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Editorial: Are AAA Games Losing Their Relevence?

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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#1: Mar 6th 2013 at 10:35:03 AM

Editorial on CVG.

My answer: No. Next question.

Jonah Falcon
Ogodei Fuck you, Fascist sympathizers from The front lines Since: Jan, 2011
Fuck you, Fascist sympathizers
#2: Mar 6th 2013 at 10:38:14 AM

The trouble is risk-mitigation. Big-budget titles are growing less ambitious and far more samey (the joke is that all Western developers really only want to make one kind of game, some Co D hybrid), while it gets easier for Indie companies to gain recognition, and the "Awards" circuit is just as out-of-touch as its always been.

The industry is headed to some great schism or new collapse, that much is certain.

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#3: Mar 6th 2013 at 10:40:16 AM

Except it's going to a place where "pretentious = good".

Jonah Falcon
Midgetsnowman Since: Jan, 2010
#4: Mar 6th 2013 at 10:42:40 AM

[up]

Maybe to your eye? I cant say I can think of a AAA game in the last 2-3 years that actually interested me enough to be a day one purchase.

hell, what the he;ll does AAA game even mean, really?

edited 6th Mar '13 10:43:36 AM by Midgetsnowman

Kev-O AWKTUHGAHN Since: Nov, 2009
AWKTUHGAHN
#5: Mar 6th 2013 at 10:42:49 AM

[up][up]Not really. While shit like Fez and Braid will continue to be made and praised as "deep" and "fun", we've got a great cast of new games coming from Kickstarter. Star Citizen, Wasteland 2, Torment, Project Eternity, etc.

edited 6th Mar '13 10:42:58 AM by Kev-O

EIGHT GLORIOUS SIDES
0dd1 Just awesome like that from Nowhere Land Since: Sep, 2009
Just awesome like that
#6: Mar 6th 2013 at 10:45:36 AM

[up]You don't like Fez and Braid? How come?

Insert witty and clever quip here. My page, as the database hates my handle.
ThatOtherGriffin Since: Aug, 2010
#7: Mar 6th 2013 at 11:05:40 AM

4x[up]The only game I can associate the word "prententious" with is Heavy Rain, not something like Journey.

edited 6th Mar '13 11:06:26 AM by ThatOtherGriffin

Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#8: Mar 6th 2013 at 11:08:07 AM

The problem with AAA games is they require massive budgets that often go way too much into marketing.

Look at Resident Evil 6, even selling millions it was deemed a failure.

If the bubble has not burst yet, its getting close.

edited 6th Mar '13 11:08:23 AM by Thorn14

Watashiwa Since: Dec, 2009
#9: Mar 6th 2013 at 11:25:33 AM

AAA refers mostly to the resources that go into the production of the game. Big budget or blockbuster also work, but those terms are associated with filmaking. Unsurprisingly, a lot of games in the AAA scene are described using movie buzzwords.

Nettacki Since: Jan, 2010
#10: Mar 6th 2013 at 11:30:04 AM

[up][up][up] I can honestly say that Dear Esther fits under pretentious as well.

Midgetsnowman Since: Jan, 2010
#11: Mar 6th 2013 at 12:50:55 PM

[up][up]

so games geared towards the lowest common denominator.

Granted, I admit to kind of wanting assasins creed 3 and tomb raider. but the reviews for AC 3 turned me off before I wasted the money.

Balmung Since: Oct, 2011
#12: Mar 6th 2013 at 12:55:00 PM

Really, some of the indie stuff I've gotten for Linux like Crusader Kings II (/broken record) and FTL Faster Than Light is better than any recent AAA title I've played.

TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#13: Mar 6th 2013 at 1:18:08 PM

Ni No Kuni counts as triple a, doesn't it? I bought that at full price the week it came out. Don't regret it. I got Skyrim the same way on the xbox. I have bought a helluva lot of other triple a titles when they came out on Steam sale or second hand though, so overall, no, I don't think they are losing all of their relevance, I just exercise my right as a consumer to choose when and where to buy them.

Midgetsnowman Since: Jan, 2010
#14: Mar 6th 2013 at 1:40:43 PM

the closest to AAA I've bought at release lately is Atelier Ayesha

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#15: Mar 6th 2013 at 1:50:20 PM

....Atlier games have never been considered AAA games....

Watch Symphogear
Midgetsnowman Since: Jan, 2010
#16: Mar 6th 2013 at 1:51:30 PM

..well, then that narrows the list down to zero.

TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#17: Mar 6th 2013 at 1:52:03 PM

[up]In what market would that be the case? I have a feeling, without doing any google fu, that they are triple a rated games in Japan.

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#18: Mar 6th 2013 at 1:55:53 PM

[up][up][up][up] That's more of a double A game.

I have a message from another time...
Lemurian from Touhou fanboy attic Since: Jan, 2001 Relationship Status: Buried in snow, waiting for spring
#19: Mar 6th 2013 at 3:44:12 PM

Hmmm...Metal Gear Rising is AAA, isn't it? And the consensus seems to be that it's pretty damn awesome.

Join us in our quest to play all RPG video games! Moving on to disc 2 of Grandia!
ShadowScythe from Australia Since: Dec, 2009
#20: Mar 6th 2013 at 3:49:23 PM

AAA games aren't losing their relevance, there will always be a market for them.

They are losing their chokehold over the industry. Independent developers are finding ways to make the niche titles that are either ignored or bastardised in the AAA industry without the need for publishers or huge budgets.

So we're just getting more variety, and this is a good thing.

Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#21: Mar 6th 2013 at 3:59:11 PM

[up][up]

No, MGS 4 might have been but not rising. There wasn't a massive advertising campaign for example, which is needed for AAA.

Lemurian from Touhou fanboy attic Since: Jan, 2001 Relationship Status: Buried in snow, waiting for spring
#22: Mar 6th 2013 at 4:28:21 PM

Oh right.

...it's slowly dawning upon me that I have no idea what makes an AAA title. :?

Join us in our quest to play all RPG video games! Moving on to disc 2 of Grandia!
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#23: Mar 6th 2013 at 4:30:07 PM

How big does an ad campaign have to be? Because I remember several E3s with it being paraded. Though, I wonder if the ad campaign really needs to be any bigger than "It's a new Metal Gear game".

I have a message from another time...
Watashiwa Since: Dec, 2009
#24: Mar 6th 2013 at 4:30:55 PM

Production values and marketing, like I said. The number of people working on it could be another indication: if a team has more than 100 people on it, chances are good that it's a AAA title. This article is a good explanation of both what a AAA game is and the problems with AAA development.

[up]Billboards in NYC and ads on the sides of buses in San Francisco are generally a good sign. Superbowl ads are another. evil grin

edited 6th Mar '13 4:32:05 PM by Watashiwa

PippingFool Eclipse the Moon from A Floridian Prison Since: Oct, 2009 Relationship Status: I get a feeling so complicated...
Eclipse the Moon
#25: Mar 6th 2013 at 4:44:37 PM

The last AAA I remember getting actively exited for was Kid Icarus Uprising

Which was fun, funny, interesting and played nothing like any on-rails/action-platformer I played.

(Do Nintendo handheld games even count as Triple AAA? Or is that reserved for the PS 360 "mature" Games?)

I'm having to learn to pay the price

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