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Leave it to Bio Ware to save the sonic franchise!
Bio Ware, which has never made a bag game to this troper's knowledge has outdone itself here. To think, that after sooooo many years of BAD BAD BAAAD! sonic games, here's finally a halfway decent one. I could compare this to Super Mario RPG, as a great example of how to do RPG/Platforming, and even the battle system is nostalgic to SMRPG. The fact that it drew heavily from the Sonic comics, the old genesis games, and Sat Am instead of trying (and failing) to create a new setting from scratch like the last few sonic flops is also a good sign. Bioware's signature style of humor and characterization has managed to survive without compromising the E rating. That said let's look at the few negitives. The NP Cs have almost no character, and most of the side quests are bland, but all in all a good game. For the first time since the nineties, a sonic game that I don't feel embarassed playing. 4/5.
I'm sorry, but this review is... rather mediocre, to be honest. Between the poor grammar, blatant "classic" fanboyism and the relative lack of information in regards of the game, I've basically learned nothing from this review about the game that I already knew from other sources.
comment #5456 Komodin 14th Dec 10
New setting from scratch? Um...Sonic The Hedgehog 2006 is often derided as a Final Fantasy wannabe, for one thing.
comment #5457 Cliche 14th Dec 10
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