I wish I knew how to answer that Lelouche question. I do know if you do the If route, lulu isn't as secretive to his partners. (Especially Heero and Chirico who figured him out.)
Well that's good.
Maybe if he doesn't feel he has to do it all on his own, he won't do anything crazy.
One Strip! One Strip!@Eva Unit 01: 'A' got a full script translation, though unfortunately, it's not actually been applied to the game. You can probably read it as you play the game, though.
Hrm. I don't suppose you have a link handy?
Right here, at GameFaqs. It's in two parts, so I just linked to the FAQ page rather than the review itself. (Since again, it's in two parts.)
@Rob: From what I remember, Lulu goes full on evil mode after he abandons Z team.
If you follow the If route, he realizes he doesn't have to be evil to do good and there is no puppy kicking.
edited 3rd Mar '14 3:50:58 PM by Thorn14
@Handsome Rob: tired to explain the Code Geass plot in this game in brief, failed, forgive me for this note full of words.
note
The key difference occurs in Saisei-Hen, where at the end of stage 49 Ohgi will either choose to trust in Lelouch or brand him a traitor after he gets outed by Schneizel. Whether he does this or not depends (in your first playthrough) on how many invisible "Zero Points" you acquire through the previous stages. There are a maximum of seven, and you must have at least five of them to get the "good" route. Details are here. If you have enough, then Rolo doesn't get the chance to kill Shirley either! Note that these points only apply to the first play; on a New Game Plus you get to make the choice manually, much like the ZAFT/ZEUTH choice in Z1.
A cool thing about the Zero Requiem route is that it's the only one in which you get to fight in the Sword of Akasha's dimension! The plot events there take place without incident, Charles and Marianne are obliterated and Lelouch and C.C. escape _before_ you do. The is important, because by the time your team gets ported out several weeks have passed, during which events have spiralled out of control, and you end up fighting Schneizel, with Lelouch and Suzaku making their own attack, arresting Nunnaly and taking over the fortress. You guys then have to deal with the Gurren-Lagann, God Mars, Macross Frontier AND Gundam 00 plots out in space, giving Lulu enough time to take over the world. You fight him, Zero Requiem happens, Lelouch apparently dies... but he doesn't, because ZEXIS are compassionate folks and Celestial Being have hax medical supplies or whatever (didn't Allelujah get an arm REGROWN once?). Lelouch is forced to live forevermore as Zero, to atone for his crimes and his own guilt.
In the Black Knights route, Lelouch comes clean with the team about everything he's done. Karen punches him for his troubles, but that's about it. You then deal with Charles and Schneizel very efficiently, Nunners doesn't get geassed and Euphemia is somehow alive!!, the Damocles is destroyed (with Diethard still on board), Lelouch decided to live as Zero forever anyway, because he's that kind of guy.
edited 4th Mar '14 2:45:25 PM by SCDifference
I never thought it would be included, to be honest. Guess we'll be seeing Getter Emperor and Elder God Demonbane any day now.
I was really hoping for something special done for it to justify its scale, but I guess we have to live with it needing to actually attack things several million orders of magnitude smaller than it :v
Size-specific attack animations are something I really want to see done in SRW someday.
To the Lelouch question, I was playing the Zero Requiem stage in Saisei-hen earlier, in which everyone fights Lelouch and co. Heero figured out Zero's plan, and I think a few others too, but most of them didn't know and fought Lelouch head on. Seeing Eureka 7's Renton declare Lelouch as his enemy was downright heartbreaking(Allthough since I can't read Japanese well, maybe it was a misread), and maybe it's me being wrong, but I think Eureka also knows Lelouch's true plan, since Lelouch says to Eureka not to say anything when I had Nirvash attack Lelouch. Crowe in particular, mentions he doesn't hate Lelouch but will fight him. Other than that I don't remember, will have to go replay later when I know more nip.
"And you must be Jonathan Joestar!" - SueOkay, I am now about halfway through the Shin Mazinger anime (Tsubasa is friggin nuts, and usually not in the fun way), and I'm set to watch Mazinkaiser a bit later.
Tsubasa is indeed one batshit lady. But hey, her schemes usually work out, so...
I'm desperately hoping Koji (or anyone, really) calls her out on that bullshit eventually.
If it's any consolation, she does get Out-Gambitted on one occasion.
Yeah, but that didn't benefit anyone at all.
One Strip! One Strip!Personally, I thought her best moment was during her character arc when she's haunted by the ghost of Tetsuya Tsurugi. I could almost feel the guilt on her shoulders.
Ho-ly Shit.
Looking at all the other attacks, It's plain to see where all the budget went to this time around.
And to think we aren't even in the second part of this final game yet.
Maybe Super Tengen Toppa will be a regularly playable character in the second half?
Watch SymphogearDoubt it but Getter Robo Emperor joining the fun would be awesome.
Consensus of the game is that it seems to be rushed yet is still good, so here's hoping Z3.2 is even better.
Does Char decide to drop a colony on Earth for some reason?
"What's out there? What's waiting for me?"Started playing Super Robot Wars Advance, just finished mission 4. Went the Super Robot route, with Lamia as the protagonist.
As of right now, currently looking at Getter, Mazinger, and what I believe to be Daimos as future mains, along with whatever Amuro happens to be in (currently seems to be the RX-78).
Domon, Rain, Judau, and the Purus will also become mains when I eventually get them.
Shame that the rom for SRW 1 seems to be non-existent.
"What's out there? What's waiting for me?"