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Mighty No. 9 - Spiritual Sucessor to Mega Man by Keiji Inafune himself

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ultimatepheer Since: Mar, 2011
#2751: May 27th 2016 at 8:36:31 PM

It is literally the first level.

lalalei2001 Since: Oct, 2009
#2752: May 27th 2016 at 8:38:03 PM

Hopefully the dash button doesn't wear out from overuse XD

The Protomen enhanced my life.
Raddishes Since: Dec, 2014 Relationship Status: watch?v=dQw4w9WgXcQ
#2753: May 27th 2016 at 8:51:39 PM

Didn't Proto said that Brandish form is most likely getting nerfed in the final build since the damage wasn't tested fully and it makes bosses really easy even on harder difficulties?

Ray would most likely get the nerf too, or like the others said: it is just the tutorial level, her dash changes in other levels after the tutorial to not instantly absorb enemies? Dunno.

Hobgoblin Since: Nov, 2010 Relationship Status: Above such petty unnecessities
lalalei2001 Since: Oct, 2009
#2755: May 29th 2016 at 10:24:29 AM

Took a look at the YMMV page. Maybe I'm missing something, but what makes this an aversion of Serial Numbers Filed Off? Is it the dashing and combos?

https://tvtropes.org/pmwiki/article_history.php?article=YMMV.MightyNo9

The Protomen enhanced my life.
TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#2756: May 29th 2016 at 10:54:49 AM

Classic Mega Man is a relatively slow-paced platformer with shooting. This here is really more of a run-and-gun with obstacle courses.

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
Zeromaeus Since: May, 2010
#2757: May 29th 2016 at 11:27:12 AM

Its different enough from Mega Man that a number of backers are decrying the product for not being exactly that.

edited 29th May '16 11:27:24 AM by Zeromaeus

Bocaj Funny but not helpful from Here or thereabouts (4 Score & 7 Years Ago) Relationship Status: Pining for the fjords
Funny but not helpful
#2758: May 29th 2016 at 11:35:59 AM

Womp womp

Actually the pace is similar to Mega Man Zero's which was the superior MM play style

Forever liveblogging the Avengers
Lionheart0 Since: Oct, 2009 Relationship Status: I'm just a hunk-a, hunk-a burnin' love
#2759: May 29th 2016 at 1:47:36 PM

Is there a way to request an addition to the Relation Status tab because I really want "Crying like an anime fan on Prom Night" to be an option? [lol]

TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#2760: May 29th 2016 at 3:19:14 PM

Good idea [lol] .

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
flameboy21th The would-be novelist from California Since: Jan, 2013 Relationship Status: I <3 love!
The would-be novelist
#2761: May 29th 2016 at 4:57:20 PM

[up][up][up]From what I look Zero and Gunvolt are still more fast-paced.

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Bocaj Funny but not helpful from Here or thereabouts (4 Score & 7 Years Ago) Relationship Status: Pining for the fjords
Funny but not helpful
#2762: May 29th 2016 at 5:36:15 PM

That's true.

Although that's partially because Zero was on a hand held and had a tiny ass screen so you could clear the length of it in one dash.

Forever liveblogging the Avengers
verifiaman Since: Sep, 2015
#2763: May 29th 2016 at 6:18:22 PM

Or this could it be the graphics affecting people's perception when they see it on video. beck moves at a decent pace walking but because of the way his model moves it looks off and kinda slow. rather, it seems to be a problem with most 2.5d platformers, they look slower because of the extra frames of animation and the wider screen. Like said before by another poster, Megaman zero's small screen meant when you dashed and jumped everywhere, you jumped to the end of the screen, which meant you went pretty damn far. But when you look at mn9 it looks slower because of the larger screen size.

AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#2764: May 30th 2016 at 12:46:51 AM

Also Zero's aggressive dash-n-slash Z-saber gameplay is way faster than Beck's shoot-n-absorb style.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
flameboy21th The would-be novelist from California Since: Jan, 2013 Relationship Status: I <3 love!
The would-be novelist
#2765: May 30th 2016 at 12:49:11 AM

Zero is a Glass Cannon with tons of offensive options and with the revamped dash mechanic he plows through mooks like tissue.

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JRads47 Me Listening to You RN from Emperor Palpatine Surgical Reconstruction Center Since: Dec, 2014
Me Listening to You RN
#2766: May 30th 2016 at 3:55:49 PM

@Lion Heart 0: I'm with you on that. tongue

As people have been saying, the game looks more like Mega Man Zero. As someone who loved the Zero games and Zero's gameplay in the X games, I feel a bit more interested/faithful in this.

verifiaman Since: Sep, 2015
#2767: May 31st 2016 at 11:23:34 PM

https://thecheapferret.wordpress.com/2016/05/31/the-ferret-talks-gaming-screwup-on-screwup-action/#more-479 This explains so much about why the commercial failed.

A tldr: In fact, looking over these ads, I realised exactly why 90s ads felt charming in their cheesiness while Mighty No. 9’s felt so awful. Mighty No. 9’s trailer wasn’t weird enough. For all intents and purposes, it was presented as a modern trailer, but with a voiceover shipped in from 1993. There’s a clash there. It’s a confused corporate view of gamers in the 90s filtered through a cold corporate ad structure of 2016, so everything feels painfully forced.

And then there’s that line. “Make the bad guys cry like an anime fan on prom night.” The meaning is clear here; anime fans are sad loser nerds who can’t get a date and so will be lonely and sad on prom night. It’s perfectly in line with the tone of a lot of 90s ads, I’ll give it that, but it misses one key aspect of the whole thing – those ads were always building up players, and making them feel like they could kick ass. Meanwhile, the Venn diagram of “Mega Man fans” and “anime fans” has a large overlap and the marketers decided to call their potential audience sad loser nerds. Which, uh, probably isn’t the best way to go about it.

Basically don't try to act like that if the people you try to sell things to hate you. That joke from yu gi oh abridged making fun of the singapore dub had more earnest 90s charm in it than that commercial.

verifiaman Since: Sep, 2015
#2768: Jun 1st 2016 at 5:33:01 AM

https://www.youtube.com/watch?v=ehKA4ECoRtQ

I think this is a glitch? dont know. looks that was given he's stuck in one frame.

Bocaj Funny but not helpful from Here or thereabouts (4 Score & 7 Years Ago) Relationship Status: Pining for the fjords
Funny but not helpful
#2769: Jun 1st 2016 at 6:16:00 AM

Here's a wrinkle about the ad.

It seems that it was made and/or approved of by Deep Silver.

Deep Silver is the group Comcept made a deal with to publish the retail version of the game.

So Inafune probably had no say in this commercial.

I feel bad for Inafune actually. Because even when he's really trying, he gets screwed over. The deal with Deep Silver is what got Comcept the money to add in Ray (who is awesome).

Plus, from the MN9 FAQ. Bold mine.

Q: How does this partnership affect Mighty No. 9 as a franchise? A: First and foremost, Comcept maintains total creative control over the Mighty No. 9 IP, both for this game and for any future titles. Partnering with Deep Silver has given us the resources to add even more content to our dream project, and help out with publicity and marketing so the developers can stay focused on making a great game. Frankly, we feel super lucky to have found a partner who understands our desires as game creators, and shares our passion for making this project the best it can be!

They sounded so optimistic, its sad.

"A partner who understands our desires as game creators, and shares our passion for making this project the best it can be!"

"Make the bad guys cry like an anime fan on prom night.”

"shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit"

Forever liveblogging the Avengers
TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#2770: Jun 1st 2016 at 6:55:33 AM

Deep Silver is a pretty solid publisher in terms of quality. But their marketing staffers are the most tone-deaf morons ever. Remember the zombie tits for Dead Island?

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
Hobgoblin Since: Nov, 2010 Relationship Status: Above such petty unnecessities
Bocaj Funny but not helpful from Here or thereabouts (4 Score & 7 Years Ago) Relationship Status: Pining for the fjords
Funny but not helpful
32_Footsteps Think of the mooks! from Just north of Arkham Since: Jan, 2001 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Think of the mooks!
#2773: Jun 1st 2016 at 9:12:44 AM

Thing is, it's not like Deep Silver is just complete garbage... but dear God, they have the worst PR department ever. And I note that they're also involved with Bloodstained - so I guess that's another game I've backed that will have a shitty commercial, too.

As for the commercial itself... it's not like the 90's were immune to trash talking in video game commercials. It's just that the trash-talking was mostly reserved for rivals in the industry (Sega was most famous for it, but Sony and Nintendo would get their digs in, too). Even the examples I can think of about taunting players were more of a Dare to Be Badass tagline (why, yes, now that you mention it, I do think that I'm bad enough of a dude to rescue the president). This one was just a random shot at anime fans (which would have been stupid and pointless even if there were no overlap between anime fans and potential MN9 backers), so it's not just painfully 90's, it's a shitty example of being painfully 90's.

Reminder: Offscreen Villainy does not count towards Complete Monster.
flameboy21th The would-be novelist from California Since: Jan, 2013 Relationship Status: I <3 love!
The would-be novelist
#2774: Jun 1st 2016 at 10:02:22 AM

Even when SEGA trash talks Nintendo, at least they gets the attitude and catchy tune. I say this as a Nintendo fan.

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TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#2775: Jun 1st 2016 at 10:04:10 AM

This is essentially Kung Fury as opposed to, idk, Hobo with a Shotgun. It's a pathetic attempt at being "ironically" retro (sure, Hobo had its fair share of cringe, too, but for the most part it was a pretty authentic 'sploiter in the vein of Street Trash, as opposed to a cynical meme-ification thereof).

edited 1st Jun '16 10:06:29 AM by TAPETRVE

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.

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