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EA killing single player games?

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ShadowScythe from Australia Since: Dec, 2009
#26: Sep 5th 2012 at 6:25:32 PM

He just means EA owned the Wasteland IP rights before they eventually went to Fargo/inXile.

But that's less related to EA being oddly MP focused and more about no publisher being interested in a nice proper crpg.

edited 5th Sep '12 6:26:58 PM by ShadowScythe

Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#27: Sep 5th 2012 at 6:28:57 PM

Owning the rights =/= being an ex-EA project.

Also, yeah. Screw publishers. Some of them are cool, but the majority can kindly go hang.

"It's so hard to be humble, knowing how great I am."
TiggersAreGreat Since: Mar, 2011
#28: Sep 5th 2012 at 6:29:02 PM

As a gamer who prefers single player games to multiplayer, I find the idea of a Video Game company deciding to not release any SP games to be outrageous! Honestly, it's like Electronic Arts is trying to find as many ways as possible to anger gamers everywhere! just bugs me

Oh, Equestria, we stand on guard for thee!
unnoun Since: Jan, 2012
#29: Sep 5th 2012 at 6:31:10 PM

[up] They haven't decided not to release any single player games. Don't believe the idiots that take quotes out of context.

Granted, that doesn't mean EA is a good company. I hate EA's fucking guts. But I also hate it when people say things that aren't fucking true.

edited 5th Sep '12 6:31:36 PM by unnoun

MasterInferno It's Like Arguing on the Internet from Tomb of Malevolence Since: Dec, 2009 Relationship Status: And they all lived happily ever after <3
It's Like Arguing on the Internet
#30: Sep 5th 2012 at 6:31:21 PM

EA can suck my massive single-player...uh...can't think of a way to finish that sentence.tongue

Somehow you know that the time is right.
Mukora Uniocular from a place Since: Jan, 2010 Relationship Status: I made a point to burn all of the photographs
Uniocular
#31: Sep 5th 2012 at 6:32:17 PM

It's not that they aren't releasing any games with single player at all.

It's that they aren't releasing any games that don't have a multiplayer component of some sort.

"It's so hard to be humble, knowing how great I am."
MasterInferno It's Like Arguing on the Internet from Tomb of Malevolence Since: Dec, 2009 Relationship Status: And they all lived happily ever after <3
It's Like Arguing on the Internet
#32: Sep 5th 2012 at 6:34:32 PM

Yeah, but I disagree with their apparent need to shoehorn a multiplayer/social component into everything. Oh well, they ain't the only game company out there.

Somehow you know that the time is right.
Sterok Since: Apr, 2012 Relationship Status: Showing feelings of an almost human nature
#33: Sep 5th 2012 at 6:35:11 PM

Well, EA is free to do their business however they want. I probably won't be buying anything from them, but that's because they haven't released much that's interesting to me. Personally, I'm more of a single-player gamer, but multi-player has its good points that I enjoy. If EA does want this to go through, they better not make any games that are better off single-player only.

Your preferences are not everyone else's preferences.
Elle Since: Jan, 2001
#34: Sep 5th 2012 at 6:37:07 PM

@unnoun: I wouldn't preasure JAF for the names of his sources. EA employee contracts frown on being a source to begin with. I once accidentally contributed to getting a guy from EA fired simply by him responding to me on a mailing list that a severe crashing bug I was having in Spore had a fix in an upcoming patch.

unnoun Since: Jan, 2012
#35: Sep 5th 2012 at 6:40:08 PM

[up] I wouldn't ask for a name. I know that. I wouldn't want anyone to lose their job for no reason.

But christ, I'm just sick of JAF saying things that either aren't backed up, or aren't true, or, more usually, saying things that aren't backed up and aren't true.

I don't know why I bother at some points to be honest.

edited 5th Sep '12 6:41:19 PM by unnoun

RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#36: Sep 5th 2012 at 6:40:40 PM

Well, if JAF is a journalist, then we'd expect him to conform to standards of journalistic integrity, right? I can understand someone not wanting to lose their job over it, but at the same time, we want to believe that Jonah does have actual insider info, no?

"Hipsters: the most dangerous gang in the US." - Pacific Mackerel
Tarsen Since: Dec, 2009
#37: Sep 5th 2012 at 6:44:00 PM

iirc, there was a program called newswipe that had a segment that at one point mentioned how anonymous sources dont have to be that careful about what they say because they arent held accountable if it turns out to not be true.

think that applies here?

Elle Since: Jan, 2001
#38: Sep 5th 2012 at 6:47:05 PM

With nothing personal against JAF, there have been many harsh words said over the years over the state of "games journasolism" and their presence or absence of integrity. I don't really follow any of the sites I understand he writes for so I can't speak to specifics, but here are my uninformed opinions:

  • It's already well known that the standalone single player game is an endangered species.

  • He may well be repeating the true opinion of an EA/Bioware staffer but without other sources concurring, it may be just that.

CorrTerek The Permanently Confused from The Bland Line Since: Jul, 2009
The Permanently Confused
#39: Sep 5th 2012 at 6:47:39 PM

Oh goodness, where do I start?

EA's not killing single-player games. It doesn't say that in the original quote or the clarification. It says all upcoming games must have some sort of online component. That is not the same thing as multiplayer, and doesn't preclude a single-player experience.

Let's at least try not to get worked up over nothing.

edited 5th Sep '12 6:48:13 PM by CorrTerek

unnoun Since: Jan, 2012
#40: Sep 5th 2012 at 6:51:35 PM

[up] Square is going with online for single player games. For instance, Kingdom Hearts 3 D has the Street Pass and Spot Pass features for the Portals and Link Portals and Battle Portals. And there's also Flick Rush. XIII-2 and LR have Facebook support.

Nintendo is going with online. The new Zelda will have the option to receive notes and hints from other players on how to clear dungeons. Zelda is still single player, and the game can be played offline, but other players can help through the internet. With notes, and advice, and things.

And I know some people don't like Square or Nintendo, I'm just going with examples.

edited 5th Sep '12 6:52:43 PM by unnoun

ShadowScythe from Australia Since: Dec, 2009
#41: Sep 5th 2012 at 6:52:51 PM

What it does mean is diverting resources away from the original singleplayer component that can compromise the quality of the singleplayer part which is what many players are interested in.

No one plays Bioware games for the online social or multiplayer elements and EA forcing this kind of stuff represents a fundamental inability to understand their audience.

edited 5th Sep '12 6:53:11 PM by ShadowScythe

Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#42: Sep 5th 2012 at 6:55:31 PM

So what happens when the servers for these "Multiplayer" games go down?

CPFMfan I am serious. This is my serious face. from A Whale's Vagina Since: Aug, 2010
I am serious. This is my serious face.
#43: Sep 5th 2012 at 6:57:06 PM

[up][up] You wouldn't be referring to Mass Effect 3, would you?

...
ShadowScythe from Australia Since: Dec, 2009
#44: Sep 5th 2012 at 7:01:26 PM

I'm referring to it broadly. I haven't played ME 3 and don't really care much about Mass Effect in general.

edited 5th Sep '12 7:01:36 PM by ShadowScythe

CorrTerek The Permanently Confused from The Bland Line Since: Jul, 2009
The Permanently Confused
#45: Sep 5th 2012 at 7:01:32 PM

I pretty much entirely play ME 3 for the multiplayer these days. I wouldn't be playing the game at all right now if it wasn't for the multi. So, in that sense, they certainly do know part of their audience.

Elle Since: Jan, 2001
#46: Sep 5th 2012 at 7:08:55 PM

It's fine to *have* multiplayer, the problem is finding ways to shoehorn multiplayer in as the expense of other elements, and of using multiplayer to enforce an online requirement when a signifigant portion doesn't need a constant connection. I mean, Spore did a similar thing to what the upcoming Sim City will do, using other player's game content to seed your own, but they pre-seeded a bunch of content so if you didn't have an internet connection, you could still play.

Kev-O AWKTUHGAHN Since: Nov, 2009
AWKTUHGAHN
#47: Sep 5th 2012 at 7:11:25 PM

It's like watching something try to kill itself without knowing how. Kind of sa- No wait, it's EA we're talking about here, it's actually pretty funny.

EIGHT GLORIOUS SIDES
unnoun Since: Jan, 2012
#48: Sep 5th 2012 at 7:12:18 PM

[up][up] What about things like the upcoming Zelda, where you can receive hints and things from other players? Online isn't required, but you can try it if you want a second opinion, or get stuck or something?

[up] Agreed.

edited 5th Sep '12 7:12:37 PM by unnoun

RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#49: Sep 5th 2012 at 7:13:29 PM

^Doesn't Dark Souls already do something like that?

"Hipsters: the most dangerous gang in the US." - Pacific Mackerel
Elle Since: Jan, 2001
#50: Sep 5th 2012 at 7:20:19 PM

[up][up]That's fine, I think. It may be a bit Follow the Leader in terms of "everything must be social now!" but its less of a development drain than a whole different game mode and isn't forced on the player if they can turn it off.

Then again, Nintendo has always been very conservative with online features, at the expense of them not taking off in the way things like X Box Live have. And they and their designers have the clout to be able to say "this is going to be a single player game no mater what".

edited 5th Sep '12 7:22:00 PM by Elle


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