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* TheDrifter: Unlike most examples, she usually does have larger goals, but to the uninformed everymen of Equestria she's seen as a hero who frequently rolls into town unannounced, casually solves their problems, and leaves. [[spoiler: Unless it's Arbu.]]


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* TheGunslinger: Her primary weapon is a six-shooter, and even as she picks up an entire armory to fight with she never lets it pick up dust.


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* ICallItVera: The Little Macintosh; Though to be fair, she wasn't the one who gave it that name.


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* WeaponBasedCharacterization: The Little Macintosh is a small gun that packs a massive punch, much like her. She gets it early and stays frequently loyal to it, even as she racks up bigger and better weapons.
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* NailedToTheWagon: By Velvet, [[spoiler: knocking her out to force them to kick their Ment-Al addiction. Unfortunately, this causes her to miss Monterey Jack's execution.]]
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* UnderhandedHero: When not using her CombatPragmatist skills to get by, her skills in lockpicking and coersion tend to be what she most often falls back on.
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* FromZeroToHero: From a repair pony in an underground bunker to being one of the Wasteland's shining symbols of hope, and eventually [[spoiler: the maintainer of peace all across Equestria.]]

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* HumbleHero: She dislikes her actions being publically reported, partially to avoid her enemies knowing where she is, but mostly because she dislikes the idea of being seen as an unstoppable hero by the Wasteland.



* MeaningfulName: Littlepip: One of the few details given about her appearance is that she is kinda short, and she is also a PipBuck technician.

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* MeaningfulName: Littlepip: One of the few details given about her appearance is that she is kinda short, and she is also a PipBuck Pip-Buck technician.
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* FeedItABomb: Her method of taking out [[spoiler: Topaz]], dropping grenades down its throat in midair.
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* KnightInSourArmor: Even ''Velvet'' has moments of questioning whether being good is even worth it. Littlepip questions her own morality, and the morality of her actions, but never once stops believing that the Wasteland doesn't deserve a better future.
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* {{Cyborg}}: [[spoiler: An unwilling one, when she becomes fused with her own Pip-Buck.]]


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* DeterminedDefeatist: At a point, she realizes that her intense exposure to taint and radiation have likely significantly lowered her lifespan, say nothing of the stress of constantly fighting and [[spoiler: having machinery fused to her body.]] Despite this, it only makes her resolve to fight all the harder with the time she has left. [[spoiler: This is eventually fixed by her alicorn genetics, and uploading herself to the SPP, greatly lengthening her lifespan.]]
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* NoOneGetsLeftBehind: Despite it increasing the toll on her telekinesis greatly, Littlepip still refuses to leave The Pit without taking Xenith. This pays off when she passes out immediately after escaping, forcing Xenith to repay the generosity by carrying her to safety.

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* HurtingHero: Goes through a lot of pain and misery on her journey to save the world. She carries great guilt over whenever an innocent dies or she makes a mistake. There is also her drug addiction, sexual frustrations, physical illnesses she gains, loss of loved ones, the sheer horror of the Wasteland and the constant feeling of falling into despair takes it toll on Littlepip and she doesn't get out of the story unscathed.


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* TraumaCongaLine: Goes through a lot of pain and misery on her journey to save the world. She carries great guilt over whenever an innocent dies or she makes a mistake. There is also her drug addiction, sexual frustrations, physical illnesses she gains, loss of loved ones, the sheer horror of the Wasteland and the constant feeling of falling into despair takes it toll on Littlepip and she doesn't get out of the story unscathed.
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* BaritoneOfStrength: His deep voice is frequently noted by Little Pip and he has the most firepower on the team.

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Removing Natter.


* StupidGood / TooDumbToLive: Fluttershy. [[spoiler: When you're talking about handing weapons with the potential to destroy ''whole cities'' over to a race that have been fighting fanatically to destroy Equestria and keep hurling themselves at you, and then actually being ''surprised'' when they turn on you.]]
** [[spoiler: There was also the incident where she debuted the new mega-healing spell at the end of a prolonged battle where Equestrian forces were the victor, and ''made it not discriminate between ponies and zebras''. It healed every single wounded soldier on the battlefield, causing the fight to start all over again.]]
** [[spoiler: It should be noted that she didn't actually hand them Equestrian equivalents of nukes. This is made clear when you find out what a megaspell actually is: a framework for immensely boosting the power of an ordinary magic effect. Fluttershy would put her healing and shield spells through such a framework, and create healing spells powerful enough to heal entire armies from a simple spell meant to heal scrapes. She would create an invulnerable shield based on a unicorn's weak protection. Fluttershy being Fluttershy, she didn't see anyone choosing to set an offensive spell effect in a framework. In her mind, "if the zebras and ponies weren't able to kill each other, the fighting would stop."]]

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* StupidGood / TooDumbToLive: Fluttershy. [[spoiler: When you're talking about handing weapons with the potential to destroy ''whole cities'' over to a race that have been fighting fanatically to destroy Equestria and keep hurling themselves at you, and then actually being ''surprised'' when they turn on you.]]
** [[spoiler: There was also the
The incident where she debuted the new mega-healing spell at the end of a prolonged battle where Equestrian forces were the victor, and ''made made it not ''not'' discriminate between ponies and zebras''.zebras. It healed every single wounded soldier on the battlefield, causing the fight to start all over again.]]
** [[spoiler: It should be noted that she didn't actually hand them Equestrian equivalents of nukes. This is made clear when you find out what a megaspell actually is: a framework for immensely boosting the power of an ordinary magic effect. Fluttershy would put her healing and shield spells through such a framework, and create healing spells powerful enough to heal entire armies from a simple spell meant to heal scrapes. She would create an invulnerable shield based on a unicorn's weak protection. Fluttershy being Fluttershy, she didn't see anyone choosing to set an offensive spell effect in a framework. In her mind, "if the zebras and ponies weren't able to kill each other, the fighting would stop."]]
]]
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* MessianicArchetype: Oh boy. From humble beginnings, she faced a tyrannical empire and helped many times to free the slaves they owned, encouraging them to start their own societies. In the end, [[spoiler: she undergoes a metaphorical 'death' at Spike's flame and ascends to the clouds to meet a figure she has repeatedly characterized as a god. She decides to stay here, watching over the wasteland with said god, and only returns to give the aptly titled 'Book of Littlepip' as a record of her life. Said book being the one we've all been reading.]]

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* FlingALightIntoTheFuture: [[spoiler: High on Mint-Als, Pinkie's own Pinkie Sense picks up Littlepip and communicates with her. Knowing the future is in good hands, Pinkie has Rainbow Dash lock six memory orbs in the Ministry of Awesome so Littlepip can find them two centuries later.]]

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* FlingALightIntoTheFuture: [[spoiler: High on Mint-Als, Pinkie's own Pinkie Sense picks up Littlepip and communicates with her. Knowing the future is in good hands, hooves, Pinkie has Rainbow Dash lock six memory orbs in the Ministry of Awesome so Littlepip can find them two centuries later.]]



%%* LargeHam



* SkeletonsInTheCoatCloset: [[spoiler: Whilst in the royal Canterlot castle, Littlepip meets an alicorn named Nightseer who wear Luna's skull like a necklace. Littlepip kills Nightseer and burns Luna's skull as a mark of respect.]]

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* SkeletonsInTheCoatCloset: [[spoiler: Whilst in the royal Canterlot castle, Littlepip meets an alicorn named Nightseer who wear Luna's skull like a necklace. Littlepip kills Nightseer and Nightseer,--''using'' that skull, no less--and burns Luna's skull it as a mark of respect.]]

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Apparently, we're not supposed to slash through tropes anymore, if we ever were to begin with...


* CanonCharacterAllAlong: [[spoiler:His true identity is Spike, all grown up.]]



* TricksterMentor / GuileHero: Sends Littlepip to search for a book in the library, so she could find and rescue some ponies from raiders.

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* TricksterMentor / GuileHero: TricksterMentor: Sends Littlepip to search for a book in the library, so she could find and rescue some ponies from raiders.
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* {{Expy:}} Obviously, Littlepip is based on both the Vault Dweller and the Lone Wanderer from the Fallout games.

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* {{Expy:}} {{Expy}}: Obviously, Littlepip is based on both the Vault Dweller and the Lone Wanderer from the Fallout games.
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* {{Cyborg}}: Come the time skip, due to all the injuries he incurred during the last battle.
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* NotSoAboveItAll: During Silver Bell's surprise party for Ditzy Doo [[spoiler:after she rescued New Appleloosa from an Enclave attack via a Sonic Radboom]], she starts a "Pin The Tail on the Pony" game. Littlepip reasons to herself that regaining orientation and maintaining accuracy while blinded---which the game calls for---sounded like an exercise Xenith would be familiar with.
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* BigBrotherBully: While to a lesser degree, Autumn Leaf [[WellDoneSonGuy has been starved for any sort of approval from his father]] after their mothers' death that he often went to bully Calamity thinking it's what his father wants.
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--> [=SteelHooves=]: I need to thank you, Littlepip.
--> Littlepip: For what?
--> [=SteelHooves=]: For failing. All this time, you have been somepony to look up to. You have made me want to be a better pony. But at the same time… you were too good. You were an impossible standard. [[spoiler:Tonight, you have made it easier for me to live with myself.]]
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* BrokenPedestal: [[spoiler: Suffered one with Applejack in the backstory following his exile as, as far as he knew, his own lover had unfairly tried and exiled him for murdering Zecora. However, he's managed to admit he was wrong by the time the main story happens.]]

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* BrokenPedestal: [[spoiler: Suffered one with Applejack in the backstory following his exile as, as far as he knew, his own lover had unfairly tried and exiled him for murdering Zecora. However, he's managed to admit he was wrong by the time the main story happens.]]]] He also held Lilttepip on such a pedestal for a while, and was actually ''grateful'' that this pedestal has been broken [[spoiler:in the aftermath of her massacre in Arbu]].
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dewicking Badass Baritone


* BadassBaritone: His deep voice is frequently noted by Littlepip.

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* ActionGirl: It was a slow start but she has grown to be one over time.



* ActionGirl: It was a slow start but she has grown to be one over time.

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* ActionGirl: It was a slow start AndIMustScream: [[spoiler:Her final, [[HeroicSacrifice self-inflicted]] fate, is pretty much this. Despite giving up everything but she has grown her life in order to be one restore Equestria to its former glory, Littlepip performs yet another sacrifice in the final chapter, permanently sealing herself within SPP mainframe in order to remove the shroud of clouds blocking the sunlight and maintain control over time.weather in Equestria. What makes it all the more tragic is that (maybe except some very rare moments when they visit her) she is never going to see her friends -- nor her lover - ever again. Of course, she could have dropped it on Celestia's shoulders, but -- moved to tears by her fate -- she [[YouAreNotAlone didn't want to leave her alone]]]].

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* HundredPercentAdorationRating: Still loved by her subjects two centuries after her apparent death. Many ponies believe she and Luna [[AscendToAHigherPlaneOfExistence ascended to a higher plane to watch over Equestria.]]


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* UniversallyBelovedLeader: Still loved by her subjects two centuries after her apparent death. Many ponies believe she and Luna [[AscendToAHigherPlaneOfExistence ascended to a higher plane to watch over Equestria.]]
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Now a disambiguation.


* ADateWithRosieHooves: Littlepip tries to relieve some sexual frustration while sick with a fever. While Velvet is sleeping next to her. Luckily, she doesn't wake up.
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* Crippling Overspecialization: Littlepip is one of if not the most powerful telekinetic in the entire world, but telekinesis is also the only magical ability that she is any good at. [[spoiler: Until she learns how to manipulate blood.]]

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* Crippling Overspecialization: CripplingOverspecialization: Littlepip is one of if not the most powerful telekinetic in the entire world, but telekinesis is also the only magical ability that she is any good at. [[spoiler: Until she learns how to manipulate blood.]]
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* HopeBringer: The embodiment of this for many Wastelanders. DJ Pon3 names Littlepip "Lightbringer," and tales of her exploits inspire the Wasteland. Wherever she goes trouble follows, but the net result is usually good. There's definitely overlap with TheDreaded here, as enemies start to react in fear whereas allies gain hope.

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* HopeBringer: The embodiment of this for many Wastelanders. DJ Pon3 [=Pon3=] names Littlepip "Lightbringer," and tales of her exploits inspire the Wasteland. Wherever she goes trouble follows, but the net result is usually good. There's definitely overlap with TheDreaded here, as enemies start to react in fear whereas allies gain hope.

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* AntiHero: Littlepip constantly seems to ride the line between this and WellIntentionedExtremist.



* BatmanGambit:
** Pulled off quite well when, due to some fast talking, Littlepip has both Gawd and Deadeyes in one room, and each thinks that she's going to kill the other for them. [[spoiler: She kills Deadeyes, for what happened to Silver Bell's family under his orders.]]
** Later blown away by Littlepip's plan to take down the Goddess. [[spoiler: The Goddess can read minds, so Littlepip forms a plan to sneak a balefire bomb into their lair, telling everyone involved their part to play and nothing else, and then has her own memory removed (and stored) so that nobody knows enough to stop them. Then she leaves notes behind to manipulate herself into doing her part. Yes, she pulled a Batman Gambit on herself.]]
* BeingGoodSucks: Littlepip tries her hardest to be a symbol of hope throughout the wasteland and is often rewarded for her efforts by heaping amounts of physical and emotional trauma that leaves her barely able to stay alive near the end of the story.



* BigDamnHeroes: Littlepip serves as this for many of the wasteland dwellers, saving ponies being chased by raiders or [[spoiler: shooting a dragon with a [[BigFreakingGun tri-barreled magical plasma cannon]].]]
** Cruelly subverted throughout Chapter 34. [[spoiler: Littlepip's killing of bandits who are implied to know about Arbu's secret cannibalism, and her needless slaughter of skittish Brotherhood of Steel members at the bridge, are in unknowing defense of a village that's quite blackley evil. The dead bandits and their motivations also serve as a dark Call-Back to how Calamity and Littlepip met: shooting someone who looks evil and only later asking questions.]]
* BloodyMurder: [[spoiler: After meeting an alicorn that crystallizes her own blood into daggers to fight Littlepip, she later repurposes the technique (or at least its principles) to create blood-bandages for Xenith.]]



* CastFromLifespan: Due to exposure to radiation as well as insane amounts of violence that nearly kills Littlepip several times over, it's made clear that if and when her quest ever ends, the damage she's taken trying to free the Wasteland will catch up with her, causing her to die young. [[spoiler: Then she gets exposed to taint, enough that her lifespan increases dramatically, so it more or less evens out.]]
* CharacterDevelopment: Littlepip starts off as a naive unicorn who recoils at the sight of blood, but then slowly gets hardened by her experiences in the wasteland and is eventually willing to make any sacrifice that she deems necessary in order to restore peace.
* ChekhovsSkill: Littlepip's lock-picking. Significant in the fact that she seems to be the only one capable of doing it to any sufficient level in the entire wasteland. This is also an example of a MythologyGag, since the player's character in any of the Fallout games will constantly find supplies that appear to have been locked up since the apocalypse several centuries ago.



* CombatPragmatist: Credit goes to Littlepip for [[spoiler: levitating a boxcar, using telekinetic magic light to hide its shadow and then using it to smash an alicorn to a thin paste.]]
** Although in some cases they are mutually exclusive. When Littlepip gains the [[spoiler: Zebra augmentations]] it is explicitly stated that they are mutually exclusive with [[spoiler: cybernetic enhancements.]]



* Crippling Overspecialization: Littlepip is one of if not the most powerful telekinetic in the entire world, but telekinesis is also the only magical ability that she is any good at. [[spoiler: Until she learns how to manipulate blood.]]
* ADateWithRosieHooves: Littlepip tries to relieve some sexual frustration while sick with a fever. While Velvet is sleeping next to her. Luckily, she doesn't wake up.



* DidYouJustPunchOutCthulhu: [[spoiler: Not only does Littlepip manage to kill an Ursa Major, she also plays a vital role in nuking the Goddess/Trixie.]]



* DressingAsTheEnemy: Littlepip does this by accident when wearing raider's armor, [[spoiler: causing Calamity to mistake her for one and nearly kill her.]]



* EmpoweredBadassNormal: Increasingly so, much to her despair. She started out her journey as a normal unicorn, but exposure to [[PsychoSerum IMP]], use of zebra alchemy, and [[spoiler: having her [=PipBuck=] merge with her leg after being exposed to the Pink Cloud]] have made her into what she believes is no longer a true pony.

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* EmpoweredBadassNormal: Increasingly so, Deconstructed as part of the story's attempt to show [[BeingGoodSucks how much it would suck]] to be the main character in a Fallout game. Over the course of the story, Littlepip picks up several [[MadeOfIron beneficial]] [[HealingFactor mutations]] and [[HalfHumanHybrid alterations]], at the cost of sterility and a significantly reduced lifespan. By the story's end she's basically [[YourDaysAreNumbered on her despair. She started out her journey as a normal unicorn, but exposure to [[PsychoSerum IMP]], use of zebra alchemy, last legs]], and being [[spoiler: having sealed in the SPP's stasis chamber is probably the best thing that could have happened to her [=PipBuck=] merge with at that point.]]
* TheExile:
** Whenever Littlepip first leaves
her leg stable to go find Velvet Remedy, she is explicitly told that if she leaves, she will never be allowed back in. [[spoiler: Becomes irrelevant once the surviving Stable members have been relocated to Shattered Hoof Ridge after being exposed to the Pink Cloud]] have made Steel Rangers raid it.]]
** [[spoiler: Becomes this once again, this time for the entire wasteland, upon activation of the Single Pegasus Project. It’s more necessary this time, because if she ever leaves
her into stasis chamber, she will quickly die as a result of what she believes has sustained over the course of the story.]]
* {{Expy:}} Obviously, Littlepip
is no longer a true pony. based on both the Vault Dweller and the Lone Wanderer from the Fallout games.



* FirstPersonSmartass: Almost every event in the story is seen from the first-person perspective of Littlepip, who has quite a lot to say about everything that comes her way. She combines this trope with regular Deadpan Snarkery on occasion.



* HealingFactor: [[spoiler: Gained after repeated exposure to the Goddess' Alicorn making mutagen. She's even capable of regrowing severed limbs.]]

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* HalfHumanHybrid: By the end of the story, Littlepip’s body has undergone so many modifications from being exposed both to different types of magic and toxins from the wasteland that she no longer considers herself to be a true pony entirely.
* HealingFactor: [[spoiler: Gained Littlepip gains a healing factor after repeated exposure to suffering taint exposure. Like the Goddess' Alicorn making mutagen. She's even Fallout games, it regenerates her limbs when she's under the effects of advanced radiation poisoning. On one occasion, it allows her to regrow an entire leg.]]
* HeartIsAnAwesomePower: Littlepip's only spell is telekinesis, which is the most basic unicorn spell, and she has a significant amount of angst over it. Velvet later points out that she is
capable of regrowing severed limbs.doing telekinesis better than any other unicorn in existence. [[spoiler: The Black Book later gives her Hemokinesis. Yes, power over blood.]]



* HeroicRROD: The exertion from dropping a boxcar on an alicorn left her unable to use magic for a while.
* HeroicSacrifice: [[spoiler: Subverted. Littlepip saves the world but does not die, but rather is sealed within the Single Pegasus Project to control the weather.]]
* HeroicSelfDeprecation: Littlepip degrades her talents and deeds despite her heroic nature. Homage often praises her over the radio, much to her embarrassment.
* HopeBringer: The embodiment of this for many Wastelanders, becoming known as the Lightbringer.

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* HeroicRROD: The exertion Unicorns who overuse their magic can suffer from dropping a boxcar on an alicorn left her burnout, where they cripple themselves and remain unable to use their magic at all for several days. It's normally pretty rare, as it takes a while.
lot of overuse to cause it. More than pulling a muscle, it's like punching so hard you break your whole arm. Of course, it happens to Littlepip multiple times throughout the story. Between a propensity for danger and the fact that her only spell is basic telekinesis (meaning when she runs out of guns her only option is "throw something heavy at the enemy"), she tends to lose access to her magic at the worst of times.
* HeroicSacrifice: [[spoiler: Subverted. Littlepip saves the world but does not die, but rather is sealed within upon entering the Single Pegasus Project to control Project. Celestia offers her the weather.chance to leave so that she won't spend the rest of her life in an artificial coma. Littlepip decides to stay, [[YouAreNotAlone saying that no one should have to be without friendship]].]]
* HeroicSelfDeprecation: A very egregious example. Littlepip narrates the story in first person. And that first person has some serious self-esteem issues. She constantly questions her own motivations and actions, and every time she slips she beats herself up she degrades her talents and deeds despite her heroic nature. Homage often praises her over the radio, much to her embarrassment.
* HeroWithBadPublicity: [[spoiler: Littlepip spends a brief stint as this after she kills the Arbu cannibals. Information on the massacre spreads slowly at first, and all anypony knows initially is that Littlepip massacred an entire village for no apparent reason. To their credit, everypony is aware that they're acting on incomplete information, but they're also aware how much damage an evil Littlepip could cause, and well, better safe than sorry. Fortunately, the whole thing is cleared up fairly quickly, and Homage delivers a public apology.]]
* HopeBringer: The embodiment of this for many Wastelanders, becoming known as Wastelanders. DJ Pon3 names Littlepip "Lightbringer," and tales of her exploits inspire the Lightbringer.Wasteland. Wherever she goes trouble follows, but the net result is usually good. There's definitely overlap with TheDreaded here, as enemies start to react in fear whereas allies gain hope.
* HumanPopsicle: [[spoiler: Downplayed. At the end of the story, she enters the SPP stasis chamber, and while she is still conscious within it, it is made clear that she can never leave it otherwise she would quickly die from the combined effects of the numerous wounds she has suffered along with her exposure to taint.]]



* ILied: A rare heroic example in Chapter 43.

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* ILied: A rare heroic example in anti-heroic example. While not quoted outright, Littlepip bluntly lampshades her dishonesty as she turns her gun on [[spoiler: Colonel Autumn Leaf]] instead of fulfilling her end of their deal. Given everything that he had done up to that point, it’s difficult to say that he didn’t deserve it.
* InstantExpert: Littlepip leaves the stable with no knowledge of how guns work. She learns how to operate a shotgun simply by seeing it fired a few times, and within hours is capable of winning gunfights against groups of armed opponents. It's not long before she adds a revolver, an assault rifle and a sniper rifle to her arsenal as well.
* LaserGuidedAmnesia: The memory orbs work either by copying or completely extracting the victim's memories, meaning they can't look back on them without accessing the orb. At the end of
Chapter 43.31, [[spoiler: Littlepip uses this to set a plan in motion against The Goddess, without the telepath finding out about it in advance.]]
* TheLeader: Amongst her personal group of friends, she is the one who is often looked to for the plan on what to do next, serving mostly as a charismatic and headstrong type. [[Her MemoryGambit against the Goddess shows that she is also more than capable of being a Mastermind type when necessary.]]



* ALighterShadeOfGrey: While Littlepip does make some horrible mistakes over the course of the story, her virtues and good intentions still always make her come across as better compared to the enemies that she is fighting against.
* LightIsNotGood: Littlepip herself, [[spoiler: at least at first.]] At multiple points in the story, she goes to great lengths to save the people living in the wasteland, only to abandon them when the danger has passed or to find out that the people she helped weren't as good as she thought and saving them may not have been the right thing. The Goddess notes her "virtue" is Corrupted Kindness, words that haunt Littlepip more and more after he leaves her. [[spoiler: In the end, however, she realizes her true virtue is Sacrifice — fighting for others, yet being able to let go so others can fight for themselves.]]



* MadeOfIron: Littlepip has managed to recover and keep going after sustaining injuries that would cripple if not kill other ponies who suffered them. Though the effects of repeatedly suffering these types of injuries over a long period of time [[DentedIron eventually starts to build up.]]



* MasterOfUnlocking: One of her most useful traits is unlocking doors and hacking terminals.
* MeaningfulName: One of the few details about her appearance is that she's kinda short. [[spoiler: This trope become twofold later on when it's revealed that she's a descendant of the Apple family.]]
* MindOverMatter: While all unicorns can do this, Littlepip's telekinesis is much stronger than the norm. She's speculated to be the most powerful telekinetic alive. In exchange, [[CripplingOverspecialization it's the only spell she can use with any competence]] [[spoiler: aside from her later gained [[BloodyMurder hemokinesis]]]].

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* MasterOfUnlocking: One of Littlepip is very handy at picking locks. At first she starts with the typical pick set, but later on, her most useful traits telekinesis is unlocking doors and hacking terminals.
* MeaningfulName: One
so well-developed that she can manipulate the pins themselves inside the lock. She lampshades one of the few details about her appearance is oddities of the games, in that she's kinda short. [[spoiler: This trope become twofold later on when it's revealed that she appears to be the only person with any lockpicking skill whatsoever, since centuries-old boxes with rather easy locks are still completely untouched. Steelhooves [[MistakenForBadass thinks she's a descendant highly-trained covert agent partly because of the Apple family.her lockpicking skills.]]
* MeaningfulName: Littlepip: One of the few details given about her appearance is that she is kinda short, and she is also a PipBuck technician.
** MythologyGag: Van Buren was going to have a stand-in for the Pipboy called a Lil Pip.
** Littlepip's RedBaron, the Bringer of Light, takes significance later: [[spoiler: she's convinced that her purpose is to bring the sun back to Equestria.]]
* MemoryGambit: Littlepip's big plan with Red Eye and the Goddess hinges on her NOT knowing what the plan is. Hilariously enough, she eventually can't resist activating the device to uncover what the plan is.... only to find a recording of her past self berating her for nearly ruining the entire plan.
* MindOverMatter: While Littlepip's only magic is telekinesis, which all unicorns can do this, Littlepip's telekinesis is much stronger than do, but the norm. sheer level of her capability is staggering; during The Pit fight, she manages to levitate herself, an ally, a lance and several gallons of toxic goo, the last being stretched out to cloak them from snipers. And then she decides to pick a lock, without tools, by grabbing the tumblers from inside. And succeeds. She's extremely taxed by the feat but it would probably be flat-out impossible for any other pony short of Celestia or Luna. (Admittedly she had spent several traits on this.) She's speculated to be the most powerful telekinetic alive. In exchange, [[CripplingOverspecialization it's the only spell she can use with any competence]] [[spoiler: aside from her later gained [[BloodyMurder hemokinesis]]]].hemokinesis.]]



* MyGodWhatHaveIDone?: Littlepip in Chapter 19 upon realizing just how much her addiction has consumed her, which leads to her flushing all her Party-Time Mint-Als away permanently.
* NayTheist: While Littlepip freely believes in the divinity of Celestia and Luna and is reverent towards them, she does not agree with [[spoiler: Red Eye that the Wasteland needs a god to save it, or that it needs a living god to make everypony behave.]]
* NarratorAllAlong: [[spoiler: The Afterword reveals the entire story up to that point had been a book written by Littlepip herself, edited by Life Bloom.]]



* OnceMoreWithClarity: Littlepip will often recall a seemingly inconsequential throwaway detail in someone's dialogue, memory, or audio log several chapters down the line to either provide another layer of philosophical reflection, unravel the pre-apocalypse conspiracy, or arm herself in the present.
** Justified: [[spoiler: the entire book turns out to be based off a direct copy of Littlepip's memories, edited and all.]]



* PayEvilUntoEvil: [[spoiler: Her reaction to the city of Arbu is to burn the entire place to the ground.]]
* PragmaticHero: What Littlepip eventually has to become in order to save the Wasteland.
* PreMortemOneLiner: A partial one from Littlepip.
-> Littlepip: How do you like...[them apples] (Just before sending a bunch of apple grenades down [[spoiler: Mr Topaz's]] throat)
* PlayfulHacker: While Littlepip’s skills at lockpicking and hacking are often useful on missions, there are other times where she uses them simply out of obsession and personal curiosity.



* TomboyAndGirlyGirl:
** Tomboy to Velvet Remedy’s girly girl. Littlepip is more snarky and confrontational and much more willing to use violence if necessary.
** Zigzagged with Homage. In the grand scheme of the wasteland, Littlepip is the more impulsive tomboy who is more willing to get directly involved in action, but whenever the two are alone, Littlepip prefers to let Homage take the lead in their relationship.
* TownGirls: The butch to Velvet Remedy’s femme and Homage’s neither. Littlepip is a DeadpanSnarker who is prone to [[SirSwearsALot making colorful expletives]], eventually becomes a WalkingArmory with the number of weapons that she carries and in fan art is usually depicted as having BoyishShortHair.



* WalkingArmory: She, at one point in the story, had an assault rifle, combat shotgun, sniper rifle, a few grenades, and high-powered revolver, in addition to various noncombat supplies. Though some the weapons have changed over the course of the story the amount has not.

to:

* WalkingArmory: She, Littlepip carries no fewer than 2 weapons at all times, and as many as 6 at one point in point: a revolver capable of punching through most armor (and her weapon of choice), a combat shotgun that sees significant use almost from the story, had an start of her adventures, a needle pistol that can poison or paralyze targets, a full-auto assault rifle, combat shotgun, carbine, an enchanted 3-burst Zebra assault rifle that incinerates her targets, and a sniper rifle, rifle that also sees a few grenades, and high-powered revolver, in addition to various noncombat supplies. Though some lot of usage throughout the weapons have changed over story. This is ignoring the course grenades that she sometimes carries, or the Balefire Eggs she carried around for a while- the only reason she doesn't carry a launcher is because she broke the only one she ever found. And all of this is in spite of the story fact that she is exceptionally small-framed. Not even halfway through the amount has not.entire story, one of her companions even points it out-
-> Velvet Remedy: The smallest of us is a walking arsenal.


Added DiffLines:

* WhatYouAreInTheDark: Littlepip has a particularly jarring encounter with an obviously magical mirror which depicts her inner soul- [[spoiler: as a raider dying in combat.]]
** [[spoiler: It is revealed to actually show her at her finest- shot repeatedly while dressed in raider armor, she nonetheless stood undaunted between a caravan of unarmed innocents and what she believed to be an attacking raider.]]


Added DiffLines:

* YouAreNotAlone: [[spoiler: When the Black Book comes dangerously close to corrupting Littlepip in a dream, Rarity's soul jars take the form of the Mane Six and give Littlepip a Mind Hug.]]
* YouCantFightFate: [[spoiler: Upon realizing that Pinkie Pie is aware that Littlepip is watching her through memory orbs, Littlepip tries to avert the megaspell apocalypse by communicating with her. Pinkie refuses, because that's a secret, and secrets are something that should be kept forever. Though it's later revealed that Pinkie did act on this knowledge, creating a StableTimeLoop.]]


Added DiffLines:

* YourDaysAreNumbered: By the end of the story, repeated wounds and exposure to taint have shortened her life span to the point that she is essentially on her last legs both physically and mentally. [[spoiler: This is part of the reason why she stays in the SPP stasis chamber as the only alternative would be death.]]
* ZeroApprovalGambit:
** [[spoiler: Littlepip ultimately makes a similar decision to Scootaloo who also tried a ZeroApprovalGambit. To heal the wasteland, the cloud cover must break, which means destroying pegasus agriculture. Like Scootaloo, Littlepip is forced to choose between the lesser of two evils.]]
** [[spoiler: Littlepip's plan to destroy the Goddess. Detonating the balefire bomb under Maripony was necessary not only to save the Wasteland at large from the Goddess and the Black Book, but also to save Homage and those in Tenpony Tower from Red Eye. The downside? Littlepip's responsible for a nuclear holocaust that kills a massive population of hellhounds, which indirectly causes SteelHooves' death. The worst part about it? It was the "best" possible option.]]
** [[spoiler: Part of it is alleviated, though, with a discussion with the Albino Hellhound. "The Splendid Valley pack declared themselves at war with ponies. When you're at war, you don't git tu complain when the enemy kills you. Uh don't blame you fur them." The only real problem he has with Littlepip is her inability (or unwillingness) to spare or rescue territorial yet neutral packs like the ones at Ghost Farm. The silver lining, though, is that the contributions and decisions she makes after that point improve relationships enough to allow Fluttershy the chance to give them a safe place and peace within the NCR years later.]]
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Shopkeeper is no longer a trope


* ShopKeeper: Proprietor of 'Absolutely Everything'.

Added: 237

Removed: 227

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* ILoveNuclearPower: As a result of soaking up a lot of radiation, Ditzy Doo learns the ability to fire off radiation bursts. [[spoiler: Performs two Sonic Radbooms in the space of two weeks. Eat your heart out, Rainbow Dash.]]


Added DiffLines:

* RadiationInducedSuperpowers: As a result of soaking up a lot of radiation, Ditzy Doo learns the ability to fire off radiation bursts. [[spoiler: Performs two Sonic Radbooms in the space of two weeks. Eat your heart out, Rainbow Dash.]]

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