Yup.
Wait, if she's only second best, who's the first?
Note: If it's BOTW Zelda please don't tell me. I still haven't played the game, and I don't want any spoilers.
edited 21st Jul '17 6:42:23 PM by HandsomeRob
One Strip! One Strip!That one is mostly bias but it's Tetra.
edited 21st Jul '17 6:58:49 PM by LordVatek
This song needs more love.BotW Zelda is certainly interesting but calling her the best Zelda would be a bit of a stretch, in my opinion. Her role in the backstory is probably the most interesting, though.
Let the joy of love give you an answer! Check out my book!
Honestly. I kinda suspected, but I don't really count Tetra. I mean, she's Zelda, but at the same time...
She's kinda like the reverse Sheik. Tetra is who she really is, while Zelda is just someone she dresses up as for a short period of time.
One Strip! One Strip!SS can go die in a fire.
I can think of several licensed games that were more fun.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Sir! I challenge you to a duel!
Meet me at a chosen location with your sword so I may shoot you!
One Strip! One Strip!Not really an insulting statement, I've seen some fantastic licensed games.
Skyward Sword is nice, but not quite up to the standard of the average Zelda game. And anything with motion controls immediately gets sceptical looks from me.
If everyone were normal, the world would be a dull place. Like reality television.I over-hyped myself on Skyward Sword and then never finished it. I quit during that segment where you lost your items during your second visit at Eldin Volcano.
But even before that I always found it hard to play for longer than an hour before I got the urge to play something else, the game at large just didn't draw me in.
My main problem with SS is that I feel it has some pretty big problems, but any high points or strengths it has don't really override or ameliorate those problems. I still enjoy the game but it's not one of the best in the series.
Can this thread go a month without cycling back around to how Skyward Sword/Twilight Princess are heavily flawed, bland, bad, yadda yadda games that aren't as good as the other Zeldas? It's the most boring kind of déjà vu.
On an unrelated topic, I learned recently via watching speedruns that Twinmold are weak to the elemental arrow that's opposite of their colour. It's amazing the stuff you can find out about decade-old games (even one that's my personal favourite).
they/them || "Forgive me, regent of queer amphibians" - Lt.BGobWas that also in the N64 version?
It was an N64 run that I was watching, so yes
I haven't watched a 3DS speedrun yet, though I'm interested to see any notable differences from how it's done on the N64.
they/them || "Forgive me, regent of queer amphibians" - Lt.BGobI also like Spirit Tracks, although it being my first Zelda biases me a bit. Still haven't played Skyward Sword but I may eventually.
I haven't played Spirit Tracks, but I loved Skyward Sword.
What is up with Ikana Canyon and the Stone Tower?
Never trust anyone who uses "degenerate" as an insult.Well there's the backstory of the kingdom being swept up in war; I got the faint implication that all that death was partly responsible for the fact that the place is haunted af.
Stone Tower doesn't have much of a backstory. It's just there.
The land is cursed, which re-animated all of the spirits who died in the years of war that plagued Ikana. It's left a little ambiguous as to what caused the curse- whether it was trapped in Stone Tower and Majora let it out by opening the doors, or whether it was created by all the death and bloodlust of the war, and Majora opening Stone Tower just released more bad mojo that made the regretful spirits turn evil (I'm a fan of both interpretations, honestly).
Stone Tower is much more ambiguous, though personally I get the sense that it wasn't created by the Ikana Kingdom (going by Igos du Ikana's "Hundreds of soldiers from my kingdom would not even be able to topple it." line). There's theories for it being built by the Garo's Nation, by the Four Giants, or by some faction related to Hyrule (due to the Triforce markings in the temple).
they/them || "Forgive me, regent of queer amphibians" - Lt.BGobThere's also a theory that the Stone Tower is analogous to the biblical Tower of Babel. It was meant to be a tower into the heavens but whoever built it was cursed for their arrogance and the tower was flipped upside down, making it a tower into hell.
Let the joy of love give you an answer! Check out my book!I like this.
So I just had a thought:
If the Triforce can grant any wish, then could it grant a wish to end Demise's curse?
I mean, Link and Zelda need to be aware of it first, which I don't think they are (unless Breath of the Wild changes that) and it's not an option in the Adult Timeline (where Hyrule and the Triforce are buried forever), but if they can do it, it'd still be an option in the defeat and child timelines wouldn't it?
One Strip! One Strip!Ganondorf is too badass to be beaten in such a way.
Seriously though, Ganon is the most iconic bad guy Nintendo has behind Bowser. They are never going to kill him off permanently. And using the Triforce to kill the bad guy is one of those Elephants in the Room of the Zelda Franchise. Even in WW the Triforce was only used indirectly to kill Ganon.
Plus even if a wish was made it might effect the curse in all three timelines because the curse by this point is multi-temporal and the Triforce is cross-temporal. At least that was the consensus I've seen about why Ganondorf got the Triforce of Power in TP despite never touching it himself.
edited 1st Aug '17 2:00:41 PM by DocJamore
They did use the Triforce in SS though to straight up kill Demise in the present. Just, then Link had to go into the past and kill him again.
Also the Hyrule Encyclopedia actually explained why Ganondorf got the Triforce of Power in TP. Apparently when Link returned to the past at the end of OoT the fact that he was technically in possession of the Triforce of Courage meant that the Triforce of Courage in the child timeline moved to join with him. Which broke up the Triforce in that time period, causing the Triforces of Wisdom and Power to join with their most worthy people, Zelda and Ganondorf, without anyone directly interacting with the Triforce.
That contradicts the in-game dialogue in Wind Waker that the the Hero of Time left behind the Trifoce in the future when he went back to the past. How can I be sailing around looking for Triforce pieces if the Triforce is in another timeline? I can't take Hyrule Encyclopedia seriously if it violates in-game canon.
In-Universe canon > Out-of-Universe canon always.
edited 1st Aug '17 3:37:39 PM by DocJamore
Its not like Zelda canon ever makes any sense anyway.
Spirit Tracks has a pretty solid OST and the best Zelda in the series.
Song of the Sirens