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unknowing from somewhere.. Since: Mar, 2014
#276: Jun 12th 2017 at 8:44:28 PM

[up]Pretty much, or to be more precise, magitek dosent change anything if the author dosent wanted, to quote 1d4chan(/tg/ wiki)

"Method one is where you start with an existing technological device and then either add magic to it or use it to interact with magic in some way. For example, a PDA or computer hard drive that doubles as a magical grimoire, a gun enchanted to produce an endless array of bullets, or a car that can fly. This is particularly common in "urban fantasy" settings, since they tend to have magic existing alongside but hidden from "the real world". It's also a common feature in more "kludge-up" settings since, again, you have magic and technology existing side by side, so somebody's going to see if they can be brought together."

In sort this setting take modern thing and slap some magic in it, I dont like thise one because it just use magic as replacement from tech and in way it take mistical feeling magic can have.

"Method two is where you have something that looks scientific, but really runs off of magic. This is more common in "lower-tech aesthetic" settings like Clockpunk, Steampunk and Dieselpunk, as it allows the technology to equal or exceed the capabilities of real-world tech despite using a much more primitive set of base technology. This is perhaps the rarest form of magitek, as most such settings don't really want to admit that their "technology" is really Magic-Powered Pseudo-Science."

Funny thing is, THIS is my used of magictek in the setting, I call them the "Weird magics" and is what happen when science mix with magic, is....fun.

"Method three is where you meld magical and technological components together to achieve a greater whole - this is perhaps the most iconic form of magitek, as it clearly respects both halves of their "make-up". Neither aspect functions alone, but only together do they shine."

I will have to ask here: can be this consider magitek or just and artefact, what stop excalibur for being a magic light saber for example?

"Method four is where you have magic being industrialized; it's so common and ubiquitous that it has developed to take the place of technology entirely, even if the viewers can still see the roles; crystal ball networks replacing telephones/videophones/radio/the internet, enchanted carriages replacing real-life vehicles, enchanted bows or blaster-wands replacing guns, and so forth. "

This is pretty much the same as the first one but in another way, this CAN be good if the author thought some thing(for example if there is anti magic and counter magic, would that work with magitech?)

When I said most setting cant really expand what magic can do, after all the discovery of Oil and is property pretty much change the 20 century and how it played forever, the same can be said with magic.

"My Name is Bolt, Bolt Crank and I dont care if you believe or not"
Fireblood from Denver, CO Since: Jan, 2001 Relationship Status: Singularity
#277: Jun 13th 2017 at 7:26:56 AM

Well of course nothing changes if the author doesn't want that. The question was whether it makes any logical sense to have no changes in some cases.

Only two and four qualify as Magitek by our definition on the site I think.

Reality is that which, when you stop believing in it, doesn't go away.-Philip K. Dick
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