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Markup View
Author: Shnakepup
Sep 25th 2012
at
9:15:09 AM
^^I'd say it doesn't count, but that's just me. Seems like this trope is for when things go into ArrowCam mode and you directly control the trajectory of the missle/whatever, rather than simply guiding it. More examples: * In ''CallOfDuty'': ** The ''VideoGame/ModernWarfare'' games feature a "Predator Missile" killstreak. When the player activates it, the player character is shown pulling out a laptop. The view then switches to a camera on a missile which is fired from above the map, flying straight down. The player can see the enemies highlighted bright white on the map and they can steer the missile as it's flying, in order to hit one of the enemies. At any time the player can hit a boost which greatly speeds up the missile as well. ** ''[[CallOfDutyBlackOps Black Ops]]'' features a "Valkyrie Missile" killstreak. When the player collects it out of a care package, they have a large rocket launcher (that looks similar to a Javelin launcher). The player manually aims it wherever they want, but when they launch it the camera switches to the missile's point-of-view and the player can steer the missile. ** ''[[VideoGame/CallOfDutyBlackOps2 Black Ops 2]]'' features a "Hellfire" missile that is similar to ''ModernWarfare'''s Predator missile. The player controls a missile fired straight down from a bird's-eye perspective. However, when the player hits the trigger, the missile then fires out several smaller missiles in a cluster. * ''VideoGame/{{Singularity}}'' has a special gun that, when fired, shows a from-the-bullet point-of-view. The game goes into BulletTime and the player can steer the bullet as it flies.
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