Follow TV Tropes

Following

History Awesome / FiveNightsAtFreddys3

Go To

OR

Added: 375

Changed: 540

Is there an issue? Send a MessageReason:
None


** For added bonus points, [[spoiler:The Purple Man's death completely exonerates Phone Guy as the killer, as Phone Guy died before Purple Man met his end.]]

to:

** For added bonus points, [[spoiler:The [[spoiler:the Purple Man's death completely exonerates Phone Guy as the killer, as Phone Guy died before Purple Man met his end.]]end]].



** What makes it even better is that [[spoiler:the newspaper clipping says that 'foul play isn't ruled out' when talking about why the place burned down. It's entirely possible that the new guard (or a previous guard such as Mike) figured out what happened and [[KillItWithFire set the place on fire]] ''[[ScrewTheRulesImDoingWhatsRight themselves]]'' [[ScrewTheRulesImDoingWhatsRight in order to end the madness and finally let those kids rest]].]]
** If you get the Good Ending ''and'' successfully complete Night 6, [[spoiler:not only are children's spirits freed and their murderer killed in the most [[PoeticJustice poetic fashion]], but the Springtrap animatronic, and the murderous spirit that may have inhabited it is destroyed in the fire, preventing him from ever harming another soul.]] Now ''that's'' a sweet victory.
*** [[spoiler: Brightening the [[http://www.brickshelf.com/gallery/8BrickMario/things/springtrapnewspaper.png Nightmare Mode newspaper]] [[SubvertedTrope reveals]] that some items -- including Springtrap -- [[NotQuiteDead survived]], either [[ParanoiaFuel escaping the fire or being sold at public auction]].]]
* These animatronics were apparently durable and strong enough to force grown men painfully into spare suits filled with cross-beams and wires... [[spoiler:and in a truly villainous example of nightmarish awesome, the Purple Man/Murderer dismantled them all by hand, with no indication on-screen of any tools. Give the asshole some credit: that is quite a feat in-universe.]]

to:

** What makes it even better is that [[spoiler:the newspaper clipping says that 'foul play isn't ruled out' when talking about why the place burned down. It's entirely possible that the new guard (or a previous guard such as Mike) figured out what happened and [[KillItWithFire set the place on fire]] ''[[ScrewTheRulesImDoingWhatsRight themselves]]'' [[ScrewTheRulesImDoingWhatsRight in order to end the madness and finally let those kids rest]].]]
rest]]]].
** If you get the Good Ending ''and'' successfully complete Night 6, [[spoiler:not only are the children's spirits freed and their murderer killed in the most [[PoeticJustice poetic fashion]], but the Springtrap animatronic, and the murderous spirit that may have inhabited it it, is destroyed in the fire, preventing him from ever harming another soul.]] soul]]. Now ''that's'' a sweet victory.
*** [[spoiler: Brightening [[spoiler:Brightening the [[http://www.brickshelf.com/gallery/8BrickMario/things/springtrapnewspaper.png Nightmare Mode newspaper]] [[SubvertedTrope reveals]] that some items -- including Springtrap -- [[NotQuiteDead survived]], either [[ParanoiaFuel escaping the fire or being sold at public auction]].auction]]]].
*** [[spoiler:Not to worry, though. Springtrap gets roasted ''again'' [[VideoGame/FreddyFazbearsPizzeriaSimulator less than a year later]] (in-universe), and ''this'' time, it sticks.
]]
* These animatronics were apparently durable and strong enough to force grown men painfully into spare suits filled with cross-beams and wires... [[spoiler:and in a truly villainous example of nightmarish awesome, the Purple Man/Murderer dismantled them all by hand, with no indication on-screen of any tools. Give the asshole some credit: that is quite a feat in-universe.]]in-universe]].



* [[https://www.youtube.com/watch?v=Om-k4Zi8hEE "It's Time To Die"]] by [=DAGames=]. It is quite fitting, particularly when you know [[spoiler:who is inside the suit.]] Warning: [[PrecisionFStrike Coarse]] [[ThisIsForEmphasisBitch Language]].
** This [[https://youtu.be/RiqqZ4l84lo animation]] of it, not only is it well done, [[spoiler:the ghosts of the children give the protagonist a hint to look into the box of Toy Animatronic parts, where she finds the Marionette's mask, something that terrifies Springtrap, allowing her to dose him in gasoline and [[KillItWithFire light him on fire]].]]
* [[spoiler:[[https://www.youtube.com/watch?v=PvhVthRUKXg The Purple Man's Death]]]] is on the NightmareFuel page for a good reason, but at the same time, it's just so ''satisfying'' to hear the [[spoiler:child murderer get his comeuppance.]]

to:

* [[https://www.youtube.com/watch?v=Om-k4Zi8hEE "It's Time To Die"]] by [=DAGames=]. It is quite fitting, particularly when you know [[spoiler:who is inside the suit.]] suit]]. Warning: [[PrecisionFStrike Coarse]] [[ThisIsForEmphasisBitch Language]].
** This [[https://youtu.be/RiqqZ4l84lo animation]] of it, it: not only is it well done, [[spoiler:the ghosts of the children give the protagonist a hint to look into the box of Toy Animatronic parts, where she finds the Marionette's mask, something that terrifies Springtrap, allowing her to dose douse him in gasoline and [[KillItWithFire light him on fire]].]]
fire]]]].
* [[spoiler:[[https://www.youtube.com/watch?v=PvhVthRUKXg The Purple Man's Death]]]] is on the NightmareFuel page for a good reason, but at the same time, it's just so ''satisfying'' to hear the [[spoiler:child murderer get his comeuppance.]]comeuppance]].



* [[https://www.youtube.com/watch?v=TZb3qfEeXN4 "Our Little Horror Story"]] by Music/{{Aviators}}, which tells of Springtrap's point of view of the events of [=FNAF 3=]. Description has spoilers of the game.

to:

* [[https://www.youtube.com/watch?v=TZb3qfEeXN4 "Our Little Horror Story"]] by Music/{{Aviators}}, which tells of Springtrap's point of view of the events of [=FNAF 3=].''[=FNAF 3=]''. Description has spoilers of the game.



* [=DAGames=] made another amazing song - [[https://www.youtube.com/watch?v=ACDXoFjoYsA "I'm the Purple Guy"]]. It also hints that [[spoiler:Springtrap summoned the Phantoms in the first place.]]
* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and pretty heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games how to survive and telling them to stay "very, very wary" as the nights go on as if he is a sort of guardian to them.
* The Living Tombstones made their third song, [[https://www.youtube.com/watch?v=AibtyCAhyQE "Die in a Fire"]]. An upbeat song, to contrast with the lyrics.

to:

* [=DAGames=] made another amazing song - [[https://www.youtube.com/watch?v=ACDXoFjoYsA "I'm the Purple Guy"]]. It also hints that [[spoiler:Springtrap summoned the Phantoms in the first place.]]
place]].
* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] Night"]], is downright epic and pretty heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games how to survive and telling them to stay "very, very wary" as the nights go on as if he is a sort of guardian to them.
* The Living Tombstones made their third song, [[https://www.youtube.com/watch?v=AibtyCAhyQE "Die in a Fire"]]. An upbeat song, [[LyricalDissonance to contrast with the lyrics.lyrics]].



* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the most awesome moves any FNaF player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''

to:

* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the most awesome moves any FNaF ''[=FNaF=]'' player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''
Is there an issue? Send a MessageReason:
None


Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysSisterLocation | Awesome/FiveNightsAtFreddysWorld | Awesome/FreddyFazbearsPizzeriaSimulator

to:

Awesome/FiveNightsAtFreddys Awesome/FiveNightsAtFreddys1 | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysSisterLocation | Awesome/FiveNightsAtFreddysWorld | Awesome/FreddyFazbearsPizzeriaSimulator
Is there an issue? Send a MessageReason:
None


Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysSisterLocation | Awesome/FiveNightsAtFreddysWorld

to:

Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysSisterLocation | Awesome/FiveNightsAtFreddysWorld
Awesome/FiveNightsAtFreddysWorld | Awesome/FreddyFazbearsPizzeriaSimulator
Is there an issue? Send a MessageReason:
Sister Location belies this assumption.


*** [[spoiler: The final game, FiveNightsAtFreddys4, takes place during the second game, as it is when the bite of '87 happened. The nightmare of the Purple Guy and Freddy Fazbear is '''''finally''''' over.]]
Is there an issue? Send a MessageReason:


* In another case of CharacterDevelopment, LetsPlay/PewDiePie burned through all five nights in only two videos, showing extreme cases of GenreSavvy and brushing off jumpscares with an unamused remark or an obviously fake and monotonous scream.

to:

* In another case of CharacterDevelopment, LetsPlay/PewDiePie burned through all five nights in only two videos, showing extreme cases of GenreSavvy and brushing off jumpscares with an unamused remark or an obviously fake and monotonous scream.
Is there an issue? Send a MessageReason:
Since the pages for F Na F 1, 2 and SL have screenshots of their 6 AM screen, I will do the same for 3 and 4.

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/fnaf_3_6_am.png]]
[[caption-width-right:350:YAAAAAAAAAAAAY! (Now with...uh...[[MundaneMadeAwesome flashing numbers.]])]]

Added: 30

Changed: 108

Is there an issue? Send a MessageReason:
None


!! Game

to:

!! Game
[[foldercontrol]]

[[folder:Game]]




!! Fanworks

to:

\n!! Fanworks\n[[/folder]]

[[folder:Fanworks]]




!! Let's Play

to:

\n!! Let's Play\n[[/folder]]

[[folder:Let's Play]]



* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the most awesome moves any FNaF player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''

to:

* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the most awesome moves any FNaF player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.''''''''''
[[/folder]]
----
Is there an issue? Send a MessageReason:
None


Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysWorld

to:

Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysSisterLocation | Awesome/FiveNightsAtFreddysWorld
Is there an issue? Send a MessageReason:
Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.


* In another case of CharacterDevelopment, LetsPlay/PewDiePie burned through all five nights in only two videos, showing extreme cases of GenreSavvy (even bordering on DangerouslyGenreSavvy) and brushing off jumpscares with an unamused remark or an obviously fake and monotonous scream.

to:

* In another case of CharacterDevelopment, LetsPlay/PewDiePie burned through all five nights in only two videos, showing extreme cases of GenreSavvy (even bordering on DangerouslyGenreSavvy) and brushing off jumpscares with an unamused remark or an obviously fake and monotonous scream.
Is there an issue? Send a MessageReason:
None


Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4

to:

Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3 | Awesome/FiveNightsAtFreddys4
Awesome/FiveNightsAtFreddys4 | Awesome/FiveNightsAtFreddysWorld



* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the most awesome moves any FNaF player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''

to:

* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the most awesome moves any FNaF player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=NaqmqordZs4 "Salvaged"]] by [=NateWantsToBattle=] is a really cool VillainSong, and pphttps://youtu.be/5U7bCSZ4NBA "Nightmare"]] more melancholy — the [[https://youtu.be/i52SWZVN5Ko acoustic version]] even more so.

to:

* [[https://www.youtube.com/watch?v=NaqmqordZs4 "Salvaged"]] by [=NateWantsToBattle=] is a really cool VillainSong, and pphttps://youtu.[[https://youtu.be/5U7bCSZ4NBA "Nightmare"]] more melancholy — the [[https://youtu.be/i52SWZVN5Ko acoustic version]] even more so.
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=NaqmqordZs4 Salvaged]] by [=NateWantsToBattle=] is a really cool VillainSong.

to:

* [[https://www.youtube.com/watch?v=NaqmqordZs4 Salvaged]] "Salvaged"]] by [=NateWantsToBattle=] is a really cool VillainSong.VillainSong, and pphttps://youtu.be/5U7bCSZ4NBA "Nightmare"]] more melancholy — the [[https://youtu.be/i52SWZVN5Ko acoustic version]] even more so.
Is there an issue? Send a MessageReason:
None


* While all of the player characters get points for badassery, the nameless Fazbear's Fright guard takes the cake. Unlike all of the other playable characters, they have no Phone Guy to help them in any meaningful way (Phone Dude just gives the basics of the systems and [[spoiler:the original is simply giving backstory.]]) They're not told to close the doors (obviously, they can't), nor to use a mask (they don't have one). All they know is that there's an animatronic in the building that their boss has lost track of, not even if it's active or not. Nevertheless, they proceed to successfully track it down, devise a way to use the systems available to keep it away and consistently outmaneuver what is arguably the most dangerous (in the very least, the smartest) animatronic in the series for five whole nights. No prep time, no briefing, no screw-ups. A perfect run, first try.

to:

* While all of the player characters get points for badassery, the nameless Fazbear's Fright guard takes the cake. Unlike all of the other playable characters, they have no Phone Guy to help them in any meaningful way (Phone Dude just gives the basics of the systems and [[spoiler:the original is simply giving backstory.]]) They're not told to close the doors (obviously, they can't), nor to use a mask (they don't have one). All they know is that there's an animatronic in the building that their boss has lost track of, not even if it's active or not. Nevertheless, they proceed to successfully track it down, devise a way to use the systems available to keep it away and consistently outmaneuver what is arguably the most dangerous (in the very least, the smartest) animatronic in the series (Prior to the reveal of the Nightmare Animatronics) for five whole nights. No prep time, no briefing, no screw-ups. A perfect run, first try.
Is there an issue? Send a MessageReason:
None


* While all of the player characters get points for badassery, the nameless Fazbear's Fright guard takes the cake. Unlike all of the other playable characters, they have no Phone Guy to help them in any meaningful way (Phone Dude just gives the basics of the systems and [[spoiler:the original is simply giving backstory.]]) They're not told to close the doors (obviously, they can't), normto use a mask (they don't have one). All they know is that there's an animatronic in the building that their boss has lost track of, not even if it's active or not. Nevertheless, they proceed to successfully track it down, devise a way to use the systems available to keep it away and consistently outmaneuver what is arguably the most dangerous (in the very least, the smartest) animatronic in the series for five whole nights. No prep time, no briefing, no screw-ups. A perfect run, first try.

to:

* While all of the player characters get points for badassery, the nameless Fazbear's Fright guard takes the cake. Unlike all of the other playable characters, they have no Phone Guy to help them in any meaningful way (Phone Dude just gives the basics of the systems and [[spoiler:the original is simply giving backstory.]]) They're not told to close the doors (obviously, they can't), normto nor to use a mask (they don't have one). All they know is that there's an animatronic in the building that their boss has lost track of, not even if it's active or not. Nevertheless, they proceed to successfully track it down, devise a way to use the systems available to keep it away and consistently outmaneuver what is arguably the most dangerous (in the very least, the smartest) animatronic in the series for five whole nights. No prep time, no briefing, no screw-ups. A perfect run, first try.
Is there an issue? Send a MessageReason:
None


Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3

to:

Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3
3 | Awesome/FiveNightsAtFreddys4
Is there an issue? Send a MessageReason:
None


* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled the [[CrowningMomentOfAwesome awesomest move ever!!]] Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''

to:

* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled one of the [[CrowningMomentOfAwesome awesomest move ever!!]] most awesome moves any FNaF player has ever pulled off. Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=TZb3qfEeXN4 "Our Little Horror Storry"]] by Music/{{Aviators}}, which tells of Springtrap's Point of View of the events of [=FNAF 3=]. Description has spoilers of the game.

to:

* [[https://www.youtube.com/watch?v=TZb3qfEeXN4 "Our Little Horror Storry"]] Story"]] by Music/{{Aviators}}, which tells of Springtrap's Point point of View view of the events of [=FNAF 3=]. Description has spoilers of the game.
Is there an issue? Send a MessageReason:
None


* This fan voice recording for Springtap, [[https://www.youtube.com/watch?v=lLchsRTRMgk I Can Break You]]. Also doubles as NightmareFuel. Warning, spoilers on who Springtrap really is.

to:

* This fan voice recording for Springtap, Springtrap, [[https://www.youtube.com/watch?v=lLchsRTRMgk I Can Break You]]. Also doubles as NightmareFuel. Warning, spoilers on who Springtrap really is.

Changed: 184

Removed: 184

Is there an issue? Send a MessageReason:
None



to:

* This fan voice recording for Springtap, [[https://www.youtube.com/watch?v=lLchsRTRMgk I Can Break You]]. Also doubles as NightmareFuel. Warning, spoilers on who Springtrap really is.



* This fan voice recording for Springtap, [[https://www.youtube.com/watch?v=lLchsRTRMgk I Can Break You]]. Also doubles as NightmareFuel. Warning, spoilers on who Springtrap really is.
Is there an issue? Send a MessageReason:
None


* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled the [[CrowningMomentOfAwesome awesomest move ever!!]] Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''

to:

* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after losing several times at 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled the [[CrowningMomentOfAwesome awesomest move ever!!]] Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.''''''''''
* This fan voice recording for Springtap, [[https://www.youtube.com/watch?v=lLchsRTRMgk I Can Break You]]. Also doubles as NightmareFuel. Warning, spoilers on who Springtrap really is.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Awesome/FiveNightsAtFreddys | Awesome/FiveNightsAtFreddys2 | Five Nights At Freddys 3
Is there an issue? Send a MessageReason:
None


**** [[spoiler: The final game, FiveNightsAtFreddy's4, takes place during the second game, as it is when the bite of '87 happened. The nightmare of the Purple Guy and Freddy Fazbear is '''''finally''''' over.]]

to:

**** [[spoiler: The final game, FiveNightsAtFreddy's4, FiveNightsAtFreddys4, takes place during the second game, as it is when the bite of '87 happened. The nightmare of the Purple Guy and Freddy Fazbear is '''''finally''''' over.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**** [[spoiler: The final game, FiveNightsAtFreddy's4, takes place during the second game, as it is when the bite of '87 happened. The nightmare of the Purple Guy and Freddy Fazbear is '''''finally''''' over.]]
Is there an issue? Send a MessageReason:
None


* While all of the player characters get points for badassery, the nameless Fazbear's Fright guard takes the cake. Unlike all of the other playable characters, he has no Phone Guy to help him in any meaningful way (Phone Dude just gives him the basics of the systems and [[spoiler: the original is simply giving backstory.]]) He's not told to close the doors (he can't), he's not told to use a mask (he doesn't have one). All he knows is that there's an animatronic in the building that his boss has lost track of, not even if it's active or not. Nevertheless, he proceeds to successfully track it down, devise a way to use the systems available to him to keep it away and consistently outmaneuver what is arguably the most dangerous (in the very least, the smartest) animatronic in the series for five whole nights. No prep time, no briefing, no screw-ups. A perfect run, first try.
* Scott gets one for the road to the True Ending, as he plays the greatest mindgame of all with us in this one: Golden Freddy himself. In Five Nights at Freddy's 2, we were ''certain'' that Golden Freddy had been the suit the murderer wore, proving its physical existence in the plot as more than a hallucination that Mike suffered. Suddenly, we have ''another'' golden suit. Things aren't so clear, anymore. [[spoiler: And Phone Guy confirms that the "Spring Bonnie" suit had gone missing, proving that was the Murderer's tool of the trade. However, you can't let this fool you into dismissing the yellow bear. The mystery of Golden Freddy has to be resolved in order to reach the true ending; his was the sole animatronic suit that ''wasn't broken by the Murderer when he was cornered''. After thirty years, you have to ''finally'' track down and put the soul of the child in Golden Freddy to rest through minigames in order to bring it all to an end.]]
* Successfully completing the mini-games through Night 5 reveals that [[spoiler: the ghosts of the children lured the murderer into Springtrap, only he failed to crank it properly and [[KarmicDeath the animatronic collapsed with him still inside the suit, killing him.]] Years after he brutally slaughtered five defenseless children, the [[HoistByHisOwnPetard villain is ultimately done in by his own method of murder]]. Poetic justice at its finest.]]

to:

* While all of the player characters get points for badassery, the nameless Fazbear's Fright guard takes the cake. Unlike all of the other playable characters, he has they have no Phone Guy to help him them in any meaningful way (Phone Dude just gives him the basics of the systems and [[spoiler: the [[spoiler:the original is simply giving backstory.]]) He's They're not told to close the doors (he (obviously, they can't), he's not told to normto use a mask (he doesn't (they don't have one). All he knows they know is that there's an animatronic in the building that his their boss has lost track of, not even if it's active or not. Nevertheless, he proceeds they proceed to successfully track it down, devise a way to use the systems available to him to keep it away and consistently outmaneuver what is arguably the most dangerous (in the very least, the smartest) animatronic in the series for five whole nights. No prep time, no briefing, no screw-ups. A perfect run, first try.
try.
* Scott gets one for the road to the True Ending, as he plays the greatest mindgame of all with us in this one: Golden Freddy himself. In Five ''Five Nights at Freddy's 2, 2'', we were ''certain'' that Golden Freddy had been the suit the murderer wore, proving its physical existence in the plot as more than a hallucination that Mike suffered. Suddenly, we have ''another'' golden suit. Things aren't so clear, anymore. [[spoiler: And [[spoiler:And Phone Guy confirms that the "Spring Bonnie" suit had gone missing, proving that was the Murderer's tool of the trade. However, you can't let this fool you into dismissing the yellow bear. The mystery of Golden Freddy has to be resolved in order to reach the true ending; his was the sole animatronic suit that ''wasn't broken by the Murderer when he was cornered''. After thirty years, you have to ''finally'' track down and put the soul of the child in Golden Freddy to rest through minigames in order to bring it all to an end.]]
* Successfully completing the mini-games through Night 5 reveals that [[spoiler: the [[spoiler:the ghosts of the children lured the murderer into Springtrap, only he failed to crank it properly and [[KarmicDeath the animatronic collapsed with him still inside the suit, killing him.]] Years after he brutally slaughtered five defenseless children, the [[HoistByHisOwnPetard villain is ultimately done in by his own method of murder]]. Poetic justice at its finest.]] ]]



* The end of [[spoiler: Night 6, aka "Nightmare Mode", possibly shows a final end to the Fazbear horror that has spanned at ''least'' thirty years, as Fazbear Fright was undone by the shoddy wiring in its electronics and burned to the ground before it was ever opened to the public, taking nearly everything with it and what remained [[SequelHook being sold at a public auction.]]]]
** What makes it even better is that [[spoiler:the newspaper clipping says that 'foul play isn't ruled out' when talking about why the place burned down. It's entirely possible that the new guard (or a previous guard such as Mike) figured out what happened and [[KillItWithFire set the place on fire]] ''[[ScrewTheRulesImDoingWhatsRight himself]]'' [[ScrewTheRulesImDoingWhatsRight in order to end the madness and finally let those kids rest]].]]
** If you get the Good Ending ''and'' successfully complete Night 6, [[spoiler: not only are children's spirits freed and their murderer killed in the most [[PoeticJustice poetic fashion]], but the Springtrap animatronic, and the murderous spirit that may have inhabited it is destroyed in the fire, preventing him from ever harming another soul.]] Now ''that's'' a sweet victory.

to:

* The end of [[spoiler: Night [[spoiler:Night 6, aka "Nightmare Mode", possibly shows a final end to the Fazbear horror that has spanned at ''least'' thirty years, as Fazbear Fright was undone by the shoddy wiring in its electronics and burned to the ground before it was ever opened to the public, taking nearly everything with it and what remained [[SequelHook being sold at a public auction.]]]]
** What makes it even better is that [[spoiler:the newspaper clipping says that 'foul play isn't ruled out' when talking about why the place burned down. It's entirely possible that the new guard (or a previous guard such as Mike) figured out what happened and [[KillItWithFire set the place on fire]] ''[[ScrewTheRulesImDoingWhatsRight himself]]'' themselves]]'' [[ScrewTheRulesImDoingWhatsRight in order to end the madness and finally let those kids rest]].]]
** If you get the Good Ending ''and'' successfully complete Night 6, [[spoiler: not [[spoiler:not only are children's spirits freed and their murderer killed in the most [[PoeticJustice poetic fashion]], but the Springtrap animatronic, and the murderous spirit that may have inhabited it is destroyed in the fire, preventing him from ever harming another soul.]] Now ''that's'' a sweet victory.



* These animatronics were apparently durable and strong enough to force grown men painfully into spare suits filled with cross-beams and wires... [[spoiler: and in a truly villainous example of nightmarish awesome, the Purple Man/Murderer dismantled them all by hand, with no indication on-screen of any tools. Give the asshole some credit: that is quite a feat in-universe.]]

to:

* These animatronics were apparently durable and strong enough to force grown men painfully into spare suits filled with cross-beams and wires... [[spoiler: and [[spoiler:and in a truly villainous example of nightmarish awesome, the Purple Man/Murderer dismantled them all by hand, with no indication on-screen of any tools. Give the asshole some credit: that is quite a feat in-universe.]]



* [[spoiler: [[https://www.youtube.com/watch?v=PvhVthRUKXg The Purple Man's Death]]]] is on the NightmareFuel page for a good reason, but at the same time, it's just so ''satisfying'' to hear the [[spoiler: child murderer get his comeuppance.]]
** [[spoiler: The ghost that used to be in Freddy even fires off a parting "fuck you!" by playing Toreador one last time.]]
* [[https://www.youtube.com/watch?v=TZb3qfEeXN4 "Our Little Horror Storry"]] by Music/{{Aviators}}, which tells of Springtrap's Point of View of the events of FNAF 3. Description has spoilers of the game.

to:

* [[spoiler: [[https://www.[[spoiler:[[https://www.youtube.com/watch?v=PvhVthRUKXg The Purple Man's Death]]]] is on the NightmareFuel page for a good reason, but at the same time, it's just so ''satisfying'' to hear the [[spoiler: child [[spoiler:child murderer get his comeuppance.]]
** [[spoiler: The [[spoiler:The ghost that used to be in Freddy even fires off a parting "fuck you!" by playing Toreador one last time.]]
* [[https://www.youtube.com/watch?v=TZb3qfEeXN4 "Our Little Horror Storry"]] by Music/{{Aviators}}, which tells of Springtrap's Point of View of the events of FNAF 3.[=FNAF 3=]. Description has spoilers of the game.



* Just to get back to the original challenge roots, Ferno Games modded a custom night mode that makes the AI difficulty adjustable just like all the other games. This makes 8/20 runs possible.

to:

* Just to get back to the original challenge roots, Ferno Games modded a custom night Custom Night mode that makes the AI difficulty adjustable just like all the other games. This makes 8/20 runs possible.
possible.



* LetsPlay/{{JackSepticEye}} survives the [[https://www.youtube.com/watch?v=G7HOJlMHIE8 first two nights]] without a single death, just making it to 6AM when Springtrap was peeking through the door.

to:

* LetsPlay/{{JackSepticEye}} survives the [[https://www.youtube.com/watch?v=G7HOJlMHIE8 first two nights]] without a single death, just making it to 6AM 6 AM when Springtrap was peeking through the door.



* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after dying several times at 2am, 3am '''and''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled the [[CrowningMomentOfAwesome awesomest move ever!!]] Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''

to:

* LetsPlay/WatchGirlsPlay made it through night four in their third ''FNAF 3'' playthrough video. However, what makes this awesome is two things. First, after dying losing several times at 2am, 3am '''and''' 2am '''up to''' 4am, Drea still manages to make it past the night ''after assuming she'd made a mistake and the process was going to repeat.'' Second, Sydney pulled the [[CrowningMomentOfAwesome awesomest move ever!!]] Springtrap was ''literally right in front of her'', he was ''doing his jumpscare'' and just as his roar was ending, '''''the time flipped to 6am.'''''
Is there an issue? Send a MessageReason:
None


* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is a sort of guardian to them.

to:

* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of pretty heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games how to survive and telling them to stay "very, very wary" as the nights go on as if he is a sort of guardian to them.
Is there an issue? Send a MessageReason:
None


* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is some sort of guardian to them.

to:

* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is some a sort of guardian to them.
Is there an issue? Send a MessageReason:
None


* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is some sort of guardian to them.

to:

* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing and instructing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is some sort of guardian to them.
Is there an issue? Send a MessageReason:
None


* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is some kind of guardian or father ti them.

to:

* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic and kind of heartwarming. It is about the Phone Guy addressing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on as if he is some kind sort of guardian or father ti to them.
Is there an issue? Send a MessageReason:
None


* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic. It is about the Phone Guy addressing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on.

to:

* [=DAGames=]' third song, [[https://www.youtube.com/watch?v=oi3ssgn_-WU "I'm Not Here All Night"]] is downright epic. epic and kind of heartwarming. It is about the Phone Guy addressing the night guards throughout all three games and telling them to stay "very, very wary" as the nights go on.on as if he is some kind of guardian or father ti them.
Is there an issue? Send a MessageReason:
None



to:

* Just to get back to the original challenge roots, Ferno Games modded a custom night mode that makes the AI difficulty adjustable just like all the other games. This makes 8/20 runs possible.

Top