Thanks, will do. I try to err on the side of optimism, but the gaming industry as a whole is not very well run or project managed (My firm believe that creatives / engineers aren't always the best at prioritising or leading - bureaucrats and bespoke leaders have their place, as long as they understand WHAT they're trying to accomplish)
Well, will see what the outcome is...
I hope they steal liberally from Mike pondsmith's games for NP Cs. There's a good collection of them.
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.I thought he was already assisting them on the project right?
If so he could maybe either assist or outright create characters.
Who watches the watchmen?So long as the NP Cs don't resemble Barbie dolls, we should be golden...
All I want from this game is dark and mature writing and a LONGGGG time I can play it.
edited 15th Nov '17 10:49:30 PM by CharlesPhipps
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.Ehhh I'm less opposed to that. Costs less on VA, allows for a defined story. I HOPE it allows you to at least choose gender, a la Shepard. But this is CDPR - they're pretty good.
Where's that report from?
Hopefully they either open up the romance/sex options and choices to allow us more control of character; i.e. More Shepard than Garalt.
I'm fine with either depending on the narrative. Witcher 3 wouldn't have worked with a generic customizable npc, and depending on the tale they make, having a pregen is perfectly chosable.
As long as I can customize the character with a variety of cyborg parts like blade arms or metal teeth.
"I am Alpharius. This is a lie."It worked for Witcher 3 and I'm not saying Witcher 3 would some how be better if it did, but Cyberpunk is its own property and having more flexible protagonists can be more palatable to an audience, not to mention will allow it to reach a larger audience.
We also have to take into account games' source materials. Witcher is a novel series with set characters, while Cyberpunk is a tabletop RPG, which allows customization for characters.
So I'm for a more flexible character.
edited 15th Nov '17 9:56:37 PM by kaalban
Everything that lives is designed to end.Yes but the source material is a completely different media where the players make their own plot.
Shadowrun on the SNES chose to go for a fixed protagonist despite Shadowrun being a tabletop RPG where players made their character, coz it wanted a more personal story with a character learning his background and how he got there.
Shadowrun Returns and its spin off went with pregens because who the character is and their personal history ultimately doesn't matter as much in the grand scheme of the plot beyond who thyey are related to.
And Witcher 3 has shown CD Projekt can make some really good personal driven story. The stuff with Geralt and Ciri is gold. So if they decide they can do that in Cyberpunk 2077, sure, why not.
edited 15th Nov '17 10:02:59 PM by Ghilz
I'm not actually against fixed protgaonists. If s/he turns out to be great, then I'm all for it.
Still, I would like some more choices (small or big).
Everything that lives is designed to end.To be clear, I'm not against custom protagonist either, it's just that you need a story that support it. And I'd rather CD Projekt make the best plot they can with the best protagonist for the plot they want to make. If it's a plot that allows for a custom protagonist, cool. If it require a fixed protagonist? Cool.
I care more about the plot the game will have than if I can customize my main character.
Once again all I ask is that I can turn the character into General Grievous.
"I am Alpharius. This is a lie."With or without coughing?
I wonder how hacking will be handled. Mini game? Automated process? Or somethig else?
edited 15th Nov '17 10:16:04 PM by kaalban
Everything that lives is designed to end.You play a round of Netrunner, the way that one Cyberpunk 2020 sourcebook intended you to.
The irony is that most fanmods of Cyberpunk 2020 pretty much do away with the roles because they're incredibly broken and most games have house rules that allow you to do a lot of what people accuse Cyberpunk 2077 of "doing."
I'm cool with the option of being a pre-determined dude in the game and a character deeply involved in the streets who can perform multiple roles. I want to be able to explore the entire game from the streets to the gleaming towers.
Which specific builds would inhibit.
I will say, though, this game has had an 8 year development cycle which is RIDICULOUS. At this point I'm wondering if the game has morphed into an MMORPG given all the focus on Multiplayer.
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.I interpret that online multi-player as in game Gwent that you can play against real people.
Edit: Bonus points if it is an actual Gwent client integrated into the game.
edited 16th Nov '17 1:50:49 AM by googlebot
“You can’t be an important and life-changing presence for some people without also being a joke and embarrassment to others.” -Mark Manson.I hope Ciri makes a cameo in the game, possibly as a recruitable teammate since she did mention to Geralt in Witcher 3 that she was in the Cyberpunk universe.
edited 16th Nov '17 5:50:10 AM by MrTerrorist
Quite why she didn't then bring back an automatic rifle I'm not sure....
Game changing is barely even touching it!
Fingers crossed...
They've confirmed there will be no announced release date this year, the engine is done and they're programming the game, and they will probably announce the game release in 2018. At least according to a translated article I read on Reddit.
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.Apparently, CD Projekt Red is thinking about "games as service" thing with Cyberpunk 2077.
There was a contradiction in that interview.
He said they did well because they didn't focus on profits but instead on quality but now they are focusing on profits to do well.
This is very worrying especially the multiplayer biz.
"I am Alpharius. This is a lie."
@Jerek Laz: If you want the full story, just watch YongYea's video that's attached to the article. It's 44 minutes, sure, but provides a lot of insight into the issue.
edited 13th Nov '17 2:32:19 AM by ZuTheSkunk