History Characters / PokemonGenerationVIFamilies

6th Dec '16 3:51:23 AM flamemario12
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* UpToEleven: Mega Evolution tends to have a 100 BST increase. Ash-Greninja's Battle Bond boost is a ''110'' BST, with an even distribution of 50+ for Attack and Special Attack, and a 10+ for Speed.

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* UpToEleven: Every Mega Evolution tends increases a Pokemon's overall stats by 100. When Greninja transform to have a 100 BST increase. Ash-Greninja's Battle Bond boost Ash-Greninja, its overall stats is a ''110'' BST, with an even distribution of 50+ for Attack and Special Attack, and a 10+ for Speed.increased by 110 instead.
5th Dec '16 2:37:25 PM Tropetastic1995
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* SimpleYetAwesome: Greninja's Hidden Ability Protean allows it to [[ConfusionFu change its type]] to whatever attack it uses. Simple enough, but this also allows Greninja to have universal STAB on all of it moves, meaning that [[SuperPowerLottery with its movepool]], there are very few Pokémon it ''can't'' hit super effectively.

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* SimpleYetAwesome: SimpleYetAwesome:
**
Greninja's Hidden Ability Protean allows it to [[ConfusionFu change its type]] to whatever attack it uses. Simple enough, but this also allows Greninja to have universal STAB on all of it moves, meaning that [[SuperPowerLottery with its movepool]], there are very few Pokémon it ''can't'' hit super effectively.effectively.
** As Ash-Greninja, Water Shuriken goes from AwesomeButImpractical to this, being strong enough to actually be a reliable priority attack.
5th Dec '16 4:08:24 AM Shadao
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Added DiffLines:

* UpToEleven: Mega Evolution tends to have a 100 BST increase. Ash-Greninja's Battle Bond boost is a ''110'' BST, with an even distribution of 50+ for Attack and Special Attack, and a 10+ for Speed.
4th Dec '16 8:41:16 PM flamemario12
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* ActionInitiative: They all learn Quick Attack, and Greninja can pick up [[SecretArt Water Shuriken]] and Shadow Sneak. While the former is usually less than entirely necessary because of Greninja's natural speed, the latter can be used alongside Protean to surprise Fighting-types who thought they had the advantage. Water Shuriken becomes stronger when Greninja becomes Ash-Greninja, and due to being a special attack in the 7th generation, this attack benefits from Ash-Greninja's high Sp.Att. stats.
* AwesomeButImpractical: Water Shuriken is a pretty unique move, being a multi-hit priority attack, and is depicted as one of Greninja's coolest attacks in TCG art and ''VideoGame/SuperSmashBros''. In-game, it's often weaker than desirable, and Greninja is fast enough to not really care about the priority. ''VideoGame/PokemonSunAndMoon'' rectify this by making it a special attack, and an increase in power while Greninja is transformed into Ash-Greninja.

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* ActionInitiative: They all learn Quick Attack, and Greninja can pick up [[SecretArt Water Shuriken]] and Shadow Sneak. While the former is usually less than entirely necessary because of Greninja's natural speed, the latter can be used alongside Protean to surprise Fighting-types who thought they had the advantage. Furthermore, Water Shuriken becomes stronger when Greninja becomes Ash-Greninja, and due to being a special attack in the 7th generation, this attack benefits from Ash-Greninja's high Sp.Att. stats.
Ash-Greninja.
* AwesomeButImpractical: Water Shuriken is a pretty unique move, being a multi-hit priority attack, and is depicted as one of Greninja's coolest attacks in TCG art and ''VideoGame/SuperSmashBros''. In-game, it's often weaker than desirable, and Greninja is fast enough to not really care about the priority. ''VideoGame/PokemonSunAndMoon'' rectify this by making it a special attack, Special move and an increase in power while Greninja is transformed into Ash-Greninja.



* BreakoutCharacter: The most iconic starter of its generation, due to being Ash's main in the anime and its appearance in ''Smash Bros.'' just like Charizard in Gen I, and to a lesser extent Blaziken in Gen III. It even has an 'Ash-Greninja' special forme. Greninja is fact so popular that it ''[[http://www.animenewsnetwork.com/interest/2016-06-07/pokemon-general-election-winner-declared-and-it-isnt-pikachu/.102959 won]]'' the 20th anniversary general election, beating out ''[[SeriesMascot Pikachu]]'' and ''[[{{God}} Arceus]]''.

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* BreakoutCharacter: The most iconic starter of its generation, due to being Ash's main in the anime and its appearance in ''Smash Bros.'' just like Charizard in Gen I, and to a lesser extent Blaziken in Gen III. It even has an 'Ash-Greninja' special forme.forme that made it to ''Sun and Moon''. Greninja is fact so popular that it ''[[http://www.animenewsnetwork.com/interest/2016-06-07/pokemon-general-election-winner-declared-and-it-isnt-pikachu/.102959 won]]'' the 20th anniversary general election, beating out ''[[SeriesMascot Pikachu]]'' [[SeriesMascot Pikachu]]' and ''[[{{God}} Arceus]]''.[[{{God}} Arceus]].



* DifficultButAwesome: Ash-Greninja is a bit tricky to use because it has to knock out an opponent before transforming, but when played at the right time [[labelnote:Note]]More often than not late into the match, preferably after its checks have been removed[[/labelnote]] can make and break entire matches.



** Averted in the actual ''Sun & Moon'' game. While Ash-Greninja can be received early on in the game, he won't really obey you until you cleared the second Grand Trial due to him being Level 36, which is unfortunately only ''one level'' higher than the level cap of the first Grand Trial's completion.

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** Averted in the actual ''Sun & Moon'' game. While Ash-Greninja can be received early on in the game, he won't really obey you until you cleared the second Grand Trial due to him being Level 36, which is unfortunately only ''one level'' one level higher than the level cap of the first Grand Trial's completion.



* FragileSpeedster: Greninja is the fastest of all fully-evolved starters and the fastest Water-type Pokémon, but it doesn't take hits very well. It becomes slightly faster after transforming into Ash-Greninja, but its base speed stat is still slightly lower than Mega Sceptile's.

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* FragileSpeedster: Greninja is the fastest of all fully-evolved starters and the fastest Water-type Pokémon, but it doesn't take hits very well. It becomes slightly faster after Upon transforming into to Ash-Greninja, but its base speed stat is still it became slightly lower than Mega Sceptile's.faster, but it's still just as frail as usual.



* GlassCannon: Continuing in fall in line with its Ninja/Thief theme, Greninja is very fast and also very fragile, but unlike a usual thief, Greninja actually hits hard. Particularly and especially if it has its ''Protean'' ability. This is even taken further as Ash-Greninja, gaining a base stat increase of 50 points for attack and special attack ''each''[[note]]making it the non-legendary, non-Mega, non-Ultra Beast with the single highest Special Attack[[/note]], but with no increase on either defense stat.

to:

* GlassCannon: Continuing in fall in line with its Ninja/Thief theme, Greninja is very fast and also very fragile, but unlike a usual thief, Greninja actually hits hard. Particularly and especially if it has its ''Protean'' ability. This is even taken further as Ash-Greninja, gaining a base stat increase of 50 points for attack huge boost to both its Attack and special attack ''each''[[note]]making it the non-legendary, non-Mega, non-Ultra Beast with the single highest Special Attack[[/note]], Attack stat when Battle Bond activates, but with no increase on either defense stat.both its Defense and Sp.Defense stat aren't altered at all.



* SimpleYetAwesome:
** Greninja's Hidden Ability Protean allows it to [[ConfusionFu change its type]] to whatever attack it uses. Simple enough, but this also allows Greninja to have universal STAB on all of it moves, meaning that [[SuperPowerLottery with its movepool]], there are very few Pokémon it ''can't'' hit super effectively.
** As Ash-Greninja, Water Shuriken goes from AwesomeButImpractical to this. It does more respectable damage, giving Greninja a fairly reliable priority STAB attack coming from a 153 base Special Attack stat, even if it only hits twice.

to:

* SimpleYetAwesome:
**
SimpleYetAwesome: Greninja's Hidden Ability Protean allows it to [[ConfusionFu change its type]] to whatever attack it uses. Simple enough, but this also allows Greninja to have universal STAB on all of it moves, meaning that [[SuperPowerLottery with its movepool]], there are very few Pokémon it ''can't'' hit super effectively.
** As Ash-Greninja, Water Shuriken goes from AwesomeButImpractical to this. It does more respectable damage, giving Greninja a fairly reliable priority STAB attack coming from a 153 base Special Attack stat, even if it only hits twice.
effectively.



* UpToEleven: Mega Evolution tends to have a 100 BST increase. Ash-Greninja's Battle Bond boost is a ''110'' BST, with an even distribution of 50+ for Attack and Special Attack, and a 10+ for Speed. It also boosts the power of Greninja's signature move, [[ActionInitiative Water]] [[SpamAttack Shuriken]], and can still use a held item, [[DiscardAndDraw although it does not gain a separate ability upon transforming]].
* WhenAllYouHaveIsAHammer: Compared to the [[ConfusionFu very versatile]] Protean Greninja, Ash-Greninja is almost exclusively limited to the role of late-game sweeper or revenge killer because it has to knock out a Pokémon before transforming. That being said, once it ''does'' transform, it is a lot better at fulfilling said niche because of its superior offensive presence. [[labelnote:Explanation]]It is faster, has a reliably strong priority attack in Water Shuriken, hits slightly harder on the physical side, only slightly less hard on the special side, and its Water- and Dark-Type moves are ''much'' stronger period.[[/labelnote]]
4th Dec '16 1:21:47 PM Dvandemon
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* ClipItsWings: Thousand Arrows is a Ground-type move that can hit ungrounded Pokémon[[note]] Flying types, any Pokémon with [[PowerFloats Levitate or using Magnet Rise]], under the effects of Telekinesis or holding an [[{{Balloonacy}} Air Balloon]][[/note]] which would otherwise NoSell moves of that type and ground them.

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* ClipItsWings: Thousand Arrows is a Ground-type move that can hit ungrounded Pokémon[[note]] Flying types, any Pokémon with [[PowerFloats Levitate or using Magnet Rise]], under the effects of Telekinesis or holding an [[{{Balloonacy}} Air Balloon]][[/note]] which would otherwise NoSell moves of that type and ground them.them, also interrupting the phases of Fly, Bounce, and Sky Drop where the user is in the sky.
2nd Dec '16 4:46:32 PM Eriorguez
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%% Do not bring up Eternal Flower Floette until it appears in official statements, promotions, or merchandise.



* DummiedOut: AZ's Floette, deemed the Eternal Flower Floette by the games, has different stats from other Floette, closer to Florges' but with a more offensive orientation, and it wields the powerful Fairy-type attack Light of Ruin. However, said Floette cannot be encountered in the games, and remains unreleased via events.



* PintsizedPowerhouse: Florges is 3'07 in height, huge compared to its earlier stages but tiny compared to other fully-evolved Pokemon. That being said, her special defense is the same as ''Lugia's''.

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* PintsizedPowerhouse: PintsizedPowerhouse:
**
Florges is 3'07 in height, huge compared to its earlier stages but tiny compared to other fully-evolved Pokemon. That being said, her special defense is the same as ''Lugia's''.''Lugia's'', and still packs noticeable special attack.
** Eternal Flower Floette is the same size as a regular Floette, but its special attack is comparable to Hydreigon's, and Light of Ruin is even stronger than said Hydreigon's Draco Meteor.



* BroughtToYouByTheLetterS: Zygarde Complete's [[https://youtu.be/nDTKAX-UcQs?t=50 Core Enforcer]] attack fires a laser in Z-pattern, leaving a giant glowing Z on the ground.

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* BroughtToYouByTheLetterS: Zygarde Complete's [[https://youtu.be/nDTKAX-UcQs?t=50 Core Enforcer]] attack Enforcer fires a laser in Z-pattern, leaving a giant glowing Z on the ground.


Added DiffLines:

* DummiedOut: Thousand Arrows and Thousand Waves, despite being usable for the first time in Sun and Moon, exist in the code of the generation VI games.
2nd Dec '16 2:27:26 PM Luigifan
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* DifficultButAwesome: Ash-Greninja is a bit tricky to use because it has to knock out an opponent before transforming, but when played at the right time [[labelnote: Note]]More often than not late into the match, prefferably after it's checks have been removed.[[/labelnote]] can make and break entire matches.
* DiscOneNuke: Ash's Greninja is this for the entirety of the ''Sun & Moon'' special demo. Most Pokémon you encounter are either lower leveled or are unevolved (mid-stage top) and they don't resist his Night Slash, which is a powerful STAB attack. The only fairly strong Pokémon (that also happens to resist Dark-Type attacks) is Hakamo-o, but it can be easily two-shotted by the super effective Aerial Ace. During the Totem Hakamo-o battle as well as against every new trainer that can be fought after the main event, there are two Pokémon in the opposing team, guaranteeing that Greninja will always transform into Ash-Greninja.

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* DifficultButAwesome: Ash-Greninja is a bit tricky to use because it has to knock out an opponent before transforming, but when played at the right time [[labelnote: Note]]More [[labelnote:Note]]More often than not late into the match, prefferably preferably after it's its checks have been removed.[[/labelnote]] removed[[/labelnote]] can make and break entire matches.
* DiscOneNuke: Ash's Greninja is this for the entirety of the ''Sun & Moon'' special demo. Most Pokémon you encounter are either lower leveled lower-leveled or are unevolved (mid-stage top) and they don't resist his Night Slash, which is a powerful STAB attack. The only fairly strong Pokémon (that also happens to resist Dark-Type attacks) is Hakamo-o, but it can be easily two-shotted by the super effective super-effective Aerial Ace. During the Totem Hakamo-o battle as well as against every new trainer that can be fought after the main event, there are two Pokémon in the opposing team, guaranteeing that Greninja will always transform into Ash-Greninja.



* GlassCannon: Continuing in fall in line with its Ninja/Thief theme, Greninja is very fast and also very fragile, but unlike a usual thief, Greninja actually hits hard. Particularly and especially if it has it's ''Protean'' ability. This is even taken further as Ash-Greninja, gaining an base stat increase of 50 points for attack and special attack ''each''[[note]]making it the non-legendary, non-Mega, non-Ultra Beast with the single highest Special Attack[[/note]], but with no increase on either defense stats.

to:

* GlassCannon: Continuing in fall in line with its Ninja/Thief theme, Greninja is very fast and also very fragile, but unlike a usual thief, Greninja actually hits hard. Particularly and especially if it has it's its ''Protean'' ability. This is even taken further as Ash-Greninja, gaining an a base stat increase of 50 points for attack and special attack ''each''[[note]]making it the non-legendary, non-Mega, non-Ultra Beast with the single highest Special Attack[[/note]], but with no increase on either defense stats.stat.



* InformedAbility: Downplayed, but it is explicitely said that Ash-Greninja's legs become so strong after transforming that its speed makes it impossible for your eyes to keep up. While it does become a bit faster, the actual speed boost is rather insignificant in comparison to its offensive boosts.

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* InformedAbility: Downplayed, but it is explicitely explicitly said that Ash-Greninja's legs become so strong after transforming that its speed makes it impossible for your eyes to keep up. While it does become a bit faster, the actual speed boost is rather insignificant in comparison to its offensive boosts.



* UpToEleven: Mega Evolution tends to have a 100 BST increase. Ash-Greninja's Battle Bond boost is a ''110'' BST, with an even distribution of 50+ for Attack and Special Attack, and a 10+ for Speed. It also boosts the power of Greninja's signature move, [[ActionInitiative Water]] [[SpamAttack Shuriken]] and can still use a held item, [[DiscardAndDraw although it does not gain a separate ability upon transforming]].
* WhenAllYouHaveIsAHammer: Compared to the [[ConfusionFu very versatile]] Protean Greninja, Ash-Greninja is almost exclusively limited to the role of late-game sweeper or revenge killer because it has to knock out a Pokémon before transforming. That being said, once it ''does'' transform, it is a lot better at fulfilling said niche because of it's superior offensive presence. [[labelnote: Explanation]]It is faster, has a reliably strong priority attack in Water Shuriken, hits slightly harder on the physical side, only slightly less hard on the special side, and it's Water- and Dark-Type moves are ''much'' stronger period.[[/labelnote]]

to:

* UpToEleven: Mega Evolution tends to have a 100 BST increase. Ash-Greninja's Battle Bond boost is a ''110'' BST, with an even distribution of 50+ for Attack and Special Attack, and a 10+ for Speed. It also boosts the power of Greninja's signature move, [[ActionInitiative Water]] [[SpamAttack Shuriken]] Shuriken]], and can still use a held item, [[DiscardAndDraw although it does not gain a separate ability upon transforming]].
* WhenAllYouHaveIsAHammer: Compared to the [[ConfusionFu very versatile]] Protean Greninja, Ash-Greninja is almost exclusively limited to the role of late-game sweeper or revenge killer because it has to knock out a Pokémon before transforming. That being said, once it ''does'' transform, it is a lot better at fulfilling said niche because of it's its superior offensive presence. [[labelnote: Explanation]]It [[labelnote:Explanation]]It is faster, has a reliably strong priority attack in Water Shuriken, hits slightly harder on the physical side, only slightly less hard on the special side, and it's its Water- and Dark-Type moves are ''much'' stronger period.[[/labelnote]]



* DiscOneNuke: One of the Bunnelby line's two normal abilities is Pickup, which means an automatic 10% chance of them picking up something useful, like a Poké Ball, Potion, Full Heal or Escape Rope after ''every'' battle ending with the player victorious. Higher-level Bunnelby or Diggersby with this ability can pick up things like Ultra Balls, Max Revives, Full Restores, Rare Candies and Leftovers. This makes the entire Bunnelby line useful even as non-battlers as they will spend their time in the player's party occasionally picking up items that the player will more than often find to be of great use.

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* DiscOneNuke: One of the Bunnelby line's two normal abilities is Pickup, which means an automatic 10% chance of them picking up something useful, like a Poké Ball, Potion, Full Heal Heal, or Escape Rope after ''every'' battle ending with the player victorious. Higher-level Bunnelby or Diggersby with this ability can pick up things like Ultra Balls, Max Revives, Full Restores, Rare Candies Candies, and Leftovers. This makes the entire Bunnelby line useful even as non-battlers as they will spend their time in the player's party occasionally picking up items that the player will more than often find to be of great use.



* LethalJokeCharacter: Diggersby may be a goofy looking [[ComMon early-game mammal]] with a relatively low overall stats. However, it is one of few Pokemon to gain Huge Power (as a hidden ability), allowing it to hit as hard as some Legendary Pokemon can do.

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* LethalJokeCharacter: Diggersby may be a goofy looking goofy-looking [[ComMon early-game mammal]] with a relatively low overall stats. However, it is one of the few Pokemon Pokémon to gain Huge Power (as a hidden ability), allowing it to hit as hard as some Legendary Pokemon can do.Pokémon can.



* PintSizedPowerhouse: Bunnelby and Diggersby are both quite small, but if they're lucky enough to have their hidden ability Huge Power, then dear god they are going to pack a punch.

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* PintSizedPowerhouse: Bunnelby and Diggersby are both quite small, but if they're lucky enough to have their hidden ability Huge Power, then dear god god, they are going to pack a punch.



** It is the closest successor to the Bidoof line. Both families are {{Gonk}}-looking, make excellent HM mules, gain unique type combinations upon evolution (Water for Bibarel, Ground for Diggersby) and both have hidden abilities that make them {{Lethal Joke Character}}s.

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** It is the closest successor to the Bidoof line. Both families are {{Gonk}}-looking, make excellent HM mules, gain unique type combinations upon evolution (Water for Bibarel, Ground for Diggersby) Diggersby), and both have hidden abilities that make them {{Lethal Joke Character}}s.



* FragileSpeedster: Extremely fast—Talonflame is the fastest Fire-type Pokémon, which is fitting for a Pokémon based closely on the peregrine falcon—and all of its Flying-type moves have +1 priority when paired with its SecretArt, but it doesn't have much raw attacking or defensive power.

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* FragileSpeedster: Extremely fast—Talonflame fast — Talonflame is the fastest Fire-type Pokémon, which is fitting for a Pokémon based closely on the peregrine falcon—and falcon — and all of its Flying-type moves have +1 priority when paired with its SecretArt, but it doesn't have much raw attacking or defensive power.



* KillerRabbit: While Fletchling is adorable and its Pokedex entry in ''Y'' states the beauty of its lilting voice, it's merciless to intruders that dare to enter its territory.
* MagikarpPower: For a long time, the line learns very few moves of its types—you're stuck with Peck and Ember until level 39. Aerial Ace and Fly by TM and HM help, but it's when you get to the move relearner that you can learn Flare Blitz, and you can relearn Brave Bird or wait until much later for it. Even if you leave Brave Bird out, you'll still be at the point where Talonflame finally gets Acrobatics as well, so you'll be doing a lot more damage thanks to your newly gained high powered moves.

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* KillerRabbit: While Fletchling is adorable and its Pokedex Pokédex entry in ''Y'' states the beauty of its lilting voice, it's merciless to intruders that dare to enter its territory.
* MagikarpPower: For a long time, the line learns very few moves of its types—you're types — you're stuck with Peck and Ember until level 39. Aerial Ace and Fly by TM and HM help, but it's when you get to the move relearner that you can learn Flare Blitz, and you can relearn Brave Bird or wait until much later for it. Even if you leave Brave Bird out, you'll still be at the point where Talonflame finally gets Acrobatics as well, so you'll be doing a lot more damage thanks to your newly gained high powered newly-gained high-powered moves.



* PoorPredictableRock: Talonflame has a shallow offensive movepool; only getting its STAB attacks, Normal attacks, U-turn, Steel Wing, and Solar Beam.

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* PoorPredictableRock: Talonflame has a shallow offensive movepool; movepool, only getting its STAB attacks, Normal attacks, U-turn, Steel Wing, and Solar Beam.



* UselessUsefulSpell: A frail Pokémon like Fletchling isn't going to get any mileage out of a defense-based ability like Big Pecks after the early-game (where [=NPCs=] tend to spam Defense-lowering moves). It's downplayed for Fletchinder and Talonflame—they also have low defensive stats for their ability Flame Body to kick in without taking lethal damage, but their availability early on in the game and their ability to fly make them great for hatching eggs quickly.

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* UselessUsefulSpell: A frail Pokémon like Fletchling isn't going to get any mileage out of a defense-based ability like Big Pecks after the early-game (where [=NPCs=] tend to spam Defense-lowering moves). It's downplayed for Fletchinder and Talonflame—they Talonflame — they also have low defensive stats for their ability Flame Body to kick in without taking lethal damage, but their availability early on in the game and their ability to fly make them great for hatching eggs quickly.



** The colors of Vivillon's wings are dependent on where the trainer is in [[LeaningOntheFourthWall real-life]] via their 3DS' location settings. For instance - Sandstorm pattern for players in Arabia, Polar pattern for players in Canada, a southwestern American High Plains pattern for California, and so on. [[http://i.imgur.com/H4tT8oY.png Here are all the patterns, and where the designs change.]]

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** The colors of Vivillon's wings are dependent on where the trainer is in [[LeaningOntheFourthWall real-life]] via their 3DS' location settings. For instance - -- Sandstorm pattern for players in Arabia, Polar pattern for players in Canada, a southwestern American High Plains pattern for California, and so on. [[http://i.imgur.com/H4tT8oY.png Here are all the patterns, and where the designs change.]]



* PoorPredictableRock: Pyroar has a pretty shallow offensive movepool, it just learns several Fire-type, Normal-type and Dark-type attacks as well as Solar Beam. The rest is Physical moves, which isn't good on Pyroar since it has low Attack stat.

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* PoorPredictableRock: Pyroar has a pretty shallow offensive movepool, movepool; it just learns several Fire-type, Normal-type Normal-type, and Dark-type attacks as well as Solar Beam. The rest is Physical moves, which isn't good on Pyroar since it has low a Attack stat.
1st Dec '16 4:01:07 PM Nin10DillN64
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* DamageSpongeBoss: Complete Zygarde has [[JackOfAllStats balanced stats across the board]], with the only real difference between it and a 50 percent Zygarde being a slight increase in Special Attack... and packing '''double'' the amount of HP, meaning that nothing short of Ice-Type attacks and very powerful Fairy and Dragon-Type attacks are going to put much of a dent in it.

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* DamageSpongeBoss: Complete Zygarde has [[JackOfAllStats balanced stats across the board]], with the only real difference differences between it and a 50 percent Zygarde being a slight increase in Special Attack...Attack and a slight decrease in Speed... and packing '''double'' the amount of HP, meaning that nothing short of Ice-Type attacks and very powerful Fairy and Dragon-Type attacks are going to put much of a dent in it.
30th Nov '16 7:45:00 AM rmctagg09
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* [[BigFriendlyDog Big Friendly Dragon]]: Has the personality of a [[AllAnimalsAreDogs big, lovable dog]] and can accidentally cover its trainer in slime just like a particularly slobbery pooch as well.

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* [[BigFriendlyDog Big Friendly Dragon]]: BigFriendlyDog: Has the personality of a [[AllAnimalsAreDogs big, lovable dog]] and can accidentally cover its trainer in slime just like a particularly slobbery pooch as well.
30th Nov '16 7:21:02 AM RubyVisiblyShaken
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* [[BigFriendlyDog Big Friendly Dragon]]: Has the personality of a big, lovable dog and can accidentally cover its trainer in slime just like a particularly slobbery pooch as well.

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* [[BigFriendlyDog Big Friendly Dragon]]: Has the personality of a [[AllAnimalsAreDogs big, lovable dog dog]] and can accidentally cover its trainer in slime just like a particularly slobbery pooch as well.
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