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* GoodParents: Loved her adopted son Flœr&eth and comforted him [[BreakTheCutie when he learnt that he was destined to bring about Ragnarok]], even encouraging him to fight tooth and nail to break free of his destiny. She and Kaldr's efforts worked, and Flœr&eth grew up a heroic and well-adjusted TricksterGod who would never willingly start Ragnarok.

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* GoodParents: Loved her adopted son Flœr&eth Flœrð and comforted him [[BreakTheCutie when he learnt that he was destined to bring about Ragnarok]], even encouraging him to fight tooth and nail to break free of his destiny. She and Kaldr's efforts worked, and Flœr&eth Flœrð grew up a heroic and well-adjusted TricksterGod who would never willingly start Ragnarok.



* DropTheHammer: Wields an enchanted magic hammer that can return to her when thrown (Among other abilities) in battle in addition to her divine powers over storms, thunder and lightning. It is called Mjolnir - yes, ''THAT'' Mjolnir.



* LegacyCharacter: She is the latest Divine of thunder, storms and strength of Cervidia, which she inherited from a previous god of thunder, storms and strength named Megin along with the hammer Mjolnir (Yes, ''that'' Mjolnir). She also happens to be a {{Reincarnation}} of said thunder god and all the previous thunder gods.

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* LegacyCharacter: She is the latest Divine of thunder, storms and strength of Cervidia, which she inherited from a previous god of thunder, storms and strength named Megin along with the hammer Mjolnir (Yes, (yes, ''that'' Mjolnir). She also happens to be a {{Reincarnation}} of said thunder god and all the previous thunder gods.



* ModernizedGod: She wields an enchanted magic hammer inherited across the aeons. Lives among gods many whom are already centuries to thousands of years old themselves. Listens to a portable music player (A 'Mini-phonograph') on- and off-battle.
* NamedWeapon: Her enchanted magic hammer is called Mjolnir - [[RuleOfThree Yes]], ''THAT'' Mjolnir.

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* ModernizedGod: She wields an enchanted magic hammer inherited across the aeons. Lives among gods many whom are already centuries to thousands of years old themselves. Listens to a portable music player (A 'Mini-phonograph') (a "mini-phonograph") on- and off-battle.
* NamedWeapon: Her enchanted magic hammer is called Mjolnir - [[RuleOfThree Yes]], -- yes, ''THAT'' Mjolnir.



* ShockAndAwe: Wields power over lightning and storm as part of her portfolio, which she can use to spectacular and devastating effect.

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* ShockAndAwe: Wields She wields power over lightning and storm as part of her portfolio, which she can use to spectacular and devastating effect.



* {{Tomboy}}: Enjoys being 'one of the guys', according to her entry, drinking and partying and fighting included.

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* {{Tomboy}}: Enjoys She enjoys being 'one "one of the guys', guys", according to her entry, drinking and partying and fighting included.
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No longer a trope.


* BladeOnAStick: Uses a hunting spear.
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Overprotective Dad has been disambiguated


** This [[https://www.deviantart.com/comments/1/844421514/4851638679 got him into trouble]] with Jotunn love goddess Elske's father [[TheDreaded Hrothgar]] when Hrothgar [[OverprotectiveDad discovered the Maker of Mischief slept with her without his knowledge]].

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** This [[https://www.deviantart.com/comments/1/844421514/4851638679 got him into trouble]] with Jotunn love goddess Elske's father [[TheDreaded Hrothgar]] when Hrothgar [[OverprotectiveDad discovered the Maker of Mischief slept with her without his knowledge]].knowledge.
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* AntiAntichrist: He was fated to cause the Codexverse's equivalent of [[{{Gotterdammerung}} Ragnarok]] due to being born a trickster god that was adopted into another divine pantheon. This caused some gods like Irminsul to advocate for Flœrð's death and/or suppression for the good of all Deerkind, but Kaldr realized that to do so [[NotSoDifferentRemark would make him no better than Irminsul]], who abused Temnobog simply for being born "evil" despite not having done anything to truly warrant it, or the predecessors of the Hoyklan pantheon who abused their own trickster deities in an attempt to avoid the prophecies. Because of Kaldr's choice to become a good father instead, Flœrð became a heroic and well-adjusted trickster instead, and is actively fighting his supposed "destiny" by doing good deeds.

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* AntiAntichrist: He was fated to cause the Codexverse's equivalent of [[{{Gotterdammerung}} Ragnarok]] due to being born a trickster god that was adopted into another divine pantheon. This caused some gods like Irminsul to advocate for Flœrð's death and/or suppression for the good of all Deerkind, but Kaldr realized that to do so [[NotSoDifferentRemark would make him no better than Irminsul]], who abused Temnobog simply for being born "evil" despite not having done anything to truly warrant it, or the predecessors of the Hoyklan pantheon who abused their own trickster deities in an attempt to avoid the prophecies. Because of Kaldr's choice to become a good father instead, Flœrð became a heroic and well-adjusted trickster instead, and is actively fighting his supposed "destiny" by doing good deeds. He does end up triggering Ragnarok, but only to lure the Shadowed Ones into their ''own'' {{Gotterdammerung}}.



* {{Gotterdammerung}}: Was apparently destined to trigger this for the Hoyklan, as many of his predecessors did, but both Kaldr and Flœrð are [[ScrewDestiny actively working to avoid it]].

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* {{Gotterdammerung}}: Was apparently destined to trigger this for the Hoyklan, as many of his predecessors did, but both Kaldr and Flœrð are [[ScrewDestiny actively working to avoid it]]. Ironically, he ''does'' end up triggering one, but [[HoistByHisOwnPetard for the Shadowed Ones.]]
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[[folder:Skuld, the last of the First Norns]]

* HeelFaceTurn: She originally served the Shadowed Ones faithfully, but eventually turned on them and helped set things in motion for their defeat in the end. This included setting her lover on a reincarnation cycle so his incarnations would gradually build enough power to destroy the Loom of Fate.
* LastOfTheirKind: She's the sole surviving member of the first incarnation of the Norns.

[[/folder]]
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* BigGood: As the TopGod of the Hoyklan Deer Pantheon, he serves of the greatest force of good in the Nine Realms. He's also the one to lead everyone towards breaking the Ragnarok Cycle.
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* ViciousCycle: Their lands is infamous for being caught in one, a 'Ragnarok Cycle' of sorts that periodically wiped out every pantheon before them due to the flaws, mistakes and failings of their predecessors. The Hoyklan is currently working to avoid the next one and breaking the cycle for good.

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* ViciousCycle: Their lands is infamous for being caught in one, a 'Ragnarok Cycle' of sorts that periodically wiped out every pantheon before them due to the flaws, mistakes and failings of their predecessors. The Hoyklan is currently are working to avoid the next one and breaking break the cycle for good.good. [[spoiler: They succeed.]]
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Up To Eleven is a defunct trope


** Another story retold by Jotunn war goddess Astrid has him [[PlayingBothSides tricking an evil pantheon and a flight of fallen Dragon demigods into thinking the other is plotting to get them]], and then came before each group and ''somehow'' persuaded them the [[SarcasmMode most sensible option]] is to [[TooDumbToLive hide inside his belly]] while he go and 'deal' with the other personally. With them out of his way, [[UpToEleven he went on to devour their lands and kingdoms tainted by their influence]], picking clean everyone and everything and wiping their vile stain from Equus forever, sparing only those they had enslaved or oppressed whom he set free. And to cap it all off, even after all this time lost and trapped inside him, they ''still'' haven't figured out they've been had.

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** Another story retold by Jotunn war goddess Astrid has him [[PlayingBothSides tricking an evil pantheon and a flight of fallen Dragon demigods into thinking the other is plotting to get them]], and then came before each group and ''somehow'' persuaded them the [[SarcasmMode most sensible option]] is to [[TooDumbToLive hide inside his belly]] while he go and 'deal' with the other personally. With them out of his way, [[UpToEleven he went on to devour their lands and kingdoms tainted by their influence]], influence, picking clean everyone and everything and wiping their vile stain from Equus forever, sparing only those they had enslaved or oppressed whom he set free. And to cap it all off, even after all this time lost and trapped inside him, they ''still'' haven't figured out they've been had.



* EatingTheEnemy: Tying with his Jotunn divine heritage, which in the Codexverse comes with BigEater tendencies, this is how he [[EatingSolvesEverything dealt with a lot of problems and threats]]. And this silver-tongued trickster is so good at persuading people, he even managed to convince some of them into WILLINGLY let him eat them alive, and never realize they've been duped even after they are left lost and trapped inside his belly forever. To note, [[UpToEleven he has lost count]] [[BigEater just how many people he ate]].

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* EatingTheEnemy: Tying with his Jotunn divine heritage, which in the Codexverse comes with BigEater tendencies, this is how he [[EatingSolvesEverything dealt with a lot of problems and threats]]. And this silver-tongued trickster is so good at persuading people, he even managed to convince some of them into WILLINGLY let him eat them alive, and never realize they've been duped even after they are left lost and trapped inside his belly forever. To note, [[UpToEleven he has lost count]] count [[BigEater just how many people he ate]].



** Leads to a crowning moment of awesome/heartwarming/funny in a canonical drabble: When the 'Final Ragnarok' comes and Flœrð [[GondorCallsForAid called his extended family for aid]], a WHOLE ARMY of gods and demigods, his children and grandchildren, turned up as reinforcements for the FinalBattle. AND they were only the ones who can make it in time, barely 'a splinter of the whole tree'. Flœrð sheepishly admitted in regard to just how many girlfriends he had slept with, it's the same with just how many people he had tricked, pranked and eaten: he has [[UpToEleven LOST COUNT]].

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** Leads to a crowning moment of awesome/heartwarming/funny in a canonical drabble: When the 'Final Ragnarok' comes and Flœrð [[GondorCallsForAid called his extended family for aid]], a WHOLE ARMY of gods and demigods, his children and grandchildren, turned up as reinforcements for the FinalBattle. AND they were only the ones who can make it in time, barely 'a splinter of the whole tree'. Flœrð sheepishly admitted in regard to just how many girlfriends he had slept with, it's the same with just how many people he had tricked, pranked and eaten: he has [[UpToEleven LOST COUNT]].COUNT.

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* AllYourPowersCombined: His half-Alicorn heritage gives him the combined magics of all mortal Pony tribes.



* TheMuse: A male example. As a god of Bards,

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* TheMuse: A male example. As a god of Bards,Bards, he acts as a patron and muse for mortal bards, and can even provide status buffs for his worshipers via means related to his profession like story-telling, poetry, and music.



* SpannerInTheworks: His work in recording all the myths and legends concerning a Ragnarok cycle went a long way in not only screwing up the Shadowed Ones' malicious plans for the Nine Realms, but also exposing the Shadowed Ones and forcing them to fight openly, leading to their defeat and/or {{Karmic Death}}s.

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* SpannerInTheworks: SpannerInTheWorks: His work in recording all the myths and legends concerning a Ragnarok cycle went a long way in not only screwing up the Shadowed Ones' malicious plans for the Nine Realms, but also exposing the Shadowed Ones and forcing them to fight openly, leading to their defeat and/or {{Karmic Death}}s.


* YouGottaHaveBlueHair: He had a blue mane and tail that are now composed of blue ice post-Ascension.
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* TheWildHunt: Presides over the modern Cervidian version of it, where as he [[https://www.deviantart.com/comments/1/897831515/4962366169 explains]] it in a normal situation it serves as a release valve/ritualized catharsis of the inherent bloodlusts, evils and ills of life, preventing them from boiling over, corrupting the lands, starting wars between kingdoms and bringing about even worse suffering, calamity and woe. He would wander the Nine Realms looking for signs where such darkness are building up, and at places where releases are needed he uses his powers to make them manifest in physical embodiments (e.g. wild beasts) which could be harmed. Then he'll blow his horn and set loose his hunters and hounds, finding and hunting them across the Nine Realms before slaying them and dissipating their essence, purifying the lands and people suffering from their buildup. There are also other forms of the Wild Hunt in Cervidia with different objectives and circumstances which he also presides or participates in, such as recapturing escaped damned souls, hunting down particularly wicked beings, and capturing monsters too dangerous to be let lose upon the Nine Realms.

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* TheWildHunt: Presides over the modern Cervidian version of it, where as he [[https://www.deviantart.com/comments/1/897831515/4962366169 explains]] it in a normal situation it serves as a release valve/ritualized catharsis of the inherent bloodlusts, evils and ills of life, preventing them from boiling over, corrupting the lands, starting wars between kingdoms and bringing about even worse suffering, calamity and woe. He would wander the Nine Realms looking for signs where such darkness are building up, and at places where releases are needed he uses his powers to make them manifest in physical embodiments (e.g. wild beasts) which could be harmed. Then he'll blow his horn and set loose his hunters and hounds, finding and hunting them across the Nine Realms before slaying them and dissipating their essence, purifying the lands and people suffering from their buildup. There are also other forms of the Wild Hunt in Cervidia with different objectives and circumstances which he also presides or participates in, such as recapturing escaped damned souls, hunting down particularly wicked beings, and capturing monsters too dangerous to be let lose loose upon the Nine Realms.
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* TheWildHunt: Presides over the modern Cervidian version of it, where as he [[https://www.deviantart.com/comments/1/897831515/4962366169 explains]] it in a normal situation it serves as a release valve/ritualized catharsis of the inherent bloodlusts, evils and ills of life, preventing them from boiling over, corrupting the lands, starting wars between kingdoms and bringing about general suffering, calamity and woe. He would wander the Nine Realms looking for signs where such darkness are building up, and at places where releases are needed he uses his powers to make them manifest in physical embodiments (e.g. wild beasts) which could be harmed. Then he'll blow his horn and set loose his hunters and hounds, finding and hunting them across the Nine Realms before slaying them and dissipating their essence, purifying the lands and people suffering from their buildup. There are also other forms of the Wild Hunt in Cervidia with different objectives and circumstances which he also presides or participates in, such as recapturing escaped damned souls, hunting down particularly wicked beings, and capturing monsters too dangerous to be let lose upon the Nine Realms.

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* TheWildHunt: Presides over the modern Cervidian version of it, where as he [[https://www.deviantart.com/comments/1/897831515/4962366169 explains]] it in a normal situation it serves as a release valve/ritualized catharsis of the inherent bloodlusts, evils and ills of life, preventing them from boiling over, corrupting the lands, starting wars between kingdoms and bringing about general even worse suffering, calamity and woe. He would wander the Nine Realms looking for signs where such darkness are building up, and at places where releases are needed he uses his powers to make them manifest in physical embodiments (e.g. wild beasts) which could be harmed. Then he'll blow his horn and set loose his hunters and hounds, finding and hunting them across the Nine Realms before slaying them and dissipating their essence, purifying the lands and people suffering from their buildup. There are also other forms of the Wild Hunt in Cervidia with different objectives and circumstances which he also presides or participates in, such as recapturing escaped damned souls, hunting down particularly wicked beings, and capturing monsters too dangerous to be let lose upon the Nine Realms.

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First introduced in various Drabbles,

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First introduced in various Drabbles,Drabbles, Forfølger presides among other roles and duties over the dreaded supernatural event known as the Wild Hunt, but in the Fourth Age does it with a twist which allows an otherwise ominous and terrifying omen of war and woe to serve a more beneficial purpose.


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* TheDreaded: He is known as a harbringer of woe and hunter of the wicked, and very much enjoys his reputation as well as his job.

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First introduced in various Drabbles,



* TheWildHunt: Has this forte on account of his title.

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* TheWildHunt: Has this forte on account Presides over the modern Cervidian version of it, where as he [[https://www.deviantart.com/comments/1/897831515/4962366169 explains]] it in a normal situation it serves as a release valve/ritualized catharsis of the inherent bloodlusts, evils and ills of life, preventing them from boiling over, corrupting the lands, starting wars between kingdoms and bringing about general suffering, calamity and woe. He would wander the Nine Realms looking for signs where such darkness are building up, and at places where releases are needed he uses his title.powers to make them manifest in physical embodiments (e.g. wild beasts) which could be harmed. Then he'll blow his horn and set loose his hunters and hounds, finding and hunting them across the Nine Realms before slaying them and dissipating their essence, purifying the lands and people suffering from their buildup. There are also other forms of the Wild Hunt in Cervidia with different objectives and circumstances which he also presides or participates in, such as recapturing escaped damned souls, hunting down particularly wicked beings, and capturing monsters too dangerous to be let lose upon the Nine Realms.
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[[folder:Forfølger, the Lord of the Wild Hunt]]
----
* BirdsOfAFeather: He and Lord Knechten, Overseer of the Damned are friends on account of their similar dispositions, and one [[https://www.deviantart.com/comments/1/900966875/4962165133 Drabble]] has him joining Knechten and another dark deity and their demonic/celestial servants on a weekend game hunting an escaped wicked soul for both her punishment and their amusement.
* BladeOnAStick: Uses a hunting spear.
* DarkIsNotEvil: Has a sinister disposition, menacing appearance and a terrifying title and role, but it's implied despite being a dark deity his job nevertheless serves a constructive purpose.
* {{Sadist}}: He positively [[https://www.deviantart.com/comments/1/900966875/4962165133 relishes]] in a damned shade's horror and despair of realizing she hasn't so much escaped from the pits as being ''[[ILetYouWin allowed]]'' to escape so they could hunt her down for sport (and as part of her IronicHell punishment), and considers her being turned into one of those the damned shade herself has hunted while living on top of that as well as a poetic 'nice touch'.
* TheWildHunt: Has this forte on account of his title.
[[/folder]]

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no longer a trope


* AnthropomorphicPersonification: He is an [[MixedAncestry Alicorn-Jotunn]] god who embodies Learning from the Past, Bards, and Growth.

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* AnthropomorphicPersonification: He is an [[MixedAncestry Alicorn-Jotunn]] Alicorn-Jotunn god who embodies Learning from the Past, Bards, and Growth.



* MixedAncestry: He is half-Alicorn from his mother Tough Love, and half-Jotunn from his father Flœrð.



* MixedAncestry: She's half-Jotunn divine and half-Alicorn death goddess, and looks the part.

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[[folder:Ljóss Hefna, the Invincible One/Avenger of the Dead]]
!!!'''Classification:''' Elemental/Ethereal
!!!'''Portfolio:''' Joy, Light, Avenging the Dead

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[[folder:Ljóss Hefna, [[folder:Frami, the Invincible One/Avenger of the Dead]]
Great Bard]]
!!!'''Classification:''' Elemental/Ethereal
Ethereal
!!!'''Portfolio:''' Joy, Light, Avenging Learning From the DeadPast, Bards, Growth




-> ''"Even those who had fallen shall know the light of justice, and rejoice!"''



Ljóss Hefna (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-15-798606516 here]]) is the hybrid Hoyklan Deer goddess of Joy, Light, and Avenging the Dead, and is one of many biological children sired by High King Kaldr and his wife, High Queen Haust.

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Ljóss Hefna (her Frami (his entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-15-798606516 com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-58-873294164 here]]) is the hybrid Alicorn-Jotunn god of Learning from the Past, Bards, and Growth, and is a benevolent member of the Hoyklan Deer goddess of Joy, Light, and Avenging the Dead, and is one of many biological children sired by High King Kaldr and his wife, High Queen Haust.Pantheon.



* AnthropomorphicPersonification: Embodies Joy, Light, and Avenging the Dead.
* CaptainErsatz: Of Baldur, the Norse god of light and joy as well as the most beautiful and noble god of the Aesir, both the mythological and Marvel comic depiction. Unlike her predecessors, most likely including the actual Codexverse Baldur, she and her parents are doing just about everything they could to make sure she doesn't suffer the same terrible fates as her predecessors.
* LogicBomb: Kaldr secretly infused her with the power to make her a God of Avenging the Dead to do this on the Ragnarok Cycle itself. By doing so, they made the one who was supposed to die to set off Ragnarok the same exact entity who was supposed to avenge that death, making her the being destined to avenge her own death. The fact this did nothing to actually change the way the prophecy sought to progress exposed that someone was actively pushing it forwards, leading to the exposure of the Shadowed Ones.
* NighInvulnerable: As the inheritor of the 'Invincible One' mantle, she's nigh impossible to kill and only one very specific plant is capable of doing the job if properly enchanted.
* ScrewDestiny: She, like many of her preceding counterparts, was destined to be killed by her adopted TricksterGod relative - in her case her adopted brother Flœrð - which would kickstart a chain of events that would culminate in Ragnarok. Needless to say, both Kaldr and Haust decided to 'screw that!' and went great lengths to make sure that will never come to pass by doing things that ended up messing with the prophecy and making it impossible to happen.
* SuperMode: Tapping into her Avenging the Dead aspect functions as one: the more lives she's avenging the more powerful she becomes. The sheer ''number'' of victims the Ragnarok Cycle has caused means while fighting to end it, she's likely one of the single strongest combatants on the battlefield.

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* AnthropomorphicPersonification: Embodies Joy, Light, He is an [[MixedAncestry Alicorn-Jotunn]] god who embodies Learning from the Past, Bards, and Avenging the Dead.
* CaptainErsatz: Of Baldur, the Norse god of light and joy as well as the most beautiful and noble god of the Aesir, both the mythological and Marvel comic depiction. Unlike her predecessors, most likely including the actual Codexverse Baldur, she and her parents are doing just about everything they could to make sure she doesn't suffer the same terrible fates as her predecessors.
* LogicBomb: Kaldr secretly infused her with the power to make her a God of Avenging the Dead to do this on the Ragnarok Cycle itself. By doing so, they made the one who was supposed to die to set off Ragnarok the same exact entity who was supposed to avenge that death, making her the being destined to avenge her own death. The fact this did nothing to actually change the way the prophecy sought to progress exposed that someone was actively pushing it forwards, leading to the exposure of the Shadowed Ones.
* NighInvulnerable: As the inheritor of the 'Invincible One' mantle, she's nigh impossible to kill and only one very specific plant is capable of doing the job if properly enchanted.
Growth.
* ScrewDestiny: She, ChivalrousPervert: While a lady's man like many his father, with a lot of her preceding counterparts, was destined lovers from various species, he genuinely loves all of his partners and never mistreated them.
* ConsummateLiar: Like Flœrð, he is very good at lying and deceit; when not telling stories
to be killed by her adopted TricksterGod relative - entertain, he uses them to manipulate others. However, he has no qualms over telling the truth in her case her adopted brother Flœrð - his stories.
* DivineParentage: He is a son of Princess Tough Love, an Alicorn goddess, and Flœrð, a Jotunn god. This makes him a hybrid.
* HelmetsAreHardlyHeroic: Averted. Much like his family, he has a penchant for wearing fancy helmets, but he's a benevolent god and bard who ultimately became a SpannerInTheWorks for the Shadowed Ones' manipulations.
* HistoryRepeats: Defied. Like his mother, Tough Love, he believes that people take responsibility and learn from their own mistakes so they can change for the better; otherwise they'll just end up stuck in a rut where they can't grow. This is exemplified in his domain of Learning of the Past,
which provides powers specifically designed to avoid this trope.
* HybridPower: Being half-Alicorn gives him the combined magics of all mortal Pony tribes, while being half-Jotunn gives him [[AnIcePerson ice magic]], super strength and endurance, and the ability to [[{{Sizeshifter}} change his own size]].
* AnIcePerson: His half-Jotunn heritage gives him the Jotunns' racial ice magic.
* InstrumentOfMurder: He is known for bashing people over the head with his instruments at times.
* LargeHam: Like his father, Flœrð, he is hammy, theatrical, and over-the-top, which makes sense since he's a god of Bards and the Hoyklan Deer Pantheon's court musician.
* MagicHair: He has an orange mane and tail composed of musical energy.
* TheMagnificent: Known as "the Great Bard".
* MasterOfIllusion: As a god of Bards, he can create illusions based on the songs, stories, or poems he tells.
* MixedAncestry: He is half-Alicorn from his mother Tough Love, and half-Jotunn from his father Flœrð.
* TheMuse: A male example. As a god of Bards,
* OurGiantsAreDifferent: He's half-Jotunn through his father, which gives him Deer traits like antlers and racial abilities like ice magic and size-shifting.
* {{Seers}}: Inverted and played straight. His domain of Learning from the Past gives him retrocognitive abilities and allows him to show people aspects of the past. His domain of Growth, which he shares with his mother, gives him the power to predict what's preventing a person's growth and see how far they've come.
* {{Sizeshifter}}: Like his father, he can change his size, alternating between his true giant Jotunn form and a much smaller form.
* SpannerInTheworks: His work in recording all the myths and legends concerning a Ragnarok cycle went a long way in not only screwing up the Shadowed Ones' malicious plans for the Nine Realms, but also exposing the Shadowed Ones and forcing them to fight openly, leading to their defeat and/or {{Karmic Death}}s.
* TheStoryteller: Much like his father, Flœrð, he loves telling stories, whether for manipulation or entertainment, though he has no qualms over using stories to tell the truth. Learning from HonoraryUncle Prince Maestro I
would kickstart a chain of events that would culminate in Ragnarok. Needless inspire him to say, both Kaldr become a bard, which not only leads to him becoming the Hoyklan Deer Pantheon's court musician, poet, and Haust decided bard, but also being made a historian whose task is to 'screw that!' record all the myths and went great lengths to make sure that will never come to pass by doing things that ended up messing with the prophecy and making it impossible to happen.
* SuperMode: Tapping into her Avenging the Dead aspect functions as one: the more lives she's avenging the more powerful she becomes. The sheer ''number'' of victims
legends concerning the Ragnarok Cycle has caused means while fighting to end it, she's likely one of cycle. This proved important in helping High King Kaldr circumvent the single strongest combatants on Shadowed Ones' manipulations and, eventually turn the battlefield.tables and defeat them.
* SuperStrength: Being half-Jotunn gives him incredible strength.
* SuperToughness: Being half-Jotunn gives him incredible endurance.
* YouFightLikeACow: He likes to mock, jest, and provoke his enemies in combat with witty jabs to make them prone to errors.



[[folder:Armr, Keeper of the Wicked Dead]]
!!!'''Classification:''' Ethereal
!!!'''Portfolio:''' Death, Punishment, Judgment
!!!'''Rank:''' Deity (Tier III/Intermediate)

-> ''"Come forth from your graves, ye restless dead! Thy mistress calls! And to our foes, ye shall bring forth judgement!"''

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[[folder:Armr, Keeper [[folder:Ljóss Hefna, the Invincible One/Avenger of the Wicked Dead]]
!!!'''Classification:''' Ethereal
Elemental/Ethereal
!!!'''Portfolio:''' Death, Punishment, Judgment
Joy, Light, Avenging the Dead
!!!'''Rank:''' Deity Divine (Tier III/Intermediate)

III/Intermediate)

-> ''"Come forth from your graves, ye restless dead! Thy mistress calls! And to our foes, ye ''"Even those who had fallen shall bring forth judgement!"''know the light of justice, and rejoice!"''



Armr (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-16-800237676 here]]) is the hybrid Hoyklan Deer goddess of Death, Punishment, and Judgment, as well as one of Flœrð's ''many'' divine and demi-divine children.\\\

Having been sired by Flœrð through an affair with Audens Manes, the goddess of Death and Heroic Sacrifice, Armr inherited her mother's nature as a Death goddess, which influenced the kind of goddess she would become later in life. Unlike her grandmother, High Queen Haust, who guides noble and kindhearted souls to the blissful afterlife of Hoygard, Armr is responsible for judging and punishing the souls of the wicked and dishonorable within her own divine realm, located underneath the roots of Heimdrasil, the Tree of the Nine Realms. Hilariously, her divine realm in which she imprisons these damned souls is named after her, and so is her scythe, leading to many instances where many mortals would swear by Armr, only to be asked if they swear by the goddess, her realm, or her scythe. How she reacts depends on the answer she gets.\\\

While she is viewed as a dreaded or evil figure due to her duty, her frightening appearance, and the notoriety of her predecessors, she is much fairer and more benevolent. This is largely thanks to the positive influence of her family, especially her father, who was in turn influenced by the love of the people who adopted and raised him. Her incredibly close relationships with the Hoyklan Deer Pantheon as a whole would prove instrumental as they are confronted with many challenges ahead...

to:

Armr Ljóss Hefna (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-16-800237676 com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-15-798606516 here]]) is the hybrid Hoyklan Deer goddess of Death, Punishment, Joy, Light, and Judgment, as well as Avenging the Dead, and is one of Flœrð's ''many'' divine and demi-divine children.\\\

Having been
many biological children sired by Flœrð through an affair with Audens Manes, the goddess of Death High King Kaldr and Heroic Sacrifice, Armr inherited her mother's nature as a Death goddess, which influenced the kind of goddess she would become later in life. Unlike her grandmother, his wife, High Queen Haust, who guides noble and kindhearted souls to the blissful afterlife of Hoygard, Armr is responsible for judging and punishing the souls of the wicked and dishonorable within her own divine realm, located underneath the roots of Heimdrasil, the Tree of the Nine Realms. Hilariously, her divine realm in which she imprisons these damned souls is named after her, and so is her scythe, leading to many instances where many mortals would swear by Armr, only to be asked if they swear by the goddess, her realm, or her scythe. How she reacts depends on the answer she gets.\\\

While she is viewed as a dreaded or evil figure due to her duty, her frightening appearance, and the notoriety of her predecessors, she is much fairer and more benevolent. This is largely thanks to the positive influence of her family, especially her father, who was in turn influenced by the love of the people who adopted and raised him. Her incredibly close relationships with the Hoyklan Deer Pantheon as a whole would prove instrumental as they are confronted with many challenges ahead...
Haust.



* AnthropomorphicPersonification: Embodies Death, Punishment, and Judgement.
* BodyHorror: Like her inspiration, half her body is ''a skeletal corpse'' in her true form. She hides it with an enchanted costume that makes her resemble her Marvel Comics counterpart.
* CaptainErsatz: Of Hel/Hela, from Norse Mythology, and also her Marvel Comics counterpart in terms of both role and appearance. Not their cold or villainous nature, however; she's decidedly more benevolent than her predecessors, including the actual Codexverse Hela whom had existed at some point in the past.
* LargeHam: Described to have inherited her parents' flair for the dramatic. See quote for an example.
* MixedAncestry: She's half-Jotunn divine and half-Alicorn death goddess, and looks the part.
* OurGiantsAreBigger: Since her father is Flœrð, who's a Jotunn TricksterGod, her true form is actually big as a mountain. Somewhat bigger than [[LargeRunt her father]], as a matter of fact, which leads to no end of mutual teasing.
* {{Psychopomp}}: Ferries the souls of the dead with her grandmother High Queen Haust's permission. In her case, she ferries the wicked, dishonourable dead to her realm for judgement and punishment.
* RunningGag: Her name is Armr. Her Realm is also named Armr. Even her divine scythe is called Armr just for sake of convenience. A frequent joke she makes is asking whether the one who invoke her name is asking her name, domain or weapon. Response depends on who is the one asking her.
** Also part of a running gag with her father whereupon he, being a LargeRunt, are shorter than many of his many, many children. Armr is no exception, even when they in their true forms are big as mountains.
* {{Sadist}}: Comes with being a punisher of the damned dead, Armr also possesses a sadistic streak, which thanks to her half-Jotunn divine nature is further magnified with a Giant's natural urge to dominate and destroy. Cosmos, the Serpent of Obsession noted it must had been the 'best birthday present ever!' when she was granted absolute discretion on how she and her divine servants torment the unrepentant damned in her realm, which she agrees with. It's noted that it actually helps keep her from going villainous like many of her predecessors as she can channel all her dark urges upon those who utterly deserved it. That incidentally also makes her good friends with Phykti, the Baroness of Pain and later Cosmos and Fluttercruel.
* SinisterScythe: Like many death gods/goddesses, including her grandmother Haust, she wields one as her signature arms. [[NamedWeapon It's also called Armr]], which leads to no end of jokes.
* TheUnderworld: Her Realm of Armr/Armrheim is this, located in terms of dimensional locale beneath the roots of Heimdrasil, the transdimensionally-spanning Tree of the Realms. Like its mythological inspiration of Hel/Helheim, Armr/Armrheim is the place where the wicked, dishonourable dead are judged by Armr and be punished for their sins.
* ZombieApocalypse: Can raise armies of the dead to fight on her behalf, and do so in dramatic fashion... [[CompellingVoice with singing]].

to:

* AnthropomorphicPersonification: Embodies Death, Punishment, Joy, Light, and Judgement.
Avenging the Dead.
* BodyHorror: Like her inspiration, half her body is ''a skeletal corpse'' in her true form. She hides it with an enchanted costume that makes her resemble her {{Expy}}: Of [[Myth/NorseMythology Baldur]], the Norse god of light and joy as well as the most beautiful and noble god of the Aesir, both the mythological and Marvel Comics counterpart.comic depiction. Unlike her predecessors, most likely including the actual Codexverse Baldur, she and her parents are doing just about everything they could to make sure she doesn't suffer the same terrible fates as her predecessors.
* LogicBomb: Kaldr secretly infused her with the power to make her a God of Avenging the Dead to do this on the Ragnarok Cycle itself. By doing so, they made the one who was supposed to die to set off Ragnarok the same exact entity who was supposed to avenge that death, making her the being destined to avenge her own death. The fact this did nothing to actually change the way the prophecy sought to progress exposed that someone was actively pushing it forwards, leading to the exposure of the Shadowed Ones.
* NighInvulnerable: As the inheritor of the 'Invincible One' mantle, she's nigh impossible to kill and only one very specific plant is capable of doing the job if properly enchanted.

* CaptainErsatz: Of Hel/Hela, from Norse Mythology, and also her Marvel Comics counterpart in terms of both role and appearance. Not their cold or villainous nature, however; she's decidedly more benevolent than her predecessors, including the actual Codexverse Hela whom had existed at some point in the past.
* LargeHam: Described to have inherited her parents' flair for the dramatic. See quote for an example.
* MixedAncestry: She's half-Jotunn divine and half-Alicorn death goddess, and looks the part.
* OurGiantsAreBigger: Since her father is Flœrð, who's a Jotunn TricksterGod, her true form is actually big as a mountain. Somewhat bigger than [[LargeRunt her father]], as a matter of fact, which leads to no end of mutual teasing.
* {{Psychopomp}}: Ferries the souls of the dead with her grandmother High Queen Haust's permission. In her case, she ferries the wicked, dishonourable dead to her realm for judgement and punishment.
* RunningGag: Her name is Armr. Her Realm is also named Armr. Even her divine scythe is called Armr just for sake of convenience. A frequent joke she makes is asking whether the one who invoke her name is asking her name, domain or weapon. Response depends on who is the one asking her.
** Also part of a running gag with her father whereupon he, being a LargeRunt, are shorter than many of his many, many children. Armr is no exception, even when they in their true forms are big as mountains.
* {{Sadist}}: Comes with being a punisher of the damned dead, Armr also possesses a sadistic streak, which thanks to her half-Jotunn divine nature is further magnified with a Giant's natural urge to dominate and destroy. Cosmos, the Serpent of Obsession noted it must had been the 'best birthday present ever!' when she was granted absolute discretion on how she and her divine servants torment the unrepentant damned in her realm, which she agrees with. It's noted that it actually helps keep her from going villainous
ScrewDestiny: She, like many of her predecessors as she can channel all preceding counterparts, was destined to be killed by her dark urges upon those who utterly deserved it. That incidentally also makes adopted TricksterGod relative - in her good friends with Phykti, the Baroness of Pain and later Cosmos and Fluttercruel.
* SinisterScythe: Like many death gods/goddesses, including
case her grandmother Haust, she wields one as her signature arms. [[NamedWeapon It's also called Armr]], adopted brother Flœrð - which leads would kickstart a chain of events that would culminate in Ragnarok. Needless to no say, both Kaldr and Haust decided to 'screw that!' and went great lengths to make sure that will never come to pass by doing things that ended up messing with the prophecy and making it impossible to happen.
* SuperMode: Tapping into her Avenging the Dead aspect functions as one: the more lives she's avenging the more powerful she becomes. The sheer ''number'' of victims the Ragnarok Cycle has caused means while fighting to
end of jokes.
* TheUnderworld: Her Realm of Armr/Armrheim is this, located in terms of dimensional locale beneath the roots of Heimdrasil, the transdimensionally-spanning Tree
it, she's likely one of the Realms. Like its mythological inspiration of Hel/Helheim, Armr/Armrheim is single strongest combatants on the place where the wicked, dishonourable dead are judged by Armr and be punished for their sins.
* ZombieApocalypse: Can raise armies of the dead to fight on her behalf, and do so in dramatic fashion... [[CompellingVoice with singing]].
battlefield.



[[folder:Stórragandr, the Midgard Serpent]]
Also known as just Stórr, Stórragandr is the biggest of Flœrð's many, ''many'', '''''many''''' children, being the latest of the gargantuan sea-serpents that would encircle Cervidia. Supposedly destined to rise from the seas and poison Midgard, wiping it clean of life before fighting and slaying Mjolna in a MutualKill at Ragnarok, like his father Flœrð and his siblings like Armr the Midgard Serpent would find himself playing a different role when the anointed day finally come - namely, fighting to save Cervidia and the Hoyklan from their fate by confronting the REAL perpetrators of the ViciousCycle.

to:

[[folder:Stórragandr, [[folder:Armr, Keeper of the Midgard Serpent]]
Also known as just Stórr, Stórragandr
Wicked Dead]]
!!!'''Classification:''' Ethereal
!!!'''Portfolio:''' Death, Punishment, Judgment
!!!'''Rank:''' Deity (Tier III/Intermediate)

-> ''"Come forth from your graves, ye restless dead! Thy mistress calls! And to our foes, ye shall bring forth judgement!"''
\\
Armr (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-16-800237676 here]])
is the biggest hybrid Alicorn-Jotunn Deer goddess of Death, Punishment, and Judgment, as well as one of Flœrð's many, ''many'', '''''many''''' children, being the latest of the gargantuan sea-serpents that would encircle Cervidia. Supposedly destined to rise from the seas ''many'' divine and poison Midgard, wiping it clean of life before fighting and slaying Mjolna in a MutualKill at Ragnarok, like his father demi-divine children.\\\

Having been sired by
Flœrð through an affair with Audens Manes, the goddess of Death and his siblings like Heroic Sacrifice, Armr inherited her mother's nature as a Death goddess, which influenced the Midgard Serpent kind of goddess she would find himself playing a different role when become later in life. Unlike her grandmother, High Queen Haust, who guides noble and kindhearted souls to the anointed day finally come - namely, fighting to save Cervidia blissful afterlife of Hoygard, Armr is responsible for judging and punishing the souls of the wicked and dishonorable within her own divine realm, located underneath the roots of Heimdrasil, the Tree of the Nine Realms. Hilariously, her divine realm in which she imprisons these damned souls is named after her, and so is her scythe, leading to many instances where many mortals would swear by Armr, only to be asked if they swear by the goddess, her realm, or her scythe. How she reacts depends on the answer she gets.\\\

While she is viewed as a dreaded or evil figure due to her duty, her frightening appearance, and the notoriety of her predecessors, she is much fairer and more benevolent. This is largely thanks to the positive influence of her family, especially her father, who was in turn influenced by the love of the people who adopted and raised him. Her incredibly close relationships with
the Hoyklan from their fate by confronting the REAL perpetrators of the ViciousCycle.Deer Pantheon as a whole would prove instrumental as they are confronted with many challenges ahead...



* AdaptationalHeroism: In RL Norse Mythology and even in-universe, the Midgard Serpent is considered a hostile monster which is destined to help end the world and kill the gods. Here, however, he is firmly on the Hoyklan's side, rising up from the seas at his father Flœrð's call to battle a terrible SeaMonster the [[spoiler:Shadowed Ones]] summoned to destroy the Hoyklan and Cervidia at 'Final Ragnarok'.
* AttackOfTheFiftyFootWhatever: Exaggerated, as per his cred. He is big enough to encircle Cervidia around the coastlines, which is roughly the size of Scandinavia (not counting all the magically-induced spatial-distortions and pocket dimensions). He's not exactly the 'world-serpent', but to the Cervidians he might as be one.
* CaptainErsatz / {{Expy}}: Of Jormungandr, the Midgard Serpent.

to:

* AdaptationalHeroism: In RL Norse Mythology AnthropomorphicPersonification: Embodies Death, Punishment, and even in-universe, the Midgard Serpent Judgement.
* BodyHorror: Like her inspiration, half her body
is considered a hostile monster which is destined to help end the world and kill the gods. Here, however, he is firmly on the Hoyklan's side, rising up from the seas at his father Flœrð's call to battle a terrible SeaMonster the [[spoiler:Shadowed Ones]] summoned to destroy the Hoyklan and Cervidia at 'Final Ragnarok'.''a skeletal corpse'' in her true form. She hides it with an enchanted costume that makes her resemble her Marvel Comics counterpart.
* AttackOfTheFiftyFootWhatever: Exaggerated, as per his cred. He CaptainErsatz: Of Hel/Hela, from Norse Mythology, and also her Marvel Comics counterpart in terms of both role and appearance. Not their cold or villainous nature, however; she's decidedly more benevolent than her predecessors, including the actual Codexverse Hela whom had existed at some point in the past.
* LargeHam: Described to have inherited her parents' flair for the dramatic. See quote for an example.
* MixedAncestry: She's half-Jotunn divine and half-Alicorn death goddess, and looks the part.
* OurGiantsAreBigger: Since her father
is Flœrð, who's a Jotunn TricksterGod, her true form is actually big enough to encircle Cervidia around the coastlines, as a mountain. Somewhat bigger than [[LargeRunt her father]], as a matter of fact, which is roughly the size leads to no end of Scandinavia (not counting all the magically-induced spatial-distortions and pocket dimensions). He's not exactly the 'world-serpent', but to the Cervidians he might as be one.mutual teasing.
* CaptainErsatz / {{Expy}}: Of Jormungandr, {{Psychopomp}}: Ferries the Midgard Serpent. souls of the dead with her grandmother High Queen Haust's permission. In her case, she ferries the wicked, dishonourable dead to her realm for judgement and punishment.
* RunningGag: Her name is Armr. Her Realm is also named Armr. Even her divine scythe is called Armr just for sake of convenience. A frequent joke she makes is asking whether the one who invoke her name is asking her name, domain or weapon. Response depends on who is the one asking her.
** Also part of a running gag with her father whereupon he, being a LargeRunt, are shorter than many of his many, many children. Armr is no exception, even when they in their true forms are big as mountains.
* {{Sadist}}: Comes with being a punisher of the damned dead, Armr also possesses a sadistic streak, which thanks to her half-Jotunn divine nature is further magnified with a Giant's natural urge to dominate and destroy. Cosmos, the Serpent of Obsession noted it must had been the 'best birthday present ever!' when she was granted absolute discretion on how she and her divine servants torment the unrepentant damned in her realm, which she agrees with. It's noted that it actually helps keep her from going villainous like many of her predecessors as she can channel all her dark urges upon those who utterly deserved it. That incidentally also makes her good friends with Phykti, the Baroness of Pain and later Cosmos and Fluttercruel.
* SinisterScythe: Like many death gods/goddesses, including her grandmother Haust, she wields one as her signature arms. [[NamedWeapon It's also called Armr]], which leads to no end of jokes.
* TheUnderworld: Her Realm of Armr/Armrheim is this, located in terms of dimensional locale beneath the roots of Heimdrasil, the transdimensionally-spanning Tree of the Realms. Like its mythological inspiration of Hel/Helheim, Armr/Armrheim is the place where the wicked, dishonourable dead are judged by Armr and be punished for their sins.
* ZombieApocalypse: Can raise armies of the dead to fight on her behalf, and do so in dramatic fashion... [[CompellingVoice with singing]].


Added DiffLines:

[[folder:Stórragandr, the Midgard Serpent]]
Also known as just Stórr, Stórragandr is the biggest of Flœrð's many, ''many'', '''''many''''' children, being the latest of the gargantuan sea-serpents that would encircle Cervidia. Supposedly destined to rise from the seas and poison Midgard, wiping it clean of life before fighting and slaying Mjolna in a MutualKill at Ragnarok, like his father Flœrð and his siblings like Armr the Midgard Serpent would find himself playing a different role when the anointed day finally come - namely, fighting to save Cervidia and the Hoyklan from their fate by confronting the REAL perpetrators of the ViciousCycle.
----
* AdaptationalHeroism: In RL Norse Mythology and even in-universe, the Midgard Serpent is considered a hostile monster which is destined to help end the world and kill the gods. Here, however, he is firmly on the Hoyklan's side, rising up from the seas at his father Flœrð's call to battle a terrible SeaMonster the [[spoiler:Shadowed Ones]] summoned to destroy the Hoyklan and Cervidia at 'Final Ragnarok'.
* AttackOfTheFiftyFootWhatever: Exaggerated, as per his cred. He is big enough to encircle Cervidia around the coastlines, which is roughly the size of Scandinavia (not counting all the magically-induced spatial-distortions and pocket dimensions). He's not exactly the 'world-serpent', but to the Cervidians he might as be one.
* CaptainErsatz / {{Expy}}: Of Jormungandr, the Midgard Serpent.
[[/folder]]

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Not So Different has been renamed, and it needs to be dewicked/moved


* GoodParents: He became a good father for both Flœrð, a divine Jotunn stag, and Mjolna, the Alicorn goddess of Thunder. Flœrð especially applies since he was prophecised to bring about [[{{Gotterdammerung}} Ragnarok]] for the Hoyklan pantheon out of bitterness and envy, but Kaldr [[ScrewDestiny refuses to kill or mistreat a child because of fate]] and decided to raise the trickster god with love and care instead, resulting in Flœrð becoming heroic and well-adjusted. He even [[PapaWolf tries to protect Flœrð from those who want to kill him because of said prophecy]], noting that it'll not only perpetuate the ViciousCycle associated with Ragnarok, but also make him [[NotSoDifferent similar]] to Irminsul, who claimed to be "benevolent" yet abused Temnobog just for being born "evil" even though he hadn't really done anything to warrant it.

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* GoodParents: He became a good father for both Flœrð, a divine Jotunn stag, and Mjolna, the Alicorn goddess of Thunder. Flœrð especially applies since he was prophecised to bring about [[{{Gotterdammerung}} Ragnarok]] for the Hoyklan pantheon out of bitterness and envy, but Kaldr [[ScrewDestiny refuses to kill or mistreat a child because of fate]] and decided to raise the trickster god with love and care instead, resulting in Flœrð becoming heroic and well-adjusted. He even [[PapaWolf tries to protect Flœrð from those who want to kill him because of said prophecy]], noting that it'll not only perpetuate the ViciousCycle associated with Ragnarok, but also make him [[NotSoDifferent [[NotSoDifferentRemark similar]] to Irminsul, who claimed to be "benevolent" yet abused Temnobog just for being born "evil" even though he hadn't really done anything to warrant it.



* NotSoDifferent: Defied in-universe. It's noted in his entry that when he discovered that Flœrð was prophesied to [[{{Gotterdammerung}} kickstart Ragnarok]] just like how his predecessors have done after being adopted into a pantheon, Kaldr realized that the only reason previous trickster deities behaved the way they did was because they were emotionally abused and ostracized by the very parental figures who adopted them in the first place simply ''because'' they were chosen by fate, thus ensuring the continuation of a ViciousCycle. He also realized that mistreating Flœrð this way will make him similar to Irminsul, whose self-righteousness caused him to abuse one of his own sons just for being born "evil" even though he didn't do anything to warrant it. So instead of ostracizing him or [[OffingTheOffspring killing him]] to avert fate, Kaldr decided to TakeAThirdOption by raising Flœrð with love and care like a good father should.



* AntiAntichrist: He was fated to cause the Codexverse's equivalent of [[{{Gotterdammerung}} Ragnarok]] due to being born a trickster god that was adopted into another divine pantheon. This caused some gods like Irminsul to advocate for Flœrð's death and/or suppression for the good of all Deerkind, but Kaldr realized that to do so [[NotSoDifferent would make him no better than Irminsul]], who abused Temnobog simply for being born "evil" despite not having done anything to truly warrant it, or the predecessors of the Hoyklan pantheon who abused their own trickster deities in an attempt to avoid the prophecies. Because of Kaldr's choice to become a good father instead, Flœrð became a heroic and well-adjusted trickster instead, and is actively fighting his supposed "destiny" by doing good deeds.

to:

* AntiAntichrist: He was fated to cause the Codexverse's equivalent of [[{{Gotterdammerung}} Ragnarok]] due to being born a trickster god that was adopted into another divine pantheon. This caused some gods like Irminsul to advocate for Flœrð's death and/or suppression for the good of all Deerkind, but Kaldr realized that to do so [[NotSoDifferent [[NotSoDifferentRemark would make him no better than Irminsul]], who abused Temnobog simply for being born "evil" despite not having done anything to truly warrant it, or the predecessors of the Hoyklan pantheon who abused their own trickster deities in an attempt to avoid the prophecies. Because of Kaldr's choice to become a good father instead, Flœrð became a heroic and well-adjusted trickster instead, and is actively fighting his supposed "destiny" by doing good deeds.

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* HalfHumanHybrid: Half-Jotunn divine and half-Alicorn death goddess, and looks the part.


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* MixedAncestry: She's half-Jotunn divine and half-Alicorn death goddess, and looks the part.

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** This [[https://www.deviantart.com/comments/1/844421514/4851638679 got him into trouble]] with Jotunn love goddess Elske's father [[TheDreaded Hrothgar]] when Hrothgar [[OverprotectiveDad discovered the Maker of Mischief slept with her without his knowledge]].



* ShapeShifting: As a trickster deity, he is very well-versed in changing forms for guile purposes.

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* ShapeShifting: As a trickster deity, he is very well-versed in changing forms for guile purposes.purposes, such as a mountain while in his true size, which he used to trick a power-mad Runelord and his fleet into sailing into his mouth, allowing him to [[SwallowedWhole swallow]] [[EatenAlive them]] all in one gulp.
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* CompanionCube: Mjolna apparently sees her beloved warhammer Mjolnir as this, to the [[https://www.deviantart.com/comments/1/869178368/4913042736 point]] of lovingly tucking it in its own little bed (complete with a little pillow and bed quilts) like what a [[{{Characters/MCUThor}} certain]] ''[[{{Franchise/MarvelCinematicUniverse}} Marvel Cinematic Universe]]'' character [[https://i.imgur.com/jN4L9VW.jpg does]] with his hammer. Many who learned of this found it hilarious and/or cute, much to her embarrassment.

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-> ''"Feel heavens' wrath! For now, you face the might of MJOLNA!"''\\\

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-> ''"Feel heavens' wrath! For now, you face the might of MJOLNA!"''\\\MJOLNA!"''
\\

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* TheTrickster: Of the divine variety.



-> ''"Feel heavens' wrath! For now, you face the might of MJOLNA!"''
\\

to:

-> ''"Feel heavens' wrath! For now, you face the might of MJOLNA!"''
\\
MJOLNA!"''\\\

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