Box of Fun - 2
Artifact
{T}: Any player may sacrifice a creature. If no player does, put a charge counter on ~.
Remove three charge counters from ~: put a 4/4 black Horror creature token with Intimidate onto the battlefield.
What did you think was inside it?
The Jailer - 3WB
Legendary Creature - God
Vigilance
Whenever a creature your opponent controls dies, you may return it to the battlefield under your control tapped. Creatures returned this way do not untap during your untap step.
3/6
Those placed in the Desert Cells never leave, but that doesn't mean that they can't be useful...
edited 10th May '15 5:08:13 PM by Funden
Fury of the Archmagi 1R
Instant
Destroy target artificer or artifact.
"The evils of artifice shall be cleansed with the fires of death."
edited 11th May '15 5:36:39 PM by ImperialSunlight
''The eternal question of reality, it still stands today.''Ascended Ascension - WUBRG
Legendary Enchantment
Whenever a quest counter is placed on an enchantment you control, put a quest counter on ~.
Remove any number of quest counters from ~: Search your library for an enchantment with cmc X or less, where X is the number of quest counters you removed, and put it onto the battlefield. Then shuffle your library.
You can never go too high.
Sudden Opening-(W/R)
Instant
Creatures blocking or blocked by target creature gain first strike
"Even the smallest opening can fell the mightiest foe."
edited 11th May '15 9:12:01 PM by BigMadDraco
Unwelcome Thoughts (1UB)
Sorcery
Target player sends the top two cards of their deck to the graveyard, then discards one card.
What? No! Why would I ever do that to my sister?!
“Not a promise, not an oath, or a malediction or a curse. Inevitable." - Taylor HebertBrain Bleach 4UUU
Sorcery
Target Player shuffles their hand and graveyard into their library, then draws seven cards.
"Well thank you for that thought. Now I have to go clean it out of my brain. Violently."
Cannot Be Unseen 2UB
Enchantment
When Cannot Be Unseen enters the battlefield, choose a player. That player discards two cards and puts the top two cards of their library into their graveyard. That player's maximum hand size is five.
Too Much Information 3UU
Enchantment
Each players maximum hand size is three.
During each players draw phase, that player draws cards until they have seven cards in hand.
In one ear, wishing it would travel straight on out the other.
edited 12th May '15 10:26:25 AM by TheSpaceJawa
Can't Catch Me, Stray Thoughts! (1RRR)
Enchantment
As an additional cost to cast ~, discard your hand.
Whenever you would draw a card, instead reveal the top card of your library. You may play that card if able without paying its mana cost. Otherwise, discard that card.
Ooo! Shiny! 2RU
Enchantment
Enchant Target Player
Whenever enchanted player would draw a card, he or she instead puts their hand on the bottom of their library, then draws that many cards plus one.
No, I'm not distracted, I'm merely OH HEY WHAT'S THAT!?
edited 12th May '15 11:08:57 AM by TheSpaceJawa
Can you play cards in your draw step? If not I think this card would just mean "do nothing but slowly mill your deck for the rest of the game".
edited 12th May '15 11:09:08 AM by Elfive
I would assume so, if they're instant speed.
Which reminds me, I should probably have added "as if it has flash" in there somewhere.
20/20 Hindsight - UU
Enchantment
Each player skips his or her draw step.
During each player's end step, that player draws two cards.
Wait, I could've - dammit!
You absolutely can play cards in the draw step. That's why instant speed discard is so powerful.
It's also done in Standard. You can kill a Courser of Kruphix to stop them from playing the top card of their library and to see what they'll draw next turn.
@Imp: An aura can enchant a player. See Curse of the Bloody Tome and other stuff with which I'm not as well acquainted.
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyCalled Away (2G)
Enchantment
When ~ enters the battlefield, search your library for up to three nonbasic lands and exile them.
~ enters the battlefield with three charge counters on it.
1G: Remove a charge counter from ~.
When ~ has no charge counters on it, sacrifice it. Put all nonbasic lands exiled with ~ onto the battlefield under your control.
Ancestral Bargain - U
Instant
Draw three cards.
Skip your next turn
Aura of Despair 2B
Enchantment - Aura
Enchant nonland permanent
When Aura of Despair enters the battlefield, choose a player. That player can't cast creature spells. Whenever that player casts a spell, he or she loses 1 life.
"I am in despair! Tormented Hero has left me in despair!"
Burden of the Exalted 1B
Enchantment - Aura
Enchant player who has the most life or is tied for most life (If enchanted player does not have the most life and is not tied for most life, Burden of the Exalted becomes unattached and is put into its owner's graveyard as a state-based action.)
At the beginning of enchanted player's upkeep, enchanted player loses 2 life.
Enchanted player can't cast spells except during his or her postcombat main phase.
Heavy is the head that wears the crown.
edited 14th May '15 9:22:47 AM by Knowlessman
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyAncestral Desecration - BB
Instant
Cast ~ only if an opponent has drawn four or more cards this turn.
Target player discards three cards.
Forget the ways of the past. Our ancestors are nothing but bones and dust.
Tony Stark RU
Legendary Creature - Human Artificer
{T}: Equip target Equipment artifact.
2/2
Iron Man 6
Legendary Artifact - Equipment
Equiped creature gets +6/+6, Flying and Hexproof.
Equip 6
6:Iron Man becomes a 6/6 colorless artifact creature with Flying and Hexproof until end of turn.
I need to get this off my mind, enjoy. I'm iffy about hexproof and wording in general. Something feels off. And i forgot how to post, apparently.
YES! Flying. Facepalm. Edit.
edited 14th May '15 10:26:33 AM by googlebot
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.This was going to be a sort of reply to , but I kinda lost that by the time I got to the flavor text.
Awaken the Tombs 3BB
Sorcery
Exile any number of creature cards from any number of graveyards. Put a 1/1 black Skeleton creature token onto the battlefield for each card exiled this way.
Sticks and stones, rather famously, can break your bones, but the three put together can break anything with enough effort.
You forgot to give it flying. And maybe it should have first strike or firebreathing or something.
EDIT: Also, Tony should probably be a 1/1 or something; the guy doesn't seem like that great a fighter outside the suit, and I don't think he even bothers to carry a weapon.
edited 14th May '15 10:25:02 AM by Knowlessman
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyI'm biased against 1/1 creatures.
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.One of my favorite things to be able to do is get a Hopeful Eidolon out on turn 1, slap Ethereal Armor on it, and swing with a 3/3 with first strike and lifelink made out of commons on turn 2. Hell, one of the first moments I had in the game was when I realized Ethereal Armor stacked with itself.
If you get really lucky, you can get two Armors on it, and swing with a 7/7 instead.
edited 14th May '15 10:34:10 AM by Knowlessman
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, baby
Black isn't a type. :/
Sol 1W
Enchantment
You may pay 1B rather than paying Sol's Mana Cost. If you do, transform it when it enters the battlefield.
All creatures are white.
BB: All creatures are black until end of turn.
Luna
Enchantment
Luna is black.
All creatures are black.
WW: All creatures are white until end of turn.
Kuda-Gitsune 1WU
Creature - Arcane Spirit Fox
Kuda-Gitsune has hexproof as long as it's untapped.
The Kuda-Gitsune are called by sorcerers of Kamigawa, from within special pipes. They are kept as familiars, to enhance unique magics.
2/1
edited 10th May '15 8:11:41 AM by ImperialSunlight
''The eternal question of reality, it still stands today.''