You're technically correct but I see no reason to act as if you are groundbreaking regarding it, nor why this is relevant. Since art is literally just creative expression, I don't see why Hatred can't be a mindless murder simulator and art - all games are art, because art isn't actually the kind of term that should be being debated.
However, the trope Art Game specifically refers to video games that place their non-gameplay on an equal or above level to the gameplay. Would Hatred fit under that trope? Um, I guess if only because it's simplicity and clear goal of being mindless violence is an expression which is the point of the game instead of the gameplay, but that doesn't have anything to do with the idea that it's just trying to be edgy - which is obviously the reason the developers created the game in response to a fabricated idea that any games are politically policed for offensive content at all (they aren't).
But again, this is all completely irrelevant to the trope of Art Game, so, um.
Why were so many entries removed? Some I can understand, but how the hell does MOTHER not focus on the story and art over gameplay?!
Hide / Show RepliesI guess because the people who removed them didn't think it fits the trope. I don't know the details; you'll have to ask them (by clicking on their name in the edit history and writing a message).
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanSome of the ones that were removed fit the trope description well. Maybe the description needs a rewrite?
I'm not sure how this trope could possibly be described in any other way that isn't super-vague and therefore rather meaningless, which would kind of make it a "games people like" list more than anything. Art and story > gameplay is the only way it can really be described, so uh. Hm.
E: Having read through the trope description again, waaay more games were removed that shouldn't have been. The final line says the story and art must be equal or more to the gameplay to the overall experience, and if, say, Binding of Isaac (which was removed) didn't have the Mind Screw, Black Comedy and religious themes it wouldn't be anything close to Binding of Isaac. And that's only one example. The trope page directly states that the gameplay can be developed, complicated and challenging as long as the game itself puts an equal or higher focus on the more artistic elements. If games are being removed for having gameplay when the gameplay itself is only a minor part of the experience, then what is this page intended for? The kinds of games that get stereotyped as "pretentious"?
Edited by 67.168.190.229Would Metal Gear Solid 2 or Spec Ops: The Line count as art games?
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You know, I just thought about it. I really did. But, hear me out.
Hatred is an Art Game. Listen listen listen. They're trying to buck the trend of PC Art Games with a political message that they're making a game that's so bleak and so grim and so gritty without pretense and without irony that they have created Art.
It is an art game. It's game play is shoot people. It's story is shoot people. This is the Jackson Pollack of Art Games. The best part, is? I'm right. That's an interpretation. You want to see it as mindless murder simulator, I see Art. I see creativity given release and form, and this form happens to be killing people ruthlessly.
If games are art... this is the Crucifix in piss.
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