• 2 Nov 14th, 2017 at 5:05AM
    Lastest Reply: 14th Nov, 2017 10:50:52 PM
    In a video game where the player and the enemies equip the same kinds of weapons, I am looking for a trope that describes the situation where the player (or the protagonist) can utilize a feature of the weapon but the enemies cannot. Sometimes, this is caused by a limited programming of the enemy AI. An example would be like the following situation.
    • An FPS game where the player and the enemies are soldiers. One enemy is killed and it dropped an M16 equipped with a grenade launcher. The player is able to use the grenade launcher attachment, but no AI enemies in the said game are capable (or programmed) to use weapon attachments like grenade launchers.