Follow TV Tropes

Following

History Characters / PillarsOfEternityNPCs

Go To

OR

Is there an issue? Send a MessageReason:
None


* TurnedAgainstTheirMasters: Turned against the Huana, yes, but in doing so, remained loyal to the Engwithans. The're very much bound to their original programming. This is also why the allow Eothas through without a fight, since he too is a creation of the Engwithans.

to:

* TurnedAgainstTheirMasters: Turned against the Huana, yes, but in doing so, remained loyal to the Engwithans. The're very much bound to their original programming. This is also why the they allow Eothas through without a fight, since he too is a creation of the Engwithans.
Is there an issue? Send a MessageReason:
None


* AmbiguousSituation: [[spoiler:What exactly caused his resurrection as a Death Guard. Raedric himself believes that it was his devotion to Berath that triggered it. This seems unlikely however, as Berath generally despises the undead, as they subvert the cycle of life and death.]]

to:

* AmbiguousSituation: [[spoiler:What exactly caused his resurrection as a Death Guard. Raedric himself believes that it was his devotion to Berath that triggered it. This seems unlikely however, as Berath generally despises the undead, as they subvert the cycle of life and death. On the other hand, Death Guards tend to be created from particularly strong-willed or zealous souls who refuse to return to the Wheel. Perhaps he is correct in that his faith itself is what kept him as a Death Guard.]]



* VillainRespect: If you manage to reach him without killing or alerting anyone in his castle, he'll be genuinely impressed.

to:

* VillainRespect: If you manage to reach him without killing or alerting anyone in his castle, he'll be genuinely impressed. Likewise, if you manage to fight your way through to his throne room, he will be impressed by your strength.

Added: 542

Removed: 527

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* BonusBoss: Easily the toughest enemy in the game, found at the bottom of the optional bonus dungeon.



* {{Superboss}}: Easily the toughest enemy in the game, found at the bottom of the optional bonus dungeon.



* BonusBoss: Dealing with him isn't actually necessary to complete the game. Good thing too, since [[spoiler:both times you can fight him]] he's quite difficult.



* {{Superboss}}: Dealing with him isn't actually necessary to complete the game. Good thing too, since [[spoiler:both times you can fight him]] he's quite difficult.



* BonusBoss: One of the most powerful archmages in Eora and the game's only lich, with sinister designs on the Watcher's soul. Completely optional.



* {{Superboss}}: One of the most powerful archmages in Eora and the game's only lich, with sinister designs on the Watcher's soul. Completely optional.



* BonusBoss: If you seek her out at Mowrghek Îen, be ready for a fight, or at least a decidedly fraught conversation.


Added DiffLines:

* OptionalBoss: If you seek her out at Mowrghek Îen, be ready for a fight, or at least a decidedly fraught conversation.
Is there an issue? Send a MessageReason:
Several corrections of entries to the Old Watcher character, which incorrectly state the Raider is the individual who raped the Soldier's mother, rather than the individual who commanded one of her fellow raiders to commit the rape.


* AbandonedWarChild: One of Maerwald's past lives, the Soldier, was fathered by a Glanfathan marauder, the Raider, who raped an Aedyr settler woman. The father was killed by militia afterwards, and the Soldier's mother told him his father was [[MetaphoricallyTrue a soldier who had died before he was born]], not knowing that he was his own father's {{reincarnation}}.

to:

* AbandonedWarChild: One of Maerwald's past lives, the Soldier, was fathered by a Glanfathan marauder, the Raider, marauder who raped an Aedyr settler woman. The father was killed by militia afterwards, and the Soldier's mother told him his father was [[MetaphoricallyTrue a soldier who had died before he was born]], not knowing that he [[spoiler:the Raider was the one who commanded her follower to rape his own father's {{reincarnation}}.mother.]]



* ChildByRape: The Soldier's mother was raped by the Raider, who was then killed and reincarnated ''as'' the Soldier.

to:

* ChildByRape: The Soldier's mother was raped by a Glanfathan at the command of the Raider, who [[spoiler:who was then killed and reincarnated ''as'' the Soldier.]]



* DramaticIrony: One of his past lives [[spoiler:grew up believing that his father was murdered by Glanfathan raiders, due to some deliberate AmbiguousSyntax from his mother. It's also strongly implied that his Glanfathan rapist father's soul passed directly [[ChildByRape into his body]] [[OutWithABang right after conceiving him and dying]]. The son then dedicated his life to avenging his father on the Glanfathan tribe, not knowing they were the tribe of both his biological father and his soul's previous life.]]

to:

* DramaticIrony: One of his past lives [[spoiler:grew up believing that his father was murdered by Glanfathan raiders, due to some deliberate AmbiguousSyntax from his mother. It's also strongly implied that his the soul of the Glanfathan rapist father's soul who demanded one of her fellow raiders to rape his mother passed directly [[ChildByRape into his body]] [[OutWithABang right after conceiving him and dying]].body]]. The son then dedicated his life to avenging his father on the Glanfathan tribe, not knowing they were the tribe of both his biological father and his soul's previous life.]]



* IHatePastMe[=/=]FutureMeScaresMe: He's haunted by his past lives and unable to be certain of where he ends and they begin. As a Glanfathan marauder, he brutally attacked and murdered Dyrwoodan settlers and [[spoiler:participated in the rape of settler women]]. He was then reborn as a boy who would grow up to become a soldier of the Dyrwood, going on to [[spoiler:burn the villages of his past self's tribe]], and is implied to be [[spoiler:the ChildByRape of the Glanfathan marauder]]. It's no wonder the two hate each other so much, and that the guilt has utterly destroyed Maerwald's sense of self.

to:

* IHatePastMe[=/=]FutureMeScaresMe: He's haunted by his past lives and unable to be certain of where he ends and they begin. As a Glanfathan marauder, he brutally attacked and murdered Dyrwoodan settlers and [[spoiler:participated in [[spoiler:commanded the rape of settler women]]. He was then reborn as a boy who would grow up to become a soldier of the Dyrwood, going on to [[spoiler:burn the villages of his past self's tribe]], and is implied to be [[spoiler:the ChildByRape of a woman the Glanfathan marauder]].Raider wanted to punish]]. It's no wonder the two hate each other so much, and that the guilt has utterly destroyed Maerwald's sense of self.



* MadeOfEvil: The Watcher can accuse Maerwald's soul of being this, considering [[spoiler:the Dyrwoodan Soldier committed atrocities on a Glanfathan tribe after his biological father and soul's previous life, the Glanfathan Raider, committed atrocities and raped Dyrwoodan settlers. Note that Maerwald himself seems very kindly and torn with anguish over the evil memories, so it's likely not the case.]]

to:

* MadeOfEvil: The Watcher can accuse Maerwald's soul of being this, considering [[spoiler:the Dyrwoodan Soldier committed atrocities on a Glanfathan tribe after his biological father and soul's previous life, the Glanfathan Raider, committed atrocities and raped arranged for the rape of Dyrwoodan settlers. Note that Maerwald himself seems very kindly and torn with anguish over the evil memories, so it's likely not the case.]]
Is there an issue? Send a MessageReason:
None


* WeaksauceWeakness: All of the Eyeless are vessels according to the game's mechanics, [[spoilers: so St. Ydwin's Redeemer turns them into scrap metal pretty easily.]]

to:

* WeaksauceWeakness: All of the Eyeless are vessels according to the game's mechanics, [[spoilers: [[spoiler: so St. Ydwin's Redeemer turns them into scrap metal pretty easily.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ActuallyPrettyFunny: Downplayed; Adaryc shrugs off most of the Watcher's Clever remarks, but the following line (while discussing that you're both watchers) actually gets a weary smirk out of him-
--->'''The Watcher:''' Are you as tired of listening to dead people as I am?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WeaksauceWeakness: All of the Eyeless are vessels according to the game's mechanics, [[spoilers: so St. Ydwin's Redeemer turns them into scrap metal pretty easily.]]
Is there an issue? Send a MessageReason:
None


** Played straight if you choose to reincarnate her to the Wheel with none of her memories regarding the nature of the gods. It phases her so deeply that she literally begs the Watcher not to do it.

to:

** Played straight if you choose to reincarnate her to the Wheel with none of her memories regarding the nature of the gods. It phases fazes her so deeply that she literally begs the Watcher not to do it.
Is there an issue? Send a MessageReason:


* TheWomanWearingTheQueenlyMask: She's all about projecting a very particular image of strength and regal majesty to her people and the world at large. She can give you a glimpse behind it using her telepathy, if you gain her favor.

to:

* TheWomanWearingTheQueenlyMask: ToughLeaderFacade: She's all about projecting a very particular image of strength and regal majesty to her people and the world at large. She can give you a glimpse behind it using her telepathy, if you gain her favor.
Is there an issue? Send a MessageReason:
None


* VillainHasAPoint: The Watcher is free to explicitly agree with him during your final conversation, which is the ''only'' thing in the game that seems to catch him off-guard. [[spoiler:It doesn't stave off his last effort to kill you, however. His point being, in brief, that the gods, despite being artificial entities engineered by the Engwithans, are still incredibly powerful supernatural beings able to intercede on the behalf of mortals, and thus god enough to hold up to scrutiny by human standards. Thaos argues that without gods and the concrete consequence they represent, there would be nothing to rein in [[HobbesWasRight kith's worst nature]]. He further argues that the 'truth' Iovara would have you propagate would actually do more harm than good, removing a sense of deeper meaning and purpose from people's lives. Your companions' reactions to this vary, based heavily on the Watcher's interactions with the rest of the party -- not just based on whether or not you resolved their personal quest, but 'how'', as well as being shaped by your reputations and dialogue choices throughout the game. Most party members can either shake off Thaos's words... or [[BreakThemByTalking be utterly broken by them,]] tying into the ending you get for each character.]]

to:

* VillainHasAPoint: The Watcher is free to explicitly agree with him during your final conversation, which is the ''only'' thing in the game that seems to catch him off-guard. [[spoiler:It doesn't stave off his last effort to kill you, however. His point being, in brief, that the gods, despite being artificial entities engineered by the Engwithans, are still incredibly powerful supernatural beings able to intercede on the behalf of mortals, and thus god enough to hold up to scrutiny by human standards. Thaos argues that without gods and the concrete consequence they represent, there would be nothing to rein in [[HobbesWasRight kith's worst nature]]. He further argues that the 'truth' Iovara would have you propagate would actually do more harm than good, removing a sense of deeper meaning and purpose from people's lives. Your companions' reactions to this vary, based heavily on the Watcher's interactions with the rest of the party -- not just based on whether or not you resolved their personal quest, but 'how'', ''how'', as well as being shaped by your reputations and dialogue choices throughout the game. Most party members can either shake off Thaos's words... or [[BreakThemByTalking be utterly broken by them,]] them]], tying into the ending you get for each character.]]
Is there an issue? Send a MessageReason:
None


* FalseProphet: He's a complex case. He is legitimately the HighPriest of one of the settings' gods, Woedica, however, [[spoiler:the gods themselves are exposed at the end of the game as artificial constructs, created by ancient soul-smiths as means of ideological and moral control over the peoples of the world. What's more, said soul-smiths were led by one of Thaos' previous incarnations, whose memories and identity he has inherited. However, because the gods' artificiality is all but forgotten in modern times, the only time someone actually refers to Thaos as a false prophet is in a flashback of when his past incarnation's former disciple Iovara call him out on it]].

to:

* FalseProphet: He's a complex case. He is legitimately the HighPriest of one of the settings' gods, Woedica, Woedica; however, [[spoiler:the gods themselves are exposed at the end of the game as artificial constructs, created by ancient soul-smiths as means of ideological and moral control over the peoples of the world. What's more, said soul-smiths were led by one of Thaos' previous incarnations, whose memories and identity he has inherited. However, because the gods' artificiality is all but forgotten in modern times, the only time someone actually refers to Thaos as a false prophet is in a flashback of when his past incarnation's former disciple Iovara call called him out on it]].
Is there an issue? Send a MessageReason:
None


The first seat of the Consualgo mes Casitàs (Council of Captains) and nominal leader of the Príncipi overall. Furrante leads the old guard, seeking to cleave ti the values of Old Valia and return to their former glory.

to:

The first seat of the Consualgo mes Casitàs (Council of Captains) and nominal leader of the Príncipi overall. Furrante leads the old guard, seeking to cleave ti cling to the values of Old Valia and return to their former glory.
Is there an issue? Send a MessageReason:
None


* TheRedBaron: The Last Marceso.

to:

* TheRedBaron: RedBaron: The Last Marceso.



* TheRedBaron: The Sea Wolf.

to:

* TheRedBaron: RedBaron: The Sea Wolf.
Is there an issue? Send a MessageReason:
None



to:

-> '''Voiced by:''' Creator/KeithSilverstein

Changed: 57

Removed: 232

Is there an issue? Send a MessageReason:
Dewicked trope


* CoolPet: She has two white tigers as pets on her rooftop throne, as a display of authority and fearlessness. Their names are Kohopa and Tangaloa, after the two eels of life and death, the aspects of Berath worshipped by the Huana.



* PantheraAwesome: Kohopa and Tangaloa, two white tigers the queen keeps [[CoolPet as pets]], named after the [[{{Ouroboros}} twin eels of Rikuhu]] -- Berath, god of death, in other words.

to:

* PantheraAwesome: Kohopa and Tangaloa, two white tigers the queen keeps [[CoolPet as pets]], pets, named after the [[{{Ouroboros}} twin eels of Rikuhu]] -- Berath, god of death, in other words.words, as a display of authority and fearlessness.
Is there an issue? Send a MessageReason:
Ambiguous Disorder is not a trope anymore, but a redirect to a YMMV entry.


* AmbiguousDisorder: Even after [[spoiler:you restore her memories]], she has trouble recognizing faces and seems more attached to objects to people. The book you give her to help remember the stars seems to have been written with older children in mind.
Is there an issue? Send a MessageReason:
dewicking An Axe To Grind per TRS


* AnAxeToGrind: He wields a battleaxe in combat.

Top