Would a screen from this area work?
Check out my fanfiction!This is clearly not JAFAAC, as the image contains (among others) a full character, an emotive position, three doors, two floors, some acid puddles, and a scorebox.
Keep Until Better Image Suggested.
Rhetorical, eh? ... Eight!There's no caption at all, and I think the image is not an example of this trope. There's nothing different between anything.
So what? Images aren't required to have a caption.
And if you read the bullet points near the top, you'll see that while the image doesn't illustrate the trope title, it does illustrate the trope perfectly well.
Rhetorical, eh? ... Eight!I also do not understand the lack-of-caption complaint, and agree that it doesn't matter whether the picture illustrates the name, but I am not sure it illustrates the trope, either. The description says:
- Sounds or music are particularly audible near one exit.
- There is a lit torch or other light source next to the door.
- The door or other pathway features have received a Palette Swap.
- Or, you notice a character going down one pathway which just happens to be the right one.
1. Can't tell whether sounds or music are different.
2. No torches or other visible light sources.
3. All three doors are the same color.
4. I think that means The Hero sees another character (someone they're following, say) go down the correct path. There is only one character on the screen and it is presumably the player.
Unless I am reading something wrong, that image should probably not be there.
The current image is:
edited 9th Sep '12 6:49:00 PM by rodneyAnonymous
Becky: Who are you? The Mysterious Stranger: An angel. Huck: What's your name? The Mysterious Stranger: Satan.I tend to agree with rodney; I can't see anything in that pic that gives the indicators the trope is talking about.
I agree. That's my point.
- @5: A caption would really help, even if it's a spoiler. But, if there's no visible difference in the picture, the caption is no help.
edited 9th Sep '12 7:51:34 PM by spacemarine50
So, how does the current image illustrate the trope?
Check out my fanfiction!The name does indeed illustrate part of the trope. But the image doesn't.
"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard FeynmanThe image is an example of the trope. The character is in a maze with identical doors leading to seemingly-identical rooms, and has to find the way out through trial and error (unless they notice the tiny detail that's different, which is the color of the small critter in the top left corner; green in the screenshot).
Rhetorical, eh? ... Eight!Are you talking about that blob that's over the score counter? If so, that makes me even less inclined to keep the pic, as it's cut in two in the screenshot and no one will have a clue that that's what you're supposed to be looking for unless they know the game. If not, then I'm lost as to what you're talking about.
All of those doors look identical, and enemies bouncing in the area above wouldn't have any bearing on this whatsoever.
Moon◊Of course it's subtle; if the differences were obvious, then it would not be this trope.
Remember the stickied thread about "too quick pulls, literalism in image picking". The current image is an example of the trope, and while not perfect, it does a reasonable job of showing how the player character is stuck in an area with identical exits. The character even emotes his surprise. That makes it definite Keep Until Better Image Suggested material; perhaps we can do better, but the current image works reasonably well.
edited 10th Sep '12 8:58:26 AM by Spark9
Rhetorical, eh? ... Eight!No, it really doesn't. I can't see any way that you're supposed to connect that thing in the corner to one of those doors being different from the other, especially if you can't see the entire thing. If it was a two-panel pic where the thing changes color/shape/whatever to indicate a difference in the door(s), that would at least be something we could go on. As is, it's not nearly clear enough.
Right.
edited 10th Sep '12 9:25:59 AM by Willbyr
So, if it's only some thing visually unrelated to the doors that separates one of them, there's nothing in the actual picture or caption that actually demonstrates or illustrates the trope.
The question then is if the image is misleading or otherwise actively harms the page. The trope name and description say something about them being different, which isn't shown in the image. I'd say the page works better without this image, whether there's a replacement or not, since there is a risk to confuse it with doors or passages that are only different once you actually pass through them. Small risk, but it still means I think it's better to not have an image.
Check out my fanfiction!"...if the differences were obvious, then it would not be this trope."
The examples are mostly somewhat subtle but way more obvious than that. Direction tree branches point, sound of dripping water, X over the right doors and Os over the wrong ones...
Becky: Who are you? The Mysterious Stranger: An angel. Huck: What's your name? The Mysterious Stranger: Satan.Image better describes Moon Logic Puzzle than this trope.
Not even that. Pick A Random Door, more likely.
Check out my fanfiction!Or some form of brute forcing.
edited 11th Sep '12 1:41:26 AM by spacemarine50
Suggestion from Seiken Densetsu 3:
edited 12th Sep '12 10:20:02 AM by AnotherDuck
Check out my fanfiction!That's a bit better.
"Oh my gosh the ten year old realized that we were only guarding the real one! Inconceivable!"
edited 12th Sep '12 11:55:40 AM by RhymeBeat
The Crystal Caverns A bird's gotta sing.I really like post 21: There are more than two doors, allowing for a reasonable guess at the "standard" pattern, the marked door (presuming that I'm interpreting correctly, of course) is quite clear, without being outright signposted, the marker is reinforced by the central flowers, and said door is pointed to be the proximity of the characters. Additionally, I confess that I simply find it to be a rather pretty picture - I'm perhaps a little biased by the fact that I rather like the colours used.
I'm less enamoured of post 23: Having only two doors visible makes the "base pattern" less easy to pick out, and it took me a moment to realise that those two characters to either side of the central were intended to be guards (again, presuming that I am interpreting that correctly). On the latter, I'll confess that my mind is perhaps a little tired.
Overall, I think that the image in post 21 establishes a stronger "base pattern" to compare with and, for myself, at least, find it rather more attractive.
My Games & WritingI can live with 21.
A Just A Face And A Caption, but no caption. Looked at the image closely, and found nothing of the trope. It might be there and too hard to see it, but a better picture is needed anyway.
edited 9th Sep '12 2:01:33 AM by spacemarine50