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Julep Since: Jul, 2010
#3126: Sep 9th 2014 at 4:38:27 PM

Well, I would call it more of a mutually beneficial partnership then, because I am pretty sure the Pope preferred to see Northern Itally occupied by a peaceful Empire than have it be invaded yet again by some barbarians.

It may have threatened Charlemagne's victory over the Lombards, but that was far from the only part of his territory.

Fauxlosophe Since: Aug, 2010
#3127: Sep 9th 2014 at 7:49:11 PM

It's worth remembering that "The Holy Roman Empire" didn't catch on until long after this dead; when Charlemange passed, the successor Kingdoms were East, Middle andWest Francia.

Charlemagne definitely saw himself as King of the Franks and a Frank himself, but territory was less definied back then and the Franks were more Germanic than what we think of as the "French"; ruling from Aachen wasn't too big a leap since the Franks only claimed Paris some 100 years prior and previously, they were residing in the Netherlands as just another Germanic Tribe.

So awkwardly federating tribes under the Frankish name and banner makes him about as much of a Frank as Clovis who did the same thing on a much smaller scale and moved the capital to what would become Paris. If you want someone who saw himself as "King of France", spoke a Latinate language and had something ressembling a French national identity, you'll have trouble finding any before the XI Ith century.

KnownUnknown Since: Jan, 2001
#3128: Sep 9th 2014 at 8:20:26 PM

That being the case, are you saying it's more accurate to have Charlemagne as the leader of the "Franks" rather than leader of "France" in game?

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
Julep Since: Jul, 2010
#3129: Sep 10th 2014 at 3:51:09 AM

The first King of France (instead of "King of the Franks") was Philippe II Auguste, whose reign started in 1180, so yep. He called himself rex Franciae instead of rex Francorum, and there are chances it happened because his rival Richard Lionheart was rex Angliae.

If we talk about the Franks, then I think Clovis would be a better leader because as mentioned before Charlemagne was more than that, so it could be a bit confusing. Plus, even if the Holy Germanic Empire started much later, it had nothing or very little to do with France or the Franks (there weren't even that many wars between them, compared to France/England or France/Spain).

Balmung Since: Oct, 2011
#3130: Sep 11th 2014 at 12:03:09 AM

Huzzah! I managed to find and activate the mods I downloaded! I just had to manually locate where Steam downloaded them, copy them into the correct directory, extract them, and hope that the mod maker didn't cock up the cases because most Linux distros use case-sensitive file systems, unlike Macs and Windows PCs.

Anyway, now I have a mess of new civs to play with, including almost every Fire Emblem civ I could get my filthy paws own and both Valkyria Chronicles civs (though it seems that I can only use one or the other due to file name overlap), some Touhous, Recettear, and some Frozen stuff. And Vijayanagar.

Casualties of file name overlap include the Autocratic East Europan Imperial Alliance (several config files share names with their Principality of Gallia counterparts, and since Linux requires me to extract the mod, that's a no-no), Great Fairy Alliance (has file name overlap with the Subterranean Animism mod and I'll take the sixball over the nineball any day), Scarlet Devil Mansion (same issue) and Vietnam (just too many files with generic names bumping into everything). Seriously mod makers, folderize this stuff. Just put everything in a folder with the name of the civs you're adding and this kind of overlap wouldn't happy. Also, an honorable mention to the Probability Space Hypervessel (borked ability to tech at all), but due to poking around to find overlaps, I was able to fix that problem. And if I really wanted, I could fix all of the other problems, too, but I really don't feel like going in there and doing that much work to fix other people's lazy file naming and folderization.

edited 11th Sep '14 2:27:54 AM by Balmung

StephanReiken Since: May, 2010
#3131: Sep 11th 2014 at 5:03:06 AM

File names normally have nothing to do with it.

Its about Token Names, the code itself. I've started to to append _SR to my modded tokens so on the offchance someone might have made say Promotion_Final_Boss_Setting does not conflict with my version Promotion_Final_Boss_Setting_SR.

Modders could boil down their mods to a single XML File named mod.xml that is in the base folder for the mod, and have this in every mod and continue to work.

I think you might be able to have a file name conflict on files that get imported into VFS. That is, Graphics and Sound files. Such a conflict could be simply mildly amusing but if it was two Atlases that have separate dimensions Civ could break down.

But name conflicts are tokens.

edited 11th Sep '14 5:11:04 AM by StephanReiken

Blackcoldren I fought the Lore, and the Lore won. from The Lumberdesk Since: May, 2011 Relationship Status: Married to the job
I fought the Lore, and the Lore won.
#3132: Sep 11th 2014 at 7:45:40 AM

I had an odd conflict with two Khmer mods. I forgot to uninstall the more generic one when I found the more put togeather one. The generic one actually partially overwrote the better one.

Edit: Not Persia, derp.

edited 11th Sep '14 7:46:09 AM by Blackcoldren

Not dead, just feeling like it.
Balmung Since: Oct, 2011
#3133: Sep 11th 2014 at 9:16:39 AM

[up][up]No, I mean the problem is that one mod's file's literally overwrite the other's because the Linux version requires mods to be extracted because it doesn't just load the totally-not-a-zip.

StephanReiken Since: May, 2010
#3134: Sep 11th 2014 at 9:21:17 AM

I don't have Linux to test it on.

But it sounds like well, a user problem.

Have you tried extracting into folders in the mods folder?

Mods from the Steam Workshop, which I know on Linux you can't use, normally automagically install into individual folders per mod and thus is probably the proper implementation on Linux too.

Most mods are not, though can be, run from the zipped file.

edited 11th Sep '14 9:25:16 AM by StephanReiken

Balmung Since: Oct, 2011
#3135: Sep 11th 2014 at 9:30:02 AM

Oh, wow, contrary to all past modding experience, extracting the mod's files inside of a folder in the mod directory actually woks, unlike basically every other game ever made, where the game won't check other files in the mod directory unless the main mod file tells it exactly which one to check.

EDIT: So far, mostly working, but one of the mods was borking the unit panels (and thus has been removed) and for some reason, Gallia won't show up, despite doing so before I folderized everything.

edited 11th Sep '14 10:48:30 AM by Balmung

Balmung Since: Oct, 2011
#3136: Sep 12th 2014 at 3:12:40 AM

Well, crap. Got 196 turns in and something's causing a repeatable crash on the 8th side's turn. Since I don't actually remember which civ got slot 8 or 9, it's hard to tell which is at fault (my best guesses are Probability Space Hypervessel (due to having prior problems) or Vocaloids (they have some kinda odd changes, I couldn't get the soundpack, and they're around the middle of the alphabet of characters I chose, which I did in (mostly) alphabetical order). Still, gonna try anew with different civs. And with Gandhi in this time, because as Utsuho, I want to get nuked.

StephanReiken Since: May, 2010
#3137: Sep 12th 2014 at 3:14:16 AM

In game editor helps with that. Use an earlier auto save and cheat the knowledge. to see which civ it was

Balmung Since: Oct, 2011
#3138: Sep 12th 2014 at 3:18:42 AM

Bleh, I already nuked some mod files (Grimleal and Nagaist religion icons looked like pixelated crap, anyway).

And what in-game editor? I'm not familiar with such a feature.

edited 12th Sep '14 3:19:29 AM by Balmung

StephanReiken Since: May, 2010
#3139: Sep 12th 2014 at 3:24:36 AM

It's a mod. I can't help more at the moment, it's a hassle on a phone

edited 12th Sep '14 3:28:39 AM by StephanReiken

Balmung Since: Oct, 2011
#3140: Sep 12th 2014 at 11:37:20 AM

I think I found where it happens. It seems to happen on Holo's turn (or immediately after it hands off to whoever is after her) after I unlock the mercantilism policy in the commerce tree.

EDIT: Disabled Spice and Wolf mod, took Mercantilism (started in medieval era and dumped everything into commerce policies), everything was dandy and turns passed without crashing to desktop. Shame, since I was liking the bonus for that civ.

EDIT EDIT: Well, things are going well for me as Okuu. Founded Zoroastrianism (because Parsee has to do something to earn her keep in my viv). My continent (was) split between me, Elincia (follows my religion, never even formed a pantheon), Elsa (coming around to my religion), Recette, and Thanadelthur (from the Dene mod, founded the first other religion - Protestantism). I say "was" because Elsa wiped Recette off the map, thus making Arendelle the most dangerous civ on the continent at six cities of not inconsiderable size (I'm at five, mostly off the continent). Most of my expansion has been into the nearby archipelago and the large neighboring island, so as to avoid straining relations with my neighbors (I intend to play relatively peacefully until I can start dropping nukes). Since then, I've encountered Cirno, Cordelia gi Randgriz, and Gandhi (who I really hope nukes me (so that I can use my "inverted fallout effects" UA) in later eras). The whereabouts of the others, including Arturia and Hatsune Miku remain unknown.

EDIT EDIT EDIT: Wow, Elsa is really aggressive and is easily responsible for more inter-major wars (full annexation of Recette's Pensee, attempted annexation of Elincia's Crimea (ended by my intervention), and has tried to get me to join her in a future war against Elincia (fat chance) and did convince me to join one against Gandhi (hey, if I can remove Hinduism from the map, it will be that much easier to institute a World Religion (note that everyone who didn't found one of the five world religions (I enhanced mine before more pantheons could form) follows mine )) than any other nation. Next is Cordelia (the VC one, not the FE one), who got me to join her in a war against Cirno, and then after that is Cirno who conquered Goldenrod City. Okay, I might also be up there in wardecs, but the point still stands.

edited 15th Sep '14 3:30:50 AM by Balmung

Balmung Since: Oct, 2011
#3141: Sep 19th 2014 at 8:19:28 AM

Hahaha, wow, I didn't realize just how hilariously OP the Utsuho civ was gonna be. Nukes equal 4/4/5 base (I thought it was supposed to be 3/3/3) on all fallout tiles (even mountains) and I can repair all of the damaged improvements to get their bonuses back and restore resource connections. Oh, and I can have way more nukes than anyone else, since due to Hell Furnaces, each city can make one uranium, even without a uranium tile.

megamagikarp Voted best hair from Off to the left of nowhere Since: Dec, 2009 Relationship Status: How YOU doin'?
Voted best hair
#3142: Sep 19th 2014 at 3:57:58 PM

What's this about Utsuho? I've seen (and used) a few Touhou mods, but I don't think I've seen an Utsuho one.

Based on what?
Balmung Since: Oct, 2011
#3143: Sep 19th 2014 at 4:06:33 PM

Touhou - Palace of Earth Spirits, lead by Utsuho. She gets +2 science from mines and inverted fallout penalites as her UA, Hell Furnaces (replaces Forge, doesn't require Iron access, generates one Iron and one Uranium) as her UB, and the Yatagarasu bomber (replaces Great War Bomber, unlocks at Steam Engine, comes with Range 1 and Siege 1, doesn't require Oil) as her UU.

EDIT: Also, just to fit with the theme of the civ, I've taken to naming every city I capture after a nuclear test.

Also, I have an annoying bug where anything that uses "Dynamic Culture Overview" completely disables the Culture Overview. Maybe it's because I have the Hatsune Miku, Recette Lemongrass, and the Dene all using different version of it. Or maybe it's because Vietnam has a non-included great work building.

edited 19th Sep '14 11:45:24 PM by Balmung

MarquisDev LOVE WINS from somewhere in the West Since: Aug, 2011
LOVE WINS
#3144: Sep 20th 2014 at 4:19:51 AM

Speaking of mods, there's a well-timed Scotland mod. Play with Civ IV diplomacy and have Britain in the game can lead to amusing results

"If music be the food of love, PLAY ON" - William Shakespeare
Julep Since: Jul, 2010
#3145: Sep 20th 2014 at 4:25:43 AM

[up][up] +2 Science for mines sounds horribly OP. You don't even need to have very big cities since they will easily pile up science anyway as long as you have some hills (or even better, Gold/Silver/Salt).

Spirit Pretty flower from America Since: Dec, 2010 Relationship Status: Hooked on a feeling
Pretty flower
#3146: Sep 20th 2014 at 9:39:57 AM

Speaking of mods, which would you say are the most OP? As far as I've seen the top ones are the Glorious PC Master Race (just look at those ridiculous bonuses) or the Mass Effect Reaper race (you can only lose through domination...and you start with a GDR).

#IceBearForPresident
SaintDeltora The Mistress from The Land Of Corruption and Debauchery Since: Aug, 2012 Relationship Status: I'm just high on the world
The Mistress
#3147: Sep 20th 2014 at 10:01:46 AM

So I, who had never played a Civilization game before, found out that my country is one of the selectable nations in Civilization V.

Suddenly, I am interested.

"Please crush me with your heels Esdeath-sama!
Balmung Since: Oct, 2011
#3148: Sep 20th 2014 at 11:41:39 PM

[up][up]Gary Mothereffing Oak is designed to be one of the most OP possible nations, too.

[up]And a pretty good one if you're going for a cultural victory, too.

Anyway, shelving the mods so that I can go get a wimp science victory as Poland for Poland Can Into Space.

Spirit Pretty flower from America Since: Dec, 2010 Relationship Status: Hooked on a feeling
Pretty flower
#3149: Sep 21st 2014 at 4:39:15 PM

Who would you say is the top civ overall outside mods? I just tried the Shoshone and these guys have a powerful early game that can easily carry you to the endgame.

edited 21st Sep '14 4:41:59 PM by Spirit

#IceBearForPresident
mrshine Since: Jun, 2011 Relationship Status: Hoping Senpai notices me
#3150: Sep 21st 2014 at 4:51:06 PM

Consensus is that Poland and the Mayans are the best of the best, with the Shoshone, Koreans and Babylonians not too far behind.


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