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Hurting Hero is a disambiguation


%%* HurtingHero: He has had a ''lot'' of crap in his life.
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* BerserkButton: Like many kender, Tasslehoff gets ''extremely'' indignant at being referred to as a "thief."
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* TheFriendNoOneLikes: The companions love Tasslehoff and would kill, or die, for him, but that doesn't mean they always want him around.
-->''"...I offered to go and find Bupu. I hadn’t been to Xak Tsaroth since Goldmoon killed the black dragon and it was just a short hop from where we were and Tanis said it would be fine with him. He seemed quite pleased to see me off, actually."''

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* MySisterIsOffLimits: Initially tries to oppose Laurana and Tanis's relationship.



* MySisterIsOffLimits: Initially tries to oppose Laurana and Tanis's relationship.


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* SpareToTheThrone: He's the second son, and he tells Silvara that they can get married because he's not going to inherit the throne.

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* ActionBomb: Aurak, bozak, and flame draconians all explode (after an UnstoppableRage in the aurak's case).

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* ActionBomb: Aurak, bozak, female sivak, and flame draconians all explode (after an UnstoppableRage in the aurak's case).case).
** In the tabletop game, some [[DishingOutDirt Baaz]] and [[AcidAttack Kapak]] can also explode upon death.



* FantasticMedicinalBodilyProduct: Female kapak can secrete a special saliva that heals wounds.



* LevelDrain: If killed, some sivak apply this effect on their killer.



* VoluntaryShapeshifting: Sivaks can shapeshift into their victims, [[DiscardAndDraw but only once - once they revert, they have to kill again in order to shapeshift again]].

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* VoluntaryShapeshifting: Sivaks Male sivak can shapeshift into their victims, [[DiscardAndDraw but only once - once they revert, they have to kill again in order to shapeshift again]].again]].
** Female sivak can alter their own color and appearance in minor ways, which is surprisingly useful for blending in the environment.

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* AlternateSelf: He is Krynn's version of Bahamut, the Platinum Dragon in most other D&D settings.



* {{Expy}}: He's based on Bahamut, the god of good dragons from other ''D&D'' settings.



* AlternateSelf: Of Tiamat, the evil dragon-goddess of other ''TabletopGame/DungeonsAndDragons'' settings.



* {{Expy}}: Of Tiamat, the dragon-goddess of other ''TabletopGame/DungeonsAndDragons'' settings.
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* FauxAffablyEvil: She definitely can be polite, but only when it serves her. For example, she praises Raistlin for his tenacity, and then she threatens him with eternal torment if he don't surrender.

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* FauxAffablyEvil: She definitely can be polite, but only when it serves her. For example, she praises Raistlin for his tenacity, and then she threatens him with eternal torment if he don't doesn't surrender.



* GenderBender: Her Dark Warrior form is sometimes described as male, but is female in ''Dragons of Summer Flame''. Of course, since she's a deity she probably doesn't really ''have'' a gender as mortals understand it and just looks like whatever she wants.

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* GenderBender: Her Dark Warrior form is sometimes described as male, but is female in ''Dragons of Summer Flame''. Of course, since she's a deity she probably doesn't really ''have'' a gender as mortals understand it it, and just looks like whatever she wants.



* ClingyJealousGirl: A non-romantic example in that Zeboim is extremely touchy about mortals who sail her waters without honoring her. In ''Dragons Of The Highlord Skies'', we learn that sailors frequently throw small offerings overboard when they're out on the waters to avoid incurring her wrath. A sailor offers Derek Crownguard, Aran Tallbow and Brian Donner the opportunity to do so. Brian and Aran are inclined to do it, but Derek threatens to prosecute them for blasphemy if they do. It's implied that this is what got Brian and Aran killed at the end of the novel, and one of the reasons Derek later went crazy.

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* ClingyJealousGirl: A non-romantic example in that Zeboim is extremely touchy about mortals who sail her waters without honoring her. In ''Dragons Of The Highlord Skies'', we learn that sailors frequently throw small offerings overboard when they're out on the waters to avoid incurring her wrath. A sailor offers Derek Crownguard, Aran Tallbow Tallbow, and Brian Donner the opportunity to do so. Brian and Aran are inclined to do it, but Derek threatens to prosecute them for blasphemy if they do. It's implied that this is what got Brian and Aran killed at the end of the novel, and one of the reasons Derek later went crazy.



Mortals whose ability to cast magic come from their faith in and devotion to a single deity. In return for their service, the clerics are granted divine power that comes from the gods themselves. Clerical magic became unavailable to mortals following the Cataclysm in a period known as the Time of Darkness, until Goldmoon rediscovered the power of the gods and brought divine magic back to the world. Clerical magic would disappear again following the Chaos War, when Takhisis stole the world which led to many clerics learning to draw upon the power of Mysticism instead. Following the War of Souls, the gods came back to the world and clerical magic returned.

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Mortals whose ability to cast magic come comes from their faith in and devotion to a single deity. In return for their service, the clerics are granted divine power that comes from the gods themselves. Clerical magic became unavailable to mortals following the Cataclysm in a period known as the Time of Darkness, until Goldmoon rediscovered the power of the gods and brought divine magic back to the world. Clerical magic would disappear again following the Chaos War, when Takhisis stole the world which led to many clerics learning to draw upon the power of Mysticism instead. Following the War of Souls, the gods came back to the world and clerical magic returned.



* WhiteMagic: Clerical magic focuses predominantly on healing, defense and bolstering its recipients, leaving offensive spells mostly in the hands of wizards.

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* WhiteMagic: Clerical magic focuses predominantly on healing, defense defense, and bolstering its recipients, leaving offensive spells mostly in the hands of wizards.



The Wizards of High Sorcery arose during the Age of Dreams and became the most ancient, venerated, and fearsome of all the magical orders on Krynn. They draw their power from the three moons and the Gods attributed to them - Solinari, Lunitari and Nuitari - which is the basis for their three orders, the White Robes, Red Robes, and Black Robes. The Wizards seek to further and strengthen magic and magical knowledge while at the same time create a foundation of order and brotherhood among all mages.

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The Wizards of High Sorcery arose during the Age of Dreams and became the most ancient, venerated, and fearsome of all the magical orders on Krynn. They draw their power from the three moons and the Gods attributed to them - Solinari, Lunitari Lunitari, and Nuitari - which is the basis for their three orders, the White Robes, Red Robes, and Black Robes. The Wizards seek to further and strengthen magic and magical knowledge while at the same time create a foundation of order and brotherhood among all mages.



* {{Lunacy}}: Wizards draw their power from the three moons, and their magic can be affected depending on where in the sky the moon they draw power from is in the sky. When all three moons are in alignment, an sesquiennial event known as the Night of the Eye for the eye-like appearance they make[[note]]With the larger white Lunitari forming the sclera, the red Lunitari forming the iris, and the smaller black Nuitari the pupil.[[/note]], the magic of all three orders is strengthened drastically.

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* {{Lunacy}}: Wizards draw their power from the three moons, and their magic can be affected depending on where in the sky the moon they draw power from is in the sky. When all three moons are in alignment, an a sesquiennial event known as the Night of the Eye for the eye-like appearance they make[[note]]With the larger white Lunitari forming the sclera, the red Lunitari forming the iris, and the smaller black Nuitari the pupil.[[/note]], the magic of all three orders is strengthened drastically.



* SquishyWizard: The Wizards prime loyalty is to magic, which does not leave them much time to practice physical combat skills.

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* SquishyWizard: The Wizards Wizards' prime loyalty is to magic, which does not leave them much time to practice physical combat skills.



Formerly humans who labored for Reorx during the Time of Myth, Reorx cursed their ancestors for being dissatisfactory, turning them into the first gnomes; some of these gnomes were then exposed to the Graygem of Chaos, becoming the first dwarves. At least, that's the story humans tell; dwarves claim they were the ultimate creation of Reorx and other species came about by trial and error. They are divided into four seperate species, which subdivide into assorted clans; Mountain Dwarves live in high mountains and spend most of their life underground mining, whilst Hill Dwarves live in lower hills and are predominantly surface-bound in their lives, whilst Dark Dwarves live exclusively underground and Gully Dwarves are the unwanted bastardization of the race spawned of dwarf/gnome interbreeding.

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Formerly humans who labored for Reorx during the Time of Myth, Reorx cursed their ancestors for being dissatisfactory, turning them into the first gnomes; some of these gnomes were then exposed to the Graygem of Chaos, becoming the first dwarves. At least, that's the story humans tell; dwarves claim they were the ultimate creation of Reorx and other species came about by trial and error. They are divided into four seperate separate species, which subdivide into assorted clans; Mountain Dwarves live in high mountains and spend most of their life underground mining, whilst Hill Dwarves live in lower hills and are predominantly surface-bound in their lives, whilst Dark Dwarves live exclusively underground and Gully Dwarves are the unwanted bastardization of the race spawned of dwarf/gnome interbreeding.



One of the many races found on the world of Krynn. The Elven Nation itself is broken into two pieces: Qualinesti and Silvanesti. There are many kinds of elves found on Krynn besides these two though, such as the Kagonesti, Dargonesti and the Wild Elves of South and North Ergoth.

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One of the many races found on the world of Krynn. The Elven Nation itself is broken into two pieces: Qualinesti and Silvanesti. There are many kinds of elves found on Krynn besides these two though, such as the Kagonesti, Dargonesti Dargonesti, and the Wild Elves of South and North Ergoth.



* BreakTheHaughty: They're as a rule arrogant and disdainful of the "lesser" races... But oh boy do they end up paying for it, with conquest, enslavement and genocide at the hands of their many powerful enemies, and since their attitude has left them with few allies...

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* BreakTheHaughty: They're as a rule arrogant and disdainful of the "lesser" races... But oh boy do they end up paying for it, with conquest, enslavement enslavement, and genocide at the hands of their many powerful enemies, and since their attitude has left them with few allies...



* NobleSavage: The Kagonesti have this as their hat, forsaking the elaborate cities built by the Qualinesti and Silvanesti to instead live a tribal lifestyle, focused on hunting and gathering for what they need in the dep forests.

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* NobleSavage: The Kagonesti have this as their hat, forsaking the elaborate cities built by the Qualinesti and Silvanesti to instead live a tribal lifestyle, focused on hunting and gathering for what they need in the dep deep forests.



One of the Greygem races, surfacing on Krynn during the Age of Dreams when the Greygem wandered the lands. Goblins are typically flat-faced, bandy-legged and pungent. They can live up to one hundred years old, though most die violent deaths early in life.

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One of the Greygem races, surfacing on Krynn during the Age of Dreams when the Greygem wandered the lands. Goblins are typically flat-faced, bandy-legged bandy-legged, and pungent. They can live up to one hundred years old, though most die violent deaths early in life.



* EliteMook: Hobgoblins serve this role, being taller and stronger than normal goblins, as well as the most skilled, disciplined and well-armed of all goblinoids.

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* EliteMook: Hobgoblins serve this role, being taller and stronger than normal goblins, as well as the most skilled, disciplined disciplined, and well-armed of all goblinoids.



* FantasyGunControl: It's explicitly stated that Krynn has no guns because the only source of such technology is the gnomes. Who, even if they were willing, would make something that would probably be too big, heavy and overcomplicated to use, assuming it didn't just blow up the first time you pulled the trigger.

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* FantasyGunControl: It's explicitly stated that Krynn has no guns because the only source of such technology is the gnomes. Who, even if they were willing, would make something that would probably be too big, heavy heavy, and overcomplicated to use, assuming it didn't just blow up the first time you pulled the trigger.



The scorned and despised branch of the dwarven family tree, gully dwarves survive by living where nobody else wants to, eating things nobody else would touch and collecting the things nobody else would give a second thought to. Infesting gullies, backwashes, ruins, garbage heaps and similar places, gully dwarves may be the humblest race in the world, but they're survivors.

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The scorned and despised branch of the dwarven family tree, gully dwarves survive by living where nobody else wants to, eating things nobody else would touch touch, and collecting the things nobody else would give a second thought to. Infesting gullies, backwashes, ruins, garbage heaps heaps, and similar places, gully dwarves may be the humblest race in the world, but they're survivors.



* HiddenElfVillage: Irda villages are so well-hidden and isolationistic that there's actually debates amongst the authors/players whether or not they still ''exist''.

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* HiddenElfVillage: Irda villages are so well-hidden and isolationistic that there's there are actually debates amongst the authors/players about whether or not they still ''exist''.



** At least until Malystryx burned Kenderhome to cinders. A lot of the survivors became "Afflicted", which made them morose, nervous and paranoid. It's not entirely clear whether being Afflicted is purely psychological or partly magical.

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** At least until Malystryx burned Kenderhome to cinders. A lot of the survivors became "Afflicted", which made them morose, nervous nervous, and paranoid. It's not entirely clear whether being Afflicted is purely psychological or partly magical.



* JackOfAllStats: As a whole, they have the best combination of physical strength, magic and cunning.

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* JackOfAllStats: As a whole, they have the best combination of physical strength, magic magic, and cunning.



* RedOniBlueOni: The Red Oni when compared to blue dragons, who are patient, thoughtful, level-headed and rational while red dragons are impulsive, emotion-driven, vengeful, aggressive and violent

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* RedOniBlueOni: The Red Oni when compared to blue dragons, who are patient, thoughtful, level-headed level-headed, and rational while red dragons are impulsive, emotion-driven, vengeful, aggressive aggressive, and violentviolent.



* NobleDemon: While the other evil dragons have [[MySpeciesDothProtestTooMuch some (less) evil individuals]] only the Blues ''as a species'' display widespread admirable traits like loyalty, love or grief over fallen comrades.
* RedOniBlueOni: The Blue Oni when compared to red dragons, who are impulsive, emotion-driven, vengeful, aggressive and violent while blue dragons are patient, thoughtful, level-headed and rational.

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* NobleDemon: While the other evil dragons have [[MySpeciesDothProtestTooMuch some (less) evil individuals]] only the Blues ''as a species'' display widespread admirable traits like loyalty, love love, or grief over fallen comrades.
* RedOniBlueOni: The Blue Oni when compared to red dragons, who are impulsive, emotion-driven, vengeful, aggressive aggressive, and violent while blue dragons are patient, thoughtful, level-headed level-headed, and rational.



Green dragons live in the forests of Krynn, and they prefer to use their cunning and magical skills over physical combat against foes. Green dragons covet their treasure, and hoard away as much as they can find. When a green dragon runs out of spells, it will use it's deadly chlorine gas breath on its foes.

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Green dragons live in the forests of Krynn, and they prefer to use their cunning and magical skills over physical combat against foes. Green dragons covet their treasure, and hoard away as much as they can find. When a green dragon runs out of spells, it will use it's its deadly chlorine gas breath on its foes.



Black dragons prefer the solitude of swamps for their lairs. They can breathe underwater for long periods of time and are fiercly independant to the point of being uncontrollable by their masters. Black dragons use darkness to blind their enemies, attacking with their deadly acid breath and spells.

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Black dragons prefer the solitude of swamps for their lairs. They can breathe underwater for long periods of time and are fiercly independant fiercely independent to the point of being uncontrollable by their masters. Black dragons use darkness to blind their enemies, attacking with their deadly acid breath and spells.
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A gruff hill dwarf who exiled himself from his village due to familial conflicts. He is a renowned metal worker, fearsome fighter and cranky old man who serves as a father figure to the Companions.

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A gruff hill dwarf who exiled himself from his village due to familial conflicts. He is a renowned metal worker, fearsome fighter fighter, and cranky old man who serves as a father figure to the Companions.



* NobleBigot: As a elf-lord, he starts off being very prejudiced and snobbish despite being a good person, but [[CharacterDevelopment he eventually grows past this attitude]].

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* NobleBigot: As a an elf-lord, he starts off being very prejudiced and snobbish despite being a good person, but [[CharacterDevelopment he eventually grows past this attitude]].



* BerserkButton: Thinking that his plans might be derailed can really set him off. What ''really'' makes him mad is the idea that Caramon might be better at the one thing he feels is truly his own, namely magic. He brutaly slaughters a magical construct of Caramon during the Test of High Sorcery that not only has Caramon's brawn but magical powers on par with Raistlin's.

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* BerserkButton: Thinking that his plans might be derailed can really set him off. What ''really'' makes him mad is the idea that Caramon might be better at the one thing he feels is truly his own, namely magic. He brutaly brutally slaughters a magical construct of Caramon during the Test of High Sorcery that not only has Caramon's brawn but magical powers on par with Raistlin's.



** Fortunately, [[spoiler:dying]] cures him of his disorder. He spends the remainder of his appearances (and there are a lot of them) acting for the greater good. Or some odd definition of it. Apparently he's just waiting for Caramon to die so they can go to the next life together, but he shows up an awful lot.

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** Fortunately, [[spoiler:dying]] cures him of his disorder. He spends the remainder of his appearances (and there are a lot of them) acting for the greater good. Or some odd definition of it. Apparently Apparently, he's just waiting for Caramon to die so they can go to the next life together, but he shows up an awful lot.



* EvenEvilHasLovedOnes: He genuinely enjoys the time he spends with the rest of Tanis's party when they form a traveling show, and a part of him regrets leaving it. When Caramon, Tika and Tasslehoff are cornered by Dragonarmy soldiers beneath the Temple of Neraka, he also remembers the earlier years he spent with them. This motivates him to heal [[spoiler:Tas when the latter is dying from a poison needle trap]]. And after he fully embraces the dark side and becomes a Black Robe wizard, Raistlin still shows affection for Bupu, and his love for Caramon (along with knowledge of his would-be destruction of world) is what ultimately redeems him.

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* EvenEvilHasLovedOnes: He genuinely enjoys the time he spends with the rest of Tanis's party when they form a traveling show, and a part of him regrets leaving it. When Caramon, Tika Tika, and Tasslehoff are cornered by Dragonarmy soldiers beneath the Temple of Neraka, he also remembers the earlier years he spent with them. This motivates him to heal [[spoiler:Tas when the latter is dying from a poison needle trap]]. And after he fully embraces the dark side and becomes a Black Robe wizard, Raistlin still shows affection for Bupu, and his love for Caramon (along with knowledge of his would-be destruction of the world) is what ultimately redeems him.



* GameplayAndStoryIntegration: Reason why he is so sickly and weak? Because his player in original campaign that inspired the books and the modules rolled a whooping ''3'' on Constitution.

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* GameplayAndStoryIntegration: Reason why he is so sickly and weak? Because his player in the original campaign that inspired the books and the modules rolled a whooping ''3'' on Constitution.



* HeroesWantRedHeads: His "type" changes along side his journey from AntiHero to AntiVillain. In Soul Forge, he falls in love with his brother's crush du jour - the redheaded Miranda. By the time we get to the Legends trilogy, he is into EeriePaleskinnedBrunette Crysania.

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* HeroesWantRedHeads: His "type" changes along side alongside his journey from AntiHero to AntiVillain. In Soul Forge, he falls in love with his brother's crush du jour - the redheaded Miranda. By the time we get to the Legends trilogy, he is into EeriePaleskinnedBrunette Crysania.



* SiblingYinYang: Actually PolarOppositeTwins. He is smart, ruthless and snarky, his twin is a gullible DumbMuscle kind of guy.
* SquishyWizard: Exemplified in an act of GameplayAndStoryIntegration -- he's very vulnerable to disease, has low stamina and can't take a lot of punishment. In the mechanics, he's given a sub-par Constitution skill, which supports this.

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* SiblingYinYang: Actually PolarOppositeTwins. He is smart, ruthless ruthless, and snarky, his twin is a gullible DumbMuscle kind of guy.
* SquishyWizard: Exemplified in an act of GameplayAndStoryIntegration -- he's very vulnerable to disease, has low stamina stamina, and can't take a lot of punishment. In the mechanics, he's given a sub-par Constitution skill, which supports this.



* VictorGainsLosersPowers: ''Dragons Of The Hourglass Mage'' reveales that Fistandantilus tried a GrandTheftMe on Raistlin after he helped Tanis kill Ariakas but before he confronted Caramon and Berem. Raistlin not only won the fight, he absorbed all of Fistandantilus's magical knowledge and power. He immediately demonstrates it to Caramon when he massacres the Dark Queen's forces by the score.

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* VictorGainsLosersPowers: ''Dragons Of The Hourglass Mage'' reveales reveals that Fistandantilus tried a GrandTheftMe on Raistlin after he helped Tanis kill Ariakas but before he confronted Caramon and Berem. Raistlin not only won the fight, he absorbed all of Fistandantilus's magical knowledge and power. He immediately demonstrates it to Caramon when he massacres the Dark Queen's forces by the score.



* WoobieDestroyerOfWorlds: A unique variant in that he's a Woobie and a Destroyer of Worlds ''separately'', rather than the former feeding the later. The constant bullying and lack of favor he was shown throughout his life, combined with how absolutely physically wrecked he was by his Test ''and'' the horrifying curse he was afflicted with earns him Woobie points. However, he's a Destroyer of Worlds not out of vengeance for what he went through, but simply because he's arrogant and power-hungry to the extreme.

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* WoobieDestroyerOfWorlds: A unique variant in that he's a Woobie and a Destroyer of Worlds ''separately'', rather than the former feeding the later.latter. The constant bullying and lack of favor he was shown throughout his life, combined with how absolutely physically wrecked he was by his Test ''and'' the horrifying curse he was afflicted with earns him Woobie points. However, he's a Destroyer of Worlds not out of vengeance for what he went through, but simply because he's arrogant and power-hungry to the extreme.



* DemonicPossession: Inverted when Sturm puts on the helmet of the mountain dwarf Prince Grallen, which the heroes find in Skullcap. The Prince's soul is [[AndIMustScream trapped inside his magic helmet]], and he temporarily takes control of Sturm's body. He's not actually evil, just desperate to rest in Thorbardin. His helmet magically opens Thorbardin's doors for the heroes and the refugees, after which he gives Sturm back control of his body. Sturm is somewhat shaken by it, but he's eventualy glad to have helped the Prince find his resting place.

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* DemonicPossession: Inverted when Sturm puts on the helmet of the mountain dwarf Prince Grallen, which the heroes find in Skullcap. The Prince's soul is [[AndIMustScream trapped inside his magic helmet]], and he temporarily takes control of Sturm's body. He's not actually evil, just desperate to rest in Thorbardin. His helmet magically opens Thorbardin's doors for the heroes and the refugees, after which he gives Sturm back control of his body. Sturm is somewhat shaken by it, but he's eventualy eventually glad to have helped the Prince find his resting place.



* TheHeart: Especially in Legends. Tasslehoff's perpetual innocence and optimism keeps the party going and focused on doing what's right.

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* TheHeart: Especially in Legends. Tasslehoff's perpetual innocence and optimism keeps keep the party going and focused on doing what's right.



Tika was abandoned as a child by her conman father but adopted by Otik Sandath, owner of the Inn of the Last Home, where she now works as a barmaid. She is a brave, fierce and kind woman whose harboured a crush on Caramon since she was a teenager.

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Tika was abandoned as a child by her conman father but adopted by Otik Sandath, owner of the Inn of the Last Home, where she now works as a barmaid. She is a brave, fierce fierce, and kind woman whose who has harboured a crush on Caramon since she was a teenager.



* CharClone: Clearly coincidental but she does check a lot of boxes - a cool mask, nickname referencing her color of choice, being a sibling of not one but two of the heroes, having a bitter rivarly, both on the battlefield and in love, with a person basically thursted into fighting her. She even takes over as the BigBad in ''Legends''.

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* CharClone: Clearly coincidental but she does check a lot of boxes - a cool mask, nickname referencing her color of choice, being a sibling of not one but two of the heroes, having a bitter rivarly, rivalry, both on the battlefield and in love, with a person basically thursted into fighting her. She even takes over as the BigBad in ''Legends''.



* ChronicBackstabbingDisorder: Possibly due the combination of her ambition and her not being very wise, as noted below, she continually forms alliances and then betrays her allies.

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* ChronicBackstabbingDisorder: Possibly due to the combination of her ambition and her not being very wise, as noted below, she continually forms alliances and then betrays her allies.



* DitzyGenius: In [[TabletopGame/DungeonsAndDragons game terms]] she has a canon Intelligence score of 13 and Wisdom score of 7 (the human average for both is 10). In other words, she's more cunning than the average person, but not very wise and prone to [[DidntThinkThisThrough impulsive decisions]]. This ultimately leads to her downfall.

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* DitzyGenius: In [[TabletopGame/DungeonsAndDragons game terms]] she has a canon Intelligence score of 13 and a Wisdom score of 7 (the human average for both is 10). In other words, she's more cunning than the average person, but not very wise and prone to [[DidntThinkThisThrough impulsive decisions]]. This ultimately leads to her downfall.

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trope rename


* HundredPercentAdorationRating: After the War of Souls, Toede takes control of the town of Flotsam. The locals love him because he provides the safety and stability they've been lacking for years. Toede establishes an efficient civil service, works with the thieves' guild to keep the streets safe, rebuilds Flotsam's defenses and begins reclaiming farmland outside the town.


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* UniversallyBelovedLeader: After the War of Souls, Toede takes control of the town of Flotsam. The locals love him because he provides the safety and stability they've been lacking for years. Toede establishes an efficient civil service, works with the thieves' guild to keep the streets safe, rebuilds Flotsam's defenses and begins reclaiming farmland outside the town.

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* BerserkButton: Don't call a kender a thief. It's one of the few things that makes them mad.

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* BerserkButton: BerserkButton:
**
Don't call a kender a thief. It's one of the few things that makes them mad.mad.
** Don't threaten to steal their collections either. One kender spread a rumor that the Knights of Takhisis would do this. When the Knights attacked Kenderhome, the kender fought so fiercely they earned the [[VillainRespect Knights' respect]].


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* CollectorOfTheStrange: Kender customarily carry several pouches with souvenirs from their travels. These items can range from the mundane to the magical.
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* KissingCousins: Subverted. It's initially teased she's the daughter of Raistlin and an Irda woman. She falls in love with Raistlin's nephew Palin even before finding out they're not actually related.
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* SuperStrenhgt: He kills a hapless naked soldier that was in bed with Kitiara with a single punch.

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* SuperStrenhgt: SuperStrength: He kills a hapless naked soldier that was in bed with Kitiara with a single punch.
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* SuperStrenght: He kills a hapless naked soldier that was in bed with Kitiara with a single punch.

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* SuperStrenght: SuperStrenhgt: He kills a hapless naked soldier that was in bed with Kitiara with a single punch.
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Overprotective Dad has been disambiguated


* WrongSideOfTheTracks: While the Plainsfolk aren't really stratified by wealth, this trope still applies in that Riverwind was a lowly shepherd whose family was dishonored for wanting to worship the true gods rather than their ancestors. Goldmoon's OverprotectiveDad Arrowthorn was so opposed to Riverwind marrying Goldmoon that he forced Riverwind to go on what he thought would be an impossible quest as part of his courtship.

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* WrongSideOfTheTracks: While the Plainsfolk aren't really stratified by wealth, this trope still applies in that Riverwind was a lowly shepherd whose family was dishonored for wanting to worship the true gods rather than their ancestors. Goldmoon's OverprotectiveDad dad Arrowthorn was so opposed to Riverwind marrying Goldmoon that he forced Riverwind to go on what he thought would be an impossible quest as part of his courtship.

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wasn't really proper use of Classic Villain


* ClassicVillain: In the final issue of ''Magazine/{{Dragon}}'' (the official D & D magazine), he was named as one of the greatest villains of all time (sixth greatest, in fact). He is widely considered by fans to be the archetypal death knight, going so far as to get his own sidebar in the ''TabletopGame/DungeonsAndDragonsFifthEdition Monster Manual'' and his likeness being used in the book to represent death knights as a whole.


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* TropeCodifier: While he wasn't the first, he is widely considered to be ''the'' quintessential death knight and one of the greatest ''TabletopGame/DungeonsAndDragons'' villains, going so far as his likeness being used in ''[[TabletopGame/DungeonsAndDragonsFifthEdition 5th Edition]]'' to represent death knights as a whole.
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* GenderNeutralWriting: Employed briefly to help disguise her identity.
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* SuperStrenght: He kills a hapless naked soldier that was in bed with Kitiara with a single punch.
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%%* BigBrotherInstinct: Towards Laurana.

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%%* * BigBrotherInstinct: Towards Very protective towards Laurana.



* HeroKiller: [[spoiler: She kills Sturm Brightblade with a spear in ''Dragons of Winter Night.]]

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* HeroKiller: [[spoiler: She kills Sturm Brightblade with a spear in ''Dragons of Winter Night.Night''.]]



* EvilCounterpart: He's an evil version of what the Majere twins would be like if they were fused into one person, having Raistlin's intellect and sorcerous power and Caramon's physical strength and fighting skill. Raistlin even lampshades it, thinking about how Ariakas reminds him of a "Dark-Souled" version of Caramon.

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* EvilCounterpart: He's an evil version of what the Majere twins would be like if they were fused into one person, having Raistlin's intellect and sorcerous power and Caramon's physical strength strength, HotBlooded emotions and fighting skill. Raistlin even lampshades it, thinking about how Ariakas reminds him of a "Dark-Souled" version of Caramon.



* FatalFlaw: His pride.
* GeniusBruiser: He's got the brains to be a master strategist and a powerful mage. He's also got towering physical strength, and might well be the single greatest warrior among the Dragonarmies.

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* FatalFlaw: His pride.
pride and wrath.
* GeniusBruiser: He's got the brains to be a master strategist and a powerful mage. He's also got towering physical strength, and might well be the single greatest warrior among the Dragonarmies.Dragonarmies.
* HairTriggerTemper: His main weakness is his emotional instability and letting his anger get the better of him most of the time.


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* WouldHitAGirl: He has no qualms hurting Kitiara and Iolanthe during his outbursts of anger.
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* HeroKiller: [[spoiler: She kills Sturm Brightblade with a spear in ''Dragons of Winter Night.]]


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* SmugSmiler: She often shows a malicious slanted grin to the point it's almost her default facial expression.


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* VillainProtagonist: She is the POV character of most of ''Dragons of Highlord Skies'', the second book of the Lost Chronicles trilogy, telling how she escaped from Ariakas' wrath and how she met Lord Soth and earned his respect.
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* AscendedExtra: She was a one shot villain from one of the old one shots. ''Shadow of the Dragon Queen' promotes her to the BigBad of the campaign.

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* AscendedExtra: She was a one shot villain from one of the old one shots. ''Shadow of the Dragon Queen' Queen'' promotes her to the BigBad of the campaign.




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* TookALevelInBadass: Her appearance in a one shot had her as just an officer in the Red Dragon Army. Cue ''Shadow of the Dragon Queen' where she's risen to the rank of Dragon Highmaster and becoming a cleric of Takhisis.

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* BadassNative: The Plainsfolk are patterned after some First Nations peoples. Riverwind is an expert outdoorsman and a skilled swordsman and archer.



* TheBigGuy: A downplayed example. He's even taller than Caramon and while the books don't emphasize his strength as much as Caramon's, the game stats give him the second-highest strength in the party.



* TallDarkAndHandsome: It's commented upon that he is a very handsome figure, and certainly quite imposing with his height.

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* SuperNotDrowningSkills: Riverwind is one of the best swimmers among the Que-Shu. The novel ''Riverwind The Plainsman'' describes his initial journey to Xak Tsaroth and his finding the Blue Crystal Staff. He's forced to fight an ophidian (an attempt at creating a new type of draconian) named Thouriss, and wins by grappling Thouriss into a nearby stream. Thouriss can't swim and soon drowns, but Riverwind escapes the draconians by swimming into an abandoned well.
* TallDarkAndHandsome: It's commented upon that he is a very handsome figure, and certainly quite imposing with his height. If Kitiara meets him in the game modules, she'll invite him to a romantic rendezvous.



* WrestlerInAllOfUs: During his first visit to Xak Tsaroth when he finds the Blue Crystal Staff, he's forced to fight Thouriss, an attempt at creating a new type of draconian. Thouriss is so strong he breaks Riverwind's sword in their duel. Fortunately, Riverwind is an excellent wrestler. He grapples Thouriss into a nearby stream and swims to safety while Thouriss drowns.



* {{BFS}}: Brightblade, his fathers sword. For some reason, the novels describe it as a two-handed sword while most artwork depicts it as a one-handed weapon.

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* {{BFS}}: Brightblade, his fathers sword. For some reason, the novels describe it as a two-handed sword while most artwork depicts it as a one-handed weapon. Tasslehoff needs both hands to move it, and even then he can only drag it along.
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* VillainousLegacy: The entire Cataclysm and everything resulting directly from it is ultimately his fault due to his mad quest to purge the world of evil and become a god.
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* AscendedExtra: She was a one shot villain from one of the old one shots. ''Shadow of the Dragon Queen' promotes her to the BigBad of the campaign.
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** To note, Soth is one of the ''only'' beings in existence that ''Count Strahd von Zarovich'' has ever shown fear of when he ended up dumped in Ravenloft and proved dangerous and unstoppable enough that Strahd just gave him what he was after and sent him on his way.
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* VillainWorld: ''There is Another Shore You Know, Upon the Other Side" details what he would've turned the world into had he won. The gods were depowered and put into a FateWorseThanDeath, everything he deemed evil (including [[FinalSolution entire species]]) destroyed, and even the moons transformed into an all-seeing eye. It puts why the gods decided a ColonyDrop was preferable to him winning.
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* FinalSolution: Beldinas wanted to rid the world of evil, and that included any race he deemed as 'evil,' mostly ones not directly made by the Gods of Good. Had he won, he would indeed have committed mass genocide on them all.

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* {{Pride}}: Raistlin's own is his as he is driven by his desire to prove himself greater than any mage who has ever lived to the point of self-destruction.



* NubileSavage: She dresses herself in a red Kagonesti tribal garb adorned with tribal feathers in her hair and face paint. It's a rather Stripperrific out that bares her midriff and legs.

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* NubileSavage: She dresses herself in a red Kagonesti tribal garb adorned with tribal feathers in her hair and face paint. It's a rather Stripperrific out outfit that bares her midriff and legs.






* WoundThatWillNotHeal: Raistlin inflicted one of these on his apprentice, Dalamar, in retribution for the latter spying on him for the Towers of High Sorcery.



%%* AffablyEvil: He can act this way when he wants to.%%How?

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%%*
*
AffablyEvil: He can act this way when he wants to.%%How?to. Nuitari provided young Raistlin counsel when he was in need of it as a child and never raises his voice or engages in anger.



%%* EvilCounterpart: To Solinari and Lunitari.

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%%* * EvilCounterpart: To Solinari and Lunitari.Lunitari. Nuitari provides magic to the Black Robes even when his own mother is plotting against him and is the patron of sorcerers who use it for their own selfish ambitions. This in contrast to his siblings who encourage it to help others.



%%* {{Pride}}: God of Pride.

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%%* * {{Pride}}: Is God of Pride.Pride in the game's write up for him. Notably an InformedAttribute as he is significantly more level headed than his mother and mostly treated as a ReasonableAuthorityFigure compared to the rest of the Gods of Evil.
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* NubileSavage: She dresses herself in a red Kagonesti tribal garb adorned with tribal feathers in her hair and face paint. It's a rather Stripperrific out that bares [[BareYourMidriff her midriff]] and legs.

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* NubileSavage: She dresses herself in a red Kagonesti tribal garb adorned with tribal feathers in her hair and face paint. It's a rather Stripperrific out that bares [[BareYourMidriff her midriff]] midriff and legs.
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* GreenLanternRing: Mystics in the SAGA system made up spells on the fly. So, like Sorcerers, they could be very creative with what spheres of Mysticism they knew.

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* GreenLanternRing: ImaginationBasedSuperpower: Mystics in the SAGA system made up spells on the fly. So, like Sorcerers, they could be very creative with what spheres of Mysticism they knew.
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Disambiguated

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