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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#1: Mar 13th 2013 at 9:34:29 PM

The game is inspired by Fallout, Arcanum, Neverwinter Nights and System Shock 2, according to the devs.

Official site.

Jonah Falcon
SpookyMask Since: Jan, 2011
#2: Apr 3rd 2013 at 12:33:37 AM

Ya, this is rather interesting game that nobody comments here on for some reason.

KyleJacobs from DC - Southern efficiency, Northern charm Since: Mar, 2011 Relationship Status: One True Dodecahedron
#3: Apr 3rd 2013 at 12:47:30 AM

This looks really cool. I'll keep an eye on it and maybe pick it up once it gets out of alpha.

metaphysician Since: Oct, 2010
#4: Apr 3rd 2013 at 5:44:15 PM

[up][up] Well, hey, I'm apparently the only person here whose played Inquisitor, so. . .

( which, btw, I have never figured out how to link to the trope page of. . . )

edited 4th Apr '13 4:43:01 PM by metaphysician

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
SpookyMask Since: Jan, 2011
#5: Apr 3rd 2013 at 7:19:49 PM

Check mark up help :P {{Word}}

Also, I've tried out inquisitor. Seems interesting but I haven't had enough time to get to frustratingly hard parts that people who have played it complain about.

metaphysician Since: Oct, 2010
#6: Apr 4th 2013 at 4:43:26 PM

I've tried that, and a lot of other configurations. Problem is, they either don't work or take me to the Tabletop Game Inquisitor.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
Enkufka Wandering Student ಠ_ಠ from Bay of White fish Since: Dec, 2009
Wandering Student ಠ_ಠ
#8: Apr 5th 2013 at 2:38:15 AM

Tried to play the demo, but it completely failed to work. I hit start new game and it totally freezes. :I

Very big Daydream Believer. "That's not knowledge, that's a crapshoot!" -Al Murray "Welcome to QI" -Stephen Fry
metaphysician Since: Oct, 2010
#9: Apr 5th 2013 at 12:44:01 PM

[up][up] THANK YOU! I for the life of me couldn't figure out where to place the curly brackets.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
lalalei2001 Since: Oct, 2009
#10: Apr 5th 2013 at 1:22:07 PM

So what's the game about? o.o

The Protomen enhanced my life.
metaphysician Since: Oct, 2010
#11: Apr 6th 2013 at 10:08:46 AM

[up] Underrail or Inquisitor? :p

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#12: Nov 25th 2015 at 6:12:28 PM

No love for Underrail here on the fora? The game is almost finished, and what's currently there in the early access version blows many finished products clean out of the water. It both looks and feels like a game from almost 20 years ago, but I don't think that's a bad thing, considering it draws heavily from Fallout and Jagged Alliance 2.

edited 25th Nov '15 6:13:57 PM by TAPETRVE

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
Malco from the Gungeon Since: Oct, 2015
#13: Nov 25th 2015 at 6:20:38 PM

Well I haven't heard of it yet, and if I didn't look at details I might have mistaken it as a parody of Undertale...

My DA account... I draw stuff sometimes!
SpookyMask Since: Jan, 2011
#14: Nov 25th 2015 at 9:29:33 PM

Yeah, its older game, but that happens nowadays xD

Anyway, I haven't played it much because its in EA and crpg aren't really good fit for EA for obvious reasons <_<

ScottPilgrim2013 Why aren't you laughing? from Arkham Asylum Since: Jun, 2013 Relationship Status: Waiting for Prince Charming
Why aren't you laughing?
#15: Nov 25th 2015 at 10:17:03 PM

I seriously thought that this was someone making a new Undertale thread despite not only not knowing one existed, but also spelt the name very wrong.

edited 25th Nov '15 10:17:18 PM by ScottPilgrim2013

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Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#16: Nov 26th 2015 at 4:44:58 AM

Even if this came first, they might want to consider changing the name to stand out more.

TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#17: Nov 26th 2015 at 7:27:42 AM

The in-game universe itself is called The Underrail, a massive subterranean railroad complex kinda similar to Metro 2033, but more high-techy. There's no real reason to change the name, considering the primary target audience (Codexers) doesn't even care about Undertale.

edited 26th Nov '15 7:31:57 AM by TAPETRVE

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
VeryMelon Since: Jul, 2011 Relationship Status: Anime is my true love
#18: Nov 26th 2015 at 7:34:13 AM

Well I haven't heard of it yet, and if I didn't look at details I might have mistaken it as a parody of Undertale...

Same.

SpookyMask Since: Jan, 2011
#19: Nov 26th 2015 at 8:03:30 AM

^^You sure target audience is codexers instead of just rpg fans?

I mean if it was codexers, shouldn't game be so toxic it'd be taken off store for being offensive? :P

TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#20: Nov 26th 2015 at 8:12:55 AM

It would probably be helpful to change the title of this thread to something more descriptive.

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
theLibrarian Since: Jul, 2009
#21: Nov 26th 2015 at 10:01:11 AM

To me this seems kind of like Sunless Sea but on rails instead of a boat

SpookyMask Since: Jan, 2011
#22: Nov 26th 2015 at 10:05:23 AM

To me it seems like Fallout but underground tongue

TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#23: Nov 26th 2015 at 10:53:32 AM

[up][up] Sure you're not mistaking this for A House of many Doors tongue ? Underrail is absolutely nothing other than a mechanical hybrid of Fallout and Jagged Alliance 2. And I mean that very much literally. The game i.a. verbatim snags the square tile-based lighting, fire- and gas spread mechanics from J.A. 2, and the underlying RPG ruleset is strongly inspired by Fallout's SPECIAL system (and actually improving it strongly, in my opinion).

edited 26th Nov '15 10:57:02 AM by TAPETRVE

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.
theLibrarian Since: Jul, 2009
#24: Nov 26th 2015 at 11:51:00 AM

Ah, right, that may be it xD

TAPETRVE from The city of Vlurxtrznbnaxl Since: Jun, 2011 Relationship Status: She's holding a very large knife
#25: Nov 28th 2015 at 8:31:09 PM

After putting roughly 60 hours into the game, I still have seen only a small fraction of what it has to offer. What impresses me the most is that, unlike e.g. Fallout or Arcanum, there is no simple, abstract overworld map that fills the space between hubs and dungeons with generic one-screen locations. The entire game world is a massive, three-dimensional (locations are interconnected both horizontally and vertically) maze of cave systems, railroad and subway tunnels, settlements, industrial facilities, et cetera. There is no automap, by the way - players get a compass, and that's it (albeit the final version will probably add at least a layout of the metro system). If you get lost, you usually find a river or train tracks nearby that eventually lead you to the next landmark. Fast travel is also restricted to commuting between hub areas via train or ferry. Unlocking shortcuts between locations via clearing debris with TNT charges also plays a major role in progressing.

Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.

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