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[[folder:Mission 1]]
* The unnamed soldier (who Nero [[InSeriesNickname calls]] "Crew cut") is saved by Nico driving up a ramp to bump an Empusa in mid-air.
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** Sweetening the deal is his battle theme, [[https://youtu.be/xsu0rI83Kq8 Bury The Light]], which is not only as godly as the other themes, but its lyrics are also ''loaded'' with callbacks to previous DMC titles! More on that in the [[Fridge/DevilMayCry5 Fridge]] page.

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** Sweetening the deal is his battle theme, [[https://youtu.be/xsu0rI83Kq8 Bury "Bury The Light]], Light"]], which is not only as godly as the other themes, but its lyrics are also ''loaded'' with callbacks to previous DMC ''DMC'' titles! More on that in the [[Fridge/DevilMayCry5 Fridge]] page.



** Even better, for Mission 20, it starts out just like the cutscene that plays at the end of Mission 19. The two brothers prepare to finish each other off. Then it cuts to black right at the point where Nero jumps in...except he doesn't. The scene plays out. They do a classic SingleStrokeBattle scene as both of their Sin Devil Triggers end. And then you hear this to herald the start of the final battle, in ACappella.

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** Even better, for Mission 20, it starts out just like the cutscene that plays at the end of Mission 19. The two brothers prepare to finish each other off. Then it cuts to black right at the point where Nero jumps in... except he doesn't. The scene plays out. They do a classic SingleStrokeBattle scene as both of their Sin Devil Triggers end. And then you hear this to herald the start of the final battle, in ACappella.



* The opening cutscene of Vergil Mode shows him shortly after taking Yamato from Nero, staggering through the same underground tunnel Dante does in Mission 12 on the final approach to their childhood home. Two riots appear to block Vergil's way and in a sudden burst of energy Vergil dashes clean through them and takes time to dramatically sheathe Yamato before [[YouAreAlreadyDead blood bursts from their wounds and they flop to the ground dead]]. Even on death's doorstep himself, Vergil is still ''leagues'' above your average demon.

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* The opening cutscene of Vergil Mode shows him shortly after taking Yamato from Nero, staggering through the same underground tunnel Dante does in Mission 12 on the final approach to their childhood home. Two riots Riots appear to block Vergil's way and in a sudden burst of energy energy, Vergil dashes clean through them and takes time to dramatically sheathe Yamato before [[YouAreAlreadyDead blood bursts from their wounds and they flop to the ground dead]]. Even on death's doorstep himself, Vergil is still ''leagues'' above your average demon.
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** Nero has multiple ways of interacting with Goliath's attacks such as reflecting his meteors back into his face with any variety of attacks or catching his charge with either a buster grab, resulting in Nero grabbing his tale and spinning the demon around like a rag doll before throwing him away, or blocking it with an attack from Overture, which sends Goliath flying back.

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** Nero has multiple ways of interacting with Goliath's attacks such as reflecting his meteors back into his face with any variety of attacks or catching his charge with either a buster Buster grab, resulting in Nero grabbing his tale and spinning the demon around like a rag doll before throwing him away, or blocking it with an attack from Overture, which sends Goliath flying back.



** Same goes for Nero's use of [[PrecisionFStrike "Fuck You!"]] during said battle against Vergil. Instead of coming off as Narm like the way Dante used it in the reboot, ''[[PreAssKickingOneLiner it signifies that Nero means business]] as he gloriously [[TookALevelInBadass activates his Devil Trigger for the first time in the fight]]!'' Again, props to Johnny here for keeping the tensions high in his delivery!

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** Same goes for Nero's use of [[PrecisionFStrike "Fuck You!"]] during said battle against Vergil. Instead of coming off as Narm {{Narm}} like the way Dante used it in the reboot, [[VideoGame/DMCDevilMayCry reboot]], ''[[PreAssKickingOneLiner it signifies that Nero means business]] as he gloriously [[TookALevelInBadass activates his Devil Trigger for the first time in the fight]]!'' Again, props to Johnny here for keeping the tensions high in his delivery!



** In addition, this battle is the first battle the player's had against Vergil in which you can attack and stun the Devil Triggered Vergil; he never flinched against Dante at all; so Nero's gained some massive power to be able to not only do so; but to take the fight straight to Vergil and win with impressive power!

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** In addition, this battle is the first battle one that allows the player's had against Vergil in which you can player to attack and stun the a Devil Triggered Vergil; he never flinched against Dante at all; so Nero's gained some massive power to be able to not only do so; but to take the fight straight to Vergil and win with impressive power!



* In the Bloody Palace, you can fight almost every unique boss from the main story as V, Nero or Dante, including bosses some of them couldn't fight in the main story, like Urizen and Vergil. V's finishers are usually recycled or generic, but he finishes his Bloody Palace battle with Vergil by impaling both of them on his sword-cane and [[SplitPersonalityMerge absorbing Vergil.]]
--> '''V''': [[BondOneLiner You and I are]] ''[[BondOneLiner one.]]''

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* In the Bloody Palace, you can fight almost every unique boss from the main story as V, Nero or Dante, including bosses that some of them couldn't fight in the main story, like Urizen and Vergil. V's finishers are usually recycled or generic, but he finishes his Bloody Palace battle with Vergil by impaling both of them on his sword-cane and [[SplitPersonalityMerge absorbing Vergil.]]
Vergil]].
--> '''V''': [[BondOneLiner You and I are]] ''[[BondOneLiner one.]]''one]]''.



** His Devil Trigger now summons a Doppelganger, though he also has a Sin Devil Trigger form like the younger son of Sparda. Vergil can also fully deplete his Concentration gauge to ''shift back into V,'' unleashing an utter barrage onto his foes.

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** His Devil Trigger now summons a Doppelganger, though he also has a Sin Devil Trigger form like the younger son of Sparda. Vergil can also use "World of V", a move that fully deplete depletes his Concentration gauge to ''shift back into V,'' unleashing an utter barrage onto his foes.
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* In terms of gameplay, Dante's Sin Devil Trigger feels incredible to control, conveying power unlike ever before. Its basic combo has massive range and deals devastating damage, and [[CallBack Vortex and Inferno]] from the first ''VideoGame/DevilMayCry1'' game have been re-implemented into the Sin Stinger and Sin Inferno respectively, with Sin Inferno shredding through a single target and Sin Inferno delivering a massive AreaOfEffect blast that stuns all demons in its range. Its ranged attacks are [[MythologyGag The Luce and The Ombra]], the former being a [[StormOfBlades barrage of countless summoned swords that can target multiple enemies]] and the latter being a [[EnergyBall meteor of energy]] being fired from Dante’s hands. His most powerful attack is [[PowerOfTheVoid Demolition]], where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and [[OneHitKill only bosses can survive it]]. And then there's [[LimitBreak Judgement]]. By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack. Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.

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* In terms of gameplay, Dante's Sin Devil Trigger feels incredible to control, conveying power unlike ever before. Its basic combo has massive range and deals devastating damage, and [[CallBack Vortex and Inferno]] from the first ''VideoGame/DevilMayCry1'' game have been re-implemented into the Sin Stinger and Sin Inferno respectively, with Sin Inferno shredding through a single target and Sin Inferno delivering a massive AreaOfEffect blast that stuns all demons in its range. Its ranged attacks are [[MythologyGag The Luce and The Ombra]], the former being a [[StormOfBlades barrage of countless summoned swords that can target multiple enemies]] and the latter being a [[EnergyBall meteor of energy]] being fired from Dante’s hands. His most powerful attack is [[PowerOfTheVoid Demolition]], where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and [[OneHitKill only bosses can survive it]]. And then there's [[LimitBreak Judgement]]. By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack. Even on the dreaded Dante Must Die difficulty difficulty, Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.



* Special mention to the boss theme, [[https://www.youtube.com/watch?v=ZAG5lnVpH5M "Unwavering Bravery."]] Unlike the other themes for Urizen's boss fights, such as [[https://youtu.be/iN4KrQ0qvyA "Unbearable Pressure"]], [[https://www.youtube.com/watch?v=0-PQd1nHx0o "Unavoidable Despair"]] or [[https://www.youtube.com/watch?v=B_mA6hy5Ylc "Undeniable Fate"]], which are oppressive and convey the power Urizen has over his opponents, this theme is the opposite. It's triumphant and inspiring, conveying that this isn't a theme for Urizen like the other ones. This is a theme Dante, and for the Sin Devil Trigger. This song lets you know that the demon king doesn't stand a chance.
* Dantes's last minute arrival carries an entirely different weight with the context given by the previous two missions. Rebellion and the Sparda are no more having combined to form a new Devil Sword bearing '''his'' name and his demonic power has reached new heights with his Sin Devil Trigger. This isn't just a [[BigDamnHeroes heroic rescue]], this is truly Dante's moment having finally stepped out of the shadow of Sparda and into his own. A new legend, one stronger than Sparda, has been born and Urizen, while still even toned, is [[TranquilFury clearly furious by this new development.]]

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* Special mention to the boss theme, [[https://www.youtube.com/watch?v=ZAG5lnVpH5M "Unwavering Bravery."]] Bravery"]]. Unlike the other themes for Urizen's boss fights, such as [[https://youtu.be/iN4KrQ0qvyA "Unbearable Pressure"]], [[https://www.youtube.com/watch?v=0-PQd1nHx0o "Unavoidable Despair"]] or [[https://www.youtube.com/watch?v=B_mA6hy5Ylc "Undeniable Fate"]], which are oppressive and convey the power Urizen has over his opponents, this theme is the opposite. It's triumphant and inspiring, conveying that this isn't a theme for Urizen like the other ones. This is a theme Dante, and for the Sin Devil Trigger. This song lets you know that the demon king doesn't stand a chance.
* Dantes's last minute Dante's last-minute arrival carries an entirely different weight with the context given by the previous two missions. Rebellion and the Sparda are no more more, having combined to form a new Devil Sword bearing '''his'' name and name, while his demonic power has reached new heights with his Sin Devil Trigger. This isn't just a [[BigDamnHeroes heroic rescue]], this is truly Dante's moment having finally stepped out of the shadow of Sparda and into his own. A new legend, one stronger than Sparda, has been born and born. Urizen, while still even toned, is [[TranquilFury clearly furious by this new development.]]development]].



* As the mission begins, Nico gives Dante the Kalina Ann 2. While awesome on it's own, if you did a little exploring in mission 11, you get something much better; The Double Kalina Ann.

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* As the mission begins, Nico gives Dante the Kalina Ann 2. II. While awesome on it's its own, if you did a little exploring in mission Mission 11, you get something much better; The Double Kalina Ann.



** The music in these fights define this mission as a love letter to the original game, with each familiar getting a remix of their original theme, with Griffon getting [[http://youtu.be/UsikkXih9Mc Grilled Tandoori Smoke]], Shadow getting [[http://youtu.be/PPPLOeiumQ Silent Siren]], and [[http://youtu.be/geK6t2qqHpl Psycho Machine]] for Nightmare.
* This is also awesome for Dante. Under the control of V, Nightmare was completely indestructible and only took "damage" when under the direct control of V, but here not only can Dante hurt it, he can ''kill'' it.

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** The music in these fights define this mission as a love letter to the original game, with each familiar getting a [[MusicalNod remix of their original theme, theme]], with Griffon getting [[http://youtu.be/UsikkXih9Mc Grilled "Grilled Tandoori Smoke]], Smoke"]], Shadow getting [[http://youtu.be/PPPLOeiumQ Silent Siren]], "Silent Siren"]], and Nightmare getting [[http://youtu.be/geK6t2qqHpl Psycho Machine]] for Nightmare.
*
"Psycho Machine"]].
**
This is also awesome for Dante. Under the control of When summoned by V, Nightmare was completely indestructible and only took "damage" when under the direct control of V, but here here, not only can Dante hurt it, he can ''kill'' it.



** The first time you resort to brute force and try to use Stinger to bum rush Vergil he will casually deflect the attack with Yamato's hilt, after which he will mock Dante [[LeaningOnTheFourthWall and by extension the player]]. It serves as an excellent demonstration that you'll have to think a bit when taking on Vergil.

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** The first time you resort to brute force and try to use Stinger to bum rush Vergil Vergil, he will casually deflect the attack with Yamato's hilt, after which he will mock Dante [[LeaningOnTheFourthWall and by extension extension, the player]]. It serves as an excellent demonstration that you'll have to think a bit when taking on Vergil.



** The start of the battle is hard, but not too much of a challenge. Once you get close to emptying half of Vergil’s health, however…

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** The start of the battle is hard, but not too much of a challenge. Once you get close to emptying half of Vergil’s Vergil's health, however…however...



'''Vergil:''' ''[activating his devil trigger with a massive shockwave of energy]'' That’s right. [[IAmNotLeftHanded Come on!]]
** Vergil’s Devil Trigger State cranks the challenge up significantly, shifting multiple from Rapid Slashes and Helm Splitters into a storm of Judgement Cuts, and at the end of the Devil Trigger’s duration Vergil teleports to the centre of the battlefield, charges up power, and then spreads his wings and begins circling the arena, smashing through the Qliphoth and dive bombing Dante three times before returning to his human form, only now he can string his attacks together.

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'''Vergil:''' ''[activating his devil trigger with a massive shockwave of energy]'' That’s That's right. [[IAmNotLeftHanded Come on!]]
** Vergil’s Vergil's Devil Trigger State state cranks the challenge up significantly, shifting from multiple from Rapid Slashes and Helm Splitters into a storm of Judgement Cuts, and at the end of the Devil Trigger’s duration Trigger's duration, Vergil teleports to the centre of the battlefield, charges up power, and then spreads his wings and begins circling the arena, smashing through the Qliphoth and dive bombing Dante three times before returning to his human form, only now he can string his attacks together.



** If the player uses Dante’s Sword Formations in gunslinger when Vergil is using his Summoned Swords, Dante’s swords will intercept every single one of them. It's a nice way of showing how they truly are equals.
--->'''Dante:''' Can’t always have it your way.\\
'''Vergil:''' Interesting…
* Remember [[LimitBreak Judgement Cut End]] in ''VideoGame/DevilMayCry4'' Special Edition? It's back, and this time, ''you're'' on the receiving end. [[https://youtu.be/F19eEC6emK4?t=63 And it looks glorious!]]

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** If the player uses Dante’s Dante's Sword Formations in gunslinger Gunslinger when Vergil is using his Summoned Swords, Dante’s Dante's swords will intercept every single one of them. It's a nice way of showing how they truly are equals.
--->'''Dante:''' Can’t Can't always have it your way.\\
'''Vergil:''' Interesting…
Interesting...
* Remember [[LimitBreak Judgement Cut End]] in ''VideoGame/DevilMayCry4'' ''VideoGame/DevilMayCry4 Special Edition? Edition''? It's back, and this time, ''you're'' on the receiving end. [[https://youtu.be/F19eEC6emK4?t=63 And it looks glorious!]]



[[folder:Mission 20 and postgame]]

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[[folder:Mission 20 and postgame]]Postgame]]



** FreezeFrameBonus: when Nero separates Dante and Vergil, his energy wings' talons are also holding up their swords. He ''really'' didn't want them to die.

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** FreezeFrameBonus: There's also a FreezeFrameBonus that doubles as a moment of awesome; when Nero separates Dante and Vergil, Vergil from clashing, his energy spectral wings' talons are also holding up their swords. He ''really'' didn't want them to die.die from killing each other.
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* And, of course, this mission acts as the introduction of the iconic [[CoolBike Cavaliere Motorbike]], a weapon Itsuno has wanted to make since ''Devil May Cry 2'', and it is everything that you could ever want in an insane weapon.

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* And, of course, this mission acts as the introduction of the iconic [[CoolBike Cavaliere Motorbike]], a weapon Itsuno has wanted to make since ''Devil May Cry 2'', ''VideoGame/DevilMayCry2'', and it is everything that you could ever want in an insane weapon.



* In terms of gameplay, Dante’s Sin Devil Trigger feels incredible to control, conveying power unlike ever before. It’s basic combo has massive range and deals devastating damage, and [[CallBack Vortex and Inferno]] from VideoGame/DevilMayCry1 have been reimplemented into the Sin Stinger and Sin Inferno respectively, with Sin Inferno shredding through a single target and Sin Inferno delivering a massive AreaOfEffect blast that stuns all demons in its range. It’s ranged attacks are [[MythologyGag The Luce and The Ombra]], the former being a [[StormOfBlades barrage of countless summoned swords that can target multiple enemies]] and the latter being a [[EnergyBall meteor of energy]] being fired from Dante’s hands. His most powerful attack is [[PowerOfTheVoid Demolition]], where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and [[OneHitKill only bosses can survive it.]] And then there’s [[LimitBreak Judgement.]] By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack. Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.

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* In terms of gameplay, Dante’s Dante's Sin Devil Trigger feels incredible to control, conveying power unlike ever before. It’s Its basic combo has massive range and deals devastating damage, and [[CallBack Vortex and Inferno]] from VideoGame/DevilMayCry1 the first ''VideoGame/DevilMayCry1'' game have been reimplemented re-implemented into the Sin Stinger and Sin Inferno respectively, with Sin Inferno shredding through a single target and Sin Inferno delivering a massive AreaOfEffect blast that stuns all demons in its range. It’s Its ranged attacks are [[MythologyGag The Luce and The Ombra]], the former being a [[StormOfBlades barrage of countless summoned swords that can target multiple enemies]] and the latter being a [[EnergyBall meteor of energy]] being fired from Dante’s hands. His most powerful attack is [[PowerOfTheVoid Demolition]], where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and [[OneHitKill only bosses can survive it.]] it]]. And then there’s there's [[LimitBreak Judgement.]] Judgement]]. By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack. Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.
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* Nero kicking the ass of Goliath, a giant beast with a mouth that absorbs objects and spits flame ''in its stomach''. The best part is how casual he is about the whole thing. He honestly does not care about the giant monster, it's just another day for Nero.

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* Nero kicking the ass of Goliath, a giant beast with a mouth that absorbs objects and spits flame ''in its stomach''. The best part is how casual he is about the whole thing. He honestly does not care about the giant monster, it's [[ButForMeItWasTuesday just another day for Nero.Nero]].



* The boss fight against Voltaic Black Knight: [[https://imgur.com/gfTH3mm Cavaliere Angelo]], whose body parts provide for Dante's new motorcycle Devil Arm, has been noted to be almost on par with the boss fight against Credo Angelo.

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* The boss fight against Voltaic Black Knight: [[https://imgur.com/gfTH3mm Cavaliere Angelo]], whose body parts provide for Dante's new motorcycle Devil Arm, has been noted to be almost on par with the boss fight against [[BestBossEver Credo Angelo.Angelo]] from ''[[VideoGame/DevilMayCry4 DMC4]]''.
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---> '''Vergil:''' "Show me your motivation!"

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---> '''Vergil:''' "Show Show me your motivation!" motivation!
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---> '''[[BadassBoast I AM THE STORM THAT IS APPROACHING]]'''
---> '''PROVOKING'''
---> '''BLACK CLOUDS IN ISOLATION'''

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---> '''[[BadassBoast --->'''[[BadassBoast I AM THE STORM THAT IS APPROACHING]]'''
---> '''PROVOKING'''
--->
APPROACHING]]'''\\
'''PROVOKING'''\\
'''BLACK CLOUDS IN ISOLATION'''
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** Or the fact that ''Eva's backstory will finally be explored, all gorgeously rendered in the RE Engine.''

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** Or the fact that ''Eva's backstory will finally be explored, all gorgeously rendered in the RE Engine.''
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'''Dante''': ''[Practically hissing]'' [[OhCrap Vergil.]]

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'''Dante''': ''[Practically hissing]'' [[OhCrap Vergil.]]Vergil...!]]
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* In terms of gameplay, Dante’s Sin Devil Trigger feels incredible to control, conveying power unlike ever before. It’s basic combo has massive range and deals devastating damage, and [[CallBack Vortex and Inferno]] from VideoGame/DevilMayCry1 have been reimplemented into the Sin Stinger and Sin Inferno respectively, with Sin Inferno shredding through a single target and Sin Inferno delivering a massive AreaOfEffect blast that stuns all demons in its range. It’s ranged attacks are [[MythologyGag The Luce and The Ombra]], the former being a [[StormOfBlades barrage of countless summoned swords that can target multiple enemies]] and the latter being a [[EnergyBall meteor of energy]] being fired from Dante’s hands. His most powerful attack is [[PowerOfTheVoid Demolition]], where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and [[OneHitKill only bosses can survive it.]] And then there’s [[LimitBreak Judgement.]] By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack.
* The Sin Devil Trigger demonstrates how powerful it is the moment you get control of it. Remember Urizen's crystal barrier, the one that took Nero an entire boss fight to break? On normal mode, Sin Devil Trigger Dante can break it by using his basic combo '''once!''' Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.

to:

* In terms of gameplay, Dante’s Sin Devil Trigger feels incredible to control, conveying power unlike ever before. It’s basic combo has massive range and deals devastating damage, and [[CallBack Vortex and Inferno]] from VideoGame/DevilMayCry1 have been reimplemented into the Sin Stinger and Sin Inferno respectively, with Sin Inferno shredding through a single target and Sin Inferno delivering a massive AreaOfEffect blast that stuns all demons in its range. It’s ranged attacks are [[MythologyGag The Luce and The Ombra]], the former being a [[StormOfBlades barrage of countless summoned swords that can target multiple enemies]] and the latter being a [[EnergyBall meteor of energy]] being fired from Dante’s hands. His most powerful attack is [[PowerOfTheVoid Demolition]], where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and [[OneHitKill only bosses can survive it.]] And then there’s [[LimitBreak Judgement.]] By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack.
attack. Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.
* The Sin Devil Trigger demonstrates how powerful it is the moment you get control of it. Remember Urizen's crystal barrier, the one that took Nero an entire boss fight to break? On normal mode, Sin Devil Trigger Dante can break it by using his basic combo '''once!''' Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.'''once!'''
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* The Sin Devil Trigger demonstrates how powerful it is the moment you get control of it. Remember Urizen's crystal barrier, the one that took Nero an entire boss fight to break? On normal mode, Sin Devil Trigger Dante can break it by using his basic combo '''once!'''

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* The Sin Devil Trigger demonstrates how powerful it is the moment you get control of it. Remember Urizen's crystal barrier, the one that took Nero an entire boss fight to break? On normal mode, Sin Devil Trigger Dante can break it by using his basic combo '''once!''''''once!''' Even on the dreaded Dante Must Die difficulty Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.



* Vergil’s return is a sight to behold. After V deals the final blow to Urizen, a pillar of light erupts from them, the illusion of the Sons of Sparda’s childhood home completely shattering. As the light fades, you can see someone standing as the illusion falls to pieces around him. Then, slowly, the eldest son of Sparda turns towards the camera and this message fades in; '''Vergil, The Alpha and the Omega'''.

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* Vergil’s return is a sight to behold. After V deals the final blow to Urizen, a pillar of light erupts from them, the illusion of the Sons of Sparda’s childhood home completely shattering. As the light fades, you can see someone standing as the illusion falls to pieces around him. Then, slowly, the eldest son of Sparda turns towards the camera and this message fades in; '''Vergil, The Alpha and the Omega'''. Dante is downright furious, likely not only at Vergil's return but at himself for making the mistake of letting V be the one to finish Urizen.



* Immediately as the mission starts, a cutscene plays showing Dante and Vergil's first proper interaction in years, and Dante immediately attacks. However Vergil manages to beat him away with two hits with Yamato, one to block his sword and the other sending Dante flying back. Despite Dante being exhausted, Dante isn't completely helpless, grabbing the Yamato's scabbard as he's thrown back and sending it right back at Vergil. When they finally lock blades, Vergil simply tells Dante that [[MeaninglessVillainVictory he's too weak to be satisfying to beat,]] so he knocks Dante off his feet and leaves. Vergil is well and truly back.

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* Immediately as the mission starts, a cutscene plays showing Dante and Vergil's first proper interaction in years, and Dante immediately attacks. However Vergil manages to beat him away with two hits with Yamato, one to block his sword and the other sending Dante flying back. Despite Dante being exhausted, Dante isn't completely helpless, grabbing the Yamato's scabbard as he's thrown back and sending it right back at Vergil. Vergil who catches it with Yamato, being sent skidding back as a result. When they finally lock blades, Vergil simply tells Dante that [[MeaninglessVillainVictory he's too weak tired from his last fight to be satisfying to beat,]] so he tells Dante to come and get him after he's regained his full strength, knocks Dante him off his feet feet, and leaves. Vergil is well and truly back.
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* Dark moment of awesome for Urizen: He may be the only demon in ''existence'' who can defeat Dante in a straight fight. [[spoiler: Of course considering who he really is, this does make sense.]]

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* Dark moment of awesome Awesome for Urizen: He may be the only demon in ''existence'' who can defeat Dante in a straight fight. [[spoiler: Of course considering who he really is, this does make sense.]]
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* Dark moment of awesome for Urizen: He may be the only demon in ''existence'' who can defeat Dante in a straight fight. [[spoiler: Of course considering who he really is, this does make sense.]]
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*** A moment of awesome for Dante too, because his second phase is far and away the most difficult boss in the game. ''As it should be.'' [[TheRedBaron The Legendary Devil Hunter]] is coming at you with everything he has and defeating him is a Herculean Task.
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-->'''Urizen: Dante... You dare approach me in that form!?\\

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-->'''Urizen: -->'''Urizen:''' Dante... You dare approach me in that form!?\\
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* Dantes's last minute arrival carries an entirely different weight with the context given by the previous two missions. Rebellion and the Sparda are no more having combined to form a new Devil Sword bearing '''his'' name and his demonic power has reached new heights with his Sin Devil Trigger. This isn't just a [[BigDamnedHeroes heroic rescue]], this is truly Dante's moment having finally stepped out of the shadow of Sparda and into his own. A new legend, one stronger than Sparda, has been born and Urizen, while still even toned, is [[TranquilFury clearly furious by this new development.]]

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* Dantes's last minute arrival carries an entirely different weight with the context given by the previous two missions. Rebellion and the Sparda are no more having combined to form a new Devil Sword bearing '''his'' name and his demonic power has reached new heights with his Sin Devil Trigger. This isn't just a [[BigDamnedHeroes [[BigDamnHeroes heroic rescue]], this is truly Dante's moment having finally stepped out of the shadow of Sparda and into his own. A new legend, one stronger than Sparda, has been born and Urizen, while still even toned, is [[TranquilFury clearly furious by this new development.]]
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Added DiffLines:

* Dantes's last minute arrival carries an entirely different weight with the context given by the previous two missions. Rebellion and the Sparda are no more having combined to form a new Devil Sword bearing '''his'' name and his demonic power has reached new heights with his Sin Devil Trigger. This isn't just a [[BigDamnedHeroes heroic rescue]], this is truly Dante's moment having finally stepped out of the shadow of Sparda and into his own. A new legend, one stronger than Sparda, has been born and Urizen, while still even toned, is [[TranquilFury clearly furious by this new development.]]
-->'''Urizen: Dante... You dare approach me in that form!?\\
'''Dante:''' You're one to talk! Do you know what you look like now!?
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-->'''BURY THE LIGHT DEEP WITHIN!'''\\

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-->'''BURY --->'''BURY THE LIGHT DEEP WITHIN!'''\\
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** Even better, for Mission 20, it starts out just like the cutscene that plays at the end of Mission 19. The two brothers prepare to finish each other off. Then it cuts to black right at the point where Nero jumps in...except he doesn't. The scene plays out. They do a classic SingleStrokeBattle scene as both of their Sin Devil Triggers end. And then you hear this to herald the start of the final battle, in a capella.
-->'''BURY THE LIGHT DEEP WITHIN'''\\
'''CAST ASIDE, THERE'S NO COMING HOME'''\\
'''WE'RE BURNING CHAOS IN THE WIND'''\\
'''DRIFTING IN THE OCEAN ALL ALONE'''

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** Even better, for Mission 20, it starts out just like the cutscene that plays at the end of Mission 19. The two brothers prepare to finish each other off. Then it cuts to black right at the point where Nero jumps in...except he doesn't. The scene plays out. They do a classic SingleStrokeBattle scene as both of their Sin Devil Triggers end. And then you hear this to herald the start of the final battle, in a capella.ACappella.
-->'''BURY THE LIGHT DEEP WITHIN'''\\
WITHIN!'''\\
'''CAST ASIDE, THERE'S NO COMING HOME'''\\
HOME!'''\\
'''WE'RE BURNING CHAOS IN THE WIND'''\\
WIND!'''\\
'''DRIFTING IN THE OCEAN ALL ALONE'''ALONE!'''
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** Even better, for Mission 20, it starts out just like the cutscene that plays at the end of Mission 19. The two brothers prepare to finish each other off. Then it cuts to black right at the point where Nero jumps in...except he doesn't. The scene plays out. They do a classic SingleStrokeBattle scene as both of their Sin Devil Triggers end. And then you hear this to herald the start of the final battle, in a capella.
-->'''BURY THE LIGHT DEEP WITHIN'''\\
'''CAST ASIDE, THERE'S NO COMING HOME'''\\
'''WE'RE BURNING CHAOS IN THE WIND'''\\
'''DRIFTING IN THE OCEAN ALL ALONE'''
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* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.

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* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.way.
* The opening cutscene of Vergil Mode shows him shortly after taking Yamato from Nero, staggering through the same underground tunnel Dante does in Mission 12 on the final approach to their childhood home. Two riots appear to block Vergil's way and in a sudden burst of energy Vergil dashes clean through them and takes time to dramatically sheathe Yamato before [[YouAreAlreadyDead blood bursts from their wounds and they flop to the ground dead]]. Even on death's doorstep himself, Vergil is still ''leagues'' above your average demon.
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** With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]

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** With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''.'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]
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* With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]

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* ** With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]
Is there an issue? Send a MessageReason:
None


* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.
* With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]

to:

* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.
* With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]]]
* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.
Is there an issue? Send a MessageReason:
None


* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.

to:

* After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and [[ZergRush Legendary Dark Knight mode]] return, meaning even more chaotic battles are on the way.way.
* With Mission 19 and 20 for Vergil, did we get another [[PaletteSwap Vante]] situation? [[spoiler:'''No'''. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out ''everything'', dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.]]
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** His Sin Devil Trigger is his default Devil Trigger. Vergil instead replaces it with the apparent ability to ''shift back into V,'' unleashing a utter barrage onto his foes.

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** His Devil Trigger now summons a Doppelganger, though he also has a Sin Devil Trigger is his default Devil Trigger. form like the younger son of Sparda. Vergil instead replaces it with the apparent ability can also fully deplete his Concentration gauge to ''shift back into V,'' unleashing a an utter barrage onto his foes.
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** And yes, his iconic {{Catchphrase}} makes a glorious return, too:
---> '''Vergil:''' "Show me your motivation!"

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