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[[folder:Brawler]]
[[/folder]]
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trope cut per TRS


* IKnowKarate: His Suju Martial Arts is based around Karate, Judo, and Taekwondo. He's even got the MartialArtsUniform to boot.

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* IKnowKarate: His Suju Martial Arts is based around Karate, Judo, and Taekwondo. He's even got the MartialArtsUniform gi to boot.
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Boobs Of Steel is a disambiguation


* BoobsOfSteel: Easily the bustiest of the playable females so far, and she's one of the most physical.



* BoobsOfSteel: The most well-endowed girl in ''DFO'', and can fight just as well as the rest of the roster. She doesn't appear as large as Striker in ''DNF'', though.

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Deciding to forge her own path in life, this girl became a Spectre, a swordswoman who wields both a katana and nodachi in tandem with Metastasis powers she received from the Empire's experiments, which she now uses to strike out against her former captors in a one-woman crusade of vengeance.

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Deciding to forge her own path in life, this girl became a Spectre, a swordswoman who wields both a katana and nodachi in tandem with Metastasis powers she received from the Empire's experiments, which she now uses to strike out against her former captors in a one-woman crusade of vengeance.\\
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She is classified as a Standard-type fighter, posessing several mobility options as well as slow, but powerful normal attacks.
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* CounterAttack: Wildflower puts the Spectre in a brief counter stance. If she gets hit with a melee attack during this time, she retaliates with a blindingly fast strike which knocks down her opponent, setting them up for an easy combo.
* DifficultButAwesome: Her mobility and mixup options are ''very'' taxing on her MP. If she's left stuck without any MP, the most she can do is poke with her slow normals, and her mixup game with her GrapplingHookPistol attacks becomes more predictable.
* GrapplingHookPistol: Her off-hand weapon, the White Fang, is a short sword with a wire attached to its handle. She gets the most use out of it as a mobility tool, throwing it in a specified direction during a jump, then pulling herself over in that direction.
* IaijutsuPractitioner: All of her moves that don't involve the [[GrapplingHookPistol White Fang]] are of this nature, beginning and ending with her katana sheathed.
* LagCancel: Her Daredevil buff gives her the ability to cancel her MP Skills into other MP Skills. Casting Daredevil again instead ends the buff and makes her perform Last Order, a hard-hitting single downwards slash that's both great for setting up combos and keeping her opponent in blockstun. If she has the Gold Cube Awakening equipped, she gets the Daredevil buff permanently for the rest of the round after going below 30% HP.
* RazorWind:
** Nightfall makes the Spectre backflip a bit and slam the ground with her katana, firing off a large purple wave at the point of impact.
** Blending Pain and Catharsis both leave a tornado of purple sword slashes in their wakes, making them good pressure tools and {{Launcher Move}}s.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spectre_main_artwork.png]]

->''"Though you are not the one I'm running after... One fight wouldn't hurt."''
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cleanup - redirect to franchise page


* {{Shoryuken}}: Rising Fist is a spinning uppercut that goes straight up, like a downplayed version of [[VideoGame/StreetFighter Ken]]'s Shinryuken.

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* {{Shoryuken}}: Rising Fist is a spinning uppercut that goes straight up, like a downplayed version of [[VideoGame/StreetFighter [[Franchise/StreetFighter Ken]]'s Shinryuken.
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* BladeOnAStick: His weapon of choice is his glaive.
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* AdaptationalNiceGuy: In ''DFO'', almost all of her official art depicts her with a serious, focused expression and she generally has a [[ContraltoOfDanger deeper tone of voice]] in battle. Here, she's a cheerful GenkiGirl that smiles a lot and cuddles with her dragon familiar Astra in her intro and winning animations.

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* AdaptationalNiceGuy: In ''DFO'', almost all of her official art depicts her with a serious, focused expression and she generally has a [[ContraltoOfDanger deeper tone of voice]] voice in battle. Here, she's a cheerful GenkiGirl that smiles a lot and cuddles with her dragon familiar Astra in her intro and winning animations.
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Some really outdated writing here.


* AdaptationalBadass: Awakening Skills are featured in the trailers, which depict them as being far more violent and badass compared to their ''DFO'' counterparts due to being allowed to be out-and-out cutscenes thanks to the 1v1 nature of the game. For example, in the original game, Blood Riven has the Berserker transform into Blood Majin and dive forward to create an AreaOfEffect attack; in this game, Blood Riven has Blood Majin capturing the opponent in its maw and dragging them skyward before smashing back into the ground hard enough to blast droplets of blood all over the arena.

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* AdaptationalBadass: Awakening Skills are featured in the trailers, which depict them as being far more violent and badass compared to their ''DFO'' counterparts due to being allowed to be out-and-out cutscenes thanks to the 1v1 nature of the game. For example, in the original game, Blood Riven has the Berserker transform into Blood Majin and dive forward to create an AreaOfEffect attack; in this game, Blood Riven has Blood Majin capturing the opponent in its maw and dragging them skyward before smashing back into the ground hard enough to blast droplets of blood all over the arena.



* AmbidextrousSprite: Zigzagged - the Berserker gameplay trailer has the Berserker's model inexplicably flipped at the end, with his cursed arm and sword-wielding arms swapped.

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* AmbidextrousSprite: Zigzagged - the Berserker gameplay trailer has the The Berserker's model inexplicably flipped at the end, flips whenever he changes direction, with his cursed arm and sword-wielding arms swapped.



* BloodyMurder: The Berserker wields his own blood in combat in countless ways. The Berserker trailer demonstrates several of its uses, such as creating {{Sword Beam}}s out of his own blood with Gore Cross, forming his arm into a bloody tornado that pulls opponents in with Bloody Twister, or outright transforming into a beast made entirely out of blood to decimate his foes with Blood Riven.

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* BloodyMurder: The Berserker wields his own blood in combat in countless ways. The Berserker trailer demonstrates several of its uses, ways, such as creating {{Sword Beam}}s out of his own blood with Gore Cross, forming his arm into a bloody tornado that pulls opponents in with Bloody Twister, or outright transforming into a beast made entirely out of blood to decimate his foes with Blood Riven.



* TheGrappler: [[ExactlyWhatItSaysOnTheTin Obviously.]] However, being a [[{{Wutai}} Suju]] fighter, the Grappler also mixes in a lot of kicking attacks to set up his more powerful {{Grapple Move}}s, as seen in his character trailer.

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* TheGrappler: [[ExactlyWhatItSaysOnTheTin Obviously.]] However, being a [[{{Wutai}} Suju]] fighter, the Grappler also mixes in a lot of kicking attacks to set up his more powerful {{Grapple Move}}s, as seen in his character trailer.Move}}s.



* MsFanservice: The Female Fighter is no stranger to having her traits being shown off, and the official trailer has her showing her well-toned butt to the camera during one of her animations. Couple this with an ample bust and a FormFittingWardrobe, and she's a major source of eyecandy.

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* MsFanservice: The Female Fighter is no stranger to having her traits being shown off, and the official trailer her intro has her showing her well-toned butt to the camera during one of her animations.for a brief moment. Couple this with an ample bust and a FormFittingWardrobe, and she's a major source of eyecandy.



* YouWillNotEvadeMe: The Striker's Awakening seen in her character trailer, Empress's Climatic Fist, has her blasting away the opponent with a combo, then pulling them back towards her with pure energy to set them up for the finishing punch.

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* YouWillNotEvadeMe: The Striker's Awakening seen in her character trailer, Awakening, Empress's Climatic Fist, has her blasting away the opponent with a combo, then pulling them back towards her with pure energy to set them up for the finishing punch.



* BattleAura: When the Ranger uses Seventh Flow in his character trailer, he emits a black aura that leaves a trail of crow feathers in his wake as he {{Flash Step}}s around the opponent while blasting them with bullets.

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* BattleAura: When the Ranger uses Seventh Flow in his character trailer, Flow, he emits a black aura that leaves a trail of crow feathers in his wake as he {{Flash Step}}s around the opponent while blasting them with bullets.



* GunsAkimbo: The Ranger, a Gunner subclass, is seen using two revolvers in combat in the official trailer.

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* GunsAkimbo: The Ranger, a Gunner subclass, is seen using two uses a pair of revolvers in combat in the official trailer.combat.



* ThrowingYourGunAtTheEnemy: One of the Ranger's attacks featured in his character trailer is Death Hawk, where he tosses out his revolvers and they [[PrecisionGuidedBoomerang spin in front of him like a projectile]] while automatically spraying bullets everywhere. Additionally, unlike ''Dungeon Fighter Online'', he doesn't have to catch and toss Death Hawk back out again, instead [[MadeOfExplodium spontaneously exploding]] after its duration.

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* ThrowingYourGunAtTheEnemy: One of the Ranger's attacks featured in his character trailer is Death Hawk, where he tosses out his revolvers and they [[PrecisionGuidedBoomerang spin in front of him like a projectile]] while automatically spraying bullets everywhere. Additionally, unlike ''Dungeon Fighter Online'', he doesn't have to catch and toss Death Hawk back out again, instead [[MadeOfExplodium spontaneously exploding]] after its duration.



* PistolWhipping: One of her attacks in her trailer involves uppercutting the foe with the barrel of her hand cannon, then performing a side kick to launch them away.

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* PistolWhipping: One of her attacks in her trailer involves uppercutting the foe with the barrel of her hand cannon, then performing a side kick to launch them away.



* ThrowDownTheBomblet: She is also capable of using the G-14 Buster much like her male counterpart; however, unlike the Ranger, who can only use it in midair, she throws it low to the ground in her character trailer.

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* ThrowDownTheBomblet: She is also capable of using the G-14 Buster much like her male counterpart; however, unlike the Ranger, who can only use it in midair, she throws it low to the ground in her character trailer.ground.



* JigglePhysics: Just like in ''DFO'', the Dragon Knight has clearly visible bounce in many of her animations from her character trailer.
* KnightlySwordAndShield: Wields a Katana in one hand and a shield in the other, a defining element of what gives her the title of "Knight". The Dragon Knight is additionally seen using the ability to turn her shield into a draconic arm used to fire projectiles and blast foes with fire attacks in her character trailer.

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* JigglePhysics: Just like in ''DFO'', the Dragon Knight has clearly visible bounce in many of her animations from her character trailer.
animations.
* KnightlySwordAndShield: Wields a Katana in one hand and a shield in the other, a defining element of what gives her the title of "Knight". The Dragon Knight is additionally seen using the ability to turn her shield into a draconic arm used to fire projectiles and blast foes with fire attacks in her character trailer.attacks.



* PlayingWithFire: Being a dragon-themed character, the Dragon Knight is seen using multiple fire attacks in her character trailer, and Astra itself uses multiple varieties of fire breath.
* PuppetFighter: Downplayed. She is seen accompanied by Astra, her RidiculouslyCuteCritter dragon familiar, during her gameplay trailer. Astra can be deployed with the MP button to perform an AreaOfEffect attack at the opponent's location, then can be commanded to follow up with one of three attacks depending on whether the player presses A, B, or S while deploying Astra. Astra's ability to function pseudo-independently of the Dragon Knight enables unique setups and pressure that no other character has, such as being able to perform pincer attacks on the enemy by attacking from both sides.

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* PlayingWithFire: Being a dragon-themed character, the Dragon Knight is seen using uses multiple fire attacks in her character trailer, attacks, and Astra itself uses multiple varieties of fire breath.
* PuppetFighter: Downplayed. She is seen Downplayed; she's accompanied by Astra, her RidiculouslyCuteCritter dragon familiar, during her gameplay trailer.familiar. Astra can be deployed with the MP button to perform an AreaOfEffect attack at the opponent's location, then can be commanded to follow up with one of three attacks depending on whether the player presses A, B, or S while deploying Astra. Astra's ability to function pseudo-independently of the Dragon Knight enables unique setups and pressure that no other character has, such as being able to perform pincer attacks on the enemy by attacking from both sides.



* HandSeals: She performs them in her character trailer when summoning the Sword of Kusanagi.

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* HandSeals: She performs them in her character trailer when summoning the Sword of Kusanagi.



* PlayingWithFire: As a master of ninpou, she specializes in casting fire-based Suju magic, as seen in her character trailer.

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* PlayingWithFire: As a master of ninpou, she specializes in casting fire-based Suju magic, as seen in her character trailer.magic.
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!!!'''Voiced by:''' Yu-ri Seo (KR)
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!!!'''Voiced by:''' Hyo-min An (KR), Jun Kasama (JP), Dong Shengzhang (CN)

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!!!'''Voiced by:''' Hyo-min An (KR), Jun Kasama Creator/JunKasama (JP), Dong Shengzhang (CN)

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* AmnesiacHero: The ghost possessing him is called Mohan, though he's long forgotten that name after becoming a wandering spirit. He only finds out his actual name through Nemyr.

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* AmnesiacHero: Mohan recalls very little, if anything about himself. He didn't even know his ''name''. The ghost possessing him is called Mohan, though he's long forgotten that name after becoming a wandering spirit. He only finds out his actual name through reason he learns it at all is thanks to Nemyr.


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* EmotionlessGirl: A male variant. Because of his status as neither alive nor dead, Ghostblade rarely expresses any sort of emotion. This changes as he starts collecting Will from other combatants.


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* MythologyGag: The spirit possessing the Ghostblade is named Mohan, likely the same individual named in the bio for Neo Ghostblade in ''DFO''.
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* RedEyesTakeWarning: The Ranger is seen gaining these in his character trailer when he performs his 2nd Awakening Skill, Seventh Flow.

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* RedEyesTakeWarning: The Ranger is seen gaining these in his character trailer when he performs his 2nd Awakening Skill, Skill Seventh Flow.
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* UndeathlyPallor: Has noticeably pale skin, a reflection of his undead nature.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* AdaptationalModesty: The Knight class is infamous for her bust size in the original game, but in ''Duel'' both her bust and her {{Gainaxing}} have been considerably toned down to the point where the Striker looks bustier.

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* AdaptationalModesty: The Knight class is infamous for her bust size in the original game, but in ''Duel'' both her bust and her {{Gainaxing}} bouncing have been considerably toned down to the point where the Striker looks bustier.

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After the Great Metastasis, the De Los Empire sought to harness its energy to fuel their ranks, kickstarting the ill-fated Vilmark experiments, which saw several children, mainly young girls, being ruthlessly experimented on. The experiments ended in failure, resulting in these young girls becoming Female Slayers, warriors who can wield the power of the Metastasis to their own ends.\\
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However, several of the girls were able to escape these twisted experiments via the help of an Imperial Knight captain named Crowell, who sacrificed his life to ensure their safety. One of these girls was bequeathed a white katana by Crowell in his dying moments, and was sent out into the world where she was taken in by a wandering blacksmith.\\
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Deciding to forge her own path in life, this girl became a Spectre, a swordswoman who wields both a katana and nodachi in tandem with Metastasis powers she received from the Empire's experiments, which she now uses to strike out against her former captors in a one-woman crusade of vengeance.
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[[folder:Spectre]]
!!Spectre
[[/folder]]
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* AsYouKnow: They assume Grappler is an adventurer that came to their town to investigate the Sky Tower's Wonder that suddenly appeared. Grappler plays along, but actually knows nothing about it until they explain it to him.

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* AsYouKnow: They assume Grappler or is an adventurer that came to their town to investigate the Sky Tower's Wonder that suddenly appeared. Grappler plays along, but actually knows nothing about it until they explain it to him.



* MrExposition: They explain the Wonder that appeared in the Sky Tower to Grappler and, inadvertently, Ranger.

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* MrExposition: They explain the Wonder that appeared in the Sky Tower to Grappler or Crusader and, inadvertently, Ranger.Ranger or Dragon Knight.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: The Inquisitor wields a Battle Axe, augmented by KillItWithFire thanks to holy magic.
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Dark Skinned Blond is no longer a trope


* DarkSkinnedBlonde: She is a dark elf with dusky skin and platinum blonde hair.
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* AdaptationalJerkass: Comes across as a bigger JerkAss in Striker's Story Mode, as when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey. Whereas in his own Story Mode, Grappler at least assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it, which aligns with the goal of the Black Opal Ring.

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* AdaptationalJerkass: Comes across as a bigger JerkAss {{Jerkass}} in Striker's Story Mode, as when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey. Whereas in his own Story Mode, Grappler at least assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it, which aligns with the goal of the Black Opal Ring.

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: Keep Away! is a command grab that turns her opponent into a doll, ''a la'' Hex in ''DFO''. The opponent can't do anything besides walk, jump, or weakly attack with the A button under the effects of this debuff. She'll also perform a more permanent form of this trope on any opponents she beats in her win animation.


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* ForcedTransformation: Keep Away! is a command grab that turns her opponent into a doll, ''a la'' Hex in ''DFO''. The opponent can't do anything besides walk, jump, or weakly attack with the A button under the effects of this debuff. She'll also perform a more permanent form of this trope on any opponents she beats in her win animation.
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!!!'''Voiced by:''' Yoon-mi Yeo (KR), Eri Yukimura (JP), Jiang Li (CN)

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!!!'''Voiced by:''' Yoon-mi Yeo (KR), Eri Yukimura Creator/EriYukimura (JP), Jiang Li (CN)
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* PuppetFighter: She has limited control over her patchwork CreepyDoll familiar, Madd.

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* PuppetFighter: She has limited control over her patchwork CreepyDoll familiar, Madd. Pressing the MP Skill button toggles "Showtime!", which hands control over to Madd and changes all of the Enchantress's other MP Skills to Madd-specific ones. Unlike the Ghostblade and Dragon Knight, Madd has a hitbox and can take hits for the Enchantress. Unfortunately, all of these benefits come at the cost of her MP draining constantly as long as she's controlling Madd.
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* BadassNormal: In a cast full of characters that use weapons and/or magic, the Strikerbreaks the mold by holding her own with deft punches and kicks.

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* BadassNormal: In a cast full of characters that use weapons and/or magic, the Strikerbreaks Striker breaks the mold by holding her own with deft punches and kicks.

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* EverythingsBetterWithSpinning:
** Bill Drill, one of his special moves, has him sweeping his opponent with his odachi and then briefly spinning for a multi-hit finisher.
** Helix Dive appears virtually unchanged from ''DFO'' (other than being a midair-only move in this game), with the Hitman spinning at an angle in the air with his odachi brandished and spraying SMG rounds everywhere before striking downwards with the odachi at the peak of his jump.



* SpectacularSpinning:
** Bill Drill, one of his special moves, has him sweeping his opponent with his odachi and then briefly spinning for a multi-hit finisher.
** Helix Dive appears virtually unchanged from ''DFO'' (other than being a midair-only move in this game), with the Hitman spinning at an angle in the air with his odachi brandished and spraying SMG rounds everywhere before striking downwards with the odachi at the peak of his jump.



* EverythingsBetterWithSpinning: Devastate has the Vanguard spinning his glaive over his head before lunging with a finishing strike.


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* SpectacularSpinning: Devastate has the Vanguard spinning his glaive over his head before lunging with a finishing strike.
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* BroadStrokes: The order in which the characters all encounter each other differs, as do the events relating to them. The context and timing of these encounters differ in each character's story mode, though some events are canon to each other's Story Mode such as Enchantress creating a barrier that keeps out anyone who doesn't have a Will.

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* BroadStrokes: The order in which the characters all encounter each other differs, as do the events relating to them. The context and timing of these encounters differ in each depend on which character's story mode, Story Mode the player is on, though some events are canon universal to each other's Story Mode such as Enchantress creating a barrier that keeps out anyone who doesn't have a Will.
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* BroadStrokes: The order in which the characters all encounter each other differs, as do the events relating to them. The context and timing of these encounters differ in each character's story mode, though some events are canon to each other's Story Mode such as Echantress creating a barrier that keeps out anyone who doesn't have a Will.

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* BroadStrokes: The order in which the characters all encounter each other differs, as do the events relating to them. The context and timing of these encounters differ in each character's story mode, though some events are canon to each other's Story Mode such as Echantress Enchantress creating a barrier that keeps out anyone who doesn't have a Will.

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