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* OminousPipeOrgan: A particularly epic one predominates most of the first movement of his boss theme.



* {{Scatting}}: Vocals by Alana Bridgewater form part of their theme. In-game, it's implied to be coming from the gramophone that the female bug dances to.



* FurryReminder: The Knight is a bipedal horse who fights with a sword and shield, but when defeated he immediately gets on all fours and starts kicking around like a bucking bronco.



* ShoutOut: The guillotine lady the Rook daydreams of in his intro is just WesternAnimation/BettyBoop in the form of a guillotine.

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* ShoutOut: ShoutOut:
**
The guillotine lady the Rook daydreams of in his intro is just WesternAnimation/BettyBoop in the form of a guillotine.guillotine.
** In the Latin American Spanish translation, the Pawns reference [[Music/LuisFonsi Despacito]] in their death quote.
* SinisterMinister: Downplayed with the Bishop, who has a rather creepy ability to remove his head and looks rather scheming in his defeat portrait, but otherwise doesn't seem malicious.
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* BreakingOldTrends: The theme for his boss fight is the only theme in the whole game to ''not'' be named after the level it plays on (it's named "Baking the Wondertart" in the soundtrack as opposed to "A Dish to Die For"), though presumably this is only so that the identity of the final boss wouldn't be immediately spoiled on the track listings for the OST.

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* BreakingOldTrends: The theme for his boss fight is the only theme in the whole game to ''not'' be named after the level it plays on (it's named "Baking the Wondertart" in the soundtrack as opposed to "A Dish to Die For"), though presumably this is only so that the identity of the final boss wouldn't be immediately spoiled on the track listings for the OST.[[note]]There's also the technical example of "Admission to Perdition", the Devil's first phase theme; his second phase theme, "One Hell of a Time", is the one named after the level.[[/note]]
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* EvilSorcerer: His food has magical properties, which he uses to great effect in his boss fight.


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* OneWingedAngel: Breaking his body will reveal his living part is actually the salt and the heart controlling it, and he manipulates it to attack you in his later two phases.
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* WhamShot: The hallway leading to his boss fight can count as this for players who thought of him as just a jolly old chef. After the trio gather all 5 Wondertart ingredients, they return to Saltbaker's Bakery only to find a trapdoor that leads to an ominous-looking dungeon. If that and the foreboding music didn't tip you off, you can later find Saltbaker's shadow visibly relishing in an EvilLaugh, giving away his true nature.

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* WhamShot: The hallway leading to his boss fight can count as this for players who thought of him as just a jolly old chef. After the trio gather all 5 Wondertart ingredients, they return to Saltbaker's Bakery only to find a trapdoor that leads to an ominous-looking dungeon. If that and the foreboding music didn't tip you off, you can later find Saltbaker's shadow visibly relishing in an EvilLaugh, EvilLaugh with a knife in hand, giving away his true nature.

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* EyeScream: One of his attacks in his third phase has him launch out his own eyeball by wringing his own face until it pops out.



* DuelBoss: The Knight stands out amongst all the other fights for having no minions or even any form of BulletHell; it's simply a melee battle between your parry skills and his sword.



** The Rook takes the cake, though- he's almost entirely themed around this concept! He's not only an executioner with an axe who is introduced daydreaming about a Betty Boop-style guillotine, but the central mechanic of his fight is based on the fact he sometimes attacks with severed heads. Some of those heads are parryable; knocking them back into the Rook is the only way to hurt him.

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** The Rook takes the cake, though- he's almost entirely themed around this concept! He's not only an executioner with an axe who is introduced daydreaming about a Betty Boop-style guillotine, but the central mechanic of his fight is based on the fact he sometimes attacks with severed heads. Some of those heads are parryable; knocking them back into the Rook is the only way to hurt him. And, of course, when you defeat him, his head falls right off his neck and into his own hands.


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* ThePawnsGoFirst: Quite literally; the pawns are the first of the King's champions you get to face, and the Cups work their way up the ranks from there. Though, the King and his court are far from villainous.
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* BreakingOldTrends: The theme for his boss fight is the only theme in the whole game to ''not'' be named after the level it plays on (it's named "Baking the Wondertart" in the soundtrack as opposed to "A Dish to Die For"), though presumably this is only so that the identity of the final boss wouldn't be immediately spoiled on the track listings for the OST.


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* LaterInstallmentWeirdness: The Howling Aces are the first and only boss [[spoiler:with a secret phase where said secret phase isn't a variation on a preexisting phase, but rather a completely different boss phase and attack pattern.]]
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* {{Leitmotif}}: She's associated heavily with xylophone. In the base game, [[https://studiomdhr.bandcamp.com/track/legendary-ghost her theme]] is played on xylophone, while ''The Delicious Last Course'' adds several xylophone tunes associated with her.

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* {{Leitmotif}}: She's associated heavily with xylophone. In the base game, [[https://studiomdhr.bandcamp.com/track/legendary-ghost her theme]] is played on xylophone, while ''The Delicious Last Course'' adds several xylophone tunes associated with her.her, the main one being [[https://studiomdhr.bandcamp.com/track/recipe-for-ms-chalice "Recipe for Ms. Chalice"]].
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* {{Foreshadowing}}: When your bullets hit Katzenwagen in the third phase, [[spoiler:it makes a metal clinking sound]]. Additionally, after Katzenwagen bursts in and eats Werner, the brothers don't get the latter's contract, hinting that [[spoiler:he's still alive]].
** Speaking of Katzenwagen, you can occasionally see it peeking through the cracks and mouse hole in the wall into the battle before it shows up in person.

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* {{Foreshadowing}}: When your bullets hit Katzenwagen in the third phase, [[spoiler:it makes a metal clinking sound]]. Additionally, after Katzenwagen bursts in and eats Werner, the brothers don't get the latter's contract, hinting that [[spoiler:he's still alive]].
**
alive]]. Speaking of Katzenwagen, you can occasionally see it peeking through the cracks and mouse hole in the wall into the battle before it shows up in person.



* CartoonBugSprayer: Amusingly the ant police's only ranged attacks are some of them attacking with these.

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* CartoonBugSprayer: Amusingly Amusingly, the ant police's only ranged attacks are some through firing smoke/gas rings out of them attacking with these.



* ClippedWingAngel: [[spoiler:The snail's only real combat advantage is the element of surprise -- once he loses that, his projectiles are simple to dodge or parry, and he goes down in seconds.]]

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* ClippedWingAngel: [[spoiler:The snail's only real combat advantage is the element of surprise -- once he loses that, his projectiles are simple to dodge or parry, parry (unless you let your guard down), and he goes down in seconds.]]

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* BringIt: The Knight will occasionally make this gesture towards the player character.

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* BringIt: The Knight will occasionally make this gesture towards the player character. It's actually a clue on how to beat him; he'll only attack the player (and thereby expose his weak spot) if they approach close enough.
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Acquiring the Broken Relic from Porkrind and solving a puzzle in the graveyard will cause a well of astral energy to appear in the graveyard. Once the cups takes a nap in this spot, they have a rather interesting nightmare...

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Acquiring the Broken Relic from Porkrind and solving a puzzle in the graveyard will cause a well of astral energy to appear in the graveyard. Once the cups takes take a nap in this spot, they have a rather interesting nightmare...
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Acquiring the Broken Relic from Porkrind and solving a puzzle in the graveyard will cause a well of astral energy to appear in the graveyard. Once the cups takes a nap in this spot, they has a rather interesting nightmare...

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Acquiring the Broken Relic from Porkrind and solving a puzzle in the graveyard will cause a well of astral energy to appear in the graveyard. Once the cups takes a nap in this spot, they has have a rather interesting nightmare...
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Acquiring the Broken Relic from Porkrind and solving a puzzle in the graveyard will cause a well of astral energy to appear in the graveyard. Once Cuphead takes a nap in this spot, he has a rather interesting nightmare...

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Acquiring the Broken Relic from Porkrind and solving a puzzle in the graveyard will cause a well of astral energy to appear in the graveyard. Once Cuphead the cups takes a nap in this spot, he they has a rather interesting nightmare...
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* UnexplainedRecovery: In the final page of the credits, she's shown [[spoiler:celebrating with the boys, Saltbaker, and the rest of the island residents in her corporeal body with nobody in sight being benched in the astral plane on her behalf. Whether Saltbaker managed to bake the Wondertart (hopefully not at the expense of a soul, somehow) or some liberty was taken for an optimal GroupPhotoEnding is left up in the air.]]

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* UnexplainedRecovery: In the final page of the credits, she's shown [[spoiler:celebrating with the boys, Saltbaker, and the rest of the island residents in her corporeal body with nobody in sight being benched in the astral plane on her behalf. Whether Saltbaker managed to bake the Wondertart (hopefully not at the expense of a soul, somehow) or some liberty was taken for an optimal GroupPhotoEnding is left up in the air. The same occurs in the vanilla game's bad ending, in which she's shown under the Devil's rule alongside Cuphead and Mugman, completely alive and fine (besides having her soul become the Devil's property).]]

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** ''Crackshot'': Straight shot in pink, after traveling a set distance without hitting anything it turns into a weaker shot [[HomingProjectile aimed directly at the closest enemy]]. Ex Move is P. Turret, a pink planet-shaped turret that automatically shoots at enemies and can be parried to lob it at opponents. Introduced in ''The Delicious Last Course''.
** ''Converge'': SpreadShot in yellow, travels farther than Spread, has an adjustable spread angle, and pierces through enemies, but has a slower rate of fire and lower damage. Ex Move is Electro-Bolt, a laser that pierces through everything it hits. Introduced in ''The Delicious Last Course''.
** ''Twist-Up'': SpreadShot of [[BlowYouAway mini-tornadoes]] in turquoise. High rate of fire combined with average damage, but travels in strange arcs. Ex Move is Cyclone Spiral, a bigger tornado that moves in a spiral motion. Introduced in ''The Delicious Last Course''.

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** ''Crackshot'': Straight shot in pink, after traveling a set distance without hitting anything [[RecursiveAmmo it turns into splits off a weaker shot [[HomingProjectile shot]] aimed directly at the closest enemy]].enemy. Ex Move is P. Turret, a pink planet-shaped turret that automatically shoots at enemies and can be parried to lob it at opponents. Introduced in ''The Delicious Last Course''.
** ''Converge'': SpreadShot of [[ShockAndAwe lightning bolts]] in yellow, travels farther than Spread, has an adjustable spread angle, and pierces through enemies, but has a slower rate of fire and lower damage. Ex Move is Electro-Bolt, a laser an [[LightningGun electric beam]] that pierces through everything it hits. Introduced in ''The Delicious Last Course''.
** ''Twist-Up'': SpreadShot of [[BlowYouAway mini-tornadoes]] in turquoise. High turquoise, high rate of fire combined with average damage, but travels in strange arcs. Ex Move is Cyclone Spiral, a bigger tornado that moves in a spiral motion. Introduced in ''The Delicious Last Course''.



* BodyHorror: The only way to describe his final form, where his glass body shatters and he turns into a mass of living salt that then forms into a storm that consolidates into two huge salt pillars, covered in spiraling faces...

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* BodyHorror: The only way to describe his final form, where his glass body shatters and he turns into a mass of living salt that then forms into a storm that consolidates into two huge salt pillars, covered in spiraling spiraling, howling faces...



** Even the name of his stage, "The King's Leap," refers to an old chess rule that evolved into what we now know as "castling."



** Even the name of his stage, "The King's Leap," refers to an old chess rule that evolved into what we now know as "castling."

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** Even the name of his stage, "The King's Leap," refers to an old chess rule that evolved into what we now know as "castling."* GemstoneAssault: The Queen attacks by whipping out two jewellery boxes and scattering their contents onto you.

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Moving to YMMV


A canteen who's responsible for maintaining and upgrading Cuphead and Mugman's airplanes, as well as teach them how to fly a plane.

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A canteen who's responsible for maintaining and upgrading Cuphead and Mugman's airplanes, as well as teach teaching them how to fly a plane.



* UnexpectedCharacter: It's safe to say that nobody really expected an overworld NPC to not only show up in a boss battle, but to be such a central element of a unique fight.

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** After all five of the Champions go down, the King congratulates you and concedes without a fight. After all, he’s got no one else left- you put him in checkmate, and it's well-known that the King is the weakest piece in chess.

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** After all five of the Champions go down, the King congratulates you and concedes without a fight. After all, he’s got no one else left- left - you put him in checkmate, and it's well-known that the King is the weakest piece in chess.chess.
* CoolOldGuy: The King of Games is a friendly and jovial fellow who recognizes Cuphead and co.'s fighting skill, rewards them for doing well in his tournament, and sticks around after their victory to help them (and the player) polish their parry skills afterward. [[spoiler:He even helps in Chef Saltbaker's rehabilitation!]]



* WolfpackBoss: The Pawns. There are eight of them- parrying all of them wins the fight.

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* WolfpackBoss: The Pawns. There are eight of them- them - parrying all of them wins the fight.
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* FlunkyBoss: He's assisted by several gnome minions in all three phases, with the gnomes hammering the platforms or shooting from their hats in the first phase, jumping out of his beard in the second, and jumping out of the stomach acid to fire darts in the third.


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* ChasingYourTail: The second phase has the gramophone in the middle of the area perform the "fire in a loop" sort, where three of its rotating streams turn hazardous and force you to run around them (or Smoke Bomb dash through them).


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* FastballSpecial: The spider can enter with a caterpillar goon, which he kicks into the area and causes it to bounce around as a destructible projectile.
* FlunkyBoss: The spider can call in fly minions, kick in a caterpillar goon, and the local ant police will also pop in from the sides to shoot at him but their bug spray projectiles can also hurt you. The female bug has dancing barrels and ant police move along the top and bottom rows.


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* RecursiveAmmo: The [[spoiler:pineapple grenades thrown by the pups in the secret phase will explode into a SpreadShot of three shrapnel fragments if shot]].


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* SpreadShot:
** In the first phase, the pups will throw a spread of three tennis balls downwards.
** In the [[spoiler:secret phase, shooting any of the pineapple grenades that the pups throw causes them to explode into a 3-way downward spread of shrapnel]].


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* FlunkyBoss: He's capable of summoning little icicle minions in his first phase that drop down, get stuck in the ground, and walk away. Amusingly, they're also vulnerable to being crushed by the [[ShamuFu Winter Walloping Whale]]. In his second phase, his snowman bodysuit can release a swarm of flying ice lollies that will swoop down and harass you during the boss' attacks, with one of these being pink.


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* SpreadShot: In his final phase, Mortimer's hands can throw kettle bombs that explode into a spread of three crescent moons upon hitting the far wall.


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* FlunkyBoss: In her first phase, flying horse outlaws and vulture outlaws will assist her by spitting shots at you and dropping a RecursiveAmmo SpreadShot dynamite respectively.


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* RecursiveAmmo: The vulture that flies in during the first phase drops dynamite that explodes into a spread of two, then three smaller sticks in a vertical SpreadShot upon hitting the ground. In Expert mode, it explodes into a spread of four, then three.


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* SpreadShot:
** The dynamite that the vulture drops in the first phase explodes twice into a spread of three, then two smaller fragments upwards. On expert, it instead explodes into four, then three.
** The LivingDrawing of Esther's face on the can in the final phase spits out a spread of flaming pepper projectiles, with more projectiles in the spread on Expert mode.

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A snow wizard whom you face in an ice palace in "Snow Cult Scuffle". Defeating gets you the Icy Sugar Cubes.

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A snow wizard whom you face in an ice palace in "Snow Cult Scuffle". Defeating him gets you the Icy Sugar Cubes.



* EvilSorcerer: A wicked cryomancer.

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* EvilSorcerer: A wicked cryomancer.cryomancer who uses Tarot cards and {{snowlem}}s to attack.



* IcePalace: Is fought in one of these.

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* IcePalace: Is He's fought in one of these.



* LivingBodysuit:
** Mortimer uses a snowman as a bodysuit in his second phase, but the epilogue reveals that it's actually sentient even without him inside. This is also implied by its death quote, which uses a different speaking style than the other two phases.
** The snowflake phase also melts away when defeated, revealing that Mortimer was piloting it. He occasionally sticks his hands out to cast a spell.



* {{Snowlem}}: The form he takes for his second phase is a giant, living snowman, and his third phase sees him become a giant snowflake.

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* {{Snowlem}}: The form he takes for his second phase is He encases himself in a giant, living snowman, and snowman in his third second phase, which becomes a huge snowflake for the third.
* TarotMotifs: His first
phase sees has him become summon Tarot cards from a giant snowflake.crystal ball to attack you, which likely explains the "{{cult}}" part of his level name.


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* VoluntaryShapeshifting: The snowman, being made of snow, can take the shape of a refrigerator and a snowflake at will.
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* HulkSpeak: The snowman phase's death quote has poor grammar and [[CapsLock is in all caps]], the latter of which is something he only shares with Dr. Kahl's Robot.
-->'''Snowman''': ICED ALREADY? WHERE PUNY CUPS GO?
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** Even the name of his stage, "The King's Leap," refers to an old chess rule that evolved into what we now know as "castling."
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* {{Determinator}}: [[ExaggeratedTrope Ester might be the biggest Determinator of all the bosses.]] While continuing to fight despite taking massive damage is fairly common in Cuphead, it still takes a special kind of stubborn to continue fighting after being turned into sausages by one's own malfunctioning equipment. Ester not only does that, but takes it one step further: once her sausage-body is packed away into a tin for convenient eating, she ''keeps fighting'', bursting out of the tin with her sausage-link body and spitting chili peppers from the advertising on the tin containing her remains- in effect, she dies ''twice'' during the fight, yet returns from the dead to keep up the battle! One might say she's quite [[{{Pun}} bull-headed.]]

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* {{Determinator}}: [[ExaggeratedTrope Ester Esther might be the biggest Determinator of all the bosses.]] While continuing to fight despite taking massive damage is fairly common in Cuphead, it still takes a special kind of stubborn to continue fighting after being turned into sausages by one's own malfunctioning equipment. Ester Esther not only does that, but takes it one step further: once her sausage-body is packed away into a tin for convenient eating, she ''keeps fighting'', bursting out of the tin with her sausage-link body and spitting chili peppers from the advertising on the tin containing her remains- in effect, she dies ''twice'' during the fight, yet returns from the dead to keep up the battle! One might say she's quite [[{{Pun}} bull-headed.]]
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** The anteater is possibly based off of the Anteater from the 1940 Fleischer cartoon "Ants in the Plants".

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** The anteater is possibly based off of the Anteater from the 1940 Fleischer cartoon "Ants in the Plants". He also may be based off the Aardvark from ''WesternAnimation/TheAntAndTheAardvark''.

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Foil requires the characters to interact with each other.


* {{Foil}}: To Baroness Von Bon Bon. Both are bosses themed on AnthropomorphicFood, but they contrast in a few ways:
** Bon Bon is a female, LeanAndMean candy princess with a mostly pink color scheme, while Saltbaker is a male FatBastard of a chef with a mostly blue color scheme.
** Both send out a variety of food minions before personally attacking the Cups, but while Bon Bon waits until all of her minions are defeated in the foreground, Saltbaker cuts up his minions in the background to use as projectiles.
** Bon Bon does not transform, instead pulling on her living castle to enrage it, while Saltbaker directly transforms as his battle continues.
** During the final phase of their battles, Bon Bon forces the Cups to run horizontally with her castle giving chase, while Saltbaker forces them to jump vertically with the remains of his glass body falling into a BottomlessPit.
** Bon Bon is initially hostile to the Cups, but the good ending implies that she is much more kindhearted when not having trouble with The Devil. Saltbaker is initially friendly to the Cups, only to reveal his true psychotic nature after they collect the Wondertart ingredients for him.
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** During the final phase of their battles, Bon Bon forces the Cups to run horizontally with her castle giving chase, while Saltbaker forces them to jump vertically with the remains of his glass body falling into a BottomlessPit.
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* {{Foil}}: To Baroness Von Bon Bon. Both are bosses themed on AnthropomorphicFood, but they contrast in a few ways:
** Bon Bon is a female, LeanAndMean candy princess with a mostly pink color scheme, while Saltbaker is a male FatBastard of a chef with a mostly blue color scheme.
** Both send out a variety of food minions before personally attacking the Cups, but while Bon Bon waits until all of her minions are defeated in the foreground, Saltbaker cuts up his minions in the background to use as projectiles.
** Bon Bon does not transform, instead pulling on her living castle to enrage it, while Saltbaker directly transforms as his battle continues.
** Bon Bon is initially hostile to the Cups, but the good ending implies that she is much more kindhearted when not having trouble with The Devil. Saltbaker is initially friendly to the Cups, only to reveal his true psychotic nature after they collect the Wondertart ingredients for him.
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* ShoutOut: According to [[http://studiomdhr.com/surprise-cuphead-is-coming-to-playstation-4-and-its-out-today/ a post on the Studio MDHR blog]], Beppi's design is a based on a character from ''[[VideoGame/BubbleBobble Super Bust-A-Move 2]]'' (most likely Katze, who is also split into a red side and a blue side).

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* ShoutOut: According to [[http://studiomdhr.com/surprise-cuphead-is-coming-to-playstation-4-and-its-out-today/ a post on the Studio MDHR blog]], Beppi's design is a based on a character from ''[[VideoGame/BubbleBobble Super Bust-A-Move 2]]'' (most likely Katze, who is also split into a red side and a blue side).
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* {{Determinator}}: [[ExaggeratedTrope Ester might be the biggest Determinator of all the bosses.]] While continuing to fight despite taking massive damage is fairly common in Cuphead, it still takes a special kind of stubborn to continue fighting after being turned into sausages by one's own malfunctioning equipment. Ester not only does that, but takes it one step further: once her sausage-body is packed away into a tin for convenient eating, she *keeps fighting*, bursting out of the tin with her sausage-link body and spitting chili peppers from the advertising on the tin containing her remains- in effect, she dies ''twice'' during the fight, yet returns from the dead to keep up the battle! One might say she's quite [[{{Pun}} bull-headed.]]

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* {{Determinator}}: [[ExaggeratedTrope Ester might be the biggest Determinator of all the bosses.]] While continuing to fight despite taking massive damage is fairly common in Cuphead, it still takes a special kind of stubborn to continue fighting after being turned into sausages by one's own malfunctioning equipment. Ester not only does that, but takes it one step further: once her sausage-body is packed away into a tin for convenient eating, she *keeps fighting*, ''keeps fighting'', bursting out of the tin with her sausage-link body and spitting chili peppers from the advertising on the tin containing her remains- in effect, she dies ''twice'' during the fight, yet returns from the dead to keep up the battle! One might say she's quite [[{{Pun}} bull-headed.]]
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* ShoutOut: According to [[http://studiomdhr.com/surprise-cuphead-is-coming-to-playstation-4-and-its-out-today/ a post on the Studio MDHR blog]], Beppi's design is a based on a character from ''[[VideoGame/BubbleBobble Super Bust-A-Move 2]]'' (most likely Katze, who is also split into a red side and a blue side).

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