So very bad reviews. I can't blame Nintendo for this one. When it comes to publishing stuff, you want to feel its worth it, otherwise you'd lose tons of money.
Kind of sucks, though. But they have fair justification. Albeit, this is probably a case where a large petition that disagrees with this from US players might help get it published. At least it'd have lots of fans wanting it here.
...It's weird having so many websites and no way to properly display now, lol.I was really looking forward to this game. 'Cuz shooting and slashing together are what good games are made of. Even used it as part of the justification for getting a Wii U.
But what with it stuck in Development Hell for so long, being helmed by Itagaki and now this... Eh.
Bleye knows Sabers.I'm conflicted. Normally I'd be on the side screaming "Just release it here already", but the release plans of Nintendo's other regional branches (Amazon-exclusive in Japan, digital-only in Europe) feels like a great big "vote of no confidence"...
I hope you get tiny bits of eggshell in all your omelettes for the rest of your life!That's not what Nintendo's twitter says!
@Nintendo America 2h2 hours ago
We know you are eager to hear more about Devil’s Third. We are excited to bring the game to Wii U and will have more to share soon.
The Protomen enhanced my life.Well, that's a relief. Let's hope the final release turns out to be better than the early impressions.
I hope you get tiny bits of eggshell in all your omelettes for the rest of your life!Well, guess my plans to buy it are back on. In any case I don't think Itagaki's little game is going to set the world on fire though.
Bleye knows Sabers.I'm surprised. Normally Itagaki is a far better developer than this, we're talking about the guy who made the excellent Ninja Gaiden reboot after all. it's surprising to see him put out a game with so much negative flak that even Nintendo decided it wasn't worth it.
I thought the Itagaki-worship was all self-congratulating cocky bullshit.
Then he left and Ninja Gaiden 3 ended up being garbage.
So my opinion of him changed a little.
But then they re-released Ninja Gaiden 3 as a decent game and Itagaki took the better part of a decade to make something that's been getting bad press with his own studio that he assumedly has more creative control over.
So I dunno anymore.
Seriously they founded Valhalla back in 2008 didn't they? Development Hell alright...
Bleye knows Sabers.THQ being the game's original publisher did not help.
A corpse should be left well enough alone...They also had to re-do the game from scratch once they were forced to switch to Unreal Engine.
"I'll show you fear, there is no hell, only darkness." My twitterF 2 P PC version also got announced too. I'm gonna guess Nintendo ain't publishing that version, right?
That version is from Valhalla, I think, so Nintendo isn't involved. The PC version doesn't include the story mode, and launches after the Wii U one.
The would have had to been forced to switch *from* Unreal Engine, right? Epic traditionally disses Nintendo platforms.
No, it switched TO Unreal Engine 3.
Devil's Third was being made on Vigil Games's internal tech for Darksiders 2, back when THQ was publishing Devil's Third. Well, since THQ died (and this was before Deep Silver bought up everything related to Darksiders), it necessitated a switch to another engine. They chose Unreal for... whatever reason I guess, I dunno I'm not Itagaki (and for those that don't know, switching engines is basically starting from almost scratch.)
As far as Epic "dissing" Nintendo, they still officially support (or at least they did at one point) UE 3 for Wii U, and the launch lineup had several UE 3 games (Arkham City, ME 3).
edited 21st Jul '15 7:39:11 PM by RoboZombie
https://www.youtube.com/watch?v=CqWfcPfxnmc
Apparently, some people in Europe have played the final version of the game, and according to most of them, the game sucks.
Because of this, Nintendo of America have decided not to release it in the US.