I'm sort of late to the discussion now, and really I don't want to put oil on the flames, but IMO the important things to say are:
- People can disagree while respecting each other.
- Since arena assault prevents consecutive use of the same units, this means you are expected to build about 7 units to counter the flavor of the month. I can't speak for everyone, but building 7 carbon copy build is extremely dull to me, and like Julep, I think more options is desirable.
Changing subject, holy moly can you guys believe these Seals?
Seal attack doesn't sound like much, Def ploy is situational, but Quick Riposte? Someone hold me I'm about to faint.
With that said, I'm not exactly sure who I'll use it on. Most heroes I need Quick Riposte on already have it. TBD.
However I think I know what I'll do with the seal attack... seal. It has long been a dream of mine to make a troll rogue dagger user that basically have no real damage, but debuffs the enemy while buffing itself. With this, I can make a seal speed, seal attack, seal defense, seal resistance debuff bot. I don't think such a build would ever top the charts, but it sounds like an amusing project. Maybe I'll have that dagger user be the fourth member of my Owlite Team.
The Smoke Dagger+ does that on its own now. The difference is that this seal allows you to run Seal Atk (seal), Seal Spd (B), AOE Steal Def, AOE Steal Res (Rogue Dagger+). It would indeed be nice in an owl team whose members stay close to each other.
I know we're all distracted by Tempest, but how about those new Arena maps? Haven't fought any horsies on them yet, but Armor Emblem is pretty fond of them.
Oooooh I thought the Rogue Dagger couldn't be refined. This Owl team is going to be so busted... as soon as Katarina comes home.
My Waifantry team is loving this season: the horses got tripped, it's water season (Fjorm is a pivotal member of Waifantry), I already built most of them prior to the start of the season, and I already secured my spot in Tier 19. If I stand a chance at making it to tier 20, it's this season or never.
EDIT: Also want to add a trick with the AI: they only prioritize using assists first if the unit is going to be threatened. This means that hanging back and not having the mage threaten where Rein is moving until next turn can get him to move forward and not be Repositioned. Or you can take advantage of that and threaten the square with your Brave Lyn counter. Rein will run up and get Repositioned by Brave Lyn, leaving her open for getting baited next turn. Similarly, you can get enemies to separate more easily by not aggressively threatening their approach. Keep in mind that this can backfire if every enemy wants to kill the same target, though, as then they'll stick together. However, you can also force units to separate through the same threatening behaviour if they have Rallies. The enemy will Rally first, then send the desired attacker forward, essentially over-extending them. Beware this with refreshers, though, as if the Rallier can threaten someone, they will also advance and unless the refresher can deal 5 or more damage to the baiting unit, it'll choose to refresh the Rallier instead, which can cause headaches (if the baiting unit can easily tank either, though, the Rallier could also end up being sent to its death).
edited 16th Jan '18 9:50:15 AM by KuroiTsubasaTenshi
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiWell, I didn't anticipate the new QR 3 seal. Fae just went up many ranks in my build priorities, and is going to solve a number of annoyances. Like all three main ones.
Damn, I love this Arena season! Ally-supported Micaiah and Black Knight shit on every threat, including horses while Julia takes care of dragons and Fjorm supports.
Highlight: Wings of Mercy Reinhardt (because I still don't check skills regularly in 2018 LOL) dying to Fjorm because Ice Mirror.
A cruel, sick joke is still a joke, and sometimes all you can do is laugh.She still wants Desperation if she's going to see more than niche use. Same for an assist and special, since having those are always better than not.
Funny thought that occurred to me: Lucina has nothing to say about the weapons the Winter Festival units are using, yet apparently the New Year stuff crosses a line.
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiTakumi is throwing fucking mochi at people. The Santamen at least had blunt objects with density.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?If One Piece has taught me anything, it's that mochi is OP.
Mochi that has more Mt than a Silver Dagger+. Like, Takumi, man, I hope you weren't planning on eating that mochi, because I'm pretty sure it's made of cement.
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiHinoka probably made them, but Takumi didn't tell her they sucked to not hurt her feelings.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?Don't just drop links without context. That's against forum rules.
It's an article about how several people die annually from choking on mochi.
So, apparently, Hector with Wary Fighter and Quick Riposte Sacred Seal can double while preventing doubles under the right conditions.
edited 16th Jan '18 1:58:49 PM by erazor0707
A cruel, sick joke is still a joke, and sometimes all you can do is laugh.Some would say that she was restraining herself from squeeing whil seeing her future husband Robin cosplaying as Santa Claus, hence the extra seriousness.
Yeah, that's how it's always behaved (for example, a Hector with Quick Riposte in his B and Armads equipped being attacked by base-kit Effie would result in Effie getting double-countered), though I guess that means he can run his own Wary Fighter. Note that this interaction is also the same for breakers, so let's say you have a Lucina with Swordbreaker and Quick Riposte Seal and the enemy has a Lucina with Swordbreaker attacking your Lucina. The Swordbreakers will cancel out, leaving just the Quick Riposte. This means that your Lucina will always counter-double, though the enemy Lucina can still also double if she has the normal 5 more Spd than your Lucina.
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiPretty sure that Brash assault can force a double even with Wary fighter.
At least, I seem to recall this happened with my Valter at some point.
It forces a Spd contest. Brash Assault guarantees a double, but Wary Fighter cancels that. Wary Fighter's effects still persist on the target, so the target can never counter-double without additional effects, even if they had 999 Spd, but if Valter had 5+ more Spd than the target, he would double as normal.
Similarly, that Hector is still not safe from doubles from something dedicated to killing axes. An Axebreaker swordie would cancel his second Quick Riposte, though Axebreaker's guaranteed double would also be cancelled by Wary Fighter. Since Hector's side of Wary Fighter is cancelled by the first Quick Riposte, it would come down to a true Spd contest (that Hector would probably lose due to his slowness).
edited 16th Jan '18 2:22:24 PM by KuroiTsubasaTenshi
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiThat's interesting. I guess we're going to see more of those crazy combinations thanks to his seal.
For example, I'm totally running Swordbreaker+QR Seal on my Sophia.
A cruel, sick joke is still a joke, and sometimes all you can do is laugh.clearly the true meta is for hector to run triple quick riposte
"There's not a girl alive who wouldn't be happy being called cute." ~Tamamo-no-MaeThat would still get him doubled, but I guess at least he'd never have want for counter-doubling. he'd still counter-double even if the enemy brought Axebreaker and a hypothetical Axebreaker Seal.
FE: Genealogy Story Run 7PM PT Sun, Mon, Fri; Expert Unicorn Overlord 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshi
Killing her in two turns means being vulnerable to Wings of Mercy tricks, which are not exactly rare. It seems to be Reinhardt's favorite B-skill when you increase in point range, for example, and many mages also sport it (Delthea, Sanaki, Julia). Not to mention that any ranged unit with Draw Back makes it impossible to bait only Nowi - but you could theoretically use a PP kill + dancing to either kill Nowi and run or kill Nowi and kill the mage behind. If "kill Nowi" was available to more units.