org/pmwiki/pub/images/667-668-oras_790.png]]

A Fire/Normal lion cub Pokémon. They are hot-blooded and love starting fights. As they mature, they start living alone. Depending on gender, it evolves into either a large lion with a fiery mane or a lioness with long, fiery hair.
----
* BroughtToYouByTheLetterS: Male Pyroar have yellow streaks as part of their mane. The design forms a kanji that resembles both "fire" (火) and "big"[[labelnote:*]]It's the kanji seen in the move Fire Blast, a reference to the ''daimonji'' festival that has lighting fires on mountains to form the kanji of big[[/labelnote]] (大).
* {{Combos}}: In double battles, Pyroar can use Entrainment to give its partner (such as Garchomp) [[KillStreak Moxie]], allowing a potential sweep with a multi-target move.
* CuteKitten: Litleo -- fiery lion cubs!
* ExactlyWhatItSaysOnTheTin: Litleo's Japanese name is literally "lion cub". Pyroar's Japanese name literally means "Flame Lion".
* FieryRedhead: Both members of the line have red manes. Litleo is HotBlooded, and Pyroar is a ferocious lion. And they have ''literal'' fire powers.
* FlamingHair: Litleo's little mane heats up in battle. It's hazardous to pet in Pokémon-Amie.
* GlassCannon: Pyroar has high Special Attack as well as Speed, but it's pretty frail.
* HotBlooded: Described as having this sort of personality, appropriate for a Fire-type.
* KillStreak: Its Hidden Ability is Moxie, which raises Attack if it knocks out a Pokémon.
* KingOfBeasts: Pyroar. It's known as the "Royal Pokémon".
* MakeMeWannaShout: Learns several moves based on its loud voice, including Hyper Voice, Echoed Voice, Round, and [[MightyRoar Noble Roar]].
* MamaBear: Female Pyroar protect the cubs of their pride.
* NonElemental: Secondary type. Which makes them the second (First in National 'Dex order) Pokémon line with Normal as a secondary type.
* NotCompletelyUseless: In Doubles, a Moxie Pyroar can use Entrainment on its partner, preferably a fast physical sweeper with Earthquake/Rock Slide, allowing its partner to let loose a TotalPartyKill.
* PantheraAwesome: Pyroar, whether male or female.
* PlayingWithFire: Primary type.
* SecretArt: Noble Roar for the line at least until ''VideoGame/PokemonSunAndMoon'', which lowers both the Attack and Special Attack of a foe.
* ShownTheirWork: This line has a skewed gender ratio in favor of females. In real life, a pride of lions may have one to (uncommonly) two males, compared to 6-8 females.
* TertiarySexualCharacteristics: Male Pyroar have a mane akin to male lions, while females have long hair reminiscent of Pidgeot's crest.
* TomboyishPonytail: Female Pyroar's mane looks a bit like one.
* UselessUsefulSpell:
** Its standard abilities are fairly situational. Rivalry boosts the power of the move if its opponent has the same gender as Pyroar, but the effect is reversed if the opponent has the different gender as Pyroar. Unnerve simply prevents the opponent from consuming its berry. Meanwhile, its hidden ability, Moxie, is useless on it as its Attack is too low.
** Outside of the usual Fire-type, Normal-type and Dark-tpe move, Pyroar can learn Wild Charge and Bulldoze, as well as Iron Tail and Bounce through tutoring, but it can't take advantage of these physical moves very well due to its low attack.
[[/folder]]

[[folder: Flabébé, Floette ''[-(Flaette)-]'', and Florges]]
!669: Flabébé (Flabebe (フラベベ ''furabebe''))\\
670: Floette (Flaette (フラエッテ ''furaette''))\\
671: Florges (フラージェス ''furaajesu'')
[[quoteright:213:http://static.tvtropes.org/pmwiki/pub/images/669-670-671-oras_4522.png]]

For some people, when they hear the word "fairy," they think of diminutive, pixie-like critters (some based on small humans or magical animals). This is one such fairy: a Fairy-type Pokémon that lives in flowers. When they're born, they immediately find a flower and live there their whole life. Floette is a bit larger, to the point that they use their old flower as a weapon. A Shiny Stone evolves them into Florges, which pretty much is a flower. Along with Sylveon, they are one in a handful of Pokémon that is the new Fairy type.

One particular Floette was the Pokémon of the ancient King of Kalos. When she died in a war, he built a machine to grant her eternal life. In his grief, the king then transformed the machine into the ultimate weapon to end the war at the cost of thousands of lives, both human and Pokémon. After finding out what her trainer had done, she left him. The ancient king still wanders Kalos in search of her.
----
* BagOfSharing: Their Hidden Ability, Symbiosis, allows them to share their item with allies if theirs is used up.
* BlushSticker: Flabébé has them.
* CombatMedic: Florges has above average Special Attack, letting them hit back while healing.
* ComMons: Flabébé is available on a few routes, and is in multiple flowers and grass patches.
* CripplingOverspecialization: The line effectively has no ability in Single Battles, since both of their abilities[[labelnote:*]]Technically, testing shows that Flower Veil works for the user if they are a Grass-type, which the line is not.[[/labelnote]] only affect ally Pokémon on the field.
* DummiedOut: AZ's Floette, deemed the Eternal Flower Floette by the games, has different stats from other Floette, closer to Florges' but with a more offensive orientation, and she wields the powerful Fairy-type attack Light of Ruin. However, said Floette cannot be encountered in the games, and remains unreleased via events.
* FriendToAllLivingThings: To plants. Their ability Flower Veil protects ally Grass-type Pokémon from stat reductions. They also have Symbiosis as a Hidden Ability, which lets an ally Pokémon use their items.
* GirlishPigtails: Floette look like they sport these.
* GreenThumb: They draw energy from their flower to attack, the line also learns many Grass-type moves, and they have an Ability that only aids Grass-type Pokémon. Bizarrely, the line itself does ''not'' have the Grass typing.
* ImprobableWeaponUser: Flabébé and Floette draw power from the flower they carry around.
* {{Lilliputians}}: Flabébé is as tall as Joltik and weighs as much as Gastly, making it the smallest Pokémon ever. Floette isn't much bigger.
* LongLived: Florges' ''Ultra Moon'' Dex entry states that they can have a lifespan spanning several hundred years, and presumably their earlier forms can live around that long as well, though AZ's Floette is old even for their kind at over 3,000 years.
* TheMedic: Can learn Wish and Aromatherapy to heal allies, and both of their abilities focus on helping their teammates. ''Omega Ruby/Alpha Sapphire'' also adds a plethora of support moves via Move Tutor.
* MissingSecret: AZ's Floette apparently has its own unique stats, model and movepool but is hasn't been made available at all. It even has its own Pokédex entry in ''Ultra Sun and Ultra Moon'' despite it still being unavailable.
* NotCompletelyUseless: Put Florges alongside Trevenant in a Double/Triple Battle, then have Trevenant use Forest's Curse on Florges to give her the Grass-type. Now Florges can reap the effects of its own Flower Veil, no longer able to suffer stat reductions and gaining STAB on her several Grass-type moves due to the type change.
* OneGenderRace: They're always female.
* OurFairiesAreDifferent: Fairy-types with a flower motif. They happen to be one of the very first Fairy-types the player encounters in ''X and Y''.
* PaletteSwap: Depending on the location where they were found, Flabébé have differently-colored flowers. They come in white, red, yellow, orange, or blue.
* PintsizedPowerhouse:
** Florges is 3'07 in height, huge compared to their earlier stages but tiny compared to other fully-evolved Pokémon. That being said, their special defense is the same as ''Lugia's'', and still packs noticeable special attack.
** Eternal Flower Floette is the same size as a regular Floette, but her special attack is comparable to Hydreigon's, and Light of Ruin is even stronger than said Hydreigon's Draco Meteor. Its base stat total is just a single point lower then Florges's.
* PlantPerson: Upon evolution, Florges merges with the flower it holds and pretty much resembles a living flower. Oddly, they're not Grass-types.
* PoorPredictableRock: All they get for offensive options are STAB, Normal-type, and Grass-type attacks. [[MyFriendsAndZoidberg And Psychic]]. [[note]]The attack called Psychic, not Psychic-type attacks in general.[[/note]]
* RidiculouslyCuteCritter: As one of the most recognizable Fairy types. Flabébé is so ''tiny!'' Floette, too.
* SecretArt:
** The Eternal Flower Floette is the only Pokémon to get Light of Ruin, the strongest Fairy-type move in the game (beating out Magearna's Fleur Cannon by ten points) which heavily damages the target, but inflicts recoil equal to half the damage dealt.
** The family's two possible abilities (Flower Veil and Symbiosis) used to be exclusive to them until Generation VII.
* SquishyWizard: Florges has above average Special Attack and their Special Defense stat is the same as [[OlympusMons Lugia's]], but they have average HP and below average Defense.
* UniqueEnemy: You'll never get a Floette that looks like AZ's... [[MissingSecret legitimately, at least]].
* UselessUsefulSpell: Neither of this line's Abilities are ''bad'', per se, but they're designed for Doubles and Triples support and have no effect in Singles whatsoever. Ironically, they debuted in a game where Double battles are extremely rare and Triple battles are impossible to find outside of restaurants and Battle Maison.
[[/folder]]

[[folder: Skiddo ''[-(Meecle)-]'' and Gogoat]]
!672: Skiddo (Meecle (メェークル ''meikuru''))\\
673: Gogoat (ゴーゴート ''gohgohto'')
[[quoteright:123:http://static.tvtropes.org/pmwiki/pub/images/672-673-oras_3915.png]]

Grass-typed goat Pokémon with shrubbery growing on them. They both make excellent mounts. They are guided by their rider's grip on their horns, through which they can also read feelings.
----
* BossBattle: Ramos' signature Mon, being the fourth leader of Kalos.
* ConfusionFu: Has a surprisingly large move-pool for a straight Grass type, learning Bulldoze, Earthquake, Rock Slide, Brick Break, Wild Charge, Milk Drink, and Horn Leech, the latter two notable in having been the SecretArt of a single Pokémon previously, to name a few.
* CoolBike: Their horns resemble bicycle or motorcycle handlebars, to fit with their riding theme.
* CrutchCharacter: Gogoat has all around [[MasterOfNone solid, but not spectacular stats]] and a really large movepool. The fact that it can be caught so early makes it designed for a lot of newer players.
* EarlyBirdCameo: Gogoat was one of the first Gen VI Pokémon to make a proper appearance in the anime. It appears as Alexa's Pokémon, alongside Helioptile. Meanwhile, Skiddo appeared in the [[http://www.pokemonxy.com/_ui/img/_en/screenshots/may_p4_2.jpg screenshot]] for Lumiose City as an [[http://i.imgur.com/RZEsLSu.png?1 "off-hand"]] cameo. Some people speculated that they were bushes, until finally being confirmed as Gogoat's pre-evolution.
* TheEmpath: They can sense the feelings of people touching their horns.
* EnergyAbsorption: With Sap Sipper, they can nullify Grass-type attacks and boost their Attack.
* ExactlyWhatItSaysOnTheTin: Gogoat is a goat that goes!
* GreenThumb: Grass-type.
* HealingFactor: Learns Synthesis and Milk Drink, the latter previously exclusive to Miltank.
* {{Leitmotif}}: A [[http://www.youtube.com/watch?v=0j5ZxpxL9Pk theme]] plays when the PC is riding a Skiddo. [[https://www.youtube.com/watch?v=AeSkDkeyx3A Another version of the theme]] plays when the PC is riding Gogoat in Lumiose City.
* LifeDrain: Can learn Horn Leech, previously exclusive to Sawsbuck.
* MagicKnight: Despite looking the part of a physical attacker, having a natural moveset consisting entirely of physical attacks and an ability that boosts the aforementioned stat, its Special Attack is only 3 points behind its physical Attack, allowing it to dish out pain from either side with equal ease.
* MakingASplash: Uniquely for a Grass-type (excluding the part-Water Ludicolo line), it can learn ''Surf''.
* MightyGlacier: Great HP and Offenses, but is slow. [[{{Irony}} Which is odd]], since a lot of emphasis is placed on how they're ridden and the sheer speed of the Skiddo on Route 12's ranch.
* {{Planimal}}: Grass-type and a goat.
* PowerUpMount: The user can ride around on them. Skiddo can jump over [[InsurmountableWaistHighFence small ledges]] on Route 12 and Gogoat is used primarily for transport in Lumiose City.
* SecretArt: The Grass Pelt Ability is exclusive to this line.
* ShownTheirWork:
** Skiddo is said to be one of the first Pokémon that befriended humans. In real life, goats were one of the earliest animals to be domesticated.
** Gogoat are able to learn Milk Drink regardless of their gender. Male goats are actually capable of lactating in real life.
* SuperToughness: Their Hidden Ability is Grass Pelt, giving them a boost to Defense when fighting on grass (such as if you're in a grassy area in the overworld, or the move Grassy Terrain is in effect). Ironically, it couldn't learn Grassy Terrain itself until ''Ultra Sun and Ultra Moon'', forcing it to rely on its allies to make use of Grass Pelt.
[[/folder]]

[[folder: Pancham and Pangoro ''[-(Yancham and Goronda)-]'']]
!674: Pancham (Yancham (ヤンチャム ''yanchamu''))\\
675: Pangoro (Goronda (ゴロンダ ''goronda''))
[[quoteright:146:http://static.tvtropes.org/pmwiki/pub/images/674-675-oras_9525.png]]

Fighting-type panda Pokémon. Pancham is the unevolved form, depicted with a leaf sticking out of its mouth. It tries to be intimidating but is rarely successful. When you have Pancham and a Dark-type Pokémon in your party, it evolves into an aggressive brawler with a wild temperament, gaining the Dark-type.
----
* ActionInitiative: Pangoro can learn Bullet Punch as of ''Sun and Moon''.
* BadassAdorable: Pancham is, essentially, a baby panda -- and also a capable Fighting-type Pokémon. They struggle to hold onto their thuggish facade when they are pleased and end up breaking into adorable grinning, especially in Pokémon-Amie.
* BareFistedMonk: Fighting-type.
* BearsAreBadNews: Pancham's Japanese name comes from "yancha", which means "naughty". It evolves into the "Daunting Pokémon" and gains a Dark typing, but this ends up being something of a subversion since it turns out to have a good personality.
* TheBerserker: According to its Pokédex entry, it charges into battles uncaring about any hits it might take.
* BlackEyesOfEvil: The black eyes both represent the black eye patches pandas exhibit as well as the "dark eyes" used to portray a typical gangster or delinquent in an anime or manga.
* BruiserWithASoftCenter: Pangoro is characterized as such: It has a wild and aggressive temperament, but won't stand for others bullying the weak.
* BullyHunter: Pangoro isn't exactly a nice guy itself, but it despises bullying and will oppose anyone that does so.
* CoatCape: The fur on Pangoro's back looks like a loose-hanging coat.
* CombatPragmatist: Pangoro gains a Dark type. Their Parting Shot is a rather dirty tactic where they use a threat to lower the foe's offensive ability before exiting and letting a friend take their place.
* DarkIsNotEvil: Pangoro is described as cantankerous and violent, but has a kind heart and doesn't allow anyone to bully the weak.
* FaceOfAThug: Pangoro definitely has the look. The Pokédex states that Pancham are prone to putting this kind of expression up, only to fail.
* IJustWantToBeBadass: Pancham's Dex entry describes it as trying to look intimidating to other Pokémon, [[PerpetualSmiler but it has a habit of smiling]].
* JapaneseDelinquents: With the OralFixation, CoatCape, and BullyHunter tendencies, they're quite clearly based on banchō.
* MightyGlacier: Like the other bears, it hits quite hard (especially with Iron Fist) but it won't outrun much. Unlike its cousins, however, it has no way of working around its poor Speed (as Ursaring does with its Quick Feet Ability, and Beartic does with Swift Swim and Aqua Jet). It doesn't even have access to moves like [[ActionInitiative Sucker Punch or Mach Punch]], despite its typing, although Generation VII at least gave it Bullet Punch.
* MundaneUtility: Like Haxorus, Pangoro gets Mold Breaker and Earthquake, allowing it to take out hordes of Geodude and Graveler in Victory Road with one hit.
* NotCompletelyUseless: Scrappy is normally unnecessary since they have Dark [=STAB=] to deal with Ghost-types, but it lets them hit Sableye and Spiritomb harder since they are neutral to Dark and become weak to Fighting attacks (since they are Dark-types themselves). Pancham and Pangoro are also the only Scrappy-bearing Pokémon that can learn False Swipe[[labelnote:Note]]Normal-type move that always leaves the target with at least 1 [=HP=][[/labelnote]], making them perfect for ''catching'' Ghost-types.
* OralFixation: Pancham has a leaf in its mouth. Pangoro, sticking to its bancho look, now has a twig with leaf that it uses to sense the movements of its opponents. In the anime, Pangoro apparently become distraught should their bamboo shoot be destroyed somehow and they're very picky when it comes to the right one.
* PandaingToTheAudience: The Pancham line is panda-themed. Normal coloration resembles a giant panda, while the shiny palette is light brown, looking like a Qinling or red panda.
* PerpetualFrowner: In contrast to [[SmugSmiler Pancham]], Pangoro never smiles and always looks serious. In Pokémon-amie, its "affection" animation is to chew on the twig in its mouth and look up, as if trying not to smile. Playing "Making Faces" sometimes leads to it making a hilarious grin however.
* RecurringElement: A teddy bear like creature that becomes an intimidating full grown bear like Teddiursa and Cubchoo.
* ScaryTeeth: Pangoro's teeth are very sharp and jagged.
* SecretArt: Pancham and Pangoro are the only Pokémon who have access to Parting Shot at least until ''VideoGame/PokemonSunAndMoon'', a move that cuts the target's Attack and Special Attack before switching the user out.
* SmugSmiler: Pancham always has a condescending smile on its lips. Allegedly though, it's all just a front to look tough.
* StoutStrength: Pangoro has quite the gut, and certainly manages to deliever in strength.
* SwitchOutMove: The line's signature move is Parting Shot, which cuts the target's Attack and Special Attack before switching the user out.
* ToxicFriendInfluence: Pancham needs a bad influence around (that is, you need a Dark-type in your party) to become Pangoro.
* {{Tsundere}}: Pangoro likes to act tough in Pokémon-amie. Even its "affection" reaction is it trying to look tough while twitching its ears as a sign of enjoyment.

[[/folder]]

[[folder:Furfrou ''[-(Trimmien)-]'']]
!676: Furfrou (Trimmien (トリミアン ''torimian''))
[[quoteright:63:http://static.tvtropes.org/pmwiki/pub/images/676-oras_8663.png]]

A Normal-type poodle Pokémon. Players have the option of changing its hairstyle and dying its fur different colors. This Pokémon is held in high esteem in Kalos, and apparently has been since ancient times.
----
* ActionInitiative: Naturally learns Sucker Punch and the new Baby-Doll Eyes move, which reduces the target's Attack.
* BilingualBonus: If you talk to the NPC ones in the game, their dialogue consists of them saying "Ouaf!", the French onomatopoeia for a dog's "Woof!".
* CanineCompanion: Is a very loyal Pokémon that is said to have been the guardian of the ancient King of Kalos.
* CrutchCharacter: Furfrou has an effective base stat total of 532, which is significantly higher than anything that will be available as early as you get it. As you proceed in the game, its offenses fall to below average territory, but it can still fulfill a support role with Thunder Wave and U-Turn.
* DogStereotype: A French standard poodle that can be customized and colored.
* EarlyBirdCameo: Appeared in the second ''Pokémon Direct''. It appeared within only a single frame in that instance, which is really hard to catch. It also appeared in the Pokémon XY anime teaser when Ash comes out of the plane. At first it can be confused as an Absol, but in the episode itself it is confirmed as a Furfrou.
* ImportantHaircut: According to the Pokédex, Furfrou who have been groomed are faster, [[GameplayAndStorySegregation but the ability Fur Coat will remain regardless.]]
* MeaningfulName: Furfrou's Japanese name can be romanized as '''Trim'''mien, which fits its gimmick.
* MisterMuffykins: Averted. It's a standard poodle, not a toy poodle. One NPC is shown to treat his Furfrou like a MisterMuffykins, and the Furfrou clearly hates it.
* NiceHat: Its Dandy, Matron, and Debutante cuts sport one, ostensibly made of its own head fur. These are, surprisingly, ''not'' gender locked.
* NonElemental: A Normal type.
* OjouRinglets: Its La Reine cut adds very large drill hair cuts to its ears. How fitting, because La Reine is French for "the queen".
* PuppyDogEyes: Can learn the move Baby-Doll Eyes, which [[ActionInitiative goes first]] and lowers the foe's attack.
* QuirkyBard: Of its most notable features, its biggest selling point is the ability to be customized. Fortunately, similar to Sawsbuck, Furfrou's customizability gimmick is entirely separate from its battling strategy. While it has an exclusive Ability in Fur Coat, said Ability actually provides a straightforward and useful effect, in stark contrast to many of the other {{Quirky Bard}}s populating the series, like [[WonderTwinPowers Plusle, Minun,]] [[WeatherManipulation Castform,]] and [[BarrierChangeBoss Kecleon,]] whose Ability slots were wasted on their respective gimmicks.
* SecretArt: The only user of the Fur Coat Ability, at least until ''VideoGame/PokemonSunAndMoon'', when Alola Persian also got Fur Coat.
* StoneWall: Furfrou's offensive stats are nothing special, but its Fur Coat-boosted Defense makes it fairly hard to bring down, and its Special Defense and HP aren't too shabby.
* SuperToughness: Has the Ability Fur Coat, which reduces all damage from physical moves by half (this even includes the moves Psyshock, Psystrike, and Secret Sword). It also gets Cotton Guard, cranking it up even further.
* TruthInTelevision: One might wonder why a coat of fur would reduce physical damage; after all, it's not like it's armor or anything. The truth is that many hunting and guard dogs are actually bred to have very long fur because it does indeed protect them from wild animals. Notably, anything that tries to bite such a dog gets a mouthful of fur for its troubles.
[[/folder]]

[[folder:Espurr and Meowstic ''[-(Nyasper and Nyaonix)-]'']]
!677: Espurr (Nyasper (ニャスパー ''nyasupaa''))\\
678: Meowstic (Nyaonix (ニャオニクス ''nyaonikusu''))
[[quoteright:169:http://static.tvtropes.org/pmwiki/pub/images/677-678-oras_5070.png]]

Psychic-type cat Pokémon that use their ears to hold off their psychic powers. Espurr is an almost creepy-looking ragged grey kitten with staring purple eyes. When it evolves into Meowstic, it exhibits the strangest case of BizarreSexualDimorphism yet -- not only do the genders look different, but it also learns different movesets. Females are mostly white and are meant to be attackers, while males are mostly dark blue and meant to be supporters.
----
* ActionInitiative: Male Meowstic get Prankster as a hidden ability, which helps their support role further. Both male and female variants learn Fake Out and Sucker Punch naturally, though their usefulness is hampered by the line's poor physical Attack.
* ArmorPiercingAttack: Able to have Infiltrator as an ability, which bypasses Safeguard, Reflect, Light Screen, and Substitute.
* BerserkButton: It's not a good idea to touch their ears in Pokémon-Amie.
* BizarreSexualDimorphism: When Espurr evolves into Meowstic, not only do both genders have drastically different appearances, but both have different movepools (males have more status moves while females have more attacking moves). They even get different hidden abilities which compliment their preferred play styles.
* BossBattle: Female Meowstic is the seventh gym boss of Kalos, as Olympia's ace.
* CombatAndSupport: Female Meowstic learn offensive moves via level-up while males primarily learn support moves.
* ConfusionFu: [[PsychicPowers Psychic, Psyshock]], [[OurFairiesAreDifferent Disarming Voice]], [[ShockAndAwe Charge Beam]], Signal Beam, [[SoulPower Shadow Ball]]... and that's just Female Meowstic's normal level-up pool.
* CuteKitten: Espurr is a bipedal kitten; it's quite cute, but its ThousandYardStare and dishevelled appearance can be unnerving.
* CuteLittleFangs: This entire line has them. You can see them more clearly in Pokémon-Amie.
* EarlyBirdCameo: Espurr's overworld model was visible in one of the commercials.
* EyesDoNotBelongThere: The things inside Meowstic's ears resemble eyes, especially in the female form. This is the source of their psychic powers, hence why their ears are usually closed. The truth is even creepier: they're apparently ''auxiliary brains''.
* FragileSpeedster: They're decently fast, know a couple of situational priority moves and male Meowstic have [[ActionInitiative Prankster]] as their Hidden Ability, but taking hits isn't their forte.
* GameFavoredGender: Male Meowstic are far more desirable due to the Prankster ability.
* GoldAndWhiteAreDivine: Both Shiny Meowstic have this color scheme.
* GuysSmashGirlsShoot: Subverted. Guys Support, Girls Shoot.
* InformedAbility: Like many, many Pokémon whose Pokédex entries and base stats don't match up, Meowstic is said to have strong enough psychic power to demolish a 10-ton truck, but its Special Attack is unimpressive.
* MasculineLinesFeminineCurves: The Male Meowstic's ears, tail and collar are made up of angular shapes while the female's has more curved shapes.
* MoreDeadlyThanTheMale: Female Meowstic are offensively optimized, while the males are buffers. This is something of an InformedAbility, as Male and Female Meowstic have identical stat spreads, and get the same moves from [=TMs=] and breeding (and many of the useful attacks females get are available via TM anyway), so it's not at all difficult to make an offensive male Meowstic or a female supporter. However, males and females get different Hidden Abilities which do provide distinct advantages to their stated battle styles, and there are a few gems in the natural movepools of both variants. The anime actually brings attention to this, with a male Meowstic whose trainer was a hot-head who only used attacking moves while the female Meowstic's trainer taught it moves like Protect.
* MultipleTailedBeast: Meowstic has two tails, probably to make it resemble a [[{{Youkai}} nekomata]].
* PaleFemalesDarkMales: The male Meowstic has a dark blue color scheme with white details, while the inverse is true for the female Meowstic.
* PowerIncontinence: Espurr's psychic powers are strong enough to blast everything in a 300-foot radius. It has no control over this power, but it keeps its ears folded to prevent it from leaking out.
* PowerLimiter: Their folded ears act like one, to keep in check their ''ridiculously powerful'' psychic powers. Espurr's species name is the "Restraint Pokémon", and Meowstic's is the "Constraint Pokémon".
* PsychicPowers: Psychic-types.
* RecurringElement: Psychic-type nekomata cats, one of which has an "ESP" pun inits name.
* RidiculouslyCuteCritter: They're tiny, humanoid felines that seem designed to look like adorable fraternal twins, along with fluffy tails, ruffs, and shiny eyes.
* TheStoic: They tend not to show their emotions, though in Pokémon-Amie they'll [[WhenSheSmiles become more expressive]] as their affection for you grows higher. [[NotSoStoic And they'll still get angry if you touch their ears.]] While it's expected for cats, their powers are what are really keeping them so guarded.
* SupportPartyMember: Male Meowstic, with Prankster as a Hidden Ability to give priority to its variety of support moves.
* ThousandYardStare: Espurr's default expression (unless you're in Pokémon-Amie).
* TheTrickster: The male Meowstic is characterized as this in ''VideoGame/PokemonSuperMysteryDungeon'', expressing a love for mischief and playing pranks.
* {{Tsundere}}: Meowstic seems to give off this vibe a little: they are usually TheStoic, but occasionally show what is akin to shyness in Pokémon-Amie, such as looking away from you when you make them happy. Like Braixen, the female Meowstic also does the arm-cross when angered.
* WhenSheSmiles:
** Espurr looks a lot less creepy when smiling. [[http://i3.kym-cdn.com/photos/images/original/000/628/609/f2f.jpg Aaawww!]]
** The anime [[http://cdn.bulbagarden.net/upload/3/33/Elise_Espurr.png makes Espurr even more adorable]].
* {{Youkai}}: Meowstic, like [[Characters/PokemonGenerationITangelaToMew Espeon]], is based on a nekomata.
[[/folder]]

[[folder: Honedge, Doublade, and Aegislash ''[-(Hitotsuki, Nidangill, and Gillgard)-]'']]
!679: Honedge (Hitotsuki (ヒトツキ ''hitotsuki''))\\
680: Doublade (Nidangill (ニダンギル ''nidangiru''))\\
681: Aegislash (Gillguard (ギルガルド ''girugarudo''))
[[quoteright:274:http://static.tvtropes.org/pmwiki/pub/images/679-680-681-oras_9180.png]]

A sheathed sword with an ornately-decorated sheath and blue tassel attached to the hilt. It may look like a powerful weapon, but pick it up and you'll quickly learn that this is no ordinary sword. It's a Steel/Ghost type, giving it many resistances. The sword itself resembles a Chinese jian, with a blue tassel serving as an arm. During battle, this sword Pokémon will unsheathe itself. Its evolved form consists of two swords, and their scabbards fuse into a coat-of-arms, while its eyes and tassels turn a vivid fuchsia. For the next evolution, the sword turns gold and its scabbard gains a shield, which allows it to alternate between defensive and high offensive playstyles. Notably, Honedge was the first Pokémon to have its French name (Monorpale) revealed before any of its other foreign names, at a French anime convention.

Aegislash is a playable DLC character in ''VideoGame/PokkenTournament Deluxe''. For more information, see [[Characters/PokkenTournament that game's character page]].
----
* AchillesHeel: King's Shield is a protection move that harshly reduces the Pokemon's Attack stat if they made direct contact with it. However, unlike most protection moves, King's Shield doesn't block any status move, leaving Aegislash wide open to them.
* ActionInitiative: Naturally learn the Ghost-type priority attack Shadow Sneak, which allows them to strike before the opponent.
* AlwaysAccurateAttack: Honedge and Doublade have No Guard, which makes all of the moves they launch and receive never miss.
* AnimateInanimateObject: The line consists of possessed swords.
* ArtifactOfDeath: It drains the life energy of those who carelessly hold it. [[ZigzaggedTrope Zigzagged]] with Aegislash. While it can detect people with leadership qualities, it may help said leaders manipulate the masses.
* AudibleSharpness: The cries of the entire line sound like this. Though Aegislash's sounds a little rusty.
* AwesomeMcCoolname: In spades, particularly the final form.
** Aegislash features the shield of Athena in its name (Aegis).
** Honedge's German name is Gramocles. That's ''two'' legendary weapons there: the SwordOfDamocles, and [[Myth/NorseMythology Gram]]. The German name of Doublade keeps the Damocles reference under Duokles. Aegislash in German is called Durengard, which features Durendal (otherwise known as Durandal), the sword of the paladin Roland.
** Aegislash's French name is Exagide, which has the French names of {{Excalibur}} and Aegis.
** The Japanese name of Aegislash has [[Literature/TheEpicOfGilgamesh Gilgamesh]] and guard.
* BeehiveBarrier: King's Shield shows it throwing up one of these.
* BerserkButton: Honedge does not like having its tassels petted in Pokémon-Amie, as you can see from the reaction, as well as Aegislash being touched on the hilt.
* {{BFS}}: Aegislash is 170cm/5'7" and weighs in at 53kg/116.8 pounds.
* BishonenLine: {{Downplayed|trope}}. Honedge and Doublade are non-anthropomorphic (sets of) possessed swords. Aegislash evokes the image of a humanoid warrior with its upright posture and functional arms that it uses to wield its shield.
* BlackSwordsAreBetter: Aegislash's shiny colouring is black and red.
* BlessedWithSuck: Honedge and Doublade have No Guard, which makes all attacks it uses and those used on it 100% accurate. Problem is, the majority of the moves they learn have 100% base accuracy, which makes it pointless for them.
* BlingBlingBang: Aegislash, which is typically gold-colored.
* BossBattle: Aegislash, as Elite Four Wikstrom's ace.
* ConfusionFu:
** Move-set wise, it can learn Steel, Ghost, Dark, Normal, Fighting, Flying, Rock, and Bug attacks. Aegislash also has 150/150 attacking stats, letting it hit hard on either spectrum.
** In practice, its ability and King's Shield make it very hard to predict what it's going to do each turn. Knowing an opposing Aegislash has King's Shield forces you to be wary of it for fear of a sharp Attack loss, and it has low Speed normally ensuring the second hit but also has Shadow Sneak for priority. In short, Aegislash forces a war of IKnowYouKnowIKnow mindgames for both its user and the opponent, with the former having to be very unpredictable to use it properly.
* CoolSword: The whole line.
* CreepilyLongArms: Aegislash. Its "arms" are attached to the base of its hilt and as long as its blade.
* {{Cyclops}}: Although Honedge and Doublade's two parts appear to have another two "eyes" when sheathed. Aegislash plays this straight.
* DefendCommand:
** Aegislash's SecretArt, the move King's Shield. It's similar to Protect, blocking damage from most sources while lowering the Attack of any Pokémon that tries to use a move that made contact.
** It can be bred Wide Guard, handy in Doubles where said move negates one of its biggest weaknesses (Earthquake) and can be used in succession without fail.
* DiscOneNuke:
** In ''VideoGame/PokemonXAndY'' you can find Honedge in Route 6 way before the second Gym. The type combination of Steel and Ghost is not damaged easily by much until later in the game (and even then it has a ton of resistances to abuse), has pretty high stats at the point you get it, and starts off knowing the [[StatusBuff attacking-boosting move Swords Dance]] and the increasingly lethal Fury Cutter so it can eventually cut through any opponent if given some time.
* TheDividual: Doublade. The two swords will communicate with each other telepathically to carry out complicated attacks together.
* DualWielding: Doublade consists of two swords, meaning it's dual wielding ''itself''.
* EmpathicWeapon: Pokémon that are also swords. It's not a good idea to actually try using it as a weapon, as Honedge and Doublade will try to suck out your soul if you hold them.
* EquippableAlly: Subverted; Honedge's trainer may count as its ally, but if he or she were to try and use it like a sword, [[YourSoulIsMine it would suck his or her life energy instead]]. Aegislash, on the other hand, is more benevolent and can detect the qualities of a king.
* EvilWeapon: Aegislash is said to have helped kings control their kingdoms with less-than-good methods.
* EvolvingWeapon: Rather literally, since it's a Pokémon.
* ExtraEyes: It normally has only one eye, but when sheathed, the blade engravings seen through the holes in its hilt give it the appearance of two more eyes (and teeth).
* ExtraOreDinary: As expected by Pokémon that resemble swords, they are all Steel types.
* FacelessEye: Their eyes are just tacked onto the side of the blade, though Honedge looks like it has a face when sheathed due to the design.
* FlyingWeapon: Animated swords that attack without a wielder. Despite floating, they are not eligible for Sky Battles, and can be hit with Ground-type moves.
* GlassCannon: Aegislash in Sword Forme has very high Attack and Special Attack comparable to OlympusMons, but it will fold to any moderate hits due to its low defenses. In fact, Aegislash's Sword Forme boasts ''the'' single highest Special Attack of all non-Legendary and non-Mega-Evolved Pokémon in the game ''period'' before Gen VII, with an ''utterly monstrous'' 150[[note]]To give one an idea, all the other Pokémon with 150 Special Attack are: Primal Groudon, Primal Kyogre, Rayquaza, Normal Forme Deoxys, Dialga, Palkia and Reshiram[[/note]].
* HungryWeapon: Honedge will try to steal the souls of anyone trying to wield it like and actual sword.
* KryptoniteIsEverywhere: In-game, there are multiple Pokémon that carry Dark, Ground, Fire, and Ghost attacks.
* LuckilyMyShieldWillProtectMe: Aegislash's two sheaths have merged into a shield, just as its two swords from Doublade merged into a big sword. Its King's Shield move protects it from damage as well as lowering the attack of a foe, but it doesn't block StandardStatusEffects or other non-attacking moves like Taunt. Furthermore, its defense is greatly increased in its shield form.
* MagicKnight: Aegislash's Sword Forme has excellent attacking stats on both the physical ''and'' special sides.
* MightyGlacier:
** Honedge and Doublade have good Attack and extremely high Defense[[note]]With an Eviolite and max defense, Doublade manages to beat out ''Shuckle'''s base 230 defense, at an equivalent of 249.1363636[[/note]], but weak Special Defense. Both of them are slow, but they can naturally learn Shadow Sneak to bypass this.
** Aegislash can make very good use of its lack of speed, as Stance Change only works when it moves, meaning it'll switch from the StoneWall mode to the GlassCannon mode after the opponent already attacked, and then switch back at the BEGINNING of the next turn since King's Shield is a priority move.
* MultiformBalance: Aegislash's signature ability, Stance Change, changes its form depending on whether it's attacking or defending. The forms are polar opposites of each other in attacking and defensive stats. Both have low speed, however.
* MyMasterRightOrWrong: Aegislash. If its owner has "the qualities of a king," it will do whatever they want. This includes acts of villainy.
* NamesToRunAwayFromReallyFast: Aegislash's Korean name is ''Kill''-guard.
* NoBiologicalSex: Strangely enough, averted. Unlike most Pokémon that are based on inanimate objects, they can be male or female.
* NotCompletelyUseless:
** The one attack they can abuse No Guard with is Fury Cutter, which had its Power doubled to 40 while retaining its old "get stronger until it misses" effect. Doublade probably has better things to do than throw around a non-STAB Bug attack, but lower-leveled Honedge can reliably turn into wrecking balls.
** No Guard is useful against in-game opponents that spam Double Team or Sand Attack.
* NumericalThemeNaming: H'''one'''dge, '''Doubl'''ad'''e'''. Japanese similarly uses '''Hitotsu'''ki[[labelnote:*]]Japanese for the number one, but used when counting[[/labelnote]], '''Ni'''dangill[[labelnote:*]]Japanese for the number two[[/labelnote]]. The French names also follow a similar concept with Monorpale and Dimoclès, but with an additional theme. Aside from the numerical prefix (mono- and di-), part of the names also refer to a fictional sword ([[Literature/{{Jabberwocky}} Vorpal Sword]] and SwordOfDamocles).
* OnlyTheChosenMayWield: Aegislash acts like Excalibur in that it chooses who is its trainer based on how worthy they are. [[TrueNeutral It doesn't care how their trainer uses them, however]].
* OurGhostsAreDifferent: This one is a sword possessed by an ancient spirit.
* PurpleIsPowerful: Aegislash's tassels are purple, and has the same offensive stats as [[OlympusMons Rayquaza]].
* [[RealMenWearPink Real Possessed Swords Wear Pink]]: All three of them may have feminine colors (teal, pink, and purple), but they're still badass.
* RecurringElement: This Gen's multiplying metal object like Magnemite, Beldum, and Klink.
* RequiredSecondaryPowers: "Stance Change" is Aegishlash's ability which allows it to turn into a GlassCannon while attacking, and a MightyGlacier when defending, and will always be active no matter what. As a result, this has the secondary effect of making Aegislash's ability one of the very few that cannot be copied, suppressed, or changed (making it immune to moves such as Skill Swap, Gastro Acid, and Worry Seed, as well as to abilities such as Trace or Mummy).
* ReverseArmFold: Shield Forme Aegislash seems to be doing this with its tassels.
* SecretArt: Aegislash has King's Shield, which acts like Protect with the added effect of harshly lowering a foe's attack should they use a contact move, but cannot block Status moves. It also has a unique ability, Stance Change, which can't be removed, replaced, or copied, and will not work for a Pokémon who copies it via Transform or Impostor.
** To a lesser extent, there's also the move Sacred Sword, as it's otherwise exclusive to the Swords of Justice.
* SkillGateCharacter: King's Shield's secondary effect makes it easy to abuse against the [=AI=] and less skilled human opponents, but being predictable with it can backfire against smarter adversaries since it doesn't block StandardStatusEffects and can potentially let a GlassCannon come in for free and threaten Aegislash back.
* SoulPower: Ghost Type.
* StoneWall: When in Shield Forme, Aegislash has very good defenses and an amazing defensive typing, but terrible attacking stats.
* SupernaturalIsPurple: Aegislash's tassels are a purple color.
* SwordBeam: Aegislash has a fairly barren Special movepool, but with an absolutely '''monstrous''' Special Attack in its Attack Forme, it can make very good use of the few Special moves it has, such as Shadow Ball and Flash Cannon.
* TakingYouWithMe: They can have Destiny Bond bred onto them via a Yamask/Cofagrigus.
* TechnicolorBlade: Aegislash is a gold-and-silver blade. Somewhat justified as it's meant to be a royal sword. Shiny Honedge and Doublade are red in color.
* TheyCallHimSword: Of course, the theme is reflected in its names as well.
* TooDumbToLive: Any trainer who tries to use Honedge like an actual sword will have their life energy drained.
* UselessUsefulSpell: It can learn Power Trick naturally, which switches its Attack and Defense. This means Aegislash has sky-high Attack in Shield Forme when it cannot attack, and sky-high Defense with pathetic Attack in Blade Forme when it tries to go on the offensive. Doublade has some more utility for it with 110/150 Attack and Defense and no Stance Change to work around.
* UnorthodoxSheathing: It uses its tassel to unsheathe itself and hold the sheath in battle.
* UseYourHead: [[GameplayandStorySegregation Despite lacking anything resembling a proper head]], they learn Iron Head and Head Smash. They most likely utilise these techniques with their hilt[[note]]The most logical choice, as using the pommel of a sword to bash opponents over the head is a proper tactic for swordfighting[[/note]], which seems to be made of metal, or the tip of their blade, in which case... [[ImpaledWithExtremePrejudice yikes]].
* YourSoulIsMine: Read TooDumbToLive again.
[[/folder]]

[[folder: Spritzee and Aromatisse ''[-(Shushupu and Frefuwan)-]'']]
!682: Spritzee (Shushupu (シュシュプ ''shushupu''))\\
683: Aromatisse (Frefuwan (フレフワン ''furefuwan''))
[[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/682-683-oras_4839.png]]

A strange Fairy-type critter that looks like a little pink bird. Known as the Perfumed Pokémon, it uses its scent to mesmerize its opponents. It later evolves into Aromatisse, which looks rather like a flamingo and a can-can dancer that can either give off a pleasant fragrance or an odor so foul that it can turn battles in its favor. They are exclusive to the ''Y'' version.
----
* ChorusGirls: Upon evolution.
* {{Foil}}: To Swirlix, being strange version-exclusive Fairy-types that are themed around senses, support the party in some fashion with their ability, and evolve by trading while holding certain items.
* LifeDrain: It learns Draining Kiss, a Fairy-type version of Mega/Giga Drain.
* MasqueradeBall: Their beaked faces invoke this as well as plague doctors.
* MeaningfulName: Spritzee's name contains "spritz", which refers to spraying of liquids (or in this case, perfume). It also contains the German word "Spritze", which means syringe.
* TheMedic: Has the ability Healer[[note]]which heals an ally's StandardStatusEffects in double/triple battles[[/note]] and knows the move Aromatherapy[[note]]heals all status effects on your team[[/note]]. Fitting, because part of Spritzee's design is based on [[https://en.wikipedia.org/wiki/Plague_doctor plague doctors.]]
* MightyGlacier: Great HP, Special Attack, and good Special Defense, but is as slow as Musharna. Its Defense is also below-average.
* MundaneUtility: Spritzee's ''Y'' Pokédex entry states that instead of using perfume, royal ladies would carry around a Spritzee to waft a preferred fragrance.
* NinjaPirateZombieRobot: A plague doctor bird combined with a perfume bottle squeeze bulb that turns into a flamingo mixed with a can-can dancer.
* OurFairiesAreDifferent: Fairy-type.
* PlagueDoctor: Their faces resemble the masks plague doctors wore in the past.
* RedEyesTakeWarning: They aren't actively malicious, but if they want to they can concoct a painfully overpowering aroma to hinder adversaries while buffing themselves and their teammates with many more. Many trainers are even noted to struggle just being around them as even the smell they give off while passive is rather potent.
* SecretArt: The only users of the Aroma Veil Ability and the Aromatic Mist move (which raises its allies' Special Defense).
* SensoryAbuse: Uses the sense of smell variety to gain an edge in battle. Unfortunately, this occurs passively as well, and some trainers might have trouble being with it.
* SocializationBonus: Needs to be traded while holding a Sachet in order to evolve.
* WaddlingHead: Like [[{{Foil}} Swirlix]], Spritzee is mostly a head on tiptoes with wings.
[[/folder]]

[[folder: Swirlix and Slurpuff ''[-(Peroppafu and Peroream)-]'']]
!684: Swirlix (Peroppafu (ペロッパフ ''peroppafu''))\\
685: Slurpuff (Peroream (ペロリーム ''peroriimu''))
[[quoteright:124:http://static.tvtropes.org/pmwiki/pub/images/684-685-oras_2821.png]]

A strange Fairy-type critter that looks like a big ball of cotton candy, or possibly a poodle. Its entire body has been rendered sticky and sweet like candy due to the fact that it's all it eats. It later evolves into a critter that looks a lot like an anthropomorphic cupcake. They are exclusive to the ''X'' version.
----
* {{Acrofatic}}: With Unburden as their Hidden Ability, a flabby build and an appetite for all things sugar, a Slurpuff will become this if said ability is allowed to kick in.
* AnthropomorphicFood: A ''cotton candy'' poodle Pokémon[[labelnote:*]]and unlike Vanillite, this one actually has the taste of cotton candy from eating it all the time.[[/labelnote]] that evolves into a creature that looks a bit like a puppy combined with a cupcake/whipped cream/some other sort of dessert (called the [[http://en.wikipedia.org/wiki/Meringue Meringue]] Pokémon).
* AwesomeButImpractical: They can combine [[CastFromHitPoints Belly]] [[StatusBuff Drum]] and Unburden to to max their Attack and double their Speed in one turn, but their low base stats mean that they're not impossible to out-speed or take a hit from (especially since they have exactly 3 physical moves to use). Topping this all off, they don't resist most priority attacks, so any attempt to TotalPartyKill can easily be rendered moot by a random Quick Attack or Aqua Jet.
* CuteLittleFangs: Visible whenever either of them opens their mouth.
* DependingOnTheArtist: Swirlix's feet are clearly visible on its in-game model, but they are absent in the anime and official artwork.
* {{Foil}}: To Spritzee. Both are strange version-exclusive Fairy-types that are themed around senses, support the party in some fashion with their ability, and evolve by trading while holding certain items..
* GreenThumb: Naturally learns Aromatherapy, Cotton Spore, Cotton Guard, and EnergyBall.
* InformedAbility: Despite what its dex entry in ''Pokémon X'' says about it using sticky threads to entangle opponents, it never learns String Shot, though it does get Cotton Spore, which does the same thing, and ''Pokémon Ultra Sun and Ultra Moon'' added Sticky Web as an egg move which, while closer to what the dex entry states, it does not affect its current opponent.
* TheInsomniac: Its ability prevents allies from falling asleep. Depending on the situation, this is either very good or very bad.
* JigglePhysics: Slurpuff's flab jiggles ''a lot'' every time it moves.
* LifeDrain: It learns Draining Kiss, a Fairy-type version of Mega/Giga Drain, and can be tutored Drain Punch.
* MakingASplash: Like Bunnelby and Helioptile, they can learn Surf without being Water-types or aquatic. What makes this odd is that they're based off of something that dissolves in water.
* {{Mascot}}: Slurpuff is apparently the main mascot of Malasada shops in [[VideoGame/PokemonSunAndMoon Alola]]... Despite the fact that they aren't native there.
* MasterOfNone: Slurpuff has pretty balanced stats, but none of them are very high.
* MundaneUtility: Chefs use Slurpuff's ''ridiculously powerful'' sense of smell to aid in their cooking.
* TheNoseKnows: Slurpuff's sense of smell is ''a hundred million'' times more sensitive than a human's, letting it detect even the faintest of scents.
* PreciousPuppies: Even when fully evolved, it still has all of the cuteness of a puppy.
* OurFairiesAreDifferent: Fairy-type, and ''very'' different -- it's literally made of sugary stuff.
* SecretArt: The Sweet Veil ability is exclusive to them.
* SocializationBonus: Needs to be traded while holding a Whipped Dream in order to evolve.
* StealthPun: It's based on cotton candy and is a Fairy-type. In Australia (and old American) slang, cotton candy is/was referred to as "''fairy'' floss."
* StickySituation: According to its Pokédex entry in ''Pokémon X'':
-->"To entangle its opponents in battle, it extrudes white threads as sweet and as sticky as cotton candy."
* SweetTooth: It only eats sweets, which makes its body sticky like candy.
* WaddlingHead: They can't be seen in Swirlix's official art, but it does have feet. Slurpuff's feet are more visible than its pre-evolution.
[[/folder]]

[[folder:Inkay and Malamar ''[-(Maaiika and Calamanero)-]'']]
!686: Inkay (Maaiika (マーイーカ ''maaiika''))\\
687: Malamar (Calamanero (カラマネロ ''karamanero''))
[[quoteright:154:http://static.tvtropes.org/pmwiki/pub/images/686-687-oras_1074.png]]

A line of Dark/Psychic bioluminescent vampire squid Pokémon. Inkay can switch its lights on and off like strobe lights to mentally drain its opponents, while Malamar has powerful hypnotic powers with which to manipulate them. They appear to do things in a topsy-turvy way, considering the line's signature move and one of their abilities; Inkay even turns upside-down when it evolves.
----
* AdaptationalVillainy: The anime ascends Malamar from already malicious Pokémon to outright independent super villains. Zigzagged since it also demonstrated that benevolent Malamar exist. There are no villainous Inkay in the anime besides Team Rocket's, ([[PunchClockVillain which expectedly isn't all that evil]]).
* AwesomeMcCoolName: Literally. Malamar's Japanese name Calamanero is similar to "cara maneiro", which is Portuguese for "awesome dude".
* BioluminescenceIsCool: The spots on their bodies can glow, which they can use to manipulate their opponents.
* BitchInSheepsClothing: Inkay, when it isn't being cowardly.
* CombatPragmatist: Dark-typed, and their battle strategy consists of doing things backwards and using the lights on their bodies to brainwash, confuse, and manipulate others.
* ConfusionFu: In addation to Dark and Psychic moves, they naturally learn Flying and Fighting moves in addition to Fire, Poison, Elecrtic, and Rock-types via TM's. Oddly enough, despite being squids, the only Water-type move they can learn is Rain Dance via TM.
* {{Cthulhumanoid}}: Malamar is a family-friendly version, with a humanoid shape, tentacle arms, and tentacle hair. Not to mention its Psychic-type as well, and a powerful mind-manipulator.
* DarkIsEvil: One of the few Pokémon that is outright mentioned as sinister and manipulative.
* EverythingsSquishierWithCephalopods: They're based on vampire squids.
* FlyingSeafoodSpecial: Inkay floats in its animation and is found in tall grass rather than water.
* GuideDangIt: The way to evolve Inkay. Once you see the message that it leveled up to at least 30, physically turn the 3DS you're holding upside down and then continue the messages.
* HoistByHisOwnPetard:
** Malamar specializes in this. Its Contrary Ability causes any attempt to lower its own stats (notably, effects like Intimidate, moves like Crunch and Shadow Ball, and the new Sticky Web entry hazard) to increase them instead, it naturally learns Foul Play, an attack that uses the ''target's'' Attack stat, naturally learns Pluck to use any Berry the target might be carrying, and, of course, its SecretArt Topsy-Turvy, which takes any {{Status Buff}}s its target has used and turns them against it. Unfortunately, Contrary can backfire on it: If you use the moves Swagger or Flatter on it, Contrary will lower the appropriate stat and leave Inkay/Malamar confused on top of it.
** It can be bred to have Power Split, allowing it to leech off the power of opponents with higher offensive stats by averaging its own okay-but-nothing-special strength with them.
* TheHypnotoad: Malamar is notorious for this.
* InterfaceScrew: Inverted. In order to evolve Inkay, you have to turn your 3DS upside down when it hits Level 30.
* JackOfAllStats: Malamar's stats are all-around average, with Attack being the highest.
* LightIsNotGood: Especially when said light is used for brainwashing.
* LovecraftLite: It's a [[DarkIsEvil Dark]]/[[MindRape Psychic]]-type with [[CombatTentacles tentacles]]. Not to mention that Malamar looks like Cthulhu's would-be lover, has strong mind-control powers, and has an arsenal of capabilities (Topsy-Turvy, Contrary) created to render all established rules of the universe null and void. It couldn't be more of a reference to H.P. Lovecraft's Cthulhu if you brought H.P. Lovecraft back from the dead and asked him to create it.
* MakingASplash: Subverted. They are inspired by vampire squids and are in the Water 1[[note]]The only other Pokémon in this group that aren't Water-types are the Dratini line, Delibird, Stunfisk, and a couple Pokémon who evolve into/from Water-types[[/note]] and Water 2[[note]]Inkay and Malamar are the ''only'' Pokémon in this group that aren't Water-types, even though they're based on aquatic animals[[/note]] Egg Groups, yet are not Water-types. They can't even learn any Water attacks outside of Rain Dance.
* MindManipulation: Malamar is said to be able to do this. Inkay to a lesser extent. To quote Malamar's ''X'' entry:
--> "It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants."
* NamesToRunAwayFromReallyFast: Malamar ("mal," one of many prefixes meaning "bad").
* NonindicativeName: In the West at least. There's nothing in the games to imply that Inkay can produce ink. It can't even learn the ideal Octozooka attack, that ''spits ink'' at the opponent. This doesn't seem to have gone unheard in the East, since the anime has actually shown Inkay spitting ink as a defence mechanism.
* PsychicPowers: Psychic-types.
* RidiculouslyCuteCritter: Inkay. It even lacks the malicious or sneaky look that most Dark-types have. Then again, [[BitchInSheepsClothing this could be part of its ability]] [[CuteIsEvil to drain an opponent's will to fight]].
* SecretArt: [[StatusBuffDispel Topsy-Turvy]], a move that reverses stat buffs into stat de-buffs (and vice versa).
* SquishyWizard: By type match-ups alone, Inkay and Malamar have absolutely no resistances, but do have an immunity and two weaknesses (to Bug and Fairy).
* TentacleRope: Both naturally learn Constrict.
* TookALevelInJerkass: When evolving. Inkay is rather cowardly and tries to evade enemies, whereas Malamar is malicious and uses its lights to hypnotize and lure foes in before killing them.
* TruthInTelevision: Cuttlefish (the animal Inkay and Malamar are based on) [[https://www.youtube.com/watch?v=l1T4ZgkCuiM really do use hypnosis and flashing lights to brainwash their prey into submission]].
* UnfortunateName: Malamar sounds ''very'' similar to Mallomar, a dark chocolate and marshmallow cookie sold in America. However, it shouldn't deter from the fact that Malamar is an H.P. Lovecraft fan's dream come true.
* WeakButSkilled: Malamar's stats are quite mediocre all around, but its fighting style involves things like combining Contrary with Superpower to boost its stats at the same time it attacks, turning the stat boosts of an opponent into debuffs in a single turn, turnings the debuffs of a partner into boosts... So it carries its weight.
* WhosOnFirst: Inkay's Japanese name can mean "Oh, all right." Similarly, part of the English and Korean names is "Okay".
[[/folder]]

[[folder: Binacle and Barbaracle ''[-(Kametete and Gamenodes)-]'']]
!688: Binacle (Kametete (カメテテ ''kametete''))\\
689: Barbaracle (Gamenodes (ガメノデス ''gamenodesu''))
[[quoteright:180:http://static.tvtropes.org/pmwiki/pub/images/688-689-oras_664.png]]

A Rock/Water creature consisting of a rock with two barnacles attached to it, that are topped with spikes that make the barnacles resemble hands. If the barnacles don't get along, one of them will simply move to a different rock. When it evolves, it turns into a humanoid monstrosity made of more rocks and barnacles.
----
* BossBattle: Barbaracle is Siebold's strongest Mon.
* ConfusionFu: Barbaracle has a crazy wide movepool; the only types it doesn't get a move for (barring Hidden Power, which it doesn't have the stats to use) are Fire, Electric, Psychic, Fairy, or Steel. It can also put some force behind them with Tough Claws and its high Attack.
* CriticalHitClass: Can have the Sniper Ability, which boosts the power of {{Critical Hit}}s by 50%. It naturally learns Slash, Stone Edge, Night Slash, and Cross Chop, and can be taught Shadow Claw, all of which work best with the Ability.
* {{Cyclops}}: Four of Barbarcle's barnacles have only one eye.
* DishingOutDirt: Primary Rock-type.
* EyelessFace: The barnacles that form Barbaracle's feet don't have eyes at all. Which makes sense since they're going to be on the ground most of the time.
* EyesDoNotBelongThere: Barbaracle has eyes on its hands. Justified in that each limb is a separate creature.
* {{Gonk}}: Binacle has a rather ugly nonstandard facial design. Barbaracle isn't much of a looker either.
* LeaderFormsTheHead: "Barbaracle's legs and hands have minds of their own, and they will move independently. But they usually follow the head's orders."
* MakingASplash: Secondary water type.
* MeaningfulName: The reason why the binacle look like hands is because, in Japanese, the word for barnacle is "turtle's hand."
* MightyGlacier: Barbaracle has high attack (further boosted by Tough Claws) and Defense, but middling speed.
* MultiArmedAndDangerous: Binacle grows more barnacles when it evolves into Barbaracle; four of them become arms while two become legs.
* MultipleHeadCase:
** Subverted with Binacle. According to its X entries, each barnacle can detach itself from the rock and move to another one.
** Barbaracle's hands and legs could technically be those.
* NamesToRunAwayFromReallyFast: Its non-English names all reference it as "death barnacle" or "pain barnacle". Barbaracle's name comes from "barbarian".
* OrganAutonomy: Barbaracle's limbs, due to each of them being a separate creature attached to the same rock "torso".
* OurMonstersAreWeird: Barbaracle's head is a ''hand.'' That's just the start of what's strange about it.
* ShownTheirWork: Barbaracle has high attack and can have the ability Tough Claws to increase contact move damage or Sniper to increases CriticalHit damage. Real life barnacles are razor-sharp and can cause deep cuts. This is also reflected in it learning the move [[ExactlyWhatItSaysOnTheTin Razor Shell]].
* StatusBuff: Can use Shell Smash to boost its Speed and offenses at the cost of its defenses, or Rock Polish to improve its Speed.
* VideoGameStealing: Its Hidden Ability is Pickpocket, which steals the opponent's item if hit with a contact move. [[FragileSpeedster Unlike the other]] [[GlassCannon users of this ability,]] Barbaracle can afford to take a hit.
* WolverineClaws: Barbaracle. Its ability Tough Claws also increases the damage of its contact moves.
* TheWormThatWalks: Barbaracle is made up of multiple barnacles.
[[/folder]]

[[folder: Skrelp and Dragalge ''[-(Kuzumo and Dramidoro)-]'']]
!690: Skrelp (Kuzumo (クズモー ''kuzumoh''))\\
691: Dragalge (Dramidoro (ドラミドロ ''doramidoro''))
[[quoteright:163:http://static.tvtropes.org/pmwiki/pub/images/690-691-oras_4473.png]]

This weedy seadragon may resemble rotten kelp, but woe betide the fish who approaches it, as it will poison and kill them. When it evolves into a leafy seadragon, it becomes much more territorial, attacking ships that trespass the water it resides in. They are exclusive to ''Y''.
----
* DragonsAreDemonic: Dragalge is a Poison/Dragon type who will sink any ships entering its territory with their acidic poison.
* {{Foil}}: To Clauncher, being version-exclusive aquatic Pokémon that have specially-oriented MightyGlacier stat distributions.
* InformedAbility: Despite Dragalge's poison being able to eat through the metal hull of a ship, its Poison-type attacks are still {{No Sell}}ed by Steel types.
* MagikarpPower: Skrelp has a decent but underwhelming typing, bleh movepool, takes forever to level up, evolves at level ''48'', and has [[MasterOfNone balanced yet poor stats]]. When it evolves, it gains a wicked typing and becomes much more durable and hard-hitting.
* MakingASplash: Skrelp's secondary Water type.
* MightyGlacier: It has great Special Defense and good Special Attack, but it is slow and somewhat lacking in Physical Attack. Dragalge's hidden ability, Adaptability, makes its Poison and Dragon attacks deal more damage than normal -- those Draco Meteors and Sludge Bombs are going to be ''painful''.[[note]]Just to give an idea of how powerful it is, Adaptability Dragalge's Draco Meteors and Sludge Bombs are more powerful than those used by ''Latios and Gengar''.[[/note]]
* OddFriendship: Dragalge's ''Ultra Sun'' Dex entry mentions that for some reason it gets along really well with Dhelmise.
* OurDragonsAreDifferent: Dragalge drops the secondary water type for a Dragon type. Makes sense, as it is based off the leafy sea '''dragon'''. Notably, Dragalge is one of the only two Dragon types in the games that are neither a [[OlympusMons Legendary]] nor a [[SuperMode Mega Evolution]] to not have a weakness to Fairy attacks.
* PoisonIsCorrosive: Apparently, Dragalge's poison is strong enough to eat away at tanker hulls.
* PoisonousPerson: Primarily Poison type (the only completely new Poison types in Generation VI, in fact). They can also have Poison Point, which poisons foes that make contact with them, or Poison Touch, which poisons those they use contact moves on.
* RedEyesTakeWarning: There is a reason why you had better pray that you don't accidentally pilot seacrafts into their territory.
* SeaMonster: "Tales are told of ships that wander into seas where Dragalge live, never to return."
* SeahorsesAreDragons: Much like the Horsea family. The Skrelp family is also strongly associated with dragons. Dragalge even becomes a Dragon type upon evolving.
* SeahorseSteed: Skrelp's a bit small to be one, but anything's possible with Surf. Dragalge is much larger, but is rather wiry.
* ShockAndAwe: Can learn Thunderbolt.
* TailSlap: Naturally learns Dragon Tail, Aqua Tail, and Poison Tail. Hell, Dragalge's main physical attack animation shows it delivering a surprisingly hasty swing of its tail.
* TrapMaster: Can be bred to know Toxic Spikes.
* UselessUsefulSpell: Poison Touch is a nice ability, giving an extra chance for contact moves to inflict Poison. However, Dragalge's stats and movepool favor special, non-contact moves.
[[/folder]]

[[folder: Clauncher and Clawitzer ''[-(Udeppou and Bloster)-]'']]
!692: Clauncher (Udeppou (ウデッポウ ''udeppou''))\\
693: Clawitzer (Bloster (ブロスター ''burosutaa''))
[[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/692-693-oras_2577.png]]

A sharp-shooting pistol shrimp with one oversized claw. It uses that claw to attack its prey and defend itself. When it evolves, the claw grows to [[{{BFG}} gargantuan proportions]], allowing it to fire powerful shots and act as a propulsion system. They are exclusive to ''X''.
----
* ArmCannon: Given that it's a pistol shrimp, it's a given that its big pincer is this.
* AwesomeMcCoolname: Clawitzer (claw + Howitzer, a {{BFG}})
* {{BFG}}: Clawitzer's pincer cannon is more than twice the size of its body. There's a reason its ability is called Mega Launcher.
* BoringButPractical: Though it only has five moves to work with, Clawitzer's massive Special Attack combined with the power boost from its ability makes the moves boosted by Mega Launcher very powerful. With the four attacking moves it has decent type coverage, and in double and triple battles it can use Heal Pulse to recover 75% of a partner's HP.
* CombatMedic: Clawitzer gets Heal Pulse, which restores the target's HP upon use. Since Heal Pulse is a pulse-based move, it actually gets boosted by Mega Launcher, healing for 75% instead of the normal 50%. [[TheCobblersChildrenHaveNoShoes Unfortunately, Clawitzer doesn't benefit from the healing itself]].
* {{Foil}}: To Skrelp.
* GiantEnemyCrab: It's rather large compared to real-life pistol shrimps, especially its claw.
* HealingShiv: Clawitzer can learn Heal Pulse (though you'll need to take it to the Move Relearner). Interestingly, Mega Launcher actually ''increases the healing effectiveness'' of the move (from 50% of max HP to 75%).
* KamehameHadoken: Their entire gimmick; Clawitzer's ability Mega Launcher powers up aura and pulse-type moves; namely Aura Sphere, Water Pulse, Dragon Pulse, Dark Pulse, and Heal Pulse.
* MakingASplash: Water-types based off of the pistol shrimp.
* MeaningfulName: Clawitzer is a portmanteau of "claw" and "howitzer".
* MightyGlacier: Clawitzer has very high Special Attack and good defensive stats, but is on the slow side.
* MonsterSuit: That big jagged thing with feelers isn't Clawitzer. The sky blue pipsqueak waving it around is.
* MundaneUtility: Clawitzer can use its huge claw as a propulsion system to get around quickly.
* PoorPredictableRock: Mega Launcher only works with five moves, and since Clawitzer's stats are designed to work with Mega Launcher, it gets limited use out of other moves.
* PowerPincers: While they only have one pincer (since their other arm is just a claw), the singular pincer they have more than makes up for it.
* RecoilBoost: Clawitzer's main mode of transportation is firing backwards. Hence, it can learn [[ActionInitiative Aqua Jet]].
* RightHandOfDoom: A very notable feature of the line is the enormous right claw.
* SecretArt: Like the other crustacean-based Pokémon, they learn Crabhammer.
* UselessUsefulSpell: It can naturally learn Swords Dance and some other physical attacks (like the aforementioned Crabhammer). Too bad it makes use of its Special Attack stat more in conjunction with its ability. Clawitzer's physical movepool also isn't as colorful as its Special movepool.
[[/folder]]

[[folder: Helioptile and Heliolisk ''[-(Erikiteru and Elezard)-]'']]
!694: Helioptile (Erikiteru (エリキテル ''erikiteru''))\\
695: Heliolisk (Elezard (エレザード ''erezaado''))
[[quoteright:129:http://static.tvtropes.org/pmwiki/pub/images/694-695-oras_1858.png]]

An Electric/Normal-type frilled lizard. It can charge its electric powers by basking in the sun, and this gives it enough energy that it usually doesn't need to eat normal food. Helioptile resembles a lizard mixed with a puppy, while Heliolisk has a more dinosaur-like appearance.
----
* BadassAdorable: Helioptile is the latter, Heliolisk the former (also with the latter).
* BossBattle: Heliolisk is the most powerful Mon of Clemont, the fifth gym leader of Kalos.
* CastFromHitPoints: Its Hidden Ability Solar Power increases its Special Attack while in the sun, but it also loses some health each turn.
* ConfusionFu: It has a surprisingly diverse movepool consisting of Dark Pulse, Focus Blast, Bulldoze, Grass Knot, its normal electric and normal-type moves, and Surf. Additionally, its three abilities all do different things depending on the type of weather, variably giving it a power boost, affording it healing every turn, or increasing evasion, and further making it difficult to anticipate what it's going to do when it gets sent out.
* DishingOutDirt: One of Helioptile's level-up moves is ''Bulldoze''.
* EarlyBirdCameo: Was one of the first Gen VI Pokémon to make a proper appearance in the anime. It appears as Alexa's Pokémon, alongside Gogoat and Noivern.
* GlassCannon: Heliolisk has very good speed, special attack, and special defense, but its other stats are lackluster.
* HappyDance: Heliolisk does one when happy in Pokémon-Amie.
* LifeDrain: Learns a new move called "Parabolic Charge" that works like an electric-typed Giga Drain. It's also the only draining move capable of targeting everyone around the user, meaning it'll likely heal a lot of health and help quell the negative aspects of being a GlassCannon.
* MakingASplash: Both of them can learn Surf. They likely able to learn this due to Heliolisk being partly based off of the basilisk; a lizard that is capable of running on water, which also explains its high speed.
* NonElemental: It has Normal as its ''secondary'' type, which, in the many years the ''Pokémon'' franchise has been around, is a first (Or second if one applies to National 'Dex order).
* OurDragonsAreDifferent: They're not Dragon-types, but they belong in the Dragon Egg Group and can learn Dragon Tail via TM.
* PowerOfTheSun: It uses sunlight to build up electric charge, and its Hidden Ability is Solar Power. Helioptile also requires a Sun Stone to evolve. The frills of Heliolisk fan out in a shape similar that of how the sun is depicted in art. Despite this, it can't learn Solar Beam. It's a bit of a different story once Dry Skin gets involved, however.
* RidiculouslyCuteCritter: Helioptile looks like a lizard mixed with a puppy.
* SecretArt: Electrify, which turns the target's next move into an Electric-type move.
* ShockAndAwe: Electric-type.
* UselessUsefulSpell: Electrify makes the target's next move an Electric-type move, but Heliolisk has far better things to do with its time than that since it cannot take advantage of it in any way. It has a bit more utility in team battles, where when partnered with an ally with Lightningrod or Volt Absorb it can play some tricks, but it's still a very gimmicky move that isn't very useful.
* WeatherOfWar: Notable for being the most weather-versatile Pokémon, since each of its abilities and Hidden Ability can work in different weather conditions.
[[/folder]]

[[folder:Tyrunt and Tyrantrum ''[-(Chigoras and Gachigoras)-]'']]
!696: Tyrunt (Chigoras (チゴラス ''chigorasu''))\\
697: Tyrantrum (Gachigoras (ガチゴラス ''gachigorasu''))
[[quoteright:160:http://static.tvtropes.org/pmwiki/pub/images/696-697-oras_5375.png]]

This ''T.rex'' Pokémon lived millions of years ago. While the young Tyrunt is known to be temperamental and [[RoyalBrat bratty]], Tyrantrum is so powerful that nothing could stand up to its powerful jaw, and so it lived like a king. These are the first fossil Pokémon to possess the fabled Dragon type - quite fitting, considering Tyrantrum's king-like nature and how dragonlike ''T. rex'' was in real life. Unlike Tyranitar and Groudon, which are highly stylized dinosaurs with no definite species basis, these guys are pretty clearly the real deal as far as ''T. rex'' goes.
----
* AdiposeRex: Tyrantrum is quite beefy, and is both kingly and a literal "rex".
* AwesomeMomentOfCrowning: Its two "ridges" as Tyrunt becomes crown-like as it evolves into Tyrantrum.
* BadassAdorable: Tyrunt looks like something straight out of ''WesternAnimation/TheLandBeforeTime''.
* BadassBeard: Gains one when it evolves.
* TheBerserker: A favored playstyle, as Tyrantrum has an utterly monstrous Attack stat and two abilities that heavily benefit from it. It also learns Thrash as it levels up, which causes it to lose control for several turns.
* TheCaligula: Highly implied.
* CastFromHitPoints: Learns Head Smash. With their Hidden Ability Rock Head, the recoil is removed.
* TheCharmer: The Tyrunt line can learn Charm; although an odd fit at first glance, the Japanese name for Charm is "Spoiled Pout"; fitting, as Tyrunt is a RoyalBrat.
* ClosestThingWeGot: It's dex entry in ''Ultra Sun'' mentions that complete restoration via fossiles is impossible, as it allegedly had feathers once.
* CombatPragmatist: Naturally learns the Dark-type attacks Bite and Crunch.
* CoolCrown: The orange ridge on Tyrantrum is designed to be like one.
* DinosaursAreDragons: Its secondary type is Dragon. Makes sense, considering the Japanese word for "dinosaur" directly translates to "Terrifying Dragon".
* DishingOutDirt: Rock type.
* DualBoss: With Amaura during Grant's gym battle.
* ErmineCape: Tyrantrum's light underbelly has lines in contrast to the rest of its orange body, all matching up to its shoulders and back with its feathery mane. It gives the royal coat-like look.
* EverythingsBetterWithDinosaurs: Finally, Pokémon has a real ''TyrannosaurusRex''-based species.
* FeatheredFiend: [[ShownTheirWork Much to the delight of paleonuts everywhere]]; essentially a ''TyrannosaurusRex'' with an impressive "mane" of feathers around its neck, as well as a sort of feathery pseudo beard on its chin. In ''Ultra Sun's'' 'dex entry for it, it's claimed that Tyrantrum may have had more extensive plumage back in its home time period.
* FireIceLightning: Can learn all 3 elemental fang moves via breeding.
* GodSaveUsFromTheQueen: Being the ''Despot'' Pokémon, a seldom-seen female Tyrantrum qualifies as this.
* HighCollarOfDoom: Tyrantrum has one.
* KingKoopaCopy: Tyrantrum is a big, beefy king of reptiles with a mouth full of sharp teeth. It bears a passing resemblance to Bowser, the trope progenitor, since a ''Tyrannosaurus'' is one of the many creatures in his MixAndMatchCritter makeup.
* KryptoniteIsEverywhere: Their typing (Rock/Dragon) grants them a total of six different weaknesses.
* LastChanceHitPoint: Tyrunt's Hidden Ability is Sturdy.
* ManBitesMan: The Strong Jaw ability. It boosts the power of all biting moves by a whopping fifty percent.
* MightyGlacier: A number of good Pokémon can easily outspeed Tyrantrum, but it has decent Defense stats to make up for this. Which is to say nothing about its Attack; a good hit from this will take down nearly anything in one shot. This can be added to by breeding it with Curse, boosting its Attack and Defense at the cost of losing what little Speed it has. God help you if you're staring one down and [[OhCrap there's a Trick Room active...]]
* NamesToRunAwayFromReallyFast: Tyrantrum has the title of "Despot Pokémon". Its name also counts.
* NinjaPirateZombieRobot: They're tyrannosaurs ''and'' dragons at the same time, and Tyrantrum has elements of a medieval king.
* OneHitKO: Naturally learns Horn Drill.
* OurDragonsAreDifferent: Quite different, in that this one's a ''T. rex''. Tyrantrum also somewhat resembles a Chinese dragon due to its beard, eyes and red-and-gold coloration.
* PoisonousPerson: Can be bred with Poison Fang. Handy for dealing with those pesky Fairies.
* ThePowerOfTheSun: Evolves at level 39 during the Day.
* RatedMForManly: Tyrantrum is a huge, vicious ''T. rex'' with MoreTeethThanTheOsmondFamily and a BadassBeard.
* RecurringElement: Part of this gen's fossil duo with the Amaura line.
* RequisiteRoyalRegalia: Tyrantrum's design incorporates various objects associated with royalty.
* RoyalBrat: Tyrunt is the "Royal Heir Pokémon", and is known to be selfish and throw fits when it doesn't get its way. Tyrantrum is unlikely to be any better, given how its name combines "tyrant" (a ruthless, totalitarian leader) with "tantrum" (what bratty, ill-behaved kids throw when their parents or any kind of adult figure tries to discipline them/refuses to give them what they want).
* ShownTheirWork:
** It's one of the few examples of a feathered tyrannosaurid in fiction. In fact, Tyrantrum's ''Ultra Sun'' dex entry even relates how it's possible that the feathery covering was originally extensive (referring to how at least some large tyrannosaurids had extensive feathery coverings, though others seemed to have had scales covering at least parts of their bodies) and the more scaly look of the restored animals is because complete restoration is impossible.
** A lot of emphasis is put on Tyrantrum's powerful bite. In real life, ''TyrannosaurusRex'' holds the record for the strongest bite force of any land animal, extinct or extant[[note]]''T. rex's'' bite force ''was'' beat out by certain prehistoric marine predators and crocodilians, hence the qualifier "''land'' animal"[[/note]].
* StatusBuff: It is possible to breed [[StatusBuff Dragon Dance]] on a Tyrunt. Not only will this jack up its offense power, but it will be much faster. It can also learn Rock Polish via TM, which will increase its speed even more than Dragon Dance does, without boosting its attack stat.
* TrapMaster: When you first revive it, Stealth Rock will be in its moveset.
* TyrannosaurusRex: The Tyrunt line is very clearly modelled after the ''T. rex''.
* UseYourHead: Tyrantrum can learn the dreaded Head Smash.
[[/folder]]

[[folder:Amaura and Aurorus ''[-(Amarus and Amaruruga)-]'']]
!698: Amaura (Amarus (アマルス ''amarusu''))\\
699: Aurorus (Amaruruga (アマルルガ ''amaruruga''))
[[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/698-699-oras_2298.png]]

These sauropods lived long ago in the frozen northlands. Unthreatened by predators and calm in nature, they were right at home. Their sails on their head evoke the image of the polar auroras, which become larger when they evolve. Most reptilians aren't usually associated with cold, but these are, and it shows in their Rock/Ice-typing and an ability to power up certain moves to be Ice-type. Today they're extinct, but trainers can find fossil remnants to give to scientists so they can revive the majestic creature. It's a powerful fighter, but its typing gives it major problems.
----
* AwesomeButImpractical: The combination of Rock and Ice lets them hit a lot of Pokémon for super effective damage...at the cost of having one of the worst defensive pairings (Steel and Fighting moves can take it out for 4x damage, and Water, Grass, Ground, and Rock can hit almost as hard with only 2x damage).
* DishingOutDirt: Rock-types.
* DualBoss: With Tyrunt during Grant's gym battle.
* EverythingsBetterWithDinosaurs: An ''[[http://en.wikipedia.org/wiki/Amargasaurus Amargasaurus]]''. Hence the Sail Fossil and the flaps on its head.
* ExpressiveHair: Their sails light up in different colors depending on their mood -- red when attacking or angry (in Pokémon-Amie), green when happy (in Amie), and blue when they faint (possibly when they're upset in general).
* {{Foil}}: As the other set of fossil Pokémon, they are this to the Tyrantrum Line. Both species evolve at mutually exclusive periods (Daytime for Tyrunt, Night for Amara), Amaura and Aurorus seem kinder and gentler than Tyrunt and Tyrantrum, their specialties are on opposite ends of the attack stat spectrum, and while Tyrantrum is based on one of the most popular dinosaurs, ''TyrannosaurusRex'', Aurorus is based on the obscure ''Amargasaurus''. Aurorus' Ice-type moves also counter Tyrantrum's Dragon type, but Tyranturm's Rock-type moves can just as easily defeat an Aurorus. It's visual, too, as Tyrantrum represents toughness and power, while Aurorus represents majestic beauty.
* GentleGiant: Aurorus lives up to the gentle reputation of sauropods.
* AnIcePerson: Not only Ice-types, but their ability Refrigerate turns all Normal-type moves into Ice-type, and powers them up.
* KaleidoscopeHair: Their head sails can change color.
* KryptoniteIsEverywhere: They have 6 weaknesses (Fighting, Steel, Ground, Water, Grass, and Rock, with the first two being double weaknesses), all of which are common during the story mode.
* {{Lunacy}}: Evolves at level 39, but only at night.
* MakeMeWannaShout: They can learn Hyper Voice via move tutor. With Refrigerate, it's almost a Blizzard with base 100% accuracy.
* MeaningfulName: "Aurorus" contains "aurora", a light display commonly seen in the night skies of polar regions (hence its sail colors, Ice-typing, and the whole evolving-only-at-night deal).
* MercurysWings: Amaura's sails on its head resemble wings.
* MightyGlacier: The Amaura line has high HP and Special Attack, and boasts some impressive defenses. It really is too bad about the KryptoniteFactor.
* PowerCrystal: Both of them have tetrahedral crystals on their sides, which emit extremely cold air. They're hazardous to pet in Pokémon-Amie, as they'll freeze your hand. However, they can't learn Power Gem for some reason.
* RealityEnsues: Their fossils can be found in Alola in ''Ultra Sun and Moon''. However, as pointed out by its ''Ultra Moon'' dex entry, even though they can be brought back to life, a dinosaur adapted to cold climates isn't expected to survive for very long in a tropical environment like Alola.
* RecurringElement: Part of this gen's fossil duo with the Tyrunt line.
* RidiculouslyCuteCritter: Both of them look like they came from a Creator/LaurenFaust adaptation of ''WesternAnimation/TheLandBeforeTime''.
* ScissorsCutsRock: They naturally learn Freeze-Dry through level up. Freeze-Dry is a special Ice-Type move inverts the type matchup against Water, and deals super effective damage on Water-Types. Even though these Pokemon are weak to Water-type moves, one should think twice switching Water-types in against them.
* SecretArt: Their ability, Refrigerate, although other lines have abilities that do the same thing for other types.
* SeldomSeenSpecies: ''Amargasaurus'' rarely shows up even in documentaries about dinosaurs.
* ShockAndAwe: Learns Thunder Wave naturally, can use the [=TMs=] for several Electric attacks (only missing out on Volt Switch), and can be bred to have Discharge and Magnet Rise.
* ShownTheirWork:
** Aurorus has the proper foot configuration of a sauropod, having a single large claw on the forefoot, and three on the hindfoot.
** The fact the Amaura lineup live in cold climates is also a reference to polar dinosaurs (though ''Amargasaurus'' is not one of them).
** Auroras are produced when the magnetosphere is battered by solar winds, which references this line's high affinity with Electric moves.
* SignatureMove: Most commonly associated with Freeze Dry.
* StockDinosaurs: Subverted. Rather than being based on well-known sauropods like ''Apatosaurus'' or ''Brachiosaurus'', it is instead designed after ''Amargasaurus''.
* UselessUsefulSpell: Refrigerate can be this, as Aurorus doesn't have many Special Normal-type moves to use with it, just Round, Echoed Voice, and Hyper Beam. However, in on-line matches and in battle facilities, it can use Nature Power as a loophole. Nature Power becomes the Normal Tri Attack in these locations, giving Aurorus the equivalent of a 100% accuracy Blizzard with a chance for Burn, Paralysis, or Freezing. Thankfully, Aurorus got Hyper Voice by Move Tutor in Omega Ruby/Alpha Sapphire.
* WeatherManipulation: Its Hidden Ability is Snow Warning. Seems Game Freak is developing a habit of giving that Ability to Pokémon with the '''''worst''''' defensive typings possible (see also Snover and Abomasnow).
* WhenAllYouHaveIsAHammer: The line's only special Rock-type move is Ancient Power, which only has a measly 5 PP. However, if you're lucky enough to get the universal stat boost, then prepare to start curb-stomping opponents.
[[/folder]]

[[folder:
Hawlucha ''[-(Luchabull)-]'']]
!701: Hawlucha (Luchabull (ルチャブル ''ruchaburu''))
[[quoteright:87:http://static.tvtropes.org/pmwiki/pub/images/701-oras_7326.png]]

A Fighting/Flying luchador hawk Pokémon. Despite being small, it moves at blinding speed to take its opponents down. With this Pokémon, the Flying-type has now been paired with ''every'' other type, including itself and the new Fairy-type, thanks to a retcon.
----
(#650 - #701)]]
* BareFistedMonk: Fighting-type.
* BalanceBuff: Received an indirect and complex one in Gen VII. The addition of the terrain Surge abilities, signatures of the Tapu, and the corresponding terrain seeds was a boon to Pokémon with the Unburden ability [[note]] Previously, Unburden was a situational ability that was difficult to use, but with a terrain seed, Pokémon could now instantly activate Unburden and double their speed [[/note]]. Hawlucha particularly benefited from this with its already fast base Speed of 115, which when doubled to 230 is one of the highest Speed stats in the game [[note]] Fast enough to outspeed Pokémon with Choice Scarf, even than the legendary Deoxys-Speed forme! [[/note]]. Combined with Hawlucha's great [=STAB=] combination [[note]] Plus it can use Acrobatics' doubled power since it lacks a hold item after Unburden takes effect [[/note]] and the terrain seed's boost to its meager defenses, Hawlucha rose greatly in popularity in competitive play.
* BirdPeople: Hawlucha looks more like a person in a bird-themed wrestling costume rather than an actual bird. The fact that it's in the Human-like egg group rather than the Flying egg group drives the point further.
* BlowYouAway: Flying-type. With Hawlucha's introduction (and the Togepi line's type change), Flying became the first type that has been paired with every other at least once. A bit of a subversion that it keeps itself firmly on the ground and in some media it is depicted as unable to fly and instead jumps really high and uses its wings to glide. Indeed, while it can learn the Fly HM, it is interpreted more like it performs a leap and land attack.
* BoringButPractical: Can be used as an in-game HM Slave, as it learns the [=HMs=] Cut, Fly, and Strength and the TM Rock Smash.
* BossBattle: Korrina's strongest Mon (during her gym battle, anyway)
* DeathFromAbove: Their preferred way of attacking foes. The animation for its SecretArt, Flying Press, has it do this to the opponent.
* {{Face}}: Hawlucha's main colors evoke the standard Face design of a luchador.
* FeatherFingers: It's a bird with hands on its wings.
* FragileSpeedster: Speed is its highest stat, with Attack following it. Its defenses aren't that impressive, though.
** GlassCannon: Hawlucha with Unburden can output ridiculous damage with Acrobatics and Hi Jump Kick while outspeeding almost all other Pokémon, even those with Choice Scarf.
* FunnyAnimalAnatomy: It has a beak-like nose, with a human-like mouth underneath.
* HealThyself: Naturally learns Roost.
* HeroicBuild: Not the most aerodynamic of designs, but Hawlucha sports one.
* {{Heel}}: Its shiny colors (red body, black arms, purple wings, green head-feathers) fit the standard Heel design. In fact, when the shiny form of Hawlucha appeared in the anime, it was given the nickname of "Dark Hawlucha" and played a villain character in a theater troupe.
* KryptoniteIsEverywhere: As badass as Hawlucha is, its typing leaves itself wide open for Fairy, Electric, Ice, Psychic, and even its own second type (Flying) to defeat it. On the plus side, Ground-types don't do anything against it, and Rock-types (which have long been the secret to taking down Flying-types -- especially Bug/Flying and Ice/Flying) only deal normal damage against it.
* LargeHam: In Pokémon-Amie, it shows its happiness by waving in a sweeping, grandiose way as though it's greeting an audience. It ''is'' based on a Mexican wrestler, after all.
* MaskedLuchador: Its facial design looks like a Mexican wrestler's mask, and it strikes wrestling poses when attacking.
* SecretArt: Flying Press, which is pretty much a wrestling move. It's a Fighting type move that deals both Fighting and Flying type damage. The only other Pokémon that can learn it is Pikachu Libre, who's also a MaskedLuchador.
* UselessUsefulSpell: While Flying Press sounds cool, being the first dual-typed attack, in practice it's not very useful. There's only a small handful of Pokémon in the entire series that are weak to both Flying and Fighting, compared to many more that are weak to one type and resist the other, including ''every single'' Rock, Bug, and Steel-type. Thus its dual-typing is more a hindrance than a boon, causing Flying Press to have inferior type coverage against enemies that would be weak to normal Fighting or Flying attacks, which Hawlucha can learn plenty of. The result is that Flying Press is more a novelty than a viable move.
* WeakButSkilled: Its ''X'' Pokédex entry, at least, describes it as this; it's small, but its skill enables it to stand up to bigger fighters like Machamp and Hariyama. [[GameplayAndStoryIntegration The aforementioned Flying Press exemplifies this]]. As a Fighting-type move, it would be the most likely choice for Hawlucha to use in a brawl, especially if it sees said brawl as a fighting competition. Due to also doing Flying-type damage, it's super-effective on Fighting types, as an example of Hawlucha using its technical skill to gain the advantage against better fighters without having to rely on any dirty tricks (i.e. non-Fighting moves).
[[/folder]]

[[folder: Dedenne]]
!702:
[[Characters/PokemonGenVIFamiliesDedenneToVolcanion Dedenne (デデンネ ''dedenne'')
[[quoteright:76:http://static.tvtropes.org/pmwiki/pub/images/702-oras_3505.png]]

Every region seems
to have their own variety of adorable electric rodent, and this is Kalos' version. It's an Electric/Fairy type hamster, field mouse, or gerbil-type rodent with an electrical cord-like tail. Despite its small size, it uses its antennae-like whiskers to communicate over long distances.
----
* BilingualBonus: Its name is a combination of "denki" (Japanese for "electricity") or "denden" (the Japanese onomatopoeia for electric transmission) and "antenne" (French for "antenna").
* HyperactiveMetabolism: Has the Cheek Pouch ability, which restores some HP whenever it uses a Berry in battle.
* ItemCaddy: Can have the Pickup ability.
* KidAppealCharacter: Shares similarities with Pikachu and Raichu.
* LifeDrain: Apart from the Helioptile line, these guys are the only Pokémon capable of using Parabolic Charge.
* MeaningfulName: It's capable of communicating with far-off allies and it has antennae-shaped whiskers with a name that sounds similar to "denden" (the sound of electrical transmission).
* MythologyGag: Pikachu's original design was somewhat chubbier and more mouse-like, but it was {{retcon}}ned in Gen III to a sleeker design.
* OurFairiesAreDifferent: Fairy-type.
* PowerCordTail: Dedenne can use its tail to absorb electricity from power plants and electrical outlets.
* RecurringElement: The regional cute Electric-type rodent. Interestingly, it bears more of a resemblance to Raichu than Pikachu.
* RidiculouslyCuteCritter: A given, but this one seems shorter and chubbier than the others. It also makes a very cute sound.
* SecretArt: Like the other [[FountainOfExpies Pikachu Expies]], it gets Nuzzle. It's also the only Pokémon outside of the Heliolisk family to get Parabolic Charge.
* ShockAndAwe: Electric-type.
* UselessUsefulSpell: Play Rough is Dedenne's only Fairy-type attack, and it can't even use it effectively due to its lackluster Attack.
* WonderTwinPowers: Its Hidden Ability is Plus, and, like Plusle and Minun, it can use Entrainment to give the Ability to its Allies in a Double or Triple match.
[[/folder]]

[[folder: Carbink ''[-(Melecie)-]'']]
!703: Carbink (Melecie (メレシー ''mereshii''))
[[quoteright:58:http://static.tvtropes.org/pmwiki/pub/images/703-oras_4129.png]]

There are many things that Fairy-types can take inspiration from, ranging from cute creatures to pixies to mystical beings to TheFairFolk. But Carbink is more different than that. It takes on the appearance of a sprite nestled in gem-encrusted rock, hence its Rock/Fairy typing. Its defenses are its highest stats and it can hold off Dragon and Flying-type attacks alike, but it doesn't take hits from Steel-types very well.

Under very rare circumstances, a Carbink can suddenly mutate into Diancie, one of the Mythical Pokémon of this generation. What triggers this transformation is unknown.
----
* DayOldLegend: Non-equipment example. Carbink are said to be millions of years old, but you can still hatch them from Eggs. The freshly-hatched ones are apparently no different than the ancient ones.
* DishingOutDirt: Rock-Type.
* EverythingsBetterWithSpinning: A happy Carbink in Pokémon Amie will flap its [[BuffySpeak ear...thingies]] and twirl around.
* FromBadToWorse: A wild Carbink's attempt to summon help sometimes results in it accidentally getting a Sableye's attention. This results in the Sableye attacking the Carbink.
* GemEncrusted: Has some blue gems stuck in its body, and can even learn Power Gem. Unfortunately, this also makes Carbink Sableye's favorite prey, since Sableye eats gems.
* LastChanceHitPoint: Its Hidden Ability is Sturdy, which gives this effect if they were at full [=HP=] when hit with an attack that could one-shot it.
* NoBiologicalSex: This thing is genderless.
* OurFairiesAreDifferent: Fairy-Type, and ''very'' different indeed. It's based on a carbuncle, a kind of mythical creature associated with gemstones (not the "pus-filled abscess" type of carbuncle, but they do look similar).
* RiddleForTheAges: What exactly triggers a mutation of a Carbink into a Diancie? It's completely unexplained, and if there was a method, it certainly doesn't exist in the games themselves.
* RidiculouslyCuteCritter: The little carbuncle peeking out of the rock is rather adorable.
* StoneWall: Has extremely high defensive stats of 150 (it's in a 5-way tie for 11th highest Defense in the game, and in a 5-way tie for 7th highest Special Defense; notably, its defenses are identical to those of Registeel), but all of its other stats are terrible, at 50 across the board (similar to Shuckle, but a bit less specialized). It can, however, resist the [=STABs=] of ''Reshiram'', a mon that otherwise has unresisted [=STABs=].
* TimeAbyss: Apparently it was born millions of years ago, and only woke up when it was unearthed.
* TrapMaster: Naturally learns Stealth Rock.
[[/folder]]

[[folder:Goomy, Sliggoo, and Goodra ''[-(Numera, Numeil, and Numelgon)-]'']]
!704: Goomy (Numera (ヌメラ ''numera''))\\
705: Sliggoo (Numeil (ヌメイル ''numeiru''))\\
706: Goodra (Numelgon (ヌメルゴン ''numerugon''))
[[quoteright:154:http://static.tvtropes.org/pmwiki/pub/images/704-705-706-oras_5384.png]]

When most people think of dragons, they imagine huge bat-winged lizards with huge claws, jagged teeth, and clad in steel-hard scales. Yet, Goomy isn't like that at all. Instead, it is a tiny, squishy slug. Hard to believe, but if you give this creature enough time and care, it proves that great things can come from small packages.
----
* BattleInTheRain: Sliggoo needs to level up when there is rain in the overworld to evolve, which likely would involve a battle. Also, one of its abilities is Hydration, which automatically cures status ailments, which would likely be inflicted during battle, in the rain. In Alola, Goomy and Sliggoo can only be encountered in the wild if it's raining.
* BewareTheNiceOnes: Akin to its Generation I equivalent Dragonite, Goodra may radiate a [[GentleGiant friendly]] and [[CuddleBug cuddly]] persona along with an adorable appearance, but remember that it's still a [[InfinityMinusOneSword pseudo-legendary]] and is by no means unable to whollop an opponent.
* BigFriendlyDog: Has the personality of a [[AllAnimalsAreDogs big, lovable dog]] and can accidentally cover its trainer in slime just like a particularly slobbery pooch as well.
* BigFun: Goodra is stated to be the friendliest dragon, and it will lovingly embrace its trainer, leaving them [[CoveredInGunge covered in slime]].
* BizarreAlienBiology: Sliggoo's brain and other organs are contained in the shell on its back.
* BlackBeadEyes: The black spots in Goomy's face are its eyes. The rest of the line has green eyes.
* BlobMonster: All of them. Unlike many RPG examples where slime monsters tend to be physically resistant and weak to magic damage, this line is the opposite, though being a dragon, it is weak to Fairy-type.
* BlushSticker: Goomy has a pair of green ones. They're also an uncomfortable spot to touch.
* ConfusionFu: Goodra's attack and special attack are almost even (100 and 110 respectively) and learns a wide array of elemental moves including [[GreenThumb Power Whip]], [[MakingASplash Aqua Tail]], [[DishingOutDirt Earthquake]], [[AnIcePerson Ice Beam/Blizzard]], [[PlayingWithFire Flamethrower/Fire Blast]], [[ShockAndAwe Thunderbolt/Thunder]], and [[PoisonousPerson Sludge Wave]][[note]] works well at punishing fairies who would try to switch in [[/note]].
* CoveredInGunge: What happens to a trainer when Goodra hugs them. The line's Hidden Ability Gooey does this to an opponent that makes physical contact with them, slowing the opponent down.
* CuddleBug: Goodra likes to give its trainer hugs, though it results in the trainer being [[CoveredInGunge covered in slime]] afterwards.
* GentleGiant: Goodra's X Pokédex entry makes note of its friendly attitute, perhaps [[CuddleBug a little]] [[CoveredInGunge too so]].
* HandicappedBadass: The Dex entry for Sliggoo notes that its eyes have devolved enough to leave it blind. Instead, it uses its antennae, which have developed into a highly sensitive and complex radar system. This also means it's an uncomfortable spot to pet in Pokémon-Amie. This changes once it evolves again.
* HornAttack: Goodra has retractable horns hidden in its antennae. It doesn't actually learn any horn-based attacks, though.
* InfinityMinusOneSword: The Kalos region pseudo-legendary.
* InformedAbility: Goomy's ''Y'' Pokédex entry says that all punches and kicks slide off it harmlessly, but in gameplay, they do just as much damage as they'd do normally. Goodra's ''Y'' Pokédex entry says that its punch is as strong as that of one hundred pro boxers, but its Attack stat, while certainly threatening, is actually lower than its Special Attack.
* InformedFlaw: Goomy 's ''X'' Pokédex entry claims it is the weakest Dragon-type Pokémon. If we go by base stat total, that "honor" goes to Noibat.
* MagicKnight: Has above-average offenses, with base 100 Attack and 110 Special Attack.
* MagikarpPower: Goomy is easy to squish. Even its X Pokédex entry pokes fun of it, stating that it is the "weakest of all the Dragon-type Pokémon" [[GameplayAndStorySegregation (despite Noibat being weaker)]]. Once it becomes a Goodra, though, it eats up special attacks like a sponge. Funnily enough, Goodra's stats are only Goomy's stats doubled.
* MakingASplash: Learns a lot of Water-type attacks and can have Hydration as an ability. They are blobs, after all. Sliggoo also evolves if it reaches level 50 while in a rainy area[[note]]Rain Dance or Drizzle rain does not count[[/note]].
* MightyGlacier: Goodra has good mixed offenses and average speed, and although its HP and Defense are only okay, it has an enormous Special Defense stat (it is, in fact, the first pseudo-legend to have its highest stat in a defensive area) and access to the Hydration + Rest method of healing.
* MixAndMatchCritters: BlobMonster [[JustForFun/XMeetsY meets]] OurDragonsAreDifferent.
* OurDragonsAreDifferent: With little to no reptillian traits visually Goomy and Sliggoo are possibly some of the most extreme examples in the series, at first glance. They take inspirations from [[http://en.wikipedia.org/wiki/Glaucus_atlanticus dragon slugs]] and the [[http://en.wikipedia.org/wiki/Lou_Carcolh Lou Carcolh]], a serpent/mollusk monster from France.
* PoisonousPerson: Since they are made of slime, it's understandable that Goodra can learn Sludge Bomb and Sludge Wave. However, it isn't Poison ''typed'', unlike Dragalge.
* RecurringElement: The sixth in a line of three-stage dragon-like pseudo-legendaries following Dragonite. And like its Gen I progenitor, it is also a Pseudo-Legendary family whose members look more cuddly and gentle than unnervingly intimidating.
* RidiculouslyCuteCritter: The whole line was extremely popular for its cuteness when it was first introduced. It's associated with many cutesy or beautiful in game trainers.
* StickySituation: The line's Hidden Ability, Gooey, which reduces the Speed of any Pokémon that makes contact with them.
* TheSwarm: For some bizarre reason, they can be taught ''Infestation''.
* WhipItGood: Goodra naturally learns Power Whip.
[[/folder]]

[[folder: Klefki ''[-(Cleffy)-]'']]
!707: Klefki (Cleffy (クレッフィ ''kureffi''))
[[quoteright:54:http://static.tvtropes.org/pmwiki/pub/images/707-oras_874.png]]

Whenever somebody loses their keys and blames it on a fairy, it's probably the work of this animated key-ring. Klefki is a Steel/Fairy Pokémon that collects keys and refuses to drop them. Ironically, people also use them to safe-keep important keys.
----
* NumberOneDime: Its favorite place to be pet in Pokémon-Amie and Refresh is not actually anywhere on its body, but rather the old-looking brass key that it keeps on its ring. It actually even ''dislikes'' being pet on the key that protrudes from its head.
* ActionInitiative: Prankster allows it to get extra priority on non-attacking moves.
* AnimateInanimateObject: It's a living key-ring. There have been living magnets, candles, and swords, but ''not'' a living key-ring.
* ExtraOreDinary: Steel-Type.
* TheFairFolk: A key-stealing fairy is par for the course for mischievous fae. It happens to have the Prankster ability too, and a Hidden Ability based around stealing.
* HoistByHisOwnPetard: Klefki is a notable Foul Play user, since it has lots of Defense and both of its weaknesses (Fire and Ground) are having their Physical side spotlighted with Gen VI. More often than not, bringing out a super-effective 'Mon to try and take it out quickly only merits [[OneHitKill getting its own face smashed in]].
* LethalJokeCharacter: Its stats aren't the best and, frankly, keychains don't appear all that threatening, but its type pairing resists half the types in the franchise and Klefki can learn a large number of moves that are given priority by Prankster (such as [[{{Caltrops}} Spikes]] and [[ShockAndAwe Thunder Wave]]).
* MasterOfNone: Klefki's stats are pretty evenly distributed, with Defense as the highest, but everything that ''isn't'' Defense is rather unimpressive.
* MeaningfulName: Klefki sounds identical to "Clef-Key", and Clef means key in French.
* OurFairiesAreDifferent: Fairy-Type. This one is a keychain of all things.
* OxymoronicBeing: It's a Fairy that's made out of [[ColdIron what usually kills fairies]].
* SecretArt: Has two: Fairy Lock, which prevents all Pokémon from escaping on the ''next'' turn; and Crafty Shield, which protects Klefki and its allies from status effects for the duration of the turn.
* SupportPartyMember: Thanks to Prankster, its wide array of status moves, and its typing, Klefki can easily find time to support its team.
* VideoGameStealing: Like the Fennekin line, they have Magician, allowing them to steal items whenever they land a blow.
* WeakButSkilled: Klefki's stats aren't anything special. Its array of supportive moves backed by Prankster is another matter entirely.
[[/folder]]

[[folder: Phantump and Trevenant ''[-(Bokurei and Ohrot)-]'']]
!708: Phantump (Bokurei (ボクレー ''bokurei''))\\
709: Trevenant (Ohrot (オーロット ''ohrotto''))
[[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/708-709-oras_3199.png]]

A pair of ghostly forest-dwelling Pokémon. Phantump is the spirit of a child who became lost in the forest, and looks rather sorrowful to back that up. Trevenant first made its appearance in a trailer for ''Pokémon X'' and ''Y'' before the 16th ''Pokémon'' movie, and it resembles an angry one-eyed tree with spindly legs.
----
* AdultFear: Phantump are said to be the souls of children who die after they get lost in the forest.
* AndIMustScream: The penalty for harming a Trevenant's forest. Doing that ensures you're a '''''permanent''''' resident.
* ArborealAbode: Trevenant is happy to be one for several woodland critters.
* AstonishinglyAppropriateAppearance: The Shiny forms reference the classic idea of [[UndeathlyPallor "ghosts are white"]] by basing the colors off of a birch tree, known for its grayish-white bark.
* BerserkButton: Harming its forest. Do that, and it will make sure that you will never get out.
* BewareTheNiceOnes: Trevenant lets smaller Pokémon live in the forest and is genuinely a decent mon. [[GaiasVengeance Harm the forest,]] [[AndIMustScream and expect to be trapped there for a long time]].
* {{Cyclops}}: Much like the Duskull family, Trevenant is outfitted with a giant, glaring, pink eye.
* DarkIsNotEvil: Despite being a haunted tree and making people get lost in the forest, Trevenant allows smaller Pokémon to live inside it and otherwise seems like a genuinely nice, accommodating Pokémon unless you piss it off.
* EarlyBirdCameo: Trevenant first appeared in a trailer after ''Genesect and the Legend Awakened'', in which it was shown in a horde attack. It was never officially revealed, and people didn't know anything about it until leaks before the game's release.
* EvilAlbino: Shiny Phantump and Trevenant invoke this, being based on autumnal birch trees.
* ExpressiveMask: Despite most of their covering being made out of solid bark, Phantump's mouth and Trevenant's eye socket are somehow able to change shape.
* FaceOfAThug: Trevenant is a lot nicer than its scary appearance might imply. But it earns its mean appearance when one puts the forest in danger.
* {{Foil}}: To Gourgeist; a fellow Ghost/Grass type with a SecretArt that give an opponent another type. While Trevenant is a mostly benevolent protector of the forest that just happens to look scary, Gourgeist is a malevolent Mon that enjoys its prey's suffering and happens to look cute.
* FriendToAllLivingThings: Trevenant allows other Pokémon to reside in it and is even kind to them.
* GaiasVengeance: It traps those who try to harm the forest it lives in.
* GradualGrinder: Can learn Leech Seed, Curse, and Will-o-Wisp to cause gradual damage to the opponent. It's also one of the more viable users of [[CastFromHitPoints Ghost-type Curse]] thanks to LifeDrain from Leech Seed and the ability Harvest, which gives it a chance of replenishing a used Sitrus Berry.
* GreenThumb: Grass-type. Trevenant also has the ability to control the trees in the forest, and can make berries grow with the ability Harvest.
* HealThyself: Trevenant is notable for having a number of (stackable) ways to regain lost HP. Horn Leech, Leech Seed, and Ingrain are all learned by level, and a Trevenant with the Harvest hidden ability has a chance of regaining already-eaten Berries at the end of a turn (like the Sitrus Berry that heals 25% of the 'Mon's HP). Played right, Trevenant can heal more damage than the enemies dish out.
* LifeDrain: The aforementioned Horn Leech and Leech Seed.
* TheLostWoods: It is able to control the trees in the forest and make one get lost inside it. Forest's Curse is a visual send-off of this trope.
* MeaningfulName: A [[RevenantZombie revenant]] is an animated corpse believed to have returned from the grave to terrorize the living (like a zombie, only not as hungry for brains) or a wandering spirit that's stuck between the mortal world and the afterlife. Trevenant would be an arboreal (tree-like) version of that.
* MightyGlacier: Has very good attack and okay defenses, along with [[HealThyself a myriad of ways to regain health]]. Its speed, on the other hand, is exactly what you'd expect from a walking tree.
* OurGhostsAreDifferent: Phantump is a spirit in a tree stump, and Trevenant is using its ghostly matter to hold together various parts of a tree.
* RedEyesTakeWarning: Subverted. Both of them are rather nice, but threaten a Trevenant's forest, and you ''will'' pay. Completely averted by Shiny Phantump, whose eyes are [[OccultBlueEyes blue]], and Shiny Trevenant's eye is [[PurpleIsPowerful purple]].
* RidiculouslyCuteCritter: Phantump, with its big eyes, downturned mouth, and small, stubby limbs, though some will be put off by the fact that Phantump is the ghost of a dead child.
* SecretArt: Forest's Curse, which adds the Grass type to the foe by surrounding it with trees.
* SocializationBonus: Needs to be traded to evolve. Interestingly, however, wild Trevenant can be encountered on Route 20.
* SoulPower: Ghost-type.
* {{Treants}}: Trevenant resemble humanoid trees and inhabit [[TheLostWoods the Winding Woods]] of Kalos. Highly protective of their forest, they can control regular trees and show great kindness to the Pokémon that inhabit their land and nest in their bodies, but will ruthlessly attack anyone who exploits their woods. Physically, they're a bit unusual, being about human-sized, walking on six roots instead of legs and being technically the ghosts of humans who died lost in the forest.
* WasOnceAMan: In the same sense as Yamask, Phantump was once a human child. By extension, this also applies to Trevenant.
* WhenSheSmiles: Not exactly a smile, per se, but Phantump looks much happier when playing with it in Pokémon-Amie.
* WhenTreesAttack: By default whenever you find yourself facing one. In the in-game lore, anyone who despoils their forests will face the direct and highly aggressive displeasure of the Trevenants and the trees they can animate and control.
[[/folder]]

[[folder:Pumpkaboo and Gourgeist ''[-(Bakeccha and Pumpjin)-]'']]
!710: Pumpkaboo (Bakeccha (バケッチャ ''bakeccha''))\\
711: Gourgeist (Pumpjin (パンプジン ''panpujin''))
[[quoteright:114:http://static.tvtropes.org/pmwiki/pub/images/710-711-oras_5139.png]]

A ghost inhabiting a pumpkin. It evolves into a much larger pumpkin with a ghost inside. It comes in four different sizes, each of which have varied base stats. The two evolutions' personalities are different, but there's one thing they have in common: they love to go trick-or-treating. Just beware: you may not be the same afterwards...
----
* ActionBomb: Gourgeist naturally learns Explosion. If only its {{Foil}} could do [[VideoGame/EarthBound the same thing]]...
* AstonishinglyAppropriateAppearance: Since the two are very Halloween-inspired Pokémon, and use the black-and-orange colors, the Shiny versions continue the theme by using the secondary "spooky colors" of purple and bright green.
* BrownNote: Gourgeist wanders through town streets on the night of a new moon, and anyone who hears it singing is apparently cursed. ([[GameplayAndStorySegregation But it can't learn Perish Song.]])
* {{Combos}}: Can use Trick-or-Treat to force the Ghost type onto its opponent one turn, then strike hard with STAB Ghost-type moves the next (as long as they're not Normal-type).
* ConfusionFu: Besides Grass and Ghost moves, Gourgeist can learn Psychic, Flamethrower, Fire Blast, Sludge Bomb, Focus Blast, Charge Beam, and Dark Pulse... [[UselessUsefulSpell so GF had to give it a measly base Special Attack of 58]].
* CuteAndPsycho: Gourgeist may be an adorable feminine gourd-'o-lantern, but it's also a sadistic predator who loves its prey's suffering.
* CuteLittleFangs: Pumpkaboo. Also Gourgeist in its Dream World art.
* DarkIsEvil: "Gourgeist sings joyfully as it observes the suffering of its prey."
* DarkIsNotEvil: Pumpkaboo helps lead lost spirits to the Spirit World.
* DepartmentOfRedundancyDepartment: Trick-or-Treat appears multiple times in its level-up moveset, so no matter what level you encounter it at, it'll always have the move. Gourgeist also relearns Shadow Ball at level 70 after previously learning it at level 36 (Pumpkaboo's level-up list stops earlier than Gourgeist's, so it would naturally have Shadow Ball at high levels in the wild anyway)
* {{Foil}}: To Trevenant: A fellow Ghost/Grass type that evolves by trading, with a SecretArt that gives an opponent another type. Bonus points where Trevenant has a more menacing appearance, but is generally more benign, while Gourgeist has a more friendly-like appearance, but is... [[{{Jerkass}} not so benign]].
* FragileSpeedster: Small size Gourgeist have a [[BuffySpeak less Glacier-y]] Speed stat of 99, but they suffer from low HP.
* GlowingFlora: As Grass-type Jack-O'Lantern Pokémon, their body emits rays of light like real Halloween pumpkins would, but they produce the light on their own.
* GoKartingWithBowser: Its move, Trick-or-Treat, is described as [[ExactlyWhatItSaysOnTheTin taking the target (usually the opponent) trick-or-treating]], adding a Ghost-type.
* GreenThumb: Grass-type.
* ItemCaddy: Appropriately enough, it can have the Pickup or Frisk ability. It can learn Thief too.
* MasterOfNone: Pumpkaboo and Gourgeist come in many different shapes and sizes, and their ability to learn many different moves makes them extremely versatile and able to do everything good, but their unimpressive stats besides Defense (and Attack for the bigger sizes), means that they will have trouble doing anything great.
* MightyGlacier: Especially the large and super-sized ones.
* MissingSecret: Its Hidden Ability is Insomnia, but it is only available on Regular Size and Super Size Pumpkaboo an Gourgeist and cannot be obtained in the Small Size and Large Size forms.
* PeekABangs: Gourgeist sports some.
* PlayingWithFire: Notable due to being a Grass type, but Gourgeist can learn a few Fire attacks, and even make some use out of Flame Charge. Makes sense, considering it's based on a jack-o'-lantern.
* PrehensileHair: Gourgeist's hands are made out of its hair.
* {{Psychopomp}}: Pumpkaboo leads spirits back to the Spirit World.
* PumpkinPerson: Both them are ghosts that inhabit pumpkins. However, their pumpkins are their lower bodies rather than their heads.
* RidiculouslyCuteCritter: Pumpkaboo. It takes its opponent trick-or-treating as its signature move, which is pretty cute in itself, and it also helps that its face vaguely resembles that of [[CuteKitten a black cat]]. Gourgeist hasn't lost everything.
* SecretArt: Trick Or Treat, which adds the Ghost-type to the foe by taking it "trick-or-treating". Since Ghost is weak to itself, this is very helpful against threats that Gourgeist has trouble damaging ([[ElementalRockPaperScissors if they aren't Normal-type, at least]]).
* SocializationBonus: Needs to be traded to evolve.
* SoulPower: Ghost-type. It can also give it to other mons via its ability and hit them super-effectively with its own attacks (or turn an existing resistance into a neutral attack).
* StickyFingers: Can have the ability Pickup, which means they'll find useful items like Revives or Poké Balls which can be taken by the player.
* TookALevelInJerkass: Pumpkaboo acts as a helpful {{psychopomp}} that leads wandering spirits to their resting place, but after evolving into Gourgeist it becomes much less benevolent.
* UselessUsefulSpell: Pretty much its entire Special movepool, given that its Special Attack is mediocre.
* YourSizeMayVary: [[{{InvokedTrope}} Invoked]]. The line comes in four different sizes: the bigger they are, the more HP and Attack they have in exchange for lower Speed. Super Size Pumpkaboo and Gourgeist also have lower-pitched cries.
[[/folder]]

[[folder:Bergmite and Avalugg ''[-(Kachikohru and Crebase)-]'']]
!712: Bergmite (Kachikohru (カチコール ''kachikohru''))\\
713: Avalugg (Crebase (クレベース ''kurebeisu''))
[[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/712-713-oras_5926.png]]

If the MightyGlacier trope was visualized as an actual glacier, these Pokémon would be the result. It's the proverbial tip of the iceberg that evolves into the base of the iceberg turtle/aircraft carrier with legs. As would be expected, they're extremely slow but have the physical stats to back that up.
----
* BossBattle: Avalugg is Wulfric's strongest Mon, the final gym leader of Kalos.
* CounterAttack: Can learn Mirror Coat through breeding, which can punish those who try to exploit its awful Special Defense... assuming it survives such an attack.
* EverythingsBetterWithSpinning: Apart from being able to learn Rapid Spin, Bergmite spins in a circle whenever it's happy in Pokémon-Amie.
* {{Foil}}: Stats-wise, Avalugg is this to Gen V's Cryogonal. Whereas Cryogonal is fast with fantastic special stats (but no hope of taking a physical attack), Avalugg is slow with plenty of HP and fantastic physical stats (yet cursed with a pitifully low special defense stat).
* GentleGiant: Avalugg happily lets Bergmite huddle on its back.
* HealThyself: Naturally learns Recover, though it's also an egg move.
* HealingFactor: Can have Ice Body as an Ability.
* AnIcePerson: Ice-type.
* LastChanceHitPoint: Has Sturdy as its Hidden Ability.
* MakingASplash: Can learn Surf -- very fitting for an iceberg/aircraft carrier.
* MightyGlacier: Played straight in both the literal and figurative sense... on the physical side. Its Special Defense is terrible, but it's still got high HP. It's also extremely slow -- it manages to be barely outsped by ''Musharna.'' It naturally learns Curse to exaggerate these stats.
* TurtlePower: Avalugg resembles a shelless tortoise and has the defenses and speed of one.
* UselessUsefulSpell: Own Tempo. Avalugg doesn't naturally learn any moves that would inflict confusion on itself either by normal level-up means or through Technical Machine. And if it ever does get confused, with its Defense it's not like it would take much damage anyway.
[[/folder]]

[[folder: Noibat and Noivern ''[-(Onbat and Onvern)-]'']]
!714: Noibat (Onbat (オンバット ''onbatto''))\\
715: Noivern (Onvern (オンバーン ''onbaan''))
[[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/714-715-oras_7145.png]]

A Flying/Dragon [[NinjaPirateZombieRobot wyvern fruit bat]] Pokémon. Its ears appear to look like stereo speakers and it uses them to launch ultrasonic waves powerful enough to shatter boulders.
----
* ArmorPiercingAttack: Infiltrator bypasses defensive barriers and substitutes, and Noivern can possess that ability. Even a non-Infiltrator Noivern can wreck those barriers and substitutes by using Boomburst or other sound-based attacks because, as of Gen VI, sound attacks also bypass them.
* BatOutOfHell: Not only is Noivern bigger than most adults, it's also a dragon and frighteningly strong.
* BlowYouAway: Part Flying-type. Of note is the fact that it is the first dual-type Flying Pokémon that has Flying as a primary type rather than a secondary type (or, in the case of Tornadus, its only type).
* BossBattle: Elite Four Drasna's strongest Mon.
* EarlyBirdCameo: Alexa has a Noivern in the anime. True to its nature, it was a tad unruly unless she fed it a Spelon Berry.
* {{Foil}}: To the Zubat and Woobat lines, as bat-based Flying-types. Zubat and Noibat have identical stat distributions, just switching their Attack and Special Attack stats. Noivern likewise has identical stats to Crobat with swapped Attack and Special Attack, though its Speed is slightly lower than Crobat in exchange for higher Special Attack than Crobat has Attack. In regards to the Woobat line, they both take the role of random encounters that hide on the rooftops of caves and dive at you when you tread underneath their shadows. Woobat appears in the Coastal areas of Kalos, while Noibat appears in the Mountain areas of the region.
* HairTriggerTemper: As it has a violent disposition, getting close to a Noivern is a very bad idea, unless you happen to have [[TrademarkFavoriteFood fruit]] on hand.
* HealingShiv: Just like Zubat, Noibat can learn Leech Life early on (this is replaced with Absorb in Sun and Moon).
* HealThyself: Both can learn Roost, while Noivern can also learn Moonlight.
* ItemCaddy: One of the few Pokémon who can have the ability Frisk while being able to learn Thief, and has quite a good bit of Speed too.
* MagikarpPower: Noibat's stats are almost identical to Zubat's (it is a special attacker instead of a physical one), making it the weakest Dragon-type in existence (despite what Goomy's X Dex entry may state). Noivern, meanwhile, is a very slightly slower, very slightly heavier hitting special attacking Crobat. Not Golbat, ''Crobat''.
* MakeMeWannaShout: Its SignatureMove, Boomburst, can shatter boulders.
* MeaningfulName: A portmanteau of "Noise" and "Wyvern".
* MixAndMatchCritters: Looks like a cross between a dragon and a bat.
* NinjaPirateZombieRobot: A dragon-wyvern fruit bat with weaponized stereo speakers for ears.
* OurDragonsAreDifferent: This one is bat-like and fires sound waves from its ears. Just like with the Flygon-line, Noibat and Noivern cannot be bred with other dragons. Though whereas Flygon's family is in the Bug egg group, Noivern's is exclusively in the Flying-egg group.
* RidiculouslyCuteCritter: Noibat.
* SignatureMove: The Pokémon most associated with Boomburst, a Normal-type attack that hits everything around the user.
* TrademarkFavoriteFood: Fruit. Enough so that it can be kept calm by feeding it some.
[[/folder]]

[[folder: Xerneas and Yveltal]]
!716: Xerneas (ゼルネアス ''zeruneasu'')\\
717: Yveltal (イベルタル ''iberutaru'')
[[quoteright:205:http://static.tvtropes.org/pmwiki/pub/images/xeryyv.png]]

The Legendary duo of ''Pokémon X'' and ''Pokémon Y''. The life-granting Xerneas resembles a large blue deer with elaborate antlers and acts as the mascot of ''Pokémon X'', while the destructive Yveltal resembles a horned vulture with huge claws on its wings and tail and acts as the mascot of ''Pokémon Y''. Three thousand years ago, one of the two was used to power AZ's ultimate weapon, which had the power to bring back life by taking many more. Xerneas and Yveltal may enter a dormant state once their energy has been spent, with Xerneas taking on the form of a tree while Yveltal resembles a cocoon. Alongside the starters, Xerneas and Yveltal were the first Generation VI Pokémon revealed to the public.

----
* ActionInitiative: Yveltal learns Sucker Punch, a powerful priority attack that only works if the target used a damaging attack on the same turn. Boosted by Dark Aura, STAB, and a fantastic attack stat[[note]]At base 131, Yveltal has the highest attack stat of any Dark-type capable of learning Sucker Punch, with the exception of Mega Absol[[/note]], Yveltal's Sucker Punch is the single strongest priority attack in the game.
* AdaptedOut: Outside of ''Anime/PokemonDiancieAndTheCocoonOfDestruction'', their role in the main animé is severely downplayed from what it was in the games, with Team Flare's plot eschewing AZ and the Ultimate Weapon in favor of a new plan focusing on Zygarde instead, while the cast never even encounter the duo outside of the movies (atypical from how past version mascots were portrayed in previous seasons).
* AdaptationalVillainy: In ''X & Y'', it was implied that they resented being used in Lysandre's evil plan. In ''Ultra Sun and Moon'', after being used to destroy his world, they willingly serve him to help him destroy ''yours''.
* AmazingTechnicolorBattlefield: Despite being encountered in a basement (the basement of an evil stronghold, but a basement nonetheless), the battle against them takes place against an appropriate, otherworldly backdrop, with a bright arena surrounded by a tree branch fence for Xerneas, and a dark, almost cosmic background for Yveltal.
* AnimalGenderBender: Similar to female Sawsbuck, Xerneas has a feminine design and is depicted with a female voice in the anime, but for most RealLife cervids, only the males have antlers. Can be somewhat justified, as there is one species that serves as an exception, which is Reindeer.
* AnimalisticAbomination: Xerneas and Yveltal give a strong otherworldly vibe despite their familiar shapes, a deer and a bird respectively.
* AstonishinglyAppropriateAppearance:
** Xerneas' branching multicolored horns not only have many Xs in them, it has X-shaped pupils and it resembles an X from the front when it splays its legs.
** Yveltal's tail is approximately the same size and shape as its wings, thus it looks like a stylized "Y" when its wings are unfurled; similarly to Xerneas' horns.
* TheAtoner: Xerneas/Yveltal helps you stop [[spoiler:Lysandre because it regrets being used as a WeaponOfMassDestruction, and wants to redeem itself.]]
* BadassInDistress: [[spoiler:Depending on the version, Team Flare is in possession of one of them during the main story. Subverted in that they were resting as a tree or cocoon and proceed to end up breaking themselves free with no effort when they wake up.]]
* BlowYouAway: Yveltal is a Flying-type. Its exact inspiration is difficult to pin down, as it has traits from several bird species.
* CastingAShadow: Yveltal's Dark type manifests in this way rather than in the typical CombatPragmatist way of Dark types. Even the Flying-typed Oblivion Wing gives off this vibe.
* ChromaticArrangement: Their main colors are the primary colors, with Xerneas being blue and Yveltal being red.
* CombatPragmatist: Yveltal learns Dark moves based off dirty fighting via level-up, namely Taunt, Foul Play, and Sucker Punch.
* ConfusionFu: Xerneas naturally learns or can be taught Fairy-, Bug-, Grass-, Dragon-, Fighting-, Steel-, Electric-, Psychic-, Normal-, Ice-, Dark-, and Rock-type attacks. Both Xerneas and Yveltal have identical stats, which includes equal attack and special attack, allowing them to actually put their many different moves to use.
* DarkIsEvil: Yveltal, of course, [[spoiler:at least before Team Flare pushes it to its limits]]. It's known as the Destruction Pokémon and drains the life force out of organisms every time it awakens. However, it's more of a deadly, life-draining force of nature rather than a sinister villain with malicious plans, as many of the human villains are. [[spoiler:In keeping with this, it's the BigBad of ''Anime/PokemonDiancieAndTheCocoonOfDestruction'', but it acts as a deadly force of nature rather than a malevolent schemer.]]
* DarkIsNotEvil: [[spoiler:Yveltal, during the story of ''Y''. Despite being a Dark-type whose theme is death and destruction, Yveltal breaks free and is willing to help the player character. It's also noted Yveltal is not so much an avatar of mindless destruction but of the necessary kind. However, seeing as it drains the life force out of organisms by default, it's entirely possible that it is not outright benevolent, but simply resents being used for more destruction than is necessary, leading to it assisting you against Lysandre.]]
* DeathFromAbove: Yveltal uses Oblivion Wing by flying into the air and shooting a laser beam at a target down below.
* EvenEvilHasStandards: While Yveltal is a very dangerous Pokémon whose very purpose is to bring death and destruction, [[spoiler:its use by Team Flare to wipe out almost all life on the planet is enough to compel it to join the hero's party.]]
* ExoticEyeDesigns: Xerneas' pupils are, fittingly, shaped like the letter X.
* FeatherFingers: Yveltal appears to be sporting these in a similar vein to Lugia, though much more claw-like.
* {{Foil}}: Yveltal's theme is death/destruction as opposed to Xerneas' life/creation. Xerneas is also associated with the land (the horizontal x-axis), while Yveltal is associated with the sky (the vertical y-axis).
* GiantFlyer: Yveltal is almost '''6 metres/19 feet''' in size! Yeah. That's bigger than '''LUGIA'''. However, Yveltal's size could have been measured from wingtip to wingtip or from head to tail. The height stat in ''Pokémon'' is a little dubious at times.
* GodOfEvil: Yveltal is Franchise/{{Pokemon}}'s equivalent of this, being the embodiment of death and destruction.
* TheGrimReaper: Yveltal is essentially this, being the Pokemon world's embodiment of death.
* HornAttack: Xerneas naturally learns moves like Megahorn and Horn Leech. Whenever it uses a Physical attack, it's animated so that it hits the target with its antlers.
* {{Immortality}}: Both of their Pokémon entries indicate they have some form of it. In Xerneas' case, it can grant eternal life. In Yveltal's, it steals life and has ResurrectiveImmortality.
* LifeDeathJuxtaposition: Xerneas and Yveltal represent life and death respectively, which is reflected in how Xerneas is capable of granting everlasting life, while Yveltal absorbs the life force of every living creature in its immediate vicinity upon dying before reverting to its cocoon form.
* LifeDrain:
** Xerneas learn Horn Leech, a damaging Grass-type attack that heals the user for half the damage it dealt.
** Yveltal's SecretArt, Oblivion Wing, heals the user for 75% of the damage is deals. [[spoiler:Yveltal also apparently does this on a massive scale to revive itself.]]
* LightIsGood: Xerneas, as the Pokémon of Life, is portrayed as a benevolent force of nature. It is also the BigGood in ''Anime/PokemonDiancieAndTheCocoonOfDestruction''.
* LightningBruiser:
** Like all the mascot Legendaries, Xerneas' and Yveltal's "bad" stats are only bad in comparison to other OlympusMons. Interestingly, both of them have exactly the same stats: High HP, Attack, and Special Attack and lower, but still good, Defense, Special Defense, and Speed. However, Xerneas' [[StatusBuff Geomancy]] and Yveltal's Sucker Punch make them terrifying {{Lightning Bruiser}}s.
* MagicKnight: Their Attack and Special Attack stats are each 131 (Rivals Scizor's Attack stat, for comparison), and they can learn a decent amount of moves that abuse both.
* TheMarvelousDeer: Xerneas, who's based on a deer and is very otherworldly and graceful.
* MascotMook: Xerneas for ''X'' and Yveltal for ''Y''.
* NamesToRunAwayFromReallyFast: Yveltal itself is based on an archaic spelling of "evil", and its SecretArt is called ''Oblivion Wing'' (or ''Death Wing'' in Japanese, which isn't much better). Oddly enough, though, the move is ''Flying''-type, not Dark/Evil-type.
* NeverSayDie: The name of Yveltal's SecretArt is called "Death Wing" in Japan. It was changed to "Oblivion Wing" in international releases, though that's actually even scarier.
* NoIAmBehindYou: Yveltal learns the [[SoulPower Ghost-type]] Phantom Force, which is visually this. It's shown using it in one of the trailers.
* ObviouslyEvil: While Yveltal [[spoiler:makes a HeelFaceTurn and joins the player's party]], it's not hard to believe that it's the Destruction Pokémon. It is Dark-type, has Dark Aura as its ability, has a [[RedAndBlackAndEvilAllOver red-and-black color scheme]], its SecretArt is called "Oblivion Wing", and one piece of official art [[http://cdn.bulbagarden.net/upload/d/dc/Yveltal_artwork.png shows it destroying castles]].
* OccultBlueEyes: Yveltal and Xerneas; they're both Legendary Pokémon associated with life and death.
* OlympusMons: They're one-of-a-kind beings with control over life and death
* OurFairiesAreDifferent: Xerneas is the first Fairy-Type Legendary Pokémon. It isn't small or cute like most other Fairy-types, but it does have the "otherworldly, numinous, and majestic" characteristics of older depictions of fairies.
* PalsWithJesus: Xerneas and Yveltal are described by Lysandre as opening up their heart to a human when you capture them. Can be invoked with max affection in Pokémon-Amie.
* ThePhoenix: Yveltal is an interesting variant; while it lacks an obvious association with fire and instead embodies death and destruction, it is said that when it is dying, it will sap away life energy from every living thing and revert to a cocoon state in order to be reborn later.
* PowerGlows: Xerneas will take a glowing appareance in battle, while out of it it stays in a more subdued palette, Yveltal's body will glow a bright crimson when preparing to fight or using certain moves.
* PurposelyOverpowered: Banned from the Battle Facility and official tournaments.
* RecurringElement: Legendary version mascots tied into the plot and into the scheme of the evil team. They're also the second duo of cover Legendaries after [[VideoGame/PokemonBlackandWhite Reshiram and Zekrom]] to represent some version of light and darkness, complete with light-up "powered-up" modes.
* RedAndBlackAndEvilAllOver: Yveltal's design embodies this, being the Destruction Pokémon.
* RedOniBlueOni: Yveltal is the destructive and Dark-type Red Oni, while Xerneas is the serene, eternal life-granting, and Fairy-type Blue Oni.
* ResurrectiveImmortality: Yveltal can die, but revives itself into a cocoon and drains the life out of everything in it. [[TakingYouWithMe Including the thing that likely killed it]].
* ScavengersAreScum: Yveltal appears to draw at least some inspiration from vultures and is depicted as a GodOfEvil.
* SecretArt:
** Xerneas gets the move Geomancy, a Fairy-type StatusBuff that increases Special Attack, Special Defense, and Speed by 2 stages when used[[note]]notable as this the first time a mascot's signature move has not been an actual ''attack'', but a status move instead[[/note]]. However, it [[ChargeAttack takes two turns to activate]]. It also has the exclusive ability Fairy Aura, which increases the damage of all Fairy-type moves by 30% when it's on the field.
** Yveltal gets the moves Oblivion Wing and Focus Blast, along with the ability Dark Aura. Oblivion Wing is a Flying-type attack with above-average power that [[LifeDrain heals the user for 75% of the damage it deals to the target]]. Focus Blast is a Fighting-type TM with widespread distribution, but Yveltal is the only Pokémon that learns it via level-up. The Dark Aura ability increases the damage of all Dark-type moves by 30% while Yveltal is on the field.
* SilkHidingSteel: Think Xerneas looks pretty and elegant? It naturally learns [[NoHoldsBarredBeatdown Close Combat]] and [[UnstoppableRage Outrage]]. Geomancy makes its special attacks terrifyingly fast, powerful, and extremely hard to stop too.
* StatusBuff: Geomancy gives a buff equivalent to a double Quiver Dance at the end of the turn after which you use it. Combine with a Power Herb, and [[TotalPartyKill hold on for]] [[{{Pun}} deer]] [[TotalPartyKill life]].
* TakenForGranite: Yveltal's Oblivion Wing has this effect on Pokémon and vegetation in the anime movie, as the attack sucks up the life force out of anything unfortunate enough to be in the shot. Xerneas' powers over life are shown to cancel the effect and revive the victims of the attack.
* SwordOfPlotAdvancement: As with Zekrom and Reshiram, you are forced to capture them. Defeating them won't even give any experience.
* WaveMotionGun: Oblivion Wing has the look.
* WeakButSkilled: Relatively, compared to the previous major Legendary Pokémon. On paper, Yveltal and Xernas lack the raw power most Legendaries before them had. Their abilities, combined with movepools almost perfectly designed to abuse them, however, make them as, or even ''more'' threatening to face in battle.
* XMakesAnythingCool: A recurring motif for Xerneas -- not only is there an "X" in the name, its design incorporates numerous saltires as well (while Yveltal's design essentially does the same with the letter "Y" for an alternate take on the trope).
[[/folder]]

[[folder: Zygarde]]
!718: Zygarde (ジガルデ ''jigarude'')
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/718_sm_beta.png]]

Zygarde is the third Legendary Pokémon found in the Kalos region, resembling a green and black serpent with hexagon patterns, said to bring order between Xerneas and Yveltal. Zygarde, much like Rayquaza, Giratina, and Kyurem, has multiple formes. Each forme is made up of a combination of Zygarde Cells and its "brain", Zygarde Cores. While it usually remains in its serpent-like 50% Forme, in emergencies it can send out a single Core as its 10% Forme, which resembles a dog, and in grave situations it can combine with other Cells and Cores to attain its Complete Forme, which is the most humanoid, but is also gigantic and otherworldly.

[[BreakingOldTrends In a break with series traditions]], Zygarde's formes did not debut in a third version or sequel set in the Kalos region, but rather as part of ''VideoGame/PokemonSunAndMoon''. This, combined with the semi-replacement of Aura Break (a PowerNullifier against Yveltal and Xerneas' Abilities) with Power Construct, seems to suggest that Zygarde has been interpreted as more than just a mediator between Yveltal and Xerneas.
----
* AchillesHeel: It has a rather glaring double weakness to Ice, which will deal 4x damage to it. Even with it's Complete Forme's massive bulk, Ice attacks are still going to hit it incredibly hard.
* ActionInitiative: Zygarde is among the few Pokémon that learn the powerful Extreme Speed, a powerful Normal-type priority attack that goes before other priority attacks.
* AdaptationExpansion: In lieu of another Kalos game, Zygarde and its different formes got much more focus and explanation in the ''[=XY&Z=]'' season of the anime.
* AdvertisedExtra: Trailers and other promotional materials make it look like Zygarde has a prominent role in the seventh generation games. In the actual games, while the quest to collect all the Zygarde Cells can encompass the entire game and post-game, it really doesn't have any impact at all. And the only thing special about the five "rare" Zygarde Cores is that each one stores a powerful move in the Zygarde Cube for it to learn willy-nilly; otherwise they're treated just like the more mundane Cells.
* AnimalisticAbomination: In its 10% Forme, Zygarde resembles a doberman, and in its normal 50% Forme it assumes its regular wormlike shape.
* AntiAir: Its SecretArt Thousand Arrows is a Ground-type move that ignores immunity to Ground moves ''and'' it knocks them down to the ground, leaving them vulnerable to other Ground moves.
* AreaOfEffect: Zygarde's SecretArt, Land's Wrath, hits every adjacent Pokémon on the opposite side of the field, making it safer to use in Double or Triple Battles than Earthquake, although it's slightly weaker.
* TheArtifact:
** ''VideoGame/PokemonXAndY'' place emphasis on Zygarde being the mediator between Xerneas and Yveltal, and the balance between life and death. Its Aura Break Ability even reflects this, as it specifically counters the two's own aura Abilities. But in ''VideoGame/PokemonSunAndMoon'', this relationship is all but ignored (save for Complete Forme Zygarde's Pokédex entry) since the two not only have no role in the plot, but aren't in the game at all.
** Despite Zygarde being relegated to a post-game encounter in ''VideoGame/PokemonUltraSunAndUltraMoon'', it still appears in the middle of the Alola Pokédex. In ''VideoGame/PokemonSunAndMoon'', its strange position made more sense since a player could gather Zygarde Cells as soon as Akala Island, and Zygarde itself could be obtained shortly before Po Town.
* AstonishinglyAppropriateAppearance: Zygarde's letter motif is presented by it resembling a stylized 'Z' in its constant striking position in 50% Forme.
* BadassAdorable: Zygarde Core is almost cuddly, yet can coalesce parts of itself to become an enormous and powerful EldritchAbomination.
* BalanceBetweenGoodAndEvil: Zygarde, between Life and Destruction. This is also reflected in its ability, which turns Xerneas' and Yveltal's auras against them. Likewise, being a Dragon/Ground-type makes it weak against Xerneas's Fairy-type moves and have a hard time against Yvetal's Flying-type.
* BellyMouth: Complete Zygarde has a mouthlike orifice on its chest, which is referred to as such by its ''Ultra Sun'' Dex entry.
* BishonenLine: Zygarde, who goes from some AnimalisticAbomination forms to a HumanoidAbomination [[OneWingedAngel Complete form]].
* BizarreAlienBiology: The way Zygarde's formes work is incredibly unusual and complex, even by Pokémon's standards:
** Zygarde Cells are just that: a tiny fraction of the whole creature. They are non-sentient. Since they can't use any moves, scientists question whether they actually count as Pokémon.
** Zygarde Cores are similar to Zygarde Cells, except they do possess a brain and are self-aware. They can communicate with other Cores and Cells via telepathy. When the ecosystem changes, Cores decide to take action and combine with Cells and other Cores.
** The other formes (10%, 50%, and Complete) come about depending on how many Cores and Cells make up the whole. The more of them, the larger and stronger the forme.
* BonusBoss:
** In ''VideoGame/PokemonXAndY'', Zygarde is fought within an area of Terminus Cave accessible only after becoming the Champion.
** In ''VideoGame/PokemonUltraSunAndUltraMoon'', Zygarde appears in Resolution Cave in its 50% Forme after becoming the Champion.
* BraggingRightsReward: To get a Zygarde with the Power Construct ability, and by extension Complete Forme, you have to scour every inch of Alola for all 100 Zygarde Cells and Cores. Given that some of them can only be found in the post-game, you are very much ''earning'' it. That said, one ''can'' use ''Pokémon Bank'' to transfer a Zygarde from ''VideoGame/PokemonXAndY'' over and use that for an extra 50 Cells to get the forme early.
* BreakingOldTrends: Unlike its predecessors and successor, Zygarde is (so far) the ''only'' third Legendary trio member that didn't receive a game it was a mascot of. It got an appearance in ''Sun/Moon'', but no Gen VI game centered around it was made. At least the animé picked up the slack with ''XY&Z''.
* BroughtToYouByTheLetterS: Core Enforcer fires a laser in Z-pattern, leaving a giant glowing Z on the ground.
* ChromaticArrangement: Zygarde's Complete Forme has colors from its base design with influences from Xerneas and Yveltal, with blue and red on its shoulder extensions.
* ClipItsWings: Thousand Arrows is a Ground-type move that can hit ungrounded Pokémon[[note]] Flying types, any Pokémon with [[PowerFloats Levitate or using Magnet Rise]], under the effects of Telekinesis or holding an [[{{Balloonacy}} Air Balloon]][[/note]] which would otherwise NoSell moves of that type and ground them, also interrupting the phases of Fly, Bounce, and Sky Drop where the user is in the sky.
* CollectionSidequest: In ''Sun and Moon'', Zygarde is split into ninety-five Cells and five Cores, all spread out throughout the Alola region.
* CripplingOverspecialization: Zygarde's ability inverts the buffs that Xerneas' and Yveltal's abilities give, but that's it. Thankfully, gathering all of its cells averts this by allowing it to use the much better Power Construct, which changes its form at half health.
* DamageSpongeBoss: Complete Zygarde has [[JackOfAllStats balanced stats across the board]], with the only real differences between it and a 50 percent Zygarde being a slight increase in Special Attack and a slight decrease in Speed... and packing ''double'' the amount of HP, meaning that nothing short of Ice-Type attacks and very powerful Fairy and Dragon-Type attacks are going to put much of a dent in it.
* DemotedToExtra: It was never a huge part of ''VideoGame/PokemonSunAndMoon'' to begin wth, but players could undergo the CollectionSidequest to get themselves a Legendary Pokémon before the climax. In ''VideoGame/PokemonUltraSunAndUltraMoon'', however, the quest is gone, and Zygarde is encountered as a postgame BonusBoss.
* DetachmentCombat: It has the ability to split itself down to its cores and cells to cover a wide area. It can even split its larger forms into its smaller forms, and recombine itself as necessary. Closely observing its Thousand Arrows and Thousand Waves attacks shows that it fires its cells before recombining them for the former, and coalesces them into a massive wave for the latter.
* DishingOutDirt: Zygarde is a Ground-type.
* DugTooDeep: Zygarde resides at the bottom of Terminus Cave, which the map describes as an AbandonedMine due to a monster living within it.
* DummiedOut:
** Thousand Arrows and Thousand Waves, despite being usable for the first time in ''Sun and Moon'', exist in the code of the Generation VI games.
** Though Zygarde has a Shiny skin like all Pokémon, every game it's obtainable in to date has shiny-locked it, preventing it from being caught in those colors. However, an event in 2018 allowed players to download a Shiny Zygarde.
* EldritchAbomination: Zygarde looks... ''otherworldly'', to say the least. Being made out of multiple creatures also helps to support its otherworldliness. This, in combination with the existence of multiple Zygarde Cores which act independently means that Zygarde functions very differently compared to all other Pokémon. Zygarde's Cells are described as confusing to scientists, as it's unknown whether or not they should even be classified as Pokémon at all, since they are non-sentient and can't use any Pokémon moves.
* {{Foil}}: Serves as a thematic foil to Xerneas and Yveltal, as well as rounding out their red, blue, and green color scheme. Also serves as a visual foil to Lunala and Solgaleo with a black and green color scheme in contrast to their predominately white designs.
* FragileSpeedster: 10% Zygarde has a good speed stat of 115, but both of its defensive stats (especially the physical one) are lower than its higher Formes and its HP base stat is half the amount of 50% Zygarde's.
* FusionDance: Zygarde is comprised of several Cores (each with their own will and thoughts) and Cells that, in emergencies, can split off into its 10% Forme or combine even further into its Complete Forme. When assembling Zygarde, the player can opt to add or subtract Cells from a given Zygarde to change it between 10% and 50%. Compiling all the Cells together to give it Power Construct also permanently prevents the player from disassembling their Zygarde to [[MesACrowd create several of them]].
* GaiasVengeance: In times of environmental disaster, Zygarde will reveal its SecretArt, Land's Wrath, and unleash it on all responsible. In [[GodzillaThreshold worst-case scenarios]], it will absorb all of its scattered cores and cells and assume [[SuperMode Complete Forme]].
* GentleGiant: [[ImpliedTrope It's implied]] that Zygarde is a pretty nice creature, unless you damage the environment and earn its full wrath.
--> '''''Sun''':'' This is Zygarde's form when it has gathered 50% of its cells. It wipes out all those who oppose it, showing not a shred of mercy.
* TheGodsMustBeLazy: For a powerful protector of the ecosystem, Zygarde seems to love not doing its job:
** In ''X and Y'', despite Team Flare obtaining Xerneas/Yveltal and sacrificing many Pokémon to power the Ultimate Weapon (something that would [[DeathWorld wipe out all life excluding Team Flare itself]]), Zygarde doesn't do anything to stop them, or even appear until the postgame (where the entrance to its lair is suddenly free from [[NPCRoadblock the contextless NPC blocking it earlier]]).
** Despite seemingly moving to Alola in response to an imminent threat in ''Sun and Moon'', no mention is made of Zygarde helping out [[spoiler:once the Ultra Beasts arrive in Alola and start wreaking havoc]]. Given its ''modus operandi'' of defending the ecosystem (something that [[spoiler:extradimensional Pokémon]] would definitely impact), its absence is all the more conspicuous.[[labelnote:*]]Even if one justifies it by saying [[NiceJobBreakingitHero the player can collect over half its cells, thus limiting its effectiveness]], there's still a great deal of them in the wild pror to this moment.[[/labelnote]]
** In ''Ultra Sun and Ultra Moon'', [[spoiler:[[BigBad Necrozma]] shows up to drain away the universe's light]]; something just as devastating to the ecosystem as [[spoiler:the appearance of Ultra Beasts]]. And despite Zygarde being in the game, it ''still'' does nothing to help; in fact, thanks to the omission of the CollectionSidequest and Zygarde being restricted to the postgame, it's even ''less'' effective than before!
* GodzillaThreshold: Zygarde ''never'' resorts to using its Complete Forme unless it has no other choice and the familiar form we all know and love has no chance of handling the problem. This even shows in gameplay -- where, rather than being a forme it can change into outside of battle, its alternate ability, Power Construct, lets it morph into its Complete Forme when [[LimitBreak it reaches critical health]].
* GottaCatchThemAll: If the alternate name of its Complete Forme isn't already enough to clue you in, there are ''100'' pieces of Zygarde to find in Alola; 5 Cores, and 95 Cells.
* HeroicSecondWind: Power Construct only activates when a Zygarde with the ability reaches 50% HP, but once it activates, it can easily turn the tide of battle.
* HoistByHisOwnPetard: To make up for the type disadvantages it has against them, Aura Break reverses the effects of Fairy Aura and Dark Aura on Xerneas and Yveltal respectively.
* HumanoidAbomination: In Complete Forme, Zygarde resembles a kaiju-esque HumongousMecha with its mouth on its chest that weighs more than half a tonne.
* HumongousMecha: {{Subverted|trope}} for Complete Forme Zygarde. It's a fully organic being (and therefore skews closer to {{Kaiju}} than this trope), but has some characteristics of stereotypical mecha such as its overall design, its streamers resembling VerticalMechaFins, its [[CombiningMecha "combining"]] gimmick, and the "face" on its chest similar to mecha such as [[Anime/TengenToppaGurrenLagann Gurren Lagann]] and others.
* InformedAbility: Despite supposedly being the balance between Xerneas and Yveltal, Zygarde's typing puts it at a disadvantage against the two (Yveltal's Flying-type makes it immune to Zygarde's Ground-type moves, while the Fairy-type Xerneas can eat Dragon attacks and hit back hard). It can learn some moves to help even the odds, however (including [[AntiAir Thousand Arrows]]).
* InformedFlaw: 10% Forme Zygarde's ''Sun'' Pokédex entry notes that the Zygarde Core cannot maintain its body indefinitely and will fall apart after a period of time. You can create a 10% Zygarde and never have to worry about it collapsing into cells at all.
* JackOfAllStats: 50% Forme Zygarde has good, but not spectacular, stats all around, leaning towards physical defense.
* {{Kaiju}}: 50% Forme and Complete Forme Zygarde are gigantic beasts, with Complete Zygarde in particular resembling an organic take on a HumongousMecha.
* LateCharacterSyndrome:
** While the player is able to collect Zygarde Cells almost as soon as arriving on Akala Island, Zygarde cannot be assembled until Route 16, which is quite a ways into the game. Even then, the best a player can get by then is a Level 30 50% Forme with Aura Break, since some Cells (and therefore a Zygarde with Power Construct -- and by extension its Complete Forme) are locked off until the postgame, [[BraggingRightsReward at which point there's not much it can do with its new power]]. This is, of course, assuming [[CuttingTheKnot one doesn't transfer a Gen VI Zygarde over for extra Cells]].
** In ''VideoGame/PokemonUltraSunAndUltraMoon'', Zygarde becomes a BonusBoss, and as such can't be accessed until becoming the Champion (and dealing with Blacephalon/Stakataka). Though it comes at Level 60, it loses out on much of the game beyond Episode RR -- and strangely enough, it still appears in the middle of the Pokédex.
* LimitBreak: Zygarde's Complete Forme can't be achieved outside of battle. Instead, it has to reach critical health levels before it transforms, regaining all of it ''and doubling it''.
* MesACrowd: A player in ''Sun and Moon'' can split apart and create multiple Zygarde. Once a Zygarde with Power Construct is built (which requires 100 cells and cores), however, it can't be separated.
* MultiformBalance: A Power Construct Zygarde can freely switch between the frail but speedy 10% Forme and the sturdier (and slightly slower) 50% Forme, and both are capable of turning into Complete Forme when Zygarde TurnsRed.
* NonIndicativeName: Given its appearance in ''Sun and Moon'', which have Totem Pokémon and Ultra Beasts that use auras to boost their stats, you'd be forgiven for thinking Aura Break would negate these. Nope, they still only affect the auras of Xerneas and Yveltal (who unlike Zygarde, can't be found in Alola, making the Ability useless).
* NonMaliciousMonster: Zygarde looks alien and somewhat creepy, but it's always monitoring the ecosystem and keeping everything in balance. [[GaiasVengeance If something threatens said ecosystem, however...]]
* ObviousRulePatch: The games won't stop your Zygarde Cube from holding more Zygarde Cells via separating outsider Zygarde, but you can't get the Zygarde Cores through this method.
* OlympusMons: Zygarde is a protector of the environment of Kalos. Showing up in ''Sun and Moon'' implies it's watching over the entire ''world''.
-->'''Dexio:''' Zygarde is said to maintain the order of the Kalos region... then why is it in Alola...? Is it a sign that something is about to happen?
* OneWingedAngel: Starting with ''Sun & Moon'', Zygarde can morph into its Complete Forme when its health reaches critical levels, thanks to its Ability.
* OurDragonsAreDifferent: Zygarde is a bug-like snake and outright alien-looking. Its other forms resemble a blob, a Doberman, and a HumanoidAbomination with a BellyMouth; none of its forms are conventionally dragonlike at all, outside of its vaguely scale-like hexagon motif. Admittedly when it shows off how the ends of its wings can open up to reveal what appear to be mouths it looks a bit more like a multi-headed humanoid dragon.
* ThePiratesWhoDontDoAnything: Zygarde is the protector of the ecosystem, and acts as a mediator between Xerneas and Yveltal while [[GaiasVengeance dealing swift punishment on those that threaten the environment]]. That said, we never see it acting as a mediator, and in the game canon, there are at least ''three'' instances of ecosystem-destroying calamities[[labelnote:*]](Team Flare exploiting the power of Xerneas/Yveltal and the Ultimate Weapon for mass genocide in ''VideoGame/PokemonXAndY'', the Ultra Beasts attacking Alola in ''VideoGame/PokemonSunAndMoon'', and Necrozma draining the light of the Pokémon world ''on top of'' the Ultra Beast invasion in ''VideoGame/PokemonUltraSunAndUltraMoon'')[[/labelnote]] occuring while Zygarde's around, and in all three we never see it do anything to curb them.
* PowerGlows: Zygarde's scales glow in odd patterns while in battle.
* PowerNullifier: Its SecretArt Core Enforcer erases the Abilities of any opponents that have already used a move on the same turn that it’s used. Complete Forme synergizes with it very well due to losing speed in exchange for special attack.
* PurposelyOverpowered: Zygarde is banned from the Battle Facility and official tournaments.
* RainOfArrows: Its SecretArt Thousand Arrows invokes this. Appropriately enough it's a Ground-type move that can even hit Flying-types.
* RecurringElement:
** Defied in a series first. Zygarde is the first built-in third member of a mascot duo to not receive its own game in the same generation. Blastoise rounded out the ''Red, Green, and Blue'' versions in Japan, and Suicune (not even a member of Ho-oh and Lugia's cohort) was made into a mascot for a ''Crystal'' version.
** Like Rayquaza, Giratina, and Kyurem, Zygarde is the third Dragon Legendary in a trio that is found post-game. Zygarde also continues the tradition set by Rayquaza and Giratina, the one who acts to correct any damage caused by the other Legendaries of its generation, and like Giratina and Kyurem, its 'true' form is not shown in the games that its counterparts mascot for.
** A third Legendary related to the title Legendaries who, when "complete", incorporates elements of the other two in its design. Are we talking about Kyurem or Zygarde? The only real difference here is that Zygarde doesn't physically incorporate Xerneas and Yveltal, and it has one complete design that reflects ''both'' of them at once with one blue and one red wing.
* {{Retcon}}: With its inclusion in ''Sun and Moon'', Zygarde has been presented less as a mediator between Xerneas and Yveltal, but as more of an independent force.
* ScissorsCutsRock: Its SecretArt Thousand Arrows is a Ground-type move that hits Flying-types. All other Ground-type attacks normally ''cannot hit'' Flying-types.
* SecretArt: Zygarde has the distinction of having the most signature moves of any Pokémon.
** Initially, Zygarde's exclusive traits were Land's Wrath and the ability Aura Break. Land's Wrath is a Ground-type attack that is slightly weaker than the widespread Earthquake, but will not harm allies if used during a Double or Triple Battle. Its Aura Break ability reverses the effects of Xerneas' Fairy Aura and Yveltal's Dark Aura abilities, causing them to reduce the damage of Fairy- and Dark-type attacks instead of buffing them.
** ''Sun and Moon'' added a couple:
*** Zygarde's other ability introduced in ''Sun and Moon'' was Power Construct, which causes it to enter its 100% form when it is at half health or less.
*** [[YouWillNotEvadeMe Thousand Waves]], a herd-hitting Ground attack which deals damage and prevents foes from fleeing.
*** [[RainOfArrows Thousand Arrows]], a unique herd-hitting Ground attack which has the distinction of not only being able to hit Flying-types or floating Pokemon (who normally NoSell Ground moves), but actually shoot them down and ground them to remove their immunities.
*** [[PowerNullifier Core Enforcer]], a powerful Dragon-type move which deals damage and, if the opponent moved first, disables their Ability.
* SingleSpecimenSpecies: Zygarde zig-zags this -- while it can become one complete being, it is made up of several Cores (each with their own thoughts) and Cells. The player can even create multiple Zygarde -- each with their own unique stats, nickname etc. -- provided they have enough Cells (and they haven't assembled an inseparable Zygarde with Power Construct). However, ''Sun and Moon'' implies that there is only one Zygarde collective, and the one split throughout Alola is explicitly the same one from Kalos.
* SinisterGeometry: [[SubvertedTrope Subverted]] with Zygarde. It really does make the [[JustForPun wyrm]] look creepy, but in reality it's just a nature-loving EldritchAbomination. That, again, will kill you if you harm the environment.
* SlidingScaleOfGameplayAndStoryIntegration: Zygarde is said to only enter its Complete Forme in a GodzillaThreshold situation, where there's no other options and it believes itself outmatched. Gameplay-wise this is how Power Construct works in ''Sun and Moon'', which lets 10% Zygarde or 50% Zygarde assume Complete Forme if its HP reaches a critical level.
* SpiderSense: Strangely enough, Zygarde may have some form of precognition, if it emmigrating all the way to Alola from Kalos just in time for [[spoiler:the invasion of the region's ecosystem by alien creatures from another universe]] is anything to go by. Dexio even believes Zygarde is in Alola because something big is going to go down.
* StatusBuffDispel: Zygarde's Aura Break, which causes Fairy Aura and Dark Aura to weaken their respective moves instead of boosting them.
* StoneWall: Zygarde's Complete Forme, for [[OlympusMons Legendary standards]], having a massive HP stat as well as good defenses, but comparatively low Attack, Special Attack and Speed.
* SuperMode: In dire situtions, Zygarde can reabsorb all of its scattered cores and cells to assume Complete Forme. While its stats are largely the same as the 50% Forme, where it truly shines is its base HP stat of '''216''', [[DamageSpongeBoss making it nigh-impossible to take down]].
* TheSwarm: Thousand Waves shows Zygarde dissembling into Cells and swarming the enemy before reassembling themselves into the whole.
* TookALevelInBadass: Zygarde is weaker than its Legendary brethren and has an Ability that is useless when they're not around (and outright detrimental if they're on Zygarde's side in a Double Battle), but that all changes once it becomes Complete, becoming much stronger than them.
* WaveMotionGun: Zygarde's Complete Forme also has a signature move, called Core Enforcer. Should Zygarde be outsped before launching this attack, it [[PowerNullifier nullifies any enemy abilities currently in effect]].
* UselessUsefulSpell:
** Aura Break might actually be useful if it affected more than two Pokémon, both of which Zygarde will likely never face outside of multiplayer battles. If Xerneas or Yveltal happen to be on the same team as Zygarde, Aura Break will do more harm than good. A broken Dark Aura doesn't hinder Yveltal's Flying-type advantages against Zygarde and it also ends up causing its Crunch to be weaker than usual.
** Land's Wrath is a weaker Earthquake, but has the advantage of not damaging allies in Double Battles. However, [[YouWillNotEvadeMe Thousand Waves]]/[[AntiAir Arrows]] not only do exactly the same thing, but also have beneficial effects that Land's Wrath simply lacks.
** Core Enforcer looks very impressive, and would be quite a dangerous move... if it weren't a special move on a Pokémon that generally favors physical Attack, even after receiving a Special Attack boost in its Complete Forme. Also, its added effect of nullifying a target's Ability only works if the target moves faster than Zygarde, making said effect fairly impractical for 50% Forme Zygarde (who is still faster than average) and outright useless for the 10% Forme.
* WeakButSkilled: In a sense. Other than HP, Complete Forme Zygarde has high, balanced stats that are nonetheless fairly low by Legendary standards. However, [[DamageSpongeBoss its insane amount of HP]] lets it perform a variety of roles, one of which is boosting its offensive stats and Speed to ridiculous proportions with Dragon Dance and/or Coil while having the bulk to perform it multiple times safely. Add in the fact it can use an unavoidable Ground-type Attack with Thousand Arrows, and you've got yourself a ridiculous powerhouse.
* TheWormThatWalks: Zygarde is actually composed of many smaller creatures known as Zygarde Cells, as well as other small creatures called Zygarde Cores, which serve as the "brains".
* YourSizeMayVary: In ''VideoGame/PokemonXAndY'', Zygarde is shown to be [[https://serebii.net/xy/zygarde-ow.jpg noticeably larger than the player in the overworld]]. It has another overworld model in ''VideoGame/PokemonUltraSunAndUltraMoon'', [[https://serebii.net/ultrasunultramoon/zygarde-ow.jpg and it seems to be a fraction of its original size]].
* YouWillNotEvadeMe: One of its {{Secret Art}}s, Thousand Waves, prevents Pokémon hit by it from switching out.
[[/folder]]

[[folder: Diancie]]
!719: Diancie (ディアンシー ''dianshii'')
[[quoteright:163:http://static.tvtropes.org/pmwiki/pub/images/719-oras_932.png]]

A Mythical Pokémon hailing from Kalos, Diancie is unique in that rather than being its own species, it is the result of a mutated Carbink. It is capable of creating diamonds by taking carbon from the air and compressing it with its hands, which it can weaponise with its [[SecretArt unique]] Diamond Storm attack. It also has a Mega Evolution that gets the ability Magic Bounce and better offenses and speed at the cost of its defenses. It is the only Pokémon in Generation VI capable of Mega Evolving.
----
* AntiMagic: Mega Diancie has Magic Bounce as its Ability, reflecting back most non-damaging moves back to the user.
* BadassAdorable: About as adorable as you can get from a rock fairy, and has some very impressive defense and attack power. It's taken a step further with its Mega form, which becomes a full-on ''diamond'' fairy and hits much harder.
* {{BFS}}: In the animated trailer for ''Omega Ruby and Alpha Sapphire'', Mega Diancie is shown forming a diamond sword roughly as large as itself.
* CripplingOverspecialization: Inverted. Unlike Carbink, Diancie is capable of learning Diamond Storm. While it is much more powerful than the Power Gem it replaces, it's a ''physical'' move, meaning that Diancie has lost its only special Rock-Type move. Diancie fortunately has equal attack and special attack, but all of its fairy moves are special, meaning that it's impossible for it to specialize in one category of attacks or the other while still getting to use both of its best [=STABs=] until Gen VII where it is now capable of learning Power Gem.
* CuteMonsterGirl: It's genderless, but still very feminine in design and referred to as a princess. Its Mega Evolution even has what resembles a huge dress.
* DishingOutDirt: A Rock-type with a diamond motif.
* ElementalBaggage: It can literally spin diamonds out of thin air.
* ElementalHair: Made of diamonds.
* EverythingsBetterWithPrincesses: It's referred to as a princess in its InSeriesNickname and actually is one in ''Diancie and the Cocoon of Destruction''.
* GemEncrusted: It has diamonds embedded in its body, as well as a gold nugget on its forehead.
* GemstoneAssault: Can create diamonds effortlessly and fire them at opponents. This is reflected in its Diamond Storm attack.
* InSeriesNickname: According to the official website, it's known as "The Royal Pink Princess" when it's in Mega form.
* KingMook: It's a much stronger, transformed Carbink with a slightly different movepool. The only difference stat-wise is that Diancie has higher offenses. Diancie is highly unusual in that it's both the only Mythical Pokémon known to evolve or transform from a common Pokémon, AND it's one of the few cases where two different Pokémon are known to be directly related via a transformation or evolution that is unavailable for players to trigger in any way.
* KickingAssInAllHerFinery: Like Mega Gardevoir, Mega Diancie looks like it's wearing a huge dress. It's actually faster than the former and over twice as fast as normal Diancie.
* KryptoniteFactor: Diancie doesn't take Steel-type attacks any better than its predecessor.
* LightningBruiser: Mega Diancie is not as bulky as its normal counterpart, but it still has good defenses to go with its offenses (which are higher than Rayquaza's!) and its Speed is nearly double that of its normal state.
* LoopholeAbuse: Diamond Storm has a 50% chance of raising Diancie's Defense for every Pokémon hit, and targets all opposing enemies. [[ExactWords It doesn't say anywhere, however, that the chance only procs once per volley]] -- every target hit will flip the proverbial coin, and multiple good flips means multiple stat boosts at once. If used in a Double or Triple Battle, it can quickly rack up boosts and become very difficult to break on the Physical side. It's made even nastier with Clear Body/Magic Bounce negating/reflecting most attempts to remove the buffs.
* MagicKnight: Mega Diancie's Attack and Special Attack come in to a whopping 160 each, and it has quite the movepool to take advantage of both stats.
* MegaTwintails: They're made of ''gems''. And larger than its head.
* MightyGlacier: A regular Diancie has very strong defense and decent offenses, but it's very slow.
* NoBiologicalSex: Like Meloetta, it has an extremely feminine appearance, but it's genderless.
* OlympusMons: Naturally. It's very rare and has the power to make diamonds out of thin air.
* OurFairiesAreDifferent: This one is made of rocks and diamonds.
* PermanentlyMissableContent: Diancie can only be obtained by downloading it from a limited-tme only event, outside of trading or hacking. Diancite is also this by extension.
* PinkMeansFeminine: It's covered with pink gems and has a very feminine design.
* PimpedOutDress: Mega Diancie sports one, which is made out of giant gems.
* PrincessesPreferPink: It resembles and is called a princess, and has pink gemstones all over its body. Taken UpToEleven with Shiny Diancie, whose "outfit" is a rich magenta.
* PurposelyOverpowered: Diancie cannot be used in the Battle facilities or most official tournaments.
* RealityWarper: Diancie is one of the few Pokémon that naturally learns Trick Room, a field effect that makes slow Pokémon go before fast Pokémon for five turns.
* RecurringElement: One of the cutely designed Mythical Pokémon only available via special distributions.
* RequiredPartyMember: The Japan-exclusive "Diamond Storm" online competition that ran shortly after Diancie's release required having it in your party to participate.
* RiddleForTheAges: What exactly triggers a mutation of a Carbink into a Diancie? It's completely unexplained, and if there was a method it certainly doesn't exist in the games themselves.
* SecretArt: [[GemstoneAssault Diamond Storm]], a physical Rock-type attack with a 50% chance of increasing the user's defense for every successful hit.
* SecretCharacter: Like all Mythicals, it cannot be legally obtained during normal gameplay, only from special distributions. In addition, its use is restricted in Battle facilities and official tournaments.
* ShoutOutThemeNaming: One Diancie event released for ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'' had "Hope" as its Original Trainer, in an apparant reference to the real-life [[https://en.wikipedia.org/wiki/Hope_Diamond Hope Diamond]].
* SingleSpecimenSpecies: One of the few Legendary and Mythical Pokémon to avert this; Diancie is the result of a Carbink undergoing a mutation. The cause of said mutation is never explained, and it's entirely probable it's so rare among Carbink that only one or two would exist at the same time.
* SpontaneousWeaponCreation: [[https://www.youtube.com/watch?v=gqSe5UNPgK0#t=23 In the ''Omega Ruby and Alpha Sapphire'' animated trailer]], Mega Diancie is shown creating [[BlingOfWar a sword out of diamonds]].
* SuperiorSuccessor: To Carbink, both in- and out-of-universe. Something that can create diamonds out of nothing is understandably highly-valued, and its stats and moveset almost match Carbink's point-for-point other than increased power and losing one move for a stronger one.
* SuperMode: By holding Diancite, it can Mega Evolve into Mega Diancie. Notably, it's the first (and so far only) Pokémon introduced in Generation VI to have a Mega Evolution, and the only Mythical Pokémon to have one.
* {{Tsundere}}: Like Braixen and Meowstic, it will fold its arms and look away if you upset it, but is mostly very nice.
[[/folder]]

[[folder: Hoopa]]
!720: Hoopa (フーパ ''fuupa'')
[[quoteright:191:http://static.tvtropes.org/pmwiki/pub/images/720-oras_7892.png]]

One of the Mythical Pokémon of Kalos, Hoopa is a [[RealityWarper reality-warping]] [[TheTrickster trickster]] of the [=Ghost/Psychic=]-type. Known for being a very impulsive and kleptomaniacal thief, it readily steals anything that catches its fancy, aided by its power to create hyperspace portals at will - this is reflected in its ability, Magician, that steals the held item of any Pokémon it hits. It starts out in Confined form; once it is Unbound, its type changes to [=Dark/Psychic=] and it becomes much more powerful and imposing.
----
* AlwaysAccurateAttack: Hyperspace Hole and Hyperspace Fury bypass the checks for accuracy and evasion, so they never miss unless the target is using a move like Fly that removes the user from the field for a turn.
* ArmorPiercingAttack: Hyperspace Hole and Hyperspace Fury also cannot be blocked by Protect, Detect, Spiky Shield, Mat Block, or King's Shield.
* BagOfHolding: Its loop is a portal that allows it to store things it likes. Apparently, the space it keeps things is large enough to fit ''an entire island''.
* BewareTheSillyOnes: Hoopa Confined may be a silly-looking little critter, but that won't stop it from kicking your ass and stealing everything you own while it's at it.
* BizarreAlienBiology: As Hoopa Unbound, the black spots on its torso's sides are actually holes in which it stores its arms when it doesn't need them.
* CheshireCatGrin: Befitting its trickster nature, this is Hoopa's default expression in its normal forme.
* CombatPragmatist: Hoopa Unbound trades its Ghost typing for a Dark typing. In both forms, it steals stuff in battle, as shown by its Magician ability, and Hoopa Unbound's Hyperspace Fury (which hits from all sides and bypasses Protect, Detect, Spiky Shield, Mat Block, and King's Shield) isn't exactly what you would call "fair fighting".
* ChromeChampion: Its shiny forms are a solid palette of gold.
* DangerousForbiddenTechnique: Hyperspace Fury is incredibly powerful and [[UnblockableAttack ignores all shielding moves]], but every use lowers Hoopa's Defense by one stage. Given that [[GlassCannon Defense is Hoopa's lowest stat...]]
* DarkIsEvil: Hoopa Unbound looks and [[EvilLaugh sounds]] the part, and it's an infamous thief that steals anything not nailed down (and it'll even take the stuff that is). In addition, its classification changes from the "Mischief" Pokémon to "Djinn", suggesting Hoopa Unbound doesn't play around.
* DoNotTauntCthulhu: An unnamed criminal organization once attempted to capture Hoopa in an effort to control its powers (key word being "attempted"). Hoopa responded by stealing everything worthwhile that they owned, terrifying them to the point of boarding themselves up in their own headquaters, and then warping said HQ into the middle of a barren desert.
* EldritchAbomination: Hoopa looks downright demonic in its Unbound form. This is further cemented with its SecretArt Hyperspace Fury, which cannot be used by any other Pokémon at all, not even itself in its Confined form, since it involves flinging its arms at the opponent through its ring portals.
* EvilLaugh: Hoopa Unbound's cry is a rather deep-voiced laugh. Especially noticeable when it laughs at the opponent during its Hyperspace Fury move.
* EyesDoNotBelongThere: The loop on Hoopa Unbound's torso and the fur around it make it resemble a giant eyeball.
* FloatingLimbs: Hoopa's arms are detached from its body. It's not that obvious when Hoopa is in its Confined Forme, but it is in its Unbound Forme.
* FogFeet: Hoopa Confined has a little ghost tail.
* GenieInABottle: Implied by its [[FogFeet design]] and its rings, but made much more explicit by the Prison Bottle item which allows Hoopa to become its Unbound Forme.
* TheGiant: Hoopa Unbound is 21'04" or 6.5 meters tall (meaning it's as tall as Gyarados is long), making it the tallest humanoid Pokémon in the entire franchise, the third-tallest Pokémon that's not based on a snake or serpent, and it weighs nearly half a ton!
* GlassCannon: It has a high Special Attack on par with Kyogre's, but isn't very fast and cannot take a hit on the physical side. Its Unbound Form receives a huge boost to its Attack stat, turning it into a MagicKnight, but it's only slightly faster and its poor Defense stat isn't altered.
* GreatGazoo: The powers of hyperspace, reality-warping, and the title of a Mythical Pokémon in the hands of a trouble-maker.
* LetsYouAndHimFight: It's implied that Hoopa is the reason you encounter the Legendary Pokémon at Mirage Spots in ''Omega Ruby and Alpha Sapphire'', as the portals they come out of look like Hoopa's rings.
* ImpossibleThief: Hoopa doesn't always just steal treasure from castles, sometimes it steals the castles themselves. There are a few implications that a castle in Kalos that vanished into thin air 3,000 years ago was Hoopa's doing.
* MakeMyMonsterGrow: Hoopa Confined is about the size of a pillow while its Unbound forme is taller than Primal Groudon!
* MagicKnight: Hoopa Unbound has a combination of such huge attacking stats that they are only below the likes of Deoxys's Attack Forme and Mega Rayquaza.
* MultiArmedAndDangerous: Its Unbound Forme has three pairs of arms and is implied to be malicious.
* NoBiologicalSex: Genderless, but referred to as male in ''VideoGame/PokemonSuperMysteryDungeon''.
* NoHoldsBarredBeatdown: Hyperspace Fury has Hoopa's portals move around the target to allow its arms to strike at all angles.
* NumberOfTheBeast: Six arms, six ribs and six prongs extending from its Unbound form's abdominal ring.
* OlympusMons: It's a Mythical Pokémon with reality-warping powers.
* OurGeniesAreDifferent: Its title is "the Archdjinni of Rings", a ShoutOut to the djinn of the ring (an obscure reference in genie stories) and the lamp (a common reference in genie stories) from the original story of ''Literature/{{Aladdin}}''.
* PermanentlyMissableContent: Yet another Mythical only obtainable via limited time only events. Likewise, the Prison Bottle in ''OR/AS'' is this since one needs a Hoopa in order to get it (it can be found normally in ''Sun and Moon'', however).
* PhantomThief: Quite literally. It uses it powers to steal things that would otherwise be impossible to take like entire castles.
* PowerAtAPrice: Hyperspace Fury is more powerful than Hyperspace Hole and ignores Substitutes, but every use will lower Hoopa Unbound's already bad Defense.
* PowerLimiter: The Prison Bottle, which acts in a similar way to the Kami Trio's Reveal Glass, allows Hoopa to change formes whenever and wherever. However, it can only remain Unbound for three days before automatically reverting. It automatically reverts when deposited into the PC.
* PsychicPowers: A Psychic-type, and it's explicitly a RealityWarper with teleportation powers.
* PunnyName: Not Hoopa itself, but rather, its OT. When obtained as a U.S. UsefulNotes/McDonalds promo, Hoopa's OT is named "Mac".
* RealityWarper: A characteristic of Hoopa's is that it [[VideoGame/{{Portal}} thinks with portals]], using them to send loot from one place to another instantly, even if they're miles apart. It can even do this with itself, as shown by its use of Hyperspace Hole and Hyperspace Fury.
* RecurringElement: As with Shaymin and Keldeo before it, Hoopa is a Mythical Pokémon who only had one form in ''VideoGame/PokemonXAndY'', and Hoopa Unbound didn't exist until the next two games of Gen VI, ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby/Alpha Sapphire]]'', were released. Also like Shaymin, its alternate form can't be retained in the PC, and it reverts after a period of time.
* RestrainingBolt: The transformation to Hoopa Unbound occurs when Hoopa's true strength is unsealed. This is controlled by the player and seems to only last three days at a time before it needs to be done again.
* RingOfPower: It's covered in them. It might be inspired by the lesser-known "Djinni of the Ring" from the classic version of ''Aladdin''.
* RuleOfThree: Hoopa Confined has three rings adorning its body that it uses as portals. Both Hoopa formes are based on genies, which are known for granting whoever frees them three wishes. Using the Prison Bottle will allow it to remain Unbound for three days before it reverts.
* {{Sadist}}: When Hoopa Unbound uses Hyperspace Fury, it will appear behind the opponent and [[EvilLaugh laugh at it]] as it is being pummeled.
* ScrewySquirrel: Most of its pranks and thefts are implied to be because it simply felt like it, and is known as the Mischief Pokémon.
* SealedEvilInACan: Hoopa's Unbound form is the evil, and the Prison Bottle is the can. The Unbound form is its true form; its regular form is what it turned into after having its power sealed away in the Prison Bottle.
* SecretArt:
** The move [[WeaponizedTeleportation Hyperspace Hole]], a special Psychic-type attack that [[AlwaysAccurateAttack never misses]] and even hits past Protect and Detect.
** Hoopa Unbound has the move Hyperspace Fury, a physical Dark-type move with the same effects as Hyperspace Hole with the added ability to ignore Substitutes while dropping Hoopa's Defense with each use. Hyperspace Fury is also unique in that it can only be used by Hoopa Unbound as the move will fail if used by anything else.
* SecretCharacter: It's a Mythical Pokémon not initially revealed until a few years following the release ''VideoGame/PokemonXAndY'', and as such can't be obtained by in-game means.
* SlasherSmile: When it becomes Unbound. It's pretty unnerving thanks to its teeth going from normal to pointy with two orc-like tusks.
* SleepModeSize: Hoopa Confined is an adorable, albeit evil-looking, little ghost. When its true power is unlocked and it transforms into its Unbound forme, it grows to become several stories tall.
* SoulPower: A Ghost-type in its standard forme.
* SpaceMaster: It generates golden rings to teleport things as it pleases. It's also implied to be the one responsible for transporting the Legendary Pokémon of other regions to Hoenn in ''Omega Ruby and Alpha Sapphire'' and moving the Mirage Islands around.
* SquishyWizard: Hoopa Confined has very high Special Attack and Special Defense stats, but its physical Defense is very poor. Hoopa Unbound is also this, with a very high Attack stat added to the mix.
* SummonBiggerFish: In adaptations, it goes out of its way to summon some of the most powerful monsters around through its rings (from who knows where), including, quite pointedly, Primal Groudon, Primal Kyogre, and a Shiny Mega Rayquaza.
* SuperpoweredEvilSide: Hoopa Unbound swaps its Ghost-type for a Dark-type and looks overall more sinister.
* TakesOneToKillOne: The Psychic/Ghost Hoopa Confined happens to have the only type combination with a double weakness to one of its own types (that being Ghost).
* ThirdEye: The loop on its head resembles one, fitting of its type.
* TheTrickster: Deemed the "Mischief Pokémon", it's infamous for being a huge kleptomaniac. At least when Confined; Hoopa Unbound has a different classification, suggesting it's far more serious.
* TreasureRoom: Its secret space is rumored to be filled with piles of stolen treasure like gold. It's implied the [[VideoGame/PokemonXAndY Parfum Palace]] was one of its hits.
* VideoGameStealing: Has Magician as its Ability, which causes it steal the opponent's item if Hoopa isn't holding one when attacking. It's also the only Pokémon with Magician as a normal ability.
* WeaponizedTeleportation: Its SecretArt, Hyperspace Hole, uses a portal to teleport next to the opponent and hit them. Hyperspace Fury goes even further by teleporting Unbound's 6 arms to give a NoHoldsBarredBeatdown to the target.
* WildCard: Since Hoopa is a ScrewySquirrel, annoying whoever it wants to [[ItAmusedMe for its own amusement]], in ''VideoGame/PokemonSuperMysteryDungeon'', Hoopa plays this trope straight as a partner Pokémon. It follows the player around and attacks or summons Legendary Pokémon into the field... except there's no guarantee the Legendary Pokémon will attack the enemy ''or you''.
[[/folder]]

[[folder: Volcanion]]
!721:
Volcanion (ボルケニオン ''borukenion'')
[[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/721-oras_7851.png]]

Another Mythical Pokémon hailing from Kalos, and the final Pokémon in its Pokédex. A strange lion-turtle-like creature with a furnace or water-heater aesthetic, Volcanion is notable for being the only Pokémon that's a [[OxymoronicBeing Fire/Water-type]]. With its unique type combination, it has helped the Water-type become paired with ''every'' other type, including itself and the new Fairy-type, thanks to a retcon. This unique combination also gives it the ability to generate steam, which it can use as an attack powerful enough to destroy mountains.
----
* ActionBomb: Volcanion is rumored to have caused the sudden detonation of a mountain range in southern Kalos, and is also capable of learning Explosion.
* BackpackCannon: It has two of them, in fact, and they're used to fire off its steam attacks. When not in use, Volcanion clasps them together into a ring.
* CartoonCreature: Volcanion appears to be based on the Ryukyuan ''shisa'' (シーサー ), or ''komainu'' (狛犬), mythical creatures inspired by lions, tigers, and dogs. Statues of them in pairs are used as guardians that invite good spirits and repel evil ones. Its mechanical appearance and cannon-like "arms" may also draw inspiration from tanks. Its ability to fly using its cannon-like "arms" may also draw inspiration from a steam engine.
* ElementalAbsorption: It absorbs Water-type attacks with its Ability, Water Absorb. Not only does this make it immune to Water-type attacks, but it even heals from them.[[note]]Even if it loses Water Absorb's effect somehow, Water moves still hit Volcanion for neutral damage, and its decent bulk means it's still not going to be taking much in any case.[[/note]]
* GiantSpaceFleaFromNowhere: Much like Heatran, Volcanion doesn't have much of a real legend to it, and it seems to just be a weirdo hanging around mountains, with its only notable aspects being that [[OxymoronicBeing it's a Fire/Water-type]] and its incredible power.
* HavingABlast: Volcanion's steam attacks can be devastating enough to completely gouge a mountain off a given landscape.
* HumansAreTheRealMonsters: It holds this viewpoint in the anime continuity and [[Anime/PokemonVolcanionAndTheMechanicalMarvel its movie]]. It's not known if this holds true for the games, though one of its 'Dex entries notes that it lives in mountains far away from humans, suggesting it at least wants nothing to do with them.
* MagicKnight: Its Attack is good and its Special Attack exceptional, being the third-highest of all Water-types.
* MakingASplash: Because of Volcanion's inclusion, the Water-type has become the second type after Flying to be paired at least once with every other type.
* MeaningfulName:
** Volcanion may be a combination of ''volcano'' and ''lion'', very fitting for a creature like Volcanion. It may also include ''canyon'', referring to its ability to break large landmasses. Additionally, "Canion" may also be a corruption of ''cannon'', as in the two {{backpack cannon}}s Volcanion has.
** The OT for its first Western giveaway is "Helen", seemingly a reference to the real-life volcano [[https://en.wikipedia.org/wiki/Mount_St._Helens Mount St. Helens]].
* MechanicalLifeform: While it isn't a Steel type, it has various features that makes Volcanion appear inorganic, such as pipes.
* MightyGlacier: Has high Attack, Special Attack, and Defense, but it's not that fast.
* MysteriousMist: Volcanion has a tendency to shroud itself in steam in order to conceal itself. It can also learn Mist and Haze.
* OffModel: In an usual case, it's Volcanion's color palette. In its in-game model (shown at the top of this entry), it's a bright orange-red, similar to Groudon in tone. Everywhere else, including its [[http://cdn.bulbagarden.net/upload/4/44/721Volcanion.png official art]] and [[http://cdn.bulbagarden.net/upload/6/6c/Volcanion_anime.png the anime]], it's a much darker shade of maroon.
* OlympusMons: It's a Mythical Pokémon, even if it doesn't have a particularly intriguing lore behind it.
* OxymoronicBeing: Fire and water [[ElementalRockPaperScissors are not known for getting along]], especially in ''Pokémon'', and yet here we are with a Fire/Water-type. Much of its lore revolves around this contradictory typing.
* PermanentlyMissableContent: You won't find this outside of Nintendo events that have passed, and suffice to say, Gen VI isn't getting another one.
* PerpetualFrowner: Volcanion is commonly depicted with a scowl on its face.
* PersonOfMassDestruction: If you obtained Volcanion in ''X'' and ''Y'', an NPC in the Lumiose Press building would read to you from several memos, mostly describing Volcanion's powers, but one in particular marking its historical status. Volcanion is implied by rumor to have obliterated an entire mountain range in a single explosion, creating the plain of Southern Kalos, where it is said to be revered as a "nation builder". Technically, Kalos has little in the way of a proper south, but the settlements appropriately placed on the "southern plain" include Vaniville Town, Aquacorde Town, Santalune City, and Camphrier Town.
* PlayingWithFire: It's part Fire-type. It's notably one of the few Fire-types not weak to Water, and is in fact ''healed'' by it.
* PrimaryColorChampion: Volcanion's color palette is red, blue and yellow.
* RecurringElement: Volcanion is often compared to Heatran, with both being primary Fire-type [[OxymoronicBeing with an odd secondary type]] and an ElementalAbsorption ability, having roughly similar stats [[note]] Balanced across the board, with a focus on Special Attack, though Volcanion sacrifices some of Heatran's durability and speed for increased physical Attack by comparison [[/note]], incorporating mechanical elements into their design, being associated with a subset of their debut region [[note]] Southern Kalos for Volcanion, and the Battle Zone for Heatran [[/note]], and having few legends based on them in comparison to other Legendaries. However, Volcanion is genderless, unlike Heatran [[note]] which is otherwise unique amongst Legendaries for being randomly male or female, unlike all other genderless or set gender Legendaries [[/note]], and because Volcanion is a Mythical Pokémon, it's barred from in-game and official competitions, where Heatran has been quite popular since debuting, due to its versatility and typing.
* ScissorsCutsRock: It only has three weaknesses, and two of them (Ground and Rock) can be easily dealt with thanks to its Water typing. It can even learn Ground moves like Earthquake and Earth Power to deal with Electric-types.
* SecretArt: The Water-type Steam Eruption. It functions as a hybrid of Hydro Pump and Scald, having the same power as Hydro Pump, good accuracy at 95%, and Scald's 30% chance to inflict [[StandardStatusEffects Burn]] on its target.
* SecretCharacter: Like all Mythical Pokémon, you're not getting it unless you download it from a real-life event (or hack the game).
* ShownTheirWork: Volcanoes actually spew a large amount of water vapor, explaining why it's part Water-type. Said vapor is also ''dangerously hot'', hence Steam Eruption's chance to inflict burns.
* WrongContextMagic: Of a sort. Volcanion's OxymoronicBeing status is subject to in-game speculation from an NPC. She theorizes that Volcanion must have an organ that is able to instantly vaporize water into steam. Apparently this is unheard of in Pokémon biology, never mind that Scald (a Water-type attack that can burn) is a move that can be learned by many Pokémon (including Volcanion itself).
* YinYangBomb: It uses Fire and Water attacks; two types you'd never expect a Pokémon to embody at the same time.
[[/folder]]
(#702 - #721)]]
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** GlassCannon: Hawlucha with Unburden can output ridiculous damage with Acrobatics and Hi Jump Kick while outspeeding

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** GlassCannon: Hawlucha with Unburden can output ridiculous damage with Acrobatics and Hi Jump Kick while outspeeding almost all other Pokémon, even those with Choice Scarf.
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Heatran and Volcanion are compared multiple times in the article already, and casually, people refer to them as related or similar quite regularly. Reworked the Hawlucha bit so it's more condensed and less technical

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* BalanceBuff: Received an indirect and complex one in Gen VII. The addition of the terrain Surge abilities, signatures of the Tapu, and the corresponding terrain seeds was a boon to Pokémon with the Unburden ability [[note]] Previously, Unburden was a situational ability that was difficult to use, but with a terrain seed, Pokémon could now instantly activate Unburden and double their speed [[/note]]. Hawlucha particularly benefited from this with its already fast base Speed of 115, which when doubled to 230 is one of the highest Speed stats in the game [[note]] Fast enough to outspeed Pokémon with Choice Scarf, even than the legendary Deoxys-Speed forme! [[/note]]. Combined with Hawlucha's great [=STAB=] combination [[note]] Plus it can use Acrobatics' doubled power since it lacks a hold item after Unburden takes effect [[/note]] and the terrain seed's boost to its meager defenses, Hawlucha rose greatly in popularity in competitive play.


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** GlassCannon: Hawlucha with Unburden can output ridiculous damage with Acrobatics and Hi Jump Kick while outspeeding


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* RecurringElement: Volcanion is often compared to Heatran, with both being primary Fire-type [[OxymoronicBeing with an odd secondary type]] and an ElementalAbsorption ability, having roughly similar stats [[note]] Balanced across the board, with a focus on Special Attack, though Volcanion sacrifices some of Heatran's durability and speed for increased physical Attack by comparison [[/note]], incorporating mechanical elements into their design, being associated with a subset of their debut region [[note]] Southern Kalos for Volcanion, and the Battle Zone for Heatran [[/note]], and having few legends based on them in comparison to other Legendaries. However, Volcanion is genderless, unlike Heatran [[note]] which is otherwise unique amongst Legendaries for being randomly male or female, unlike all other genderless or set gender Legendaries [[/note]], and because Volcanion is a Mythical Pokémon, it's barred from in-game and official competitions, where Heatran has been quite popular since debuting, due to its versatility and typing.

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Hawlucha's Balance Buff seems too competitive-based and too general (pretty much every Pokémon with Unburden would benefit in the same way). Also, it's way too wordy. I'm also not too sure about comparing Volcanion to Heatran.


* BalanceBuff: Received an indirect and complex one in Gen VII. The addition of the terrain Surge abilities, signatures of the Tapu, and the corresponding terrain seeds was a boon to Pokémon with the Unburden ability. Previously, Unburden was a situational ability that was difficult to use, but with a terrain seed, Pokémon could now instantly activate Unburden and double their speed. This especially benefited Hawlucha, as its already good base speed of 115 when doubled to 230 is one of the highest speed stats in the game, even faster than the legendary Deoxys-Speed forme, and the terrain seed boost to its defensive stats helped patch up its fraility. This change was also rather subtle, with even competitive players not picking up on Hawlucha's potential for almost an entire year after ''Sun and Moon'' were released.



* TheArtifact: ''VideoGame/PokemonXAndY'' place emphasis on Zygarde being the mediator between Xerneas and Yveltal, and the balance between life and death. Its Aura Break Ability even reflects this, as it specifically counters the two's own aura Abilities. But in ''VideoGame/PokemonSunAndMoon'', this relationship is all but ignored (save for Complete Forme Zygarde's Pokédex entry) since the two not only have no role in the plot, but aren't in the game at all.

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* TheArtifact: TheArtifact:
**
''VideoGame/PokemonXAndY'' place emphasis on Zygarde being the mediator between Xerneas and Yveltal, and the balance between life and death. Its Aura Break Ability even reflects this, as it specifically counters the two's own aura Abilities. But in ''VideoGame/PokemonSunAndMoon'', this relationship is all but ignored (save for Complete Forme Zygarde's Pokédex entry) since the two not only have no role in the plot, but aren't in the game at all.all.
** Despite Zygarde being relegated to a post-game encounter in ''VideoGame/PokemonUltraSunAndUltraMoon'', it still appears in the middle of the Alola Pokédex. In ''VideoGame/PokemonSunAndMoon'', its strange position made more sense since a player could gather Zygarde Cells as soon as Akala Island, and Zygarde itself could be obtained shortly before Po Town.



* LastDiscMagic: While the player is able to collect Zygarde Cells almost as soon as arriving on Akala Island, Zygarde cannot be assembled until Route 16, which is quite a ways into the game. Even then, the best a player can get by then is a 50% Forme with Aura Break, since some Cells (and therefore a Zygarde with Power Construct -- and by extension its Complete Forme) are locked off until the postgame, [[BraggingRightsReward at which point there's not much it can do with its new power]]. This is, of course, assuming [[CuttingTheKnot one doesn't transfer a Gen VI Zygarde over for extra Cells]].

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* LastDiscMagic: LateCharacterSyndrome:
**
While the player is able to collect Zygarde Cells almost as soon as arriving on Akala Island, Zygarde cannot be assembled until Route 16, which is quite a ways into the game. Even then, the best a player can get by then is a Level 30 50% Forme with Aura Break, since some Cells (and therefore a Zygarde with Power Construct -- and by extension its Complete Forme) are locked off until the postgame, [[BraggingRightsReward at which point there's not much it can do with its new power]]. This is, of course, assuming [[CuttingTheKnot one doesn't transfer a Gen VI Zygarde over for extra Cells]].Cells]].
** In ''VideoGame/PokemonUltraSunAndUltraMoon'', Zygarde becomes a BonusBoss, and as such can't be accessed until becoming the Champion (and dealing with Blacephalon/Stakataka). Though it comes at Level 60, it loses out on much of the game beyond Episode RR -- and strangely enough, it still appears in the middle of the Pokédex.



* RecurringElement: Volcanion is compared Heatran, with both being primary Fire-type [[OxymoronicBeing with an odd secondary type]] and an ElementalAbsorption ability, having roughly similar stats [[note]] Balanced across the board, with a focus on Special Attack, though Volcanion sacrifices some of Heatran's durability and speed for increased physical Attack by comparison [[/note]], incorporating mechanical elements into their design, being associated with a subset of their debut region [[note]] Southern Kalos for Volcanion, and the Battle Zone for Heatran [[/note]], and having few legends based on them in comparison to other Legendaries. However, Volcanion is genderless, unlike Heatran [[note]] which is otherwise unique amongst Legendaries for being randomly male or female, unlike all other genderless or set gender Legendaries [[/note]], and because Volcanion is a Mythical Pokémon, it's barred from in-game and official competitions, where Heatran has been quite popular since debuting, due to its versatility and typing.
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* BalanceBuff: Received an indirect and complex one in Gen VII. The addition of the terrain Surge abilities, signatures of the Tapu, and the corresponding terrain seeds was a boon to Pokémon with the Unburden ability. Previously, Unburden was a situational ability that was difficult to use, but with a terrain seed, Pokémon could now instantly activate Unburden and double their speed. This especially benefited Hawlucha, as its already good base speed of 115 when doubled to 230 is one of the highest speed stats in the game, even faster than the legendary Deoxys-Speed forme, and the terrain seed boost to its defensive stats helped patch up its fraility. This change was also rather subtle, with even competitive players not picking up on Hawlucha's potential for almost an entire year after ''Sun and Moon'' were released.

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* BellyMouth: That mouthlike pattern on Complete Zygarde's chest is an actual mouth.

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* BellyMouth: That Complete Zygarde has a mouthlike pattern orifice on Complete Zygarde's chest its chest, which is an actual mouth.referred to as such by its ''Ultra Sun'' Dex entry.


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* HumongousMecha: {{Subverted|trope}} for Complete Forme Zygarde. It's a fully organic being (and therefore skews closer to {{Kaiju}} than this trope), but has some characteristics of stereotypical mecha such as its overall design, its streamers resembling VerticalMechaFins, its [[CombiningMecha "combining"]] gimmick, and the "face" on its chest similar to mecha such as [[Anime/TengenToppaGurrenLagann Gurren Lagann]] and others.


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* {{Kaiju}}: 50% Forme and Complete Forme Zygarde are gigantic beasts, with Complete Zygarde in particular resembling an organic take on a HumongousMecha.
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* RecurringElement: Volcanion is compared Heatran, with both being primary Fire-type [[OxymoronicBeing with an odd secondary type]] and an ElementalAbsorption ability, having roughly similar stats [[note]] Balanced across the board, with a focus on Special Attack, though Volcanion sacrifices some of Heatran's durability and speed for increased physical Attack by comparison [[/note]], incorporating mechanical elements into their design, being associated with a subset of their debut region [[note]] Southern Kalos for Volcanion, and the Battle Zone for Heatran [[/note]], and having few legends based on them in comparison to other Legendaries. However, Volcanion is genderless, unlike Heatran [[note]] which is otherwise unique amongst Legendaries for being randomly male or female, unlike all other genderless or set gender Legendaries [[/note]], and because Volcanion is a Mythical Pokémon, it's barred from in-game and official competitions, where Heatran has been quite popular since debuting, due to its versatility and typing.

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