Io vs JupiterThe difference between Video Game Setpiece and Scripted Event is murky. According to their respective descriptions, a Scripted Event is something in-game that occurs the same time each play-through, while a Video Game Setpiece is something that happens that wouldn't normally be possible in the game's mechanics (such as environment destruction in a game engine that doesn't support that), with the additional note that setpieces are usually unique and visually impressive (but not a Cutscene), and ones that are used repeatedly are actually just a Scripted Event. The examples on both pages need a lot of work: some are clearly on the wrong page (describing a setpiece as a scripted event, or vice versa), while a lot are just flat-out misuse. It's hard to blame anyone, though, because the descriptions aren't great in the first place. I think what's intended with these tropes is pretty clear, it's just the execution of them that's bad. A Scripted Event is something that happens during gameplay that has to be explicitly programmed in by the developers (as opposed to the AI doing it spontaneously), usually because it involves breaking the rules of the game engine. A Video Game Setpiece is a unique, usually cinematic, situation that can generally be expected to go the same for every play-through of the game; they don't necessarily use scripted events, but if they do, they're frequently unique and visually impressive. We need to edit descriptions to match that usage, and go through the example lists to make sure they fit.
edited 15th Sep '13 12:38:45 PM by NativeJovian
Io vs JupiterBump? Almost a week with no response.
Dragon WriterIMHO, a setpiece is about ... well, a set. The scenery or environment is crafted in such a way to support something that the game engine wouldn't otherwise be capable of.
Is this really in disrepair? The difference between two pages being confusing sounds like it belongs in Trope Talk and if you've found some misuse you can take it to the long term discussion for trope misuse.
No, the other one.I think the name suggests just about anything that isn't isn't the ground or living entities. And sometimes trees or giants. Or continuous background events, like having a war in the background that's there to set the mood. Just saying it's an event of some sort of definition feels non-indicative. I'm not really sure what it is, though, and how exactly it's defined.
Io vs Jupiter"Setpiece" in this context doesn't refer to scenery, a la theater or film, it refers to a planned out series of events that should, in theory, happen identically every time. ie, "A situation, activity, or speech planned beforehand and carried out according to a prescribed pattern or formula" (definition 3b). As far as misuse, it's hard to check for misuse when I'm not sure what the proper usage actually is — that's why I put "unclear description" as the issue when I created the thread. If you want some evidence that there's a real problem, though, I can provide a list of examples that are listed on both pages.
The distinction is made quite clear on both pages. Video Game Setpiece is for one-time deals and Scripted Event is for repeatables. I'd be inclined to call The Same but More Specific on that "distinction", though. Whether something is "visually impressive" is subjective. It can also be difficult to draw a line between the same event repeated in multiple places and multiple separate but similar events, which explains the example overlap. I'd support a merge. The pages aren't large enough to be dividing them over such trivial differences.
Io vs JupiterLike I said earlier, I think the intention of the two pages is clear, but the execution of both are bad. A Scripted Event is anything that's programmed in explicitly by developers (as opposed to happening randomly, or occurring spontaneously under the control of the AI), while a Video Game Setpiece is a sequence where the gameplay temporarily becomes more constrained than usual in order to show off something cool or impressive.
No, the other one.Essentially a scripted event you play through?
Io vs JupiterI suppose you could think of it that way. It's a sequence in the game where the player can be relied on to act a certain way, thus giving the developer more freedom in creating a specific scene, since they don't have to take into account the possibility that the player will decide to wander off into the corners of the level, or try to backtrack, or whatever else they might get into their head.
edited 24th Sep '13 5:24:39 PM by NativeJovian
No, the other one.What's the difference there?
Io vs JupiterIn Scripted Event, it's just a thing that happens. The bridge collapses, the player ends up in another part of the level. In Video Game Setpiece, it's a setup for the videogame version of an Interesting Situation Duel; it's a way of putting the player into a unique situation so they can do something cool, interesting, or unusual.
No, the other one.And you can't set up the same with a scripted event?
Io vs JupiterYou can use a Scripted Event to set up a Video Game Setpiece, yes, but you can also have a scripted event without a setpiece, or a setpiece without a scripted event.
No, the other one.Well, after reading your explanation they seem far more similar than what I thought to begin with.
Io vs Jupiter...which is why I started the thread, to better differentiate them.
Since Jovian is so familiar with the terms, I vote they rewrite the definitions to clarify the difference.
Still new. Still learning. Asking questions and making mistakes.
No, the other one.I vote that someone other than Jovian rewrite them. *me*
edited 26th Sep '13 9:43:20 PM by AnotherDuck
With Mod Hat OnClock's up; locking for inactivity. No action is to be taken based on this thread.
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 20
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