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[[center: [- [[Characters/GranblueFantasyTheEternals The Eternals]] | [[Characters/GranblueFantasyZodiacCharacters Zodiacs]] | [[Characters/GranblueFantasyEvokers Evokers]] ([[Characters/GranblueFantasyNier Nier]]) | [[Characters/GranblueFantasyEventCharacters Event Characters]] -] ]]

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[[center: [- [[Characters/GranblueFantasyTheEternals The Eternals]] | [[Characters/GranblueFantasyZodiacCharacters Zodiacs]] | [[Characters/GranblueFantasyEvokers Evokers]] ([[Characters/GranblueFantasyNier Nier]]) | [[Characters/GranblueFantasyCardinalSaints Cardinal Saints]] | [[Characters/GranblueFantasyEventCharacters Event Characters]] -] ]]
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* ThePiratesWhoDontDoAnything: Justified in that her quest for vengeance means that she's actively slacking from her courtesan job, leading to her being reprimanded multiple times with no effect.
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[[center: [- [[Characters/GranblueFantasyHumanCharacters Humans]] ([[Characters/GranblueFantasyHumansAToE A - E]]) ([[Characters/GranblueFantasyHumansFToN F - N]]) ([[Characters/GranblueFantasyHumansOToZ O - Z]]) | '''Draphs''' | [[Characters/GranblueFantasyErune Erunes]] | [[Characters/GranblueFantasyHarvins Harvins]] | [[Characters/GranblueFantasyPrimalCharacters Primals]] ([[Characters/GranblueFantasySandalphon Sandalphon]]) | [[Characters/GranblueFantasyOther Other]] -] ]]

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[[center: [- [[Characters/GranblueFantasyHumanCharacters Humans]] ([[Characters/GranblueFantasyHumansAToE A - E]]) ([[Characters/GranblueFantasyHumansFToN F - N]]) ([[Characters/GranblueFantasyHumansOToZ O - Z]]) | '''Draphs''' | [[Characters/GranblueFantasyErune Erunes]] | [[Characters/GranblueFantasyHarvins Harvins]] | [[Characters/GranblueFantasyPrimalCharacters Primals]] ([[Characters/GranblueFantasyPrimalCharactersAToJ A-J]]) ([[Characters/GranblueFantasyPrimalCharactersKToZ K-Z]]) ([[Characters/GranblueFantasySandalphon Sandalphon]]) | [[Characters/GranblueFantasyOther Other]] -] ]]
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: She started crafting her own hammer after seeing the weapon wielded by her rescuer. It packs quite the punch, especially with her charge attack when she rams it into the enemy at rocket powered speed.



* DropTheHammer: His weapon is a massive hammer.
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A Characters subpage has now been finally created for the Granblue Fantasy Versus spin-off and its sequel (It was long overdue). Some sentences or trope examples are better off placed/moved/crosswicked there instead, especially if the trope is specific/exclusive only to the Fighting Game.


* BaldHeadOfToughness: His ending shot in ''Versus'' reveals he has no hair underneath his helmet and face bandages.
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[[center: [- [[Characters/GranblueFantasyTheEternals The Eternals]] | [[Characters/GranblueFantasyZodiacCharacters Zodiacs]] | [[Characters/GranblueFantasyEvokers Evokers]] | [[Characters/GranblueFantasyEventCharacters Event Characters]] -] ]]

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[[center: [- [[Characters/GranblueFantasyTheEternals The Eternals]] | [[Characters/GranblueFantasyZodiacCharacters Zodiacs]] | [[Characters/GranblueFantasyEvokers Evokers]] ([[Characters/GranblueFantasyNier Nier]]) | [[Characters/GranblueFantasyEventCharacters Event Characters]] -] ]]

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** For her original Dark version, Narmaya has a stance system that changes her charge attack, second, and third skill effects based on her stance, which can be swapped by using her first skill once every 3 turns. Prior to the rework, swapping each stances gives you normal and elemental attack buff stacks but also debuffs her with up to -75% normal defense down. These DEF down debuff lingers until she dies or the battle ends, and can't be dispelled unless it's from her second stance charge attack effect. Her assassin buff also requires her opponent to be on Overdrive to get it's max effect. Careful management is required to keep her from taking hit and dying, and with the Dark Grids filled brim with full-on offense/enmity builds at the time where everyone needs to be constantly at low health, it's no easy task. The 5&#9733 uncap manages to alleviate things a bit, by the LV 100 skill used to activate both stance effects on next skill cast as well as making her debuff inflict the exact amount rather than based on charge meter, but it still keeps her squishy. Finally averted with her 2020 rework, where it addresses most of her old kit's cruft by turning the stackable defense down into a more manageable flat 20% DEF Down, turning her Defiance buff into an Anytime-Assassin buff that can be triggered every 6 turns provided that you know which button to press, and just make her less fragile overall.

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** For her original Dark version, Narmaya has a stance system that changes her charge attack, second, and third skill effects based on her stance, which can be swapped by using her first skill once every 3 turns. Prior to the rework, swapping each stances gives you normal and elemental attack buff stacks but also debuffs her with up to -75% normal defense down. These DEF down debuff lingers until she dies or the battle ends, and can't be dispelled unless it's from her second stance charge attack effect. Her assassin buff also requires her opponent to be on Overdrive to get it's max effect. Careful management is required to keep her from taking hit and dying, and with the Dark Grids filled brim with full-on offense/enmity builds at the time where everyone needs to be constantly at low health, it's no easy task. The 5&#9733 5★ uncap manages to alleviate things a bit, by the LV 100 skill used to activate both stance effects on next skill cast as well as making her debuff inflict the exact amount rather than based on charge meter, but it still keeps her squishy. Finally averted with her 2020 rework, where it addresses most of her old kit's cruft by turning the stackable defense down into a more manageable flat 20% DEF Down, turning her Defiance buff into an Anytime-Assassin buff that can be triggered every 6 turns provided that you know which button to press, and just make her less fragile overall.



* BaldHeadOfToughness: His ending shot in ''Versus'' reveals he has no hair underneath his helmet and face bandages.



\* WorthyOpponent: Dex commends him as this during and after their battle in the final part of Home Sweet Moon.

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\* * WorthyOpponent: Dex commends him as this during and after their battle in the final part of Home Sweet Moon.
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* SpannerInTheWorks: His presence at the mansion in "Detective Barawa and the Escape from Storm Island" ends up being this for the true culprit. [[spoiler:His invitation actually ''was'' fake, given to him by a disguised Reinbach in an attempt to get him killed in Norman's scheme - nobody, including Norman, had ''any'' idea who Barawa was or why he was there. However, his presence on the island ends up causing Norman's identity to be revealed, and he even screws up Norman's endgame by smashing a hole in the wall and saving him from the burning mansion [[DrivenToSuicide that Norman himself lit on fire]] so that he could face justice - something which Norman resolutely ''didn't'' want.]]
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-->'''Rarity''': R, SR\\

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-->'''Rarity''': R, SR\\SR, SSR (Dual unit with Sarya)\\



'''Charge Attack''': Abandon Reasoning, Beyond Reasoning (Event ver.), No More Thinking (Light ver.)

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'''Charge Attack''': Abandon Reasoning, Beyond Reasoning (Event ver.), No More Thinking (Light ver.)
), Last Resort (Dual unit with Sarya)



-> '''Rarity''': SR\\

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-> '''Rarity''': SR\\SR, SSR (Dual unit with Barawa)\\



'''Style''': Special\\

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'''Style''': Special\\Special, Attack (Dual unit with Barawa)\\



'''Charge Attack''': Keene Gracel (Fire), Keen Insight (Light)

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'''Charge Attack''': Keene Gracel (Fire), Keen Insight (Light)
(Light), Last Resort (Dual unit with Barawa)
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Bokukko is now def-only


* {{Bokukko}}: Refers to herself as "Boku"

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* BeatThemAtTheirOwnGame: The crew got themselves into trouble due to the moneylender tricking them into signing a contract that shouldered them 7 million rupies in debt with the Grandcypher taken as collateral. Utsusemi turned things around by having the crew trick him into signing their own contract that forces him to pay 10 million rupies for renting the ship for five days.




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* LoopholeAbuse: The amount the crew had left over from their newly signed contract wasn't enough to buy Utsusemi out. Expecting such an event to happen, she instead uses the remaining money to buy out vacations days with no expected return date.
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[[caption-width-right:350:Bird of Paradise]]


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* HookerWithAHeartOfGold: A courtesan by trade, she willingly helps the Captain, Lyria and Vyrn out of their current predicament.
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[[folder: Utsusemi]]
!!! Voiced by: Creator/ReinaKondo
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3040491000_01.png]]
-->'''Rarity''': SSR\\
'''Element''': Light\\
'''Style''': Special\\
'''Weapon Specialty''': Harp + Dagger\\
'''Charge Attack''': Delusion's Embrace

A courtesan from a red-light district in the Phantagarde Skydom. She lends a hand to the crew of the Grandcypher after noticing they fell for a scam.
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* KickThemWhileTheyAreDown: Her skills gain additional effects towards enemies in break (or just having an existence of one regarding to her ''Nightlong Melody'' skill), ranging from doing more damage and hits to giving her own applied buffs to the party an extension.

[[/folder]]
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* {{Expy}}: [[spoiler:Of the ''Dragon Ball Super'' version of [[Anime/DragonBallSuperBroly Broly]]. Being a GentleGiant with a [[TheBerserker berserk mode]].

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* {{Expy}}: [[spoiler:Of the ''Dragon Ball Super'' version of [[Anime/DragonBallSuperBroly Broly]].Broly]]]]. Being a GentleGiant with a [[TheBerserker berserk mode]].
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'''Charge Attack''': Seismiche Welle, Zerfall Schlag (SR ver.)

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'''Charge Attack''': Seismiche Welle, Zerfall Schlag (SR ver.)
), Ex Fato Liberatio (5★ Upgrade)
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* {{Expy}}: [[spoiler:Of the ''Dragon Ball Super'' version of ''[[Anime/DragonBallSuperBroly Broly]]''. A GentleGiant who is physically stronger than most Draphs]].

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* {{Expy}}: [[spoiler:Of the ''Dragon Ball Super'' version of ''[[Anime/DragonBallSuperBroly Broly]]''. A [[Anime/DragonBallSuperBroly Broly]]. Being a GentleGiant who is physically stronger than most Draphs]].with a [[TheBerserker berserk mode]].



* ManChild: Despite his big build, he has the mental disposition of a child, and struggles to understand Nehan's idioms. Though this trait is understandable because of his upbringing. At times when he's aware that he made a mistake, he even cries like a child.

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* ManChild: Despite his big build, he has the mental disposition of a child, child and struggles to understand Nehan's idioms. Though this trait is understandable because of his upbringing. At times when he's aware that he made a mistake, he even cries like a child.

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