The story is good, despite them going the lazy and predictable route when it came to villains. The gameplay is where most of the problems lie. Switching the buttons for the gadgets was completely unnecessary, and it's a pain to unlearn the old control scheme, especially with how quick paced the combat in the series is. The enemies seem to cloister around you more, and the areas you fight don't seem as wide as they were in City, making it harder to keep track of what the enemies are doing. I'm really good at the combat system in AC, but I found myself getting hit far more in this game. The game's not as refined technically as the others. I encountered glitches much more than in the previous games and there aren't as many subtitles for enemy chatter. I'm not sure if it's just me, but I also felt that the new environments were designed more confusingly and I found myself having more trouble getting around than I did previously. On the bright side, I thought the crime scene reconstruction was really cool, and I'm a little disappointed that they aren't more difficult. I think the game's biggest strength are the boss fights. They're a lot more nuanced this time around, and quite fun to watch too. There's a lot I like about the story, but some aspects seem underdeveloped, and numerous plot threads aren't followed up on. I realized this game probably wouldn't be as good as Rocksteady's entries, but the gameplay was more irritating, and they wasted a lot of interesting story opportunities. I say give this one a rental.
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