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Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#576: Apr 19th 2014 at 10:29:46 AM

I think I fought my first control lock. And that hurt, though I feel that if I had a Polymorph show up there at all, it'd be fine.

Anyone who assigns themselves loads of character tropes is someone to be worried about.
iTeruri Since: Aug, 2010
#577: Apr 19th 2014 at 10:53:09 AM

I'm on a losing streak, I was nearly rank 6 (high rank 7), but now I'm almost rank 9 again (low rank 8). I'm sad.

As I typed this, my opponent conceded after turn 3. =) Maybe this is the start of another win streak!

Edit: No, of course not. There's always a zoolock player somewhere out there that's ready to ruin your day.

Edit 2: If you can't beat them, join them. I should've probably switched to some aggro deck earlier, but I really dislike playing Zoo (my only aggro deck). I hope the current aggro heavy meta is over soon.

edited 19th Apr '14 11:11:13 AM by iTeruri

TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#578: Apr 19th 2014 at 11:21:54 AM

From what I can tell, it's already moving away from that, as most hunters are shifting to mid-range decks. (I haven't really been pursuing ranked play as much this season, so I may not be entirely in the loop.)

I've been having fun with a shaman spell deck, mainly because it runs on a side helping of Confusion Fu. (Using Malygos to bait a mage's damage spells that leave it half-dead, then Youthful Brewmaster to put it back in my hand. See, fun.)

edited 19th Apr '14 11:24:58 AM by TotemicHero

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
iTeruri Since: Aug, 2010
#579: Apr 19th 2014 at 11:37:02 AM

The thing about Hunters is that they'll always be somewhat aggro orientated, because of their hero power. As a Control Warrior, you're dead before you get to the late game. In that regard it's no different from, say, Zoolock. You do have a chance, of course, if you manage to stay alive long enough to get to the end game.

I love playing my Control Warrior deck. Earlier today (morning/noon for me) I had some of the best matches since I started playing Hearthstone, mainly against other control decks. Right now I only seem to face aggro and mid-range decks (the Hunter being both), mid-range I do not mind, but aggro... I really hate aggro right now.

edited 19th Apr '14 11:37:19 AM by iTeruri

Funden u wot m8 from the maintenance tunnels Since: Oct, 2011 Relationship Status: It's complicated
u wot m8
#580: Apr 19th 2014 at 3:45:26 PM

I've decided that, when playing Druid in Arena, the single most broken card is Questing Adventurer. Dude eats Innervates for breakfast.

Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#581: Apr 20th 2014 at 8:48:09 AM

I lost a promising Arena run when the game froze last night and disconnected everyone. Dammit.

Oh, and my favorite play of the day: Warlock at 10, my Priest is at 27. He has no minions; I have a Lightwell, an Earthen Ring Farseer, and a Northshire Cleric. In my hand is a Power Overwhelming that I stole from him earlier.

Warlock plays two Molten Giants, a Defender of Argus, and a Leeroy Jenkins. This is looking kind of bad.

I draw Mass Dispel. Win.

edited 21st Apr '14 7:36:52 AM by Fighteer

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
Funden u wot m8 from the maintenance tunnels Since: Oct, 2011 Relationship Status: It's complicated
u wot m8
#582: Apr 20th 2014 at 9:27:47 AM

[up]Mass Dispel -_-

I just hate priests. Hate them all with a burning passion.

Also, Wurloc decks are a blast. Murloc Warleader has won me more games than I can count.

Pyrite Until further notice from Right. Beneath. You. Since: Jan, 2001 Relationship Status: Hiding
Until further notice
#583: Apr 20th 2014 at 9:38:33 AM

I managed to out-stall a partially-formed Control Warrior deck with my Mage, against expectations. Acidic Swamp Ooze on the Gorehowl worked wonders, although I screwed up and had to trade a Fireball and a Cult Master for his Grommash. (Then again, I was running out of cards by then, so perhaps it was for the best.) Still kinda surprised that I didn't see Alexstrasza played, though.

Not a substitute for a formal medical consultation.
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#584: Apr 20th 2014 at 10:14:42 AM

[up][up]I watched a "Funniest Moments" video in which a Rogue blew up a vicious Murloc combo with a Hungry Crab and 2 Shadowsteps.

Also, as cheesy as Mass Dispel may be, the guy did play 2 9/9 taunt minions in a single turn. That's epic cheese right there (literally). The funny thing is that I wouldn't have had lethal if he hadn't played Leeroy, since I needed the whelps to get my Power Overwhelming combo up to the amount needed.

edited 20th Apr '14 10:20:49 AM by Fighteer

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#585: Apr 20th 2014 at 10:22:21 AM

That is why you never play Leeroy unless it gives you lethal or you have guaranteed lethal (via spells, hero power, card abilities) next turn.

edited 20th Apr '14 10:23:14 AM by TotemicHero

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
Funden u wot m8 from the maintenance tunnels Since: Oct, 2011 Relationship Status: It's complicated
u wot m8
#586: Apr 20th 2014 at 10:57:34 AM

...okay, so maybe I don't hate all priests. I had a Murloc Tidecaller, a Murloc Tidehunter and a Murloc Warleader out on the field. Its my opponent's turn, with 5 mana crystals, and he plays Mindgames (why? I wouldn't play that turn 4). Bear in mind that his only other creature is a TAZ'DINGO.

His Mindgames put my other Murloc Warleader out on the field. He died next turn.

edited 20th Apr '14 2:49:58 PM by Funden

iTeruri Since: Aug, 2010
#587: Apr 20th 2014 at 12:46:31 PM

I never really played Druid beyond getting it to level 10. I always wanted to, but like the Paladin, I feel like I miss doubles of key cards. In the Druid's case, I only have 1 Nourish, 1 Ancient of War and 1 Ancient of Lore, and I don't have a Cenarius.

But today I got the Druid/Hunter quest and me being silly I tried looking up a Miracle Druid deck. I modified it a bit (and named it Dream Druid, because alliteration). As Funden pointed out earlier, Questing Adventurer works quite well in combination with Innervate (or even better: Wild Growth while you have 10 mana crystals). Like in Miracle Rogue, Gadgetzan is used to preform the miracle.

I tried it in Casual, the deck is loads of fun. I wouldn't use it in ranked, however. It's main weakness is the lack of stealth for Gadgetzan and the Questing Adventurer, you need them to stay alive for a turn in order for the miracle (or dream) to happen.

The deck.

I'm still trying out what works and what doesn't. For example, Alexstrasza is a new addition, I haven't got a chance to test her out yet.

Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#588: Apr 20th 2014 at 3:18:59 PM

Alright, my Hunter deck is ill. It's not doing great, and I'm not quite sure how to get it back on its feet. I think the issue is that it's caught somewhere between a mid and a rush and can't really do either.

The deck in question. Tell me what I should remove and what I should put in in its place.

Anyone who assigns themselves loads of character tropes is someone to be worried about.
MetaSkipper the Prodigal from right behind you... Since: Jul, 2011 Relationship Status: Hugging my pillow
the Prodigal
#589: Apr 20th 2014 at 3:23:52 PM

Well, first, set your heart on rush or midrange, then we can work from there.

Artificial Intelligence is no match for Natural Stupidity.
Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#590: Apr 20th 2014 at 3:26:24 PM

Mid.

Anyone who assigns themselves loads of character tropes is someone to be worried about.
MetaSkipper the Prodigal from right behind you... Since: Jul, 2011 Relationship Status: Hugging my pillow
the Prodigal
#591: Apr 20th 2014 at 3:40:37 PM

Put some non-beasts in. I'd rather have a Argent Squire or Leper Gnome than a Stonetusk Boar. Unless you have double Buzzard on the field, your draw will probably come from Buzzard + Unleash, not Buzzard and dropping beasts.

Drop a Deadly shot for a Hunter's Mark, maybe drop a different card for two. Hunter's Mark does lose you a minion and card advantage, but costs no mana, so you don't lose tempo.

There's probably more and better advice, but there's me two cents.

Artificial Intelligence is no match for Natural Stupidity.
TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#592: Apr 20th 2014 at 5:52:06 PM

While I wouldn't knock dropping random beasts beside Buzzard (I end up doing it more often than you realize)...yeah, the Stonetusk Boars need to go, and dropping one of the Deadly Shots is also a good idea. I'd say also drop the Gladiator's Longbow (very mana-inefficient for what it does) and Explosive Shot (terribly situational, since it's completely dependent on your opponent playing his minions in specific positions).

What these get replaced with depends on how defensive or aggressive you want to play. (Even in mid-range, there's plenty of variance.) Defensive players will bring in more traps and at least one Eaglehorn Bow, with maybe phasing out other beasts like Dire Wolf Alpha. (If you really want some one-drops, you can craft some Secretkeepers for this style of deck.) Aggressive play would call for more beasts, with maybe a second Houndmaster.

So again (because I'm pretty sure I asked you this before), how do you like to play?

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
TheSpaceJawa Since: Jun, 2013
#593: Apr 20th 2014 at 7:57:36 PM

That is why you never play Leeroy unless it gives you lethal or you have guaranteed lethal (via spells, hero power, card abilities) next turn.

I one had someone play a Leeroy on me where on the same turn they were able to use something else to negate the whelps and leave me without any chance to make use of them.

Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#594: Apr 20th 2014 at 8:14:01 PM

The boars are there because I tried dropping them and I realized that with what I added in, I missed them. (I don't really have any qualms about throwing them out again.)

And I'd like to be more aggressive. (Mostly because I don't have any Eaglehorn Bows.)

And I really just stuck the Longbow in because I got it and felt like having it in my deck. It doesn't quite fit, I've noticed.

edited 20th Apr '14 8:15:01 PM by Thnikkafan

Anyone who assigns themselves loads of character tropes is someone to be worried about.
Funden u wot m8 from the maintenance tunnels Since: Oct, 2011 Relationship Status: It's complicated
u wot m8
#595: Apr 20th 2014 at 9:28:25 PM

Shamans. How do they work.

Seriously, shaman is so hard to pilot.

TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#596: Apr 20th 2014 at 10:03:29 PM

Shaman is primarily a mid-range class that focuses on board control through multiple cheap minions. They then follow through by exploiting said minions For Massive Damage (Flametongue Totem, Bloodlust, Frostwolf Warlord, Stormwind Champion), by using boosted damage spells in conjunction with those minions (Ancient Mage, Violet Teacher, Lightning Bolt, Earth Shock, Lava Burst), or just pulling out the Doomhammer. In short, while they don't have quite the punch that some other classes have, it's harder for the opponent to read their strategy until they are pounding at their face.

The key to playing shaman well is planning your mana curve around Overload. Essentially, you are getting a strong burst of effects this turn in exchange for less potential on your next. Get used to using your hero power in those cases, as it fits in nicely on turn 4 or later with some of the 3+2 mana cards (Feral Spirit, Lightning Storm).

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
Jimmmyman10 cannot into space from polan Since: Mar, 2011 Relationship Status: Armed with the Power of Love
cannot into space
#597: Apr 21st 2014 at 2:55:55 AM

I totally agree with that second part (shaman has some REALLY Great mid range finishers, stuff like fire elemental, anything with windfury + rockbiter, flametongue totem), the early game removal is much more focused on spells than minions. The only "cheap" minions that shaman really has are the 2 2/3s for 3 mana, the rest of his cheap minions are totems (which have no attack therefore they can't be used for control).

The only thing that's consistent about shaman (as someone who mains shaman) is that I usually win with a number of minions on the board as opposed to just 1 or 2 huge ones.

Go play Kentucky Route Zero. Now.
Thnikkafan ? from Faroe Islands (not really) Since: Jan, 2001 Relationship Status: I made a point to burn all of the photographs
?
#598: Apr 21st 2014 at 5:27:32 AM

Alright, so, drop the boars, one Deadly Shot, the Longbow, and the Explosive Shot. Replace with more beasts.

...which beasts, then?

Also, funny thing happened: I fought a druid who used his coin to throw out a King Mukla with my rogue, and when I sapped it, he threw it out again next turn. I won that game, thanks to a Yeti who would never need potassium again in its life.

edited 21st Apr '14 5:58:28 AM by Thnikkafan

Anyone who assigns themselves loads of character tropes is someone to be worried about.
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#599: Apr 21st 2014 at 6:12:49 AM

I had a brilliant Murloc Shaman deck win a while back when I managed to get double Flametongue Totems out in a board full of minions. I delivered something like 25 damage in a single turn.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
Jimmmyman10 cannot into space from polan Since: Mar, 2011 Relationship Status: Armed with the Power of Love
cannot into space
#600: Apr 21st 2014 at 6:48:00 AM

I decided to finally make a deck based around my one legendary, Malygos. Went with mage and basically made an 80% spell deck.

It is BEAUTIFUL I keep WINNING and I DON'T KNOW HOW

Go play Kentucky Route Zero. Now.

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