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IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#276: Sep 21st 2015 at 3:12:51 PM

I iz confused.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#277: Sep 21st 2015 at 4:15:11 PM

IF has unlocked a new Ability!

It's not very effective...

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#278: Oct 17th 2015 at 2:06:31 PM

And speaking about new abilities, Nep Nep is very weird to use... in her Civ V incarnation. It's like Venice on crack, since she can settle, but all of her cities are puppets.

Her start is very, very slow, and it's likely that you'll miss a lot of the important early game wonders, the Great Library in particular, because the AI is very, very stupid and tends to spam warriors, early game, instead of rushing important wonders or buildings.

She starts turning it around when she starts being able to produce shares, which the AI does prioritize, because she can annex her cities as Purple Heart.

If you play Civ V and like Neptunia, you ought to try having a proper Console War. Vice Virtuoso's likely going to have Noire out sometime in November or early December, so we'll be able to have a proper Console War soon enough.

I am also considering doing a playthrough of a Console War as soon as we get all the major players out, namely, probably by the end of November when Vice Virtuoso pushes out Noire...

And speaking about pushing things out: I took a look at Re;Birth 3 and... Major UI overhaul? Weird.

edited 10th Nov '15 2:35:01 AM by IAmNotCreativeEnough

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#279: Nov 19th 2015 at 2:10:41 PM

Yo doods.

Speaking about all this Civilization nonsense, there's a guy who's going to do a let's play-ish fanfiction hybrid thing over here, and he needs your vote and opinion to make it not boring!

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#280: Nov 23rd 2015 at 9:36:48 PM

Okay, there's been an idea niggling at me (what a shock, I know), and I can't rest easy until I've developed and fleshed it out, whereupon I can either start writing it (and inevitably get it to the state of 'I'm working on it') or just eave it alone, statisfied the idea has been aired.

A team of little sisters consisting of Kuro, Illya, Takamachi Nanoha, Misaka 10032, Kinomoto Sakura, Louise, Itsuka Kotori, Nepgear or Uni, and possibly others (the theme is everyone in the team is a 'little sister' in some way or to someone, yes, shut up, I know canon Illya is older than Shirou) are summoned to another world to save it from great evil/an evil prophecy/the Deepness/etc. I need help deciding which world. I'm thinking medieval or early modern, though Victorian is okay to. Not Halkegenia, since see above. One thought was to drop them into Narnia...

Any suggestions?

32ndfreeze from Australia Since: Mar, 2012
#281: Nov 23rd 2015 at 10:03:08 PM

I'd really want to read them dropped into the Worm-verse, however I don't think you've read that.

Narnia would be interesting.

The HP-verse is really overdone, although I suppose you could make it interesting, although the power cap for that verse is a tad low to drop this many heavy hitters in to it.

Wheel of Time could be simply fantastic. Kuro meeting/corrupting Aes Sedai would be magical. After all, gotta refill that prana somehow.

And Uni/Nepgear would hate the Aiel Waste, can't get the sand out of their respective gaming systems.

edited 23rd Nov '15 10:07:09 PM by 32ndfreeze

"But if that happened, Melia might actually be happy. We can't have that." - Handsome Rob
SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#282: Nov 23rd 2015 at 10:26:00 PM

I'd love to stick them in the Wheel. Unfortunately, due to that universe running on cyclical time and the only summoning magic explicitly working only on the spirits of the dead— and only on the local Epic spirits, at that— having ALL of them getting dropped there by the same thing stretches credibility.

Though given it's me, I might do it anyway...

SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#283: Apr 11th 2016 at 9:34:22 PM

Bumping this thread, had a random thought: the Neptunia universe re-written as a classic High Fantasy setting. Neptune is the underaged heir to the throne of Planeptune, with the High Mage Histoire as her regent until she comes of age. Noire is the current head of the Most Serene Republic of Lastation, a heavily-industrialized nation at about the level of Victorian England, but with the government of Venice. Blanc is the Empress of the Divine Empire of Lowee. And Vert is the High Queen of the Leanbox Empire, a land far to the west.

Has anyone done that? What do you guys think? Also, dividing up the Makers and Generals is going to be fun. Estelle and Ein Al originally would have lived in Lowee, but defected over to Lastation, Lady Wac is the matriarch of Lowee's oldest noble family, Planeptune has an ages-old lawsuit against Lastation for the rights of a hedgehog farm the latter allegedly stole...

32ndfreeze from Australia Since: Mar, 2012
#284: Apr 11th 2016 at 10:43:50 PM

Does each nation use the same magic system? Or do they use variations or completely different types?

Also is Neptune aware she's a high fantasy protagonist?

edited 11th Apr '16 11:07:34 PM by 32ndfreeze

"But if that happened, Melia might actually be happy. We can't have that." - Handsome Rob
SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#285: Apr 12th 2016 at 12:01:58 AM

I was thinking for of zany quest hijinx like in the games and the anime, but... well, in-game Ram, Rom, Iffy, MAGES., Mina and Histoire are the main magic users, so I didn't think about it.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#286: Apr 12th 2016 at 3:11:34 AM

Vert's also primarily Int-Based, dood. She's a hybrid Lancer and Caster... and she even fits the Lancer class' speedy but squishy bias... Actually, the CPU fit really well in the FSN Class System, the only problematic class is Rider.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#287: Apr 12th 2016 at 3:53:07 PM

I've always used Vert as a high-damage EX-bar filler. Her int-based spells aren't really anything to write home about, in my opinion.

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#288: Apr 12th 2016 at 4:32:53 PM

You've clearly never used Vert right, dood.

Incidentally, in V II, everyone is in Exe Gauge Refilling Duty.

Mostly because it takes 8 bars to get everyone to NEXT form, and then another 4 every time I want to use Guardian Force.

Also, why is it that every game after MK 2 has continued to make formation and coupling skills more and more useless? I'm not even joking. Guardian Force and Superior Angels, in MK 2, were broken as shit, which actually made them worth using: It was superior to using every one of their ultimate attacks separately.

However, Guardian force in V II actually deals less damage than Neptune Break. I can't figure this out. Okay, I get the nerf. I think it's a stupid idea to nerf a technique that is so annoying to use, but I get why they would do it. They don't want their level 999 Coliseum fights to be too easy. However, I protest the fact that Guardian Force, which went from downing anything in one hit (seriously, I one-shotted Delphinus with it back in MK 2) to worse than just spamming Power attacks, needed a nerf.

The entire point of it was that it was broken as shit, because it was the four goddesses collaborating. If anything, they should've made it bigger and more impressive with every installment, but they haven't really upgraded the old skills all that much. It's really one of the things I'm disappointed by in V II. The game moves blazing fast now, which is great, and they made a lot of changes that improve the system in a lot of ways, up to and including a greater variety of environments, more enemies (though they used palette swaps of the first enemy one hell of a lot), shiny new characters and the like.

But I'm seriously disappointed that all the makers are gone (they're not even mentioned, it's like everyone's being given the Nisa/Gust treatment) and that they didn't really upgrade the looks of the skills. It would even be easy to design more impressive techniques. Hell, the new techniques look good.

Vert opens the freaking Gate of Babylon on a poor fool!

But the old techniques are in need of some serious revamping. They're goddesses. You even got rid of every human except for IF and Compa, so you no longer have to keep them plausibly on par with the humans, you can go out of your way to make them look hella impressive, Disgaea this bitch!

Incidentally, Disgaea is the king of making every game have more impressive attacks than the last.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
SCMof2814 Since: Nov, 2010 Relationship Status: I don't mind being locked in this eternal maze!
#289: Apr 12th 2016 at 4:43:20 PM

Yeah, the techniques in the games are badly nerfed between Re;Birth 1 and 2, and except for Neptune's exe skill which turns her into a jet, most EXE techniques aren't worth it. Same for formation and coupling skills, though I've found I get decent results if the one initiating the skill has Break Damage Limit (that is, Nepgear) equipped on her. As to Vert, really, her techniques and skills have just always seemed underwhelming to me, I've found it more useful to just have her spam triangle attacks to refill the EXE bar during boss fights while everyone else uses it up.

But, back to the fanfic! I've just had a bizarre vision of a Frozen adaptation staring Neptune and Nepgear...

edited 12th Apr '16 4:44:48 PM by SCMof2814

IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#290: Apr 12th 2016 at 5:00:40 PM

Dood, Vert's the only one of the four goddesses that has a spammable large-aoe skill. Also, she might seem underwhelming because you're focusing on str-based attacks when her main attacking stat is Intelligence. She's a good Gauge-charger thanks to that ridiculous turn speed of hers, but Nep Nep's actually better at it.

Also, she gets a single-target high power attack for her Power combos, while Nep Nep does not, and IIRC, Nep Nep gets Nep Slash in most Re;Birth games, which is 7 to Vert's 6 hits, which makes Nep Nep the best at charging the EXE gauge while everyone else spams their EXE drives.

Incidentally, if you're wondering, V II basically made EXE drives a waste of your turn. The EXE gauge is there for transformations and nothing more. Well, there are times when they're useful. Like if you need AOE attacks. Use Spiral Break if you've got a straight line, Infinite Slash if they're spread around, and that's basically the only two techniques that are useful. Infinite Slash doesn't even give the massive Def Debuff it used to, either, so you can't even use it in preparation for their NEXT form finishers (which are decent but end your NEXT transformation).

edited 12th Apr '16 5:01:49 PM by IAmNotCreativeEnough

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
IAmNotCreativeEnough himitsu keisatsu from asa kara ban made omae o miru Since: Dec, 2010 Relationship Status: GAR for Archer
himitsu keisatsu
#291: Apr 14th 2016 at 4:45:21 AM

So, I kinda wanna do a thing, but I really don't have the time to do it, so I kinda wanna do a collab compilation thingy.

Here's the basic premise:

The four CPU get together for reasons. They play a 4 way versus game, the game ends, and then they're bored but they don't have any game they want to play. They talk about their hobbies for a while, and then it comes to Blanc and fanfiction. Because they're medium aware, it quickly comes down to Neptunia fanfiction, and the trends present therein.

And here comes the compilation bits. The idea is to basically write, and compile, a series of ficlets in which Blanc explains each of the stereotypical terrible fanfics you see in Neptunia fanfiction. The idea is to make stealth mockeries of all those Self-Insert fics that the Neptunia section is plagued with.

himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari
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