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Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#23951: Jul 27th 2014 at 4:45:08 PM

Hell, just make it like Mass Effect where you can do the first set of dungeons in any order you want with some mild changed depending upon the order chosen, have a major story event, then let you do the next set in whatever order you want. Throw in some Metroidvania elements (namely areas that cannot be accessed without certain dungeon items) and you're golden.

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Elbruno Mummy Woomy from Chile: Not As Dry As Space! Since: Nov, 2011 Relationship Status: Having tea with Cthulhu
Mummy Woomy
#23952: Jul 27th 2014 at 4:46:28 PM

I wouldn't mind it if they played with that formula, but it's not something I consider series-ruining.

edited 27th Jul '14 4:46:53 PM by Elbruno

"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#23953: Jul 27th 2014 at 4:55:51 PM

Making the first few dungeons in a fixed order is probably for the best, in order to introduce new gameplay elements and dungeon items as it goes. The second set of dungeons could probably stand to be open-ended, as by then you've got a decent roster of items to focus puzzles around.

If you let the player do dungeons in ANY order, then the only puzzles the dungeons can contain are ones native to said dungeon. Which is bad.

You cannot firmly grasp the true form of Squidward's technique!
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#23954: Jul 27th 2014 at 5:06:21 PM

Wasn't it kinda like that in Ocarina? As I recall, you could do most of the adult dungeons out of order.

"It's so hard to be humble, knowing how great I am."
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#23955: Jul 27th 2014 at 5:09:33 PM

Only via sequence breaking, I think.

You cannot firmly grasp the true form of Squidward's technique!
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#23956: Jul 27th 2014 at 5:10:45 PM

Are you sure? I think all you need is the bow, and you can complete most of the dungeons.

"It's so hard to be humble, knowing how great I am."
asterism from the place I'm at Since: Apr, 2011 Relationship Status: Hoping Senpai notices me
#23957: Jul 27th 2014 at 5:12:42 PM

You have to do the Water Temple before the Shadow Temple.

Heart of Stone
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#23958: Jul 27th 2014 at 5:13:03 PM

But it involves stopping a current dungeon and heading off for the next in order without finishing it. That's like saying Helmasaur King is the last dungeon boss of ALttP just because it's common to go through his dungeon just long enough to grab the Magic Mallet and then save him for when you've got more hearts- There's definitely an intended order, even if the rails are flimsy.

I sure said that!
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#23959: Jul 27th 2014 at 5:32:16 PM

In all but the 3DS rerelease, you can actually complete the Water Temple without the bow if you're very careful about your key use and preform a minor glitch of sorts.

You can also do Jabu Jabu's Belly before even setting foot in Kakariko Village but that requires you to preform a glitch to get the Golden Scale as a child (although I'm slightly hesitant to call that a glitch due to how weird it is).

Oh, and I'm pretty sure that there's nothing stopping you from doing the Fire Temple before the Forest Temple and the Spirit and Shadow Temples can be done in any order.

edited 27th Jul '14 5:33:15 PM by Zelenal

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Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#23960: Jul 27th 2014 at 5:40:52 PM

The game still clearly pushes you towards the Forest -> Fire -> Water -> Shadow -> Spirit order, though. Again, just because the rails are flimsy doesn't mean the devs didn't have a specific order in mind.

I sure said that!
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#23961: Jul 27th 2014 at 5:43:13 PM

No one said that they didn't. My initial statement was just that you can do them out of order.

"It's so hard to be humble, knowing how great I am."
32ndfreeze from Australia Since: Mar, 2012
#23962: Jul 27th 2014 at 5:46:48 PM

I'm really not a fan of too little direction in the order of the dungeons. I mean having only one item needed makes them seem a little boring. I much prefer having lots of variety in my dungeons.

edited 27th Jul '14 5:46:55 PM by 32ndfreeze

"But if that happened, Melia might actually be happy. We can't have that." - Handsome Rob
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#23963: Jul 27th 2014 at 5:49:28 PM

I am a big fan of how ALBW did it, and hope they at least use it again, if they don't use it for every game from now on.

"It's so hard to be humble, knowing how great I am."
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#23964: Jul 27th 2014 at 5:54:08 PM

I'd like to see it come back, but with a few more buffers between dungeon sets, so that the later dungeons can build more off the early ones.

I sure said that!
Fawriel Since: Jan, 2001
#23965: Jul 27th 2014 at 7:21:50 PM

Not a big fan of little direction in games, either. It shouldn't be railroading you to the point of "you go there do thing now then go there do other thing", but wandering about too much with no direction can get very tiring. Link to the Past was kind of like that, wasn't it? I never beat that game. Always end up quitting in the second half. Not like "man this game sucks", I just always ended up kind of not playing anymore at some point.

As for puzzles, I was confused for a moment about people loving the puzzles until I took a moment to remember that more engaging ones than "shoot the eye" exist. And are, in fact, the majority, now that I think about it. I do know that one of the things I really admired about Ocarina of Time as a kid was that it played a special track when an enemy is near. Because, you know, if the game was all about just fighting, there'd be no need for a separate fighting track. Turning encounters into a special event like that really emphasizes how much the core of the series lies in... well, not the fighting.

Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#23966: Jul 27th 2014 at 7:46:44 PM

Yeah, if the Zelda games had no puzzles at all, I'd probably end up dropping the series for Dynasty Warriors, Devil May Cry, Bayonetta, and their ilk.

I even prefer the fighting if there's a bit of a puzzle in how to effectively defeat the enemies.

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MyFinalEdits Officially intimidated from Parts Unknown (Ten years in the joint) Relationship Status: TV Tropes ruined my love life
Officially intimidated
#23967: Jul 27th 2014 at 7:49:14 PM

The only full constraints are Water—->Shadow and Forest—->Spirit (the latter I didn't notice until someone here pointed it out. smile)

135 - 169 - 273 - 191 - 188 - 230 - 300
Zelenal The Cat Knows Where It's At from Purrgatory Since: Jul, 2009 Relationship Status: Maxing my social links
The Cat Knows Where It's At
#23968: Jul 27th 2014 at 7:53:56 PM

You can glitch your way into the Shadow Temple in every version but the 3DS one (presumably) so the only true restrictions without resorting to cartage tilting is doing Inside the Great Deku Tree first and doing the Forest Temple before the adult half of the Spirit Temple (since you can glitch your way past the door to the Master Sword).

In fact, may I present to you the Legend of Zelda: Ocarina of Time Uber Challenge.

edited 27th Jul '14 7:56:32 PM by Zelenal

Let the joy of love give you an answer! Check out my book!
Sterok Since: Apr, 2012 Relationship Status: Showing feelings of an almost human nature
#23969: Jul 27th 2014 at 9:24:30 PM

It's hammer time.

Your preferences are not everyone else's preferences.
MetaflarePrime Yubi yubi! from Bed Since: Aug, 2013 Relationship Status: Chocolate!
Yubi yubi!
#23970: Jul 27th 2014 at 9:26:38 PM

hell yeah

"Have a good day. Have a good week. Have a good month. Have a good year. Have a good life." ~Civia
Customer Since: Sep, 2009
#23971: Jul 27th 2014 at 9:47:40 PM

...Instant main right here.

Well, maybe not instant. I'll probably end up playing everybody.

Love the Link to the Past Death Mountain remix there.

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#23972: Jul 27th 2014 at 9:54:15 PM

What's the music there? I think I detect the opening riff of the Dark World Death Mountain theme, but only that opening bit...

I have a message from another time...
Customer Since: Sep, 2009
#23973: Jul 27th 2014 at 9:58:05 PM

It's mostly just that riff. The rest sounds original (and vaguely Middle Eastern-ish?).

Keybreak Since: Apr, 2010
#23974: Jul 27th 2014 at 10:35:19 PM

For a second Darunia looked like a Dodongo.

Well his hammer's definitely got a lot of reach. That's a plus. But I'll have to play with everybody to see who I like best.

I still believe that there are (at least) three warriors left...

Bur Chaotic Neutral from Flyover Country Since: Dec, 2009 Relationship Status: Not war
#23975: Jul 27th 2014 at 10:50:43 PM

He looks like he's having the time of his life. [lol]

i. hear. a. sound.

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