This is why green is the worst. Don't pay attention to green, kids. Don't eat the delicious cards.
edited 11th Aug '16 2:45:02 PM by ImperialSunlight
''The eternal question of reality, it still stands today.''Is it me, or only story characters that gather inteligence and prepare in advance are either U or W/B?
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.Gathering intel and preparing in advance is basically the antithesis of R.
My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.Scouts are heavy in green and red but yeah they aren't really the planning and preparation colours. I think red just uses scouts so they know which way to charge.
G and a bit of R will get you the physical lay of the land, but for anything more conceptual than that it's good to go more in the U direction, perhaps.
U and W are the planning colours. And B, to a lesser extent.
Oissu!Black does its share of preparation and planning. It's just that for Black, YOUR wellbeing is not a factor in MY plan.
My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.Yeah, I see what you mean. It's a different kind of planning than W and U do.
Well, U can sometimes veer towards B, depends on the U mage's motivations.
Oissu!When you've got multiple arcane rituals on the go managing a sacrificial minion budget is essential.
I still like that W has a pretty easy time making tokens for B to use for more interesting profits.
Same with G. For enemy colours, they sure have a lot of synergy.
Oissu!Eh. There's synergy between every colour combination.
A society grows great when old men plant trees whose shade they know they will never sit in.There is, but some is better in the meta than others.
... Of course, I only really know about the Commander meta, so I'm pretty much only talking about that meta.
Oissu!And those synergies manifest in different ways on different planes.
On Innistrad, WB is the coded combination for the Skirsdag cults buried in the Avacynian church. B demon cultists masquerade as W holy leaders to recruit a fellowship whose souls can then be sold to demon masters such as Ormendahl.
A Skirsdag deck will find great effectiveness out of cards like
Just off the top of my head.
edited 12th Aug '16 3:32:36 PM by TobiasDrake
My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.Man, I love W/B token decks. Just wanted to put that out there.
Then again, I really like a lot of different token decks. Hazezon Tamar is my favourite Commander.
Oissu!I've been planning a WG Rhys Elf deck where tokens are quite important. Their next evolution is into Abzan though (and have Anafenza as commander, despite almost all the other creatures being Elf lol). This way you get to use both Rhys, as well as Imperious Perfect, Elvish Promenade, Midnight Guard, Presence of Gond, Doubling Season, Parallel Lives, Prowess of the Fair, Flourishing Defense, Kitchen Finks, Devoted Druid, Mikaeus the Unhallowed, Quillspike, Melira Sylvok Outcast, etc.
I'm reading this because it's interesting. I think. Whiskey, Tango, Foxtrot, over.The only token deck I play is Purphoros EDH, and he's, of course, a different beast entirely. It's essentially just mass burn by way of tokens.
In other formats I gravitate more towards nontoken weenie decks than tokens, as anyone who played with me back around Theros knew all too well. I guess I just like linear strategies.
edited 12th Aug '16 11:57:41 PM by ImperialSunlight
''The eternal question of reality, it still stands today.''I definitely play Purphoros in Hazezon. It would be stupid not to.
Oissu!So I drafted conspiracy 2 for the first time yesterday. I got Sovereign's Realm, so it was pretty interesting. Unfortunately, it was on the second pack, and nothing else was all that spectacular, really. And I lost pretty quickly despite probably having the most powerful deck. That's multiplayer for you. Might have gone differently if I was able to get some of my better stuff out, like Arcane Savant, naming Capital Punishment. Some of my cards were really bad, since I had to play literally all of them, except capital punishment. And you can only exile so many for land.
edited 28th Aug '16 5:54:18 AM by ImperialSunlight
''The eternal question of reality, it still stands today.''I was in a Conspiracy game last night that was basically a 2-hour standoff between five players. Anytime someone brought out something that could force a conclusion, someone else destroyed it.
So, my friend might make me a Commander deck as a birthday present. It's still unclear if he was joking.
Played a few games on Magic Duels with my first Kaladesh deck last night and I am absolutely loving Captured by the Consulate. I scored a 5-for-1 using it. My opponent had a creature with two Auras - already a bad idea, mind you - when I nailed it with Captured by the Consulate. He apparently didn't read the card because he tried to buff another of his creatures only for it to be pulled in by the spell magnet effect, then he had to burn a Declaration in Stone to get rid of it so he could start using targeted spells again.
Meanwhile, I had three Ministers of Inquiries milling him so I didn't need to worry about getting through the insurmountable creature that three Auras had created.
While I don't expect to see results quite like that in the future - double-Aura on a creature is a rookie mistake, as is failing to read an unfamiliar card - I still came away feeling like this is a design that can really work. I didn't intend Dovin Baan's deck to be a mill deck - the Minister is the only card in the deck that has that capacity and I only put him there for the Energy output when he hits the board - but I think I'm going to make it one.
Mechanically, Captured by the Consulate is much more effective if you don't have to deal with trying to volley punches past the enchanted creature. That's the tradeoff for its spell magnet effect; unlike most Pacifism derivatives, the creature is free to block, allowing your enemy to dispose of it in combat or use it as a super-blocker.
Flavorfully, it's perfect for what I was going for in this deck, I realize. Dovin Baan's deck is meant to be an obnoxious WU Consulate lockdown that litigates the foe into submission, tying them up in red tape when not outright confiscating problematic arrivals. Milling is a perfect tactic for that style.
edited 2nd Oct '16 8:20:31 AM by TobiasDrake
My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.Tezzeret just makes friends wherever he goes.
You are dazzled by my array of very legal documents.
Nah, Green wizards just have cards like the 36 of Diamonds because EVERYTHING must be bigger