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* Achille'sHeel: ''Sifu's Poise'' is simultaneously a dodge and a special stance much like Nobushi's and he can access it in various different ways to catch his breath or throw his opponents off. However, because it is a dodge, its exceptionally vulnerable to guard breaks and especially undodgeable attacks when used too carelessly or predictably.

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* Achille'sHeel: AchillesHeel: ''Sifu's Poise'' is simultaneously a dodge and a special stance much like Nobushi's and he can access it in various different ways to catch his breath or throw his opponents off. However, because it is a dodge, its exceptionally vulnerable to guard breaks and especially undodgeable attacks when used too carelessly or predictably.

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* CripplingOverspecialization: Nobushi's complete reliance on light attacks to get opponents bleeding leaves her prone to being simply stalled out by being blocked or worse light parried for massive damage by players who know their way around fighting her, making her a bit of a [[DownplayedTrope downplayed]] SkillGateCharacter, who can still ruin your day if you're not careful.

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* CripplingOverspecialization: Nobushi's complete reliance on light attacks to get opponents bleeding leaves her prone to being simply stalled out by being blocked or worse light parried for massive damage by players who know their way around fighting her, making her a bit of a [[DownplayedTrope downplayed]] SkillGateCharacter, [[SkillGateCharacters Skill Gate Character]], who can still ruin your day if you're not careful.



* ShieldBash: The Valkyrie's special ability is using their shield to attack.

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* ShieldBash: The Valkyrie's special ability specialty is using their a hunkered down shield stance that can be transitioned into a bash at will or in response to attack. an enemy attack. Her side light finishers also have her perform a shield bash that can toss enemies into walls to deal massive damage or throw them off ledges.



* {{Acrofatic}}: Despite his age and size he moves with exceptional grace and form. His "Shifu's Poise" stance also increases stamina regeneration, letting him recover faster than many of his younger adversaries.

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* Achille'sHeel: ''Sifu's Poise'' is simultaneously a dodge and a special stance much like Nobushi's and he can access it in various different ways to catch his breath or throw his opponents off. However, because it is a dodge, its exceptionally vulnerable to guard breaks and especially undodgeable attacks when used too carelessly or predictably.
* {{Acrofatic}}: Despite his age and size he moves with exceptional grace and form. His "Shifu's "Sifu's Poise" stance also increases stamina regeneration, letting him recover faster than many of his younger adversaries.


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* FeelingTheirAge: This is reflected in some of his emotes and most notably in his gameplay. His ''Sifu's Poise'' stance is incredibly important for regenerating his stamina to the point he can use it while out of stamina. The catch? His stamina regenerates far more slowly than other heroes necessitating the use of ''Sifu's Poise''.

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''Weapon: Kanabo''

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''Weapon: Kanabo''Kanabō''



* MightyGlacier: The Shugoki is by far the slowest of all of the heroes, but he makes up for it.
** Having the strongest single hit attacks in the game, as well as having the second-largest health pool and the ability to shrug off attacks that hit him. This makes him incredibly dangerous to attack, and an aggressive Shugoki can trade deadly blows with an opponent.
** His slow speed is offset by his value in objective and team-based game modes such as Dominion and Skirmish, where he gets a passive renown boost for holding zones and for assisting allies with kills. This encourages him to plant his massive feet on an objective, boost the zone's score, and defend it against all comers.
** Becomes even more obvious in Tribute gameplay, as while the Shugoki is slowed while carrying the Tribute, if he's hit while his armor is up he won't drop it, meaning he can run through a melee without worrying about losing the Tribute unless he gets cornered. However, this no longer applies as of Season 9.

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* MightyGlacier: The Shugoki is by far the slowest of all of the heroes, but he makes his talents more than make up for it.
** Having the strongest single hit attacks He swings his kanabō in the game, big-wide arcs with hyper armor to boot, relying heavily on trading tactics to break enemies as well as having the second-largest they shore up against his Heavy-class health pool and the ability to shrug off attacks that hit him. This makes him incredibly dangerous to attack, and an aggressive Shugoki can trade deadly blows with an opponent.
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** His slow speed is offset by his value in objective and team-based game modes such as Dominion and Skirmish, Dominion, where he gets a passive renown boost for holding zones and for assisting allies with kills. This encourages him to plant his massive feet on an objective, boost the zone's score, and defend it against all comers.
** Becomes even more obvious in Tribute gameplay, as while the Shugoki is slowed while carrying the Tribute, if
he's hit while very good at contesting control points and interrupting enemies in team fights with his armor is up he won't drop it, meaning he can run through a melee without worrying about losing the Tribute unless he gets cornered. However, hyper armored heavy attacks, and his Heavy-class perks encourage this no longer applies playstyle as of Season 9.well.



* SimpleYetAwesome: His light attack + headbutt combo is simple to pull off, drains stamina, knocks back the enemy, and is extremely simple to pull off thanks to the Uninterruptible Stance, making it the default counter to ''any'' attack an opponent makes.

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* SimpleYetAwesome: His light attack + bread and butter is swinging his kanabō around in wide-sweeping arcs that can be charged and feinted to throw enemies off, and his economical headbutt combo is simple to pull off, drains stamina, knocks back one of the enemy, and is extremely simple to pull off thanks to the Uninterruptible Stance, making it the default counter to ''any'' attack an opponent makes.few bashes that does damage directly without requiring a follow-up attack.



* DamageOverTime: The Nobushi is one of two base game classes able to inflict bleed damage on enemies, and unlike the Peacekeeper, she does this with ''most of her basic attacks''.

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* CripplingOverspecialization: Nobushi's complete reliance on light attacks to get opponents bleeding leaves her prone to being simply stalled out by being blocked or worse light parried for massive damage by players who know their way around fighting her, making her a bit of a [[DownplayedTrope downplayed]] SkillGateCharacter, who can still ruin your day if you're not careful.
* DamageOverTime: The Nobushi is one of two base game classes able to inflict bleed damage on enemies, and unlike the Peacekeeper, she does this with ''most of getting her basic attacks''.opponents bleeding through long reaching light attacks.



* FragileSpeedster: They're adept at striking quickly and evading, but are pretty lightly armored.
* GlassCannon: Powerful, but they can't take many hits.
* LongRangeFighter: Nobushi have the longest reach of all the classes due to their ''naginata'', and specialize in fighting at range.

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* FragileSpeedster: They're adept at striking quickly The Nobushi's low Assassin-class health pool is offset by her long range allowing her to engage from a distance her enemies can't and evading, but are pretty lightly armored.
her crafty dodge techniques that can be used to weave in and out of an enemy's attacks while poking them to death or simply to make enough space to force the enemy to close the gap.
* GlassCannon: Powerful, Especially with her ''Way of the Shark'' passive which increases the damage she does to bleeding opponents by 20%, meaning she can deal absolutely horrific damage, but they can't take many hits.
her Assassin-class health pool means she has to use her dodging and long range to the fullest extent.
* LongRangeFighter: As long range as For Honor gets, Nobushi have uniquely can fight at longer ranges than the longest reach entire rest of all the classes due cast, being able to stand far enough away from enemies that she can safely poke enemies with hyper armor and ''still'' be out of range of their ''naginata'', and specialize attacks, all thanks in fighting at range. no small part to actually [[SurprisinglyRealisticOutcome using her naginata for thrusting attacks.]]
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* SmugSuper: Downplayed. Whil aside from the Corruption their fighting syyle is very grounded, they're still prone to making dramatic, condescending poses, to the point that it extends to their executions.

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* SmugSuper: Downplayed. Whil While aside from the Corruption their fighting syyle style is very grounded, they're still prone to making dramatic, condescending poses, to the point that it extends to their executions.



* {{Foil}}: To the Centurion, even if unintentionally. Both are enlisted, elite soldiers. Both possess similar default armor designs and weaponry, a single-handed blade supported by strong barehanded punches and kicks. The difference is that Centurion's style is a brutal and efficient with straightforward power blows and combinations, while the Tiandi is arrogant and flashy, with a great deal of unnecessary flourishing and impractical spins.

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* {{Foil}}: To the Centurion, even if unintentionally. Both are enlisted, elite soldiers. Both possess similar default armor designs and weaponry, a single-handed blade supported by strong barehanded punches and kicks. The difference is that Centurion's style is a brutal and efficient with straightforward power blows and combinations, while the Tiandi Tiandi's style is arrogant and flashy, with a great deal of unnecessary flourishing and impractical spins.



* AssholeVictim: {{Subverted|Trope}} - the Ocelotl trailer's description acknowledges that the Aztecs committed singificant amounts of HumanSacrifice, but by the time Horkos showed up to sack their lands, the Aztecs had apparently become more peaceful and traded their surplus gold with seafarers, making Conquistador Vela's actions yet another KickTheDog moment for the Order of Horkos.

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* AssholeVictim: {{Subverted|Trope}} - the Ocelotl trailer's description acknowledges that the Aztecs committed singificant significant amounts of HumanSacrifice, but by the time the Order of Horkos showed up to sack their lands, the Aztecs had apparently become more peaceful and traded their surplus gold with seafarers, making Conquistador Vela's actions yet another KickTheDog moment for the Order of Horkos.
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* SkillGateCharacter: The Pirate was intentionally made with a low-skill floor with tons of tools and intentionally [[HitboxDissonance overtuned tracking range/hitboxes]] to make her appealing to newer players. That said, she can be beaten by those who understand her moveset.

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* SkillGateCharacter: SkillGateCharacters: The Pirate was intentionally made with a low-skill floor with tons of tools and intentionally [[HitboxDissonance overtuned tracking range/hitboxes]] to make her appealing to newer players. That said, she can be beaten by those who understand her moveset.
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* SwissArmyWeapon: Wields a Poleaxe, a polearm with an axe blade on one side, and a [[DropTheHammer hammer head]] on the other, and he's not afraid to simply hit you with the butt end of it either. The class trailer itself claims it to be the most versatile weapon ever made.

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* SwissArmyWeapon: Wields a Poleaxe, a polearm with an axe blade on one side, and a [[DropTheHammer hammer head]] head on the other, and he's not afraid to simply hit you with the butt end of it either. The class trailer itself claims it to be the most versatile weapon ever made.



* DropTheHammer: Their weapon of choice is a war hammer.

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* LuckilyMyShieldWillProtectMe: The Varangians wear a kite shield on their left hand that can be used to assume the ''Oathkeeper'' stance, a brief superior block stance similar to Aramusha's, that upon successfully blocking an attack, can be followed up with a myriad of counter attacks.



* LuckilyMyShieldWillProtectMe: The Varangians wear a kite shield on their left hand that can be used to assume the ''Oathkeeper'' stance, a brief superior block stance similar to Aramusha's, that upon successfully blocking an attack, can be followed up with a myriad of counter attacks.
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* PrivateMilitaryContractors: They travel many lands working as mercenaries and axes-for-hire.

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*CadreOfForeignBodyguards: The Varangian Guard are named and modeled after the historic [[http://en.wikipedia.org/wiki/Byzantine_army#Foreign_and_mercenary_soldiers Varangian Guard]] of the Byzantine Empire. In game, the Varangian Guard speaks a combination of Icelandic, reflecting their origins, and Greek, reflecting their historic role.




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*UndyingLoyalty: In direct contrast to its debut season's focus on treachery, the Varagnian Guard are all about loyalty and once sworn an oath, no bribe will ever change their minds.
*UseYourHead: A few moves feature headbutts.
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* AnAxeToGrind: Like the other Vikings of Heathmoor, the Varangian carries a single battle axe alongside their kite shields.

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* SpikesOfVillainy: On both their armor and ''shields''.

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* SpikesOfVillainy: On both their armor and ''shields''. The spikes on their shields also double as SpikesOfDoom, being sharp enough to dismember their enemies with.




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* AmazonBrigade: The Varangian Guard consists entirely of women, natch.
* AnAxeToGrind: Like the other Vikings of Heathmoor, the Varangian carries a single battle axe alongside their kite shields.
* LuckilyMyShieldWillProtectMe: The Varangians wear a kite shield on their left hand that can be used to assume the ''Oathkeeper'' stance, a brief superior block stance similar to Aramusha's, that upon successfully blocking an attack, can be followed up with a myriad of counter attacks.

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[[folder:Varangian Guard]]
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[[caption-width-right:600:"''The oath bought and sold is worth no coin at all.''"]]
''Type: Heavy''\\
''Weapon: Axe & Kite Shield''

Vikings from beyond Heathmoor's lands, these warriors have flourished as steadfast and loyal to a fault mercenaries, willing to do whatever it takes to complete their client's goals.

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* ProudWarriorRaceGuy: Four separate groups, all legendary for their skill in warfare and willingness to do battle.

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* ProudWarriorRaceGuy: ProudWarriorRace: Four separate groups, all legendary for their skill in warfare and willingness to do battle.



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* GutturalGrowler: Vortiger’s voice is deep and gravelly, and the Black Priors are some of the most savage heroes in the game.
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The Lawbringers are the justice in Ashfeld. They enforce the laws and dispense punishment. Their armor is without equal. Their weapon is a grim reminder of the ultimate punishment for lawlessness. They will go wherever they are needed – pray that you are on the right side when they arrive.

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The Lawbringers are the justice in Ashfeld. They enforce the laws and dispense punishment. Their armor is without equal. Their weapon is a grim reminder of the ultimate punishment for lawlessness. They will go wherever they are needed pray that you are on the right side when they arrive.



Fighting with heavy two-handed Dane axes, Raiders are always found at the forefront of the Viking horde. They cover themselves with tattoos – souvenirs from past battles. These fierce warriors embody the ideals of true Viking warriors: bravery, integrity, and passion. All know that their moment of death has already been chosen, and so they do not fear it. Of course, they all intend to bring as many foes with them as they can.

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Fighting with heavy two-handed Dane axes, Raiders are always found at the forefront of the Viking horde. They cover themselves with tattoos souvenirs from past battles. These fierce warriors embody the ideals of true Viking warriors: bravery, integrity, and passion. All know that their moment of death has already been chosen, and so they do not fear it. Of course, they all intend to bring as many foes with them as they can.



* NotInThisForYourRevolution: The Outlanders don't share any particular allegiance with each other nor the denizens of Heathmoor, they're simply victims of the ForeverWar who've come to throw their hat in the ring for one reason or another.

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* NotInThisForYourRevolution: The Outlanders don't share any particular allegiance with each other nor the denizens of Heathmoor, they're simply victims of the ForeverWar who've come to throw their hat in the ring for one reason or another. That being said, the Afeera and the Ocelotl downplay this, as both come from cultures that Horkos ravaged in some way and do want revenge.
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Boobs Of Steel is a disambiguation


* BoobsOfSteel: Is a physical fighter with breasts so large that during a removed execution of hers, the opponent could find themselves accidentally falling with their hands on her breasts. During the new execution, she has to actively stop that attempt with her shield.
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* CarryABigStick: Their Macuahuitl, while superficially like a sword, is really a wooden club studded with obsidian blades. It can still take an opponent's head off.

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* CarryABigStick: Their Macuahuitl, while superficially like a sword, is really a wooden club studded with obsidian blades.blades, making it more of a combat saw. It can still take an opponent's head off.
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* RagTagBunchOfMisfits: The Outlanders are travelers from all over the world, united in search of adventure and a sense of belonging. Shown members include pirates from the equivalent of the South China Sea, Medjay from Egypt, and Afeera from Arabia.

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* RagTagBunchOfMisfits: The Outlanders are travelers from all over the world, united in search of adventure and a sense of belonging. Shown members include pirates from the equivalent of the South China Sea, Medjay from Egypt, and Afeera from Arabia.Arabia, and Ocelotl from central Mexico.
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes: Most of the Jörmungandr’s armor sets have them going barefoot; only the more heavily-armored sets include boots.



* DoesNotLikeShoes: He goes barefoot in several of his armor options.
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The Pirates are never referred to as allies of Hornos - they just showed up one day looking for relics and don't have allegiance to anyone.


* NotInThisForYourRevolution: The Pirates not withstanding who are explicitly allies of the Horkos, the other Outlanders don't share any particular allegiance with each other nor the denizens of Heathmoor, they're simply victims of the ForeverWar who've come to throw their hat in the ring for one reason or another.

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* NotInThisForYourRevolution: The Pirates not withstanding who are explicitly allies of the Horkos, the other Outlanders don't share any particular allegiance with each other nor the denizens of Heathmoor, they're simply victims of the ForeverWar who've come to throw their hat in the ring for one reason or another.
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* KickThemWhileTheyAreDown: They can slam their hammer into a downed target’s [[GroinAttack groin]] to do extra damage and specialize in draining their opponents’ stamina to knock them off their feet. Running out of stamina while fighting a Jörmungandr is may not be a guaranteed death sentence, but it will make things much tougher.

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* KickThemWhileTheyAreDown: They In a similar manner to Centurion, they can slam bash their hammer into a downed target’s [[GroinAttack groin]] opponent to do extra damage and specialize the ground in draining order to perform the Hammar Slam, a spinning slam that strikes their opponents’ stamina to knock them off opponent square on the chest (or their feet. Running out of stamina while fighting a Jörmungandr is may not be a guaranteed death sentence, but it will make things much tougher.lower regions).



* HelmetsAreHardlyHeroic: Played straight by the Jiang Jun, Nuxia and Shaolin, who wear non-obscuring hats or headbands instead. Downplayed in the case of the Tiandi, who wear helmets that still have their faces fully exposed.

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* HelmetsAreHardlyHeroic: Played straight by the Jiang Jun, Nuxia and Shaolin, who wear non-obscuring hats or headbands instead. Downplayed in the case of the Tiandi, who wear helmets that still have their faces fully exposed.exposed, and can be completely averted as every member of the Wu Lin eventually gains access to a helmet that completely obscures their face.

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* NotInThisForYourRevolution: The Pirates not withstanding who are explicitly allies of the Horkos, the other Outlanders don't share any particular allegiance with each other nor the denizens of Heathmoor, they're simply victims of the ForeverWar who've come to throw their hat in the ring for one reason or another.



* AdaptationalBadass: PlayedWith, while he's plenty scary and tough in his source game, his opponents were usually just survivors unable to fight back. Here, he gets to fully show off how much of a powerhouse he is by taking on powerful medieval/feudal-era warriors.

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* AdaptationalBadass: PlayedWith, while he's plenty scary and tough in his source game, his opponents were usually just survivors unable to fight back. Here, he gets to fully show off how much of a powerhouse he is by taking on powerful medieval/feudal-era warriors. Additionally, the Entity seems to summon hooks for him to sacrifice his victims on compared to his home game where he has to down survivors then carry them to a hook, potentially losing them in the process.


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* MovesetClone: His only two attacks are Centurion's deceptively fast heavy attacks. Which are also unblockable.
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* AutoRevive: Warmonger's final tier 4 power is the ability to self-revive after death, provided that she isn't executed. It's a pretty rare power, so it makes Warmonger one of the few Heroes to possess it.

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Famed warriors of the Aztecs, the Ocelotl are ferocious yet patient warriors, embodying the jaguars they are named after. Their people, having managed to endure the Cataclysm, pillaged their fallen neighbors for vast amounts of gold, which they then traded peacefully with passing sailors and pirates. When Horkos arrived in the new world, though, they sacked the Aztec lands, taking with them gold, animals, relics, and even one of the Ocelotl. Now, having learned seafaring from the Conquistadors they managed to capture, the Aztecs and their Jaguar Knights have sailed East, ready to exact vengeance upon their foes.



* AssholeVictim: {{Subverted|Trope}} - the Ocelotl trailer's description acknowledges that the Aztecs committed singificant amounts of HumanSacrifice, but by the time Horkos showed up to sack their lands, the Aztecs had apparently become more peaceful and traded their surplus gold with seafarers, making Conquistador Vela's actions yet another KickTheDog moment for the Order of Horkos.
* CarryABigStick: Their Macuahuitl, while superficially like a sword, is really a wooden club studded with obsidian blades. It can still take an opponent's head off.



* MeaningfulName: His name means "Jaguar", alluding to the sacred nature of the Jaguar in many Central and South American civilizations, and he even wears a jaguar skin.

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* MeaningfulName: His name means "Jaguar", "Jaguar Warrior", alluding to the sacred nature of the Jaguar in many Central and South American civilizations, and he even wears a jaguar skin.


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* ThisMeansWarpaint: Puts the Vikings to shame with all the warpaint he wears, [[ShownTheirWork which is based upon surviving pictograms and descriptions of Jaguar Knights]].
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* RoaringRampageOfRevenge: Compared to the Afeera who joined the war when it came to them, the Ocelotl have come to Heathmoor for [[TitleDrop vengeance.]]

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* RoaringRampageOfRevenge: Compared to the Afeera who joined the war when it came to them, the Ocelotl have come to Heathmoor for [[TitleDrop vengeance.]]vengeance]] against those who invaded their home.
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* {{Foreshadowing}}: As with the pirate, the arrival of the Medjay was hinted at during their debut update well before they were actually announced -- the update, "Curse of the Scarab", focused on a bracelet explicitly stated to bleong to pharaohs, with the accompanying event featuring a map themed around the plagues of Egypt.

to:

* {{Foreshadowing}}: As with the pirate, the arrival of the Medjay was hinted at during their debut update well before they were actually announced -- the update, "Curse of the Scarab", focused on a bracelet explicitly stated to bleong belong to pharaohs, with the accompanying event featuring a map themed around the plagues of Egypt.
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[[quoteright:558:https://static.tvtropes.org/pmwiki/pub/images/medjay_profilepng.png]]


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[[quoteright:360:https://static.tvtropes.org/pmwiki/pub/images/egst_storeportrait_1200x1600_1200x1600_a77f0b652044c9ef0951a5bc4827bf94.jpeg]]


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[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/ocelotl___reveal_posterpng.png]]

Added: 226

Changed: 1

Removed: 149

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* CrutchCharacter: Gryphon comes off as this in low level play with his one-dimensional offense and easy mixups, but is fairly predictable otherwise.



* BystanderSyndrome: The Afeera knew about the conflict occurring in Heathmoore via the Celestial Sphere, but were ordered not to intervene. [[WarComesHome Then the Order of Horkos raided Arabia to acquire the Celestial Sphere]].

to:

* BystanderSyndrome: The Afeera knew about the conflict occurring in Heathmoore Heathmoor via the Celestial Sphere, but were ordered not to intervene. [[WarComesHome Then the Order of Horkos raided Arabia to acquire the Celestial Sphere]].


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''Type'': ''Hybrid''\\
''Weapon'': ''Macuahuitl and Tepoztopilli''
\\\

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* RoaringRampageOfRevenge: Compared to the Afeera who joined the war when it came to them, the Ocelotl have come to Heathmoor for [[TitleDrop vengeance.]]

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