Do magical girls lose power with age, or is it possible for adult women to be casting around such magics? I mostly ask because I want my character to be the daughter of an active Magical Woman. Speaking of magic, what would you suggest for a physically focused Magical Girl (as in Magic Knights and Full Contact Magic).
"The Omniverse is the collection of all possibilities, and all possibilities must eventually come to pass."So it's looking like the system would be high point costs for the talents to gate them? As far as I can tell from the system now.
And it's looking like this might be faction based? Just a thought, I feel like factions from the get go sort of inherently weaken the potential for interaction and relationship forming since we're already divided along 'well I can't really talk to this girl cause I kind of have to kill her' lines. Maybe if we started out in a relatively neutral state and the political intrigue and alliances forming occurs around as as the RP progresses? So we can have some time to make friendships that will later be promptly broken, etc.
♌RP is mostly meant for young Magical Girls, though I'm thinking that so long as you keep being a Magical Girl and don't die there gets a point where you stop aging, likely very early twenties or late teens. Dunno if being a Magical Girl would prevent a young lady from becoming pregnant. Still, Magical Girls are pretty rare and chosen at somewhat random so it would be quite unlikely for mother and daughter to both be Magical Girls.
As for Physically focused Magical Girls, get good armor, good weapon, possibly some barriers and regen when I stat those up and perhaps an element.
As for Factions, we won't be starting with Factions, really. I mentioned the nations since it's a big Fantasy setting. It's mostly for flavor at the moment, like if you come from Fracia you may have a bit of a dislike for Grelians and the like. Then again you may not. No reason why the Magical Girls can't be friends. They are citizens of their nations but also transcend them given their power and duties.
If I'm sure of something it's that I'm not sure of anything.Before I jump in, to those that recognize me, I like to say sorry for ditching multiple RP threads and having poor grammar structure. Turns out, having school, a side project and getting involved in multiple threads is not a good idea. It won't happen again.
With that being said, here's my question: How does one exactly earn points in battle? Would it be like Video Game/Wasteland as in you have to call HQ(or in-world equivalent) to get a promotion and points?
edited 31st Mar '15 4:08:43 AM by sgtpendulum
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)What about a great-grand aunt then? My idea was that my character grew up in a village that specifically raised obedient women so when a Magical Girl did show up they could easily control her. She herself would begin to reject this upbringing upon getting lost and rescued by a Magical Girl, who I wanted to unknowingly share blood with her (though it also doesn't really matter).
Besides that, is there no Spatial Magic?
"The Omniverse is the collection of all possibilities, and all possibilities must eventually come to pass."Wouldn't really work since Magical Girls are a somewhat recent concept, the events that brought about their rise took place at most a couple or few decades ago.
As for Spatial Magic, don't know exactly what you are referring too, but there are more features to come, one of which includes teleportation magic. I'd say there are still... Hmmm about double the features we have right now to go? Gotta check the document.
EDIT: Woops, not even close... Only roughly 14 more mastery paths.
edited 31st Mar '15 12:48:21 PM by daltar
If I'm sure of something it's that I'm not sure of anything.Is it possible for a person to master both Fell and Holy?
off the shitsThere is much interest. I am waiting to see how the system will shape up.
The voice of thy brother's blood crieth unto me from the groundHuh, this looks pretty interesting! About how long would it normally take to get to the highest tier of powers/how hard would it be?
Exist, pursued by bearHoly and Fell: I'll say that in this world it is technically possible, however pursuing that is a good recipe to either go mad, explode, go into a coma and more. In game I most likely will not allow anyone to have the third tier in both at the same time. You may have first tier of both but it will be taxing mentally and spiritually and then again, it would be easier to turn off one completely while using the other. Second tier in both and I'll throw hypothetical SAN checks at you regularly.
As for how quick you can get to last tier... Hmmm this is point buy, so if you really like one discipline you may splurge on getting one to third level on character creation right away. Third level is expensive I must say, but if you are determined the points can be used for it. As you beat foes in game, which come in the manner of events on which a big boss appears on the map with his own personal army, you will acquire more points which you can either hoard or expend right away.
However... as a teaser, lets just say that third level isn't necessarily as high as any Mastery can get.
If I'm sure of something it's that I'm not sure of anything.Well for now I'll say I'm going to sign up, things look promising so far.
♌And what about the enemies? What's makes it so that the demons(or whatever it is) are not killable via conventional means and what weakness they have that make them vulnerable to magic girls?
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)We have High Fantasy kingdoms fighting against demonic Godzillas accompanied by hordes of monsters. Without Magical Girls the survival of these Kingdoms and civilizations would be costly to say the least.
There have been cases of armies using tons of manpower, siege weapons, their fortifications and their own magic to take down some of these attacks, but the whole fight tends to be really hard and cost a lot of lives and resources.
edited 31st Mar '15 5:09:37 PM by daltar
If I'm sure of something it's that I'm not sure of anything.Put me down as interested.
off the shitsCount me in too.
Edit: Wait a min, how does a dead goddess bless the magical girls?
edited 31st Mar '15 5:54:08 PM by sgtpendulum
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)That's pretty cool! Is the 'you can do it but it might break your brain' thing just for Holy/Fell magic, or is it also with things like Light/Shadow or Fire/Water?
Exist, pursued by bearI'm interested. I am curious, though. What sort of weapons are allowed for a character? I was thinking of playing a Magical Girl who mainly uses firearms to fight, though more from the age of muskets than the age of Uzis. The challenge of awful technology makes it more fun.
Life's too short, so love the one you got.Dead Goddess: She was a very, very powerful Goddess and thus dead means a slightly different thing than for most. Even though she died, her power and a lot of her magic lives on and marks girls to receive her blessing and energy in order to become Magical Girls.
Breaking Minds: It presents itself in the most extreme in Holy and Fell magic since that one has a whole lot to do with the mind and spirit of the user, the forces of the Great Enemy and the Great Goddess and such. It is a big struggle to both try to sever yourself from others while at the same time trying to be one with everyone. They are highly separate and spiritual so the struggle is quite great. These are also the magics which most affect the psyche of the user. In comparison, the other opposite magics don't tend to be quite as taxing... The second most taxing would be Life and Death as you are trying to reconcile vitality, evolution and change with stillness, death and preservation. Both forces are highly contrary so an user of both will struggle quite a bit mentally and physically. Light and Darkness are the next most difficult to reconcile, but these are more accessible if you can see how to balance the act of hiding and exposing, overloading and muddling. However, a weak mind may struggle with this and prefer to just use one for something and then stop and use the other in another situation.
Fire and Ice and other Elemental Masteries are easier to use both together and separate, so it's not a big struggle for a Magical Girl to use both, though it takes some expertise to use them at the same time and not cancel each other.
Muskets: Muskets and early firearms are allowed.
If I'm sure of something it's that I'm not sure of anything.And how would the girls get 'marked' for blessings?
edited 31st Mar '15 9:12:29 PM by sgtpendulum
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Nobody knows exactly how it works and what criteria there is for the picking. Girls all around the world manifest a mark somewhere on their body when they are chosen. Some at birth, some after a certain event, some just one day wake up with it. The mark says they one day will become Magical Girls and at a certain age or moment of need, they obtain their powers.
If I'm sure of something it's that I'm not sure of anything.And that moment when the girls becomes magical is determined by us roleplayers, right?
Also, is there an organised religion centered around the Goddess? Is it monotheistic or polytheistic?
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Many actually. There are many Gods worshiped around the setting, however most acknowledge that the Great Goddess and the Great Enemy predate nearly all of them and are the greatest in power. Some Gods and beliefs may try cloud this knowledge, but most simply accept it and is part of their preaching... and around the globe there are many different organizations with different names for the Great Goddess, each interpreting her teachings in their own ways and handling things as suitable locally.
If I'm sure of something it's that I'm not sure of anything.That seems interesting, a world with a lot of organised religion. I wonder how would we keep track of them, though.
And how many factions and/or kingdoms are there?
http://www.last.fm/user/sgtpendulum Yo, check out what I'm listening, it'll be heat, brah :^)Hmmm not sure right now, planning at least five nations of various sizes, though I'm sure people as they sign up will maybe make up more.
Additionally, NOTE! There are a lot of new Masteries added to the first post, all found under the new Folder of Magical Disciplines. If you all care to look at them, I'll be quite pleased!
If I'm sure of something it's that I'm not sure of anything.
Hello there!
I'm making this thread for feedback and comments, as well as world building for an upcoming Magical Girl RP.
This RP will take place in a Fantasy World, with various nations which are regularly attacked by gigantic monstrosities product of the Great Enemy, some sort of demonic entity or Dark Lord that since somewhat recently has tried to destroy the living world and the nations within.
To raise to the occasion are the Magical Girls... girls born all around the world, blessed by the dead Great Goddess, who wield powerful magics in their battle to save the world and fight back the menaces of demons. However, there may be some rivalries to be found within... even in this time of troubles, there are nations at war, and each Kingdom greatly values their Magical Girls as local heroes. Thus conflict between Kingdoms may mean conflict between Magical Girls.
Now, this RP will have a more restricted character building process than the usual free form. I will give a very extensive list of potential upgrades as well as a cost to them, and people will have limited points to build up their Magical Girl. Through battles and events, characters may obtain more points to sink into new features and powers they desire to grow in power as Magical Girls.
I will now list the upgrades I have written descriptions for, though there are no associated costs to them at the moment as I must write them all out and sort through them before I can decide such things.
Now complete!
edited 5th Apr '15 10:24:08 PM by daltar
If I'm sure of something it's that I'm not sure of anything.