Not familiar enough with the source material to make the edit myself, but the implication that 'if they lose, the entire universe will be destroyed/turned to hell' reads a bit more severe than an X-2 of Apocalypse How to me (Which is merely total solar destruction)... Based on the description on this page I'd pop that at X-4.
But, since I'm not sufficiently familiar with the source material, I've no way of saying if its the description or the label that's wrong for that.
"Going into full detail for every one is beyond the scope of this wiki" Seriously, is ANYTHING bryond the scope of this wiki these days?
Hide / Show RepliesMy first thought when reading that was 'Surely we could bend the purposes of a cast page for that...?'
The Glass Walkers are the werewolf mafia? Seriously?
That's going straight to my 'best thing ever' list if true.
Hide / Show RepliesThey're the werewolf mafia and the werewolf dotcom millionaires, actually.
But not at the same time. Ironically for the 'Weaver-tainted' tribe, they're quite changeable, big believers in progress. Between the 30s-70s, they were indeed the Werewolf Mafia with a weird spiritual bent. From the '80s-mid '90s, they were the business suit werewolves. From mid-'90s to the end times (in the early '00s) they were the hacker tribe. (By the end of the game line, it was pretty clear the mafia elements of the tribe were damn near dead, with only a few hardcore holdouts remaining. Even the infrastructure the mafia werewolves put down had been torn up and replaced.)
And before that, they'd been the Urban Mystic tribe, the Railroad tribe, the Renaissance tribe (during the actual Renaissance, that is), the Church tribe (during the Dark Ages), and the Roman Empire tribe.
They're the tribe of humanity. They can't afford to stay static and have Ye Olde Ancient Traditions. Gotta keep modern.
Edited by JackSlack
Alternative Character Interpretation:
The Old Wyrm was not the universal force of destruction, it was the universal force of balance. As such, it couldn't create (function of the Wyld) or stabilise (function of the Weaver). So, how does it end up with minions? It has to alter the minions of the other two to serve it, but it can't make its new minions whole and healthy. It ends up with unstable, sick minions, because that's all it can get. From the perspective of its new minions and those around them, this looks like cancer, insanity, Bane infestations, etc. The Wyrm isn't corrupt or omnicidal, it's doing exactly what it's supposed to do.