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* Jerome Blake manipulating all the Successor States into recognizing the neutrality of [=ComStar=] and its properties, which include ''all of Terra''. He's a technician, not a warrior, general, or politician but he still managed to get one over on the Inner Sphere's most powerful and dangerous people and preserve the HPG network. Without Blake, the CrapsackWorld of the Inner Sphere would have been much worse. And to top it all off, his announcement of his takeover was pure RefugeInAudacity.
-->"People of the former Star League. I am Jerome Blake, Prime Administrator of [=ComStar=]. As of now, 0900 hours Terran Standard Time, military forces under my direct command have seized control of the Sol star system. ComStar is now officially in control of Terra and all former Star League facilities remaining in the system. From this time forward, I proclaim Terra and the entire Sol system as neutral under the protection of [=ComStar=], under the terms and conditions of the Communications Protocol of 2787. As the previous broadcast has made clear, [=ComStar=] has sufficient military force to defend the homeworld of mankind from any aggressor. Our goals are peaceful. We seek the unity and prosperity of mankind. This action was taken to save life in the devastating war that is unfolding. [=ComStar=] will continue to offer its communications services to all member states, as long as the Sol system and our neutrality are honored."
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-->'''[[https://www.youtube.com/channel/UCSolk-6yJ_-cJPJLtA4UB0A Tex]]''': They needed a fucking miracle. What the Star League Defense Force had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.

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-->'''[[https://www.youtube.com/channel/UCSolk-6yJ_-cJPJLtA4UB0A Tex]]''': Tex Talks Battletech]]''': They needed a fucking miracle. What the Star League Defense Force had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.

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[[index]]
* ''Awesome/BattleTech2018''
* ''Awesome/MechWarrior''
----




!!Harebrained Schemes' Battletech (2018)

* Battletech's campaign allows you to make your own little mark on the history of the setting as hired mercenaries for Kamea Arano's Restoration movement. Running an elite unit with access to Star League technology, the player turns the tide of the war while getting considerably rich in the process. Even though it's a small conflict by Battletech standards, it ends with the destruction of a Taurian Fortress dropship and its accompanying army at the hands of a single Lance.
* The end of the ''Heavy Metal'' mini-campaign allows your scrappy team of mercenaries to pick a fight with the command lance of Black Widow Company [[note]]Lynn Sheridan has an ''Archer'' instead her canonical ''Crusader'' and John Hayes is in an ''Annihilator'' instead of his ''Griffin'', but still[[/note]] ''and'' The Bounty Hunter with Associates -- ''at the same time''. Granted, it's a bit undercut by the fact that [[EnemyCivilWar they'll mostly attack each other due to a mutual blood feud]], but it's still a really cool setting for a BonusBoss for fans of the tabletop game.
** Even better, when Natasha calls up to tell you to take a hike and leave the ''Dobrev'' to her, you can challenge her to a fight: your lance against hers, winner takes all. Since Natasha Kerensky is a Warrior of Clan Wolf, you've basically just issued a ''batchall'' for a Trial of Possession for the ''Dobrev''. Little wonder the Black Widow doesn't even hesitate to accept.
* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an [[https://www.youtube.com/watch?v=PAGY4UMScyU intro cinematic less than 2 minutes long]]. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphery State leaders]], from Richard Cameron himself to Nicoletta Calderon.
* The game had the events of it ''[[CanonImmigrant canonized]]'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.

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\n!!Harebrained Schemes' Battletech (2018)\n\n* Battletech's campaign allows you to make your own little mark on the history of the setting as hired mercenaries for Kamea Arano's Restoration movement. Running an elite unit with access to Star League technology, the player turns the tide of the war while getting considerably rich in the process. Even though it's a small conflict by Battletech standards, it ends with the destruction of a Taurian Fortress dropship and its accompanying army at the hands of a single Lance.\n* The end of the ''Heavy Metal'' mini-campaign allows your scrappy team of mercenaries to pick a fight with the command lance of Black Widow Company [[note]]Lynn Sheridan has an ''Archer'' instead her canonical ''Crusader'' and John Hayes is in an ''Annihilator'' instead of his ''Griffin'', but still[[/note]] ''and'' The Bounty Hunter with Associates -- ''at the same time''. Granted, it's a bit undercut by the fact that [[EnemyCivilWar they'll mostly attack each other due to a mutual blood feud]], but it's still a really cool setting for a BonusBoss for fans of the tabletop game.\n** Even better, when Natasha calls up to tell you to take a hike and leave the ''Dobrev'' to her, you can challenge her to a fight: your lance against hers, winner takes all. Since Natasha Kerensky is a Warrior of Clan Wolf, you've basically just issued a ''batchall'' for a Trial of Possession for the ''Dobrev''. Little wonder the Black Widow doesn't even hesitate to accept.\n* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an [[https://www.youtube.com/watch?v=PAGY4UMScyU intro cinematic less than 2 minutes long]]. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphery State leaders]], from Richard Cameron himself to Nicoletta Calderon.\n* The game had the events of it ''[[CanonImmigrant canonized]]'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.----
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* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due to Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horribly mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. You see, before the second wave of reinforcements arrived, Doc Trevena had led his Titans on a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.

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* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due to Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horribly mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. You see, before the second wave of reinforcements arrived, Doc Trevena had led his Titans on a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Additionally, backroom deals between Katherine and Vlad Ward of the newly revived Clan Wolf result in the Wolves attacking the Falcons' exposed back ranks. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.

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* Space Pope going on a personal crusade against Space Japan sounds like something that would only happen in ''TabletopGame/Warhammer40000''. And yet that's exactly what happens in 3146 when the Draconis Combine invades New Avalon and executes the New Avalon Pope and his Cardinals.[[note]] It should be stated that there is a difference between the New Avalon Catholic Church and the Roman Catholic Church.[[/note]] In response, the surviving archbishops elect Grand Master Goodnight as Pope Leo XXI. The Pontificate now goes into battle in his 'Mech with his Knights Defensor against the Kuritans.
** What makes this even more awesome is the fact that Pope Leo XXI was a fan submission from the Kickstarter that was made canon.
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* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphery State leaders]], from Richard Cameron himself to Nicoletta Calderon.

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* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an [[https://www.youtube.com/watch?v=PAGY4UMScyU intro cinematic less than 2 minutes long.long]]. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphery State leaders]], from Richard Cameron himself to Nicoletta Calderon.
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-->'''Tex''': They needed a fucking miracle. What the Star League Defense Force had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.

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-->'''Tex''': -->'''[[https://www.youtube.com/channel/UCSolk-6yJ_-cJPJLtA4UB0A Tex]]''': They needed a fucking miracle. What the Star League Defense Force had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.
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* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horrible mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. You see, before the second wave of reinforcements arrived, Doc Trevena had led his Titans on a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.

to:

* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due to Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horrible horribly mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. You see, before the second wave of reinforcements arrived, Doc Trevena had led his Titans on a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.
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** Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and accordingly no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic'' in a brilliantly-staged campaign, taking multiple planets ''per month'' despite having essentially no reserve forces or supplies besides what they could scavenge from planets they conquered, until they land on the capital planet of the Republic and find themselves greeted as liberators. Did he invade out of a "you take mine, I'll take yours" sort of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.

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** Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and accordingly no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic'' Republic''[[note]]Bear in mind the Taurian Concordat and Rim Worlds Republic are on directly opposite sides of the Inner Sphere, meaning the SLDF had to travel almost a year just to get there[[/note]] in a brilliantly-staged campaign, taking multiple planets ''per month'' despite having essentially no reserve forces or supplies besides what they could scavenge from planets they conquered, until they land on the capital planet of the Republic and find themselves greeted as liberators. Did he invade out of a "you take mine, I'll take yours" sort of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.
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* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horrible mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. Doc Trevena and his Titans lead a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.

to:

* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horrible mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. You see, before the second wave of reinforcements arrived, Doc Trevena and had led his Titans lead on a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.
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* In the aftermath of the War of Refusal, Clan Jade Falcon has been so badly mauled by Clan Wolf that not only is restarting the invasion now impossible for them, but it's only a matter of time before another Clan comes to Absorb them. So Khan Marthe Pryde empties her sibkos of prospective warriors and throws them into combat against the Lyran Alliance, making it as far as Coventry. [[BatmanGambit Because Coventry is just above the Tukayyid Truce Line, and only a few jumps from Tharkad, Katherine Steiner has to send the very best troops she can muster to reinforce it.]] Two regiments of Wolf's Dragoons, the Eridani Light Horse, Waco's Rangers (not counted among "the best") join the remnants of the existing defenders, including Caradoc "Doc" Trevena's "[[ReassignedToAntarctica Recon Company]]." After months of heavy fighting, more reinforcements arrive, in the form of Precentor Martial Anastasius Focht and [=ComStar's=] Invader Galaxy, Victor Davion and his Davion Heavy Guards, Kai Allard-Liao and his 1st St. Ives Lancers, Hohiro Kurita and the 1st Genyosha, the Knights of the Inner Sphere, the rest of the Wolf's Dragoons, the Kell Hounds, and more. Due Katherine [[UriahGambit deliberately misleading Victor about the strength of the Falcon forces]], this thirteen regiments are going up against eight Galaxies, making the forces roughly equal. One side or the other will probably win, but both will be horrible mangled. Casualty projections are looking worse than Tukayyid. Then Victor gets an idea, thanks to Ragnar of Clan Wolf advising him on how to properly bid to fight the Clans. Doc Trevena and his Titans lead a raid on a Jade Falcon command post in Whitting. The last action on the planet before Victor's arrival was a Jade Falcon defeat engineered by Doc. So when Victor Davion and Marthe Pryde meet to fomalize their bidding, the Inner Sphere forces opening bid. . . is for Doc to offer ''hegira'', a rite by which the victor offers their vanquished opponent honorable withdrawal from the battlefield. Marthe, not wanting to destroy the forces she's trying to quickly get trained and experienced, accepts, and the months of brutal fighting are resolved peacefully, amicably, and 100% acceptably under the Clan rules of honorable combat.
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** Finally, after a brutal campaign of neutralizing Amaris' forces all over Terra, we get possibly ''the'' iconic image for ''[=BattleTech=]'' history buffs: General Aleksandr Kerensky literally kicking in the front door of Amaris' palace in his 75-ton ''Orion'' [=BattleMech=], pointing that ridiculous amount of firepower at Amaris' face, and demanding his surrender.

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* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated, with nukes dropping on their base, and despite facing a numerically superior force, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and almost killed Amaris right off the bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.
* Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and accordingly no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic'' in a brilliantly-staged campaign, taking multiple planets ''per month'' despite having essentially no reserve forces or supplies besides what they could scavenge from planets they conquered, until they land on the capital planet of the Republic and find themselves greeted as liberators. Did he invade out of a "you take mine, I'll take yours" sort of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.

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* The backstory involving the Amaris Coup and the Liberation of Terra has many:
**
The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated, with nukes dropping on their base, and despite facing a numerically superior force, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and almost killed Amaris right off the bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.
* ** Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and accordingly no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic'' in a brilliantly-staged campaign, taking multiple planets ''per month'' despite having essentially no reserve forces or supplies besides what they could scavenge from planets they conquered, until they land on the capital planet of the Republic and find themselves greeted as liberators. Did he invade out of a "you take mine, I'll take yours" sort of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.



* After Kerensky took over the Rim Worlds Republic and went public with Amaris's crimes, the House Lords gave a long list of excuses for their lack of prior support and gave token support, but the true reinforcements Kerensky received came from another source: a wave of volunteers, soldiers, sailors, marines, pilots, mech jocks, anyone who could help. [[ScrewTheRulesImDoingWhatsRight Many of them were effectively AWOL from House militaries or other units and were bringing stolen equipment after they felt their own Houses had failed to do the right thing.]] Kerensky wound up with ''thirty-six regiments'' of them by the time the invasion of the Hegemony began.
* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to Terran orbit ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas keeps the invasion of Terra from becoming even ''more'' of a bloodbath than it eventually becomes.

to:

* ** After Kerensky took over the Rim Worlds Republic and went public with Amaris's crimes, the House Lords gave a long list of excuses for their lack of prior support and gave token support, but the true reinforcements Kerensky received came from another source: a wave of volunteers, soldiers, sailors, marines, pilots, mech jocks, anyone who could help. [[ScrewTheRulesImDoingWhatsRight Many of them were effectively AWOL from House militaries or other units and were bringing stolen equipment after they felt their own Houses had failed to do the right thing.]] Kerensky wound up with ''thirty-six regiments'' of them by the time the invasion of the Hegemony began.
* ** Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to Terran orbit ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas keeps the invasion of Terra from becoming even ''more'' of a bloodbath than it eventually becomes.
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Recently re-read that part in Liberation of Terra II and didn't see that detail.


* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to Terran orbit ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas keeps the invasion of Terra from becoming even ''more'' of a bloodbath than it eventually becomes.

to:

* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to Terran orbit ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before.offer. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas keeps the invasion of Terra from becoming even ''more'' of a bloodbath than it eventually becomes.
Is there an issue? Send a MessageReason:
None


* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas keeps the invasion of Terra from becoming even ''more'' of a bloodbath than it eventually becomes.

to:

* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system Terran orbit ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas keeps the invasion of Terra from becoming even ''more'' of a bloodbath than it eventually becomes.
Is there an issue? Send a MessageReason:
None


* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the sacrifice of Task Force Leonidas saves thousands of SLDF lives.

to:

* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships (and many divisions' worth of embarked ground forces) during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of it, with the battle over Terra becoming the largest naval engagement in human history, but the brave sacrifice of Task Force Leonidas saves thousands keeps the invasion of SLDF lives.Terra from becoming even ''more'' of a bloodbath than it eventually becomes.
Is there an issue? Send a MessageReason:
None


* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of them, with the battle over Terra becoming the largest naval engagement in human history, but the sacrifice of Task Force Leonidas saves thousands of SLDF lives.

to:

* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of them, it, with the battle over Terra becoming the largest naval engagement in human history, but the sacrifice of Task Force Leonidas saves thousands of SLDF lives.
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None

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* Task Force Leonidas, the prelude to Kerensky's liberation of Terra. Kerensky and the SLDF have freed the rest of the Terran Hegemony, and are ready to retake humanity's homeworld from Stefan Amaris. The problem is, Terra is guarded by an estimated 250 drone warships - ships which have already cost the SLDF numerous ships during the campaign to retake the Hegemony, and in numbers like those around Terra could end the final invasion before it even begins. So Kerensky does the only thing he can to give the attack a fighting chance: he tasks 40 warships with a simple, straightforward mission - jump to the Sol system ahead of the main SLDF invasion fleet and destroy as many drone warships as possible before they fall. It's a textbook SuicideMission, which is why Kerensky gives every crewman assigned to those 40 ships a chance to back out, without any loss of face. Of the eight thousand people assigned to those 40 ships, fewer than ''thirty'' take this offer, with those who do opt to go treated to a massive celebratory/goodbye feast the night before. By the end of the 42-hour engagement, which saw all but two SLDF ships destroyed (those two were scuttled and the surviving crew evacuated due to cascade failures), ''106'' drone warships have been taken out, severely thinning out Amaris' orbital defenses. The rest of the SLDF fleet still has a tough fight ahead of them, with the battle over Terra becoming the largest naval engagement in human history, but the sacrifice of Task Force Leonidas saves thousands of SLDF lives.
Is there an issue? Send a MessageReason:
None

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* After Kerensky took over the Rim Worlds Republic and went public with Amaris's crimes, the House Lords gave a long list of excuses for their lack of prior support and gave token support, but the true reinforcements Kerensky received came from another source: a wave of volunteers, soldiers, sailors, marines, pilots, mech jocks, anyone who could help. [[ScrewTheRulesImDoingWhatsRight Many of them were effectively AWOL from House militaries or other units and were bringing stolen equipment after they felt their own Houses had failed to do the right thing.]] Kerensky wound up with ''thirty-six regiments'' of them by the time the invasion of the Hegemony began.
Is there an issue? Send a MessageReason:
None


* The game had the events of it ''canonized'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.

to:

* The game had the events of it ''canonized'' ''[[CanonImmigrant canonized]]'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.
Is there an issue? Send a MessageReason:
None


* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphary State leaders]], from Richard Cameron himself to Nicoletta Calderon.

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* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphary Periphery State leaders]], from Richard Cameron himself to Nicoletta Calderon.
Is there an issue? Send a MessageReason:
None


* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council can be broken down and analyzed to identify several major Great House and Periphary State leaders, from Richard Cameron himself to Nicoletta Calderon.

to:

* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council [[ShownTheirWork can be broken down and analyzed to identify several major Great House and Periphary State leaders, leaders]], from Richard Cameron himself to Nicoletta Calderon.
Is there an issue? Send a MessageReason:
None


* Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic.'' Out of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.
-->'''Tex''': They needed a fucking miracle. What they had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.

to:

* Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and accordingly no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic.'' Out Republic'' in a brilliantly-staged campaign, taking multiple planets ''per month'' despite having essentially no reserve forces or supplies besides what they could scavenge from planets they conquered, until they land on the capital planet of the Republic and find themselves greeted as liberators. Did he invade out of a "you take mine, I'll take yours" sort of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.
-->'''Tex''': They needed a fucking miracle. What they the Star League Defense Force had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.
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Solaris VII is on the LC-FWL border, nowhere near the Aurigan Coalition.


* The game had the events of it ''canonized'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus (oh, and Solaris VII is there)" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.

to:

* The game had the events of it ''canonized'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus (oh, and Solaris VII is there)" Canopus" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.
Is there an issue? Send a MessageReason:
None

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* Aleksander Kerensky's course of action after the Amaris Coup. In a very short time, the SLDF deployed against the Periphery Uprising goes from an army putting down a rebellion to a military without a country. Their units are battered, their equipment badly needs refit, and precisely nobody is offering aid. They have no supply caches to draw on, no bases to live in, no pay to buy anything with, no reinforcements to call on, and no morale. So what does Kerensky do? He calls a cease-fire with the Taurian Concordat (who had cost him over a million men), then turns around and ''takes over the Rim Worlds Republic.'' Out of spite? No. He needed a base to operate from so they could regroup and resupply, and the Republic had a massive industrial base he could both make use of and deprive Amaris of.
-->'''Tex''': They needed a fucking miracle. What they had, though, was General Aleksander Sergeyevich Kerensky, and angry Russians tend to make it into the history books.
Is there an issue? Send a MessageReason:
None


* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council can be broken down and analyzed to identify several major Great House and Periphary State leaders, from Richard Cameron himself to Nicoletta Calderon.

to:

* A meta-example is how Hairbrained Schemes managed to condense the rise and fall of the Star League into an intro cinematic less than 2 minutes long. It was such a poignant, narratively strong intro that told the story of the rise and fall of the Star League so effectively, that Battletech fans would later compare the Mechwarrior V intro to this game's own and find it wanting. In particular, one still frame of the arguing high council can be broken down and analyzed to identify several major Great House and Periphary State leaders, from Richard Cameron himself to Nicoletta Calderon.Calderon.
* The game had the events of it ''canonized'' with a tabletop rulebook, even if it is seen as BroadStrokes. A sector of space that had, for the longest time, been seen as "that mostly empty space between the Taurians and Canopus (oh, and Solaris VII is there)" has now become an actually established portion of true canon, all because Hairbrained Schemes took it and did something great with it.
Is there an issue? Send a MessageReason:
None


* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated, with nukes dropping on their base, and despite facing a numerically superior force, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and nearly killed Amaris right off the bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.

to:

* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated, with nukes dropping on their base, and despite facing a numerically superior force, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and nearly almost killed Amaris right off the bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.
Is there an issue? Send a MessageReason:
None


* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated and with nukes dropping on their base, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and nearly killed Amaris right off the bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.

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* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated and assassinated, with nukes dropping on their base, and despite facing a numerically superior force, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and nearly killed Amaris right off the bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.
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* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated and with nukes dropping on their base, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and got so close to killing Stefan Amaris that he had nightmare about it for the rest of his life. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. Even after all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.

to:

* The last stand of the Royal Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated and with nukes dropping on their base, the Black Watch still nearly managed to stop the Amaris Civil War before it started. Black Watch marines stormed the palace and got so close to killing Stefan nearly killed Amaris that he had nightmare about it for right off the rest of his life.bat. The TWO remaining lances of Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. Even after After all that, five members of the Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.
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* The last stand of 195st Royal [=BattleMech=] Division, AKA: The Blackwatch. Woken up by alarms triggered when First Lord Richard Cameron was assassinated and with nukes dropping on their base, the Blackwatch still nearly managed to stop the Amaris Civil War before it started. Blackwatch marines stormed the palace and got so close to killing Stefan Amaris that he had nightmares about it for the rest of his life. The TWO remaining lances of Blackwatch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Blackwatch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. Even after all that, five members of the Blackwatch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.

to:

* The last stand of 195st the Royal [=BattleMech=] Division, AKA: The Blackwatch. Black Watch Regiment. Woken up by alarms triggered when First Lord Richard Cameron was assassinated and with nukes dropping on their base, the Blackwatch Black Watch still nearly managed to stop the Amaris Civil War before it started. Blackwatch Black Watch marines stormed the palace and got so close to killing Stefan Amaris that he had nightmares nightmare about it for the rest of his life. The TWO remaining lances of Blackwatch Black Watch [=MechWarriors=] held off the entirety of the Amaris 4th Dragoons for so long and at such a heavy cost to the latter that the Amaris forces ultimately had to surround the Blackwatch Black Watch and pin them down long enough to zero in a SECOND nuclear attack, sacrificing even more of their own elite troops to get the job done. Even after all that, five members of the Blackwatch Black Watch still survived to carry out a campaign of guerilla warfare against the Amaris Empire for the rest of the civil war.

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