History Characters / BaldursGateFriends

29th Oct '17 5:31:29 AM GliderPro
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[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.

to:

[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart
Brother Odren]]

->''Come, my brethren! We must venture into the lower vault now that the Bhaalspawn has cleared the way... we must see for ourselves if the Imprisoned One
is cold, now. As... as cold as his mother's old heart...truly dead or not.''

Yaga-Shura's adoptive mother Leader of the Knights of the Vigil, a group of warriors serving Helm by ensuring that Demogorgon remains imprisoned in Watcher's Keep. When the prison's wards begin to fail, Odren comes up with the idea of enlisting another hero-such as Charname--to enter the tower, fight through the monsters to reach the lowest level, and living in an old temple outside of Saradush. Charname seeks her out to discover then recite the secret of Yaga-Shura's immortality ritual that will reset and strengthen the wards. This will keep Demogorgon imprisoned in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
Watcher's Keep for the foreseeable future... [[spoiler:as well as whoever reads the ritual, which is why Odren doesn't want to do it himself and instead decides to trick someone else into doing it.]]



* TreacherousQuestGiver: Odren is being truthful enough when he says that the monster in the keep is at risk of breaking out, and that by reading the ritual Charname can keep him imprisoned. He neglects to mention, however, that [[spoiler:whoever reads the ritual will be imprisoned inside Watcher's Keep as well.]]
** A journal found within Watcher's Keep shows that Odren didn't just do this to Charname. Rather, he's been doing this to various heroes and adventuring groups for ''decades'', waiting for one to finally arrive which is strong enough to reach the bottom of the Keep.

[[/folder]]

[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.

----



[[folder: Taerom Fuiruim

to:

[[folder: Taerom Fuiruim
Fuiruim]]
29th Oct '17 5:14:09 AM GliderPro
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* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.
[[/folder]

to:

* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, AC, and then confront him.
[[/folder]
him.

[[/folder]]


Added DiffLines:

29th Oct '17 5:11:17 AM GliderPro
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%%%To add: The other dukes of Baldur's Gate High Priestess Senityili, Prince Villynaty, Prelate Wessalen
%%%To add: Friends from the Tales of the Sword Coast expansion, namely Dradeel, Maralee, and Hurgan Stoneblade.



[[/folder]]

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[[/folder]]
[[/folder]




[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke

Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.

He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.

to:

\n[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke

Aran Linvail is
Maralee]]

A wolfwere on Balduran's Isle. Unlike
the Shadowmaster rest of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can her community, she is not inherently hostile to Charname. After Charname's party rescues her baby she agrees to help Charname get to Spellhold but needs help in removing some distractions first -- such as them escape the aforementioned Bodhi and her guild.

He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
island before they succumb to lycanthropy.



* ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate

to:

* ALighterShadeOfBlack: Though AndroclesLion: She's a thief who runs an operation that performs assassinations literal beast, and torture, Aran is still by helping her the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of
party can gain her tasks before loyalty so she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and
helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
them later.



[[folder: Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett

Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.

He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.

to:

[[folder: Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett

Saemon Havarian is a treacherous swashbuckler/mage who can
Dradeel]]

An elf shipwrecked on Balduran's Island. He's gone somewhat insane from the solitude
and will sell out anyone, including the perpetual threat of Karoug's werewolves, but he's still able to give some advice to Charname.

He later shows up in Spellhold as one of the inmates, where he is again able to assist
Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.

He plays an important role
this time in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
attacking Irenicus.



* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the game continues with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.

to:

* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill
KilledOffForReal: Irenicus kills him at one point, but it doesn't "count" as the game continues along with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort
rest of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
Spellhold's inmates.



[[folder: The Spectator]]
-->''Oh captain, my captain.''

A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].

to:

[[folder: The Spectator]]
-->''Oh captain, my captain.''

Hurgan Stoneblade]]

->''I got the adventure that'll make ye yearn for glory!''

A large and dwarf seeking to prevent the release of Aec'Letec, a powerful beholder who Charname runs into near demon. He tasks the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in party with recovering a dagger before it can be used to summon the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
demon; when that fails, he advises the party on how to stop the demon from causing total catastrophe.



* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and hes rather unfond of his job. The first time you meet him, hes all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.

to:

* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount QuestGiver: One of coaxing, you can point out to him two quest givers that he's only been bound to guard wants the chest...''not'' what's ''inside'' party to go to Durlag's Tower (the other being Therella, whose son went missing in the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
Tower).
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and hes rather unfond of his job. The first time you meet him, hes all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.



[[folder: Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''

A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in the Underdark.

to:

[[folder: Adalon]]
-->''I am Adalon, the guardian,
Liia Janneth and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''

A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark
Belt]]

Grand Duchess Liia Janneth
and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 Grand Duke Belt are two of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available Gate's leaders. They help Charname track down Sarevok after Charname saves them from being slain in the Underdark.
Sarevok's ambush.



* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.

to:

* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live
ReasonableAuthorityFigure: Both seem very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe
reasonable. After Charname saves them, they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides
trust Charname and provide assistance in tracking down Sarevok to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
stop him from launching another attack.



[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett

A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]

to:


[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/JeffBennett

A prominent male drow tasked by
Creator/CamClarke

Aran Linvail is
the drow leaders Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.

He plays
a well-disguised Eilistraee worshipping spy.]]
major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.



* [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]

to:

* [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter
ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is a lot cleverer still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
thrilled.
* {{Jerkass}}: AffablyEvil: He's rude a lot more polite and insults respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If
you whenever possible.
fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** [[spoiler:JerkassFacade: It was Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She
really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In
an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near
inversion of IfYoureSoEvilEatThisKitten, on the end good side of the questline. ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is.
The Matron Mother Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she
has stolen a clutch no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support
of silver dragon eggs as a sacrifice the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance
for a Demon Lord's aid. [[spoiler: Phaere has made a bunch the first two chapters of fake eggs she wants the game to see if he could use you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]strike back at Irenicus.
* TheSyndicate



[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie

Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.

to:

[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie

Ellesime is the leader
Prelate Wessalen]]

A member
of the elves Order of Suldanesselar, the city which Irenicus Radiant Heart. He gives out missions for the paladin stronghold quest, and Bodhi were from. She loved Irenicus, but was forced can also agree to exile him for his crimes. She plays an important role dispatch knights to help slay Bodhi.

He can help the party
in Chapter 7 Chapters 2 and 3 of Baldur's Gate II: Shadows of Amn (by providing the paladin stronghold quests) as well as in Chapter 6 (by providing those same quests and also by expanding on Irenicus' motivations.
providing help against Bodhi).



* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]

to:

* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice
KnightInShiningArmor: He's one, your highness.]]
and he's in charge of several more.



[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.

to:

[[folder: Nyalee]]
Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> ''And... there. It be done, a simple thing, it is. The boy's heart '''Voiced by:''' Creator/JeffBennett

Saemon Havarian
is cold, now. As... as cold as a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his mother's old heart...''

Yaga-Shura's adoptive mother
own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and living in an old temple outside of Saradush. may even end up helping Charname seeks her out to discover the secret of Yaga-Shura's immortality (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.

He plays an important role
in Chapter 8 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.



* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.

to:

* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after her boy.
all of his friends and associates have been betrayed and murdered).
* ChaoticNeutral [[strike:in-universe]]
DeadpanSnarker
* {{Druid}}: She was DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly
a priestess of Bhaal, subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point,
but when he died, she had to turn to it doesn't "count" as the druidic arts.
* EvilMentor: She raised Yaga-Shura
game continues with the intention assumption that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]]
lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and forest nymphs frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems
to help her fight.
bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* GameplayAndStorySegregation: She shouldn't be LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even
allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under lampshade it the 2e rules.
first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew MeaningfulName: His first name is very similar to genuinely love Yaga-Shura as she raised him. She thought he felt 'seaman', with two letters changed. His last name is the same way, but norwegian word for "Shipwreck" (as in the end he didn't care much for her; it's event, not stated whether this was always the case or he loved her as a child ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid',
but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for
the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you manual reveals he's a level 12/14 swashbuckler-mage dual class, and is killed.
probably far more dangerous than his cowardly nature would imply.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
{{Pirate}}: He'll deny it, though.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it. TrueNeutral: InUniverse.



!!Shopkeepers

These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.

[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince

A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.

to:

!!Shopkeepers

These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.

[[folder: Ribald Barterman]]
-->''The Adventure Mart
High Priestess Senityili]]

A sahaugin who understands that her king
is the finest shopping in all of Faerun... widest selection, lowest prices, insane and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince

A former adventurer who runs the Adventure Mart, a shop
that only by overthrowing him can her people be preserved. After Charname's party arrives in her city, she arranges for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because to be freed and then gives advice on how the stuff he sells is just incredible. He also knows Jaheira from a while back.
party can contact Prince Villynaty to defeat the mad king and save everyone.



* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.

to:

* ArmsDealer: His shop HighPriestess: She is one of one, and she's able to use her position to convince the only places in Athkatla king that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald
Charname is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing
hero from him.prophecy and thus should not be killed upon arrival in the city.



[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''

A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.

to:

[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''

The Spectator]]
-->''Oh captain, my captain.''

A dwarven smith living in the docks district of Alkathla. He can help large and powerful beholder who Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].



* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.

to:

* TheBlacksmith: It's what he does, BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the things added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that
he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely
makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See
any actual effort to act sinister, no matter what his quote.
* GottaCatchThemAll: What you'll
employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort
to do scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him,
before he can create [[InfinityPlusOneSword uberweapons like metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and hes rather unfond of his job.
The Equalizer, first time you meet him, hes all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The Wave or second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.



[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett

Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.

to:

[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett

Bhaal's imp butler, who apparently has been doing nothing since
Prince Villynaty]]

Prince of
the big guy kicked Sahaugin. He is less evil than his father and is willing to assist Charname in exchange for help seizing the bucket. He hangs around Charname's Pocket Plane.
throne.



* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith

to:

* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder,
TheEvilPrince: From his father's perspective, since he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler
trying to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
overthrow and kill his father in order to take the throne. (He's also evil in general, though willing to help a good Charname in exchange for aid with the whole regicide thing.)



!!Gladiators in the Black Pits series

Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.

[[folder: Brother Ellraish]]

An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.

to:

!!Gladiators in the Black Pits series

Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.

[[folder: Brother Ellraish]]

An assassin. He claims
Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''

A silver dragon, tasked by the elven god Corellon Larethian himself
to be a priest guard one of Lathander, though a brief questioning reveals the entrances to the Underdark and the temple that he knows virtually nothing sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about that deity--and also that he's very quick 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to threaten others when questioned.
nearly every other quest available in the Underdark.



* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.

to:

* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
BreathWeapon: As all dragons have.
* HairTriggerTemper: He makes violent threats as soon as CurbStompBattle: At the resolution of her quest, she briefly joins the party begins picking apart his story.
to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.



[[folder: Duff Ebonbeard]]

An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.

to:

[[folder: Duff Ebonbeard]]

An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide
Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett

A prominent male drow tasked by
the player's party with several useful services, including fighting alongside them in the pits and also creating the spell drow leaders to remove Bannor from his adamantine body, but supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he requires regular doses of magical potions to restore his mind in order to function.
is a well-disguised Eilistraee worshipping spy.]]



* TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.

to:

* TheArchmage: [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}:
He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp
rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline.
The Concoter, Ebonbeard is so senile he can't even perceive Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the player's party talking real ones so the Matron Mother will be killed by the demon, allowing Phaere to him.
be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]



[[folder: Feldrack Feldrack'i]]

A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.

to:

[[folder: Feldrack Feldrack'i]]

A fighter/thief, Feldrack
Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie

Ellesime
is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, the leader of the elves of Suldanesselar, the city which is almost everyone. However, the player's party can exploit Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his zeal for battle crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
expanding on Irenicus' motivations.



* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.

to:

* PsychoForHire: He EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was a professional killer before her statue he was forced making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this
to be a gladiator. Although, he her.
* OurElvesAreBetter: Subverted, somewhat. She
admits he sometimes kills people just she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen
because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short
you want him to [[TaughtByExperience "learn from his mistakes"]] and exceedingly embarassing fight later, Feldrack was packed off try to Dennaton's arena.
[[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]



[[folder: Gerrold Darkfellow]]

A wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.

to:

[[folder: Gerrold Darkfellow]]

A wild mage whose violent surges have killed many people. He was lured
Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out
to discover the arena with the promise secret of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most Yaga-Shura's immortality in Chapter 8 of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
Baldur's Gate II: Throne of Bhaal.



* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.

to:

* IJustWantToBeNormal: All he wanted [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She
was once a priestess of Bhaal, but when he died, she had to drop turn to the 'wild' part of his magic. Instead druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before
he was captured even ten years old, and forced to fight several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love
for his life in Dennaton's arena.
the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.



[[folder: Gezzthemin]]

A drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.

to:

!!Shopkeepers

These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.

[[folder: Gezzthemin]]

Taerom Fuiruim

A drow mage (specifically an enchanter). He blacksmith who works out of a forge in Beregost. In addition to selling a variety of standard weapons, he can help the player's party in several ways, including fighting alongside them manufacture a suit of ankheg armor, which is both incredibly strong and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
incredibly light.



* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.

to:

* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise
TheBlacksmith: The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of
preeminent one in the most arrogant gladiators.
first game.
* UltimateBlacksmith: His ankheg armor is a true work of art.



[[folder: Hort Il-D'rth]]

A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.

to:

[[folder: Hort Il-D'rth]]

Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince

A barbarian half-orc former adventurer who values nothing more than combat skill. He refuses to help runs the player's party in Adventure Mart, a shop for adventurers. He has no effect on the arena until they've earned story, but virtually every Charname will visit his respect by winning other fights. Once they earn it, though, he charges less than most of shop at least once because the other gladiators.
stuff he sells is just incredible. He also knows Jaheira from a while back.



* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.

to:

* {{Revenge}}: Even after ArmsDealer: His shop is one of the party earns his respect, he only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it
makes them swear an oath perfect sense for him to seek revenge upon have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as
everyone even vaguely associated with Dennaton's arena should they escape.
else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.



[[folder: Lea Gosh'Aar]]

A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.

to:

[[folder: Lea Gosh'Aar]]

A fighter/mage, Lea is completely demented and thinks
Cromwell]]
-->''I've made armor from
the furniture and imaginary animals are talking scales of a basilisk, a helmet from a cockatrice... items to her. She's a capable gladiator nonetheless, though.
put fear into the hearts of the bloody gods themselves. Hah!''

A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.



* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).

to:

* CloudCuckoolander: She's arguably TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most insane person of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or
the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.



[[folder: Mercy Whitedove]]

A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.

In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]

to:

[[folder: Mercy Whitedove]]

A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She
Cespenar]]
-->''Cespenar
is a powerful warrior, though, and thus can be worth the extra expense.

In the main series, she is referenced in Dorn's epilogue as having
good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett

Bhaal's imp butler, who apparently has
been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.



* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.

to:

* BeyondTheImpossible: By TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in
the time Mercy gets involved, Dorn has beaten game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of
the gods themselves by breaking into the heavenly plane god of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler
to bring Dorn to justice, [[spoiler: Mercy succeeds]].
be otherwise, really. Even if he ''is'' an imp.
* IronicName: Mercy has none whatsoever.
StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith



[[folder: Symm Haximus]]

A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.

to:

[[folder: Symm Haximus]]

A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside
!!Gladiators in the Black Pits series

Gladiators trapped in the same arena as
the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, he develops contempt though generally for them a price.

[[folder: Brother Ellraish]]

An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others
when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
questioned.



* BerserkButton: Calling him a slave.

to:

* BerserkButton: Calling him BadassPreacher: Averted--he's a slave.
strong fighter, but he's not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.



[[folder: Timmoth Goodtree]]

A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.

to:

[[folder: Timmoth Goodtree]]

A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting).
Duff Ebonbeard]]

An ancient mage (specifically a conjurer). Though very powerful, he's also going senile.
He is temperamental and will only help can provide the player's party under certain conditions; if they have not won enough battles yet, he does not think with several useful services, including fighting alongside them worth in the pits and also creating the spell to remove Bannor from his time, and if they have won too many, adamantine body, but he says they don't need him. Nonetheless, he is a strong fighter requires regular doses of magical potions to have on the player's party's side.
restore his mind in order to function.



* TheFundamentalist: An absolute fanatic when it comes to Tempus.

to:

* TheFundamentalist: An absolute fanatic when it comes TheArchmage: He's able to Tempus.
cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.



[[folder: Voghiln the Vast]]

A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.

to:

[[folder: Voghiln Feldrack Feldrack'i]]

A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However,
the Vast]]

A bard, specifically
player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.

----
* PsychoForHire: He was
a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.



!!Other allies in the Black Pits series

[[folder: Bellowgulp and The Concocter]]

A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.

to:

!!Other allies in the Black Pits series

[[folder: Bellowgulp and The Concocter]]

Gerrold Darkfellow]]

A friendly gnome and wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his myconid friend who are repeatedly captured condition, only to be trapped and forced to brew potions for fight like the other gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators He is much cheaper than most of Thay.
the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.



* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.

to:

* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his flesh, magic. Instead he was captured and then carefully secreting the finished potions into flasks. The potions work, but are still stated forced to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell
fight for his story then nobody would ever know it.
life in Dennaton's arena.



[[folder: Brodle]]

The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.

to:

[[folder: Brodle]]

The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he
Gezzthemin]]

A drow mage (specifically an enchanter). He
can help the player's party to obtain various supplies that can help in several ways, including fighting alongside them escape. He is and also brewing a poison to deal with Joker. He's also one of the brother of Tartle.
most expensive gladiators to hire.



* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.

to:

* BigBrotherInstinct: BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}:
He is very protective used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most
of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of
the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
most arrogant gladiators.



[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]

Three clerics ministering to the wounds of the gladiators in Dennaton's arena.

to:

[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]

Three clerics ministering
Hort Il-D'rth]]

A barbarian half-orc who values nothing more than combat skill. He refuses
to help the wounds player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the gladiators in Dennaton's arena.
other gladiators.



* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.

to:

* TheFundamentalist: There are frequent arguments over which of their gods are better, {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Curell and Laris the most combative while Molzahn tries to keep the peace.
Dennaton's arena should they escape.


Added DiffLines:

[[folder: Lea Gosh'Aar]]

A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.

----
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).

[[/folder]]

[[folder: Mercy Whitedove]]

A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.

In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]

----
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.

[[/folder]]

[[folder: Symm Haximus]]

A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.

----
* BerserkButton: Calling him a slave.

[[/folder]]

[[folder: Timmoth Goodtree]]

A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.

----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.

[[/folder]]

[[folder: Voghiln the Vast]]

A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.

[[/folder]]

!!Other allies in the Black Pits series

[[folder: Bellowgulp and The Concocter]]

A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.

----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.

[[/folder]]

[[folder: Brodle]]

The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.

----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.

[[/folder]]

[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]

Three clerics ministering to the wounds of the gladiators in Dennaton's arena.

----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.

[[/folder]]
29th Oct '17 4:47:39 AM GliderPro
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%%%To add: Tethoril, High Priestess Senityili, Prince Villynaty, Prelate Wessalen

to:

%%%To add: Tethoril, The other dukes of Baldur's Gate High Priestess Senityili, Prince Villynaty, Prelate Wessalen



[[/folder]]



* FriendOnTheForce: As the Commander of the FLaming Fist and one of the four leaders of Baldur's Gate, Eltan is perhaps the ultimate FriendOnTheForce. With his backing it would be possible for Charname to expose even people as powerful as the Iron Throne leaders. [[spoiler:Unfortunately, Eltan is incapacitated before Charname can return with the evidence he needs.]]

to:

* FriendOnTheForce: As the Commander of the FLaming Flaming Fist and one of the four leaders of Baldur's Gate, Eltan is perhaps the ultimate FriendOnTheForce. With his backing it would be possible for Charname to expose even people as powerful as the Iron Throne leaders. [[spoiler:Unfortunately, Eltan is incapacitated before Charname can return with the evidence he needs.]]
29th Oct '17 4:46:18 AM GliderPro
Is there an issue? Send a Message


%%%To add: Scar, Duke Eltan, Tethoril, High Priestess Senityili, Prince Villynaty, Prelate Wessalen

to:

%%%To add: Scar, Duke Eltan, Tethoril, High Priestess Senityili, Prince Villynaty, Prelate Wessalen



[[folder: Tethoril]]

->''I am very proud of you, as I am sure Gorion is...''

One of the monks in Candlekeep. He cares for both Gorion and Charname, despite knowing of Charname's heritage.

----
* ReasonableAuthorityFigure: He knows to trust Charname, and even if Charname confesses to killing Rieltar, Tethoril understands that it was for a good reason. He also knows that Charname will not be able to get a fair trial in Baldur's Gate and so helps him escape.

[[/folder]]



[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke

Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.

He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.

to:

[[folder: Aran Linvail]]
-->''Yes? You
Scar]]

-->''It's good to see you again. How
have something to report?''
--> '''Voiced by:''' Creator/CamClarke

Aran Linvail is the Shadowmaster of Athkatla and therefore the leader
things gone?''

The field commander
of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Flaming Fist. Scar hires Charname get to Spellhold but needs help for various jobs in removing some distractions first -- such as the aforementioned Bodhi and her guild.

He plays a major role in Chapter 3 of
Baldur's Gate II: Shadows Gate, culminating in an effort to expose the true plot of Amn, and a somewhat more minor role in Chapter 6.
the Iron Throne.



* ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate

to:

* ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran FriendOnTheForce: Scar is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's
a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head
high-ranking member of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp,
Flaming Fist, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him
serves as the last of her tasks before she takes you to Spellhold. She really doesn't care about police in Baldur's Gate. He also supports Charname.
* KilledOffForReal: Sarevok has him assassinated and replaced with
his nature lackey Angelo to make sure that the Flaming Fist won't be ordered to interfere with his plans.
* OnlyKnownByTheirNickname: 'Scar' probably isn't his real name,
but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically
it's the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides
one that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due
anyone uses to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing
refer to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
him.



[[folder: Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett

Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.

He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.

to:

[[/folder]]

[[folder: Saemon Havarian]]
-->''We could argue about who's done what
Duke Eltan]]
-->''I need a small group of spies
to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett

Saemon Havarian is a treacherous swashbuckler/mage
break into the Iron Throne headquarters and see if they can find any proof of the Throne's involvement with the caravan raids. If you do this for me, you'll be paid extremely well...''

One of the four Grand Dukes of Baldur's Gate, and the only one
who can and will sell out anyone, suspects that the Iron Throne is behind the recent unrest in the Sword Coast. He assists Charname in several ways, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up by helping Charname out (by betraying get back into Candlekeep to continue his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.

He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
investigation.



* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the game continues with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.

to:

* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all FriendOnTheForce: As the Commander of the FLaming Fist and one of the four leaders of Baldur's Gate, Eltan is perhaps the ultimate FriendOnTheForce. With his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells
backing it would be possible for Charname to escape.
* DualWielding: Possibly a subversion,
expose even people as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count"
powerful as the game continues Iron Throne leaders. [[spoiler:Unfortunately, Eltan is incapacitated before Charname can return with the assumption that evidence he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.
needs.]]
* MeaningfulName: His first name ReasonableAuthorityFigure: He is very similar willing to 'seaman', with two letters changed. His last name is hear out Charname and look at evidence against the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far
Iron Throne. Also, when Charname says that more dangerous evidence is currently in Candlekeep, rather than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
complain or object Eltan just helps Charname get back into Candlekeep to keep searching.



[[folder: The Spectator]]
-->''Oh captain, my captain.''

A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].

to:


[[folder: The Spectator]]
-->''Oh captain, my captain.''

A large
Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke

Aran Linvail is the Shadowmaster of Athkatla
and powerful beholder who therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname runs into near get to Spellhold but needs help in removing some distractions first -- such as the end of aforementioned Bodhi and her guild.

He plays a major role in
Chapter 4 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
6.



* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and hes rather unfond of his job. The first time you meet him, hes all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.

to:

* BenevolentGenie: Well, ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot
more ''Lazy'' Genie. When polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If
you first meet fight him he's been bound to guard as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of
the local ruler's magical chest. With a minimal amount chapter, given extraordinary wartime powers.
** Note that he has one
of coaxing, you can point out to him his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring
that he's only been bound on your side.
* KickTheSonOfABitch: Bodhi sends you
to guard sack his guildhall and kill him as the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop last of her tasks before she takes you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, Spellhold. She really doesn't care about his nature but he's all too happy to let only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends
you steal after him to prove your benevolence, since not being a vampire is basically the loot.
only thing making him better than Bodhi (whom you also go after).
* DeadpanSnarker: The main reason for his popularity MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
Bhodi's guild is putting a severe drain on his resources.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that
NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make
will appear as TrueNeutral in an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
unpatched game.
* MySpeciesDothProtestTooMuch: ObviouslyEvil: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of an Always LawfulNeutral sub--race ColdBloodedTorture, TrainingFromHell, and a number of beholders, but he is the only one you encounter.
unsavoury characters.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation PragmaticVillainy: Working with him, before he metaphorically shrugs a Good-aligned CHARNAME is this. Also his shoulders motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead
and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and hes rather unfond
preservation of his job. The first time you meet him, hes all too the Shadow Thieves. He's also willing to let sic assassins after Saemon for betraying your trust, and helps you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch Bodhi when she reappears later in the job again game even if he dies. In fact, she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that
he's quite happy to leave had you alone and go check out under surveillance for the nearest hive for babes. first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate



[[folder: Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''

A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in the Underdark.

to:

[[folder: Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''

A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up
Saemon Havarian]]
-->''We could argue
about 3/4 of the content of who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett

Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.

He plays an important role in
Chapter 5 4 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in and--depending on the Underdark.
player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.



* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.

to:

* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is
ChronicBackstabbingDisorder: Though it's worth keeping in the party, she expresses regret mind that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs
betrayed and the realization that her task of keeping the peace is all but impossible.
murdered).
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
DeadpanSnarker
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or
him. He never fights once in the best of moods.
game and only casts spells to escape.
* SomeoneToRememberHimBy: In DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as
the past, she was granted a powerful wish. Since she could not resurrect her husband game continues with it, she settled for the assumption that he lived. In any case, he always ends up getting dragon eggs.
* VoluntaryShapeShifting: A standard power
away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame
for most dragons his misdeeds on you ''twice'' and is not punished in AD&D, but she is any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it
the first (and until Throne of Bhaal, only) dragon seen doing it on screen.time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.



[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett

A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]

to:

[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett

The Spectator]]
-->''Oh captain, my captain.''

A prominent male drow tasked by large and powerful beholder who Charname runs into near the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a well-disguised Eilistraee worshipping spy.]]
little snarky]].



* [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]

to:

* [[spoiler: AntiHero: Type III. He goes BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to great lengths guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide
The main reason for his true identity. He'd even commit murder if he had to.]]
popularity with the fans.
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* {{Jerkass}}: LawfulNeutral:[[invoked]] He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as
a kind drow is creature of Helm, ''the'' LN god. Although he's a dead drow.]]
bit more snarky about than par for Helm's followers.
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near LiteralGenie: Inverted; the end [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help
of the questline. player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and hes rather unfond of his job.
The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants first time you meet him, hes all too willing to replace the real ones let you [[ExactWords reinterpret his orders somewhat liberally]] so the Matron Mother will be killed by the demon, allowing Phaere to be appointed long as the new Matron Mother. Solaufein has, guess what... made a it gets him off duty. The second bunch of fake eggs time, he convinces his [[MiddleManagementMook employer]] to give [[TooDumbToLive fight you personally]] because he gets to Phaere.]]ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.



[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie

Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.

to:

[[folder: Queen Ellesime]]
-->''Yes... it
Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I
was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie

Ellesime is
not the leader first, but I know the history.''

A silver dragon, tasked by the elven god Corellon Larethian himself to guard one
of the elves of Suldanesselar, entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him retrieve her eggs in exchange for his crimes. She plays an important role her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 7 5 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
Amn, and it has ties to nearly every other quest available in the Underdark.



* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]

to:

* EarlyBirdCameo: Remember BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret
that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of
her statue he was making...
* TheHighQueen
eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: InUniverse.
In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MyGreatestFailure: MamaBear: She says threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that Irenicus is this she'd dearly love to her.
* OurElvesAreBetter: Subverted, somewhat. She admits
slaughter those involved in kidnapping her eggs -- if she screwed the pooch by letting Irenicus and Bodhi go, and didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing
that her task of keeping the elves are peace is all but impossible, she decides to blame for the death and destruction the two of them end up inflicting leave after she has taken vengeance on the outside world.
drow.
* ReplacementGoldfish: SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy:
In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is
the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds
(and until Throne of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
Bhaal, only) dragon seen doing it on screen.



[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.

to:

[[folder: Nyalee]]
Solaufein]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover
''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett

A prominent male drow tasked by
the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]



* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.

to:

* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
[[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* ChaoticNeutral [[strike:in-universe]]
[[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* {{Druid}}: She was once a priestess of Bhaal, but when DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if
he died, she had to turn to the druidic arts.
to.]]
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less
GeniusBruiser: Veteran fighter who is a lot cleverer than ideal, Nyalee grew most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one
to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in [[spoiler: Phaere]] near the end he didn't care much for her; it's not stated whether this was always of the case or he loved her questline. The Matron Mother has stolen a clutch of silver dragon eggs as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being
sacrifice for a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When
Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for to replace the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself
real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as well.
* SoulJar: She
the new Matron Mother. Solaufein has, guess what... made this for Yaga-Shura, making him invulnerable. After this was done, he did this a second bunch of fake eggs to her, so she could not undo it. give to Phaere.]]



!!Shopkeepers

These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.

[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince

A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.

to:

!!Shopkeepers

These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.

[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary
Queen Ellesime]]
-->''Yes... it was
a fancy illustration. Just the goods, fair and plain.terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' David Prince

A former adventurer who runs
Creator/KathSoucie

Ellesime is
the Adventure Mart, a shop leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.



* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.

to:

* ArmsDealer: His shop is one of the only places in Athkatla EarlyBirdCameo: Remember that sells unique and powerful magical items.
sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* ChaoticNeutral: TheHighQueen
* LawfulGood:
InUniverse.
* EverythingIsBigInTexas: Ribald MyGreatestFailure: She says that Irenicus is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame
for Spain, so it makes perfect sense for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want
him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys
[[TaughtByExperience "learn from his showmanship mistakes"]] and posturing and buys stuff for a significantly lower price than other merchants (making try to [[TheAtoner "redeem himself"]], ''without stripping him a really bad choice to sell of his powers''?!? [[NiceJobBreakingItHero Nice one, your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
highness.]]



[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''

A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.

to:

[[folder: Cromwell]]
-->''I've made armor from the scales of
Nyalee]]
--> ''And... there. It be done,
a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''

A dwarven smith
simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''

Yaga-Shura's adoptive mother and
living in the docks district an old temple outside of Alkathla. He can help Saradush. Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.



* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.

to:

* TheBlacksmith: It's [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do
what he does, Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]]
and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under
the things 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought
he makes are quite useful, even though you can't get most of it until you've already felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have
been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do
just as tall as her before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for
the Crom Faeyr]].
giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* InfinityPlusOneSword: Well, they were until Throne of Bhaal SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this
was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
done, he did this to her, so she could not undo it.



[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett

Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.

to:

!!Shopkeepers

These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.

[[folder: Cespenar]]
-->''Cespenar
Ribald Barterman]]
-->''The Adventure Mart
is good servant. Oh yes!''
the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' Creator/JeffBennett

Bhaal's imp butler,
David Prince

A former adventurer
who apparently runs the Adventure Mart, a shop for adventurers. He has been doing nothing since no effect on the big guy kicked story, but virtually every Charname will visit his shop at least once because the bucket. stuff he sells is just incredible. He hangs around Charname's Pocket Plane.
also knows Jaheira from a while back.



* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith

to:

* TheBlacksmith: ArmsDealer: His main purpose. He shop is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His
one of the only purpose places in the game Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald
is providing stuff of this caliber.
* MinionWithAnFInEvil: For
a half-elven former servant of adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are
the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler
same as everyone else's and all his stuff is genuine and appears to be otherwise, really. Even on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover
if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
catches you stealing from him.



!!Gladiators in the Black Pits series

Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.

[[folder: Brother Ellraish]]

An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.

to:

!!Gladiators in the Black Pits series

Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.

[[folder: Brother Ellraish]]

An assassin.
Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''

A dwarven smith living in the docks district of Alkathla.
He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.



* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.

to:

* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: He
TheBlacksmith: It's what he does, and the things he makes violent threats as soon as are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or
the party begins picking apart his story.
Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.



[[folder: Duff Ebonbeard]]

An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.

to:

[[folder: Duff Ebonbeard]]

An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide
Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett

Bhaal's imp butler, who apparently has been doing nothing since
the player's party with several useful services, including fighting alongside them in big guy kicked the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
bucket. He hangs around Charname's Pocket Plane.



* TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.

to:

* TheArchmage: He's able TheBlacksmith: His main purpose. He is [=ToB's=] equal to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp
Cromwell, taking various useless items and The Concoter, Ebonbeard is so senile he can't even perceive fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in
the player's party talking game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler
to him.
be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith



[[folder: Feldrack Feldrack'i]]

A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.

to:

[[folder: Feldrack Feldrack'i]]

A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However,
!!Gladiators in the Black Pits series

Gladiators trapped in the same arena as
the player's party can exploit his zeal for battle by asking him in The Black Pits II: Gladiators of Thay. They are willing to help them the player's party fight in the arena; arena, though generally for a price.

[[folder: Brother Ellraish]]

An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that
he's so bloodthirsty that he'll agree very quick to do so without pay.
threaten others when questioned.



* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.

to:

* PsychoForHire: BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper:
He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're makes violent threats as soon as the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
party begins picking apart his story.



[[folder: Gerrold Darkfellow]]

A wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.

to:

[[folder: Gerrold Darkfellow]]

A wild
Duff Ebonbeard]]

An ancient
mage whose violent surges have killed many people. He was lured to the arena with the promise of (specifically a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since conjurer). Though very powerful, he's a much more risky partner than also going senile. He can provide the fighters or player's party with several useful services, including fighting alongside them in the mages who can control their powers.
pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.



* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.

to:

* IJustWantToBeNormal: All TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile
he wanted was to drop can't even perceive the 'wild' part of his magic. Instead he was captured and forced player's party talking to fight for his life in Dennaton's arena.
him.



[[folder: Gezzthemin]]

A drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.

to:

[[folder: Gezzthemin]]

Feldrack Feldrack'i]]

A drow mage (specifically an enchanter). He can help fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party in several ways, including fighting alongside can exploit his zeal for battle by asking him to help them and also brewing a poison to deal with Joker. He's also one of in the most expensive gladiators arena; he's so bloodthirsty that he'll agree to hire.
do so without pay.



* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.

to:

* BlackHumor: When PsychoForHire: He was a rival gladiator tries professional killer before he was forced to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged,
be a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him gladiator. Although, he admits he sometimes kills people just as he used to help her victimize others.
because they annoy him, or because they're the biggest guy around.
* ServileSnarker: WhatAnIdiot: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake:
picked a fight with Bannor, an adamantine golem, at a bar. One of the most arrogant gladiators.
short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.



[[folder: Hort Il-D'rth]]

A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.

to:

[[folder: Hort Il-D'rth]]

Gerrold Darkfellow]]

A barbarian half-orc who values nothing more than combat skill. wild mage whose violent surges have killed many people. He refuses was lured to help the player's party in the arena until they've earned with the promise of a cure for his respect by winning condition, only to be trapped and forced to fight like the other fights. Once they earn it, though, he charges less gladiators. He is much cheaper than most of the other gladiators.
gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.



* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.

to:

* {{Revenge}}: Even after IJustWantToBeNormal: All he wanted was to drop the party earns 'wild' part of his respect, magic. Instead he makes them swear an oath was captured and forced to seek revenge upon everyone even vaguely associated with fight for his life in Dennaton's arena should they escape.
arena.



[[folder: Lea Gosh'Aar]]

A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.

to:

[[folder: Lea Gosh'Aar]]

Gezzthemin]]

A fighter/mage, Lea is completely demented drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and thinks also brewing a poison to deal with Joker. He's also one of the furniture and imaginary animals are talking most expensive gladiators to her. She's a capable gladiator nonetheless, though.
hire.



* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).

to:

* CloudCuckoolander: She's arguably BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of
the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
arrogant gladiators.



[[folder: Mercy Whitedove]]

A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.

In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]

to:

[[folder: Mercy Whitedove]]

Hort Il-D'rth]]

A fighter serving Hoar, the god of vengeance, as a vigilante. She demands barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party prove itself before being willing to help them fight, and also in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges 1,700 gold pieces for her help--more less than most of the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.

In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
other gladiators.



* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.

to:

* BeyondTheImpossible: By {{Revenge}}: Even after the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing party earns his name from the list of those deserving divine punishment. Yet though the gods have failed respect, he makes them swear an oath to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.



[[folder: Symm Haximus]]

A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.

to:

[[folder: Symm Haximus]]

Lea Gosh'Aar]]

A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave fighter/mage, Lea is completely demented and is instead a 'master gladiator' who lives for battle thinks the furniture and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they imaginary animals are trying talking to escape. He joins Tartle to interfere with their escape attempt.
her. She's a capable gladiator nonetheless, though.



* BerserkButton: Calling him a slave.

to:

* BerserkButton: Calling him a slave.
CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).



[[folder: Timmoth Goodtree]]

A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.

to:

[[folder: Timmoth Goodtree]]

Mercy Whitedove]]

A berserker/cleric fighter serving Tempus, Hoar, the God god of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help vengeance, as a vigilante. She demands the player's party under certain conditions; if they have not won enough battles yet, he does not think prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.

In the main series, she is referenced in Dorn's epilogue as having been hired by
his time, victims to hunt him down and if they have won too many, he says they don't need deliver retribution to him. Nonetheless, he is a strong fighter to have on the player's party's side.
[[spoiler:She succeeds.]]



* TheFundamentalist: An absolute fanatic when it comes to Tempus.

to:

* TheFundamentalist: An absolute fanatic when it comes BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to Tempus.
bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.



[[folder: Voghiln the Vast]]

A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.

to:

[[folder: Voghiln Symm Haximus]]

A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside
the Vast]]

A bard, specifically
player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.

----
* BerserkButton: Calling him
a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
slave.



!!Other allies in the Black Pits series

[[folder: Bellowgulp and The Concocter]]

A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.

to:

!!Other allies in the Black Pits series

[[folder: Bellowgulp Timmoth Goodtree]]

A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods
and The Concocter]]

A friendly gnome
of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his myconid friend who are repeatedly captured time, and forced if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
have on the player's party's side.



* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.

to:

* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated TheFundamentalist: An absolute fanatic when it comes to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
Tempus.



[[folder: Brodle]]

The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.

----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.

to:

[[folder: Brodle]]

The slave in charge of
Voghiln the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.

----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player.
Vast]]

A bard, specifically a skald.
For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
more information see Characters/BaldursGateSoDPartyMemebers.



[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]

Three clerics ministering to the wounds of the gladiators in Dennaton's arena.

to:

!!Other allies in the Black Pits series

[[folder: Molzahn of Tymora, Curell of Tempus, Bellowgulp and Laris The Concocter]]

A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators
of Garagos]]

Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
Thay.



* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.

to:

* TheFundamentalist: There CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are frequent arguments over which still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign
of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
this. If Bellowgulp didn't tell his story then nobody would ever know it.


Added DiffLines:

[[folder: Brodle]]

The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.

----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.

[[/folder]]

[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]

Three clerics ministering to the wounds of the gladiators in Dennaton's arena.

----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.

[[/folder]]
24th Oct '17 9:06:05 AM GliderPro
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%%%To add: Scar, Duke Eltan, Tethoril, the Priestess who helps you in the Sahaugin City (and the Prince), the Paladin you can ask to help you fight Bodhi

to:

%%%To add: Scar, Duke Eltan, Tethoril, the High Priestess who helps you in the Sahaugin City (and the Prince), the Paladin you can ask to help you fight BodhiSenityili, Prince Villynaty, Prelate Wessalen
24th Oct '17 8:19:36 AM GliderPro
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Characters who ally with Charname for one or two chapters.

to:

Characters who ally with Charname for one or two chapters.a relatively short length of time.
22nd Oct '17 6:56:48 AM GliderPro
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to:

%%%To add: Friends from the Tales of the Sword Coast expansion, namely Dradeel, Maralee, and Hurgan Stoneblade.
20th Oct '17 10:03:44 PM GliderPro
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* BigBrotherInstinct: He is very protective of his brother Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.

to:

* BigBrotherInstinct: He is very protective of his brother cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
19th Oct '17 11:00:02 AM GliderPro
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Added DiffLines:

%%%To add: Scar, Duke Eltan, Tethoril, the Priestess who helps you in the Sahaugin City (and the Prince), the Paladin you can ask to help you fight Bodhi
This list shows the last 10 events of 118. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Characters.BaldursGateFriends