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God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#326: Jun 28th 2015 at 5:20:19 PM

These are all things I am too.

KR_Vandal Since: Jun, 2014
#327: Jun 28th 2015 at 6:56:18 PM

Fookin' hell! Me as well!

TheHailStormer Classic from Playing Sonic Mania Since: Dec, 2013 Relationship Status: Having tea with Cthulhu
Classic
#328: Jul 7th 2015 at 11:37:52 AM

Well, it seems as though we now have enough spots for all of you to join in. However, until someone else signs up, one team will be down a member for a time. We just gotta sort your characters into their new teams, and you'll be good to go.

"Never let anyone tell you that something is impossible." - Monty Oum, 1981-2015
KR_Vandal Since: Jun, 2014
#329: Jul 7th 2015 at 6:24:13 PM

@Hailstormer: At the very least, can we post on the discussion thread now?

TheHailStormer Classic from Playing Sonic Mania Since: Dec, 2013 Relationship Status: Having tea with Cthulhu
Classic
#330: Jul 7th 2015 at 6:25:24 PM

Yes you all can, now that you've been accepted. You're all also free to start playing.

"Never let anyone tell you that something is impossible." - Monty Oum, 1981-2015
thestonedog78 Princess Warlock from from deep space Since: Oct, 2012 Relationship Status: I'm just a poor boy, nobody loves me
Princess Warlock
#331: Jul 7th 2015 at 6:57:26 PM

Well Fe pop'ed in >.>

They can't for the life of them understand why nobody liked being ruled by a group of manic depressive demigods - 4chan
ironcommando smol aberration from Somewhere in space Since: May, 2009 Relationship Status: Abstaining
#332: Jul 14th 2015 at 11:03:39 AM

So I heard about this from Stormer, and I may be interested... (I'm IC, Stormer's friend)

  • Name: Dia Rayfer
  • Gender: Female
  • Age: 17
  • Birthday: Cor 3rd
  • Race: Human
  • Orientation: Straight
  • Appearance: Here.
  • Weapon: Corona. At first glance, Corona looks like 10 pieces of metal connected into a loop of sorts. However, the pieces can be formed into a staff, a chakram, and a dual-barelled gun. Each “piece” contains dust which can be easily distributed throughout the “loop”.
    • Staff: Corona's close-range mode, which Dia tends to provide a spearhead or blade via her Semblance. It can consume Dust to fire energy blasts from the tip, which can also propel the spearhead at extremely high speeds to pierce a Grimm's armour. Dia can also pierce a Grimm's armor with the spearhead, then split the spearhead into two to tear the wound apart.
    • Chakram: Corona's anti-area weapon mode, which Dia enhances with crystal razor blades on its edge. Dia manipulates the crystals after throwing it, allowing it to "home" in on foes and boomerang back to her. Dia cannot concentrate on other crystals when she's manipulating the Chakram form of Corona to home in.
    • Gun: Corona's ranged mode. It can fire out powerful dual blasts, and can also be charged up to fire a single combined shot which uses up more dust. Dia can provide crystal ammunition for it, which allows armor-piercing capabilities.
  • Semblance: Crystal Clear. Dia can create and manipulate supernaturally tough and sharp crystals from her Aura.
    • Creation: Using her Aura, Dia can create Aura Crystals. The size of the crystals can range from small particles to larger objects. Larger cystals use up more aura. Dia's max. Aura is enough to create approximately 0.5 metre cube of Aura crystal (Creating something that size in one go will leave her drained). This pairs up well with Corona, allowing Dia to enhance it by giving its staff form a spearhead/blade, her chakram a sharp edge, and her gun with crystal shard bullets.
    • Movement: As Dia's crystals are an extension of her Aura, she can move them around by shifting it. This normally does not cost much Aura, but for her Crystals to move objects that aren't her Crystals (e.g. herself, or Corona's Chakram form), the amount of Aura needed increases depending on the mass of the object moved. Dia can propel herself for evasive movements or increased speeds using this thanks to some crystals she had put in her clothing/boots, but cannot use it too often since it costs Aura. Finally, Dia can concentrate on her crystals to get them to block enemy attacks, but this prevents her from moving her crystals for offensive purposes or using her crystal sensing power.
    • Destruction: Dia can disintegrate any volume of her crystals if need be by dissipating the Aura they're made of.
    • Sensing: Dia can monitor any pressure exerted on her Aura crystals within a radius, the size depends on her concentration. If she concentrates too much on this, she can't move her crystals around.
  • Weaknesses: Dia's fighting style tends to rely on her Semblance and Aura very often and hence tires out quickly if a fight drags on, making her easier to take down when it happens.
  • Likes: Creating crystal sculptures, ice cream, chocolate, justice against criminals, her self image, somebody who can protect her.
  • Dislikes: Kidnappers (or mention of her kidnappings), discrimination v.s. Nobility, those who take advantage of her.
  • Personality: Stoic, Cold yet polite on the outside, Analytical, somewhat Bossy and Prideful towards trusted teammates, Stubborn and Determined. Kind and protective underneath her cold exterior. However, Dia does exert her superiority of being a noble at times, which can be off-putting- this is how she tries to hide her weakness. Wants to make friends with others, as she feels they can protect her. Is concerned for the well-being of her teammates. Does not use exclamation marks in her speech.
  • Backstory:
Born into a family of nobles, Dia was a cheerful girl who led a sheltered lifestyle, and was a frequent target of kidnappers. Her crystal-generating semblance manifested at an early age, and this made her sought after by various criminals.

Throughout her life, many kidnappings had broke her. No longer was she the happy girl she used to be, but a rather cold natured teenager who chose to hide her feelings and trauma. Furthermore, it made her rather prideful and bossy- in reality, she wants to hide the feeling of weakness/helplessness that she had. However, these incidents also inspired Dia to become a Hunter- to protect herself, as well as to protect others from suffering her fate.

After learning about what the hunters could do, as well as their awesome weapons, Dia got her parents' consent and money to get parts for her weapon made and to hire a Hunter to train her in private. Under his special training, she learned how to use her Semblance for combat purposes- the very same Semblance that got her kidnapped would now be used to protect her.

A few years later, Dia enrolled in Beacon Academy- to learn how to be a Hunter, to move out of her sheltered world, and to find friends/partners who can protect her.

edited 21st Jul '15 1:18:42 AM by ironcommando

...eheh
TheHailStormer Classic from Playing Sonic Mania Since: Dec, 2013 Relationship Status: Having tea with Cthulhu
Classic
#333: Jul 14th 2015 at 3:35:04 PM

Dia looks good to me. Approved as the last member of Team JMS.

Welcome to Beacon, my friend.

"Never let anyone tell you that something is impossible." - Monty Oum, 1981-2015
TheHailStormer Classic from Playing Sonic Mania Since: Dec, 2013 Relationship Status: Having tea with Cthulhu
Classic
#334: Jul 18th 2015 at 1:21:05 PM

Well, looks like we already have another spot open. Saturn's left Beacon as a whole, so Relena Hope Vale needs to have a new partner. Do we have any takers?

"Never let anyone tell you that something is impossible." - Monty Oum, 1981-2015
ZenithBloodedge The Phantom Thief Since: Feb, 2015
The Phantom Thief
#335: Jul 18th 2015 at 1:27:03 PM

Oh, what the hell?

  • Name: Haro Marekai
  • Gender: Male
  • Age: 18
  • Birthday: Cor 19th
  • Race: Human
  • Appearance: Haro is an athletic young man at about 6'2'' in height. He has black hair and green eyes, with a scar on his neck. Haro usually wears a lightly armored dark-blue ninja garb. In combat, Haro wears a black and white ninja mask that resembles the head of a Beowolf.
  • Weapons and Equipment:
    • Shi no Tsume- Haro's claws/shuriken launchers. When not in use, they resemble armored gauntlets, which Haro almost always wears. Each gauntlet houses two foot-long Fire Dust-infused blades, which can ignite in battle. The gauntlets can also shoot shurikens via a spring mechanism, allowing for silent strikes.
    • Smoke Bombs - Haro has several self-made smoke bombs on his person at all times, which he uses to make quick getaways.
  • Semblance: Nightmare- Haro can use his Semblance to make others see their worst fears in horrifying detail. Haro can use this ability on three targets at once, making it very useful against human opponents. Nightmare does not work on creatures that have no fear, such as Grimm. The Semblance will also fail if the victim knows they are under its influence.
  • Personality: Haro is a cold and stoic sort of person, honed by years of training to be a silent, deadly killer. In his spare time, he can usually be found training or reading about Grimm. Haro does not trust technology, as he is unfamiliar with it and believes it to be like magic. However, he is a little reckless and stubborn, not one for giving up something easily. Haro also has a tendency to sneak up on people, a tactic which he has been doing all his life.
  • Bio: Haro Marekai was born to the Marekai clan of Grimm slayers in Vacuo. This clan of ninja warriors hunts down Grimm on the mountain that they live on, then creates masks made to look like the beasts to strike fear into their enemies. Haro had spent all of his life training at their sanctuary, preparing to be a Grimm slayer like the rest of his clan. Eventually, when he was 16, he participated in his clan's coming of age ritual; hunting the largest Grimm in the mountains alone. After 3 days of tracking it, he faced the Alpha of a Beowolf pack. Though he managed to kill it, his vocal cords were severely damaged in the battle, rendering him mute. Haro has spent over a year refining his skills, but was not satisfied at all with his progress. With permission from his clan's elders, he has decided to travel abroad to learn more Grimm-hunting techniques. His first stop is a Hunter school in Vale: Beacon.

edited 18th Jul '15 1:28:10 PM by ZenithBloodedge

The measure of a man is not his courage, but rather the size of his gun.
Eachiunn Rise Above Fate from Yes Since: Jun, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Rise Above Fate
#336: Jul 18th 2015 at 1:35:48 PM

Not to be a dick, but I question how a mute character will fare in a RP very heavily focused on character interaction and whatnot.

LiorVal Since: May, 2013
#337: Jul 18th 2015 at 1:39:24 PM

To add to what Eachiunn said, I think you're going a bit overboard with the injured stoic cold badass killer ninja. Next is supposed to be lighthearted and he just doesn't seem fitting for the atmosphere.

I'm not a GM but still.

edited 18th Jul '15 1:40:05 PM by LiorVal

ZenithBloodedge The Phantom Thief Since: Feb, 2015
The Phantom Thief
#338: Jul 18th 2015 at 1:40:37 PM

Exactly why I questioned that when people suggested it for my previous attempt. For that, I'll have him first have no luck interacting with people, but eventually learn to use his Scroll as a sort of text to speech tool.

The measure of a man is not his courage, but rather the size of his gun.
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#339: Jul 18th 2015 at 1:40:45 PM

Especially dat Semblance.

Eesh, Devil Priest of Arcana much?

ZenithBloodedge The Phantom Thief Since: Feb, 2015
The Phantom Thief
#340: Jul 18th 2015 at 1:44:23 PM

One, no idea what that is. Two, ninjas are supposed to use fear to take down enemies. What better way to do that than making an opponent curl up on the floor and shiver in fear?

The measure of a man is not his courage, but rather the size of his gun.
SolusLupus Since: Apr, 2013
#341: Jul 18th 2015 at 1:46:28 PM

Once again. Light. Hearted.

Grim started this RP because Ultimate was getting to dark.

And you want to bring a character that will actively try to scare people shitless?

Blake. Blake was ninja. Did she scare people? Nope.

ZenithBloodedge The Phantom Thief Since: Feb, 2015
The Phantom Thief
#342: Jul 18th 2015 at 1:47:41 PM

Ok, what the hell. I put something up, and instantaneously, people start ripping it to shreds.

The measure of a man is not his courage, but rather the size of his gun.
Eachiunn Rise Above Fate from Yes Since: Jun, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Rise Above Fate
#343: Jul 18th 2015 at 1:48:30 PM

[up][up][up]I always thought ninjas were about stealth and cunning

Batman and Sinestro are all about fear though.

Shit, a Sinestro corps dude would be rad as fuck for this setting, though not in Next I think.

edited 18th Jul '15 1:48:39 PM by Eachiunn

ZenithBloodedge The Phantom Thief Since: Feb, 2015
The Phantom Thief
#344: Jul 18th 2015 at 1:50:36 PM

Fine, I'll change the Sembalance. Sorry, it's not very easy to come up with an original Sembalance that's not taken already.

The measure of a man is not his courage, but rather the size of his gun.
FergardStratoavis Lizard Metabolism from Ye Olde Worlde (Less Newbie) Relationship Status: Cast away
Lizard Metabolism
#345: Jul 18th 2015 at 1:50:53 PM

From a technical standpoint, this Semblance is simply too OP. It immobilizes the majority of human opponents just like that and can do that to three at once.

Furthermore, although I have no trouble with him being mute, his explicitly stated backstory and his personality just happen to conflict with what this RP is about, roughly speaking. Sure, poke around, you'll find some darker aspects for each character, but they are well-hidden beneath to-do character development.

This guy just oozes "stoic stone cold killer" and that is not good for such an RP.

How do lizards fly?
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#346: Jul 18th 2015 at 2:23:04 PM

I like mute though.

Mute is cute.

Played a little mute elf cleric boy in Pathfinder.

Then he got turned into a girl and she got blowed up.

Fun times.

ZenithBloodedge The Phantom Thief Since: Feb, 2015
The Phantom Thief
#347: Jul 18th 2015 at 2:25:42 PM

O...kay.

The measure of a man is not his courage, but rather the size of his gun.
God_of_Awesome Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#348: Jul 18th 2015 at 2:45:13 PM

It was a weird game.

Still is, actually.

Anywho, your character is too dark.

I'd dig me a socially awkward mute ninja though.

Or, if mute is too much a problem for all other parties, then possibly autistic mostly-mute ninja.

GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#349: Jul 19th 2015 at 2:51:20 AM

Okay, lemme look at the character.

  • Being mute is okay. Might even make it interesting.

  • The Weapons are good.

  • That personality....will result in no one wanting to interact with the guy. He's simply just not "likable", in the sense of someone you'd like to approach. James might be a wuss, but he's a nice wuss, for example. And Lena might be a giant bitch from time to time, but she's very social. This guy...he just won't fit in.

  • The grimdark. Way too dark. I would accept this guy no problem if this was Ulti...but Next is the light RP. If you've watched Canon RWBY, that's the tone we're looking for.

  • The Semblance? No. I've said this multiple times. Anything coming close to mind control does not fly with me.

  • All in all, better than your earlier submissions and is actually perfectly reasonable except the Semblance....for Ulti, not Next. The big problem here is that you submitted him to the wrong game.

Nothing is what it seems. Master of Shipping and Sadism.
Dopants Breathe. Since: Dec, 2010 Relationship Status: Only knew I loved her when I let her go
Breathe.
#350: Aug 5th 2015 at 6:15:40 PM

Sorry I'm late.

  • Name: Zhi Xam

  • Gender: Male

  • Age: 18

  • Birthday: Novus 5

  • Race: Hawk Faunus

  • Parents: Mau [Adopted]

  • Appearance: Something like this, but with normal sleeves and no mask.

  • Weapons and Equipment:

    • Bunsu: A Wrist mounted plasma cannon, which doubles as a wrist mounted blade of sorts depending on the setting. It fires at about 200 rounds per minute and primarily serves as a self defense/close combat device. It isn't his true weapon.

    • Pogbal: is his main armament, taking that dinky little handcannon to its logical conclusion. It has two modes of fire, really fast and really slow. It can either spit out a ridiculous barrage of superheated plasma bolts towards whatever it's pointed at, or it can be charged up for one large destructive ordinance, albeit one that dissipates after a set range and only burns through [practically anything] rather than exploding. True to its fashion as a larger version of his self defense weapon, the barrel can also retract slightly and whatever wizardry that powers the plasma cannon can form a 'blade' of white hot death. Because of its nature as an energy weapon, it's more of an omnidirectional chainsaw than a big sword.

  • Semblance: Treasure Sniper - Zhi can spot the weak point in just about anything, as long as it has something that can be considered a "weak point." A crack in a stone, weak supports in a building, a preexisting heart condition.. Manifests as a faint glow surrounded the weak point. He must have clear vision of the target to pinpoint its weakness, and must be within ten feet if a living being, thirty feet if inanimate.

  • Personality: While of a similar stature to his adoptive father, Zhi is much more outgoing, having none of the social downfalls of the poor senior Xam. He is outwardly confident talkative, even towards strangers. Especially towards strangers. That said, such confidence comes with a fair amount of naiveté. He can be a bit clueless at times - not that he doesn't know anything about the outside world.. It's more like he thinks he knows more about it than he actually does, and can be caught off guard by reality.

  • Bio: Born two two faunus that he'll never know and raised by Mau Xam, Zhi was shy and a bit of a bookworm when he was very young. As he grew older, so did his thirst for knowledge. He literally just talked to people he saw walking by, asking question after question- some answered, some met with scolding. Eventually he reached the point to where he was asking his adoptive father to teach him to fight, which Mau obliged if only because learning self defense is never a bad thing, right? Except "self defense" was never the boy's intention.

One day, Zhi sprung the question on Mau. "Can I be a hunter?" Granted, this was probably something he should have seem coming. So off to Beacon he went, to wreck as many things as he could possibly wreck. And make friends and learn about the world too, but really more as a secondary goal.


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