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Virtual Masters G.A.M.E. , (A Cyberspace Superhero Game)(Signup/Interest Check)

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Wildcard Since: Jun, 2012
#1: Nov 11th 2023 at 6:35:17 PM

INTRO

Underneath a normal American City in the northeast lies a secret. The ultimate virtual combat system, The Battle Grid! A comprehensive virtual world where any battle scenario could be simulated perfectly! However, for a mysterious reason this system can interact with any internet enabled device in the world, from a simple phone to military hardware! An artificial intelligence with the avatar of a general from a Real-Time-Strategy, Emperor Zai has taken control of most of this system and has declared war on the real world! With little time to prepare, another A.I. in the system has decided to hand 100 gamers in this town a chance to merge with Virtual Avatar's of the Game they are playing at exactly that moment and save both the Battle Grid and the real world! But Emperor Zai, has gotten his own team of hackers to take them down! Who will emerge victorious in this battle for the real world? We shall find out soon enough!

OOC Introduction

Welcome to Virtual Masters G.A.M.E. a Cyberspace Superhero game where gamers travel into the virtual world and save the real world with their virtual avatars! G.A.M.E. is an in-universe acronym for Guardian Avatars Masked as Entertainment In a game inspired by hero shows like Superhuman Samurai Syber Squad or Code Lyoko, your gamer heroes are transformed into the body of a video game avatar they happened to be controlling at the time of the empowering event. Any web-enabled game, or game played on an emulator will do. But these characters can transform into the avatars to face the threats of the Battle Grid which will also affect the real world. All the videogames in this roleplay are fictional and will follow a fictional timeline. You can make an expy of a real game but please no real games, this is a fictional alternate pop-culture timeline as well. So if you do have references to something make it either obscure or used in a different context. Also, although this rp will be freeform we will have character classes based on the genre of game your avater is from. So with that information out of the way, here is an rtj, some basic rules and hope you have fun!

RULES

1.) Follow the TV Tropes code: This is a forum thread on the tvtropes page so don't break their code of conduct.

2.) No Godmodding: This means no being invincible, no deciding that things automatically hit and be okay with the limits or weaknesses that your character class, (game genre) puts on your character. I know that not all game genres have all those aspects, but for the sake of the game all the ones who got picked did.

3.) No real life franchises please: I want part of the fun in this game to be creating the fictional video games and pop-culture landscape in general. You can be inspired by real life games but not make your character from a real life game or real life franchise.

4.) If you want to choose a different character class please pm me with your idea for a game genre with strengths and weaknesses. Besides that, just post in this thread if you'd like to create a character.

Character Classes/Game Genres

Here are the game classes, based on your the game genre your avatar's character is in. Although this game is mostly freeform you will have several advantages and disadvantages while playing this game.

  • First Person Shooter: Fastest ever overall class at long-range and projectile combat and can take on hoards of enemies, but subject to ammo limits and can be easily defeated in melee combat.

  • Fighting Game: Absolute best class for weaponless 1 v 1 melee combat but long range is almost non-existent and prone to getting ganged up on by multiple opponents.

  • Real Time Strategy: Has a huge amount of support but all players familiars and support are fragile and they all have a need to protect a central character or building or they all are defeated in that battle and can no longer participate.

  • Role-Playing-Game: They are over all the avatar's with the most obvious advantages. They have the highest power and most effective team-up powers, but they must used turn based tactics, (which in this game means they must always let all other players post before them before they can attack) and need to charge up before a huge attack with long animations in-universe.

  • Beat-em-up: Although the best at melee fighting with multiple enemies they are vulnerable to bullets, aren't quite as tough when fighting single enemies or in duels and must go to another "screen" whenever one pops up.

  • Platformer: Although you have the easiest traversal of any character and a few jumps are enough to take care of even the toughest opponent you are also very fragile without powerups. Even with powerups you can only take a few hits. You can move on any terrain except water, and you slip on ice in the virtual world.

  • Adventure Game: Like the old point-and-click adventure games, you can solve puzzles much easier than other games. Plus, unlike other genres, you can make improvised equipment to solve puzzles and go into evil lairs much more than any other genre. But you are much slower to move than other genres and in direct combat you are much less useful than all of the other genres.

  • ''Vehicle Combat, (Mecha, Dogfighting, or vehicle combat games like Twisted Metal): You have control of a much hardier piece of equipment than any other game character and can move in water, space or places even platformers can't go. But they are limited to what the capabilities are in their fictional game, can be destroyed by jumps from platformers and once the vehicles are damaged in ways that make them hard to move this genre can end up essentially helpless.

Character Sheet

Your character in real world

  • Real World Name: (Your characters name in the real world)

  • Real Age: (Your gamer's age)

  • Gender: (Your character's gender in the real world)

  • Backstory: (Your character's backstory of why they were playing this game and why they were "the master" or the best player of this game in this town.)


Virtual Avatar Information

  • Avatar's Name: (What was the name of the character the player is using when in the virtual world.)

  • Genre: (Your character's class in this game. In-Universe it is what you genre your in-universe video-game belongs to)

  • Avatar's Appearance: (What your video game character looks like described. A picture could also be used)

  • Game/Franchise Backstory: (Make up your game in this area of it. Is your player character the main character of the game? Is your game old or new? Is your character an in game customized character in an rpg or a famous pop-culture icon? Did they originate in gaming? Everything like that. Just don't mention real game consoles or real franchises and we are all good.)

AmazingGoob Since: Aug, 2023
#2: Nov 18th 2023 at 8:00:28 PM

Sorry, I meant to make a character for this sooner but completely forgot about it. Might add some more to Sarah if I think of anything.

Real World Name: Sarah Delgona

Real Age: 23

Gender: Female

Backstory: After getting into Hyperfight! about a year and a half ago after accidentally stumbling into a tournament during a convention, Sarah quickly found out she's got quite the knack for fighting games. She's been absolutely dominating the scene in the town for quite a while now, and was planning to go to her first major soon (before all this Battle Grid stuff started happening). It's especially impressive given that her main, Dura-Noka, is at the very best only mid tier at the moment, and has failed to get many meaningful results elsewhere.

Avatar's Name: Dura-Noka

Genre: Fighting Game

Avatar's Appearance: A dark gray skin is stretched over the wall of muscle that is Dura-Noka, the 7'1" hulk of a man towering over the other characters of Hyperfight!. His eyes, nostrils, hair, and mouth all pulse with a red-orange glow as if he had molten metal for insides instead of flesh and blood. He wears a billowing layer of cloth secured around his waist and has nothing for a top except leather straps around his stomach, chest, shoulders, arms and wrists.

Game/Franchise Backstory: The fighting game genre was properly born in 1991 when Fists of Rage III released to massive success, becoming a cultural icon practically overnight and becoming one of the first great video game hits. However, in the following decade no game was really able to match the genre's progenitor, and while plenty of games were still being made, other genres threatened to push fighting games into more obscure corners of the gaming world.

That was, until the release of Hyperfight! In 2002. The game was revolutionary, with both fun casual gameplay and an incredibly polished competitive experience, practically unseen in ANY genre at the time, and with a fantastic pseudo-anime aesthetic on top of it. This release, along with the debut of Fists of Rage V (often said to be nearly as good as Hyperfight!) six months later, reintroduced the genre to a wider audience and it's remained there ever since, later being sweeped up into the e-sports craze a couple years afterwards.

Shuto-Nako was the primary villain in the first Hyperfight! And has returned to the latest installment, Hyperfight! 4: Godpalm. Famously described by Koji (Hyperfight!'s main protagonist) as a "Mountain unto Thyself," Dura-Noka is an unmoving, nearly emotionless force of destruction, fighting with the calm and powerful Nurhoda style while ruthlessly marching towards their goals, contrasting with the fiery protagonist's aggressive and passionate style, Murkurakura.

Chug, chug, chug. The machine marches on.
Wildcard Since: Jun, 2012
#3: Nov 19th 2023 at 8:13:47 AM

Thank you for the interest! Duka Noka is ACCEPTED!

Just going to put up a character sheet for the big-bad later on, then wait for other Player Characters to be made. One we get some more we'll be ready to open up a world building thread on tvtropes or Discord, we'll put the rp thread on TV Tropes forums though of course.

Edited by Wildcard on Nov 20th 2023 at 6:24:19 AM

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