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* ShrinkingViolet: Silfy is extremely shy and awkward, making her a poor thief. Unlike the others, she notably doesn't really want to be a pickpocket and finds the whole lifestyle shameful.

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* ShrinkingViolet: Silfy is extremely shy and awkward, making her a poor thief. Unlike the others, she notably doesn't really want to be a pickpocket and finds the whole lifestyle shameful. [[spoiler: If she makes it to Baldur's Gate she gets an honest job as a newspaper seller and, after a bit of practice, really gains some confidence.]]
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* BreakingTheFellowship: If they make it to Baldur's Gate the gang fractures and can be found in different places, seemingly making their own way, though with no indication of ill-feeling.

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Alphabetizing example(s). Those Two Guys cleanup per TRS. Trope is not just "two people who always appear together". Please double-check the definition before re-adding.


* OutsideContextMagic: [[spoiler: In Act 2 she's able to cast Druid Spells at will, without limit, just by concentrating it. The scene with her and Withers has Withers imply that she's connected to the Weave in a manner that most magic users could only dream of.]]



* OutsideContextMagic: [[spoiler: In Act 2 she's able to cast Druid Spells at will, without limit, just by concentrating it. The scene with her and Withers has Withers imply that she's connected to the Weave in a manner that most magic users could only dream of.]]



* ThoseTwoGuys: Shares this dynamic with Alfira as they are celebrating their victory over the goblins. The two of them become inseparable in the following acts.
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!!!'''Voiced by:''' Creator/RebeccaHanssen (speaking voice), Creator/VeselaDelchev (singing voice)

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!!!'''Voiced by:''' Creator/RebeccaHanssen (speaking voice), Creator/VeselaDelchev Creator/VeselaDelcheva (singing voice)
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[[Characters/BaldursGateIIIClasses Classes]] | [[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of the Absolute]] | [[Characters/BaldursGateIIINPCsAndFactions NPCs and Factions]] | '''The Tiefling Refugees'''-]]]

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[[Characters/BaldursGateIIIClasses Classes]] | [[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of the Absolute]] | [[Characters/BaldursGateIIINPCsAndFactions NPCs and Factions]] ([[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of The Absolute]] | '''The Tiefling Refugees'''-]]]
Refugees''' | [[Characters/BaldursGateIIIHouseOfHope House of Hope]])-]]]
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* {{Forgiveness}}: [[spoiler:In Patch 5, if you are playing as the Dark Urge and you spared her life by knocking her unconscious, she acknowledges your choice in a letter during the epilogue. While she is understandably still afraid and doesn't tell you about her current whereabouts, Alfira forgives you and thank you for making the effort to spare her life.]]

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* {{Forgiveness}}: [[spoiler:In Patch 5, if you are playing as the Dark Urge and you spared her life by knocking her unconscious, she acknowledges your choice in a letter during the epilogue. While she is understandably still afraid and doesn't tell you about her current whereabouts, Alfira forgives you and thank thanks you for making the effort to spare her life.]]
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* JerkWithAHeartOfGold: Rolan is something of a self-centered jerk with a heightened ego due to being the apprentice for Lorroakan. But he cares deeply for his two siblings. [[spoiler:In Act 2, he saved some of the Tiefling Refugees when they got ambushed by the Cult of the Absolute (specifically the children at Light light, who will ''not'' appear if Rolan wasn't convinced to remain at the Grove). Finally, he was horrified of his master's plan to imprison Dame Aylin to use her immortality, so much so that Rolan had enough and rebelled against his master.]]

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* JerkWithAHeartOfGold: Rolan is something of a self-centered jerk with a heightened ego due to being the apprentice for Lorroakan. But he cares deeply for his two siblings. [[spoiler:In Act 2, he saved some of the Tiefling Refugees when they got ambushed by the Cult of the Absolute (specifically the children at Last Light light, Inn, who will ''not'' appear if Rolan wasn't convinced to remain at the Grove). Finally, he was horrified of his master's plan to imprison Dame Aylin to use her immortality, so much so that Rolan had enough and rebelled against his master.]]
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* HeartIsAnAwesomePower: Rolan has his own version of spells. They are level 1 spells, ones that novice wizard apprentices learns. However, when examined closely, Rolan's variants are surprisingly useful and goes to show that Rolan is indeed a capable wizard in his own right:

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* HeartIsAnAwesomePower: Rolan has his own version of spells. They are level 1 spells, ones that novice wizard apprentices learns. However, when examined closely, Rolan's variants are surprisingly useful and goes to show that Rolan is indeed a capable wizard in his own right:

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* HeartIsAnAwesomePower: Rolan has his own version of spells. They are level 1 spells, ones that novice wizard apprentices learns. However, when examined closely, Rolan's variants are surprisingly useful and goes to show that Rolan is indeed a capable wizard in his own right:
** Rolan's Magic Missle is one singular bolt aimed at one target, compared to the normal version where it is a multiple bolt that can hit several foes at once. However, the spell induces the condition Daze on the target and ''can't'' be prevented with a saving throw. Thus, we have a spell that is guarantee to always hit its target and induce a condition that will lower their armor class and take away their reactions for 3 turns.
** Rolan's Mage Armour acts just like the normal Mage Armour improves your AC. ''However'' the normal Mage Armour spell as ruled is 13 + dexterity, meaning it is a flat 13 plus your dexterity modifier. Rolan's Mage Armour ''ignores'' this rule and is a straight 2 AC buff to your stats.
** Rolan's Colour Spray, unlike the normal version which just gives Blind condition, impose Confused condition on the opponents, meaning that they will become hostile to their own allies.
** [[spoiler:His signature spell, "Rolan's Thunderwave", has extremely weak damage output but has a much wider range to compensate. While nominally useless in a straight-up fight, his Thunderwave can come in handy in your boss fight against Lorroakan, as it can inflict some nasty fall damage in Ramazith's Tower, capable of one-shotting his former master.]]



* ThisLooksLikeAJobForAquaman: [[spoiler:His signature spell, "Rolan's Thunderwave", has extremely weak damage output but has a much wider range to compensate. While nominally useless in a straight-up fight, his Thunderwave can come in handy in your boss fight against Lorroakan, as it can inflict some nasty fall damage in Ramazith's Tower, capable of one-shotting his former master.]]
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[[Characters/BaldursGateIIIOriginCharacters The Origin Characters]] | [[Characters/BaldursGateIIIOriginCompanions Origin Companions]]\\

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[[Characters/BaldursGateIIIOriginCharacters The Origin Characters]] | [[Characters/BaldursGateIIIOriginCompanions Origin Companions]]\\Companions]] ([[Characters/BaldursGateIIIAstarion Astarion]])\\
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That's Cross Dressing Voices since it's voice acting, not live action.


* CrossCastRole: Mattis is a young boy played by a woman.
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[[Characters/BaldursGateIIIOriginCharacters The Origin Characters]]\\

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[[Characters/BaldursGateIIIOriginCharacters The Origin Characters]]\\Characters]] | [[Characters/BaldursGateIIIOriginCompanions Origin Companions]]\\
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* CruelToBeKind: She must be knocked out to prevent her ''even worse fate'' above if playing as The Dark Urge.
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!!!'''Voiced by:''' Creator/GeorgeTaylor (Rolan), Creator/NathanCollins (Cal)

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!!!'''Voiced by:''' Creator/GeorgeTaylor (Rolan), Creator/NathanCollins (Cal)(Cal), Creator/JennieDelaney (Lia)

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!!!'''Voiced by:'''

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!!!'''Voiced by:'''by:''' Creator/SydneyCraven
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lakrissa.png]]
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[[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of the Absolute]] | [[Characters/BaldursGateIIINPCsAndFactions NPCs and Factions]] | '''The Tiefling Refugees'''-]]]

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[[Characters/BaldursGateIIIClasses Classes]] | [[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of the Absolute]] | [[Characters/BaldursGateIIINPCsAndFactions NPCs and Factions]] | '''The Tiefling Refugees'''-]]]
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* JerkWithAHeartOfGold: Rolan is something of a self-centered jerk with a heightened ego due to being the apprentice for Lorroakan. But he cares deeply for his two siblings. [[spoiler:In Act 2, he saved some of the Tiefling Refugees when they got ambushed by the Cult of the Absolute. Finally, he was horrified of his master's plan to imprison Dame Aylin to use her immortality, so much so that Rolan had enough and rebelled against his master.]]

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* JerkWithAHeartOfGold: Rolan is something of a self-centered jerk with a heightened ego due to being the apprentice for Lorroakan. But he cares deeply for his two siblings. [[spoiler:In Act 2, he saved some of the Tiefling Refugees when they got ambushed by the Cult of the Absolute.Absolute (specifically the children at Light light, who will ''not'' appear if Rolan wasn't convinced to remain at the Grove). Finally, he was horrified of his master's plan to imprison Dame Aylin to use her immortality, so much so that Rolan had enough and rebelled against his master.]]
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* EarnYourHappyEnding: Getting her to Baldur's Gate alive is anything but trivial, but if you succeed, seeing Alfira overjoyed at living her dream of playing at the Elfsong Tavern makes it all worthwhile. Granted, she isn't exactly living a life of luxury, but she's happy and has her best friend by her side, and that's all she wants.

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* EarnYourHappyEnding: Getting her to Baldur's Gate alive is anything but trivial, but if you succeed, seeing Alfira overjoyed at living her dream of playing at the Elfsong Tavern makes it all worthwhile. Granted, she isn't exactly living a life of luxury, but she's happy and has her best friend by her side, and that's all she wants. Her letter in the epilogue makes it even happier - Lakrissa surprised her with a small home with the first floor being a bard school dedicated to both Tav and her mentor Lihala, and Alfira now has such a steady stream of students that Lakrissa was able to quit her job at Elfsong to help out.
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* FamilyOfChoice: Using Speak with Dead on Rolan reveals he is not actually blood-related to Cal and Lia who are brother and sister, but they consider each other family nonetheless.
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[[/folder]]

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[[/folder]][[/folder]]
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[[Characters/BaldursGateIIIClasses Classes]] | [[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of The Absolute]] | '''[[Characters/BaldursGateIIINPCsAndFactions[=NPCs=] and Factions''']] | Tiefling Refugees]]

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[[Characters/BaldursGateIIIClasses Classes]] | [[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of The the Absolute]] | '''[[Characters/BaldursGateIIINPCsAndFactions[=NPCs=] [[Characters/BaldursGateIIINPCsAndFactions NPCs and Factions''']] Factions]] | '''The Tiefling Refugees]]
Refugees'''-]]]
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[[center:[-''VideoGame/BaldursGateIII'' | [[Characters/BaldursGateIII Main Character Index]]\\
[[Characters/BaldursGateIIIOriginCharacters The Origin Characters]]\\
[[Characters/BaldursGateIIIClasses Classes]] | [[Characters/BaldursGateIIICompanionsAndFollowers Other Companions & Camp Followers]] | [[Characters/BaldursGateIIITheCultOfTheAbsolute The Cult of The Absolute]] | '''[[Characters/BaldursGateIIINPCsAndFactions[=NPCs=] and Factions''']] | Tiefling Refugees]]
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[[foldercontrol]]

!!The Tiefling Refugees

[[folder:The Tiefling Refugees In General]]
* DwindlingParty: No matter what the player does, most of them will perish in the journey to Baldur's Gate. They begin the journey with enough tieflings to populate a small village, but only about a dozen can actually make it into the city.
* EarnYourHappyEnding: Not the case for most of them unfortunately, but the ones who make it to Baldur's Gate certainly give this vibe. After everything they endured, they ''endure'', making a new life for themselves at Baldur's Gate. So long as you helped them get there, anyway.
* FantasticRacism: They all had to escape from their hometown of Elturel due to how the populace grew hostile towards tieflings due to the events of ''TabletopGame/BaldursGateDescentIntoAvernus''. But they're also on the receiving end of this even at the Emerald Grove, with several of the druids looking down on them specifically for being "hellspawn". A player can point out to some of them that Baldur's Gate is not bound to be much more welcoming.
* HappyEndingOverride: Provided you helped them in Act One, the refugees seem to be happily on their way to Baldur's Gate when they depart the grove, [[spoiler: only for you to learn upon your arrival at the Last Light Inn in Act Two that the Cult of the Absolute has captured or killed many of them]].
* InvadingRefugees: {{Downplayed|Trope}}. They've been unable to proceed to Baldur's Gate due to the goblins infesting the road. First Druid Halsin explicitly welcomed them to the Emerald Grove so they could be safe from the goblins, but many of the other more isolationist-minded druids there have begun to think the tieflings have overstayed their welcome, and see them as invaders to their sacred grove.
* LongRangeFighter: The majority of tieflings who can fight are armed with bows or crossbows, to better illustrate that they're just a defensive-oriented militia.
* MisplacedRetribution: The Elturians have blamed them for the city getting DraggedOffToHell, even though they were helpless victims on Avernus, just like everyone else there. Made even worse by the fact many of the more capable members were part of they city's army, so they had actively fought to protect the civilians [[UngratefulBastard who then forced them out and scapegoated them.]]
* TraumaCongaLine: They have had it rough even before the start of the game, with their hometown sinking into Avernus and the populace expelling them just for being tieflings. and their journey to Baldur's Gate isn't any easier. They get ambushed in the road by Gnolls, are forced into hiding in a Druid's Grove that is unwelcome to their presence and under the threat of a goblin attack. IF they survive that, their journey into the Shadow-Curse Lands ends in a disaster, with most of them dying or being taken prisoner by the Absolute cultists. Only a scant few can make it into Baldur's Gate, and only via the player constantly helping them.
* WarRefugees: PlayedWith. They're refugees from Elturel, but they fled ''after'' the conflict was solved. Since the place got DraggedOffToHell, many of its inhabitants grew hostile to any living being connected to hell, such as tieflings.
* YouCantGoHomeAgain: Even though they survived Elturel being stuck in Avernus, they can never go back there, since the rest of the citizens turned on them and expelled them.
[[/folder]]

[[folder:Zevlor]]
!!Zevlor
[[quoteright:552:https://static.tvtropes.org/pmwiki/pub/images/552px_zevlor_looks.png]]
!!!'''Voiced by:''' Creator/GlenMcCready
->'''Race:''' Asmodeus Tiefling
->'''Class:''' Paladin

A former Hellrider commander who's leading the tiefling refugees from Elturel to Baldur's Gate.
----
* TheAtoner: If he makes it to the final act of the game, [[spoiler: he becomes willing to put his life on the line to end the Absolute, and you can summon him and some of his fellow Hellrider escapees from Avernus to aid you in the final battle.]] If you pay attention to his moveset, [[spoiler: it would appear that he's retaken his oath.]]
* BrokenPedestal: [[spoiler: Whatever loyalty that the refugees had for him was broken when he briefly fell to the Absolute's temptation which resulted in many of them being brutally executed. The survivors can only curse his name, while Zevlor is too ashamed to be their leader again.]] If he makes it to the final battle, [[spoiler: it would appear that at least some of his fellow Hellriders will have forgiven him and allow him to lead them into the final battle.]]
* TheChainsOfCommanding: If the player brings it up, he admits he has considered assassinating Kagha in order to try to secure the Emerald Grove for his people. He admits it's a low path, but claims that as a leader, he must consider anything if it means keeping his people safe, even if they go against his morals.
* CruelAndUnusualDeath: [[spoiler: Depending on how the player resolves Zevlor's storyline in Act 2, Zevlor can be captured, tortured, and murdered by Orin. His blood is used to make a painting of the act and both it and his corpse are left in the Elfsong as a message.]]
* TheLeader: Due to his military past, he's the one leading the tiefling refugees of Elturel into Baldur's Gate.
* MyGreatestFailure: Should he survive the events at the Grove, Zevlor [[spoiler: leads the Tiefling Refugees into an ambush, where the Absolute reaches out to him and tempts him with power. By the time he shakes off the vision, the people he's supposed to be protecting are dead, imprisoned, or fled.]] The shame stays with him even after [[spoiler: the party saves him from becoming a Mind Flayer.]]
* TheOathBreaker: You can read his mind [[spoiler: when he's in a Mindflayer pod]]. You get a glimpse of what the Fall of Elturel was like from his perspective. The sight of his home city engulfed by the Hells was so harrowing that it shattered his faith in his god and he broke his Paladin's Oath. [[spoiler: If he makes it to the final battle, he will have retaken it.]]
* OldSoldier: He's a veteran commander that served the Hellriders of Elturgard during the ''Descent Into Avernus'' crisis. His service didn't stop him from being exiled just like all other tieflings. According to his dialogue with Tilses, he's quite old and is looking forward to a quiet life. He and the few tieflings that served with him are the only Refugees that are truly capable of fighting.
[[/folder]]

[[folder:Alfira]]
!!Alfira
[[quoteright:424:https://static.tvtropes.org/pmwiki/pub/images/424px_alfira_face.jpg]]
!!!'''Voiced by:''' Creator/RebeccaHanssen (speaking voice), Creator/VeselaDelchev (singing voice)
->'''Race:''' Mephistopheles Tiefling

A tiefling bard who's part of the refugee group. Due in part to the loss of her teacher, she's had trouble coming up with a good song.
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* TheApprentice: She's an apprentice bard, with her fellow refugee mentor Lihala having been recently killed in an encounter with Gnolls in the Risen Road.
* BestFriend: She and Lakrissa are close friends, and are often seen together trading jokes.
* CruelAndUnusualDeath: Alfira [[spoiler:suffers a horrifically brutal death at the Dark Urge's hands; her neck is broken, she's disemboweled, her eyes are plucked from their sockets, and one of her horns is snapped off and driven through her heart, along with dozens of stab wounds]]. The Dark Urge can either admire their handiwork or is horrified by what they have done.
* DreadfulMusician: PlayedWith. When you met her at the grove, she's slumped into depression due to the death of her mentor Lihala, making her unable to play well or compose songs, with her current music is so bad that the local animals find it unbearable. If the player helps her overcome her issues, she regains her confidence as well as her talent for playing and singing.
* EarnYourHappyEnding: Getting her to Baldur's Gate alive is anything but trivial, but if you succeed, seeing Alfira overjoyed at living her dream of playing at the Elfsong Tavern makes it all worthwhile. Granted, she isn't exactly living a life of luxury, but she's happy and has her best friend by her side, and that's all she wants.
* {{Fingore}}: [[spoiler:A vicious goblin will gift you Alfira's lute at the post-slaughter party if you wiped out the Grove, noting that he had to tear off her fingers to get her to let go of it - ''literally'' prying it from her cold, dead hands.]]
* {{Forgiveness}}: [[spoiler:In Patch 5, if you are playing as the Dark Urge and you spared her life by knocking her unconscious, she acknowledges your choice in a letter during the epilogue. While she is understandably still afraid and doesn't tell you about her current whereabouts, Alfira forgives you and thank you for making the effort to spare her life.]]
* HeroWorshipper: Downplayed, but should you keep helping the Tieflings, Alfira will become something of a voice box for their collective idolising of you.
* KilledOffForReal: If the Dark Urge does not go out of their way to take certain measures to ensure she doesn't show up to the party camp by knocking her out during the day, [[spoiler:she's killed by them and ''cannot'' be resurrected. Wither refuses to revive her on the grounds that she is better off staying dead than risk being killed again by the Dark Urge, and if you try to revive her, all you'll get is a soulless husk who can only answer your questions. She may also be killed in the attack on the druid's grove if you side with the goblins or at the Last Light Inn at the beginning of Act Two, and is one of the casualties if anything happens to Isobel or her shield. Getting her and a number of the other tieflings to avert this trope actually earns you an achievement.]]
* KillTheCutie: She's [[spoiler:brutally killed by the Dark Urge PlayerCharacter in her sleep]] unless they've taken measures to stop her from showing up at camp to join them. [[spoiler: Even if you have another character kill your character for the night, Sceleritus Fel will do it for you]].
* KnightOfCerebus: [[spoiler:Depending on how seriously the Dark Urge treats their murderous impulses, Alfira's death becomes this for their personal story and for the party in general, now realizing just how serious the Dark Urge's problem is once they learn about it. And just for the record? Alfira's death is not going to be the last time you slip up.]]
* RelationshipUpgrade: [[spoiler: If she and Lakrissa both survive to reach Act III, they become girlfriends in Baldur's Gate.]]
* SacrificialLamb: If you are playing as the Dark Urge, [[spoiler:she appears again after you help her get her groove back, asking to join your group. That night, you violently murder her while still asleep, hammering in that the Urge can even overtake you when you aren't even awake, showing just how serious your situation is. It also forces you to decide whether to hide the body from your allies or reveal how messed up you are]]. This scenario can be averted if the player makes the tactical choice to knock her unconscious on the day before she shows up at the party... but also leads to another SacrificialLamb named Quill Grootslang taking Alfira's place and suffering her fate instead. [[MurderArsonAndJaywalking It's also meta-gaming.]]
* SkewedPriorities: The player can accuse her of not having her priorities straight at the Emerald Grove, as she's practicing music while the tieflings are about to be expelled by the druids. She admits they're right in a practical sense, but is still willing to use the time she has left to try to honor her fallen mentor. A cruel player has the option to [[KickTheDog break or steal her lute]] in order to "set her straight".
* StepfordSmiler: She's one of the more overtly friendly NPC characters and, when you first encounter her trying to write a song, she seems chipper enough. But the song is a tribute to her late mentor who died during the gnoll attack, and every time you encounter her something terrible has recently occurred and she's trying to keep a positive outlook for the sake of others, but she's clearly carrying a lot of hurt.
* WanderingMinstrel: She's a bard who's talented in both songwriting and singing and wants to travel to Baldur's Gate in order to play at the famous Elfsong Tavern.
[[/folder]]

[[folder:Dammon]]
!!Dammon
!!!'''Voiced by:''' Creator/FrazerBlaxland
->'''Race:''' Asmodeus Tiefling

A smith from Elturel fleeing with the other refugees to Baldur's Gate.
----
* AbortedDeclarationOfLove: When encountering him during Act 3 of Karlach’s origin, he’s noticeably upset about his inability to work out a way to [[spoiler: fix her engine or lengthen her lifespan]], beginning to say “In another life, I would have liked to…” before cutting himself off and sadly saying that it doesn’t matter, settling instead for thanking her.
* TheBlacksmith: And one with experience at working unusual materials, having been drafted as a smith for the Blood War when Elturel was dragged to Avernus. Which is good, since he's probably the only person on the Material Plane who can maintain Karlach's Infernal Engine heart.
* DoubleEntendre: After holding hands with Karlach to test if her second engine upgrade will allow her to touch other people without burning them, Dammon remarks that she’s “very touchable.” A player-controlled Karlach can pause to internally wonder if he’s flirting with her, and he awkwardly [[ThatCameOutWrong clears his throat]] and continues with the conversation.
* FeeFiFauxPas: Remarks in Act 3 that he keeps coming to "dead ends" trying to think up a solution for [[spoiler: Karlach's overheating engine.]] He's immediately mortified, as [[spoiler: her failing engine is likely to result in her death very soon.]]
* HoldingHands: If Tav isn’t willing or present, as when playing Karlach’s origin, Dammon will offer her his hand after her second engine upgrade to test if she can safely touch other people. When she’s able to press their palms together without burning him, he takes her hand and [[IntertwinedFingers laces their fingers together]] with a strong shake.
* NiceGuy: He'll agree to help Karlach with her infernal engine problem just out of the goodness in his heart, and is nothing but nice and courteous to the player.
* PressGanged: By the forces of Zariel as a smith in the Blood War while Elturel was trapped in Avernus, he was apparently good enough that even Karlach has heard of him and his work.
* ShipTease: Gets some with Karlach, particularly when she's an Origin character. There is even a hidden cutscene where she can fantasise kissing Dammon if she has yet to recruit anyone at camp but has already met Dammon at the grove.
* TheUltimateBlacksmith: He's the only person in the region who understands the properties of Infernal Iron well enough to fix Karlach's Infernal Engine (if only temporarily). He can also forge an amazing suit of armor with excess Infernal Alloy, and in Act 3 he's forged (offscreen) [[ArmorOfInvincibility some of the most powerful armor in the game]], which you can buy from him.
[[/folder]]

[[folder:Rolan, Cal and Lia]]
!!Rolan, Cal and Lia
!!!'''Voiced by:''' Creator/GeorgeTaylor (Rolan), Creator/NathanCollins (Cal)
->'''Race:''' Asmodeus Tieflings
->'''Class:''' Wizard (Rolan), Fighter (Cal), Rogue (Lia)

A trio of tiefling siblings that are making their way to Baldur's Gate with the refugees.
----
* TheApprentice: The party is traveling to Baldur's Gate due to Rolan being accepted as the apprentice of Lorroakan, a supposedly powerful and influential mage in the city.
* BigBrotherInstinct: [[spoiler: You can encounter Rolan near Moonrise Tower, where he attempts to rescue his siblings. This can lead to his death unless you save him.]]
* DrowningMySorrows: [[spoiler: Rolan in Act Two, as while he was protecting the refugee children as they made their escape from the Cult of the Absolute, Cal and Lia charged at them to give them time to escape and were subsequently captured.]]
* EarnYourHappyEnding: [[spoiler:If they all managed to survive and Lorroakan is defeated, then they will move into Ramazith's Tower and enjoy a more luxurious life.]]
* FighterMageThief: They're an adventuring trio compromised of the classic Fighter, Mage, Thief archetypes, with Rolan being the Wizard, Cal the Fighter, and Lia a Rogue.
* FreudianTrio: Lia is the Id as she's quick to act on her emotions and help the refugees, Rolan is the Superego as he is cold and ruthless in ensuring they live by leaving the refugees, and Cal is the Ego as he tries to mediate the two.
* GrewASpine: [[spoiler:After enduring a lot of abuse from Lorroakan, if the party fights against the wizard, Rolan takes a stand and fight against his former master.]]
* JerkWithAHeartOfGold: Rolan is something of a self-centered jerk with a heightened ego due to being the apprentice for Lorroakan. But he cares deeply for his two siblings. [[spoiler:In Act 2, he saved some of the Tiefling Refugees when they got ambushed by the Cult of the Absolute. Finally, he was horrified of his master's plan to imprison Dame Aylin to use her immortality, so much so that Rolan had enough and rebelled against his master.]]
* NeatFreak: Rolan's ambient dialogue at the Emerald Grove has him loudly complaining about how smelly and dirty the place is, and how he dreads reaching Baldur's Gate reeking of the place.
* NotWhatISignedOnFor: Depending on how Rolan's story is progressed, he may have this reaction [[spoiler:when he discovers the Nightsong is a ''person'' Lorroakan intends to imprison and exploit, and will consequently turn on his master.]]
* PerpetualFrowner: Rolan is a grumpy guy who's often complaining and seeing the worst in every situation, with Cal joking that he's almost always frowning.
* SiblingTeam: Cal, Lia and Rolan are three siblings making their way to Baldur's Gate because Rolan has been offered an apprenticeship with a wizard in the city.
* SignatureMove: Rolan is apparently quite adept at using Thunder Wave, with all three claiming it's his best and favorite spell. [[spoiler:He will use it when he turns against Lorroakan, where it's called "Rolan's Thunderwave". While it has a much smaller damage output compared to even a Level 1 Thunderwave, it has a much wider range.]]
* SmallNameBigEgo: Rolan thinks he's a brilliant, rising star within the wizard community and that his apprenticeship with Lorroakan will make him famous world-wide. But a Baldurian player or Gale can point out that Lorroakan has a very sketchy reputation, and being selected as his apprentice isn't something to be that proud of. [[spoiler:Later on however, after defeating Lorroakan, one can cast Speak to the Dead with his corpse to reveal that Rolan is indeed a much better wizard than him]].
* ThisLooksLikeAJobForAquaman: [[spoiler:His signature spell, "Rolan's Thunderwave", has extremely weak damage output but has a much wider range to compensate. While nominally useless in a straight-up fight, his Thunderwave can come in handy in your boss fight against Lorroakan, as it can inflict some nasty fall damage in Ramazith's Tower, capable of one-shotting his former master.]]
* TookALevelInCheerfulness: [[spoiler:After Lorroakan's death, Rolan becomes far more cheerful towards the party now that his abusive master is gone.]]
* TookALevelInKindness: After you save Cal and Lia, Rolan becomes far nicer towards you. [[spoiler:He's also far nicer to you once you deal with his abusive master, Lorroakan.]]
* TwoGuysAndAGirl: They're a PowerTrio of adventuring tieflings compromised of two guys and one girl
* VitriolicBestBuds: According to Cal, Lia and Rolan are prone to arguing due to their conflicting personalities, but at the end of the day they're still close friends who would "take an arrow for each other". Rolan will admit as much if you counsel him to abandon his party.
[[/folder]]

[[folder:Komira and Locke]]
!!Komira & Locke
!!!'''Voiced by:''' Creator/RosalindSteele (Komira)
->'''Race:''' Asmodeus Tiefling

A tiefling couple whose daughter Arabella was arrested by the druids.
----
* FieryRedhead: Komira is a redhead and has by far the biggest temper of the two.
* HappilyMarried: Their interactions make it clearly they're a happy married couple who deeply support each other and work as a team.
* KilledOffForReal: [[spoiler: Should they survive the events of Act One, you will discover their bodies in the House of Healing near Moonrise Towers, under the lethal care of one of the sisters.]]
* MamaBear: Komira is so enraged by her daughter Arabella being in the custody of the druids that she's almost willing to charge into a bear-shapeshifted druid, with her husband only barely managing to restrain her.
-->'''Komira:''' Let me through, [[FantasticSlur mragreshem]], or I'll ''rip your damn throat out!''
* MauveShirt: [[spoiler:They get enough screen time and lines to establish their personalities, but they're among the refugees who never survive past Act 1.]]
* PapaBear: While Locke is more pragmatic than his wife, he's only slightly less enraged at the druids for holding Arabella hostage. One of his ambient dialogues has him suggest serving as a distraction for the druids while Komira dashes to Arabella.
* YouKilledMyFather: If Kagha kills Arabella, and both them and Kagha survive until the party at the camp occurs, they'll have their revenge on Kagha by poisoning her wine and then stabbing her to death.
[[/folder]]

[[folder:Arabella]]
!!Arabella
[[quoteright:718:https://static.tvtropes.org/pmwiki/pub/images/arabella.png]]
!!!'''Voiced by:''' Creator/CharlotteSparey
->'''Race:''' Asmodeus Tiefling

A tiefling child who tried to steal the idol of Silvanus in order to put a stop to the druid's ritual.
----
* DeathOfAChild: If the player doesn't interfere (or fails to) she'll end up killed by Kagha's familiar viper Teela, something that will disturb most characters in the grove, and even a few of your evil party members, like Shadowheart.
* HeroOfAnotherStory: Implied. According to Withers, her encounter with the druidic idol and [[spoiler:the loss of her parents]] are events that were fated to happen so that she would be free to WalkTheEarth and explore her new abilities in order to fulfill some unrevealed destiny.
** Should she survive until the epilogue [[spoiler:a man she calls only "Beard Man" has taken her on as an apprentice, implied to be Elminster.]]
* IDidWhatIHadToDo: She's unapologetic to the player about trying to steal the idol, telling the player that if the ritual succeeds they'll be kicked out of the grove and likely end up dead anyway. She later has a similar reaction after killing some bandits.
* TouchedByVorlons: After stealing the idol [[spoiler: she is changed by its magic and becomes a sorcerer]].
* TroublingUnchildlikeBehavior: If you encounter her in Act 3 [[spoiler:which requires having first saved her in Act 1, found her in Act 2, and found her parents' bodies and delivered the news of their passing to her]], she's found in the sewers casually admiring a magic stone, while standing above the recently murdered corpses of would-be thugs that she killed in self defence. She's not only chipper at encountering you, but has zero remorse for killing those men. Justified as Withers gave her a mental nudge [[spoiler:to get past the grief of her parents]] and to understand her growing powers, and its clearly had an effect on her making her act older than she is.
* OutsideContextMagic: [[spoiler: In Act 2 she's able to cast Druid Spells at will, without limit, just by concentrating it. The scene with her and Withers has Withers imply that she's connected to the Weave in a manner that most magic users could only dream of.]]
[[/folder]]

[[folder:Mol's Gang]]
!!Mol, Doni, Mattis, Meli, Mirkon, Silfi, Umi, & Zaki
!!!'''Voiced by:''' Creator/HarrietKershaw (Mol), Creator/RosieJones (Silfy), Creator/CharlotteWakefield (Mattis),
->'''Race:''' Asmodeus Tiefling

A gang of orphaned Tiefling children who dream of making their own thieves guild.
----
* AllForNothing: Mol [[spoiler: struck a deal with Raphael to guarantee herself and possibly her gang's safe passage through the Shadowlands.]] This is why you find her in [[spoiler: Baldur's Gate]] regardless of how things go down in Moonrise Towers. This turns out to be needless, assuming the player character [[spoiler: manages to save the prisoners held in Moonrise.]]
* TheArtfulDodger: They're a gang of clever, orphaned refugees who use their street smarts to get by, via scams or petty thieving. Some of them, like Silfy and Mirkon, aren't really that cut out for the job, but they're trying.
* CaperCrew: Most of them are running their own specialized jobs: Mol is the manager, Mattis is running a scam shop with Silfy as the pickpocket, Doni guards the entrance to the hideout, Zaki guards the hideout, Mirkon is searching for treasure and Meli is an opportunist pickpocket.
* CutenessProximity: If you approach any of the kids with a cat familiar in tow they drop their usual smartass attitudes and run up to the creature, cooing over how cute the kitty is.
* CrossCastRole: Mattis is a young boy played by a woman.
* DealWithTheDevil: [[spoiler: In Act Two, when you first visit the Last Lights Inn, Mol is playing a game of Lanceboard (essentially Chess) with ''Raphael'', who offered her and her gang safe passage to Baldur's Gate. It turns out later that she did indeed take this offer; you can steal her contract back from Raphael if you break into the House of Hope in Act 3.]]
* DressedToPlunder: Mol wears a bandana over her left eye to complete her criminal urchin look, [[spoiler: but if you manage to find her in the Thieves' Guild in Baldur's Gate, you'll find that her eyes are perfectly fine.]]
* FashionableAsymmetry: Mol's bandana/eyepatch comes across right to left over her face, and wears a golden tracery on her right horn.
* FiveFingerDiscount: Silfy and Meli specialize in pickpocketing. The player can intervene in Meli's pickpocket attempt against Barth and be a victim of Silfy's pickpocket if they browse Mattis' shop.
* FreudianExcuse: You can't blame the kids for doing everything they can to survive given they never resort to physical violence and the fact that they've ''literally went to hell and back before reaching their teenage years.''
* GrailInTheGarbage: Mattis starts to sell these as the games goes on as he and the crew loot more and more battlefields the [=PCs=] clear out.
* HeroWorshipper:
** Mirkon will start worshiping the player if they save him from the harpies and aren't a jerk to him afterward. He'll even write a poem to you as a "reward" for saving him.
** Upon meeting Karlach, Mattis will start gushing about seeing her fight in Avernus while Elturel was trapped in the Hells.
* TheLeader: Mol is the leader of the gang, being the oldest and smartest of the gang, though she mostly acts as a manager.
* LittleMissConArtist: An entire gang of them.
* ShrinkingViolet: Silfy is extremely shy and awkward, making her a poor thief. Unlike the others, she notably doesn't really want to be a pickpocket and finds the whole lifestyle shameful.
* SnakeOilSalesman: They're trying anyway. A lot of the ''magic'' items they sell are of the 'technically the truth' variety.
* StealthHiBye: Doni pulls this on the player if they talk to him, as he tricks them into looking behind them, then disappears the moment they turn back to look at him. If the player passes a passive Perception check, they can catch him entering the gang's hidden hideout.
* UngratefulBastard: This only applies to Mol, and it's a mild example, as her behavior is meant to illustrate just how desperate she is. If you [[spoiler: give her the contract she signed with Raphael]] she shows no signs of wanting to tear it up and [[spoiler: if you chose to kill Raphael and tell her about it, she's very mad. She was hoping to rely on Raphael's help to eventually reach the top of the criminal underground.]]
[[/folder]]

[[folder:Asharak]]
!!Asharak
!!!'''Voiced by:''' Creator/MarkNoble
->'''Race:''' Asmodeus Tiefling

One of the few warriors among the tiefling refugees and Zevlor's second-in-command.
----
* CruelAndUnusualDeath: According to Alfira he [[spoiler:suffers horrifically at the hands of Absolute cultists who proceed to remove his eyes then tongue after he attempts to reassure the children they'd make it out alive.]]
* FriendToAllChildren: Has a natural rapport with kids, and can be found training them in combat at the Emerald Grove. As he grimly tells the players, he can either teach them how to fend for themselves or how to beg for their lives.
* IfIDoNotReturn: If he's in charge of the Grove Defense, he'll ask the player that if he doesn't survive, to tell the children that he was the one that took out Minthara.
* TheLeader: He'll take over as of the leader refugees in case Zevlor dies and will [[SuspiciouslySimilarSubstitute act almost exactly like him.]]
* MauveShirt: [[spoiler:He gets enough screen time and lines to establish his personality, but he is one of the refugees who never survive past Act 1.]]
* NumberTwo: He's second-in-command of the refugees after Zevlor, and can be seen issuing orders during the Grove Defense. If Zevlor dies, he'll replace him as TheLeader.
* SuspiciouslySimilarSubstitute: If he replaces Zevlor as TheLeader of the tieflings, his dialogue will be almost the same as Zevlor, sometimes word-for-word.
[[/folder]]

[[folder:Arka]]
!!Arka
!!!'''Voiced by:''' Creator/NnekaOkoye
->'''Race:''' Asmodeus Tiefling

One of the refugee militia members, who wants revenge for the death of her brother at the hands of the goblins.
----
* DeathSeeker: If not talked down, she'll suicide herself attacking the goblin camp head-on, knowing she has no chance to survive.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
* MoralityChainBeyondTheGrave: Talking her down from being a revenge-bent DeathSeeker involves convincing her dead brother Kanon wouldn't want her to throwing her life away on pointless revenge.
* RevengeByProxy: The goblins who actually killed her brother Kanon have been killed at the gate, so she has no choice but to lash out at other goblins, even at Sazza, who's a helpless goblin prisoner at the Grove. Memnos and the player character can chide her for this.
* SuicidalOverconfidence: If the player encourages her need for {{Revenge}} against the goblins, she'll attempt a RoaringRampageOfRevenge against their camp, but will be killed without taking a single one down.
* TragicKeepsake: She's always carrying Kanon's handkerchief with her, a keepsake of her murdered brother.
* YouKilledMyFather: Her brother Kanon is an unavoidable casualty in the first goblin raid on the Emerald Grove, making her want to lash out against the goblins in {{Revenge}} by any means necessary.
[[/folder]]

[[folder:Memnos]]
!!Memnos
!!!'''Voiced by:'''
->'''Race:''' Asmodeus Tiefling

A refugee and Arka's closest friend.
----
* BestFriend: He's a close friend of Arka, and will try his hardest to dissuade her from going on a RoaringRampageOfRevenge against the goblins, out of fear for her safety, though he'll be unsuccessful in doing it on his own.
* DirtyCoward: During the attack on the Grove, the player can find at the grove area, away from the action and praying for safety. The player and companions can call him out on his cowardice, shaming him into at least trying to put up a defense. He'll later thank them for "setting him straight".
* DueToTheDead: If Arka doesn't survive the goblin raid, he will mourn her and hope that she finds peace in the afterlife.
* HiddenDepths: Talking to him after the Druids have been killed or during the Grove defense will reveal he worships Kelemvor, which is unusual for a tiefling.
* MauveShirt: [[spoiler:He gets enough screen time and lines to establish his personality, but he is one of the refugees who never survive past Act 1.]]
* NonActionGuy: Unlike he's friends Arka and Kanon, he's not a fighter, though he can be convinced to fight during the Grove defense quest. If he survives he promises Arka he'll start being more useful from now on.
* NoShirtLongJacket: He only wears a jacket, leaving his bare chest topless, but ironically enough he's a NonActionGuy.
[[/folder]]

[[folder:Lakrissa]]
!!Lakrissa
!!!'''Voiced by:'''
->'''Race:''' Asmodeus Tiefling

A tiefling scout with a sarcastic-pessimist outlook on life.
----
* BestFriend: She and Alfira are close friends, and can often be seen together trading jokes.
* TheBet: She sarcastically bets 10 gold with the player that she won't make it to Baldur's Gate alive, joking that if they happen upon her corpse, they can just drop the coin on it.
* DontExplainTheJoke: A player with the Githyanki tag will [[SarcasmBlind fail to understand her bleak humor]], causing her to try to explain it, only to give up halfway through because she gets depressed.
* RelationshipUpgrade: [[spoiler: If she and Alfira both survive to reach Act III, they become girlfriends in Baldur's Gate.]]
* ShipTease: Some of her conversations with the player can have flirtatious undertones. The most notable example is when you rescue her from Moonrise Towers and reunite with Alfira. Depending on your dialogue choices, she can comment on how "good-looking" the player is before giving them a coy look.
* TheSnarkKnight: She's a veteran from Elturel, and seeing so many of her fellow refugees die has caused her to be jaded, which she copes [[StepfordSnarker by indulging in her pessimistic humor]]. But she doesn't let her sour outlook stop her from actually trying to survive and she won't like an evil-inclined player who thinks the refugees are a hopeless cause.
* StepfordSnarker: She isn't very hopeful about her chances of surviving the trip to Baldur's Gate and makes jokes about it to the player, even making a [[TheBet bet]] about them finding her corpse along the path. If pushed, she admits nothing about the situation is funny, but she doesn't know how else to cope.
* ThoseTwoGuys: Shares this dynamic with Alfira as they are celebrating their victory over the goblins. The two of them become inseparable in the following acts.
[[/folder]]

[[folder:Ikaron]]
!!Ikaron
!!!'''Voiced by:''' Creator/DarioCoates
->'''Race:''' Asmodeus Tiefling

A strong tiefling who serves as the law-keeper in the group.
----
* TheBigGuy: He's the only tiefling in the group to wear heavy armor and one of the few that is melee-inclined, which is why he works as the guard.
* DeadpanSnarker: Prone to making sarcastic remarks, such as joking that there will at least be fewer people to feed after several tieflings desert the group.
* DueToTheDead: He disapproves of the refugees throwing a party before departing from the Grove, as he feels it's disrespectful to those who died there. The player can agree with him, or convince him to join the festivities and loosen up.
* MauveShirt: [[spoiler:He gets enough screen time and lines to establish his personality, but he is one of the refugees who never survive past Act 1.]]
* SmallParentHugeChild: He's a big imposing guy which contrasts to his old frail mother Okta, especially since she often bosses him around.
[[/folder]]

[[folder:Okta]]
!!Okta
!!!'''Voiced by:'''
->'''Race:''' Asmodeus Tiefling

An elderly tiefling who serves the group as a cook.
----
* CampCook: Several of the other refugees remark upon how bad her food tastes. As a cook for a group of refugees on the run, she makes her gruel with whatever she happens to get her hands on, though she admits that even without the limited supplies, she isn't a great cook.
* CoolOldLady: She's still pretty charismatic and level-headed given her age, even managing to calm down her son during the Grove Defense.
* LethalChef: {{Downplayed|Trope}}. Some of the refugees joke her soup is so awful it makes them sick, but it's just an exaggeration.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
* SmallParentHugeChild: She's a frail elderly woman, which contrasts to her son being the local guard and a big imposing in heavy armor, especially since she often bosses him around.
[[/folder]]

[[folder:Bex and Danis]]
!!Danis
!!!'''Voiced by:''' Creator/RosieJones (Bex), Creator/DarioCoates (Danis)
->'''Race:''' Asmodeus Tiefling

An optimistic civilian couple.
----
* ComicallyIneptHealing: During the Grove defense, Bex will be assigned to tend to any wounded because she's a seamstress, but she'll warn the player they'd be better off not getting hurt than having to suffer her terrible patchwork.
* HappilyMarried: They're clearly a happy and supportive married couple who are looking forward to settling down in Baldur's Gate.
* NonActionGuy: Danis isn't a fighter, being a half-decent hunter who only manages to get stuff like rabbits because "they can't shoot back".
* SillyRabbitIdealismIsForKids: They're very idealistic about their journey and the life they'll have in Baldur's Gate, something the player can criticize, though they won't be deterred.
[[/folder]]

[[folder:Elegis]]
!!Elegis
!!!'''Voiced by:''' Creator/RosieJones
->'''Race:''' Asmodeus Tiefling

One of the tiefling militia members.
----
* BeingWatched: Due to her paranoid nature, she often comments she fears she's being watched.
* CowardlyLion: She's very scared about the prospect of facing the goblins in battle, but still does her job no matter what, being one of the tieflings who takes part in the Grove Defense battle.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
* NervousWreck: She acts nervous and fidgety all the time, due to trauma after their group got attacked so often.
[[/folder]]

[[folder:Rikka]]
!!Rikka
!!!'''Voiced by:'''
->'''Race:''' Asmodeus Tiefling

One of the tiefling militia members.
----
* DueToTheDead: Since Arka's too busy thinking about revenge, she and Kaldani are the ones to give Kanon a proper burial after he's killed.
* FriendToAllChildren: She seems to be responsible for keeping the refugee children safe due to how she gets along with them. She's the one who's most worried about the kids during the attack on the Grove, even giving you a quest to help her track down Donni, who's gone missing. After the attack, she's also seen giving the kids instructions about how walk to travel safely.
* ItNeverGetsAnyEasier: She doesn't enjoy killing, even if the ones she has to kill are goblins and tells the player how she pitied one of the goblins she had to kill. The player can tell her ItGetsEasier, but she disagrees and even mentions Zevlor gave her the same advice. She'll be particularly horrified if the refugees have to kill the druids.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
[[/folder]]

[[folder:Kaldani]]
!!Kaldani
!!!'''Voiced by:''' Creator/FfionJolly
->'''Race:''' Asmodeus Tiefling

One of the tiefling militia members.
----
* DueToTheDead: Since Arka's too busy thinking about revenge, she and Rikka are the ones to give Kanon a proper burial after he's killed.
* DecapitationPresentation: She says she build the Grove barricades with spikes at the top with the intention to put their heads on display there after they beat them. It never actually happens.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
* TreesIntoToothpicks: {{Downplayed|Trope}}. She cuts down trees in the Grove to make into barricades to better defend the Grove against the goblins, but Asharak points out that ''druids'' won't think that's a good enough reason to cut down trees.
[[/folder]]

[[folder:Guex]]
!!Guex
!!!'''Voiced by:''' Creator/AdamRhysDee
->'''Race:''' Asmodeus Tiefling

One of the tiefling militia members.
----
* CallingYourAttacks: While traning, he has a tendency to shout his attacks, which the player can point out is a very bad habit, as it tells his opponents what he's planning.
* DeerInTheHeadlights: Using Detect Thoughts on him reveals that the reason he's training so hard to be a better fighter is because he froze in place when the group was attacked on the road, causing a child to be killed by a warg right in front of him.
* MyGreatestFailure: He feels responsible that he wasn't able to defend a refugee boy who was near him when they were attacked on the road. He's training hard at the Grove so that it won't happen again.
* MauveShirt: [[spoiler:He gets enough screen time and lines to establish his personality, but he is one of the refugees who never survive past Act 1.]]
[[/folder]]

[[folder:Pandirna]]
!!Pandirna
!!!'''Voiced by:'''
->'''Race:''' Asmodeus Tiefling

One of the tiefling militia members.
----
* BitsOfMeKeepPassingOut: She bought one of Ethel's potions to make herself braver and stronger, but it ended up having the side effect of giving her jelly legs, to the point she can't even stand up until the effect passes. The player can help her with a lesser restoration spell.
* HiddenDepths: Her diary reveals that she used to be married, with her wife having died relatively recently, which is partly why she's a NervousWreck.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
* NervousWreck: She's very scared about having to actually fight goblins, which is why she sought one of Ethel's potions in the first place.
[[/folder]]

[[folder:Tilses]]
!!Tilses
!!!'''Voiced by:''' Creator/HarrietKershaw
->'''Race:''' Asmodeus Tiefling

Zevlor's bodyguard and former Hellrider.
----
* BodyguardingABadass: She's always close to Zevlor so that she can serve as his bodyguard, despite the fact he's actually fairly stronger than her.
* MauveShirt: [[spoiler:She gets enough screen time and lines to establish her personality, but she is one of the refugees who never survive past Act 1.]]
* NiceGirl: When she inquires to Zevlor what group she should join in Baldur's Gate, he advises her to join the watch, since she's too nice to be a flaming fist mercenary.
* UndyingLoyalty: She's personally loyal to Zevlor, as she served under him as a soldier in Elturel, and still refers to him by his old rank.
[[/folder]]

[[folder:Zorru]]
!!Zorru
!!!'''Voiced by:''' Creator/DarioCoates
->'''Race:''' Asmodeus Tiefling

One of the tiefling militia members.
----
* ButtMonkey: Lae'zel has the option of making him grovel for her, which is played for laughs.
* ScrewThisImOutOfHere: He'll be one of the tieflings who desert from the Grove in case it's attacked by Minthara.
* SoleSurvivor: He was the only survivor of the scouting party that encountered the Gith patrol.
[[/folder]]

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