10:26:06 AM Apr 8th 2015
I see not just planets, but all other types of celestials to be a good justification for fighters. No cover, no hiding place, no horizont, entirely true in deep space, not if you want to capture something. If you want to capture an asteroid mine for example, mobile defender units can move behind the asteroid, or even hide in a shaft, missiles are a waste against them. Fighters can attack behind cover, and one dont have to bring the big ones close - the later sacrificies the advantage of superior laser range, and make the big ships also quite vulnerable.
02:16:32 AM Jan 25th 2014
I'm cutting "Stability" because let's be honest, if the real-world navies didn't see any stability problems with their battleships and other capships, why should it suddenly be an issue INSPACE?
02:48:44 PM Jan 17th 2014
Nothing constructive, just wooooow. *high-pitched-noises*