An average adventure game that recieves just a bit more attention than it deserves.
So, I read the one review this game has here, and I decided to write my own. Sit back, as I tell you the tale of ICO.
ICO is an adventure game, released in 2001 on the PS 2. The game deals with a boy, locked in a castle and left to die because of his horns. As he wanders around the castle, he encounters a girl called Yorda. Yorda is the daughter of the castle's Queen. Said Queen plans on possessing Yorda to extend her own lifespan, so Ico must protect her from the Queen's servants who repeatedly attempt to capture her. These servants can't harm Ico himself, but they can drag Yorda off into the portals they spawn from, so he must fight his way through them to get to Yorda. Yorda herself is integral to your own progress, as only she can open the doors of the castle. You must also complete some puzzles while you try and find your way out of the castle.
Ico's puzzles are a little on the easy side, with maybe one or two that were truly challenging. Unfortunately, combat is a bit of a chore, and it wasn't really any fun to drag Yorda all over the place by the hand. The platforming bits are okay, but sometimes a little clunky, and the camera, in it's attempts to be cinematic, is sometimes unhelpful. Overall, Ico's gameplay is decent, but unexciting for the most part.
The graphics look nice, but the design choices are kind of strange. Some of the indoor areas take Real Is Brown
to an extreme. The audio consists almost entirely of blowing wind and other background noise. There is very little music, and what's there isn't really that memorable. The story has practically no dialogue, since Yorda speaks an unintelligible language that Ico does not. The plot has some merit, but it isn't exactly the best story ever.
Ico has often been considered one of (if not the only) games that is considered "art". I have to wonder why this is. I might just be a cold, uncaring bitch, but I did not develop any relationship with either Ico or Yorda. There were a few fun parts, but I wasn't blown away like most people who played this game.
Anyway, if your wondering whether or not you should get this game, I'd say try before you buy. It's okay, but it's not groundbreaking like many claim.