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I suppose there could be some leeway with the \
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I suppose there could be some leeway with the \\\"commercial success\\\" part. I left E.T. for the Atari 2600 on the page since, even though it sold a lot of copies, about 80% of those were eventually returned.

I just checked VGChartz and found out that Superman 64 sold about 330,000 copies in the US (which would make the game a mild commercial success - though definitely not a platinum seller by any stretch). I suppose the game could be re-added to the Video Game page, but mention should be made of this in the game entry, along with an explanation of the massive number of used games clogging retail stores and websites. Otherwise, it runs a risk of violating the page rules.

Just for clarity: \\\"Critical Dissonance\\\" is when a work was panned by critics but liked by the general public. \\\"Critic Proof\\\" simply means a work was panned by both critics and the general public but was still commercially successful. At least, that\\\'s how I always interpreted it (the two pages are pretty blurry, actually).
Changed line(s) 1 from:
n
I suppose there could be some leeway with the \
to:
I suppose there could be some leeway with the \\\"commercial success\\\" part. I left E.T. for the Atari 2600 on the page since, even though it sold a lot of copies, about 80% of those were eventually returned.

I just checked VGChartz and found out that Superman 64 sold about 330,000 copies in the US (which would make the game a mild commercial success - though definitely not a platinum seller by any stretch). I suppose the game could be re-added to the Video Game page, but mention should be made of this in the game entry, along with an explanation of the massive number of used games clogging retail stores and websites. Otherwise, it runs a risk of violating the page rules.

Just for clarity: \\\"Critical Dissonance\\\" is when a work was panned by critics but liked by the general public. \\\"Critic Proof\\\" simply means a work was panned by both critics and the general public but was still commercially successful.
Changed line(s) 1 from:
n
I suppose there could be some leeway with the \
to:
I suppose there could be some leeway with the \\\"commercial success\\\" part. I left E.T. for the Atari 2600 on the page since, even though it sold a lot of copies, about 80% of those were eventually returned.

I just checked VGChartz and found out that Superman 64 sold about 330,000 copies in the US (which would make the game a mild commercial success - though definitely not a platinum seller by any stretch). I suppose the game could be re-added to the Video Game page, but mention should be made of this in the game entry, along with an explanation of the massive number of used games clogging retail stores and websites.

Just for clarity: \\\"Critical Dissonance\\\" is when a work was panned by critics but liked by the general public. \\\"Critic Proof\\\" simply means a work was panned by both critics and the general public but was still commercially successful.
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